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/jp/ - Otaku Culture


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File: 48 KB, 727x312, th145logo.jpg [View same] [iqdb] [saucenao] [google]
12824170 No.12824170 [Reply] [Original]

http://www.tasofro.net/touhou145/index.html

HAPPENING.

>> No.12824192

HELL YEAH

>> No.12824228
File: 1.14 MB, 1800x1312, 47680398_p0.jpg [View same] [iqdb] [saucenao] [google]
12824228

So we will have urban legend touhous now?

>> No.12824245

Mima!

>> No.12824248

>>12824245
No. This will be a Youmu centered game.

>> No.12824259

So is this a fighting game or what

>> No.12824340

>Dec, 29 (C87) Demo out
YES!
You made my day tasogare

>> No.12824384

MY ENTIRE SKELETON IS RINGING

>> No.12824420
File: 840 KB, 890x1494, 47496149_p0.jpg [View same] [iqdb] [saucenao] [google]
12824420

>>12824228
Classical youkai are very weak in the modern world. Urban legends are more and more popular. So, maybe we will see urban legend Touhous.

>> No.12824485

Story summary:

>There has been a widespread of bizarre rumors in the Human Village.
>"A dog with a human face is collecting composts"
>"I know a man who saw an old lady selling her legs"

>Those absurd rumors are all becoming a hot topic and the kids are engulfed in fear.
Unlike Youkai who's their sole duty is to attack humans, This rumor is very omnious and nobody knows who is behind it.
In order to prevent harm, the adults are saying to their kids that it's only mere nonsense.

>Of course, the girls knows no fear.
Because they know that this is what the outside world called "A made up urban legend".

>There's an interesting characteristics in an urban legend
Just as the word of mouth changes as it passes around as rumors, these anomality changes in the same manner.

>Reimu and the others need to attain the rumors they discovered and use it like a strange plaything.
>When they fearlessly control those rumors, The strangeness before them becomes harmless.
>Or rather, it can become their very source of strength.
>If they can control the Urban Legend, they believe it's a necessity as to prevent a disaster from happening.

>That's what they believe. Until that night...

Looks like it will be a fightan.

>> No.12824491 [SPOILER] 
File: 12 KB, 500x500, 1419321773221.png [View same] [iqdb] [saucenao] [google]
12824491

>>12824485
GEE, I WONDER WHO COULD BE BEHIND THIS...

>> No.12824558 [SPOILER] 
File: 22 KB, 391x400, 1419323180302.png [View same] [iqdb] [saucenao] [google]
12824558

>>12824491

>> No.12824580

>>12824485
Sounds like the final boss will be a youkai who can control rumors.

>> No.12824595

>>12824580
Hitler was a youkai all along?

>> No.12824669
File: 150 KB, 512x512, Warakia1.png [View same] [iqdb] [saucenao] [google]
12824669

>>12824580
So Uncle Wally?

>> No.12824685
File: 1.04 MB, 1200x1600, 八雲紫_2.jpg [View same] [iqdb] [saucenao] [google]
12824685

>tasofro
boring fighthus incoming
and i thought the next 2hu would be an actual video game...

>> No.12824686
File: 107 KB, 650x918, 1bb274cb87be4a8859b727b05b229ca3.jpg [View same] [iqdb] [saucenao] [google]
12824686

Green ghost!
Mima confirmed!

>> No.12824695
File: 282 KB, 800x617, 912736.png [View same] [iqdb] [saucenao] [google]
12824695

>>12824485
So it's basically Persona 2.

>> No.12824749
File: 69 KB, 441x423, mima ;_;_1.jpg [View same] [iqdb] [saucenao] [google]
12824749

PLEASE

PLEASE ZUN

I NEED THIS

>> No.12824754

>>12824485
>Looks like it will be a fightan.

I hope they realized how awful HM's combat system was and go back to something like UNL or, more ideally, IaMP.

>> No.12824789

>>12824754
>>12824485
What if it's an Arcade Beat 'em up?

>> No.12824808 [DELETED] 

>>12824754
>>12824485
What if it's an Arcade Beat 'em up?

>> No.12824809
File: 249 KB, 512x384, Yukkuris_Marioworld.png [View same] [iqdb] [saucenao] [google]
12824809

I hope it's gonna be a platformer like New Super Marisa Land. No one plays fighters nowadays except african american pseudo weaboos.

>> No.12824814

>>12824809
Highly unlikely since its tasofro.

>> No.12824824
File: 24 KB, 384x224, Final_Fight_gameplay.png [View same] [iqdb] [saucenao] [google]
12824824

>>12824789
Forgot pic

>> No.12824825

>>12824814
Tasofro made New Super Marisa Land, dork. They also made a big variety of different games that are actually good, like the komeiji puzzle game, grief syndrome or MegaMari. Not like shitty circles like Desunoya, who recycle their platformer engine and pretty much always release the same game, just with different levels and character sprites.

>> No.12824846

I guess it's going to be one of those labyrinth in the dark games with a bit of silly 2hu action.

>> No.12824849

>>12824754
There's people who unironically like IaMP?

>> No.12824869

>>12824849
Please, ton of spellcards and characters doesn't make a game good.

>> No.12824872

>>12824849

It had really great gameplay dood

>> No.12824935
File: 393 KB, 600x840, yuukawizard.jpg [View same] [iqdb] [saucenao] [google]
12824935

>>12824170
I aint sayin mima is confirmed but MIMA CONFIRMED

>> No.12824938 [DELETED] 

>>12824935
Where's your tinychat?

>> No.12824939

What if it's a dungeon crawler?

>> No.12824940

That is myon right?

>> No.12824949
File: 895 KB, 1024x1024, 45270238.png [View same] [iqdb] [saucenao] [google]
12824949

the urban legend of the shrine maiden who sucked 100 human cocks in a week

>> No.12824950

>>12824940
No, it's just generic phantom/ghost. Usually all the games use the silhouette of the new character on the title, but this time they probably thought it would be too big of a spoiler and replaced it with this shit. Probably new character's silhouette would be too recognizable. For example if it was Mima.

>> No.12824953

>>12824949
i'd play that

>> No.12824955

>>12824949
Wow, Sanae actually looks pretty aggressive there.

>> No.12824956

>>12824949
It would be funny to have Sanae fight the twisted urban legend version of herself. there are probably a bunch of urban legends caused by or surrounding the cast which would be neat to see

>> No.12824958

>>12824950
I hope ZUN doesn't forget Youmu and Yuyuko in a GHOST game, then again he did forget the Moriya in a religion game.

>> No.12824963

>>12824956
I hope it ends with Sanae succumbing to her slut self so we have two Slutnae.

>> No.12824970

>>12824949
Epic, this meme never gets old.

>> No.12824980 [DELETED] 

let me know when a new kancolle game is coming out this shit is old hat (lmao hat)

>> No.12824984

>>12824938
What's that?

>> No.12825002

>>12824958
They have little no reason to appear though. It would be like putting dracula in a generic cave with bats. Plus Youmu is afraid of spooky stuff, she had 50% chance of appearing, they either force her to join or she manages escape that.

