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/jp/ - Otaku Culture


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17054905 No.17054905 [Reply] [Original]

I'm new to the Touhou series and am playing EoSD, do you guys have any pointers or advice on becoming a better player?

>> No.17054911

Hold shift for focused movement.

>> No.17054912

https://www.youtube.com/watch?v=SlCRfTmBSGs

>> No.17054927

>>17054905
Dying is a good thing

>> No.17054950

to defeat the boss, shoot it until it dies

>> No.17054955

cum in touhou to defeat them

>> No.17054961
File: 82 KB, 384x880, 1467600496108.jpg [View same] [iqdb] [saucenao] [google]
17054961

>>17054905
Play a better 2hu game.

>> No.17054969

Don't play on easy or increase your starting lives for any reason. Use vpatch if you don't already have it. Don't use a hitbox patch or the retexture patch. The english translation patch is very outdated and incorrect, so read the wiki translation instead.

>> No.17054981

Death bombing is based on predicting death, not reacting to death.

>> No.17055004

>>17054905
This is probably obvious, but on the off chance that it isn't: Your bombs recharge every time you die. I had a hell of a time with Touhou the first time I played it because I always thought "I should wait until my last life before I use any bombs."

>> No.17055011

nobody here plays 2hu, we just post pics and roleplay as girls

>> No.17055032

Your hitbox is pretty small so dodging is actually easier than it looks.

>> No.17055036

Try out PCB too

>> No.17055185

>>17054911
Everytime

>> No.17055319

More specific pointers- don't be afraid to continue, it gets you more practice and lets you go further into the game which means you're getting used to harder danmaku so earlier stuff gets easier.
Always try to use all bombs before death- it's better to use a bomb when you might not have needed it than to not use it when you did need it.
Unfocus dodge cirnos shotgun spreads, and everyone has trouble with Icicle fall early on.
Meiling isn't that difficult, just weaving through the patterns mostly.
Reimu A has the easiest Patchy spellcard setup, so if you're wiping to Patchys cards as a different shot try using homing reimu.

>> No.17055341
File: 37 KB, 179x246, B.png [View same] [iqdb] [saucenao] [google]
17055341

Only one path for me.

>> No.17055422

Bomb everything.

>> No.17057119

>>17054905
See >>17044220

>> No.17057254

>>17054911
I'm so glad the first post was this.
"Shift is good. Don't be a youtube let's play idiot. Use shift."

>> No.17057263

>>17054905
Learn streaming and misdirection. Streaming means to avoid bullets aimed at you, move slowly from one side of the screen to the other.

>> No.17057305

>>17054911
Don't overuse it either.

>> No.17057357

I finally got my Normal 1cc yesterday. Don't ever give up anon.

>> No.17057367

Other than learning the basics (shift for focused movement, streaming and misdirecting, using a bomb is better than dying and losing 3 bombs, small movements can do a whole lot more than drastic movements) its all practice and memorization. Don't get discouraged and don't listen to people telling you that you're bad if you can't get it in {x} amount of time. Also just gonna reiterate how important memo is, if you know exactly what attack comes up next you're way more likely to do well.

>> No.17057370
File: 26 KB, 832x1489, Touhou Guide fixed.png [View same] [iqdb] [saucenao] [google]
17057370

>>17054905
play PC-98 then follow the guide

>> No.17057377

>>17054905
use shift and bombs.
ALWAYS USE BOMBS. When you die you get bombs back so use every single bomb. If you think you are going to get hit use a bomb no matter how good you think you are.

>> No.17057487

>>17057370
Not a bad suggestion, I think MS and especially LLS are a lot more beginner friendly than EoSD

>> No.17057658

>>17054981

This is something that really isn't stated enough around here.

Although Imperishable Night is an exception.

>> No.17057707

>>17057658
Imperishable night is the worst reinforcer of bad habits. I'd like to believe people that play it first is the reason so many people end up becoming confused by the concept of death bombing.

>> No.17057740

>>17057707
Started off with Imperishable Night and I can confirm. My plays through Mountain of Faith always left me confused since I had basically no time to use my "death bomb". Fortunately, I've broken that habit as of now. I still like it, though.

