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/jp/ - Otaku Culture


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File: 115 KB, 1280x720, Neptunia.jpg [View same] [iqdb] [saucenao] [google]
18281817 No.18281817 [Reply] [Original]

Reminder that Gust and Compile Heart are friends and that Neptunia is just as good as Atelier.

▶ Ar Tonelico for Lazy People Pack
pastebin.com/mSMzUqU4

▶ EXA_PICO Visual Collection
nyaa.se/?page=view&tid=782003
info: pastebin.com/UzwjkAUY

▶ Miscellaneous Translations
Flash Cosmospheres, Ciel\Ar novel, etc: ar-ciel.unit03.net/
Ciel Nosurge Story Summary: unit03.net/view/Ciel_nosurge/Story

▶ Mega.nz Folder of Ar tonelico / Atelier goodies
mega.nz/#F!9YhnxTDD!Mjt9m1Curpa42b-AxWXvlg
Flash Cosmospheres, AT3 Yokkora fan disc and original /jp/ stuff.

▶ [FLAC] EXA_PICO Autistic Music Collection
nyaa.se/?page=view&tid=772205
Info: pastebin.com/Pc88NuEC

▶ [MP3] EXA_PICO Musical Collection
nyaa.se/?page=view&tid=734422
info: pastebin.com/aPxrK3zh

▶ Stellatram arrangement album (bonus CD)
pw:lsW3g
mega.nz/#!kogQUZqA!eQVRF3ke
Wa5IvpU-o3mONoYXKl9uP3V8OQ99rEt6Sjc

▶ Firis Artbook
mega.nz/#!hbhHAaLA!eXfdzHs2U6IeHfa9RmfhkcFagzVnp8U_1XCyUB36BMk
password: mybeautifulwifefiris

▶ [MP3] Blue Reflection OST
mega.nz/#!TclFyRpY!s3tJSX9wc7WyKz0d7akIamf8d_1bCZ2WWerKvHsUhC0
mega.nz/#!2RMiXTzD!E9ab1lZpHHuy3mmkpQQdhs0s5q-qREn_iFkd5wMc5e4
mega.nz/#!TQlgiazY!CTrmvK-woCI4LCV1rSdJ-hLYF3_0yKyvDQlTHU4rex0

▶ Prepatched AT2
https://mega.nz/#!VItABZJY!DTk9B810St0hcNNfawSV3aS-iFp3BPFuEEMSyrSehjM

▶ Updated OP:
pastebin.com/FBYAuFjC

▶ Outdated links:
pastebin.com/X8zzKFNx

▶ Previous thread
>>18116539

>> No.18281886

>>18281817
someone make a non-shit thread

>> No.18282057

>>18281886
rude

>> No.18282565

Nep VII is on par with Firis so I guess you aren't completely wrong.

>> No.18287570
File: 310 KB, 1920x1080, BlueReflection.jpg [View same] [iqdb] [saucenao] [google]
18287570

Can we talk about Blue Reflection?
What did you like about it? Did you enjoy it more than the Mysterious atelier games? Was it too easy? Would you have liked it more if it was more gear centric and you could actually pick different weapons? Would it have been better if you could have the suppoting girl cast turn into mahou shoujo and replace yuzu and lime?

>> No.18287865

>>18287570
I loved the game, certainly a lot more than Sophie and Firis. It obviously could have benefited from a bigger budget and longer dev cycle, like every Gust game, but it was still very good IMO and doesn't get near enough credit. The art direction was incredible, as was the OST. I liked most of the characters, especially the main trio. Hinako's growth as a character was well done and I loved that her motivation was down to earth and even somewhat selfish. It made her feel more human and relatable. They maybe should have trimmed the supporting cast and fleshed out the remaining ones a bit more. Most of them barely did anything the entire game. I was turned off by the bite sized "dungeons" at first but once they started getting a little longer I started to really enjoy them. Quickly going from school life to mahou shoujo stuff to side quests gave the game great pacing, which is something Persona hasn't yet figured out.
I definitely felt the game was too easy. Combat was fun (especially during bosses) but the low difficulty really hurt the battles. The fact that enemies can be mostly avoided with no penalty also hurt the game. I liked exp being tied to side quests, as that was a big part of the pacing I praised earlier, but regular battles should provide some incentive. I think a bigger emphasis on crafting healing items (maybe get rid of healing magic completely?) and having monsters drop the needed crafting materials would solve the problem. I didn't mind not being able to change weapons but there should have been some kind of gear tinkering. Fragments were nice but it got to be a hassle once you had dozens of them as well as a bunch of abilities.

>> No.18288416
File: 402 KB, 1920x1080, 新次元ゲイム ネプテューヌVⅡ_20150606232124.jpg [View same] [iqdb] [saucenao] [google]
18288416

>>18282565
Nep VII is actually better than Firis.

>> No.18288606
File: 682 KB, 3840x2160, BLUE REFLECTION 幻に舞う少女の剣_20170504204028.jpg [View same] [iqdb] [saucenao] [google]
18288606

>>18287570
>What did you like about it?
・少女の雰囲気にこだわりのフェティシズム
They did the school atmosphere really amazing. When playing the game, it feels like you're there, in the middle of an all-girls high school.

>Did you enjoy it more than the Mysterious atelier games?
Definitely enjoyed it more than Firis.
I still enjoyed Sophie a bit more, because I get a lot more gameplay out of it.

>Was it too easy?
Yes.

>Would you have liked it more if it was more gear centric and you could actually pick different weapons?
>Would it have been better if you could have the suppoting girl cast turn into mahou shoujo and replace yuzu and lime?
How will I like a system depends on how well they implemented it.
The problem with BR, a lot of things that you do don't have much meaning to it, because you can easily beat enemies without even doing many of those.
You can ignore Kizuna events for the majority of the game, then swoop everything in one go during chapter 9.

I enjoyed it though. This is the only game from "bishoujo matsuri" that did the "bishoujo" part correctly.
Kinda sad they need to make the ending that way.

>> No.18295430
File: 2.88 MB, 3920x2204, DSC_0111.jpg [View same] [iqdb] [saucenao] [google]
18295430

>>18288606
>Kinda sad they need to make the ending that way.

Was it an open ended ending, and hints at a second installment?
Or was it a closed ending.

>> No.18296752

>>18281817
One day I'll play that game.

>> No.18299611
File: 3.03 MB, 6969x4026, 1512508484199.jpg [View same] [iqdb] [saucenao] [google]
18299611

>>18281817
>Reminder that Gust and Compile Heart are friends
Then why was Gust cut from Re;Birth2 and has she not appeared in any games since?

>> No.18299693

>>18299611
I get what you are saying but this thread is a holy land of gust fanbase where gust always right and everyone who criticize them are either bait or trolls.
Hell i wonder why this thread is still on /jp/ even though it's not about Ar Tonelico anymore.

>> No.18299744

I was thinking of making a Anki deck with all the hymmnos words.
Anyone interested?

>> No.18299922

>>18299693
These threads are too slow to survive on boards like /v/ or /vg/, they either stay here or stop existing for good.

>> No.18300323

>>18299744
Sure, but it's kind of useless.

I find that the best way to learn things is to actually understand and use them. Flashcards and spaced repetition is only good for rote memorization for brute forcing tests. Stuff like remembering all the US states or the different bones and muscles in the human body. Language has nuance and grammar that you lose when using flashcards.

