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/jp/ - Otaku Culture


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File: 650 KB, 730x800, 7e67928048bcd239e15a512226b0cd3b.jpg [View same] [iqdb] [saucenao] [google]
19534546 No.19534546 [Reply] [Original]

Mahjong thread: fighting words edition

https://pastebin.com/ML5gMMY9

>> No.19534643
File: 72 KB, 364x3120, Why_people_push_the_Riichi_button.png [View same] [iqdb] [saucenao] [google]
19534643

>>19534546

>> No.19534731

Regarding majsoul: can we share plays yet? When I used the link on the share button it would just redirect to the front page.

>>19534643
At least he didn't pay the noten penalty.

>> No.19535005
File: 403 KB, 734x625, bullshit.png [View same] [iqdb] [saucenao] [google]
19535005

>>19534643
>riichi ;)
>ippatusu ;)
>haitei ;)
>tsumo ;)
>btw you're the dealer ;)

>> No.19535366 [DELETED] 

After playing around with it, I think I can fully vouch for this. Awhile back, I found a table on ebay of all places. Foldable, comes with little cup holders and drawers, and best of all, it's way, way cheaper than a junk mat. Additionally, it has nice backing under the felt lining, so all of the tiles make a fantastic thunk sound when you put them down against the table.

So far, I've only found them listed on ebay. I will also mention I've only bought one of these so far, so it could be possible I just got lucky by getting the only good table. But as far as I'm concerned, I would straight up recommend this over the junk mat.

>> No.19535385
File: 1.34 MB, 737x984, Good table.png [View same] [iqdb] [saucenao] [google]
19535385

After playing around with it, I think I can fully vouch for this. Awhile back, I found a table on ebay of all places. Foldable, comes with little cup holders and drawers, and best of all, it's way, way cheaper than a junk mat. Additionally, it has nice backing under the felt lining, so all of the tiles make a fantastic thunk sound when you put them down against the table.

So far, I've only found them listed on ebay. I will also mention I've only bought one of these so far, so it could be possible I just got lucky by getting the only good table. But as far as I'm concerned, I would straight up recommend this over the junk mat.

>> No.19535649

Give me your best tenhou client background.


pls

>> No.19535896

>>19535385
>cup holder

dude it's an ashtray

>> No.19536090

no point to having multiple tenhou ids right, anon? you're not one of those people are you, anon

>> No.19536589

>>19535896
It can be many things.

>> No.19536810
File: 82 KB, 213x367, 1532507451978.png [View same] [iqdb] [saucenao] [google]
19536810

>be first with large lead and dealer in South 4, can only be overturned with direct hit mangan
>discard every dora/akadora/middle tile/honors that have been live too long at the beginning and keep as many safe tiles possible
>2 guys riichi
>spend the rest of the game discarding shitty and safe tiles

RUNNING FOR MY LIFE BABY

>> No.19536890
File: 1.17 MB, 500x281, 1531535560612.gif [View same] [iqdb] [saucenao] [google]
19536890

>対戦数 3 + 6 + 5 + 14 = 28 戦

>> No.19537068

>>19536090
I thought of starting a new account once, because my early plays dragged my average down, but it's pretty dumb. All those shitty games are part of me, so I don't want to give them up. I don't care about R or ranking, they are just numbers.

>> No.19537084
File: 53 KB, 500x573, 1484321585802.gif [View same] [iqdb] [saucenao] [google]
19537084

>>19536890
>7 + 6 + 7 + 3 = 23
Digging myself out of the ditch that were the last 2 months.

>> No.19538018

>>19535385
Can't you just play on a regular table?

>> No.19538348

>>19535385
link me to a listing

>> No.19539000

>>19536890
I feel your pain.
7+8+2+13 = 30

>> No.19539124

2:0

>> No.19539127
File: 122 KB, 640x672, smugtonegawa.jpg [View same] [iqdb] [saucenao] [google]
19539127

>>19539000
>>19536890
Someone's gotta lose for someone else to win
That's just how it is anons

>> No.19539337

>>19539124
Good game

>> No.19539481

>>19539337
It was a nice comeback.

>> No.19539931
File: 226 KB, 1230x716, Mahjong Table Ebay.png [View same] [iqdb] [saucenao] [google]
19539931

>>19538018
I'm going to assume you're a newbie, cause I think most experienced offline Mahjong players know this, but having a square table with a lip, felt lining, and drawer is very conducive to the whole experience. You CAN play on just a flat, typical table, but they start causing obvious problems or annoyances to the speed of the game.

>>19538348
I don't wanna link directly to one, cause I think that would qualify as advertising, but here's the search I did in ebay and here are the first listings that pop up.

Sidenote, I'm in the US. I can't speak for anyone outside the country where to get these. But try doing a search for them.

>> No.19540141

>>19535896
Lamo. You are right.

>> No.19540976
File: 1.00 MB, 1920x1090, sonoko.png [View same] [iqdb] [saucenao] [google]
19540976

>>19536890
6+7+10+1 = 24

>> No.19540988

>>19538018

yes; that guy is unwell

>> No.19541115

>>19540976
>+1
God I wish that were me.

>> No.19541277

Is that tournament from last thread gonna happen?

>> No.19541461

>>19535385
Isn't junk mat expensive because it's portable? For established place like local parlor or club, table is always more preferred, anyway.
Either way, I think I found that table, it's also available in Walmart.

>> No.19546119

Anyone else ever play 2v2 mahjong before?

>> No.19547793

Anyone ever play strip mahjong before?

>> No.19547851

>>19547793
What are some quality strip mahjong games?

>> No.19549575

>>19541461
>Isn't junk mat expensive because it's portable?
lolno. It's a foam matt and some interlocking plastic. It probably cost them $1.20 per mat to make that thing.

>> No.19549837

>>19541115
Finished with 6+8+10+1 it just reset.

>> No.19553861

2:4

>> No.19555368
File: 1.25 MB, 1600x900, 1379504976833.png [View same] [iqdb] [saucenao] [google]
19555368

>>19536890
>mfw, deranked

Fuck this shit

>> No.19557229
File: 23 KB, 498x272, file.png [View same] [iqdb] [saucenao] [google]
19557229

How do I get the client into a window? Both Alt+Enter and using the menu don't work.

>> No.19557575

haha king me checkmate ippantsu

>> No.19558510

Mahjong is stupid and doesn't make sense. It simply does not make sense.

>watch video on how to mahjong
>doesn't make any sense

>read tutorial on the internet about it
>doesn't make any sense

Japan should have been nuked more times for making a game like this.

>> No.19558553

>>19558510
I have been making a step by step guide to mahjong on renpy so even the most retarded anons could understand the game, but I've been procrastinating a lot lately. Thanks for the post, now I'm motivated again.

>> No.19558568

>>19558510
It's easy

>> No.19558587

>>19558510
>lets see, I have 4 and 5 and I want to make either a triplet or a sequence, what do I need?
>oh right, I need 3 or 6

>> No.19558624

>>19558587
There are no roman numbers in mahjong.

DOES
NOT
MAKE
SENSE

>> No.19558634

>>19558553
You cruel man, encouraging retards to play so that you can feed off their mistakes should be a crime.

>> No.19559621

I hit tokujou for the first time and instantly got kicked out
They don't fuck around and make mistakes up there

>>19558510
mahjong makes perfect sense unless you're retarded

>> No.19559656
File: 319 KB, 794x720, 1381913277347.jpg [View same] [iqdb] [saucenao] [google]
19559656

>>19558510
How stupid are you?

>> No.19561233
File: 453 KB, 655x666, disdain.png [View same] [iqdb] [saucenao] [google]
19561233

>>19558624
>he doesn't even know chink

>> No.19561407
File: 79 KB, 480x270, 1337442615566.jpg [View same] [iqdb] [saucenao] [google]
19561407

>Dora is hatsu
>Have two in my hand
>Draw the third one
>mfw I didn't realize I had accidentally clicked auto-discard instead of auto-win, and end up dropping the hatsu
Managed to make a mangan out of the hand, but if I hadn't discarded it I would have had a haneman and would have ended first instead of second. I HATE IT.

