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/jp/ - Otaku Culture


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10228639 No.10228639 [Reply] [Original]

Old thread: >>10180394

Talk about Touhou and other STG's. Chat with fellow players, blog about your progress, plead for help on problematic spots, and so on.

>> No.10228647

http://www.twitch.tv/chirpy13

Streaming some LLS right now.

>> No.10228665

Thank you for making the Subject "STG/Touhou" this time.

>> No.10229060 [DELETED] 
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10229060

Why haven't you accepted icycalm as your Übermensch yet, /jp/?

>> No.10229077

Please stream some Touhou, /jp/!

>> No.10229427

Haven't properly played (ie played it hard and constantly) a touhou game since UFO because that was the last thing to come out before uni started. I 1cc'd Tend Desires but I played it like a retard, bombing tons of shit and generally lucking my way through, can't be arsed to play it again though. I've most likely become (more terrible) at the now, if nothing else I think my reaction time has decreased.

In college there was a direct inverse correlation between how good i was at Touhou and my exam results, which was pretty interesting, albeit obvious.

I don't know why I posted any of this.

>> No.10229841

Playing for score sucks - http://shmups.system11.org/viewtopic.php?f=1&t=41394
Scoreless shooter mods: "Scoring" for survival - http://shmups.system11.org/viewtopic.php?f=1&t=41427
input devices - http://shmups.system11.org/viewtopic.php?f=1&t=12815

>> No.10229847

Why am I so autistic I can't use continues?
I know I wont get any practice in the last stage boss that way, which will kill any hope of 1CC.

I just can't bring myself to press yes.

>> No.10229853

>>10229847

Look on the bright side, you'll get better at the previous stages!

>> No.10229859

>>10229853
Well if you want to help me get better, can you give me some tips on Patchouli's stage in EoSD

>> No.10229867

>>10229859
The stage portion or Patchy? If you mean the actual stage portion then just watch a replay and save a bomb for the books.

>> No.10229868

>>10229859
What difficulty and what parts of the stage are giving you problems?

>> No.10229872

>>10229868
Normal and those glyph things that fill the screen with green bullets.
>>10229867
I'll try but I often use all my bombs at aforementioned glyphs.

>> No.10229915

>>10229847
dont worry, same here.

>>10229872
either just bomb away on that part or watch a replay on how to evade that part

>> No.10229942

>>10229872
Play on hard/lunatic for some time then retry on normal. Bullets will seem to move very slowly and you'll dodge everything.

>> No.10229949

>>10229847
>>10229915

>i dont deserve to use continues... it's for the weak... and against my HONOR!!!

This is how stupid you sound.

Good god, fuck all the faggots who are playing this for the respect of some online community when they can't even clear a game. There are a lot of forums that would suit you people better.

>> No.10229950

>>10229949
I never said it had anything to do with being weak and against my honor.
I just feel like if I use a continue I'll grow reliant on it and won't be able to get better.

>> No.10229952

>>10229949
Using continues takes the fun out of the game.

>> No.10229970

>>10229949

who said anything about not clearing a game? no continues is the only way to properly get a good ending. who would play for a bad end?
relying for continues much?

>> No.10229972

>>10229949
You can't see the good ending, or unlock the extra stage if you use continues

>> No.10229984

You should be using continues to unlock stages for stage practice.

>> No.10229988

>>10229984
Using stage practice is an affront against one's honour.

>> No.10230003

>>10229942
I'm doing this on IN (my first touhou game), but some of the spell cards are actually harder on normal than on lunatic (i.e. 45 vs 47, 87 vs 89, 95 vs 97)

>> No.10230009

God damn Scarlet Gensokyo is the only thing keeping me from my first Lunatic clear. I either have to bomb every time she shoots the really dense bubble wave or I die to it. And if I do bomb, it cancels one or two of the following less dense waves so I hardly get any damage in before the next one comes. Am I missing something?

>> No.10230010

>>10229950
I can't bomb because I fear growing reliant.

>> No.10230016

>>10229988
Don't forget about bombs.

>> No.10230026

>>10230009
If you're playing as ReimuB, I think it takes around 5 bomb resets to kill Remilia, assuming you can get close to her when you bomb the dense bubble wave.

>> No.10230027

>>10230016
No, bombing is okay, but using bombs whilst learning early stages is not advisable.

>> No.10230046

>>10230010
Have fun with that when you hit lunatic.

>> No.10230056

>>10230026
ReimuA for now, I despise the the spells Patchy gets on ReimuB.

>> No.10230108

Does anyone know a guide for safespots/ generally safe areas in any if not all of the games?

>> No.10230154

>>10230108
http://www.youtube.com/watch?v=0ZXM5L75h38

>> No.10230225

>>10230009
http://youtu.be/RJM0RqKPzDg
This came from my first lunatic 1cc, where I was sort of forced into capturing it. I hope it can help you. I'm not sure if you know this, but, after every dense wave, there are three less-dense waves that fallow the same general pattern: counter-clockwise, clockwise, and counter-clockwise, again. It certainly requires a large amount of luck to make it through the dense waves on some instances; however, focusing on the smaller trajectories is also a major key to your survival (or at the least to not getting clipped by the bubbles or shoved into a corner). I wish you the best of luck on your 1cc!

>> No.10230333

>>10228647
Streaming again, more LLS.

>> No.10230563

>>10229841
Stay free.

>> No.10230783

>>10229952
This.

I know the importance of practising later part of the games, or at the very least, to unlock stuff. Yet after I started to credit feeding, I'd play dismally.

>> No.10232244

Just cleared MS extra with Mima. Has anyone translated the extra endings yet, as far as you know?

>> No.10232339

>>10232244
Touhouwiki has the translated endings.

>> No.10232542

>>10232339

Oh really? I can't find them anywhere in the translation section. I have a tendency to look in the wrong places though.

>> No.10232877

>>10232339
I'm quite sure that wiki doesn't have endings for any game, only in-stage text.

>> No.10232900

>>10232542
>>10232877
Sorry about that. I checked and couldn't find any either. That's what I get for speaking out my ass like usual, I guess. I apologize.

>> No.10233097

Please stream, /jp/

>> No.10233349

Am I the only one or MoF fucks with your eyes too? The colors are so "vivid" that I ran into bullets thinking they are items and dodge items thinking they are bullets.
Admittedly, I have a bad eyesight and I have only played with PCB before, but I have never experienced something like this previously.