>> No.12825011

>>12824958
youmu has more to do with a farming simulator than a ghost themed game

>> No.12825012
File: 191 KB, 430x364, 1200378427532.jpg [View same] [iqdb] [saucenao] [google]
12825012

i hope it's a youmu-scaring game!

>> No.12825013

>>12825002
Eh, putting Youmu in a gut test so she can overcome her fear sound good to me.

Not to mention she did have the responsibility of taking ghosts/phantoms back to Hakugoryoku ever since PCB.

>> No.12825017

>>12825011
Youmu is a gardener, not a farmer.

>> No.12825020
File: 9 KB, 640x380, 1206858810553.png [View same] [iqdb] [saucenao] [google]
12825020

youmu is a dogsbody!

>> No.12825021

>>12825020
But 200 yojana in one flash...

>> No.12825082

>>12825021

yuo know how children love to exaggerate

>> No.12825084
File: 247 KB, 450x600, 1207248181555.jpg [View same] [iqdb] [saucenao] [google]
12825084

*you

mu

>> No.12825093

>>12824170
>those requirements

I guess I'm not gonna play it.

>> No.12825199

I wonder if alphes drawings will be bad again.

>> No.12825243

>>12824970
there's always a butthurt sanaefag to keep it going, like you.

>> No.12825247

>>12825084
YOU無?

>> No.12825279

Please no fighting.

>> No.12825283

>>12824849
How new are you? IaMP was extremely popular.

>> No.12825284

>>12825247
俺は無い?

>> No.12825322

Apparently, this month's Wild and Horned Hermit directly ties in with this.
Like, it turns out the dog with a human face is actually just Kasen's dog (that has a human face).
And the woman that sells human feet is something Marisa witnessed, and Reimu is all "Are you sure it wasn't just RABBIT's feet? Are you sure it wasn't just you taking WAY too many hallucinogenic mushrooms again?" and Marisa is all "Oh, you're right, that's probably what it was".
And Reimu is all "You can't take your dog into the village, Kasen. What would happen if a Youkai came into the village!?" and Kasen is all "Seriously!? We're going to act like it hasn't happened yet, multiple times?"
And finally, Reimu goes all "Rumors are always totally untrue and baseless here, but they can be harmful! Like the rumors that I'm a lazy, violent alcoholic who beats the crap out of everyone who comes near my shrine for no reason and that my shrine is filled with Youkai at all times. That completely false "Hakurei Shrine= Youkai Shrine" rumor is the only reason my shrine is unpopular, and it's not remotely true!"

>> No.12825323

>>12824949

Is this how ZUN's style would look like if he could draw?

>> No.12825367

>>12824825
Speaking about the Komeiji Puzzle Game, is there a way to make Satori select a different space to place the item without moving herself?

>> No.12825379

>>12825367
Hold down the button.

>> No.12825400
File: 91 KB, 480x270, 1419351545945.jpg [View same] [iqdb] [saucenao] [google]
12825400

Confirmed as another usual tasogare fighter
But don't know what the hell is going on in there

>> No.12825404

Please don't be shitty.

>> No.12825409

>>12825400
Character portrait looks like it's done by Moe Harukawa

No more trashy alphes ruining 2hu art.

>> No.12825410

>>12825400
HM expansion?
I really fucking hope not.

>> No.12825412

>>12825379
Oh, thanks

>> No.12825413

>>12825322
Mima confirmed for bullying Reimu!

>> No.12825418

>>12825400
So it really is just the Hisoutensoku to SWR, I guess, with even fancier HUDs.
Let's hope they managed to unfuck the game.

>> No.12825420

>>12825400
>Flying mechanic still in.
>Popularity mechanic still in, but overhauled (it's now shared by the two fighters?)
>Specials and Spellcards mechanic vary between fighters? Marisa's bar is longer than Reimu.
>You can summon urban legends as strikers?
>Inexplicable toilet icon next to the "matches won" pips
Interesting.

>> No.12825425

>>12825322
>for no reason
When has she beaten youkai who come to her shrine for no reason? If anything if the youkai come to her shrine she just serves them tea/sake like it happens in nearly every game and multiple times through the manga. The only exception is if the youkai come to deliberately cause trouble and the beating is perfectly justified, like the fairies.

>> No.12825435

>>Popularity mechanic still in, but overhauled (it's now shared by the two fighters?)
I'm guessing that's the occult balls

>> No.12825436

>>12825425
1. She HAS attacked the youkai for "no reason". At the end of the "Miko Miko Kasen" chapter. Granted, she actually had a reason : she realised her true calling in life was exterminating youkai, not defrauding the villagers with phony fortunes.
2. I'm actually trolling with fake spoilers, ssshhh!

>> No.12825439

From what I've heard, it's a sequel to HM, not an expansion pack like Hisoutensoku.
And unlike his opinion on HM, ZUN said that it has become a "very good game." https://twitter.com/quuya/status/547344649619128320

>> No.12825444

>>12825439
no creator will say "this is going to be bad" before they release it

>> No.12825445

>>12825400
Where did you get this image?

>> No.12825447

>>12825439
ZUN had a bad opinion of HM?

>> No.12825450
File: 373 KB, 552x589, 1419351995503.png [View same] [iqdb] [saucenao] [google]
12825450

TBH I feel a bit disappointed with tasofuro.
It seems they're gonna follow the HM's system.

>> No.12825451
File: 401 KB, 1200x1755, 0022.jpg [View same] [iqdb] [saucenao] [google]
12825451

Is Kasen going to be playable?

>> No.12825452

>>12825447
I remember him saying that the only thing good about HM was the story somewhere on his twatter, but I can't remember.

>> No.12825453

>>12825445
tasogare's blog
http://tasofro.net/diary/view/108

>> No.12825460

>>12825453
Ah, thanks.

>> No.12825468

>>12825460
No problem. I always spoonfeed people who are too retarded to know what Google is.

>> No.12825471

Another shitty fighting game for few turbonerds.

This time I probably won't even download it and just read translation page on wiki. Also I just checked and http://touhouendings.wikkii.com/ is fucking down. It means that even if I beat the game I won't be able to get translation of endings because of all those retarded faggots who blindly follow "no endings" rule.

>> No.12825475

>>12825451
Not until her manga is finished.
On another note since it has been 20 years was out and the theme of the next game i think this is a great for some older characters to make an apparence.
Mima please ZUN

>> No.12825478

>>12825436
>defrauding
they said her callings were accurate actually, including the narrator, which is why at the end it shows that she kept doing that business and gaining money, but with youkai instead, and of course it will never be referenced again because ZUN drinks so much he can't remember what he had for breakfast yesterday.

>> No.12825480

>>12825471
I used youtube to see all the HM endings.

>> No.12825489

>>12824935
YEAH!

>> No.12825498

I can't wait for this game to be shit like HM. And Soku. And SWR.

The geniuses who made IaMP are dead now. I guess kusoges really do sell better than good games. Gotta get that money from the "huurrr I can fight with my waifu!" crowd

>> No.12825499

>>12825471
You should've done that with all official games.