>> No.18303113

https://www.youtube.com/watch?v=UHlNz649_8g

>> No.18303307

>>18299611
Because Gust is dead

>> No.18303730

I just bought a vita which atelier game should I start with?

>> No.18303810

>>18303730
Rorona or Ayesha.

>> No.18304071

I bought Atelier Sophie a few months ago and thought that the game sucked, I literally could not see any redeeming quality in it. Now that I put CFW on my Vita and I can pirate stuff, though, I decided to give another chance to this franchise as I wouldn't have to waste more money doing this.

I downloaded Atelier Ayesha and the soundtrack, gameplay and art direction are fucking great, it doesn't even feel like the same company made both games. Despite this, Ayesha herself is really generic and has the same personality as Sophie. She is the only thing that's keeping me from enjoying the game.

Are the protagonists of the Arland trilogy any different from Ayesha and Sophie?

>> No.18304518

are there any big collections of atelier music?

>> No.18304561

>>18304071
They are all pretty much the same so people with bad taste like yourself won't enjoy them.

>> No.18304708

>>18303730
i would do the arland trilogy first since the atelier community still loves it and thinks its the greatest thing ever.

>> No.18305402

>>18304708
This. Start with Arland so you can appreciate how much better Ayesha is once you get to it.

>> No.18305740

Hey /gust/ I've been experimenting with NES development recently and was considering attempting to port an Atelier game. Would anyone be interested in helping out with the graphics or music?

>> No.18307364

>>18305402
More like "Start with Arland so you can suffer through it, then play Ayesha and see how liberating Ayesha is"

>> No.18307517

>>18295430
The twin blonde lolis dies. Hinako goes back to a normal student.

>> No.18308443

>>18305402
>>18307364
Thanks, guys. What exactly makes Arland a struggle compared to Ayesha?

>> No.18308530

>>18307517
Well that's sad.
How is Mel Kishida going to make another BlueRef now?
Different school, different girls?

>> No.18308973

>>18307517
They don't die they weren't even alive to begin with.

>> No.18310356

>>18308443
I'm exaggerating somewhat. While I think Ayesha is better the Arland games are still really good. They are more restrictive and harsher on the time limits, but still nothing too challenging.

>> No.18310409

>>18310356
only normal rorona and totori are difficult. I dont think either of them have aged very well either.Meruru and Rorona Plus were huge leaps in the right direction for the series.

>> No.18310748

>>18310409
I like Rorona vanilla more than Totori and almost as much as Meruru to be honest. Something about the chibi character models were charming as fuck in my opinion, and reminded me of Dreamcast-era games. I agree Totori was somewhat challenging due to how open it was but I thought Rorona was easy.

>> No.18311858

dusk is a much easier series to get into. arland is a lot of fun but it has a lot of tedious systems that can overwhelm newer players. i think the mysterious games are a good balance between the two.

>> No.18312493

i just have to ask about Ar Tonelico 2 Mir Ending but after Croix and Mir goes back to Sol Ciel i mean what do they do there? Troll Shurelia? Scheme with Spica? Mess with Lyner and co? Being chased with Misha and gang from Teru Tribe? Worshipped with Radolf and other knights?

>> No.18312594

>>18312493
Like rabbits. In my dreams.

>> No.18312906

>>18312493

No one knows.

>> No.18316006

>>18311858
All Mysterious games suck and all Dusk games other than Ayesha suck. The Arland trilogy is the only one that doesn't have bad games in it if you only play the Plus versions, so it wins by default.

>> No.18316022

>>18316006
>The Arland trilogy is the only one that doesn't have bad games in it if you only play the Plus versions
Original Rorona isn't a bad game.

>> No.18316116

>>18316006
Totori exists so you're wrong.

>> No.18321361
File: 880 KB, 380x294, happy miner.gif [View same] [iqdb] [saucenao] [google]
18321361

>>18316006
I only liked Meruru and Rorona plus in arland. Totori is too much of a science to actually sit back and just have fun with it. Ayesha is probably the best modern atelier game by far though.

>> No.18322992

>>18288416
Most games are better than Firis.

>> No.18323005

>>18316006
Totori runs like dog shit

>> No.18323043

>>18322992
Truth. Neptunia VII isn't one of them though.

>> No.18330583

>>18316006
If you stop to think about it, Neptunia has more good games than Atelier.

>> No.18330620
File: 30 KB, 475x352, 1460320496049.jpg [View same] [iqdb] [saucenao] [google]
18330620

>>18281817
>nyaa.se/?page=view&tid=772205
>nyaa.se

>> No.18331847

Firis is the only atelier I've played, is this a mistake?

>> No.18332675

>>18330583
Anything is greater than 0 anon.

>> No.18338465
File: 665 KB, 744x1052, 1509435868105.png [View same] [iqdb] [saucenao] [google]
18338465

>>18332675
Actually, 0 wouldn't be greater than 0. But fortunately we all agree in here that both Atelier and Neptunia are great series.

>>18331847
Yes. Firis is unanimously considered to be the worst Atelier in ages. Try Totori or Ayesha instead.

>> No.18338494

>>18338465
>we all agree in here that both Atelier and Neptunia are great series.
Fuck no we don't. Neptunia is bottom of the barrel garbage.

>> No.18338538

>>18338465
>Firis is unanimously considered to be the worst Atelier in ages
Any reason in particular?

>> No.18338604

I like Neptunia but the games aren't even similar.

>> No.18339435

>>18338538
Because it made alchemy super tedious to level up. Mass synthesize is a terrible idea. People didn't like the concept of open world atelier even though it just translated into bigger maps.

I think Firis was fun but it really screwed up alchemy. Everything else about the game is fine if you can overlook typical gust QUALITY in their games.

>> No.18339651

>>18338538
everyone in this thread hates whatever the latest atelier is and pretends they only enjoy the oldest ones (or early ps3 ones)

>> No.18340041

>>18339651
there is a lot of biased love for arland but Firis does have some glaring problems. it doesnt mean its not worth playing. people just hate mysterious because it wasnt arland 2.

>> No.18340455

>>18340041
>but Firis does have some glaring problems
That's a bit of an understatement. But you do have a point. People were shitting on the newest Atelier since Ayesha. It's not at all exclusive to this fanbase though.

>> No.18342441

>>18339651
Speaking of the oldest ones, was there a fan translation project for Marie?

>> No.18342536

>>18342441

For it and Elie, which is currently in its final testing phase.

>> No.18342618

new mana khemia when

>> No.18342917

>>18338604
Both series are shovelware that people only buy because they have moe characters. They are the same thing.

>> No.18343165

Just finished Blue Reflection. It was great, I love all the girls, and the boss combat directing is a darn lot of hype.

When does Gust usually do announcements of their new stuff?

>> No.18343199

>>18287570
I enjoyed it, but I liked Sophie and Firis a lot more. There was more to do in Sophie and Firis. There just wasn't very much to do in Blue Reflection. Talk to students, enter mirror world, repeat. Talk to students, enter mirror world, repeat.

I wish they made it a little more open like the Atelier games. Maybe give the dungeons a little more depth so they don't feel shallow like a Neptunia game (I like Neptunia but let's face it the dungeons are shallow)

>> No.18343203

>>18288416
No, it's not.