>> No.10233356

>>10233349
I do that all the time.

>> No.10233361

>>10233349
I think UFO and TD are worse with this (percentile power), but can certainly imagine it happening.

>> No.10233371

>>10233356
>>10233361
Cool, seems like nothing is wrong with me then. It was just weird after playing with PCB where this was a non-issue.

>> No.10233381

>>10233371
What really messes me up is when there are a lot of point items falling and point item like bullets. Every time I see the combination I end up freaking out.

>> No.10233561

>>10233349
It's maybe autism inside me, but I can even notice the difference between the new Touhous. For example, MoF, SA, UFO and TD controls have their own distinct feel. As I only just started playing TD, it annoys me that the control doesn't behave 100% like the previous game. I'm sure it's not a placebo, but I can't prove it using hacks (no knowledge on how to).

>> No.10233634

>>10233561
That's true. Every game has their own feel into them that you need to get used to.

>> No.10234591

Why is PCB scoring so hard ? How can i move unfocused to a small spot for grazing ?

>> No.10234684
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10234684

>>10230009
FUCK YES FINALLY.
Also managed to 1miss no bomb Scarlet Gensokyo somehow.

>> No.10234843

>>10234591
You have to learn how to focus and move and unfocus very quickly.

>> No.10234879

>>10234843
Not really necessary unless you're using Marisa. Reimu and Sakuya move at a very reasonable speed unfocused.

>> No.10234905

>>10234879
It's a useful skill for all shooting games. I found that I was actually very imprecise in my movement, and that I was constantly repositioning and fixing mistakes, rather than picking spots and moving accurately. Not necessary for Reimu certainly, but a useful skill to have regardless.

>> No.10235712

>>10229970
Yeah, but how are your scores?

>> No.10235855

>>10235853
Because Rin wants your body

>> No.10235853

SA is broken.
I keep picking normal mode but it gives me hard mode. I can't beat stage 5...
Why is SA so hard?

>> No.10235922

>>10235855
Please don't sexualise Orin!

>> No.10235930
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10235930

Mm baby.

I don't know why I'm having such a hard time. I can barely even get to Rin most of the time. I'm playing Marisa C since I can't seem to beat it, purely survival. I've never even been to stage 6.
/whine

>> No.10236168

>>10235853
I think because it needs more memorization than other games. There are a lot of parts where you simply have to know to stream/wait/whatever ahead of time, reacting isn't good enough.

>> No.10236219

>>10236168
>There are a lot of parts where you simply have to know to stream/wait/whatever ahead of time
Here's a handy guide to SA:

Don't know what to do? Stream.

Isn't working? Bomb.

Congratulations, you are super player.

>> No.10236397

It's kinda funny how some people say others have "natural talent" because they can get mediocre/bad scores in a bunch of different games. Standards are way too low in the Western shmup community.

>> No.10236399

I've hit a wall on myself. Anything I try to play though normal to unlock extra stages. I have a habit of not bombing (spell cards are easy) and I will inadvertently die somewhere and just alt +f4 out of the games. This is especially on TD. I have still only managed IN and PoFV unlocks.

>> No.10236449

>>10236399
Replace the Alt+F4 part with Esc+R and then you've got yourself a bad case of restartritis, like everyone else.

>> No.10236857
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10236857

Just got my first 1cc ever (normal mode IN).
What comes next? Do I go back and perfect the spell cards I bombed through (I suck at kaguya, that's where I lost all my lives, and marisa eats a couple bombs as well), should I try a harder mode, or should I try to play through normal in another game? I'm not even considering playing for score at this point.

Also, a few IN questions:
Is there any reason to keep collecting time orbs once you've hit the number necessary for the last word?
On the second stage, are there any places I need to strategize to get time orbs? I only get the last word about half of the time without really thinking about it, whereas I get it every time in all the other stages.
How do you practice Tewi? Since neither of her patterns are spells, they don't show up in spell practice, and I find them really fast and hard to dodge even though it's just crosses. The only thing I can think of is playing it in a virtual machine with save states, but that seems ridiculous.

>> No.10236892

>>10236857
>Is there any reason to keep collecting time orbs once you've hit the number necessary for the last word?
There isn't even a reason to reach the Last Spell threshold as far as survival goes, so no.

>> No.10236911 [DELETED] 

>>10236857
>Is there any reason to keep collecting time orbs once you've hit the number necessary for the last word?
To increase your point item value.

>> No.10236980

>>10236857
I suggest you stick with IN and improve there, maybe moving up to Hard/Lunatic or Extra. Lots of stuff to do in IN, like Last Words, lots of characters, etc. Once you start feeling bored or masochistic, you can try scoring. Jumping games before getting solid grips with one isn't something I would highly recommend.

Collecting time orbs increases your point item value, and contributes to your score bonus at the end of every level, so it's pretty important for scoring. Not so much for survival.
To get time in stage 2, most important thing is timing. Make sure you pop the enemies with all of their familiars as soon as they shoot out their rings of bullets, which requires some tricky timing. Especially helpful with the onslaught of final fairies before Mystia. You can also do some strategic bombing on her final non-spell to squeeze out some time, though I don't know how effective it is on anything other than Lunatic.
The only way to practice Tewi would be to track through the stage like usual and attempt her. Savestates would avoid having to track through the stage. But the stage will become pretty simple once you get it down, so getting through it won't be too much of an obstacle other than taking up too much time.

>> No.10236992

>>10236857
I find Tewi more difficult than Reisen overall (except mind stopper).

>> No.10237026

>>10236857
Congratulations. Nothing quite like that first 1cc.

I'd suggest trying normal in another game, personally.

>> No.10237122

>>10236980
>Collecting time orbs increases your point item value, and contributes to your score bonus at the end of every level
Just to add, that time-orbs by itself in later stages worth so much because the numbers of items you've collected.
Brunt estimation is 8000 points per time orbs, and if we assume that stage 6B (Lunatic) will give you more than 40000 time-orbs, the score you'll get from getting the time-orbs alone is at least 320 million!

>> No.10237169

>>10237122
Yup. IN's exponential scoring system is beautiful.

>> No.10237372
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10237372

I know you guys will make fun of me. Ok ive beaten EoSD, MoF, TD, IN, and PCB but ive nver gotten to thestage 5 boss in UFO and Ive never gotten to stage 6 on SA. After you guys make fun of me, can you guys give me some pointers?