>> No.12825504

>>12825498
>The geniuses who made IaMP are dead now.
But that game was awful, it's so stiff and barebones.

>> No.12825513

I'm still waiting for next photo game.

>> No.12825519

>>12825084
You
Moo

>> No.12825520

>>12825498
>Gotta get that money from the "huurrr I can fight with my waifu!" crowd

HM was despised because it doesn't have popular waifus as playables, though we don't know about this game yet.

Maybe Kogasa is going to be playable?

>> No.12825524

Why does Tasofro continue to think that the flying mechanic is good?

>> No.12825527
File: 34 KB, 850x801, 1406851110078.png [View same] [iqdb] [saucenao] [google]
12825527

>>12825453
>fighting game
why again
fighting games are the on the same shitty level as mobile phone flash games

>> No.12825530
File: 132 KB, 850x595, 305c6ee1ae78da5fd64a9c497ff7f9bb.jpg [View same] [iqdb] [saucenao] [google]
12825530

>>12825504
>But that game was awful
It gave us Suika, so it's the best Touhou fighting game
>>12825513
Need more characters for that

>> No.12825531

>>12825283
Gee no shit, it was the first fightan.

>> No.12825532

>>12825520
>HM was despised because it doesn't have popular waifus as playables
Balls, it was hated because it was fucking horrible and the flying mechanic was annoying and unnatural. Look at Kokoro holy shit, she got a gorillion doujins, this isn't about waifu popularity.

>> No.12825533

>>12825524
I think because that they want to keep a pattern.
IaMP (base game) > SWR (big sequel) > Hisoutensoku (Expansion Pack)

HM (base game) > ULiL (big sequel) > ??? (Expansion Pack)

Who knows, they might go back to ground fighting next.

>> No.12825539

>>12825513
Impossible Spellcard was not enough? Almost the same concept and it even has camera as one of the tools.

>>12825520
It will obviously have DDC cast (Seki, Kagerou, 3 musical touhous) and maybe few characters from TD/UFO (for example Murasa).

>> No.12825548

>>12825498
I bet you guys are Meeleefags.

>> No.12825550

>>12825533
Is it autism that makes people say things like this?

>> No.12825551

>>12825513
Nah, we already have too much Aya in the games.

Unless there's new reporter with cool abilities, just so the gameplay will be a bit different than the last photo game.

>> No.12825552

>>12825548
fuck smash

>> No.12825555

>>12825550
No, it's Tasofro's autism that makes me say things like this.

>> No.12825556

>>12825524
>>12825533
>Who knows, they might go back to ground fighting next.
Sorry but the head of tasofuro clearly stated that Touhou fighter IDEALLY should be aerial, because... well it's Touhou (he even said he wanted to make IaMP aerial but couldn't due to technical limitations at that time)

>> No.12825561

>>12825548
IaMP is so damn stiff it's more like ssb64.

>> No.12825563

>>12825551
>Unless there's new reporter
Third one? Yeah, we totally need it.

>> No.12825564
File: 271 KB, 425x337, hanged sanae.gif [View same] [iqdb] [saucenao] [google]
12825564

>>12825533
I stopped thinking about pattern when ZUN made Sakuya playable instead of Sanae.

>> No.12825570

Please let Seiga in. Or Seija, either is fine.

>> No.12825583

They got my hopes up with that promo card. Fuck fighting.

>> No.12825584

>>12825548
But Melee is the best Smash game not counting Project M, you goddamn casual

>> No.12825591

>>12824685
Touhou will never have official action-adventure game, so no.

>> No.12825634

>>12825564
ZUN's pattern is I do what I want with a bit of fuck your headcanon.

>> No.12825646

The only bad thing about HM was the broken popularity system, aside for that it was nice, the floatiness didn't feel bad at all. As long they fix the broken popularity thing it should be fine.

>> No.12825652

>>12825646
The reason why everyone hates it is because they're literally the Touhou equivalent of genwunners/meleefags.

>> No.12825657 [DELETED] 
File: 101 KB, 539x468, burger pro.png [View same] [iqdb] [saucenao] [google]
12825657

>>12825084
fug u /mu/

>> No.12825665

Remember that no Moriya characters were playable in the religious war finale. I would say that, beyond TH14 representation bets are pretty much off for who will be in.

>> No.12825669

>>12825652
No, it's because it was annoying as hell and unnatural.
>genwunners
You mean the most casual, broken and shallow generation? That doesn't make sense.

>> No.12825673

>>12825665
I can make a safe bet that there will be no SA characters.

>> No.12825674

>>12825665
>Remember that no Moriya characters were playable in the religious war finale.
thankfully, hate those bitches.

>> No.12825675

>>12825665
They don't need to fight which is probably why, they're already massively successful.

>> No.12825680

>>12825527
>fighting games are the on the same shitty level as mobile phone flash games
Stop shitposting.
Also I want them to finally put an extra mode into a touhou fightan.

>> No.12825693

>>12825673
But there was one, wasn't there? I don't remember...

>> No.12825700
File: 701 KB, 250x368, 1369550161150.gif [View same] [iqdb] [saucenao] [google]
12825700

>>12825673
yeah, tasofro really hates sa

>> No.12825704

>>12825669
>Touhou all about flying battles
>A flying fighting game is unnatural

If you want a generic basic fighter just play a generic basic fighter.

>> No.12825705

>>12825693
In HM? Yes, that was the limit of SA character appearance till the end of touhou.

>> No.12825713

>>12825704
>sacrificing gameplay for an irrelevant theme
IaMP and SWR were better and they weren't flying only, stop making retarded excuses, by your logic they shouldn't be able to hit each other physically and only be able to use danmaku cause that's also a Touhou thing. The previous games still let you fly temporarily, why remove the ground aspect?

HM is more shallow too, if anything it's more basic than the others, it's not unique either, fucking DBZ games had done it decades earlier.

>> No.12825714

>>12825700
HM kinda soured my opinion on Koishi. I mean, I still like her, but learning that she's pretty much braindead and has pretty much no personality whatsoever was kind of depressing.

>> No.12825718

>>12825714
>has pretty much no personality whatsoever
wut? She's the most vibrant character in the game by far, and even her happy self gets angry when Ichirin fails to notice her.

>> No.12825730

>>12825718
She's incredibly vibrant and happy because she's literally a braindead retard. That's kind of what I meant.

From her official HM profile:
>Every day, she lived like that - without dreams, and without hopes.

She doesn't have anything to her, no desires or whatever. Hence why Byakuren thought she was so close to achieving enlightenment.

>> No.12825732

God dammit. I wanted spooky adventures with Marisa. I didnt mind HM, but I wanted something new.

>> No.12825737

>>12825713
The ground is still there, you're chained to that line matter how you move.

>> No.12825738

It's a shame because HM sprites are wonderful, yet the gameplay is so lame. I hope they fix it somehow and add more characters because the HM one doesn't really appeal to my shit taste.

>> No.12825742

>>12825730
That's been Koishi's main trait since she's first appeared.
An interviewer even asked ZUN what was the deal with making broken little sisters once.

