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/jp/ - Otaku Culture


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File: 76 KB, 806x625, cococ;h.jpg [View same] [iqdb] [saucenao] [google]
1458521 No.1458521 [Reply] [Original]

THE POSSIBILITIES ARE ENDLESS

>> No.1458586 [SPOILER] 
File: 62 KB, 640x480, 1224030338388.jpg [View same] [iqdb] [saucenao] [google]
1458586

Whose third eye is that third eye?

>> No.1458597
File: 183 KB, 1000x930, 1224030688242.jpg [View same] [iqdb] [saucenao] [google]
1458597

>>1458586
mine

>> No.1458526

I died.

>> No.1458529

Also, very shitty shopping skills.

>> No.1458679
File: 271 KB, 806x625, 1224032931980.jpg [View same] [iqdb] [saucenao] [google]
1458679

>> No.1458537

COCOOOOOOOOOOOO

>> No.1458544

Blick Winkel is a Class Omega+ Gigalomnemoncidalmacnia.

>> No.1458546

>>1458529
Point is, it's not shopping.
I took one of Coco's Ever17 sprites, added transparency myself (hence bad sprite), and managed to insert it in the game.
This way, you can just make characters that aren't in Chaos;Head by default appear in Chaos;Head.

>> No.1458564

>>1458546

Now make her mouth move.

>> No.1458571

>>1458564
As is obvious from the picture, me + images = bad result.
I don't have any sprites with a talking Coco. If I had some, it would be very easy to add, though.

>> No.1458608

man I need to get chaos;head

>> No.1458634

http://rapidshare.com/files/154102511/chever17test.zip.html
Just extract to c;h folder if you've got the shitcg patch installed.
If you're not a retard, you can also see how it works by comparing the files to the original files.

For those who are retards, I've included backups of the original files so you don't have to do it yourself. This patch replaces the intro (first scene), to get it back, delete 'ch00_001_インターミッション01.nss' and rename 'ch00_001_インターミッション01backup.nss' to 'ch00_001_インターミッション01.nss'.

>> No.1458638

Maybe chaos;head would actually be considered decent if it had Ever17 character sprites.

>> No.1458650

It's 3 AM here now, I'm going to sleep.
Good night, /jp/.

>> No.1460346

>>1458546
You can do this in tons of games.

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