>> No.18343223

>>18339651
This. The entire board has the attitude that "The old X is better than the new X and the new X ruined X franchise reeee"
To try and be deep, or whatever. Contrarianism is a vital part of this board. Anything that's too new is bad! Same thing with anything that's too popular!

>> No.18343233

>>18281817
>Neptunia is just as good as Atelier
No. The Neptunia "games" are literal shovelware.

>> No.18343235

>>18343199
The dungeons were jarring at first with how short they were but I felt it helped the pacing. The game is clearly aping Persona and compared to the way that series divides itself between hours of cutscenes followed by an hour or two in a dungeon followed by hours of cutscenes etc I felt BR had the better gameplay loop. The dungeons could definitely stand to be a little longer (the late game ones with multiple rooms and levels were great; longer but still over relatively quickly) but I like constantly jumping between school life and mahou shoujo stuff.

>> No.18343264

>>18343223
I like Firis. I'm the contrarian contrarian.

>> No.18343363

>>18343264
I felt it was the weakest of the PS3/PS4 era Ateliers but I still enjoyed it. I don't understand why people act like it's awful.

>> No.18343562

>>18343165
>When does Gust usually do announcements of their new stuff?
Probably won't hear anything until after Atelier Online launches.

>> No.18344648

>>18343264
liking what the cynics don't like is the new cool.

>> No.18345129

>>18343223
>The entire board has the attitude that "The old X is better than the new X and the new X ruined X franchise reeee"
I wonder if this is a JRPG thing. Everyone used to hate Final Fantasy XII, then FFXIII came out and all of the sudden FFXII became a great game and FFXIII became the game that ruined the franchise...until XV came out, and now FFXIII is starting to be seen as a good game. FFXV will be regarded as a masterpiece after FFXVI, and the same will happen to Firis after Lydie and Suelle.

>> No.18345380

Mysterious is pretty much just Arland 2.0 in theme. Mysterious has a weaker cast and less memorable events overall I guess but Mysterious is much more like Arland than Dusk.

Dusk has a really unique setting and its a shame it never got an ending.

>> No.18345466

I just finished Blue Reflection and I'm interested in playing an Atelier game now.
Which should I start with?

>> No.18345585

>>18345380
Firis feels like it has a super weak cast in general. It's possible I'm just not far in enough to get to the supporting characters doing anything but most of the party members have like one trait and nothing else.

>> No.18345924

>>18345466
Mana Khemia, it's the only good game in the series.

>> No.18346324
File: 211 KB, 1280x720, 2018012322065500-5BCCCE5187ED0D1971F6404AC6309DC4.jpg [View same] [iqdb] [saucenao] [google]
18346324

After 5 chapters of LydieSuelle, I think I'll put this down if chapter 6 doesn't get anymore interesting. The 3D models and animations are excruciatingly painful to watch compared to still 2D hand drawn images. BGMs are uninspiring. Interaction between characters often feels awkward and forced.

Almost no point in synthetizing really good bombs (aside from fighting very tough bosses or resistant enemies). Make a really good weapon and armor (stack MP usage reducing property and max MP boosting property), stock on MP replenishing item, then go crazy spamming skills because Suelle has an insta-death shot skillz. (heh)

They tuned Sophie's synthesis system to make it even more grindy. Requests are mainly "get daddy X of item Y", "get princess N of item M", which makes you go into the same dungeon over and over. Synthetizing various cauldrons in Sophie got replaced by catalyst ingredients... I mean catalyst consumables, so you go back and forth into dungeons for those as well. They toned down the synthesis puzzles as well, and make it really easy. In exchange, you need really good materials and catalysts to obtain certain high level effects. Point being: grind, grind, grind, then grind some more.

Dungeons are huge, with each map having more than 50 gathering points, which changes when day goes to night, and night goes to day. One dungeon can easily give you 200-300 items, but your basket capacity starts at 50, and I haven't found any recipe to increase it so far. So you waste a lot of time deciding which one you want to keep, and which one you want to throw away... wait a minute, there's no time limit. Let's just go back and forth until we've inspected each and every gather points.

Did I mention dungeons are huge? Yeah, that's why it's 5 chapter through the game, and there's only 8 of them so far. They replaced Totori / Sophie style world map with Rorona's.

I have a feeling they shredded the entire original Atelier team, then put musou people in charge of this game.

>> No.18346340

>>18345466
Rorona Plus or Ayesha. You can disregard >>18345924 because the PS2 games are mediocre.

>> No.18346346

>>18346324
Sounds like an Atelier game.

>> No.18346392

>>18346346
You mean Mana Khemia game?
Arland and Dusk punishes you for too much grinding.

>> No.18346414

>>18346324
what were you expecitng? sophie and firis were both all over the place. the entire mysterious trilogy feels like they were constantly trying new things but lost their direction every time.

>> No.18346444

>>18346324
Well, sounds like a mysterious series game. The item level grind was the worst in firis, what were they thinking. Interesting to see if they can get back on with this series, the numbers are getting lower and lower.

>> No.18346448

>>18346324
>The 3D models and animations are excruciatingly painful to watch compared to still 2D hand drawn images.
Stopped reading there. Not interested in nitpicking.

>> No.18346510

>>18346448
Let me sum it up for you: it's boring.

>> No.18346950

>>18346510
This is what I was told about Blue Reflection and that ended up being bullshit. Although after Firis I'm inclined to believe you.

>> No.18347182

>>18346950
but BR is boring. Atleast firis had all your typical atelier things to do. BR is just, go into the phantom realm, then collect x amount of fragments FOR THE ENTIRE GAME. BR had no variety at all. The music is great but it doesnt make up for the fact that the actual game was horrendous. You couldn't even grind, the game barely had anything in common with any jrpg. Customization was incredibly pointless and barely made a difference. going out on "dates" with the girls were just boring as heck 2d backgrounds with forgettable text. oh and dont even get me started with the boring cast of girls.

>> No.18347231

>>18345466
Salburg and Mana Khemia.
You can disregard >>18346340 because the PS3 games are mediocre.

>> No.18348214

>>18347231
Salburg games are awful.

>> No.18348570

Atelier was never good.

>> No.18348582

>>18348214
Was it ever possible to more wrong than you?

>> No.18348584

Atelier was always good.

>> No.18350779

Ordered a dengeki issue because I thought it came with a code for a theme but I can't find it. What do I do or did I just waste a few hundred yen? Not a huge deal but I can't read nip and I'm not seeing anything that looks like an enter-able code. Are these usually time limited things or something?

>> No.18351532
File: 5 KB, 75x75, aw.jpg [View same] [iqdb] [saucenao] [google]
18351532

Finished Sophie like a half hour ago and well, fight me but was having a blast through the story.
It's my first Atelier, wanted some comfy, relaxing game with happy atmosphere and got it in 100%.
Liked alchemy system, would change battle system, no time limit seems to me like no sense in this type of game.

Actually preparing to play Firis. I heard that it's so shit, but heard that about Sophie too. What can I expect in comparison to Sophie?

I liked soundtrack. BUT also very much praised the presence of BGM options with songs from previous games so I could place some songs like Cyclone from Rorona into battle.


Also Tess the best girl.