>> No.10237385

>>10237372
UFO: Learn a route that either max your live, bomb or both at the stage 4.
SA: Ration your bomb so you don't miss out life pieces at bosses/misbosses.

>> No.10237397

>>10237372
For UFO keep focusing on catching red UFO at the start. You can catch green UFO whenever you need a bomb because green UFO is equal to red UFO. Ignore blue UFO.
For SA practice streaming and try to stream as much as you can because 90% of that game requires streaming. Bomb as much as you can at any hard spellcard and try not to die. Practice stage 5 for 100-200 times.

>> No.10237402

Thanks for the help guys.

>> No.10237411

>>10237372
I've only ever beaten EoSD if it makes you feel better.

>> No.10237418

Personally I've 1CC'd every STG I've ever played.

>> No.10237479
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10237479

Well, here's some proof that Yuyuko is not Yuyucow.

>> No.10237487

>>10237372
For UFO stop caring about the ufos. Don't try to grab them even if there are four of them on screen.
For SA, try all the combinations. Satori will be easier with some of them. As for Orin, yeah, bomb at point blank and you'll skip all the cards you don't like.

>> No.10237553

>>10237418
play Dodonpachi Daioujou pls

>> No.10237556

>>10237553
No I've only played 2 or 3 STGs that were easy so I don't want to ruin my 100% 1CC record by playing something hard.

>> No.10237608
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10237608

>>10237397
Hey, that last part of SA is what I've been doing today.
I might be at 100.
Fuck. Orin.
At least I'm getting to her now though...

>> No.10237991

>>10237556
you remind me of the people who only play easy xbox 360 games because they don't want to have less than 100% achievement completion

thus defeating the whole purpose of the system

>> No.10238172

Please stream, /jp/

>> No.10238217

>>10238172
I second this.

>> No.10238278

>>10238172
>>10238217

twitch.tv/adamar09

Going to try the MotK weekly challenge thingy.

>> No.10239428

I failed my math and programming finals. I blame Touhou. What's wrong with me?

>> No.10239431

>>10239428
Touhou is more important.

>> No.10239434

>>10239428
Math and programming aren't fun unless you really really really really really really like them
Tohou is fun even if you're an idiot
But enough blogging, go play an STG faget, best thing to get over the complete academic failure blues is a good 1CC or perhaps even a 90% WR run!

>> No.10239634

Do you guys like to watch streams of mediocre players? (i.e. likely worse than you?)

>> No.10239706

>>10239634
>>10239634
For the shits and giggles, yes.

>> No.10239744

>>10239428
You are asking what's wrong with you? It's wrong that school kids like you visit this board, retard.

>> No.10239803

>>10239744
please keep your NEET whining in your NEET threads

>> No.10239942

Games with chaining should tell you the upcoming enemies like how Tetris tells you the upcoming peices.

Since scoring systems like that basically make it a puzzle game anyway.

>> No.10240610
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10240610

Almost 200M at Keine. Almost...

>> No.10240970

http://www.twitch.tv/rizth

Streaming for a short while.

>> No.10240985 [DELETED] 

>>10239942
That's actually a really neat idea for a procedural randomly generated game.

>> No.10241047

Thanks for the inadvertent tips, /jp/, I just beat SA on normal for the first time (with maybe 50 continues. Joy!)

What do I do now?

>> No.10241050

>>10241047
>beat

As in 1CC'd?

>> No.10241053

>>10241047
>beat
>continue

Nope.

>>10240970
Why'd ya move from livestream to twitch?

>> No.10241058

>>10241053
>>continue
I should pay more attention.

>>10241047-san, I don't think STGs are for you.

>> No.10241118

>>10241058
I was posting earlier. Orin gave be a hard time. I made it to her on one life...
Utsuho wasn't as bad. It took a few retries to get what was going on in the last two spellcards, but I got it. I think most of the issue is that I had to do those last two stages with two lives rather than having extras earned from earlier stages.

Though I won't deny I suck.

>> No.10241124

>>10239942
protip: all shooting games are like puzzles. chaining in dodonpachi is no different than playing deathsmiles well. you'll have to learn the best path through each stage which involves complete memorization of every enemy spawn, the bullet patterns, and strict timing.

>> No.10241225

>>10241047
Keep practicing.
>>10241053
Because I was getting extreme input lag with thumbnail quality on Livestream and Twitch allowed me to stream at a better quality with less input lag.

This replay will show you what I mean, especially stage 6: http://replays.gensokyo.org/download.php?id=24661

>> No.10241623

>>10241225
What? How do you get input lag and quality reduction with Livestream? It just takes the video of your desktop...

>> No.10241730

>>10241623
I think that FMLE and SCFH-DSF work better for me than Procaster.

>> No.10241761

>>10241730
I use SCFHDSF with Procaster and don't really have any issues, but there's no arguing that FMLE is better than Procaster. I would just never use a site that requires the audience register to participate.

>> No.10241945

>>10241761
>I would just never use a site that requires the audience register to participate.
That's why I held off on switching for so long, but it got so bad that it was either that or no streams at all. It got annoying to fail games due to input lag, and I lost some fairly good runs to it. The audience in these threads doesn't seem to mind too much. I'm sure there are ways to get around Twitch's chat policy, but the demand isn't big enough for me to tamper with it.

>> No.10242582
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10242582

Is it just me, or are the bullets in EoSD way more random?
I'm pretty new to playing these games intensely, so I've played the first a lot more than the others... I just found out about streaming after playing UFO and SA, and wondered why it never occurred to me before.

Someone with more experience should be able to shed some light on this for me.


Also... anyone have some hints for EoSD? I'm breathing down the neck of my first 1cc but I keep choking somewhere around Patchy, stage 5's opening (before midboss), or making a ragequit worthy mistake way before all that which I shouldn't. If I could just make it to Remi with two lives I'd have it.

>> No.10242627

>>10242582
What difficulty level are you playing?

>> No.10242634

>>10242627
Just normal. I guess "intensely" was misleading, what I meant to say was that I played a bit before but never really tried for success.

I think it might just be time to take a break, but I'm too stubborn.

>> No.10242676

>>10242582
>Is it just me, or are the bullets in EoSD way more random?
Must be because of the ranking system

>> No.10242689

>>10242634
It's best to figure it out yourself. At that level you're effectively still learning how to play STGs, so do your best and you'll have your SA Lunatic 1cc in no time.