>> No.19561460

>>19561407
HE HATES IT!

>> No.19561490
File: 23 KB, 512x288, 1524407259866.jpg [View same] [iqdb] [saucenao] [google]
19561490

>>19558510
>>19558634

>> No.19561699
File: 63 KB, 507x525, Ur a Faget 4.jpg [View same] [iqdb] [saucenao] [google]
19561699

>>19558624
You gigantic faggot. Even if you can't read them and don't know them by memory start off with the flash game where there is a little number or letter in the corner. Read the pastebin.

>> No.19562125

>>19561699
Are you saying i'm a baka?

>> No.19562156

>>19558510
You make a beautiful hand, what so hard about it?
(except kokushi, it is crap)

>> No.19562229

>>19562156
I've been playing that flash mahjong game in the pastebin and i cannot win a single hand. I don't get it. The closest i got was declaring Riichi. How are you supposed to play this crap? It doesn't seem like there is any any strategy and you just hope that you get the retarded tiles you need. I can't keep track of what sets i have either and i don't understand what to discard. It just seems like a game of luck. Autistic japanese people.

>> No.19562267

>>19562229
It's not rocket science dude. 4 triplets, 1 pair. Triplets are easy to make with numbers, so 34567 are very valuable tiles (they can connect with a lot of numbers), 28 are also valuable, 19 are harder to use (can only create 123 and 789, or 111 and 999). The winds/dragons are even worse than 1s and 9s (but they can help you build special hands which makes up for this)

Just discard winds/dragons, then 1-9s not connected to anything and so on until you can declare riichi.

>> No.19562276

>>19562267
what if you keep getting duplicates? What do you discard then?

>> No.19562299

>>19562276
You have 2 to 4 times the chances to complete a numbered sequence than a triplet (34 can be completed with 2 and 5, which means 8 tiles can complete it, but to complete 333 when you have 33, you can only draw one of the two remaining 3s). So if you have the choice between keeping 34 and keeping 33, 34 is superior.

There's a catch though. You can always go for a 7 pairs hand. If you have 3 or 4 pairs in the first 6 or 7 turns, then going for a 7 pairs hand is a good bet. You can also go for a toitoi hand (pons only).

>> No.19562335

>>19534546
>>19534731
Is the OP image from Majsoul? I'm pretty interested if Jojo actually had a game based on Darby.

>> No.19562340

>>19562299
Thank you. Why couldn't any of the 5000 word guides explain shit like this.

>> No.19562396

>>19562340
They do. You're just a brainlet that didn't try and baited someone into holding your hand.

>> No.19562515

>>19562396
Go away bully.

>> No.19562584
File: 270 KB, 1699x952, double fuck up.jpg [View same] [iqdb] [saucenao] [google]
19562584

>>19562335
You wish. It's another cute girl mahjong site, now in chink. It's pretty neat, actually.

>> No.19562688

>>19562340
Tile efficiency literally has books written about it.

>> No.19562723

Build more groups or less but stronger groups?

Eg, when you already have a pair and have 3 and 778, do you discard 3 so you can complete chi or pon with 778 or do you discard 7 in case you might draw a 2 or a 4?

>> No.19562790

>>19562688
I can't read.

>> No.19562901

>>19562723
If you have four or fewer blocks, try to make more. Usually that doesn't mean discarding 7 from 778. If you have six blocks, discard your weakest one. If you have five blocks, you don't need any more blocks so keep followup tiles like the 7 in 778.

>>19562790
There are books in English.

>> No.19563148

>>19562584
So how does the sites coins and stuff work?
Am I going to be able to buy cute clothes for my avatar so everyone at the table knows how godly I am?

>> No.19563940

>>19563148
It just started and the shop isn't up yet, so who knows. It'll probably be character skins or something. There's a seperate premium currency that I'm assuming that's what you need to buy stuff instead of the usual bronze coins. When you join any lobby after the first one (basically ippan - joukyuu and above) you have to pay coins to get in, they have a point to coin ratio and you can win/lose coins from there. Looks like it's just something you use to get further up in the ranks.

>> No.19564018

What's the recommended mahjong book for early to mid level? I'm planning to go to Japanese sometime later and I want to grab 2 or 3 while being there.
My collection so far are
>Daina Chiba's book
>天鳳 公式完全攻略読本
>これだけで勝てる! 麻雀の基本形80

>> No.19564046

Is reading mahjong books that helpful?

>> No.19564160

>>19564046
I like letters and numbers.

>> No.19565564

>tfw get hit by yakumen more than I get them
hold me

>> No.19566013

>>19565564
Yakuman are the easiest hands to defend against, you should really work on your defense.

>> No.19567244

>>19564046
If you can't read them, then it's pointless

>> No.19567264

>>19536090
Once I'm ravaging near tokijou all hot and bothered without any rate, sure. No reason to, so far.

>> No.19567318

>>19564018
How well can you read moon? If you're early to mid level then you probably don't really need Japanese books, Daina Chiba's book alone will take you pretty far. If you insist though, then I recommend Hirasawa Genki's first two books 絶対にラスを引かない麻雀 and よくわかる麻雀の勝ち方. They're very good for joukyuu / tokujou level players.

>>19564046
If you're at a high enough level (i.e. upper tokujou or above) then it's the best way to learn new strategy. You can play thousands of games without improving if you don't study.

>> No.19568029

>>19567318
>How well can you read moon?
Good enough to understand those 2 mentioned books, at least, although the last one is relatively simple.
>If you insist though, then I recommend Hirasawa Genki's first two books 絶対にラスを引かない麻雀 and よくわかる麻雀の勝ち方. They're very good for joukyuu / tokujou level players.
Noted, cheers.

>> No.19568641
File: 96 KB, 267x347, 1481265028507.png [View same] [iqdb] [saucenao] [google]
19568641

Think Yakuza 0 getting a PC release will spark some interest in online Mahjong?

1:0 anyway.

>> No.19569672
File: 64 KB, 707x682, 12992982863545.jpg [View same] [iqdb] [saucenao] [google]
19569672

>>19536090
Extra means to procrastinate. Hurr I'm too tired for my main account durr I need to warm up for my main account, playing shittily and not gaining anything from it.

>> No.19569963
File: 249 KB, 640x220, f68ac17d[1].png [View same] [iqdb] [saucenao] [google]
19569963

Saki Cup has started for SegaMJ.
If I'm reading it right, you need to play 16 games of 4P in the B round to get Saki, and 16 games of Sanma to get Nodoka.
There's some special timed events to get backgrounds. Can anybody verify that?

https://pl.sega-mj.com/official_view/page?news_id=4714

>> No.19570228

>>19536890
9+12+5+11 = 37戦

>> No.19570252
File: 35 KB, 864x633, Capture.png [View same] [iqdb] [saucenao] [google]
19570252

Is this chart up to date? Because I'm 1st dan and I only win 20 points and not 40 when I get first place in east only.

I lose 30 for last place and win 10 for second place tho.

>> No.19570425

>>19570252
I don't know whether it's up to date but the best way to check is to see the rank table on Tenhou's manual page rather than a third party site.

>> No.19570495

>>19570252
You're in the wrong lobby

>> No.19570675

>>19562584
Yeah, I'll pass.
Too bad.
A Darby spinoff game would have been entraining.

>> No.19570933
File: 822 KB, 941x708, 1507451097306.png [View same] [iqdb] [saucenao] [google]
19570933

>>19534643
>he doesn't use riichi to force others to fold because faggot third had to deal into seconds shitty dealer mangan and now becomes a threat to your position
>he doesn't fulfill his destiny and takes his god-given place as first

>> No.19570946

>>19557229
What do you mean? It always starts in windowed and alt+enter works.

>> No.19570958

>>19562340
>there are 4 copies of each tile
>"what do you mean it's more likely to draw "unused" tiles??"