>> No.17057975
File: 90 KB, 1243x689, master spark.jpg [View same] [iqdb] [saucenao] [google]
17057975

When in doubt, bomb. Seriously, maybe it's because I have a problem with sitting on all my bombs and dying with 5 of them. But I urge you to use 'em before you lose 'em.
Use continues, the attempts you make will help you prepare for the later bosses. Nobody gets a 1cc during their first time.
When you know what you have problems with and have roughly planned what you do and when, try practice mode. This way you might learn to save a few spellcards for the final boss or to have them just in case.
When at full power you can fly to the top of the screen to autocollect everything, just be careful not to collect a bullet or a hug from a fairy. Sometimes it may be better to just let items come to you naturally instead of trying to get yourself a better score. 1ups and bombs are top priority however.
Don't play for high score, but try to remember when you earn lives from points. If you can get to Sakuya you're propably going to earn all possible lives anyway.
You can time out spellcards, nobody's going to judge you for that.
Don't burn yourself out by smashing your head against a wall. Several attempts in a row are good, but if you get tired, take breaks.

>> No.17058113

>EOSD

Into the garbage it goes

>> No.17058129

OP here, I thank you for all the comments they really help, this is why I like this board everyone is so nice and helpful

>> No.17058411

Any tips for yuyuko in PCB ? I was well on my way to normal 1cc but got completely wiped by her. Just can't get past her even with all continues.

>> No.17059135

>>17058411
This video has annotations on it, it helped me to know what to do on some spellcards, hope it helps.

https://www.youtube.com/watch?v=ozVQd3y3djI

>> No.17059140

Why does jay pee hates EOSD?

>> No.17059247

>>17059140
Too popular to our hipster society.

>> No.17059278
File: 50 KB, 832x1604, Touhou Guide.png [View same] [iqdb] [saucenao] [google]
17059278

>>17057370
Newer guide

>> No.17059292
File: 23 KB, 225x225, marisa023.jpg [View same] [iqdb] [saucenao] [google]
17059292

>>17059140
Too Mainstream for weeaboos.
>>17054905
Focus. Almost every spell has an easy way to evade it, finding it is just a matter of trial and error.

>> No.17059298

>>17059140
Easy patterns but no hitbox, incoherent music composition, and because its easy to hate on popular meme characters.

>> No.17059319

>>17054905
1. In order to get the extra stage and battle Flandre you have to beat the game on Normal mode without using any continues.

If you find it too hard for you on the option menu you can chose to start the game with more lives and bombs.

2. Don't jump to 7 right off the bat. 8 is easier and much better

>> No.17059362

>>17059247
>>17059292
Isn't IN more popular though ?

>>17059298
>incoherent music composition
what do you mean ?

>> No.17059396
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17059396

>>17059362
>Isn't IN more popular though?
I wouldn't say so anon, 6 has more videos on every stream platform and is usually the one everyone pick up first to start.

>> No.17059407

>>17054927
This except IRL

>> No.17059423

>>17055319
>icicle fall
I learned that once you can get to this point without dying, this is where you should use your first bomb. Instantly ends that shit. Then again I suck at 2hu.

>> No.17059432

>>17059140
I wouldn't describe myself as an "EoSD hater," but I think it gets more praise than it deserves. Despite its lack of polish, the gameplay is very fun and I consider it my fifth or sixth favorite in the series, but I don't like anything else about it.
As a Windows game, it's outclassed in just about every aspect (barring gameplay, after ZUN started introducing weird gimmicks) by its successors. However, I find it more fair to compare it to the PC-98--even then, I still find the music, characters, and dialogue much better in previous entries. Gameplay wise, it obviously takes the same approach at LLS and MS, but in this case I feel it didn't improve on and even worsened some aspects, particularly how susceptible patterns are to walling and consistency in hitbox sizes.

>>17059362
IN is more popular, but I believe it deserves all the praise it gets. It's a lot more polished and fair, and it added a lot more to the series with stuff like spellcard practice and greater attention to story (i.e. Bougetsushou was foreshadowed in its endings)

>> No.17059513
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17059513

What key setup is it recommended when you play touhou? I am talking about keyboard vs joystick. I tried both and I did better joystick (even 1cc'd the easier games: IN on on normal, PCB and MoF on easy). It also feels more natural using a joystick, at least to me.