>> No.12825746

>>12825730
>She's incredibly vibrant and happy because she's literally a braindead retard
That's taking it too far, she's just happy, she doesn't display any form of retardation, if she was what you say she is then she would never get angry, and she does.
>no desires or whatever.
Except when she does, like in SA and HM, that's just her when she has nothing to do.

>> No.12825748
File: 1.28 MB, 1429x810, 1390278357036.jpg [View same] [iqdb] [saucenao] [google]
12825748

am hype

>> No.12825752

>>12825737
>The ground is still there,
Like hell it is, the whole battle is on the air, it might as well not be there.

>> No.12825754
File: 45 KB, 345x395, 1412373830863.png [View same] [iqdb] [saucenao] [google]
12825754

if fighting games wouldn't suck so much if you play them in single player mode i would have no problem, but this...
at least they could try adding gameplay to the fighting games like in final fight or in the TMNT games

>> No.12825757

>>12825732
>I wanted spooky adventures with Marisa
Eww, that would be terrible, making a solo game with one of the most boring and cringe-worthily cliche characters would be off putting.

>> No.12825763

>>12825754
Main problem is their shit netplay.

>> No.12825764

>>12825420
I'm guessing the toilet is your online id icon.

>> No.12825766

>>12825730
She lived like that before HM, but then mask of hope has changed her.

>> No.12825772

>>12825583
Same, looked like a spooky adventure.

>> No.12825790

>>12825772
Same here. I thought it's going to be a spooky 3D exploration game starring Marisa. I guess we're having another HM with spooky ghosts as danmaku.

>> No.12825812
File: 91 KB, 385x385, Only the dead can know peace from this evil.jpg [View same] [iqdb] [saucenao] [google]
12825812

Damn, by >>12824485 summary I thought it was going to be something something sub items like Impossible Spellcard.

PoFV-esque game fucking when.

>> No.12825843
File: 44 KB, 248x274, 1354226927065.jpg [View same] [iqdb] [saucenao] [google]
12825843

>>12825812

>> No.12825880

I wonder if Sekibanki will make an appearance. Her being 'outed' as a youkai in the village could make for a decent story mode, as she gets revenge on Marisa/Reimu

>> No.12825882

>>12825812
Don't lose hope anon. Unless the piano is just a new system card.

>> No.12825911

>>12825646
The only bad thing about HM was HM.

>> No.12825968

When they mention 13.5 in the blog post they refer to as 心綺桜 rather than 心綺楼. Is this some sort of joke I don't get?

>> No.12826164
File: 805 KB, 1000x1038, a4acc72b7ca9a0e65bd8d27a892c57d7.jpg [View same] [iqdb] [saucenao] [google]
12826164

What characters do you guys want in/would immediately main?

I'd speculate on who's powers would result in the most interesting gameplay but nah.

>> No.12826170

>>12826164
>What characters do you guys want in
after the turd that was HM, only Utsuho's inclusion would be the decisive factor of whether or not I should get it, beat the story mode with her and then uninstall.

>> No.12826174
File: 251 KB, 1200x1200, 1401344449337.jpg [View same] [iqdb] [saucenao] [google]
12826174

>>12825498
Soku is shit, now?

>> No.12826175

>>12826164
Shou

>> No.12826176

>>12826164
Honestly, the cast was the one thing HM got right. I was very happy with the characters they included, Recycled SDM shit gets old fast.

>> No.12826180

>>12826174
Soku has always been considered shit by people who take fighting games seriously

>> No.12826189

>>12826174
Soku was SWR with more characters, music, and spell cards. They didn't actually improve the gameplay, it was still a kusoge at its core.

>>12826164

Even though I expect this game to be a Kusoge, Shou would be hype. I just want her playable in SOMETHING, come on ZUN.

She's a goddamn tiger, she's perfect for a fighting game.

>> No.12826190
File: 342 KB, 1200x843, 1409992361437.jpg [View same] [iqdb] [saucenao] [google]
12826190

>>12825882
>piano
http://youtu.be/yS881o8R9LI

>>12825880
Bankiki would be good since there are urban legends close to the rokurokubi of old.

>> No.12826200
File: 1.43 MB, 817x2193, Poor Shou.png [View same] [iqdb] [saucenao] [google]
12826200

>>12826175
>>12826189
I doubt we will see Shou after what happened in HM.

>> No.12826202

>>12826176
>the cast was the one thing HM got right
It's like they deliberately went to remove all the popular characters barring the two obligatory MCs and added in the most boring ones that ZUN is desperately trying to jam into people, especially TD's cast.

>> No.12826206

>>12826189
>it was still a kusoge
Please explain in detail, you calling it a shit game in japanese doesn't mean anything.

>> No.12826210
File: 407 KB, 686x1596, Futo Taunting Byuakuren.jpg [View same] [iqdb] [saucenao] [google]
12826210

>>12826202
How dare they use mysticism characters during the mysticism arc.

>> No.12826212

>>12826176
>Honestly, the cast was the one thing HM got right
Are you serious? I bet you are just a Koishi fag because she was the only decent thing, and maybe Byakuen. The rest was lame, very lame.

>> No.12826219
File: 1.00 MB, 1920x1080, Sukuna.Shinmyoumaru.full.1577340.jpg [View same] [iqdb] [saucenao] [google]
12826219

>>12826164
shinmyoumaru

>> No.12826222

>>12826202
>>12826212
Futo, Byakuren, Miko, Koishi, Mamizou, and Kokoro were all great additions visually, story wise, and had unique playstyles.

>> No.12826227

>>12826202
Who would you have had in it then?

>> No.12826228
File: 292 KB, 766x545, Waka Waka.jpg [View same] [iqdb] [saucenao] [google]
12826228

>>12826219
I want tiny Shinmyoumaru, Seikibanki and Waka Waka. All her move sets are her flopping around the battle ground like a magikarp.

>> No.12826232

>>12826222
Well, it's your opinion, but i don't like any of the characters you mentioned except from Byakuren, and maybe Koishi though i'm not a big fan of her. The gameplay was shit from the core so i can't care too much about the playstyles. Visually the game looks great, if it had something good, it's that for sure. It's my opinion though, wathever.
I hope they fix the gameplay somehow, mainly taking out that thing about popularity that i don't and i don't want to remember how it worked. And making a larger cast would be nice too.

>> No.12826235

>>12826210
Please, most of the cast in Soku had no place being there other than cheap reasons, you don't need an excuse to put in whatever characters you want.
>>12826222
They are extremely bland, one-sided characters that seem extremely ham fisted in the game because of ZUN's new attraction with his shitty religion wars. The only exception Kokoro of course since she's the obligatory new character.
>>12826227
Actually interesting characters like Yukari, Aya and Mokou.

>> No.12826238

No one cares about my opinion since I actually had alot of fun playing HM but I also liked HM's cast alot.
Miko was the most bland gameplaywise, but everyone else was fun to play.
http://www.nicovideo.jp/watch/sm24107948

>> No.12826244

>>12826222
>visually
...because of their design? no. they had to be changed just to make them more interesting, see: Miko's cape.
>story wise
the only character that mattered story wise was Kokoro and maybe Koishi, and she was forced in that role, the rest were just ''the participants''.
>and had unique playstyles.
you can make unique playstyles to any character, look at the bullshit they made up for the characters just to make them less bland than they originally were like Miko's lightsaber.