>> No.18351602

>>18351532
has a timelimit but it is pretty lax
the recipe unlock system is somehow worse than sophie because it is more grindy and will even give you anti-hints on what you need to do to unlock them
alchemy isn't as good until the end of the game, then it is better than sophie's comparable endgame

in the end it just plays differently so I can't really say if you will like it or not

>> No.18351679

>>18351602
seriously what the fuck is up with the firis unlock hints
did they just autotranslate them? are they that awful originally?

>> No.18351715

>>18351679
firis is pranksteress

>> No.18351766

>>18351679
I don't quite know what is wrong with them. They are generally kind of accurate, but I also had times where I would have a a recipe that didn't give a hint and then it switched to giving a hint about a grey stone, so farmed the shit out of that and never unlocked it.. but the first dragonstone I pick it unlocks. I ripped the xml from the game but I never got it decrypted. Even now you can't really get all of the proper triggers for the recipes after digging through the current English, Japanese and Chinese resources so I doubt it is just translation.

>> No.18351889

>>18351532
I really liked Sophie too but I thought Firis was no good. Still better than Nepshit though but the open world messed a lot of things up in my opinion.

>> No.18352736 [DELETED] 

>>18346950
>This is what I was told about Blue Reflection
If you take out all the cute girls doing cute thing stuff from BR, the beautiful graphics, the school atmosphere, and all the subtle fetishism, it IS boring.

>> No.18352841

Re;Birth 1 is getting a remaster
I want you to think about that OP
https://gematsu.com/2018/02/hyperdimension-neptunia-rebirth-1-plus-announced-ps4

>> No.18353063
File: 1.85 MB, 292x360, sadlittlebrowngirl.gif [View same] [iqdb] [saucenao] [google]
18353063

>>18352841
Arland / Dusk for ps4 never.

>> No.18353432

>>18352841
Wait, a remaster is getting a remaster? (ignoring the fact that they changed a lot in re;birth 1)

Ar Tonelico remaster when? KT should do something right for once and buy the rights back.

>> No.18353581

>>18353432
I'll bet you they did try but Bandai Scamco asked for an unreasonable amount of money.
Oh you want the other half of the rights to the franchise? Would be a shame if I asked for the entire GDP of Japan wouldn't it?

>> No.18353671

>>18353063
by the way, is there any chance for Arland/Dusk ports on PS4/PC?
Or should I just try ps now if I want to play them...

>> No.18355632

Anyone have a link for Blue Reflection's DLC? I bought the game, but the DLC is about $80.

>> No.18356799

>>18350779
I figured it out now. Man I feel stupid, didn't realize I had to actually cut the card thing out.

>> No.18357037

>>18352841
Vita version is one of the worst games I've played in years. It'll need a lot more than remastering before it's worth anyone's time.

>> No.18357277

>>18353671
>ps now
Why not get a ps3? They're cheap now.

>> No.18357287

>>18353671
>any chance for Arland/Dusk ports on PS4/PC?
Vita version of Arland and Dusk (except Shallie plus) still sells for 6000+ yen in Japan, and is still selling. They're not getting ported anytime soon.

>> No.18357298

>>18357277
Arland and Dusk are just whims, don't want to buy entire system for them as I don't feel urge to play other PS3 games.

>> No.18357868

>>18357287
I bought second hand boxes of limited edition vita Dusk series for 4500 jpy per box. It was a pretty good deal.

>> No.18358285

>>18312493
Mir sings EXEC_DISHADOW with Shurelia to get rid of the rest of the viruses and dark emotions inside her and the tower

>> No.18358460

>>18353671
I mean, Dusk has a chance of getting a trilogy set thing like Arland did but there's no word of that happening yet as far as I know. I doubt they'll be rereleasing any Arland/Dusk ports onto PS4 outside of that though.

>> No.18358500

>>18358460
the arland trilogy was 100% nisa. i don't think KT cares enough to port the older games. Gust is currently in questionable standing right now as well with their mysterious sales.

>> No.18359043

>>18358500
That's entirely right, forgot about that. We might be fucked but hopefully not

>> No.18366337
File: 60 KB, 455x610, 1270964341793.jpg [View same] [iqdb] [saucenao] [google]
18366337

>>18330620
>nyaa.se

>> No.18373988
File: 2.18 MB, 3868x2583, bluereflection.jpg [View same] [iqdb] [saucenao] [google]
18373988

I need it

>> No.18374699
File: 126 KB, 827x1169, DG4B-4eVYAAUwrW.jpg [View same] [iqdb] [saucenao] [google]
18374699

So, I've picked Blue Reflection and, while the setting and school parts are pretty nice, the combat is awful. Does it gets better? Also, after several hours is blueballing me more than Kamidori, how long until I can fug Yuzu?

>> No.18375047

>>18374699
>combat is awful
Wrong. It's definitely too easy but the it's still a solid system. It gets more complex later but nothing that'll likely change your opinion.

>> No.18375930

>>18375047

It is very awful.

Your reward for doing well is getting less of it.

and there is absolutely nothing to fight that would make you require skill or min/maxing or even a modest challenge.

>> No.18376075

>>18375930
Your reward is items for the crafting stuff. I said earlier the game's too easy, but the battles are still enjoyable. If you didn't like the boss fights you just have bad taste.

>> No.18376735

>>18375047
>>18376075
Guess I was bewildered with the solid system of killing everything with two AoE skills.

As I told you, picked it recently, only two boss battles. While the boss designs are interesting, the combat is still awful. Basically disable the boss addons with a single AoE and slap his shit with a heal or two in the middle. Spamming the cheerleader skill when they appear because "why not". Awful.

>> No.18377642

BR is a really basic jrpg and most rpg maker games have more depth.

>> No.18378766

What's the best version of Firis? Is it ok on vita?

>> No.18379263

>>18377642
And aren't nearly as good. Simplicity isn't always a bad thing.

>> No.18379994

>>18378766
PS4 is the best. Vita version is full of issues so I'd avoid that.

>> No.18380755

>>18379263
BR is so simple to the point that the entire game follows the same boring flowchart right up until the end boss. the majority of the girls were super boring and forgettable. There's nothing to actually do in the downtime. All the side quests follow the same exact formula as every main story quest. The game just drags on and doesn't even bother to try changing the game play at all.

>> No.18380833

>>18380755
Form over function. The aesthetic is great.

>> No.18380838

>>18380833
yeah sure but the game is $60 + $80 season pass. its obvious gust is just trying to milk their fans with the current garbage they are making.

>> No.18380999

>>18380755
>the majority of the girls were super boring and forgettable
Entirety subjective. I found the cast less boring than in games like Totori or Sophie. And I enjoyed the gameplay loop, so the repetition didn't bother me.

>>18380838
No sane person bought the season pass, and all of the content is insignificant.

>> No.18381674

>>18380999
>No sane person bought BR
Fixed.

Seriously though, from what I hear it does not have enough content to justify a full AAA game price tag.

>> No.18381705

>>18381674
>from what I hear
I actually played the game. It was worth the money. It's one of the better JRPGs on the PS4 despite what fools regurgitating what they read online sat.