Is there any reason to switch to keyboard now? I never heard people not playing with a keyboard so maybe it's just a matter of getting used to it.

>> No.17059559

>>17059513
Whatever is comfortable with you, really. I find keyboard the most comfortable because of less time and lower acutation forces needed to press keys than to move a joystick or analog stick, and I also prefer how each key is individually controlled by separate fingers. Supposedly there are some scorerunners out there who use a gamepad, but I don't know any by name.

>> No.17059729

>>17059513
It's literally preference, don't let others fool you. If you practice forever on a keyboard then gamepad or stick will feel like turd, and the opposite is true. I can't speak for super players, but I can do lunatic (in games ive practiced) with a gamepad just fine, but it's what I learned on. Also like the other anon said I have heard stories of super players that use a gamepad but I don't know of any personally.

>> No.17059740

>>17059319
This IN is easy meme has gone way to far. PCB and MoF are the easiest in windows.
>>17059298
I don't see why no being able to see your hb is that bad, most shmups don't have a visible one.

>> No.17059756

>>17059140
I personally like EOSD but dislike the over-representation of the SDM characters across the fandom and series. Also I've always felt weird about it being the go to "start here" game when others are much easier to learn on and 1cc, though I guess it is a nice in between of not too hard not too easy and no gimmicks.

>> No.17059939

>>17059756
>not too hard not to easy and no gimmicks
I think MoF and LLS fit that description much better than EoSD and wonder why it got such a reputation that makes it a popular recommendation for beginners

>> No.17059971
File: 101 KB, 921x551, koa.png [View same] [iqdb] [saucenao] [google]
17059971

>>17059939
Because LLS requires emulator and people are afraid/unable to set it up. There are even some that can't play with thcrap because of the black scary hacker box.
MoF is too new, and uses the worse bomb system.
Imo you could say that TD is a good starting point but what can you do now? Besides it's far into the story.

>> No.17060013

>>17059939
Because LLS has no hitbox and MoF has the dumb bomb gimmick. That's why.

>>17059971
I wouldn't say that TD is a good starting point considering that trance mode is somewhat instrusive and kind of ruins the flow of the game. It wouldn't be that bad if the trance didn't activated automatically after being hit.

>> No.17060014

>>17059319
This is the worst advice in the thread.

>> No.17060069

>>17054905
Just have fun and never let other people to tell you how to enjoy something.

>> No.17060078

>>17060013
>LLS has no hitbox
So doesn't EoSD.
>dumb bomb gimmick
I forgot about that, actually. I feel it might be decent for teaching new players not to be too stingy with bombs, but I guess IN's resource distribution does a better job at that.
I still think the MoF patterns are the most beginner friendly patterns in the Windows series. It's a shame how gimmicks constantly bog down what would otherwise be amazing Touhou games.

>>17059971
>people are afraid to set it up
When you put it that way, this reasoning makes a lot of sense. It's a damn shame because the translation files come with installation instructions and the game is practically designed to be an STG for newcomers.
>MoF is too new
I'd argue this is actually a great reason to recommend it to newcomers, as EoSD's clunky, outdated graphics and engine are likely to be a turn off to new players. It's like telling people to play OoT N64 over 3DS. From a story perspective, I guess you have a point, but MoF is already disconnected from preceding games as is.
I agree with the other guy, TD would be great for beginners if it didn't have the trance system and an obtuse method of handling resources.

>> No.17060097

>>17060078
On second though, TD and arguably PCB have easier patterns than MoF, but again, gimmicks make them worse for new players

>> No.17060516

Oldfag here. Leave/jp/, will explain later in the post.
Ok, so after you leave/jp/ as most people here are crossboarders like you and don't know how to play: First thing you have to do is to play in easy mode while saving all the bombs (so you can catch the so called "Touhou Mechanics" mechanics better, the when you reach Stage 5 boss use all the bombs and after entering level six exit the game and restart it on hard (a hidden Touhou Mechanic is that normal is harder than hard).
Then change your character: e.g if you used the red planegirl, pick the blonde monochromatic one. This will further allow you to grasp any Touhou Mechanic left --not noticeable by just using one of the girls-- like the forced frame-attack, slow motion proyectile clipping, inmersive flight timmer and the difficult to pull yet useful barrell roll, or as the touhou experts call it, danmaku roll.
You are only allowed to post again in the website once you 1cc the game, cc meaning continued (graze) conmutator. As you see the game has tons of programming features. Don't feel overwhelmed and give C+ a try.