>> No.12826247

>>12826210
What was stopping ZUN from using any other theme for HM? We got enough religion in MoF, UFO and TD (and in SoPM). And I would really be happy if HM was indeed about mysticism with mysticism characters. Vampires, phantoms, fairies, tengus, that kind of mysterious and magical stuff. Instead we got a real historical person and some Buddhist monk who doesn't even have a special ability. UFO's and TD's religion has more politics than mysticism. And taoism is not even native to Japan, while it's 東方 for us, it's not for Japan.

>> No.12826253

So another shitty mechanics fighter?

To the trash it goes. I'll keep playing Soku.

>> No.12826254

I was really hoping it wasn't another fighter, I don't really play fighters and I've been craving another official game I can play online. PoFV is getting a little old

>> No.12826261

>>12826244
>the only character that mattered story wise was Kokoro and maybe Koishi

So Miko, the one who was responsible for Kokoro's existence didn't matter? K

>> No.12826269

>>12825498
>The geniuses who made IaMP are dead now
what are you even talking about

>> No.12826272

>>12826235
>Please, most of the cast in Soku had no place being there other than cheap reasons, you don't need an excuse to put in whatever characters you want.
How the hell do you even reach this conclusion?
The entire premise of the game was based around the religious factions, and thats what most of the cast is directly related to

>> No.12826287

>>12826254
i think danmaku + netplay will not work properly anyway soon, but PoFV did some neat features so that precise inputs weren't that important

>> No.12826295
File: 163 KB, 180x353, miko_hm.png [View same] [iqdb] [saucenao] [google]
12826295

>>12826202
Shittest taste I have seen in a while.

Consider yourself expelled from life.

>> No.12826309

>>12826287
There's so little direct interaction between each player that your own side of the screen could easily be handled locally, the only different would be your opponents side of the screen is being seen at a ~1/10th of a second delay. I don't understand why it even PoFV didn't handle it like that.

The only room for problems would be if both players are on their last hit and each die at almost the exact same time, but there could always be some kind of new mechanic in place for that, like a chance to "negate" your loss and get a second chance if your opponent also takes his last hit within a second after.

>> No.12826310
File: 3 KB, 24x30, 03a Parsee.png [View same] [iqdb] [saucenao] [google]
12826310

>>12826164
Playable Parsee when?

>> No.12826311

>>12826261
>the one who was responsible for Kokoro's existence
Might as well include Adam and Eve because they 'created' Cain and Abel who bla-bla-bla created prince Shoutoku who created those masks.

>>12826272
>The entire premise of the game was based around the religious factions
And that's why we didn't get Moriya. And we got Nitori.

There was never any reason for any character to be in a game than just "ZUN decided so". And there are a lot more people who like characters from EoSD-SA than fags who like UFOshit and TDcrap.

>> No.12826316

>>12826295
Says the guy who likes a character that was so bland they had to make shit up for her in HM, like an embarassingly bad attempt at making her cool with that cape and the flashing sword.

Seriously, TD's characters are so goddamn bland, and it's really sad that ZUN is trying his damnest to shove them everywhere all the time. Hell he even made Kosuzu think Mamizou was cool, as if it wasn't desperate enough.

>> No.12826323

>>12825551
There's no such thing as too much Aya

>> No.12826328

>>12826272
>How the hell do you even reach this conclusion?
Because Nitori, Koishi, Kokoro and Mamizou are in it. Not that it matters, there's never any reason to make a game have a boring cast simply because the story suggests so.

>> No.12826334

>>12826316
Also a sort of victory laugh that contrasts with her original nature in TD, basically they slapped a new character onto her.

>> No.12826335

>>12826311
You my friend, are a whole new kind of stupid

>> No.12826336

>>12826335
Damn, you just DESTROYED him, man.

>> No.12826340

>>12826316
Indeed.
For example just look at Remilia's game profile. Short and simple, in just few sentences we learn slightly about her backstory, personality and motives. A little bit of humour, a little bit of vagueness. Perfect.
Then look at Miko's TD profile. Fucking wall of text. X something Y, but then Z was something else. Holy shit, it's like I'm reading a random wikipedia article about history event. ZUN went maximum tryhard there and he still failed to depict such a simple thing as Miko's personality.

>> No.12826349 [DELETED] 
File: 29 KB, 625x626, kinda wish this was bait.jpg [View same] [iqdb] [saucenao] [google]
12826349

>>12826316
>>12826328
>>12826334
>>12826340

>> No.12826353

>>12826340
not every character can be a simple stereotype like a vampire, fairy, fetish maid or catgirl

>> No.12826360

>>12825011
Harvest Youmuun when?

>> No.12826362

>>12826310
Never

>> No.12826371

I want to play a Rumia

>> No.12826373

>>12826353
I see my post went over your head. Even if Remilia's personality is stereotyped, Miko has none at all.

>> No.12826379 [DELETED] 

>>12826373
Please be bait

>> No.12826398
File: 295 KB, 849x1200, 1414004523088.jpg [View same] [iqdb] [saucenao] [google]
12826398

>>12826373
Actually, Remilia have an ojou-sama facade when there are people looking, but in reality, she's quite bratty / childish.

>> No.12826411

I recognize typical TDfags. As soon as they leave their contamination thread they get instantly told and start shitposting.

>>12826379
Find me a single sentence in Miko's game profile (the biggest one in the whole touhou series) which says something about her personality.

>> No.12826419

Don't speak ill of Remilia Ojou-sama onegai.

>> No.12826421
File: 102 KB, 500x645, 500 years old noble vampire.jpg [View same] [iqdb] [saucenao] [google]
12826421

>>12826419
Noble vampire doing noble things.

>> No.12826430
File: 38 KB, 248x274, 1354407778696.jpg [View same] [iqdb] [saucenao] [google]
12826430

>>12826419

>> No.12826431

>>12826411
I can't remember, but wasn't there something saying that she's pretty laid back and easy going for a Hermit?

>> No.12826439
File: 48 KB, 365x382, tmp_4724-1416140279730-775119718.jpg [View same] [iqdb] [saucenao] [google]
12826439

Here we go, canon anons got triggered.
Time to abandon the thread and wait warmly for Mima's comeback.

>> No.12826442

>>12826411
have a read through some of the characters from other games' profiles. It doesn't always explicitly state what their personality is like. Like Byakuren, for example. You figure out what their personality is through their dialogue and actions.

>> No.12826445

>Game is based around characters controlling urban legends, aka "supernatural phenomena"
>someone already has the ability to "Control Supernatural Phenomena"

Yuugi confirmed for playable character.

>> No.12826446

>>12826439
Do you really want Mima to appear in a shitty fighting game with toilet monsters? What would people who never played PC-98 games think about her? What kind of doujins would she have?

>> No.12826452

>>12826446
>What would people who never played PC-98 games think about her?
does it matter? Alice and Yuuka's personalities barely resemble what they were in PC-98.