>> No.18381922

>>18381705
I almost agree with you but people are allowed to dislike the game. I love it but it's far from perfect

>> No.18383699
File: 188 KB, 1920x1080, 20171123224136_1.jpg [View same] [iqdb] [saucenao] [google]
18383699

>>18381705
the game feels like a doujin title that was stuck in limbo for years and finally gets released at full price despite all of its delays.

the only reason why it gets any attention is because its GUST. I admit I put 32 hours onto the game to 100% it to see everything the game has to offer and it is not worth full price at all. I'm glad I got it for only $30 at least. I would also say it's not one of the better jrpgs on ps4. Maybe one of the better ps4 jrgs in recent years since not much has been getting localized lately, but it's a really shallow experience. The only thing I can praise about the game is the music.

>> No.18384160

>>18383699
Name better JRPGs on the PS4. There aren't many.

>> No.18384182

It gets attention because it's a solid game. I platinumed the game, it's shallow for sure but still a worthwhile experience. It's easily Gust's best PS4 game.

>> No.18384212

>>18384160
Sen no Kiseki III, Ys VIII, DQ XI, FF XII, Persona 5, VC remaster, FFF ADF, maybe Berseria. I'm not the same guy, but there's quite a few RPGs on PS4 that are better than Blue Reflection. I'm not saying it's a bad game though, I liked it.

>> No.18384365

>>18384212
>Fairy Fencer
You're crazy.

>> No.18384505

>>18384365
i think compile heart jrpgs are comparable to modern gust kusoge.

>> No.18384687

>>18384505
Like I said, you're crazy. Compile Heart's best game is probably Omega Quintet, and that's still worse than your average modern Gust game.

>> No.18384774

>>18384687
all that you need to do is spam aoe attacks the entire game for every single fight of BR. that's the same as most compile heart jrpgs.

>> No.18384775
File: 70 KB, 297x138, free money.png [View same] [iqdb] [saucenao] [google]
18384775

>>18380999
Fond memories of AT are compelling me to donate money to Gust until the end.

>> No.18385403

>>18379994
Ah, I don't have a ps4 and don't plan to get one for some time.

What are the issues? Does it crash often?

>> No.18386963

im like 20 hours into blue reflection on pc and im really enjoying it. in tablechat, sometimes your friends talk about how you're ignoring their texts. is that because I didnt find a necessary conversation fragment or just part of the script?

>> No.18387212

>>18384774
Not him, but you can spam your way through the majority of JRPGs, Gust games included. They haven't had a truly good battle system in ages.

>> No.18387851

>>18387212
Not true for Persona or Xenoblade.

It's not an issue with the battle system, but the balance. Make AoEs expensive, make elemental resistance/weakness more significant.

There's a lot you can do with turn-based combat, it's just very few games experiment with it. Although if we're talking about new battle systems entirely, I quite like Xenoblade 2's (and of course AT2 and AnS's is awesome).

>> No.18387886

>>18387851
I'm not a fan of Xenoblade 2's combat. X's was better, and even that was fairly mindless. Persona 5 is easy as fuck with its auto weakness targeting. AnS was interesting but even then you needed to crank the difficulty for it to not be complete garbage. And then you'd wipe all the enemies in on long battle and have fuck all your do until you left the area.

>> No.18387950

>>18387886
>AnS was interesting but even then you needed to crank the difficulty for it to not be complete garbage. And then you'd wipe all the enemies in on long battle and have fuck all your do until you left the area.
I'm talking about the battle system, not the balancing. The song/attack/defend/combo system from AT2/AnS has a lot of potential if you add in more song effects, stronger enemies, larger formations, customization vanguard moves, special equipment effects, etc. and it is refreshing compared to traditional turn-based, but like I said there's still a lot of room for exploration for turn-based too.

>I'm not a fan of Xenoblade 2's combat.
That's like just your opinion man, but again I'm talking about the battle system, not the balance or variety of skills/content. You can do a lot building on the system, and it's great having lots of elements that each reinforce each other

autoattack, driver arts, driver combos, blade arts, blade combos, skill seals, chain attack, burst attack

Properly balanced, you're constantly chaining blade and driver combos, taking into account the skills and cooldowns across your entire team.

>Persona 5 is easy as fuck with its auto weakness targeting
That sounds like a shame, P3/P4 were really well balanced until the endgame where you break the balance in half with your absorb all beelzebub.

>> No.18388010

>>18387950
>it's not an issue with the battle system but the balance
>I'm talking about the battle system, not the balancing

>> No.18388016

>>18387950
P4 was also easy and 3's combat was shit altogether until Portable happened.

>> No.18388478

>>18387950

And even then, the Hard mode that was added in the relocalization showed pretty well how the combat in AT2 shines if the player can't simply mop up the enemies with the vanguards or with a Replekia-boosted song.

>> No.18389075

>>18387212
gust games usually have MP limitations so you can only spam for so long unless you prepare and had tons of items to recover. BR replenishes your stats after every fight so there's really planning involved in anything. In atelier your bombs/attack skills only have so many charges before you run out there's a big layer of preparation and how to deal with certain fights. BR is just spamming aoe skills even on bosses.

Theres lots of character variety with strengths and weaknesses in atelier games as well. Being stuck to the same 3 people the entire game for BR just felt really lazy.

>> No.18389567

I finished Blue Reflection recently and I must say that the music is absolutely amazing.
It's great that the Hayato Asano is exploring other genres outside of the traditional Atelier-style soundtracks with Nights of Azure and Blue Reflection. I've been enjoying his new stuff immensely.

>>18386963
No, you just have to make sure you read all the chats at the very first opportunity.

>> No.18390964
File: 122 KB, 576x442, 1518430996256s.jpg [View same] [iqdb] [saucenao] [google]
18390964

Looks like KT isn't doing so well in their other established stuff either.
If any DOA flops too, how long before they close up Gust Nagano Development Group?

>> No.18391765

>>18390964
I'll buy that for a dollar.

>> No.18393634

>>18389567
Speaking of Nights of Azure, how's the series? I was interested in it when I heard it was pretty /u/ and it was dark fantasy, but I never got around to playing the first or second.

>> No.18393656

>>18393634
I only played the first one. Great music, barebones combat. If you're into it for the /u/ you'll probably enjoy it.

>> No.18396018

Is there a way to downgrade a vita's firmware from 3.65 to 3.60?

>> No.18396135

>>18396018
replacing the motherboard is the only way

>> No.18396440

Is there a community of hymmnos speakers?

>> No.18396482

>>18396440
hymmnos isn't really suited to dialogue, is it
i've only really brushed over the grammar but it's designed for status expression and command

>> No.18397481

So now DW 9 confirmed for a huge flop, will it affect gust too?

>> No.18398109

>>18397481
KT still has Nioh to lean on.
If that flops too... Look forward to Atelier pachinko.

>> No.18400190

>>18397481
Did it sell poorly? The game being bad isn't anything new for musou.

>> No.18400659

>>18400190
i think its selling well but the game is really bad. really boring open world time sinks combined with terrible framerate doesn't equal a very fun time. it just reminds of dw6 all over again when they tried to reinvent the series.

>> No.18400721

>>18400659
Is the framerate bad on Pro or just base PS4? It's a shame because I was hoping 9 would be good but I'm not touching after all the negative impressions of it.

>> No.18400733

>>18400721
i think its bad on every platform. the framerate is "unlocked" in action mode so it just flies all over the place.

>> No.18400752

>>18400659

Omega Force is weird.