>> No.17060638

>>17060078
Trance System is really optional and kinda gives new players who don't use it just a pseudo bomb on death.


Still not for beginner but fine for a second game.

I'd strongly disagree about MoF being used at all for new players due to Kanako's fight being kinda bad.

>> No.17062736

>>17060078
>I still think the MoF patterns are the most beginner friendly patterns in the Windows series.
Then that means either I'm shit or not using the bombs correctly. I find Mountain of Faith to be one of the more harder touhous. I found PCB, IN and EoSD to be significantly easier than MoF. I could use MarisaBroken but then that would be cheating.

>> No.17062849

>>17062736
MoF gives you way too many bombs and many of the bosses drop at least 1 power when you beat a spell card. Most of the attacks die after one bomb anyway.
Even without bombing many of the patterns, with a few exceptions such as stage 4, are noticeably easier than the other games.

>> No.17062885

>>17062849
I guess I'm being too conservative, then. I always save my bombs for extreme scenarios, guess MoF has to be the opposite of that.

>> No.17062909

>>17062885
I had the same problem when I first start playing MoF. Playing the other games beforehand I would always save my bombs for later even though there really isn't a need to. MoF practically encourages you to bomb all the time with how fast you gain power and that you get a max of 5.
It's at a point now where even though I can easily capture Hina's misboss attack I just bomb it since it gives 1.5 power. My main issue with the game is how free it is to just bomb all the bosses.

>> No.17064436

>>17054905
2hu games are not even good. You should just listen to its music. That's the only thing they have to offer.

>> No.17064466

>>17064436
Music is meaningless without hearing it first hand while playing the games.

>> No.17064679

>>17064436
This is what I thought when I first picked the series up but the more you practice the more fun you start to have with them.

>> No.17064947
File: 115 KB, 320x304, 1487564818163.png [View same] [iqdb] [saucenao] [google]
17064947

>>17064436
Honestly this.

Most of the actual "fun" from 2hu's gameplay comes from the challenge more than anything else really.
They aren´t particularly great or fun games, Unless of course you REALLY love those 45 seconds of satisfaction you get after 1CC'ing a game.

>Inb4 somebody comes and points out the music, character designs, muh pretty bullet patterns, even though none of those points have anything to do with this thread subject.
>inb4 who are you quoting?

>> No.17064989
File: 49 KB, 512x512, ayy.jpg [View same] [iqdb] [saucenao] [google]
17064989

>>17064436
>>17064466
>>17064679
>>17064947
I'm a foreigner to /jp/ pls don't bully

This is why i don't get people who like 2hu's.
What is the allure?
The games are not good, music is average, and there's no story (At least one im aware of when i played 2h06) and all the characters except armpits have almost no personality aside from some one liners they say pre boss fights.

>> No.17065035

>>17064989
All four of those things are extremely arguable though. Many people do really enjoy the games. Many people do really enjoy the music. While inside the games themselves there's not much going on in terms of story or huge characterization, it's all about the written works. People only barely aware of the series don't even recognize that the written works exist, and that's where all of the meat is. The series largely identifies itself by the games, but that isn't all there is to them.

>> No.17065041

Reimu and Marisa are the only characters you should ever use it a main game.

Don't use shitty flavor of the gen characters like a filthy fucking secondary.

>> No.17065093
File: 152 KB, 922x882, 1490716385402.png [View same] [iqdb] [saucenao] [google]
17065093

>>17065035
I just realized my post sounded a 'lil bit condescending.
I enjoyed TH06 a bit, but i felt like the sprites and the overall "feel" for the combat was lackluster, as in, im just shooting something endlessly instead of feeling like im making progress.
The music gets hype when its a boss fight but its mostly just same-y in regular stages until Stage 4.