>> No.12826457

>>12826174

I don't think anyone will seriously contest that UNL was a pretty low rung tier fighting game. I mean, I enjoyed it a lot, but as a fighting game it just wasn't great.

I don't think it was really bad, but it certainly doesn't compare to some of the greats, and after watching a lot of IaMP gameplay videos definitely liked the faster pace and primarily grounded fighting a lot more.

>> No.12826460

>>12826439
Does anyone actually give a shit about Mima or do people just like to perpetuate this joke

>> No.12826466

>>12826460
it's an ebik meem.

>> No.12826471
File: 150 KB, 736x382, mima such a rude girl, aren't you_1.png [View same] [iqdb] [saucenao] [google]
12826471

>>12826460

Why do you think nobody likes Mima?

She has a cool relationship to Marisa, she's an interesting character, I enjoy her theme songs, and I like her outfit. So fug u

>> No.12826479

>>12824384
>>12824491
>>12824686

Don't you guys realize that the only way to get Mima to reappear in Gensokyo is to stop believing in her?

>> No.12826482
File: 3 KB, 186x123, from_25-12-2013.png [View same] [iqdb] [saucenao] [google]
12826482

>>12826460
I was collecting stats of touhousort threads back in 2013. It's not a representative sample (usually thread had 60-70 tohosorts), but she usually was in top 30.

>> No.12826487

>>12825714
>>12825730
What.

Koishi has achieved, unwittingly, what many religions call enlightenment. She is beyond petty hatreds, worries and mundane things. She simply *is*.

>> No.12826494

>>12826206
https://www.youtube.com/watch?v=WPdNAlXbAOY

>> No.12826500

>>12825400
ALPHES BTFO
B
T
F
O

>> No.12826508

>>12826494
Is that it? A guy humorously commenting on each action of a replay? Did you even watch your own video?

>> No.12826509

>>12825400
who is moe harukawa anyway?

>> No.12826513

>>12826487
>She is beyond petty hatreds
she got upset because Ichirin couldn't see her and insulted her because of it.

>> No.12826518
File: 2.70 MB, 460x361, koishi flailing HM_1.gif [View same] [iqdb] [saucenao] [google]
12826518

>>12826487

>'"When you wake up in the morning,
Pooh," said Piglet at last, "what's
the first thing you say to yourself?"
>"What's for breakfast?" said Pooh.
>"What do you say, Piglet?"
>"I say, I wonder what's going to
happen exciting today?" said Piglet.
>Pooh nodded thoughtfully.
>"It's the same thing," he said.
>"What's that?" the Unbeliever
asked.
>"Wisdom from a Western Taoist," I
said.'

This topic has reminded me that I should finish reading The Tao of Pooh.

>> No.12826521

>>12826513
hatred implies constantly despising someone/something else. getting angry for a while its no hatred

>> No.12826526

>>12826521
now you're just cheating.

the worries part is wrong too since she had desires in SA and HM.

>> No.12826527

>>12826310
mein nigger

>> No.12826529

>>12826460
There might be a few people who actually care about her character but for the most part it's just a joke

>> No.12826542

>>12826508
He's pointing out the ridiculousness of the gameplay. But if you insist:

-Weather was a terrible random mechanic which wreaked havoc with the flow of the game

-Limit ensured that all combos did absolute shit for damage making each game take goddamn forever

-The mechanics overall promoted passive defensive play--you get barely anything for hitting anyone, and making a mistake barely costs you; you can't really drain anyone's spirit (breaking an orb takes jackshit away from their spirit) and limit their resources. You just cannot gain an advantage in SWR/Soku

-Border Escapes are OBJECTIVELY shittier than just wrongblocking a blockstring (https://www.youtube.com/watch?v=p43DQmcJU-4))

-Card system was yet more random shit

Any attempt to take SWR or Soku seriously results in a dumb as fuck game where no one wants to hit each other and when they do their combo ends absurdly fast ('cause "hurrr lets force all combos to stop after a certain point so scrubs don't get mad when they get wrecked even though IaMP didn't even have long combos anyway"). Oh and then weather utterly messes with everything. A fighting game which can't be taken seriously is an abject failure.

Tasofro directly admitted that they dumbed down the game to appeal to casuals and guys who only care about beating up other waifus with their waifu.

>> No.12826588

>>12826542
>Border Escapes are OBJECTIVELY shittier than just wrongblocking a blockstring
Except, this was fixed in Soku. At least do your research.

>The mechanics overall promoted passive defensive play--you get barely anything for hitting anyone, and making a mistake barely costs you; you can't really drain anyone's spirit (breaking an orb takes jackshit away from their spirit) and limit their resources. You just cannot gain an advantage in SWR/Soku
Oh yeah?
https://www.youtube.com/watch?v=XFUytu2F9bY&t=1m0s

I'd gladly take all of the above over HMs insane system anyday.

>> No.12826605
File: 433 KB, 800x720, a4af01013508c5cf86ddbe44c2f8e070.jpg [View same] [iqdb] [saucenao] [google]
12826605

>>12824956
>>12824963

"My own clone, now neither of us will be--- oh wait, we ain't virgins in the first place anyway."

>> No.12826664

>>12826605
The day ZUN acknowledges slut meme as canon in regards to Sanae will be the day I'm burning all of my merchandise with her.

>> No.12826676

>>12826170
why are utsuho fags such faggots

>> No.12826688

>>12826588
>Oh yeah?
>https://www.youtube.com/watch?v=XFUytu2F9bY&t=1m0s

Your video proves my points...?

Sakuya limits Sanae twice. She had her in the corner and could do barely over 3000 to Sanae and needed TWO goddamn combos to do it.

They then spend TEN SECONDS running around and chucking bullets at each other instead of actually fighting. In every match they're flying around and cherry-tapping each other with tiny-ass combos that can barely do 1500-2000HP.

>> No.12826691

>>12826542
>making each game take goddamn forever
pretty sure you shouldn't be playing IaMP either

>> No.12826694

>>12826676
the hell's your problem?

>> No.12826695

>>12824749
never ever

>> No.12826696

>>12826691
>pretty sure you shouldn't be playing IaMP either

I never said that wasn't a problem with IaMP. It was.

IaMP matches, though, were actually interesting to watch. Stuff actually happens in them. Not in SWR/Soku, which often have insufferable lulls where nothing happens for half a fucking minute.

>> No.12826700

>>12826694
the HELL is YOUR problem!?

>> No.12826702

>>12826688
I get that you hate games where people do lots of small combos instead of one big one but I don't see how that makes it a kusoge.

>> No.12826711

>>12826688
Certain matchups in SF4 is literally just fireball chucking and waiting for the timer to count down.
It's certainly better than MvC where you pretty much lose the whole game on a single mixup.

>> No.12826748

>>12826688
You *do* know that these sequences were intended to break guard and not do huge damage? And having 3 orbs broken against Sakuya is a death sentence anyway, as you won't be able to block another dirt-cheap Killing Doll okizeme too, not to mention having your flight and bullet spam options limited in neutral too. It that isn't an advantage, then what the hell is?

