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/jp/ - Otaku Culture


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5698304 No.5698304 [Reply] [Original]

Previous: >>5640993
Current version: v1.10
Wiki: http://hisouten.koumakan.jp/wiki/Main_Page
External IP: http://whatismyip.com/
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>> No.5698792
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5698792

>>5689329

I'm just kind of indecisive, too many cards appear good, so I ended up going with things that 'stick', so to speak.
Although damage sticks as well.

Anyway, hosting 85.23.163.95:10800 EU, am not good but have buttons tier.

>> No.5698880

bump

>> No.5699433
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5699433

>>5698792

Thanks for the games, The Idler! Getting kind of light-headed and/or tired, so decided to stop.
Seems like my Utsuho hasn't really gone anywhere since yesterday. She seems so hard to play, with clumsy movement and really slow movement cancels from her bullets/specials, but this is probably just me being not really enough used to the character. No clue how to be 'safe' when firing bullets, but I can't really catch anyone with just movement alone. Especially Utsuho's movement. Oh well.

>> No.5699450
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5699450

>>5699433

Oh, yeah. Seems like Utsuho's 5a just flat out beats Sakuya's 6a. Then again, both are kinda silly moves, from what I've seen.

>> No.5699493

>>5699450
Okuu has lower body invuln on 5a. Most low attacks just whiff.

>> No.5699514
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5699514

>>5699433
Good games, Mire. I'd say you did better than yesterday, although you missed a lot of chances to use 3A again to counter my retarded attacks from air with absolutely no bullet cover.

>>5699450
It seems like you can get a 5A in between most of my attacks, it's really frustrating sometimes. Especially with Yuyuko, I didn't know what to do since no matter what I tried you'd hit me before I had the chance to cancel or retreat.

>> No.5699518

>>5699493
You have just saved me many a blood vessel.

>> No.5699998
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5699998

>>5699514

Ah, when it came to the last two matches with Yuyuko, you simply got really predictable with your strings and I could just 6db right through, even on reaction, because you simply didn't cancel them into fanspin most of the time. Pretty sure it would be safe on block, given how heavily delayed Yuyuko's c bullets are. But yeah, I noticed that Utsuho's 5a is an amazingly good move to just throw out. End result was that I was throwing it out in places where I shouldn't and got killed instead, whoops.

I think with 3a is that I'm heavily underestimating it, as I noticed when you picked Utsuho on me. I didn't think it'd reach that far at all, nor be that fast. I was using the move more than yesterday, however. I'll get it down yet.

>> No.5700283
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5700283

>>5699998
Yuyuko's melee seems inferior to Utsuho's on most aspects, you didn't give me much time to use bullets and that alt 421 "Gifts for the Deceased" seemed completely useless against Utsuho because of 2C lasers. If I actually knew what to do, I'd be fine but besides canceling bullets into fanspin, I couldn't do any damage to you. I'm not very used to slow characters like her, as you might be able to notice from my other mains.

>I think with 3a is that I'm heavily underestimating it, as I noticed when you picked Utsuho on me.
I really shouldn't have won any of those matches, you were clearly superior in general but kept getting caught in my 3A over and over. Of course, mindless spamming of it will get you nowhere either, but at least I'd think twice before going for a careless, uncovered attack from the air.

>> No.5700366

Hosting.

184.58.13.203:10800

>> No.5700431

>>5700366
sorry had to go, came into that expecting to get my ass kicked haha.

>> No.5700437

>>5700431
No big deal. Good game.

Hosting again. 184.58.13.203:10800

>> No.5700578
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5700578

>>5700437
>>5700366
Here

GG to whoever that Yukari was that demolished me. I never thought Yukari was good until that game.

>> No.5700586

>>5700366
gg don't use so many moves that leave you open if they're blocked

>> No.5701597

Any hosts?

>> No.5701627

>>5700578
any char can be good, except okuu
she's never good, just cheap
similar to yuyuko
and patchouli for that matter
and i guess remilia, after you learn how to move that bitch

>> No.5701736

>>5701627
What's the difference between cheap and good? Do you know how hard it is to mash effectively?
Yuyuko and Patchouli are easy, too. Just fly at them and stay close.

>> No.5702374

>>5701597

>> No.5702457

>>5701627
There's not really any imbalance or cheapness in Soku until you start adding delay.
At high delay characters like Yuyuko, Patchy and Utsuho do get a lot stronger though. It is hard to just graze or right block at 7+ delay.

>> No.5702488
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5702488

207.47.201.38:10800

hosting, canada central

>> No.5702504

>>5702457
typhoon
Atomic Fire "Uncontainable Nuclear Reaction Dive"

>> No.5702612

Good ones, awsome lag

>>5702488

rehosting

>> No.5702614

>>5702488

GGs, Sorry about the lag!

>> No.5702779

>>5702488
afk?

>> No.5703081

>>5702488

rehosting

>> No.5703697

>>5702488

Good ones

>> No.5703711

>>5702488
Good games.

>> No.5704516
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5704516

173.72.153.13:7500 EC

>> No.5704709

>>5704516
Not so exciting. Rehosted.

>> No.5704712

>>5704516
Good games. I don't think the characters you are using fit your style. You should check out ones like Yuyuko, Suika, Patchouli, or Alice sometime.

>> No.5704723

>>5704712
Don't like not a single one of those characters.

>> No.5704750

>>5704712

What other characters play like suika in this game(Versatile moves)?

>> No.5704750,1 [INTERNAL] 

If you're looking for the new thread, it's here:
>>5708506

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