When they make games using IPs from other companies, the games usually run well and have solid design. Wonder if the dev house also got the whole Team A/B/C thing going on

>> No.18400951

>>18396482
There are songs where it's one reyvatel speaking to another but I never analysed the grammar on those

>> No.18402669

>>18396482
>hymmnos isn't really suited to dialogue, is it
No, just like REON-4213 isn't really suited to dialogue. Both are conlangs in universe (so conconlangs I guess) for the purpose of executing emotion driven programs.

>> No.18402790
File: 229 KB, 451x472, 1370410263266.png [View same] [iqdb] [saucenao] [google]
18402790

>>18287570
>What did you like about it?
I really liked the music and I thought the battle system was fun and dynamic.

>Was it too easy?
Tremendously so.

>Would you have liked it more if it was more gear centric and you could actually pick different weapons?
Probably not, I would have really liked the difficulty to have been a lot higher and the social links to be more quality, less quantity.

>Would it have been better if you could have the suppoting girl cast turn into mahou shoujo and replace yuzu and lime?
Probably not.

>> No.18403860

>>18385403
Not that anon, but I found that it crashed enough to be annoying, but no other issues.

>> No.18404122

>>18402669

Though in the case of Hymmnos, that would apply more to Pastalie than anything else. Standard is far older than the towers and it was originally devised as a prayer language used by the Moon Chanters.

>> No.18404655

>>18404122
I still find Pastalie weird looking even though I know how it works

>> No.18404733

>>18404655

And that's what makes it the most efficient among all the conlangs devised for the universe thus far.

>> No.18408415

>>18404122
>it was originally devised as a prayer language used by the Moon Chanters.
Still a conlang, just for unassisted magic/computation vs Ar Tonelico assisted magic/computation.

>> No.18409547

>>18408415

In universe it has never been considered a conlang, as it works similarly to the prayer languages that have been used throughout Earth's history.

Also, what "unassisted computation" if there were no computers that used it or that were even capable of executing magic until Ar tonelico was completed?

All you've said is nonsense.

>> No.18409851

>>18409547
>prayer languages
the what
you mean like latin and hebrew?

>> No.18410243

>>18409851

If you had actually bothered reading the in-universe history for the language and its development, you'd have seen the note where a word like "chs" was used in a similar manner to how "Amen" is used in Christian prayers.

>> No.18410663

>>18410243
i haven't played any of the ar tonelica games, i'm just curious as to what the fuck you mean by prayer language

>> No.18413385

>>18295430
Anon where did you get those cute posters?

>> No.18414868

>>18413385
Yahoo Auctions while I was in Japan for two weeks.
Had them delivered to my airbnb.

>> No.18414931

>>18409547
Huh? The original prayer language was Carmena Foreluna. Hymmnos was "discovered" or "invented" because its waves were more efficient.

Song magic existed before Ar Tonelico (the Moon Chanters), it just wasn't efficient because it was more like folk medicine than science. A number of advances greatly improved the efficiency of song magic: the discovery of grathnode and its properties, a more efficient language, Hymmnos, and Ar Tonelico, a computer that optimizes and enhances song magic.

In that sense, Hymmnos is very much a conlang, designed to be the most efficient in creating song magic. it didn't arise naturally in society, with the grammar and vocabulary and morphemes evolving gradually over time.

>> No.18416669

>>18414931

Except Carmena Foreluna evolved into the first dialect of Hymmnos: the Kurt Ciel Note, long before the systematization you're talking about to make it more efficient had even taken place.

And that's without mentioning the Ancient Metafalss Note had its own developmental path separate from it as well, and both didn't start being used together until after the first tower had been built.

So you're wrong: the language did evolve naturally as time went by, as it can be demonstrated by comparing the older versions of several words that can be found in the lyrics to the songs recorded in Singing Hill -Ar=Ciel Ar=Dor- to their modern forms found in the games' songs.
Actually do your research before spouting bullshit.

>> No.18417245

>>18416669
You seem knowledgeable, so I wanted to ask whether AT lore in general and wave theory in particular is coherent and consistent or not quite so. Because sometimes I feel it's full of holes and made up on the spot bullshit. Or is it just me being unable to fit it all inside my head?

>> No.18418102

>>18417245

The only inconsistency observed so far is Shurelia's presence in Ar nosurge and her liking of bunnies, as both imply that the Seven Bloodstains have already taken place and she already has met Tyria, but Shelanoir's Forest is shown intact in that same game.

Outside of that, there are no contradictions when it comes to the timelines or the way wave theory works.

>> No.18419729

$20 Blue Reflection from Amazon or GameStop

>> No.18420078

>>18419729
That's a fucking steal. Also YnnK2 is $40.

>> No.18421126

>>18416669
While it's true that the language changed, I don't think evolving naturally is the right characterization. The changes were made to make the language more efficient, like how new features are added to programming languages over time as they are deemed useful.

Just because a language changes or has different dialects doesn't make it a natural language, see every programming language in existence.

>> No.18421387

>>18421126

Efficiency was never part of the equation until the creation of the Central Standard Note.

Besides, Standard Hymmnos isn't even possible to equate to a programming language because it doesn't have any of the features that would be required to actually make a program.

>> No.18421751

>>18419729
Any idea when the sale's supposed to end? Gotta wait for a paycheck.

>> No.18421793

>>18420078
i wish the dlc was on sale for it. $9 for such a short amount of content is kind of insulting.

>> No.18422502

>>18421387
doesn't standard have function definition?

>> No.18422766

I thought the open world in Firis was refreshing. I think they should have made this the one without the time limit, and the time limit should have been given to Sophie instead. I don't know why they did it like this.

>> No.18423236

>>18422766
firis barely has a time limit. they give you lots of spare time even if you play it slow. the time limit also permanently gets removed after you get licensed. the post game without a time limit has probably more stuff to do than all of the stuff under a time limit.

also lydie doesnt have a time limit, it's most likely going to be dead in the series.

>> No.18424135

>>18422502

No, it doesn't.

Function definition is explicitly stated to be an exclusive feature of the New Testament of Pastalie.

>> No.18428205
File: 2.03 MB, 1440x2560, Screenshot_20180217-192330.png [View same] [iqdb] [saucenao] [google]
18428205

I finally managed to get kakutora installed again to check on the game.

In addition to being best girl, Chiharu is also a curan now, apparently, and there's still no kagura channel.

Fuck hiding Chiharu behind the gacha.

>> No.18429589

Who are the top composers who have left Gust?
Who are the ones remaining?
The tracks in Lydie and Suelle are rather uninspired.
I guess this is the end.

>> No.18431707

>>18429589
What? It's a better OST than the last two games by far. Blue Reflection and YnnK had amazing OSTs as well.

>> No.18436551

I played a little of Ar Tonelico 1, while the music was incredible and the world was interesting, I'm not really feeling it. Do I keep going or is this not for me?

>> No.18436708

>>18436551

If you don't actually care about the characters and story, don't bother.

>> No.18436713

>>18436708
I like the characters, just not the main guy. He's kind of a retard

>> No.18436730

>>18428205
>I finally managed to get kakutora installed
Is it that complicated?

>> No.18436901

The 2nd Ar Tonelico needs a relocalization patch, does the first one need anything similar?

>> No.18437044

>>18436901

All the games in the series need them, but only the second game has a completed one.

>> No.18439493

>>18428205
>kagura channel

I think you need to complete the final story mission on at least one of the characters and then buy her channel from the Jewel Shop.