I admit I took Sakuya, who propably has the most insane pressure around, but it's not like the likes of Marisa, Reisen, Tenshi, Yuyuko or Suwako can't turn you into mush on block either with their repeated and tight pressure.

If you specifically complained about the characters with the worst guard break game around, such as Utsuho and Sanae, then I wouldn't really bat an eyelid, but a decent part of the roster has enough stupid shit to gain *huge* advantage on the offense and force BEs (and even those who can't can try scaring the opposing player with staggered pressure).

Not to mention, there are 5-cards that can basically almost cut the enemy lifebar in two if you want huge damage - and why *would* you want the game to end in 3 hitconfirms anyway? Ever tried playing Marvel vs Capcom?

Do try some competitive Soku before passing judgement on it, would you? It's pretty damn nerve wracking to keep yourself on your toes in neutral all the time with the speed of the gameflow. And if you want to call that it slow and boring, then HM's gameflow must be flat-out unplayable to you.

>> No.12826816

>>12826748
You are trying to reason with an IaMP autist, don't expect this argument to end anytime soon.

>> No.12826929

>>12826487
So you mean Koishi has achieved Satori?
Lesbian incest is canon

>> No.12826978

Well they are all not good fighters to begin with, so I just hope for good music and drawings. An interesting new touhou would be cool and some of the spellcards in HM were nice to look at.
I like HM more from the gameplay, it wasn't as annoying as soku so you atleast got through it fast, sadly HM lacked in good music and generally had too few stuff at launch. On the other hand, when I think of soku and swr, the only positive things I can remember is the music.
So I'm pretty fine with a simple game that has nice aesthetics.

>> No.12827039

>>12826340
Having a character's personality explained in a line of text explicitly stating what their personality is like is just laziness. I have no idea how you could think this is somehow better.

>>12826411
Problem is you're expecting there to be a sentence that lays it out like "her personality is that of a selfish child". A good half of Miko's profile demonstrates her attitude, aspirations, beliefs and what she thinks of other people, all the while telling her backstory.

>>12826509
The cutie-pie artist of Forbidden Scrollery.

>> No.12827043

>>12827039
>The cutie-pie artist of Forbidden Scrollery.
Did pictures of her get uploaded?.

>> No.12827081

>>12825713
>if anything it's more basic than the others, it's not unique either, fucking DBZ games had done it decades earlier.

Funny because I've been thinking the same thing the entire time I've been reading this thread. For christ's sake they got it to work on the PS2 13 years ago.

>> No.12827106

>>12827039
>Having a character's personality explained in a line of text explicitly stating what their personality is like is just laziness.
I agree. But ZUN almost never says anything explicitly. I'll use Remilia's profile as an example again. Here's anon description of her personality: >>12826398. And here's how it's described in her game profile:
>She swears that she is a descendant of Tepes, but nobody is certain whether she is truly related to the Vlad "Dracula" Tepes.
>Well, let it be known that she is not.
Clear and laconic.

>A good half of Miko's profile demonstrates her attitude, aspirations, beliefs and what she thinks of other people
And so her personality is...? I really can't see it. If her personality is so complex you can use as many words as you can.

>> No.12827116

>>12826457
>UNL is low rung
Alright.

>IaMP
>good
>fast paced
lol wut
https://www.youtube.com/watch?v=MXbVW0KQTkw (high-level tournament play)

IaMP had about as much competitive value as Smash 64. Maybe less.

>> No.12827340

>>12827043
I saw her hand on ZUN's live stream. It was cute.

>> No.12827412

>>12827340
Screenshot please.

>> No.12827426

ugh, a fighting game

>> No.12827477

>>12827116
>IaMP had about as much competitive value as Smash 64. Maybe less.

So pretty good then?

Because Smash 64 has a pretty healthy competitive scene. It's well-known in the Smash scene for having the longest combos of any Smash game.

>> No.12827485

>>12827412
Sorry. But I remember she had on a cute sweater that kind of covered her hand, and she kept rubbing her glass with her fingers like she was uncomfortable socially.

>> No.12827501

>>12827477
No, it's the stiffest fucking game of all time, just remembering Link's recovery makes me shudder. All the hits send you flying and it's floaty as hell, it's a piece of shit, even without being compared to Melee.

>> No.12827538

>>12827485
I want to kiss Harukawa's cute, girly hand.

>> No.12827555

>>12827106
Not him, but isn't Miko a fairly straightforward character? Imperious, willing to make decisions for other people, certain that she knows best for everyone.

Not what I'd call the most charming or interesting of 2hu personalities, but it's there, especially in Symposium.

>> No.12827604

>>12827501
you are painfully clueless

>> No.12827611

>>12827538
do not sexualize the harukawa

>> No.12827619

>>12827604
damn I got told.

>> No.12827630

>>12827116
>lol wut

Perhaps I lack the fighting game knowledge to really argue this, but in IaMP you were always actively making quick decisions. Even if the time it took to actually beat somebody down took a while, this was the case.

It never really felt that way as strongly in UNL because the game was slower, floatier, and it was easier to escape.

I wish I could explain better, but I have to go. In any event, I don't think trying to paint IaMP as a "babby's first fighter" game is fair at all. It was unique and the mechanics were solid enough to make it an interesting and fun game, however long the individual matches may have taken.

>> No.12827651

>>12827630
As a non-fighting-game enthusiast I really don't see the issue. Isn't it popularly said around these parts that Touhou main series games are hugely inferior to STG classics? And yet they're charming and fun to play. That's all I ask from a game, really, not that it hold up at competitive levels.

>> No.12828231

>tasofro
>HM sequel
>no alphes
>not even an STG
At least it was revealed now so 2015 isn't ruined yet.

>> No.12828232

>>12827651

You're not really wrong, but I find HM way too far a step in the wrong direction. Games can have strong and interesting gameplay without being Street Fighter or Melty Blood or hugely "competitive." IaMP was a perfect example of this in my mind, because its gameplay was quite good yet it remained distinctly touhou.

>> No.12828264

>>12828231
Wait, what? That's what this is?

>> No.12828302

Well, I'm disappointed that it's a fighting game since I suck at fightan and never grow fond of them.

Oh well, there are some new doujin games I guess.

>> No.12828343

did ZUN give up in making games already?
but it's kinda expected since he's now married and got a kids to care of

>> No.12828347

>>12827611
Is she a fairy?

>> No.12828439

>>12828231
>no alphes

GOOD. I hope it got fired for good.

>> No.12828454

>All the alphes bashing.
Apparently I'm unaware of something, for what purpose? What'd he do?

>> No.12828464

>>12828454

Well outside of the arms, I actually appreciate his art.

>> No.12828479

>>12828454
/jp/'s autism. You can read this thread for example:
https://archive.moe/jp/thread/10902828/#q10904243.. 300 posts of shitstorm over the colour of hair's shadows.

>> No.12828517

i like alphes

>> No.12828526

>>12828454
His old style was generic anime girl while the new one just plain sucks.

>> No.12828531

>>12828526
At least it isn't generic anime.