>> No.19572847

>>19570495
Im in L0000

>> No.19572873

>>19570425
Cant find it. Can you spoonfeed me and sens me à link pls

>> No.19572965 [DELETED] 
File: 166 KB, 940x474, 30 or 60.png [View same] [iqdb] [saucenao] [google]
19572965

>>19570252
I'm probably even newfagger than you but what I see is -->

>> No.19573012
File: 127 KB, 864x398, still 30 60.png [View same] [iqdb] [saucenao] [google]
19573012

>>19570252
ok now it's proper. Just hover over the queue button

>> No.19573230

>>19573012
Oh I see thanks

>> No.19573269

>>19534546
I can't get my platinum thrphy in Yakuza 0 because this

>> No.19573312

>>19573269
Are you this guy? https://boards.fireden.net/v/thread/385933794

>> No.19573339

>>19573312
No, but i understand that guy

>> No.19573542

>>19573339
straight is an open yaku. just call the tiles you need from the guy to your left and get a cheap win.

>> No.19575440
File: 40 KB, 583x607, Source.png [View same] [iqdb] [saucenao] [google]
19575440

>>19572873
Here is the source. Find the errors.

>> No.19575505

>>19572847
No, he means the wrong room. You are playing in Ippan and you should be playing in Joukyuu as you appear to be 2d.

>> No.19575556

Tenhou deletes not ippan rooms from the main page for whatever reason but it's always here if you pick it on the stats page. Since you guys are too kool for English add-on pin it here, or something.

>> No.19575776
File: 377 KB, 1920x1080, 20180804080232_1.jpg [View same] [iqdb] [saucenao] [google]
19575776

Anyone playing Yakuza 0?

>> No.19575820

>>19575776
Is double riichi really worth it? You got an ippatsu-tsumo mangan but that's just luck, I don't know if that 2han riichi is better than making better a good hand I just do it because it's cool.

>> No.19575833
File: 511 KB, 1920x1080, 20180804081705_1.jpg [View same] [iqdb] [saucenao] [google]
19575833

>>19575820
That's the AI doing it's thing. Difficulty is comparable to the flash game and would even feed each other winning tiles just to win faster. Kinda rigged imo.

>> No.19576014
File: 508 KB, 1920x1080, 20180804084154_1.jpg [View same] [iqdb] [saucenao] [google]
19576014

悔しい

>> No.19576103

>10+8 discard instead of 6x3
horrifying. Is it some special oldfag way from 80s?

>> No.19576346

>>19575820
Since you already have a dora that is a guaranteed 5200 and mangan tsumo. Even if you didn't there is an equal chance of drawing 4p to improve the hand as 2p to complete it, so even then double riichi makes more sense.

>> No.19577080

>>19575820
Depends on your wait, whether you're dealer, and how things are going in general. Double riichi general scares people, so you're guaranteed quite a lot of draws before people start attacking. However, if you're in the lead, it's best not to call it, just wait for a hand you can keep dama.

Double riichi waiting on honor tiles is absolutely devilish, though. It's the first thing people are going to deal if they can't copy your discard.

>> No.19577251

>>19575820
There is literally never ever a good reason to ignore a double riichi except if it's in last round and winning would put you anywhere other than above 30k.

>> No.19578166

>>19575820
Always double riichi.

>> No.19580949

Mahjong is fucking hard for brainlet like me.

>> No.19581619

>>19576103
what the hell are you talking about?

>> No.19581680

>>19581619
>>19576014

>> No.19581855

I'm on vacation and using a computer with unfamiliar browsers.
Tenhou is giving me
すでに他のブラウザで接続しています

心当たりがない場合には…
ログオフや再起動をすると
このメッセージは表示されなくなります。
in other words "you're logged in already" but I'm fucking not and no way would anyone else at this IP be playing too. I've cleared the cookies and the same thing pops up.
What do?

>> No.19582418
File: 586 KB, 1280x720, 142553578975.png [View same] [iqdb] [saucenao] [google]
19582418

Just got ronned by kokushi. Comfort me, anons.

>> No.19582432
File: 405 KB, 736x624, bullshit mahjong.png [View same] [iqdb] [saucenao] [google]
19582432

>>19582418
Shit happens.

>> No.19582483
File: 151 KB, 530x616, Tobaku Datenroku Kaiji v13 c129 - 189.png [View same] [iqdb] [saucenao] [google]
19582483

>>19582432
That's fucked up.

>> No.19582501
File: 49 KB, 859x640, 1530999826450.jpg [View same] [iqdb] [saucenao] [google]
19582501

>>19582432
>riichi kokushi

>> No.19582522
File: 48 KB, 200x207, 1484367241023.jpg [View same] [iqdb] [saucenao] [google]
19582522

>picked it up again for the 20th time
>4th 4th 4th
I'm too terrible at this game.

>> No.19582530

>>19582522
Fold more.

>> No.19582783
File: 442 KB, 1600x1200, 1407048830189.jpg [View same] [iqdb] [saucenao] [google]
19582783

>>19582432
wow

>> No.19583172

>>19576103
In the 80s-2000s, players just simply didn't have discard autism. They just discarded how they pleased. It's more of a recent thing that it became orderly.

>> No.19583180

>>19583172
No way. Efficiency can't be a modern thing.

>> No.19583213

>>19583180
I could see why people didn't want to help the table to defend until it became specifically required/good manners.

>> No.19583375

>>19582432
Post the replay that can't be rela

>> No.19583449

>>19582432
That hand is worth 64000 points right?

>> No.19583457

>>19582501
that's a 13 wait hand. It's almost impossible to defend against it that early in the game anyway.

>> No.19583540

>>19583449
There's no double yakuman in Tenhou. It's worth 32000.

>> No.19584030

>>19583540
Does tenhou have renhou? That's what that hand is too right?

>> No.19584035

>>19584030
Yeah but renhou counts as mangan.

>> No.19584195

>>19584030
No, tenhou does not have renhou. It's not even a yaku. If you happen to have a chance to call a renhou, it's MUCH better to just wait for your turn for the chance of chiihou.
>>19584035
Absolutely not. I got one myself and only got the value of my other yaku.

>> No.19584543

3:0 including 2 pretty new people to be nice to

>> No.19584787

2:4

>> No.19584794
File: 59 KB, 373x425, 1335823364607.jpg [View same] [iqdb] [saucenao] [google]
19584794

How to spectate games in 7447?

>> No.19584803

>>19584794
Click any of the names in the second tab.

>> No.19584836

>>19584803
Names? There's just # ENTER LOBBY 7447 here (web)

>> No.19584851

3:4!

>> No.19584868
File: 54 KB, 394x326, image.png [View same] [iqdb] [saucenao] [google]
19584868

>>19584836

>> No.19585024

I wonder if that red noname was someone's phoneposting.

>> No.19585054
File: 249 KB, 1114x552, 1111111.png [View same] [iqdb] [saucenao] [google]
19585054

>>19584868
rip Nothing like this nowhere to be seen in my browser. Sterile space with queue buttons, << >>, log out and chat. Is it the desktop client feature?

>> No.19585066

>>19585054
It's the flash client I never liked the html5 one so I don't know how it works.

>> No.19585117

>>19585066
Found it! Thank you very much.

>> No.19586765
File: 773 KB, 400x314, yuuki vaccuum.gif [View same] [iqdb] [saucenao] [google]
19586765

Reminder that if you're winning on Tenhou it means that you're extra good since you can win despite the non-Japanese RNG-seed they give you.

>> No.19587601

>>19586765
nips can't let baka gaijin win so they deal into each other instead

>> No.19587720

>>19582432
Nice

>>19583457
Aren't most people discarding honor tiles after a riichi calls anyways?

>>19587601
>>19586765
>not using chinese names
It's like you don't even want to be hated

>> No.19587828

>>19587720
Yeah honor tiles are pretty safe to defend against riichi, but beware of live ones if this is late game. I've seen a few hell waits or yakuhai shanpon waits using them. It works pretty well, some careful people will hold on to honor tiles if they can but when they run out of safe tiles they'll deal them. Other people just aren't careful or might think of pushing so they'll deal them.

It's basically a better suji trap.

>> No.19587909

>>19587720
>chinese names
Does this really work? I know some pro online poker player played with a girly name or something to make people tilt more easily. There should be a similar thing in mahjong.