>> No.10242706

>>10242689
TL note: "no time" means "years"

>> No.10242713

>>10241730
You know you can use those on Livestream too, right?

http://www.livestream.com/userguide/index.php?title=Using_Flash_Media_Live_Encoder_with_Livestream


I agree with the other person, Twitch is shit and would rather not go there.

>> No.10242716

>>10242689
>>10242706
Somehow I'm not feeling either of those...
Well, there aren't any tricks for Sakuya's stage are there? I'm always stuck at the bottom missing all the items...
Also, Patchy has easier spellcards on hard.

>> No.10242728

>>10242634
>>10242716
If you can't figure out how to do a certain portion just watch a replay if you haven't already. It's a lot faster than bashing your head against it, and you still need to be able to pull it off.
And yes, in most cases the bullets in EoSD are either random, aimed at you, or a combination of the two.

>> No.10242754

>>10242728
Alright, I'll do that. I think I have a mindset against watching other people do it, but maybe I'm setting myself up for failure otherwise.

>> No.10242905

>>10242754
Watching other players play the game is fine. For something like Normal 1cc, techniques used in a replay will most likely be very easy to imitate since patterns are simple and only difficult if the player flails around too much. Some people might think this cheapens the experience for the player, and I can see why others may think this way. However, things later on, especially if you plan to score, are very hard to figure out on your own.

With that said, it's your choice whether or not you think spending your time to study patterns and trying out different maneuvers in practice mode to get a "blind" Normal 1cc is worth it. You are only bashing your head against a wall if you refuse to try out different things (like bombing, lots of Normal-level players don't use them enough). You are more than capable enough to grind practice and experiment to figure out survival, because there's nothing complex about it. If you don't want to, watching replays is for you, and it's totally fine by me.

Whatever you choose to believe and do, good luck.

>> No.10243355

>>10242713
But Livestream is even more shit.

>> No.10243438

>>10242582
A 1cc doesn't mean anything, if you wanna learn how to play at least do a no bomb run.
And if you really just want that 1cc, all you have to do is pick MarisaB and press X to skip whichever spellcard you're having problems with.
Just keep spamming bombs with Marisa B and you'll get that 1cc in no time.

>> No.10243628

>>10243438
Playing the game the way it's meant to be played doesn't mean anything?

>> No.10243702

>>10243628
It's meant to be played for score.

>> No.10243705

>>10243628
Keep telling yourself that secondary scrub.
And no, a 1cc doesn't mean shit, any idiot can do it with bombs.

>> No.10243711

>>10243628
>the way it's meant to be played

lel

>> No.10243713

>>10243702
>>10243711
Yeah, whatever you say. That's why you get congratulated for beating the game when you 1cc it and the guy with a higher score on stage 4 gets a nice "game over".
>>10243705
Being proud of your ability to press buttons is silly.

>> No.10243716

>>10243713
*who died

>> No.10243725

>>10243713
Please stop, you're just embarrassing yourself.

>> No.10243729

>>10243725
I'm obviously not embarrassing myself because I'm not aware of what I'm supposed to be embarrassed about. Give me a a hand and fill me in.

>> No.10243738

>>10243713
>Being proud of your ability to press buttons is silly.
Sure, wiggling your stick or pressing d-pad or arrow keys or w/e your input choice is is silly too.

>> No.10243744

>>10243738
It's silly, but it's either that or not playing the game. And I like playing the game, so I'll do just that. I'm certainly not proud about being good at it.

>> No.10243760

>>10243744
Scorers always intrigue me. What are you doing right now and what's your target?

>> No.10243784

>>10243760
I'm trying to 1cc Dangun Feveron. I don't have a problem with playing for score. A lot of work gets put into these scoring systems because that's what gets players to come back and play even when they beat the game so machines make money, and that has transferred to the doujin community too. Personally, I find it dull and like to move on to a new game, unless the game is mediocre but has a great scoring system, like Mars Matrix, and scoring is where the fun is to be found. What I disagreed with was the idea that playing for 1cc was somehow "wrong" and made you a "noob" or "secondary" or whatever synonym you want to use.

>> No.10243823

>>10243784
I have zero reading comprehension, Sorry, I thought you were mocking 1cc as only "press the x button".

>> No.10243847

>>10243823
It appears I don't have any either.

>> No.10243862

>>10243823
>I thought you were mocking 1cc as only "press the x button"

But that's what it pretty much is and that's why 1cc isn't worth shit.

>> No.10243869

>>10243862
Why are you proud of your ability to push buttons?

>> No.10243886

I havn't played in quite a while but kinda feel like it a lil, woulda anyway wanna watch a stream? I've only 11cd every thing, and all extras (cept SA) on normal, and EoSD hard.

Might try some hards I guess but I'll fail hard..

>> No.10243896

>>10243760
I'm playing IN for score.

It's pretty hard.

>> No.10243900

>>10243886
Sounds nice, I'll watch. It's a nice way to wait for the world to end, after all.

>> No.10243903

>>10243886
I'd watch you.

>> No.10243904

>>10243869
Why are you even in this thread?

>> No.10243905

>>10243904
Because I like shooters.

>> No.10243923

http://www.livestream.com/cute2

ok lets give it a try, dont expect much plz its been months since I've played

>> No.10244090

>>10243896
Post your best IN scores.

>> No.10244218

>>10244090
At least post your own scores when asking for others.

>> No.10244224

>>10242582
>Is it just me, or are the bullets in EoSD way more random?
I would agree. That's part of why I like EoSD so much.
>Also... anyone have some hints for EoSD?
Try to go for score extends if you can. This doesn't matter so much for Normal mode, but rank control is beneficial for survival. Also, changing shots can make your Patchy fight easier.

http://en.touhouwiki.net/wiki/Embodiment_of_Scarlet_Devil/Gameplay
>>10242716
>Well, there aren't any tricks for Sakuya's stage are there?
There are many. I don't think it's useful for me to try naming them, so you should go and watch a replay, or you can post one of yours and I will critique it.

>> No.10244288
File: 1.50 MB, 1368x1824, Kogasa.jpg [View same] [iqdb] [saucenao] [google]
10244288

>>10243923
Thanks for watching, streams closed for now.

>> No.10244659

>>10242716
There's a lot of tricks actually. Particularly one giant one for the first half of the stage. Early on years ago when I started playing touhou I watched Kefit's playthrough of EoSD lunatic no focus with commentary. Overall I'd say it immensely helped my overall ability and how to think about stages. I was eventually able to 1cc EoSD lunatic myself and I can easily normal clear any of the games consistently now.

http://www.dailymotion.com/video/x3m5j0_let-s-play-eosd-stage-five_videogames#.UNTOF3dBobs

Here's his video of stage 5.