>> No.12828534

>>12828479
>300 posts of shitstorm over the colour of hair's shadows.
Such autism

>> No.12828553
File: 93 KB, 275x281, 275px-Th135_Futo1.png [View same] [iqdb] [saucenao] [google]
12828553

>>12828531
At least this time we aren't getting crippled midgets or rainbow eyelids growing from sclera-less eyes.

I, for one, find the new artist's artstyle charming, especially so when I think that they could have chosen Ibaraksen's artist (where everyone looks like a melon with eyes and mouths badly tacked on) instead. Which would have fit HM's fighting style, considering the movement felt like pushing inflated balloons under the water and watching them jump back up.

>> No.12828580

I like videogames because they are a lot of fun

>> No.12828583

Moe's drawing style is fucking good for someone so young, actually is fucking good in general, she deserves all the attention she gets imo.

>> No.12828603

>>12828583
Agreed, some people really have amazing talents at a young age.
I'm kinda jelly.

>> No.12828638
File: 366 KB, 550x502, 13222242345.png [View same] [iqdb] [saucenao] [google]
12828638

>>12826235
>They are extremely bland, one-sided characters that seem extremely ham fisted in the game because of ZUN's new attraction with his shitty religion wars. The only exception Kokoro of course since she's the obligatory new character.

Nah, you're wrong
from the fighting games this one had the most interesting story until now

Besides who would ZUN use to religion fight besides them? I would switch Sanae with Marisa to make more sense and that's it

Jesus, stop bullshiting over the new cast, they're far better than some old characters already playable at old fightings

>> No.12828652
File: 72 KB, 302x405, 1369664978609.jpg [View same] [iqdb] [saucenao] [google]
12828652

>>12828638
Oh really?
Care to give an example?

>> No.12828665

>>12828652
Not that guy but I'd take Seiga over Meiling any days.

>> No.12828704

>>12828665
I understand that you like Seiga but what's your reason for hating a likable idiot like Meiling?

>> No.12828710

>>12828704
I don't hate Meiling as much as I don't care for her.

Both are chinks but Seiga is more interesting, hell, she might be the most interesting out of TD cast

>> No.12828711

>>12826445
Behold, the greatest threat of Gensokyo -
Oni's boredom

>> No.12828732
File: 358 KB, 193x219, byaks.gif [View same] [iqdb] [saucenao] [google]
12828732

>>12828711
>>12826445
What if it's the fourth oni?

>> No.12828738

what if zun just reks everyone and releases the first ever canon touhou first person shooter

>> No.12828739
File: 397 KB, 1012x1355, Reisen B52.jpg [View same] [iqdb] [saucenao] [google]
12828739

>>12828738
I would habeeb it.

>> No.12828754

>>12828738
Actually it would be a nice concept, as a spinoff game the girls do out of boredom, but I imagine the gameplay be really wonky like the old FPS where everyone jumps and shoots instead of being a cover based one.

>> No.12828761

>>12828754
I want to have a old CoH/MoH-ish Touhou where you play Reisen's old old old ancestor (or another rabbit named Reisen by the Watatsuki) fighting against the Yukari's youkai army.

Bolt action rifle and bayonet charge all days errry days.

>> No.12828762
File: 55 KB, 367x261, 1365794936596.png [View same] [iqdb] [saucenao] [google]
12828762

>>12826460
Mima is one of my favorite touhous, and I quite like her shtick
A charming, haughty evil villain that you just can't bring yourself to hate and ends up saving the day for all the wrong reasons. sometimes just to spite the main character

>> No.12828766

>>12828761
old CoD*

>> No.12828800

>>12828762
I was just dissapointed that she never had real closure despite being essentially the main antagonist of PC-98. One last send off , even as a background character in a spinoff game would be nice.

>> No.12828857

>>12828738
and the lunatic difficulty is like playing halo/halo2 on legendary at once on two screens and you get no checkpoints one life and one plasma pistol shot kills you and you are not allowed to use a mouse and keyboard only two controllers.

yeah.

>> No.12828862

>>12828857
Fuck that, it's a PC FPS, keyboard + mouse or bust.

>> No.12829050

>>12828454
Not being a cute, shy girl.

>> No.12829064

>>12826542
But everything about your post is wrong anon

-Weather isn't random. It follows a fixed cycle and can be manipulated via cards and in-fight actions.

-getting 25-30% lifebar per combo is "shit damage" ? You either need to go play marvel or optimize your combos.

-You don't know how to use BEs but that's okay because they are irrelevant until you reach a certain level.

-The card system is the only part that can legitimately rustle fighter enthusiasts since the drawing order is the only true rng mechanism. But if you manage to deal with the whole rng thing (poker/mtg players can so why not others ?) it gives the game immense depth through moveset customization and deck optimization.

The rest of your post is just blatant ignorance of the game but I can't blame you for not putting a million hours into a game you don't like.

It's fun because in a way HM fixes all of soku's problems (removing weather, putting a time limit without encouraging defensive play, removing the random aspect of deckbuilding) yet the game is objectively worse.

>> No.12829077

>>12824754
Please don't call touhou 12.3 "UNL". If you absolutely want to name it in pseudo-english, you can call it "guignol", it's the only english word that is officially in the title. Otherwise please stick to "soku" or just "th12.3".

>> No.12829086

>>12825583
>>12825790
>>12825772
Well, nobody said it was confirmed to be a fighting game. That's just speculation.

>> No.12829092

>>12829086
Yeah, this >>12825450 totally looks like some kind of RTS with RPG elements.

>> No.12829103

Holy FUCK no one liked HM's system why are they doing this again?

>> No.12829181

>>12829103
>game concepts are changed
>why are they trying this again?
learn 2 read faggit

>> No.12829187

People hate HM because scrubs could defeat pros since the skill ceiling is lower.

>> No.12829248

>>12829181
Not him, but the screenshot is more than enough to discern that the battle will take place in air only just like in HM, which implies a huge part of what made HM kusoge *willI* reappear in ULiL - the stupid floaty movement, some ghetto block punishing mechanic in lieu of high/low mixups and the cluttered 8-way deck instead of normal QC/DP movements. If these alone were enough to make HM flunk, then how could ULiL possibly be a contender to Soku?

>> No.12829291

this is the first touhou game I've actually been able to read the title of in japanese without help

too bad i don't care about touhou anymore

>> No.12829323

>>12829187
no, it's because it's annoying to play and unnatural, flying-only fighting games are a terrible idea.

>> No.12829470

>>12829187
This is never true. Even in "scrubby" games the difference between pros and new players is considerable.

I am interested to see where they take the gameplay this time. As long as they make player interaction interesting I'm down for whatever.

>> No.12829496

>>12829187
HM was too slow. Even the combos were slow. I hope ULiL is faster.

>> No.12829522

>>12829291
nice blog post. now fuck off

>> No.12829748

>>12829077

I think I will continue to call it UNL, and I think you will have to remain being angry about it.

>> No.12830178

>>12828761
Reisen we know maybe was there during youkai invasion since we don't know her age.

>> No.12831063

>>12828583
How young?

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