>> No.19589052
File: 294 KB, 500x358, 1505836109013.png [View same] [iqdb] [saucenao] [google]
19589052

Post moments where you pussied out and didn't riichi.

Kamicha was on a 25p wait on turn 6 (my starting hand included the 2p triplet) but do not feel sorry for him, when I watched the replay he turned out to be a complete faggot.
I had a "hunch" that 58p were dangerous, probably because I've been reading on traps lately but that doesn't change that I should've called riichi after drawing the second 8p.
I mean I declared my kan after toimen called riichi, it could've been a macho play.

>> No.19589101

>>19589052
That's already san ankou, tsumo, tanyao, 1 akadora. You've have gotten haneman instead of mangan I guess but only because of shitty uradora, otherwise baiman or sanbaiman were possible. Still, I think damaten was the right choice here, getting hit by mangan or haneman would have put you in or close to second place near the end of the game.

>> No.19589156

>>19589101
He needed to draw the 8p or the 7m to be a sanankou, somebody dealing in is only tanyao dora. Calling riichi would've been for the best since he needs to draw the tile himself for a big hand but even if he didn't ignoring 3 uradora sounds silly.

>> No.19589186

>>19589156
In south 2 and with a 22k lead, you don't need more than cheap wins. If you just want to make spectacular hands then yeah a riichi with this would be around haneman, but you have more to lose than to win if you just want to finish first. Especially with a bad wait like that near the end of the game.

>> No.19589189
File: 55 KB, 1280x720, Subara.jpg [View same] [iqdb] [saucenao] [google]
19589189

>be last place last round with no hope of making a comeback
>toimen get ronned by daisangen
>ended at 3rd place
Today, mahjong wasn't pure suffering. On the other hand, running into 2 yakuman a day after another is scary.

>> No.19589553

When can you start losing rank and how? Is it when your points are below zero? Im second dan right now.

>> No.19589564

>>19589553
I don't think you can get demoted in 2dan but I know for sure you get demoted in 3dan if your points go below 0

>> No.19589566

>>19589564
Ok thanks

>> No.19589601

>>19589553
I got demoted from shodan to 1kyuu, but I haven't gotten knocked down any further than that, so I assume you can get demoted from any *dan.

>> No.19590285

>>19589553
Once you enter dan rankings, if you go below 0 you demote. There's a reason why 1kyuu is the most populated ranking.

>> No.19590309
File: 84 KB, 500x281, 1312487355192.jpg [View same] [iqdb] [saucenao] [google]
19590309

I just realized I only got 1 last place in the last 27 games. I'm gonna crash and burn really hard really soon.

>> No.19590406

>>19590309
You can do it Kaiji-kun. Your good friends Miyoshi and Maeda will help you cheat your way to victory.

>> No.19590522

>>19590309
Why, if you really got it how to joukyuu it's normal.

>> No.19590832

>>19586765
what's this about rng seeds, is that why I'm shit

>> No.19590905
File: 142 KB, 500x375, or what you are a loser.jpg [View same] [iqdb] [saucenao] [google]
19590905

>>19590832
an upper dan meme

>> No.19591037

>>19586765
I try not to fall in that sort of mindset but fuck is it temping to sometimes...

>> No.19591310

Why do people only play hanchan in Joukyuu and never tonpu?

>> No.19591329
File: 15 KB, 264x191, ざわ、ざわざわ.jpg [View same] [iqdb] [saucenao] [google]
19591329

>>19580949
Me too. I actually enjoyed reading mahjong manga (Ten and Akagi), and I somehow understood the significant of some tiles, but when it came to actually playing it I sucked ass. In Ryu ga Gotoku 5 the only sidequest I couldn't beat was the mahjong guy's quest. It's just not for me.

>> No.19591349

>>19591310
I play fast tonpussen when I'm close to ranking up since the 4th penalty isn't so bad

>> No.19591350

>>19590522
I'm in Tokujou, and I know that when your luck runs out, there's nothing you can do.

>> No.19591516

>>19591349
Thanks it was a good idea because I prefer tonpu a lot more. I thought it was going to be too fast but it was alright and I won

>> No.19594176

You can pick one saki power with the goal of achieving tenhoui

Which power is the most useful?

>> No.19594344

>kan of yakuhai dora and 1 akadora
I call this the cunt haneman move

>> No.19594493
File: 431 KB, 671x2053, maazyan.jpg [View same] [iqdb] [saucenao] [google]
19594493

>> No.19594604

>>19594176
Koromo's. Just make sure to only ever play when the moon is full and you'll get there. It'd take forever, but it'd be almost guaranteed to work.

>> No.19595096

How would you rank the FKMT mahjong players? (Akagi, Ten, Kaiji, Washizu, Hiroyuki, Harada, Soga, Urabe, Fake Akagi and so on)

>> No.19595110

I HATE IT

>> No.19595416

>>19595110
HE HATES IT

>> No.19595663

1:0

>> No.19595701
File: 214 KB, 480x270, retard master spins.gif [View same] [iqdb] [saucenao] [google]
19595701

3:0

>> No.19595764 [DELETED] 
File: 65 KB, 330x328, 13559049.jpg [View same] [iqdb] [saucenao] [google]
19595764

>>19595701
>五段R1976
H-have fun.

>> No.19595957

bet you thought NoName was gonna lose huh
NoName never loses

>> No.19596081

>>19595957
I see that fucker in half of my games in L0. What a dick.

>> No.19596831

>>19595096
In what order would you recommend for me to read FKMT mahjong manga?

>> No.19596972
File: 494 KB, 814x797, 1525123326603.png [View same] [iqdb] [saucenao] [google]
19596972

>>19596831
Watch Akagi, read Akagi then read Ten.

There's also mahjong in the part 3 of Kaiji. It's called minefield mahjong and is played by two people. They use the 34 tiles of their wall to build a mangan or more hand and have to discard one of the 21 remaining tiles turn by turn hoping to not deal in the opponent's hand

>> No.19597124

>>19595096
FKMT have said the absolute stronkest is Ten or Akagi, in some interview. https://ja.wikipedia.org/wiki/%E8%B5%A4%E6%9C%A8%E3%81%97%E3%81%92%E3%82%8B
There's also an official power level data book somewhere in the translators blog, I don't remember why I think it's bullshit but it was.

>> No.19597301

>>19595096
1. Akagi
Obviously. The genius who descended into darkness™, with almost supernatural sensing ability, plays people like fiddles, doesn't get ronned in nearly 35 volumes, genius at analog and digital mahjong. He lost to Ten but The Flow™ was against him and he was pretty weak compared to his usual self.

2. Ten
First volumes make him look weak but he's actually a monster. Maybe not as sharp defensively as Akagi but his offense easily compares to Akagi's, like that one time when he took a junchan ryanpeikou to a suu ankou, or his iconic fu-based mangan at the end of 2 players mahjong.

3. Washizu
Not as good as the others, but his monster luck is enough to beat about anyone. He still can pull some elaborate moves and plan a lot of steps in the future when he wants to (like that one haitei that became a sankantsu), but he makes mistakes and gets overconfident.

4. Harada
Very skilled, can manipulate people as seen with Hiroyuki, has a good grasp of The Flow™, a very tricky guy with balls and really good at pinpointing waits and playing the players.

5. Soga
Basically Harada with more DEX and less STR.

6. Hiroyuki
Great at digital mahjong and has gotten a lot better at analog mahjong during Ten. Will jump into the fire when doing the math isn't enough anymore. Will discard the 4th dora to ron someone with tanyao dora 3.

7. Kaiji
Just as good as Hiroyuki. Good analytical skills all around, will pull elaborate hands and defend very well by getting into his opponents' head. Can use intricate bathroom tactics to throw people off their game, but will occasionally drop his tiles like a retard.

8. Urabe
9. Fake Akagi
They're good.

>> No.19597351

>>19594176
Any of the powers that decrease the amount of possible tiles that you draw would help increase your efficiency a lot without being exploitable like it is in the show. (Nobody is going to look at your play records, and even if they did, it wouldn't look abnormal enough to be explainable within normal variance.)