As i said, most engrish one liners were kinda meh and the characters which were more memorable were all due to the character design.
Could you tell me of these written works? I'm not really familiar with them.

>> No.17065115

My subjective tastes are correct, listen to only me.

>> No.17065147

>>17065093
Try one of the later games from, say, Mountain of Faith onward. They might be more up your alley. There are gimmicks which I personally don't like, but I guess they can make things more varied for someone who doesn't normally like STGs, and the music/characters are a lot more interesting, in my opinion.

I think you might like the Akyuu books, Forbidden Scrollery, and Cage in Lunatic Runagate. Akyuu books give insight on what the characters are like and Forbidden Scrollery depicts life for humans living in Gensokyo. Cage in Lunatic Runagate, my personal favorite, is told from the perspective of multiple characters, but you would need to read Silent Sinner in Blue to get what's going on and most people didn't really like that one.

There's a list of pretty much everything on the wiki.

>> No.17065164

>>17065147
Aight, thanks, i'll try them out.
When i ask why people like 2hu they usually don't explain it. You explained why and gave me a few sources. Cheers.

>> No.17065167
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17065167

>>17064947
>>17064989

>> No.17065182

>>17065147
Is there a specific order that this stuff should be read? I've been curious the written stuff for a while and I haven't heard of any of those.

>> No.17065189

>>17065164
A lot of things might be unclear if you skip around the games. I mentioned the wiki, it might be necessary to read up on some things--I would say read the character profiles (they're in the game manuals, but they're translated on the wiki pages for characters) if you have no idea who someone is or what is going on.

You seemed like you were genuinely interested in its appeal, and I appreciate your outlook. I'm tired of morons that just say "ur taste is shit and mine is good" as if it's undisputed fact and adamantly parade it as such. I also want to say this is just what I think of the series, others like 2hu for different reasons

>> No.17065192

>>17065182
This might help: >>17059278

>> No.17065314
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17065314

>>17065189
>You seemed like you were genuinely interested in its appeal, and I appreciate your outlook
I am, i enjoy the character designs and the games somewhat (i only played TH06, but i couldn't really see what it was about because it just seemed like Marisa&Reimu just randomly fucking off to fight evil or something) so i was just confused on it's appeal.

> I'm tired of morons that just say "ur taste is shit and mine is good" as if it's undisputed fact and adamantly parade it as such

I actually think i sounded like that in my first post (i was a bit grumpy) but thankfully you put up with me and explained it.

>> No.17065406
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17065406

>>17064989
You played one game before shitting on the entire series? At least >>17064947 has an actual argument to accompany his shit taste.

>> No.17065638

>>17065406
>You played one game before shitting on the entire series?
You read one post before shitting on his entire being?

>> No.17067068
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17067068

>>17064989

>> No.17067236
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17067236

>>17064989
>music is average
Now thats a total lie, everyone can find some music they can really really like in this series.
>all characters have no personality
You cant discern personalities of the characters with only a few lines in such a small game. Are you stupid?
This is one of the major appeal of touhou, the game ends the moment you think you're going to get some exposition, leaving you thinking about what the characters actually do in general.

There are dozens of official books and comics for that.
I'd recommend you to read Silent sinners in blue after you've completed 6th to 8th game. IF you want to complete that is, though.

>> No.17067533

>>17059135
Thanks! This might help. But why does everyone play sakuya in PCB? I play with Reimu B

>> No.17067619

>>17067533
Sakuya has the highest damage output and widest homing range for her A shot, but I don't see B talked about that much. I played the game as Reimu B as well and it's my personal favorite of the bunch--love the good forward focused damage and small hitbox.

>> No.17067632

>>17067533
Maybe because of her homing knifes while focused, but I'd rather use Reimu A or B

>> No.17067898

>>17059756
When I got into the franchise I picked EoSD because it was the first Windows game. It's rarely a good thing to play newer games and then older, because you get too used to new features.

>> No.17067926

>>17065041
>using Marisa
She's just a forced Player 2 character. Don't be Player 2. Be Player 1. Pick Reimu.

>> No.17067947

I just started HRtP right now and I was wondering what is that thing that happens that is akin to a bomb? Sometimes it happens when I die and also while I mean to shoot.