>> No.10244710

>>10243869
Because it takes skill.

>> No.10244743

>>10244710
Talent, not skill. Don't forget which games you're playing.

>> No.10244786

>>10244743
Talent is more of a natural aptitude for something, where skill implies an ability that comes from one's practice or knowledge; so I think it's safe to safe to say that being good at an STG is a skill, since it requires much practice and effort.

>> No.10244884

Why is stage 5 almost always easier than Stage 4?

>> No.10244887
File: 15 KB, 182x182, Imminent rape.jpg [View same] [iqdb] [saucenao] [google]
10244887

>>10244884
EoSD wants to have a talk with you

>> No.10244889

>>10244786
>being good at an STG is a skill, since it requires much practice and effort.
Not for a vast majority of the good players.

>> No.10244894

>>10244887
It's pretty easy to cheese it if you're not playing for score.

>> No.10244899

>>10244889
Then why do all the best scorers in each game have ridiculous hours logged?

>> No.10244900

>>10244894
I realized that as I pressed submit. At least I didn't get called a retard for once

>> No.10244910

>>10244884
Stage 4 is suppose to be the big turning point of the game, which is why it's usually the longest stage.

>> No.10244919

>>10244899
How much is your definition of ridiculous?

>> No.10244922

>>10244919
13000 hours in a single game à la HS.

>> No.10244931
File: 269 KB, 600x845, iidaro.jpg [View same] [iqdb] [saucenao] [google]
10244931

I feel like some streaming to celebrate the week I won't have to work. Would anyone watch a newbie get blown up in IN?

Although it won't be a very long stream since it's kind of late here

>> No.10244933

>>10244922
He doesn't have 13000 hours in PCB.

>> No.10244944

>>10244931
Sure.

>> No.10244948

>>10244933
I added an extra 0 by accident. And it's apparently nearly 2000, after I went and checked.

>> No.10244959

>>10244944
>>10244931
Livestream.com/greenmiscreant
I'll get going in a minute

>> No.10244970

>>10244948
2000 hours isn't much. And considering the fact started setting high scores a year or two after PCB's release shows that it's mostly talent. It's the same case with every score runner that has world records in multiple categories.

>> No.10244976

>>10244970
You don't have to put in the same amount of effort in every game because skills that you have already gained will often carry over.

>> No.10244986

>>10244970
It's very clearly a mixture of both.

>> No.10244988

Got Remilia down to 1/10th of her life on her last spellcard and died... Pshh.

>>10244659
Thanks. I'll watch this now.
>>10242905
I feel like I use too many bombs is all... I try to get through spellcards without them but that never works (with Sakuya and a few of Remi's)

>> No.10244994

>>10244986
With a large helping of both, not "mostly talent".

>> No.10245013

>>10244986
It's mostly talent that puts you in a position to improve, paired with some practice knowing that you will eventually achieve your goals due to having said talent. There are tons of players that play and practice a lot and never achieve any goals because of lack of talent.

>> No.10245016

>>10244988
>I try to get through spellcards without them

That's what you pretty much should be doing.
Don't listen to those idiots who tell you to bomb even more.
You won't learn how dodge stuff if you just keep bombing all the time.

>> No.10245022

1000 hours is an absurd amount of time to spend playing a game that only lasts 30~ minutes. Anyone who puts in the same amount of time and effort as a scorer will produce similar results.

1000 hours isn't much if we're talking about dynamic games that constantly evolve, like fighters and RTS, but single player games are a different beast.

>> No.10245035
File: 11 KB, 176x34, asd.png [View same] [iqdb] [saucenao] [google]
10245035

>>10245022
>Anyone who puts in the same amount of time and effort as a scorer will produce similar results.
Why do I not have any decent scores? Why am I not improving? ;_;

>> No.10245044

>>10245035
At this point, your route through the game should be planned down to the very last second - as well as having a whole set of alternate strategies you can resort to in case of any fuck ups. So all that's left is execution.

With that amount of time spent playing, I really don't understand how you couldn't execute everything with 70-99% consistency.

>> No.10245051

>>10245044
You're making me even more depressed. I don't know if that's your intent.

>> No.10245054

itt people lacking understanding of basic fucking english

>> No.10245059 [DELETED] 

>>10245054

I'm
>>10245022 >>10245054
Sorry, it's not my first language.

>> No.10245069

>>10245054
Please use basic grammar when posting if you want people to take you seriously.

>> No.10245070

>>10245051
No, I think you might be practicing wrong. Use stage practice and study replays, especially your own to find flaws.

>>10245054

I'm
>>10245022 >>10245044
Sorry, it's not my first language. But I think I got my point across.

>> No.10245300

>>10243784
>unless the game is mediocre but has a great scoring system, like Mars Matrix, and scoring is where the fun is to be found

Scoring is always where the fun is to be found. Survival is boring.

>> No.10245360

>>10245300
If you watch replays and use stage practice survival is boring.

>> No.10245368

wich Shikigami no Shiro is the best ?

>> No.10245372

>>10245360
no survival's just boring.

>> No.10245378

>>10245368
the 2nd one probably, I haven't really played the 1st much though.

>> No.10245468

>>10245368
They're all shit.

>> No.10245501
File: 211 KB, 640x480, th10 2012-12-21 19-21-39-25.png [View same] [iqdb] [saucenao] [google]
10245501

http://replays.gensokyo.org/download.php?id=25972

MoF LNB with ReimuA.
I made the embarrassing mistake of forgetting to stall Momiji's midboss.
I also still have a big problem with Sanae's first spell.

>> No.10245504

>>10245368
3 is basically a rehash of the ideas from 2 with more characters. But the miko wears casual clothing in that one, fuck that.

>> No.10245539
File: 88 KB, 787x965, 393b086562c5ca86d1ff8dc6e2ef11c7.jpg [View same] [iqdb] [saucenao] [google]
10245539

Yo!
I've been using Mefidex' Key Remapper v1.04 because my laptop keyboard is shit. For some reason Fujitsu saw it necessary to make it impossible to press Z while holding UP and LEFT.
The remapper works fine but every two minutes or so I get a popup with the following message:

>71 hotkeys have been received in the last 1716ms.
>Do you want to continue?
>(see #MaxHotkeysInterval in the help file)

This is quite annoying because it minimizes the window with the game. If I am grazing a bullet and the popup appears, I usually end up getting shot once I maximize the window. Also, there is no help file.
Does anyone here know a fix or does anyone know of a better remapper?