>> No.19597423

>>19597124
https://fkmtkrazy.blogspot.com/2012/12/akagi-character-book-and-happy-new-year.html?m=1

You mean this one? Some ratings sure seem way odd.

>> No.19598058

>>19597423
I remember folk in /a/ being incredibly upset about Harada and his Skill: 3/5. Sure he starts as a luck/push character being carried by Soga but in his 1v1 arc with Ten he performed nearly on par with him, who is Skill: 5/5. Does not compute.

>> No.19598086

>>19598058
Yeah the grades are pretty dumb. At least he's ranked 6th behind Akagi/Ten/Washizu, but that's because being a yakuza gives him 5/5 power.

It's funny to see Ohgi in front of Hiroyuki. It's obviously not the case but I like Ohgi, he's pretty underrated and only seems dumb because Akagi is too smart and Washizu pulls too much bullshit out of his hat, but he's actually a logical grounded guy.

>> No.19598367

How the hell do you get from 3rd dan to 4th? Just one game in last place fucks you up so bad.

>> No.19598375

>>19598367
Fold.

>> No.19598648

>>19598367
Stop getting last then
Also it really doesn't. Two first place wins in a row will recover a fourth place with a profit

>> No.19598948

>>19598367
Getting stuck at 3d usually means your efficiency is ok, but not great, and your defensive skills and instincts are bad. Work on both but especially >>19598375. You won't win every hand, so you need to know when to cut your losses.

>> No.19600115

>>19594176
Taco. I don't mind the weakness. I just make sure to bust out all of the other players on my dealer's turn so it never becomes South round.

>> No.19600843

>>19600115
>south round
Why not just play tonpussen exclusively

>> No.19600859

>>19600843
While a strong move, it limits me in the field of what I can do, and additionally, I think Taco's East power is much, much stronger than that.

>> No.19601854
File: 45 KB, 300x250, 1532077703521.png [View same] [iqdb] [saucenao] [google]
19601854

>get disconnected and deal into dealer tanyao dora 3
>deal into double suji trap for 4500
>all my riichis end right before I draw my winning tile because someone deal into pinfu
>everyone tsumos
>south 2, be the dealer, last with 4600 points, 1st has 45 000
>hopeless 4-5 shanten hand that barely qualifies for pinfu
>draws suddenly become good, discard terminals to aim for tanyao too
>guy riichis
>get to furiten tenpai with 369 man wait, call riichi, draw the last 3m for haneman
>now 2nd place somehow
>2 dora dragons, draw the 3rd, refrain from calling kan on the fourth which allows me to tsumo
>stay 1st for the last 2 rounds thanks to 3rd place securing his position with dama chitoitsu
GYAKUTEN BABY

>> No.19603167

>>19601854
I had one of those sweet comebacks last week in an irl game
>It's late, only two tables still playing
>The other table is somewhere in south, we just finished east 4
>I'm in last
>I suggest to the others that we stop the game here, since it took above average time to play the east round
>Bonus of getting to leave now and not be the ones to clean up
>We decide to play the entire hanchan
>South 1, I'm dealer
>I just insta-riichi every hand, or call on yakuhai tiles
>I tsumo on bullshit waits, sometiems score an uradora or two
>Nearing 1st place after a couple of renchan
>Riichi on a shitty wait, have a dora though
>Guy spectating, waiting for us to finish so he can clean, says "If you win this hand, you win the cleanup"
>Tsumo shortly after
>End up 1st after 5 renchan
>Keep low profile for the rest of the game, only paying for tsumo
>Get 1st place
The fact that I suggested to stop when I was last makes it all the more satisfying

>> No.19604475

>tonpuusen
More like "disgusting".

>> No.19604621
File: 155 KB, 1021x947, shouldn&#039;t have ponned so fast.jpg [View same] [iqdb] [saucenao] [google]
19604621

Joukyuu defense too strong, I almost didn't get this sanshoku despite the 8656m dropped early. Feels good when your traps actually work.

>> No.19604754

>>19604621
The one thing that bothers me about tenhou is that you can't tell when a call was made. Did the 1m from the toimen come before the riichi?

>> No.19604773
File: 205 KB, 1052x828, Tsumo.jpg [View same] [iqdb] [saucenao] [google]
19604773

Can someone explain to me why I can't do a tsumo here?

>> No.19604787
File: 73 KB, 1055x640, furiten.jpg [View same] [iqdb] [saucenao] [google]
19604787

>>19604773
Tsumo is a closed-hand-only yaku

>> No.19604800
File: 1.39 MB, 3000x2400, yaku.jpg [View same] [iqdb] [saucenao] [google]
19604800

>>19604754
Yep, it came right before I discarded the 6m. Discarding it felt dangerous but toimen was still 1shanten thankfully.

>>19604773
To be able to win (by ron or tsumo), your hand needs to fulfill at least one winning condition (=a yaku) that isn't just "4 triplets and one pair". This is generally not an issue when your hand stays closed as closed hands can call riichi (a yaku) or that tsumo with a closed hand is a yaku by itself (menzen tsumo)

In your picture, you opened your hand with that chi of 456sou so you don't have access to riichi or menzen tsumo, and have no yaku. To win, you could try to aim for a tanyao (no 1/9/winds/dragons).
Pic related

>> No.19604805
File: 176 KB, 1058x823, Ron.jpg [View same] [iqdb] [saucenao] [google]
19604805

>>19604787
Thanks, guess I gotta learn my yakus.
Feels like calling tiles in general is bad, unless you have a yaku and get into tenpai from calling tiles?

>> No.19604843

>>19604805
Calling tiles is not bad per se but it reduces the amount of yaku you can use.
For a beginner it's better if you only call hands if you can aim for yaku like "yakuhai" "tanyao" "ikkitsuukan" "chanta" "toitoi" or "junchan"
You can also aim for "honitsu" but this yaku is too cheap for the amount of calls you have to make if your starting hand is not that good.
http://arcturus.su/wiki/Yaku

>> No.19604849

>>19604805
It's better to call tiles when your hand is already advanced. When your hand is far from winning, almost any draw will help it develop, but when almost all your triplets are set you can only draw a few tiles to improve it, which makes calling a tile more useful.

Calling can be useful for speed. If you can make tanyao, then you can complete your hand faster than the others, but it'll be cheap (1000-2000). It's even better if you have a yakuhai (eg triplet of dragons) because then you can call even 1s and 9s.
Calling can be useful with 2 or more doras: just tanyao with 3 dora is a 7700 points hand. A fast, strong hand.
Calling can be useful for some yakus: Hon Itsu/Chinitsu (using only one numbered family), Toitoi (4 pons and 1 pair), sometimes chanta/junchan. Honitsu, in particular, is a solid way to secure 5200 or 8000 points hand (if there's a yakuhai in it)

Calling is pretty bad when others can attack, as you end up with less tiles in your hand. Some guy calls riichi, and you have to decide between the 4 tiles in your hand which to discard.

The strongest offense remains to keep your hand closed and call riichi, aiming for pinfu and tanyao. If you draw your winning tile, that's almost guaranteed 8000 points.

>> No.19604875
File: 41 KB, 644x189, 26 dead parents.jpg [View same] [iqdb] [saucenao] [google]
19604875

>>19604773
>>19604805

When in doubt, always aim for kokushi musou.

>> No.19605251

>>19598648
Getting two first places in a row is hard. I only get second place all the time :(

>> No.19605297
File: 19 KB, 398x450, Washigi.jpg [View same] [iqdb] [saucenao] [google]
19605297

RIP Washizu-san

https://en.wikipedia.org/wiki/Masahiko_Tsugawa

>> No.19605349
File: 125 KB, 353x374, don&#039;t go to space.png [View same] [iqdb] [saucenao] [google]
19605349

>>19605297
NO

>> No.19605499
File: 73 KB, 1280x720, [NOP] Akagi - 03 (2015 Drama) [Clean Screen] [720p].mkv_snapshot_26.40.jpg [View same] [iqdb] [saucenao] [google]
19605499

>>19605297
Was he too kawaii for this world or what? No way...

