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/jp/ - Otaku Culture


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14159835 No.14159835 [Reply] [Original]

Whoever said taiko was good can suck a dick. CtB is fucking awesome and you should love it too. Lets discuss.

>> No.14159858

god damnit takeshi

>> No.14159860

>>14159835
bemanifags can't into maimai ツ

>> No.14159872

>>14159860
sega's uncrackable lol

>> No.14159918

>>14159860
>tfw no maimai nearby me

>> No.14159996

>>14159860
like i wanted to play a rhythm game with a dishwasher with a shitty touchscreen and shitty buttons

>> No.14160210

>>14159996
this. whats up with sega and their shitty touchscreen music games?

>> No.14160265

How does one get in contact with the bemani community without being on sows, outside of cumming on that chick?

I have gotten some controllers and getting more and more dedicated (on simulators), want to be a part of the community one day

>> No.14160270

>>14160265
trust me, you don't wanna be part of that.

>> No.14160287

>>14160265
just talk here and maybe on #programmedsun and get the leaks

>> No.14160381

>>14160270
Why wouldnt I?
Whats wrong with it?

>> No.14160404

>>14160265

Go talk to people playing bemani games at the arcade

>> No.14160549

How do I practice scratches?
And I don't even mean heavy-scratching songs... There are some patterns where I have to move my entire hand on the controller to a new position and then my life gauge just drains because my brain says "PRESS EVERYTHING"
How do I become better at reading and comprehending those patterns? Simply playing the song over and over is not working.

>> No.14160600

>>14159835
What's this game name?

>> No.14160601

>>14160549
play ctb

>> No.14160607

>>14160600
Osu!catch the beat, awesome game. I use a skin called ReddGlass which is shown. If youre going to play, post username.

>>14160600
Dont be cancerous.

>> No.14160683

Osu is so bad.
Every time I try to play osumania, the song's map is so bad that none of the button clicks are even remotely related to actual sounds in the song.
I hate it.
Everyone makes crap and still gets 9.8/10 stars.

>> No.14160703

>>14160683
yeah its bad.

>> No.14160721

>>14160683
osu doesnt even have any ranked 10 stars

>> No.14160822

Nice game osubabbies lmaoooo

https://www.youtube.com/watch?v=ViA_hkn7lNE

>> No.14160846

tfw taiko drums in US arcades are always shit

>> No.14160899

literally every aspect of osu is bad

ctb is dicks, the only thing that made ez2catch fun was the turntable
taiko is bad when compared to better taiko sims
o!m is a joke, an absolute joke that's hilarious
regular circle clicking osu is barely a rhythm game

sliders do not have timing windows, which is very important because most of the charts made past 2009 or so are mostly sliders
combo based scoring is bad, maybe it's okay because osu is the only rhythm game you have to aim in, but when somebody can get a 77% acc and get a better score than someone who got a 95% because he had a slightly better combo is fucking ridiculous
DT absolutely kills the music of this game, which is dumb because is osu is supposed to be a rhythm game
is osu is going to include rate mod, why only have one and why is it at 1.5x? Why not allow people to play different rates?
FL/HD should not have the same multipliers as HR/DT, memorizing charts is not as hard as faster or smaller timing windows
for the grand majority of players, EZ makes osu significantly harder, playing with EZ almost makes osu a completely different game. solution to this problem: allow players to change the AR with EZ, you know so it becomes easier for them.
user definable timing windows are not a good idea, or at least to the point that osu does them. a user shouldn't be allowed to make his chart have a timing windows of 3 when somebody else is making a chart with a timing window of 9
circle clicking osu's star ratings are also bad, why in the world would you have a system to where the hardest part of the song determines what difficulty the song is going to show up as, you can have an entire chart be 1 star patterns but if you put a single 7 star pattern in there, the song will show up as a 7 star song even though 99% of the song is around 1 star.

there are probably more I'm not thinking about, but osu really is a bad rhythm game. it might be a fun aiming simulator, but it is not a good rhythm game.

>> No.14161028

>>14160899
Completely this.

Having no incentives for improving your timing over FCing and no way of changing AR are the most stupid things in osu! at the moment. After discovering beatmania and getting myself a cheap PS2 controller for it, I have not went back ever since.

>> No.14161051

i play osu cause i dont have a controller for anything else

a new round1 opened recently in my area and ive been going there a lot

>> No.14161069

>>14161051
you can always play them with your keyboard, like lr2 and stepmania are still a bunch of a bunch of fun even without controllers .