>> No.10245550

>>10245539
You're actually using AutoHotkey with some kind of frontend, just install Auto Hotkey instead, learn how to remap keys (should be something like Z :: [key you want to remap here]) and add the line
#MaxHotkeysInterval 9999
To the end of the script and run it.

>> No.10245782

>>10245550
Thank you!

>> No.10245792

Please stream /jp/.

>> No.10246054

>>10245016

Terrible advice with /jp/!

>> No.10246241

Hold to focus or focus key?

>> No.10246257

>>10246054
Agreed. Bombing is a much on true shmups.

>> No.10246743

>>10246257
a lot of Cave games punish you harshly if you even think about pressing the bomb button

fuggin IKD

>> No.10246775

>>10246743
That's because bombing is for faggots.

>> No.10246833
File: 12 KB, 750x417, skill.png [View same] [iqdb] [saucenao] [google]
10246833

>>10244224
>Try to go for score extends if you can.
I'm pretty sure just PoCing after spell cards is enough to get all the EoSD score extends. Correct me if I'm wrong. I hate EoSD and never play it.

>>10245035
You're an extraordinary example of practicing incorrectly and you know it, learning-disability-kun.

>>10245016
>>10246054
Liberal bombing is good advice if you're trying to get a 1cc. It's bad advice if you're trying to improve. Guess which one most of /jp/ is interested in.

>> No.10246912

>>10246833
How do I practice correctly?

>> No.10246946

>>10246912
Not him, but basically reflect on your failings.

Getting better at something isn't about getting better.

It's about becoming less terrible at it.

Identify the mistakes you make, figure out what gives you the most trouble, and never stop thinking about how you play.

Thinking about it, the best possible performance of something is one that is flawless, your run through of the game is potentially perfect, however the flaws ruin it, if you can remove the flaws, one by one, your runs will become better and better.

>> No.10246963

>>10246912
By not doing the same thing and expecting different results.

>> No.10247000

I'm just going to mention that bombing is a fine idea on the first four PC-98 Touhou games.

>> No.10247009

>>10246833
>I'm pretty sure just PoCing after spell cards is enough to get all the EoSD score extends.
Not everyone does this. I think it's pretty hard not to get the score extends on Lunatic, but it might be different on Normal, especially for an inexperienced player.
>Liberal bombing is good advice if you're trying to get a 1cc. It's bad advice if you're trying to improve. Guess which one most of /jp/ is interested in.
I agree with this. It is one thing to learn how to clear a game and another to get to know it deeply. Both strategies have their uses and come from experience.

This is why I stopped doing LNUFO runs early on and focused on LNBNUFO even though LNBNUFO should technically be harder. It felt more rigid and I felt myself improving faster, even if I wasn't getting as far at first. This is also part of the reason why I am such a fan of NB-play as opposed to some other conditions. I find comfort in the added difficulty and the condition suits me well in my pursuit of self-improvement.

>> No.10247263

>>10244659
sorry, noob here. just got to say these videos are amazing.

>> No.10247638

>>10247263
Honestly, not really.
They're average at best.

>> No.10247935

Please stream /jp/

>> No.10248272 [DELETED] 

>>10247935
If you're interested in a bad player with a worse commentary, I might stream in a bit.

>> No.10248499

>>10247638
What do you find average about them?

>> No.10248524

>>10248499
Not him, but gave the video a visit. Seemed like your average survival run with overall really safe play. Sure, might be good for teaching how to clear things safe, but far from being amazing.

>> No.10248577 [DELETED] 

>>10248272
Go ahead.

>> No.10248598 [DELETED] 

>>10248577
Having second thoughts about streaming, I've got stuff I must do. You won't be watching me die to things tonight. Maybe I'll drop in tomorrow for a round at something, maybe I won't.

>> No.10248634

>>10248524
Well it's a no focus run so I guess the focus on survival is to be expected.

What are some runs you'd consider amazing, but are also commentated?

>> No.10248748

>>10248634
No idea, maybe some of the people who do such things on Youtube are good, maybe they're not. I never paid attention to such things.

I always preferred watching replays. Never liked most of the video uploading sites too much and if I want a commentary behind a run, I just watch someone from here streaming.

My awesome might be different from your awesome, too.

>> No.10249155

http://www.twitch.tv/rizth

Streaming for a while.

>> No.10249550 [DELETED] 

>>10246241

>> No.10249705
File: 409 KB, 480x486, 1355378468516.png [View same] [iqdb] [saucenao] [google]
10249705

>>10249155
I enjoyed the stream, Congratulations on the LNBNV!

>> No.10249708

>>10249155
Awesome.

>> No.10249800

Is there any STG where some of the enemies lead their shots?

>> No.10249829

>>10249800
...all of them?

>> No.10249834

>>10249800
I'm not sure what you mean.

>> No.10249937

>>10249800
What? You should rethink your question.

>> No.10249997

>>10249834
>>10249937
Shots aimed at where the player would be from point 'x' (point where enemy shoots the bullets from) to point 'y'--the predicted position of the player's hitbox after 'z' seconds given the current velocity--is what I think he meant by "leading."

Bullets aimed around the player already serve the same purpose. Leading shots would be way too easy to make trivial since players don't maintain a constant velocity in shmups. They could even simply minimize movement and pseudo-stream said bullets.

>> No.10250011

>>10249997
You could do some interesting stuff with that if you used it occasionally. Maybe in a game with really fast bullets.

>> No.10250087
File: 512 KB, 640x480, th12 2012-12-22 17-51-22-37.png [View same] [iqdb] [saucenao] [google]
10250087

>>10249705
>>10249708
Thank you. Here is the replay: http://replays.gensokyo.org/download.php?id=25991
And for the live version: 1:38:00 @ http://www.twitch.tv/rizth/b/350299677

I totally didn't expect to get this now, especially with SanaeB. I've been hardly playing SanaeB and focusing on MarisaA mostly. I've gotten pretty far with both Marisa shots before, so I think that it is only a matter of time before I finish my quest.
>>10249997
I am interested in this because I am working on my own STG. Would you happen to have any technical demonstrations of this being used, such as in a scripting engine like Danmakufu?