>> No.19605509
File: 255 KB, 1000x709, akagi in space.jpg [View same] [iqdb] [saucenao] [google]
19605509

>>19605297
He's in a better space now.

>> No.19605677
File: 149 KB, 1030x932, tips ippatsu.jpg [View same] [iqdb] [saucenao] [google]
19605677

fuck you

>> No.19605737

>>19605677
I'm not the one to advocate seeing toitsuba everywhere but look at this shit.

>> No.19606077

>>19605737
I felt at least one of them had a toitsu hand but 2s seemed more ominous than 1s. Both were suji, both had one out, but unlike 1s, 2s can still be used in a kanchan

>> No.19606556

>>19606077
pushing 2 sou is guaranteed to be safe against at least one hand though and it avoids the dangerous ippatsu.

>> No.19606566

>>19606556
I'm more afraid of oya than ippatsu. But yeah at least 2s was genbutsu

>> No.19606927
File: 483 KB, 910x615, saki_cup12-Sanma.png [View same] [iqdb] [saucenao] [google]
19606927

Looks like I might finally get an S-rank finish.

>> No.19606949

Did you get enough entries for the 11th aug thingo?

>> No.19607768
File: 47 KB, 700x480, 1486760202131.jpg [View same] [iqdb] [saucenao] [google]
19607768

http://tenhou.net/0/?log=2018080812gm-0029-0000-7c3584ed&tw=3
This fucking game.

>> No.19608662

Decide my Tenhou ID

>> No.19608819

>>19608662
Numbers, something like 2,71828 so both moonfags and romajifags suck your dick.

>> No.19608822

>>19608819
114514

>> No.19608974
File: 33 KB, 652x455, Untitled.png [View same] [iqdb] [saucenao] [google]
19608974

>>19608819
Thanks homie can you guess what it means?

>> No.19609269

>>19607768
>somehow nobody went broke
you all are alright boys

>> No.19609300
File: 96 KB, 850x810, 1389724845775.jpg [View same] [iqdb] [saucenao] [google]
19609300

>>19607768
>shimocha in the last hand

Did that stupid fuck know the scoring table?

>> No.19609386

Why am I so unlucky?

>> No.19609409

>>19609300
If someone with that high of a ranking can make that kind of dumb, beginner level mistake then maybe we're all going to make it after all.

>> No.19609421

>>19609386
Don't worry anon, you're probably just bad.

>> No.19610057

>>19608974
I dig those kinda number pun names in moon, its good shit.

>> No.19610396

>>19609421
What if I'm bad AND unlucky?

>> No.19610996

>>19609300
Maybe he just wants to end his suffering.

>> No.19611259

>>19609300
My guess is he just turned on auto-win out of habit. He was gonna draw a chun in a couple of turns and that would have put him in 3rd.
Almost felt bad for him, but I had been trying to deal in to him so it worked out for me.

>> No.19612085
File: 71 KB, 304x371, 1436254612421.jpg [View same] [iqdb] [saucenao] [google]
19612085

Are there bots in tenhou? I ran into some guy twice now and he always discard or call instantly and end with an invalid hand.
It's like he's just there to fill an empty seat.

>> No.19612250

>>19612085
I dont think so. That guy is probably just a dumbass.

>> No.19612378

Are there statistics for how long the average tenhou game is?

>> No.19612514

>>19610396
Then you are fucked. Have fun trying to deal with that curse.

>> No.19612518

>>19612085
>Are there bots in tenhou?
At least one playing bot in tokujou, and it is a bully.

>>19612378
No, but you're looking at a good 20-30 minutes per game. That's assuming no one milks the 10 second clock every damned turn.

>> No.19612711
File: 26 KB, 227x258, 1480764942516.png [View same] [iqdb] [saucenao] [google]
19612711

I don't remember the last time I won a game.

>> No.19612851

>>19612518
>At least one playing bot in tokujou, and it is a bully.
Actually I haven't seen bakuchi in over a month. It may have moved schedules to play less.

>> No.19613075

Some days the games are so smooth...
Wish all days where like today:

http://tenhou.net/0/?log=2018080908gm-0001-0000-96731aa7&tw=3

>> No.19616175

>>19582432
Is that Koizumi ?

>> No.19616196

>>19590309
Ha, last month I only got 1 last place in my 25 played games but this month I only played 3 games so far but two last places and 1 second place.
Haven't played much more yet this month to avoid tilting.

>> No.19616575

2:0

>> No.19616579

>>19534643
Haven't visited this board in a while, is there a compilation of memes like this?

>> No.19616661
File: 217 KB, 372x334, d16.png [View same] [iqdb] [saucenao] [google]
19616661

>>19558510
>Mahjong (/mɑːˈdʒɒŋ/ mah-JONG, Mandarin: [mǎ.tɕjâŋ]) is a tile-based game which was developed in China in the Qing dynasty and has spread throughout the world since the early 20th century.

>> No.19616689

Is there any special rule/penalty for chi in riichi?

>> No.19616701

>>19616689
What do you mean specifically? Chi-ing opens your hand which cheapens certain yaku and prevents you from being able to get certain others but it can be the better option.

>> No.19616716

>>19616689
You can't chi/pon or change your hand in any way in riichi. The only call you can make is closed kan (if you draw the fourth tile of a triplet and making a kan doesn't change the tiles you can wait on)

You can't riichi with an open hand

>> No.19616731

>>19616701
Ah ok, so it seems like there's no penalty. In some non-riichi versions, chi-ing basically means you can't change your hand anymore
>>19616716
I meant in riichi mahjong but thanks for trying

>> No.19616759

>>19616731
>In some non-riichi versions, chi-ing basically means you can't change your hand anymore
Yeah, there's nothing like that. The tiles involved in chi-ing (or any other call) are fixed but the rest of the hand is fine to be changed. Riichi-ing is the only thing in riichi mahjong that prevents your hand from changing at all. Most people would consider being unable to riichi and lowering the value of yaku that you might have to be a penalty of calling other people's tiles but it can be worth the potential cheapening of your hand in many cases.

>> No.19616808
File: 1.11 MB, 1181x958, oh.png [View same] [iqdb] [saucenao] [google]
19616808

>>19534546
Was supposed to be a friendly.
This wasn't friendly.

>> No.19616858
File: 18 KB, 211x56, Excellent.png [View same] [iqdb] [saucenao] [google]
19616858

Does this retarded shit have a name in japanese?

>> No.19616871

>>19616858
Discard the 1p get 2p in the next turn.
But in Japanese.

>> No.19616911

>>19616858
just 1 3 5 or 3 5 7 would be a ryankan, they are pretty good for lotsa-shanten
>>19616808
sanma is for dragon ball fags who want a yakuman per day, there's nothing friendly about sanma

>> No.19616920

>>19616858
Ryan kanchan, probably. Kanchan stands for middle wait.

>> No.19616946
File: 106 KB, 280x187, no gomens today.png [View same] [iqdb] [saucenao] [google]
19616946

>>19616575
3:0

>> No.19617117

>>19616920
ryankan(chan) is the name of a 3-5-7 shape already, I don't know if there exists a name for the full 1-3-5-7 or 3-5-7-9 shape altogether.

>> No.19617132

>>19616858
>>19616911
ryanryankan!

Term was self-invented

>> No.19617372

>>19617132
...sankan?

>> No.19617845
File: 58 KB, 1280x720, comfyfeelings.jpg [View same] [iqdb] [saucenao] [google]
19617845

>when you regain two weeks worth of losses in a night
So this is the nice side of the climb

>> No.19618221

Anyone here finished the dynaman book?

>> No.19619347
File: 280 KB, 439x439, 1531434281884.png [View same] [iqdb] [saucenao] [google]
19619347

I've never gotten a yakuman, how do I stop being a yakumanlet?

>> No.19619356

>>19619347
Go for kokushi even with only 9 tiles.