>> No.17069427
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17069427

>>17064989
Why are you even here?
you have to go back

>> No.17069514
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17069514

I have to play on a small window since fullscreen lags my monitor while I'm running big DMRGs/QMCs/numerical simulations, and I've improved a lot at dodging and reading bullets like this. This isn't good for the eyes though.
Also it's really easy to deathbomb in IN so that's probably a good beginner's game.

>> No.17069529

>>17069514
>easy to deathbomb in IN so that's probably a good beginner's game.
This logic is what cripples so many new players.

>> No.17069541
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17069541

>>17069529

>> No.17069837
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17069837

>>17054905
Play them as long as you have fun, but don't force yourself as bullet hell games are not for everyone.
I myself not a big fun of touhou bullet hell games, I more enjoying the official non-bullet hell games (there are a few fighting-style touhou games) and the entire doujin fandom around touhou: music, games, etc.

>> No.17069900
File: 36 KB, 128x128, touhou-patcher.png [View same] [iqdb] [saucenao] [google]
17069900

>>17054905
There is a Touhou Community Reliant Automatic Patcher project https://www.thpatch.net.. It allows you to get any supported touhou game -- and there are a lot of them supported -- translated in any language you want.

The thcrap project consists of 2 parts: (1) wiki-like website and (2) a program you run on your computer.
(1) On the wiki-like website, translators can translate any touhou game to any language. The web-interface is customized specifically for the task of translation, e.g. it even is able to suggest a translation from the past translations (or google translate if the translator wants that).
(2) The program you run on your computer patches the game on-fly in RAM, i.e. it doesn't modify the game binary that is on your disk in any way. Moreover, the program is able to pull any translation updates while the game is running, so if someone just translated a game section you are about to enter, you will see that translation in your game automatically.

>> No.17069956

>>17069900
Why are you shilling this for the one game it doesn't support?

>> No.17069980
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17069980

>>17064989

>> No.17069998

>>17069956
>Why are you shilling this for the one game it doesn't support?
I'm confused, what game are you talking about?
OP has asked about EoSD, which the patcher does support.

Also, I'm not shilling but simply suggesting it, no need to be so rude.

>> No.17070031

>>17069998
It does not support EoSD and your post is not merely a suggestion, it's an advertisement.

>> No.17070054
File: 44 KB, 838x734, 1387470196741.gif [View same] [iqdb] [saucenao] [google]
17070054

>>17070031
>https://www.thpatch.net
>Games Supported
>TH06 Embodiment of Scarlet Devil

>> No.17070666

Also playing EoSD, why in practice mode can i play different levels as different characters?
e.g. I can practice stage 6 as Reimu on Normal but I definitely haven't beaten it in-game.

>> No.17070840

>>17060516
>normal is harder then hard
explain this

>> No.17070912

>>17069900
How do I run th06 through vpatch in thcrap?
It just refuses to recognise its exe file whatever I name it. It also doesnt run on vpatch through applocale when I replace the dll file to the one on thcrap website.
The rest of the games work though.
Im just unsatisfied with the vpatch translations.

>> No.17071536

>>17070054
Just ran thcrap and it doesn't read EoSD, your move.

>> No.17071540

>>17070912
>vpatch translations
Do you even know what vpatch does?

>> No.17071601

Does playing EoSD at 144 fps make the gameplay faster than if it was 60 fps? or is it the same speed but smoother on a 144hz monitor

>> No.17071625

>>17071536
Normal translations whatever, that came bundled with the batch.

>> No.17071631

>>17071625
meant for
>>17071540

>> No.17071794

>>17071625
So you meant hard patches.
hardpatches are shit, try to set up thcrap, although you are gonna have to deal with them for EoSD since it is not supported.

>> No.17072216

>>17071601
The game won't run at more than 60fps even if your monitor has a higher refresh rate.

But yes, in touhou games playing at different fps will change the speed A lot of games will just drop frames so that the game doesnt slow down when the framerate is low (it just is less smooth), but touhou doesn't.

That's the point of the "slowdown" value on score screens - it shows you how much easier your game was made by a framerate below 60fps.

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