>> No.10250211

>>10250087
I don't, because such shots seem impractical unless they are incredibly fast, closes the distance between x and y before actually leading, or have some other properties to make them a threat.

If the traditional "leading" logic is applied to an STG, simply holding left for a second while in the right corner when a shot is fired would cause it to be shot all the way to the left side of the screen, as long as the player was recognized to be moving at a certain velocity when the shot was fired. Therefore, leaded shots will have to be combined with a different pattern, or modified to work in an STG to have any threat.

Aya's shots that bounce off the walls in PoFV for example, would prevent "miscalculated" shots to not miss entirely, especially if you allow it to lead the player again after hitting the wall (less distance between points x and y). I'm still not convinced that these types of shots will be difficult to dodge even with a reasonable amount of speed.

I'm assuming up to this point that leading would be done based on a player's speed at a single frame, which causes the problem addressed above. Give the leading process more time to calculate the "velocity" of a player before firing, and you would see less overcompensation. Velocity doesn't have to be limited to standing still, focused movement, and unfocused movement if you can work with many frames.

Curvy lasers that persist on the screen and recalculate/lead every second, similar to Seiga's orbs, maybe?

>> No.10250227

>>10250211
Spellcards that limit dodging space combined with some of these shots might be a cool idea too, but that's all I have to say.

Obviously not capable of the technical stuff. Just throwing out some possibilities.

>> No.10250565

Some of you might be interested to know that a touhou danmaku game for android was recently released.
market://details?id=com.sorais.bakastg
One of you weebers should contact the developer and offer to do a translation.

>> No.10250635

>>10250565
Cool link.

>> No.10250661

I just thought of another weird pattern type.

An aimed projectile that treats the player as a gravity well, and it after a short delay the path it traces explodes into bullets.

Dodging too far will cause It to loop around you and stick bullets on both sides.

>> No.10250664

>>10250661
I dont get it

>> No.10250669

>>10250661
Actually I completely forgot how physics worked. Dodging too CLOSE would be bad.

Maybe that could be combined with lead shots.

>> No.10250679

>>10250664
The trajectory of the bullet gets curved by the gravity of the player. Causing it to bend or even make a u turn around them.

>> No.10250684 [DELETED] 

>>10250661
>>10250679
You mean like a lazy chase algorithm?

>> No.10250693

>>10250684
Chase that gets stronger the closer it is, and it increases speed.

>> No.10250725

>>10250679
>>10250693
This reminds me of fighting Super Sonic in I Wanna Be The Boshy. It has physics sort of like what you're describing.

That was an incredibly stupidly difficult fight. Did it on the bet of a friend.

>> No.10250795

>>10250565
>>10250635
You probably need to open that link on a android device.
Just search for ⑨弾幕 on google play.
The game is quite similar to Danmaku Death and ろくしゅーと. It seems to be still in development, since only three levels are available and the only PC is Tewi.

>> No.10251671

These games always send me into a blinding rage. I'll probably have an aneurysm and die before I'm 30.

>> No.10251701

>>10251671
Playing with the wrong mindset.

>> No.10251728

>>10251701
Yes, I am too hard on myself. Every one of my mistakes really aggravates me. It's also why I stopped playing fighting games -- I'm raging whether I win or lose.

>> No.10251933

Please stream, /jp/

>> No.10252125

>>10251933
twitch.tv/waahst

Only if you like PCB Normal.

>> No.10252431

http://livestream.com/seppostream
The worst stream of /jp/, playing games badly with a dull commentary.

>> No.10252578

>>10246241

>> No.10252589

>>10252578
Tapping the fire button is distracting to me, but I can understand how some people think it keeps them on their toes and helps their reaction time.
Anyway it's rather pointless since both Touhou (with some tweaking) and Cave give you the option to choose either.

>> No.10252791

>>10252589
But which gives better results?

>> No.10252812 [DELETED] 
File: 218 KB, 819x614, 1346740498721.jpg [View same] [iqdb] [saucenao] [google]
10252812

>>10252431

Kawaii voice, dude

>> No.10253287

>>10252791
He just said it's bad to him.

>> No.10253301

>>10252791
If you're used to tapping the fire button and holding to focus, then do that. If you're not used to either, I'd suggest the focus button.

>> No.10253642

Hold to focus has delay when switching to focus.

You also can't focus without shooting.

>> No.10254121

Is touhou meant to be played via keyboard or gamepad/joystick? Playing Touhou 8 now and the keyboard support seems to be quite poor. I can't even figure out how to change the controls or slow/use my familiar.

>> No.10254129

>>10254121
joystick.

>> No.10254147

>>10254121
The numpad on your keyboard.

>> No.10254215

>>10254121
Did you try using the vpatch?
Also you can't change your controls, that option only works with Japanese keyboards.
Either use a key remapper like auto hotkey or emulate a virtual joypad.

>> No.10254366

>>10254121
Read the fucking thread.

>> No.10254545

>>10254366
Fug off I want to play 2hu not read some ancient thread.

>> No.10255395

http://www.livestream.com/touhougameplay

Mikkey is streaming.

>> No.10255491

>>10254215
Wow. This makes such a huge difference. I've finally 1cc'd PCB normal with this and quite easily too while I was struggling before especially on the tighter waves. The only problem is I've got nothing to blame except myself when I mess up now!

>> No.10255643

http://livestream.com/seppostream
Taking it easy with IN.

>> No.10256462

What does Steam have in the way of good STG's? Winter Sale is in full swing and a friend told me the other day I should update my wishlist.

>> No.10256467

>>10254121
Whatever works best for you. Most of the top end players swear by keyboard though.

>> No.10256502

>>10256462
Nothing, really. Sine Mora is very pretty but it's a euroshmup through and through. Jamestown is really gimmicky and not well thought out.

>> No.10256505

>>10256462
Jamestown
Exceed Collection
Gundemonium Collection
Ether Vapor is on there, but I haven't played enough of that to judge it properly.

>> No.10256753

>>10255643
Show goes on. More IN, for now.

>> No.10256960

Is is just me or is the Reimu fight in IN a lot easier than the Marisa fight? I haven't really practiced the Reimu fight and I'm already doing consistently better than the Marisa fight.

Speaking of the Marisa fight, is this the right way to do "Earth Light Ray" on normal? It's the only way I've managed to capture it, I swear it's a lot easier on hard.

http://replays.gensokyo.org/download.php?id=26023

>> No.10256987

>>10256960
>Is is just me or is the Reimu fight in IN a lot easier than the Marisa fight?