>> No.19619985

>>19616689
Dunno how it is with other versions of mahjongs, but you aren't allowed to switch tiles. Meaning if you have a working set like 678 and call 5 (akadora for example) you're not allowed to discard the 8. Obviously you also aren't allowed to discard the same tile you called.

>> No.19620151

>>19619347
Someday, you will lose your yakuman cherry

>> No.19620170

>>19619347
Suuankou works pretty well for me. Just let the tiles flow.
That or get the right honors

>> No.19620422

>>19618221
Lots of us have. Reading and applying it is still the default way of improving enough to make the jump from 2-3d to Tokujou, but you won't get the most from it until you have a couple hundred games played and genuinely hit a wall based on your abilities.

>> No.19621201

What can I watch for mahjong? Already seen Akagi a few times, Saki doesn't feel like real mahjong. I'm familiar-ish with the rules and want to relax while I get re-acquainted with the game.

>> No.19621338

>>19619347
Ippatsu menpin junchan sanshoku iipeiiipeiiipeikkkkkkou dora 3

>> No.19621469
File: 347 KB, 795x1136, 1510863978644.jpg [View same] [iqdb] [saucenao] [google]
19621469

>>19621201
Read Ten

>> No.19622157

>>19621201
Read Akagi, that'll way you see how the Washizu match went in it's entirety. After that read Ten.

There's also Legendary Gambler Tetsuya, which isn't that good for strategy as it's mostly about cheating in Mahjong.

>> No.19622298

>>19619347
Lots of chinitsu based kazoe yakumans in 3p mahjong.

>> No.19622572

>>19622157
Wait, Washizu actually finished?

>> No.19622609

>>19622572
Translators scratching their ballsack for months last spring killed the hype a bit but still it was finished last summer, a whole year ago.

>> No.19623378
File: 399 KB, 729x619, save me tanyao.png [View same] [iqdb] [saucenao] [google]
19623378

I have no idea what I'm doing.

>> No.19623702

tfw can't win a single game
this game is RNG bullshit

>> No.19623762

>>19623702
Post replays bitch

>> No.19623811

>>19623762
I'm playing that flash mahjong thing. Can that post replays?

>> No.19623828

What's a typical amount of time you should take to get into tenpai? I feel like I'm always lagging behind.

>> No.19623842

How do you really learn how to mahjong? I've got the basics down and i can sorta make hands but that's about it. I don't understand how to really strategy. I never really win anything... I sometimes get into tenpai but thats about it.

>> No.19623849

>>19623811
I don't think so
Replays are available on tenhou if you're up for playing against real people

>>19623842
You keep playing it. You'll start to notice areas where your tile efficiency is lacking, common mistakes in defences, trends in where you should have pushed hands and when you should have folded them

Alternatively read Dainas riichi book. It covers a good amount of strategy that can carry you against beginners and intermediate players

>> No.19623858

Drawing the same tile you just cut is the worst feeling holy shit.

>> No.19623864

then you draw it again

>> No.19623930

>>19623849
>Replays are available on tenhou if you're up for playing against real people

i can't even win in that flash mahjong thing i don't want to play against real players.

>> No.19623948

>>19623930
Honestly ippan players aren't that much better than the cpus

>> No.19623970

>>19623948
Maybe later... I'm kinda tilted right now. i haven't won anything at all in 5 hours. I never draw what i want. EVER.

>> No.19623977

How do nips play so fast? Do they just have some kind of flowchart they automatically follow?

>> No.19623990

>>19623930
>>19623970
That fucking flash game has been harder for me than Tenhou. The SP CPU will regularly do fast hands that win in <10 turns whereas in low-level tenhou people to barely get into tenpai.

>> No.19623997

>>19623990
Hmm i see... Okay i'll give it a try on Tenpai. I guess i gotta figure out how to make an account. Why can't those silly gooks just have an english version of the website. It's not that many words have to be translated.

>> No.19624162

>>19623977
Because after some games you'll realize even with all yaku bullshit, it's just number arranging game.

>> No.19624412

>>19623977
>How do nips play so fast?
Play it enough times, and a lot of the game becomes second nature.

>> No.19624417

>>19623977
Do you really need time to discard a useless honor or terminal tile ? Or a tile you recently discarded ? Or playing a safe tile if you betaori ? They just don't milk time when they have an obvious play. Also it's kinda rude to make people wait every two discards.

>> No.19624475
File: 12 KB, 267x200, 194766.png [View same] [iqdb] [saucenao] [google]
19624475

>>19623997
It's almost like english versions exist.
But yeah, fuck the flash game.

>> No.19624980

>>19595096
>>19597301
What about Ichikawa?

>> No.19625090

>>19624980
Maybe right above Kaiji. Kaiji would still win because he's the survivor but Ichikawa would be a better player.
He could also be better than Hiroyuki, it's hard to tell. They're pretty similar.

Not including cheating of course. I rate Ichikawa higher than Urabe because Akagi played Urabe with a bigger handicap

>> No.19625687

https://youtu.be/9Wq6dMOLVeE?t=384

Can anyone explain to me why he didn't tsumo of this draw? It seems like a delicious san ankou to me.

>> No.19625724

>>19625687
Is it just my imagination or are those tiles a bit bigger than the yellow mountain import set that I see people recommend at times?

>> No.19625819

>>19625724
I don't dare say. I don't own a set. I'd say they wouldn't be different from most sets compatible with an auto table.

>> No.19625862

>>19625687
>san ankou
You mean suuankou? I don't really understand either. Probably rigged so that someone else wins so he couldn't call the tsumo.

>> No.19625917

>>19625724
Sets for automatic tables are often a little bigger than standard riichi tiles.

>> No.19625919

>>19625862
>suuankou
derp

It feels so weird, him looking at this score. Its a 32000 hand. All I could think of was him trying to get a hit on someone specific. But rigged game, does that happen a lot in leagues? Feels bad man.

>> No.19625926

>>19625917
>>19625819

I actually looked it up. they are apparently a bit smaller than even standard non-auto-table tiles

>The size of the tiles is considered Japanese small (25mm x 18mm x 16mm) by comparison a Japanese standard set is only slightly bigger (27mm x 20mm x 16mm).

>> No.19625932

>>19625919
>But rigged game, does that happen a lot in leagues? Feels bad man.
Don't take it seriously, I'm talking out of my ass.

>> No.19626271

>>19624475
What kind of shadow magic are you using?

>> No.19626291
File: 912 KB, 138x166, 1510926604271.gif [View same] [iqdb] [saucenao] [google]
19626291

>tfw i cant even win on the beginner table in Yakuza 0

>> No.19626337
File: 33 KB, 220x226, sadfatcat.jpg [View same] [iqdb] [saucenao] [google]
19626337

>>19626271
/jp/ really should stop being buttholes and add this to the pastebin.

>> No.19626344

I miss whatever client let you have a cat paw as your hand. Jyanryumon I think?

>> No.19626417

>>19626337
I don't care whether it goes into the pastebin or not but you really do have to be retarded not to figure out or look up how to use tenhou in Japanese and even more retarded to not type the words "tenhou" and "English" into google to bring up the addon as the first result.

>> No.19626483

>>19626417
Except the very idea that the install-able translation for something what looks like playgrounds flash game exists is not intuitive at all.

>> No.19626587

Can somebody explain to me how to win with melds? kong pong chii and that shit.

I never do it because i don't really get it.

>> No.19626697

>>19626587
Hey buddy, I think you got the wrong thread. The Chinese mahjong thread's 2 pages down.

>> No.19626700
File: 43 KB, 492x330, 1518335913074.jpg [View same] [iqdb] [saucenao] [google]
19626700

>>19626697

>> No.19626741

>>19626587
You look at the list of yaku and note which ones can be opened. Those could be gathered through calling.
Tanyao, yakuhai, both types of sanshoku, itsuu, honitsuu and chinitsuu, chanta and junchan, toitoi, shou saigen and daisangen, honroutou, ryuuiisou, 3 kan and 4 kan, all terminals, all honors, shu suushi and daisuushi, and that not-ankou part of the sanankou (the fourth set can be called and the pair can be ronned) and suuankou (tanki can be ronned). The rest is needed to be gathered completely closed and all of them can be ronned. Except the ankou parts of those two hands can't be "opened" through ron.