>> No.18439590

>>18436901
I hate to be that guy, but the series as a whole has a lot of wordings and concepts that don't translate smoothly to English, and so it's better played in its original language.

>> No.18440588

>>18439590

By that logic, no translations should be ever used to enjoy anything.

>> No.18440637

>>18436730
There is/was a bug that made it keep failing to install on the latest version of Android. There was also a period where the game kept getting new versions and wouldn't let you play without the latest version, which made it impractical for me to keep playing.

The difficulty also spikes dramatically, so you really have to grind a lot, get lucky with gacha, or pay (obviously) to even finish event stories. I'm not sure how bad the main story battle scale, but from where I left off they were getting pretty difficult too.

>>18439493
Thanks anon. So the story is finished already? RIP Tsuchiya.

>> No.18441068
File: 52 KB, 440x440, 776176652E706E67.png [View same] [iqdb] [saucenao] [google]
18441068

>>18440637
>So the story is finished already?

I think so? As far as I'm aware there's only the 31 Main Story parts and the After Story in which I think they start up a cafe at the theater, not too sure since the google app decided to not translate anymore text that shows up on the screen so now I'm in the dark.

Luckily I think I found a wiki that contains some story summaries and so far it seems to cover the main story, though I'm not to sure how accurate it is since I don't understand Japanese and as such I ended up shoving it all into google translate. Seemed to be interesting, if it was accurate, though I wish some things could be clearer. But thats what I get, so I can't complain too much I suppose.

Just wish there was a completely translated summary for the whole thing.

>> No.18441972

Got a Dusk question, was wondering if we ever find out what the deal was with Linca?

Never finished Shallie, and never got Shallie plus

>> No.18442041

>>18441972
You'll find out in an event later on in Shallie. It's still kind of open ended after that.

>> No.18442654

>>18436551

Which phase are you in, and how deep have you dived into the girls?
This is important.

>>18436901
AT1 isn't hit nearly as hard, and didn't have 50% of the voicework removed nor shit that was forgotten to be translated like AT2. There's certainly a fair number of places for TL improvements AT1 (especially in the cosmospheres where things get toned down and make the girls feel a bit more generic and less intimate), but the game wasn't butchered quite like AT2 was.

>> No.18442688

>>18442654
Super early to be fair, I just arrived at Airport City Nemo.

>> No.18444273

>>18281817
>pastebin.com/mSMzUqU4
So I'm about to play AT from the links here. Should I download the saves as well or start fresh?

>> No.18444472

>>18436551
>>18442688
I'd say the game is getting better and better till the very end but I was already in love with the setting after first tower climbing episode so my opinion probably won't be much of a help for you.

>> No.18448474
File: 1.63 MB, 500x456, 1510774213297.gif [View same] [iqdb] [saucenao] [google]
18448474

>>18442688
The story really doesn't pick up until phase 2, but if you didn't enjoy diving into the girls after getting through level 3 for both girls, the game probably isn't for you.

>>18444273

start fresh.
The 100% is mostly there so you can do all of the cosmosphere stuff and all of the endings from the menu while not needing to replay the rest of the game one or multiple times. You will miss out on the character arcs and a lot of character interactions, but if you weren't planning on playing the game through again anyhow, it would let you enjoy some of the better character interactions.

>> No.18448800

>>18423236
Good, because there was a lot of stuff like exploration and sidequests that I've been avoiding because I was more concerned with passing the exam on time.

>> No.18448817

I played and loved Rorona and Totori. Should I get on amazon and get Meruru and complete the trilogy, and also order the entire Dusk trilogy?

>> No.18449148

>>18448474
I'm still mad that the turbo-cunt MC of Blue Reflection doesn't hums the AT2 bath song.

>> No.18449403

>>18448817
Yes.

>> No.18449736

>>18448474

AT1 doesn't even have a talk topic or cosmosphere replay function anyway.

>> No.18450506

>>18449148
Fuck you Hinako is a good girl.

>> No.18451289

>>18448474
I love how the gif is completely in sync with the song

>> No.18451965

>>18448474
>start fresh.
Will do. Thanks for the information.

>> No.18453751

>>18449148
Dynasty Warriors 9 sold quite well on its opening week.
Maybe KT won't axe Gust this year.

>> No.18453757

Didn't mean to quote, sorry.

>> No.18454362

>>18453751
Did it? Everything I've seen about it is that it's pretty much awful, both in terms of mechanics and being buggy as hell.

>> No.18454873

>>18454362
It makes sense. DW has a dedicated fanbase, so they likely ordered it day one or preordered it, while it sold very well we don't know the return rate, which I imagine is very high

>> No.18456191

>>18449403
alright, thanks

>> No.18461816

So whats the general consensus between arland vs dusk? I personally enjoy dusk much more. The world building and actual engaging plot and kept me playing. It's a damn shame gust threw the entire series out though. I know the sales weren't all that great but dusk was turning into a really interesting series. I can't really say anything in mysterious can compare to either of the series.

>> No.18461836

>>18461816
>Arland
3 good games
>Dusk
One good game, tons of wasted potential.

>> No.18461888

>>18461836
as a whole i think all the dusk games are good. e&l was the weakest link for me but the ending and overall plot saved it for me. I'm a big sucker for exploring ruins and i love the old world stuff from dusk. I kind of got my hopes up a bit with all the old world alchemy stuff in mysterious but they aren't going to do anything with it.

>> No.18462396

>>18461816
IMO Rorona and Meruru were great, Totori was mediocre. Ayesha was fantastic and the best in the series, while Escha & Logy and Shallie were decent. So overall Arland probably had the better games. That being said, I still prefer Dusk on the strength of Ayesha and Dusk's more interesting world and tone and better (again, IMO) art style. Although after Blue Reflection's amazing art direction I'd like to see another non-Arland game by Mel.

>> No.18462853

>>18454362
https://www.m-create.com/ranking/

It ranks 2nd in sales on that list.

>> No.18464405

>>18462853
>weekly ranking

Comparing the sales of a game on opening week vs stuff that has been out for months isn't exactly a fair or even comparison.

Also, does not count returns or consumer backlash (lots exist).

lastly, sage for not Gust.

>> No.18465495
File: 379 KB, 724x1024, 016e255c208d3ac329ed383e764c33c4.jpg [View same] [iqdb] [saucenao] [google]
18465495

>>18462396
i hope you mean rorona plus. also i didnt really enjoy rorona or totori that much. meruru streamlined a bunch and made the overall experience a lot more enjoyable for me. the big difference in dusk for me is that every game had a main goal that you worked towards for every game. Rorona and Totori were just basic daily life stuff with not much emphasis on main plot.

its funny that totori is the most popular character even though her game was probably the worst.

>> No.18467327

>>18465495
I like vanilla Rorona too, but Plus is definitely better. I agree about Totori. It's my least favorite Atelier game but I did like her character quite a bit.

>> No.18467348

https://gematsu.com/2018/02/atelier-marie-plus-alchemist-salburg-coming-smartphones

>> No.18473456

So I'm in Tenba's base for the first time. There's a whole bunch of what look like breakable walls, but I can't figure out any way to interact with them. Is that for a later visit?

>> No.18473868

>>18473456

Return once you have a Reyvateil that has learned Green Magic.