Reimu's fight is kind of gimmicky, Marisa's is a lot of pure, hard dodging. At least, that is my impression. It might be wrong since I'm not great, though!

And yes, microtap streaming is how that one is done.

>player: T

wat

>> No.10257006

>>10256987
It was just random, not trying to impersonate anyone.

For me Marisa is a lot more random sometimes.

>> No.10257132
File: 836 KB, 640x787, Yukari.png [View same] [iqdb] [saucenao] [google]
10257132

And Yukari beaten. My second extra boss after Mokou, if you don't count Ran.
She was a lot easier than expected, Ran really was the hard part (well, I say that but I just bombed my way through Yukari's last two or three cards without trying too much to dodge them).
I think I'll try Mamizou now.

>> No.10257204

Does anyone here play Acceleration of Suguri 2?

I wasn't around when it was released so I'm not sure if there were threads for it, although it seems like something /jp/ would be interested in. I intend to make a pastebin for it later and try to start a small community here for it if there isn't one already.

For anyone interested its a bit like a bullethell fighting game mix and it has netplay

>> No.10257375

>>10256960
It is easier on Hard actually.

>> No.10257451

>>10257132

Yukari isn't an extra boss, Ran is

>> No.10257462

>>10257451
Yukari is the normal extra boss, Ran is the easy mode version.

>> No.10257540

>>10257462
Yukari is the phantasm boss
Ran is the extra boss

Otherwise you're just disregarding the game

>> No.10257638

>>10257540
Autism.

>> No.10259933
File: 1.06 MB, 640x3356, stellavanity.jpg [View same] [iqdb] [saucenao] [google]
10259933

I just played Stellavanity for the first time. It seems to be a very interesting game. I'll probably be streaming it tomorrow.

>> No.10260091

>>10255643
Back online and bad.

>> No.10260195

I tried my luck for a LNB of EoSD with MarisaA, and made it all the way to stage 6 with five lives in stock. But then I died twice before reaching Sakuya and died on every spell afterwards. Game over to Scarlet Meister. Peachy.

>> No.10260232

Which touhou is the hardest?

>> No.10260252

>>10260232
UFO, generally speaking.

>> No.10260265

>>10260252
Aliums??

>> No.10260267

>>10260232
IN Youmu

>> No.10260318

>>10260232
Cirno

>> No.10261136

>>10260232
Genji.

>> No.10261434

One day, I'll be able to capture Asteroid Belt. But not today.

>> No.10261485

>>10255643
http://livestream.com/seppostream/ - IN extra and maybe other things if I get border/if someone requests something.

>> No.10262704
File: 340 KB, 640x480, untitled.png [View same] [iqdb] [saucenao] [google]
10262704

That feel when you die just when Okuu explodes ;_;

>> No.10264060

>>10260232
SA on normal, UFO on hard or Lunatic.

>> No.10264468

Late night streaming!
livestream.com/touhougameplay

>> No.10264499

i don't like darkness sign: demacration

>> No.10264518
File: 152 KB, 500x500, get out of jp.png [View same] [iqdb] [saucenao] [google]
10264518

>>10262704
>That feel when

>> No.10264542

>>10264518
/jp/ brought that epic meme over to 4chan, looser

>> No.10264546

Does catching spell cards have any purpose besides additional score?

>> No.10264549

>>10264546
pride

>> No.10264551

>>10264546
Not having to waste a bomb or life is also pretty nice, unless you're going for timeouts only.

>> No.10264559

I don't play all the time, but I do spend one hour daily. I can make Tree-Ocean of Hourai easily and yet, when I go play in something that isn't Spell Practice, bam, I'm Wriggle's fucking bitch.

Has this happened to you? You can get through the hardest things yet the first bullet on easy pulverizes you.

>> No.10264556

>>10264549
What's more important for e-peen? Score, 1cc, difficulty levels, spell cards?

>>10264551
Sure, you're probably doing good if you catch spell cards, but I was mostly referring to the counter in the results screen that counts how many spell cards you've captured.

>> No.10264562

>>10264559
>You can get through the hardest things yet the first bullet on easy pulverizes you.
Happens to me all the time. I figure it's because I'm not as concentrated when the game starts as I am when I'm late into the game and realize that every mistake is fatal.

>> No.10264615

>>10264556
Score is king.

>> No.10264621

>>10262704
It happens to everyone.
>>10264546
It can help with getting resources in every game. It also ties to some of their gimmicks.
>>10264559
It does happen to me sometimes. I find it to be a normal part of gameplay which can be helped with practice.

>> No.10264635

Can anyone give me some tips how to get Yuugi's midboss card? It always fucks me up.

>> No.10264647

>>10264635
Play UFO and you'll be better with multi-directional bullets. Or just practice that card many times.

>> No.10265215

>>10264635
It's static, so memorization is key. You can also cancel bullets by staying on top of them when they spawn.

>> No.10265302

>>10264635
When I'm at that card I just look at the computer very very closely and I pay a lot of attention to the bullets.

>> No.10267418

>>10264556
In PCB, each spellcard captured increases cherry item value by 100. This either means more borders for survival or scoring, although it can make controlling Cherry+ more tricky later on.

>> No.10267832

I need someone to make an SA hack for me.

Let's change the Communication Gauge so that it directly affects your shot power. Your youkai companion is helping guide you through the underground, and their advice allows you to make more efficient use of your magic. Yukari's device constantly drains your energy, so you must graze, absorbing enemy energy to keep your power up. Bombing and getting hit take huge chunks of it away, and if it drops to zero, the game ends on the spot. Of course, the rates would be adjusted so that you aren't raping the bomb buttons or you have infinite lives or anything like that, and the point of collection, star fragments and such would be removed.

>> No.10267884

>>10267832
Just play Go Beryllium.

>> No.10267904

>>10267832
>i need somebody to do something very very hard for me only and FOR FREE

>> No.10268073

>>10267832
That's quite a lot to ask for.

>> No.10268110

>>10268073
Just NOPing and changing pointers with ollydbg. With my very meager ability it would take weeks for me to do instead of a couple hours.

>>10267884
Dear god this game looks and sounds terrible. If they're gonna base things on music, at least make the music listenable.

>> No.10269248

Only Touhou mod I'd like to have is spellcard histories for EoSD.

>> No.10269305

>>10269248
Score > Spellcards

Although, it's not shot specific.

>> No.10269324

>>10269309
New thread

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