>> No.19627314

>>19626587
Whether you make calls (chi, pon, kan) or not, your hand always needs to have one yaku (a "hand". For example the yaku "full straight" requires you to have 123456789 in one suit).
Yaku are what give your winning hand points ("han"). A hand with 0 han can't win.

Opening your hand with chi/pon/kan will disable some yaku, including the most useful ones (riichi, pinfu, menzen tsumo -drawing your winning tile), preventing you from winning unless you have another yaku (like tanyao, yakuhai, honitsu, chanta)

>> No.19627359

>>19625687
Looks like they're playing four games and ranking by the total score across all four games, and Sekiya needs to get a yakuman hit on Yonezawa (his toimen) to go from third place to first. That's why he switches to a suuankou tanki tenpai.

>> No.19628027
File: 25 KB, 347x387, 1325371622044.jpg [View same] [iqdb] [saucenao] [google]
19628027

http://tenhou.net/0/?log=2018081104gm-0029-0000-2d8c674c&tw=1&ts=15
I'm so fucking hard right now. This was bullshit, but I believed in it.

>> No.19628918

>>19628027
I recognize hon'itsu and red dora, but what's the first yaku here?

>> No.19628937

>>19628027
That was some desperation play.

>> No.19628955

>>19628918
Houtei

>> No.19628985

>>19623842
Read this series
https://mahjong.guide/category/strategy/mahjong-101/

>> No.19629509

Fucking Tenhou at this hour, everyone playing is a god.

>> No.19629879

>>19623864
You draw the 4th.
Someone rons.

>> No.19629902

>>19623977
Think about what you're going to do during your opponents turns.

>> No.19630380
File: 154 KB, 1019x824, Baiman.jpg [View same] [iqdb] [saucenao] [google]
19630380

>> No.19630871
File: 295 KB, 700x456, 21a3bf1b758e51a645b13ef3317801fb.jpg [View same] [iqdb] [saucenao] [google]
19630871

>S4 in the lead by close to 20k over 2nd
>simocha riichi's
>ok let's play it by ear
>kamicha riichi's (also dealer)
>ok it's full on defense time. got plenty of safe tiles so I should be ok
>avoid dealing in easily, plenty of safe tiles after all
>simocha tosses 5s, it passes
>I have two 5s in my hand
>great! two more safe turns
>accidentaly pon instead of pass
>shit, didn't mean to do that... should still be ok if I keep my head low. hopefully one of them deals into simocha soon

>dealer tsumo

>baiman



>on the Haitei

I know 2nd isn't "bad" but jesus christ if only I hadn't accidentally changed the draw order

>> No.19630941

So, I'm assuming the tournament isn't happening?

>> No.19631072
File: 104 KB, 957x761, hand.png [View same] [iqdb] [saucenao] [google]
19631072

What do you cut here?

>> No.19631095

>>19631072
5m

>> No.19631126

>>19631072
Maybe 7s. Go tanki with it

>> No.19631128

>>19631126
Go tanki on the 9s I mean

>> No.19631133
File: 14 KB, 612x90, HELP.png [View same] [iqdb] [saucenao] [google]
19631133

Mid-sequence pairs are so fucking confusing.

>> No.19631159

>>19631133
2334 is a great shape. Don't discard 3 just because you want to make it 234. It can turn into 345 and 23 like in your picture

>> No.19631308

>>19631159
The biggest thing tearing me up about that hand is how to get my pair without tearing a sequence (or two) open for it. Suppose it was 4p instead leaving me with 567m 23344p 23344s.

Thinking about things more carefully, I suppose you technically have 3 sequences already and two slightly subpar 34 ryanmen (as you're already holding some of your needed tiles in other sequences). If you draw a duplicate you break the ryanmen for a pair and get an edge wait tenpai in the other suit, whereas if you complete one of the ryanmen you break the other and get tenpai waiting to complete your pair.

So technically even though it looks like a hand that has several potential pairs, it really doesn't have a pair yet at all, unless there's more interactions I'm not thinking about. That's probably what bothered me so much about it.

>> No.19631356

>>19631308
If push comes to show and you complete your 4th sequence before your pair, you can always wait until you draw a useless honor (or a suji trap tile, like 8p if you have discarded a 5p earlier) and riichi on this single wait. Pairs aren't that hard to make anyway, especially when you're 2-shanten or more, sequences are harder to make

>> No.19631403

>>19631308
Tenhou's tile efficiency helper is pretty useful for analysing hands that look complicated: http://tenhou.net/2/

If you had 23344p 23344s, all of the 3p/4p/3s/4s pairs can be treated as potential pairs, depending on what you draw and what you discard. (12345p 12345s are all tiles that will get you to tenpai, and depending on what you discard it's either a guaranteed tanyao or guaranteed pinfu (or both), so this would be a very good 1-shanten.)

In general, when you have a sequence and a ryanmen joined together in some way (e.g. 23344, 23445, 23456), it's easy to convert it to either a nobetan (2345) or ryanmen (2344). There's no fixed pair yet, but you don't need to fix the pair early anyway.

>> No.19631436

>>19631356
>complete your 4th sequence before your pair
This shit happens to me all the time. Am I doing something wrong or is it normal?

>> No.19631456

>>19631436
You should fix the pair when you're getting really close to tenpai. Try thinking a few turns later, you might draw unexpected tiles. The best thing when you have 3 completed sequences is to have two ryanmen (like 34p and 67s), so you can draw any of these 4 tiles and call riichi, and if you complete one of the ryanmen you can riichi on a single wait.
Waiting on the pair isn't that bad but it means your hand will not have pinfu, so you shouldn't do it unless you have 1 or 2 dora to make your hand worth something

>> No.19631623

Boy I sure do love drawing honors/terminals every single turn after getting a Tanyao hand.

>> No.19631673

>>19631072
9sou
The 7sou can still potentially form a double sided wait if you draw 6sou. Right now the 45566m group can become a second set if you draw 4 or 7man. Now let's say instead that you draw a 5sou, then a 5pin later. This along with the 456m set gives you the 4 sets needed for tenpai (including the pon of the east wind)
Thus you can discard 5man using the 6man as the pair. At this point you have 5 potential tiles to win off of, 3man and 6man. This is better than going for a tanki wait off of the 7sou

>> No.19632206

When it's turn 8+ and I still have a crappy hand I just call my way into an open Tanyao. I more or less treat it as my version of folding since I suck at defense. Is this correct?

>> No.19632231

>>19632206
There's no one-for-all strategy. In one game you might want to speed up your hand and call like madman, in the other maybe it's better to straight dump all middle tiles and rack up as many honors and terminals as possible.

>> No.19632532

>>19632206
That depends on the circumstances
Building a fast hand in order to stop others from scoring is a valid form of defense. But there will inevitably be many times where someone hits tenpai before you.

Really if you want to get anywhere in mahjong you will need to learn how to defend. What's wrong with your defense? Is there anything you need advice on in particular?

>> No.19632931

>>19632532
The main problem is that I'm too invested in trying to solve my own hand to pay attention to opponents, also I have no idea to tell how worried about an opponent having a mangan or better hand aside from blatantly obvious stuff like a dora pon, open chinitsu, etc. So even though I know to genbutsu the lack of threat assessment makes me feel more comfortable just trying to close mediocre games before they can hit a big tsumo or something.

Also my grasp of yaku isn't good enough to regularly make mangan hands so shorter, lower score games in general feel more favorable.

>> No.19632945

>>19632231
Terminals feel so damn bad. Even when I'm going for something like chanta it doesn't feel worth holding anything you don't start with a pair of.

>> No.19632953

Just go full betaori and discard that safe furiten shit bros.

>> No.19633965

>>19632945
>not going for a pei tanki when you're not north so you can fuck others up

>> No.19634209

>>19633965
You've been reading too much Akagi or some other mahjong manga, bucko.

>> No.19634226

>>19634209
No one expects that shit, it's what I used to pull pretty often too.

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