>> No.18473879

Is Nights of Azure 2 worth grabbing for $20 if I liked the first game? I heard some people say on launch it was worse than the first one

>> No.18473993

>>18473879
For 20 it's a good deal, 2 felt kind of short for full price.

>I heard some people say on launch it was worse than the first one
The combat is not as fun as the first game. In terms of writing I liked 2's character interactions more, but 1's plot felt more complete.

>> No.18475157

>>18473993
The true ending for 2 was bad, but it's obvious they're angling for a third game so I forgive them for it.

>> No.18477338
File: 462 KB, 4000x5671, 11455949806224.png [View same] [iqdb] [saucenao] [google]
18477338

Going to make a sticker for laptop. Any adjustment I should make?

>> No.18477961
File: 521 KB, 641x481, 37962989_p0.png [View same] [iqdb] [saucenao] [google]
18477961

>>18281886
>bullying IF
The epitome of human trash.

>> No.18478370

>>18477338

1) Awesome! Would you mind sharing the .psd file?

2) No I think it's perfect

>> No.18478432

>>18477338

Ever thought about offering those stickers on redbubble?

>> No.18480810

>>18478370
Guess I can https://my.mixtape.moe/dehjwn.psd
>>18478432
I don't even know what the hell is this and it's not like I own the thing.

>> No.18486361
File: 372 KB, 1280x800, Screenshot 2018-02-25 17.05.10.png [View same] [iqdb] [saucenao] [google]
18486361

>>18480810
>Guess I can

thanks

>I don't even know what the hell is this and it's not like I own the thing.

People selling various stuff like shirts and stickers, with their own designs or designs inspired by... things

>pic related

>> No.18486405

>>18477338
>>18478370

Can someone please elaborate the origin of this?

It looks like the Exa Pico franchise, but I can't remember the design at all

>> No.18486865

>>18477338
oh god i just notice that the bottom text is off center with the art
so one of the two isn't centered on the image

>> No.18486910
File: 3.32 MB, 500x500, 1455949273394.gif [View same] [iqdb] [saucenao] [google]
18486910

>>18486865
It's how it should be.

>> No.18487510

>>18486405

It's the Ar nosurge OS logo.

>> No.18489592
File: 270 KB, 1366x768, 1455948053294.png [View same] [iqdb] [saucenao] [google]
18489592

>>18486405

They are in the franchise, but really, really easy to miss if you aren't paying attention.

>> No.18489666
File: 115 KB, 435x412, 1516708614797.jpg [View same] [iqdb] [saucenao] [google]
18489666

>>18489592
It's being thrown right into your face every time you open menu in ArNo. The only way to miss it is to not play the game.

>> No.18489818

>>18489666
To be fair, you would only see it once if you never closed the game.

>> No.18489832

>>18281817
[/spoiler] All died [/spoiler]

>> No.18490053

>>18489818
what?

>> No.18490351

>>18490053
The OS animation only plays the first time you open the menu every game session. If you boot the game and play it all the way to the end, you would only have seen the animation once near the very beginning of the game.

Especially AnS+ where you can just sleep the Vita.

>> No.18491163

Finished Atelier Sophie and I'm still playing for some reason. I feel empty. What other Atelier games should I play.

>> No.18492081

What's the name of the song that plays when you ABR in Airport City? I just started the game a little while ago and I like it

>> No.18501257

>>18489592
Can you recognize all the install ports?
I only remember Jakuri's

>> No.18501904
File: 153 KB, 1442x1794, Mir.png [View same] [iqdb] [saucenao] [google]
18501904

>>18501257
Yes, they're pretty obvious who they belong to.

Mir's is perfect and artificial looking, per her status as the strongest beta.

>> No.18501909
File: 148 KB, 1628x1933, Misha.png [View same] [iqdb] [saucenao] [google]
18501909

>>18501904
Misha's is a standard beta type port, with the magatama theme the same as her character.

>> No.18501934

>>18501909
Aurica is a third gen, so it doesn't have the circle that betas have, and it's "incomplete". It's also especially broken and frayed to reflect her character.

>> No.18501940
File: 184 KB, 1877x1950, Aurica.png [View same] [iqdb] [saucenao] [google]
18501940

>>18501934
accidentally a pic

>> No.18501985
File: 122 KB, 1829x1624, Shurelia.png [View same] [iqdb] [saucenao] [google]
18501985

>>18501940
Also forgot to mention the cross theme in Aurica's to reflect her relationship with the church.

Shurelia's has a less rounded ring type to reflect that she's an Origin. The design is based off her suit.

>> No.18502015
File: 139 KB, 1825x1874, Luca.png [View same] [iqdb] [saucenao] [google]
18502015

>>18501985
Luca's looks like the moon to reflect her character (vs Cloche the sun). It also looks like the second tower's land to reflect her status as Frelia's cellophane owner. It's incomplete because she's a third gen.

>> No.18502025
File: 197 KB, 1944x1940, Cloche.png [View same] [iqdb] [saucenao] [google]
18502025

>>18502015
Cloche's looks like the sun to reflect her character. It also looks like Infel Phira to reflect her status as the maiden. It's incomplete because she's a third gen.

>> No.18502035
File: 265 KB, 1609x1828, Frelia.png [View same] [iqdb] [saucenao] [google]
18502035

>>18502025
Frelia's is pretty obvious, based on her wings. She has the circuit style ring to reflect her status as an Origin.

>> No.18502037

>>18502015
Where's the whore joke?

>> No.18502058
File: 314 KB, 1838x1897, Saki.png [View same] [iqdb] [saucenao] [google]
18502058

>>18502035
Saki's has four circles to reflect her status as channeling three Wills of the Planet. One of the outer circles is filled in to reflect that the main Saki is actually one of the Wills.

>> No.18502090
File: 237 KB, 1135x1852, Finnel.png [View same] [iqdb] [saucenao] [google]
18502090

>>18502058
Finnel's has five circles, three are the WIlls of the Planet, one is Finnel herself, and the other sort of sticking out like a parasite is Ar Ru

>> No.18502130
File: 124 KB, 1741x1530, Tyria.png [View same] [iqdb] [saucenao] [google]
18502130

>>18502090
Tyria has the same center as the other Origins, but no circuit ring, possibly because she's a clone. The design reflects her suit's wings.

>> No.18502157

These designs are so cool

>> No.18504503

>>18502130

Considering the design wouldn't change for Tyria whether it was her real body or the holography made for her during AT3, the lack of the circuit ring seems to me to represent the fact she was made with a faulty Triangular Nuclear Loop, instead of the perpetually working ones that Shurelia and Frelia have.

>> No.18508039

https://www.youtube.com/watch?v=XHrtv0Q5plc

What's the instrument making the tinnitus sound at the beginning? I love that shit
And please put her in another EXA_PICO game already

>> No.18508193

>>18491163
Did you do the extra bosses after the credits roll?

>> No.18508376

>>18508039
We need to actually get a new EXA_PICO game in the first place.

>> No.18508438

>>18508376

And for that, we'd need Tsuchiya to be released from the mobage development hell, and/or get Bandai-Namco to stop being asses about their half of the Ar tonelico IP.

>> No.18511808

>>18508039
志方あきこと結婚したい

>> No.18512126

>>18508193
I've yet to beat the Light Element, Soul Space extra boss and the boss in that DLC zone.

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