>> No.14161091
File: 34 KB, 652x720, 35454_5465.png [View same] [iqdb] [saucenao] [google]
14161091

Stopped playing CtB logged in game beacuase I realized my ranking was dropping dramatically everytime I got a SS or S. And I never understood the ranking mechanics.

Now I enjoy playing unranked beatmaps.

>> No.14161101

when's pendual?

>> No.14161107

The only reason I play osu mania is because there isn't a ranking system in place for stepmania and I like arbitrary numbers.

>> No.14161147
File: 122 KB, 640x363, 8ef35ad315ddc9cca7181be2a5bc11f51430269738_full.jpg [View same] [iqdb] [saucenao] [google]
14161147

Is it good?

Do you even count it as a rhythm game?

>> No.14161214

>>14160899

>combo based scoring is bad

this will never change in osu, combo based scoring is already established as a part of the game. hexis scoring is accuracy based, but it should punish more for misses imo. i normally get a higher score with 1.25 play speed even when my aiming is shit, i get 5 misses instead of 0 and 92% accuracy instead of 95%.

>sliders do not have timing windows
>user definable timing windows are not a good idea

yeah, both osu and hexis do that. you should suggest that the hexis remake as some kind of new feature (like a new mode that treats timing for sliders/hold circles the same as for normal circles and everything has the same timing windows (300: 17ms +/- for example) ), because there's no way that this will be changed on osu.

>rate mod

hexis has this, you can change the speed in .05 steps (0.75x to 1.75x)

but if you want to play hexis, wait for the remake to come out. the current version has many bugs including memory leaks, which is why it's being rewritten.

hexis has no fl (or star ratings) and it doesn't have a ranked hr equivalent either. you could wait for the remake to come out and suggest that the circle size mod should be ranked if it isn't already, since it makes aiming harder.

>>14161028

hexis will probably let you choose your own AR (it does that right now, but it's unranked), no idea if it will support decimal ones

sorry if i sound like a shill on this post, but hexis is the only circle clicking game alive that isn't osu, and it's pretty new and small so they're a lot more open for suggestions.

>> No.14161232

>>14161101
*copula. Any news on this? Before November right? How many weeks beforehand Konami usually announces these?

>> No.14161244

>>14161214
First time hearing about hexis, I should definitely take a look at it, world needs more rhythm games.

>> No.14161250

>>14161091

did you really have to use a naruto gooby avatar

p.s. it's nice knowing that i'm not the only one from latin america in this thread

>>14161051

playing lr2 with a keyboard is still fun, you don't need a controller for it.

>>14161107
yeah, i play lr2 most of the time but sometimes i play osumania just to get ranked.

>> No.14161350

>>14161232
Based on the expiry dates for the Hourglasses, looking like either October 28th or Nov 11th

>> No.14161487

>>14161244

for suggestions on the remake, search "google forms hexis remake" on google and click the link on the hexis FAQ. it should be something that asks for your name (hexis username suggested), a short description of your suggestion(s) and a detailed description of your suggestion(s)

>> No.14161782

Infinitas when?

>> No.14161792

apparently there's a Nanahira and Prim collab coming up on one of Nanahira's next albums

>> No.14161846

>>14161792
かめりあ + Kors K ft. Nanahira + Prim on ice when?

>> No.14162158

are long notes too hard for bms babbies

>> No.14163126

>>14162158
not if they play LN scale charts

>> No.14163355

>>14161792
so it's double the shit?

>> No.14163646

>>14160683
>>14160822
Why the fuck would you play mania/taiko/CTB? Anything but classic is a worthless clone of every other rhythm games.

>> No.14163780
File: 1.17 MB, 1280x1024, Osu! Tatakae! Ouendan.jpg [View same] [iqdb] [saucenao] [google]
14163780

>>14163646

>> No.14163860

What is your favorite beatmap in DDR or beatmania?

>> No.14164294

At what time last year did dj dao website start doing the sale for their controllers?

>> No.14164316
File: 26 KB, 642x504, osu!.png [View same] [iqdb] [saucenao] [google]
14164316

>>14161214
>this will never change in osu, combo based scoring is already established as a part of the game

It's unfortunate really, in osu! the only thing I've really cared about is my accuracy because I feel like if I'm able to click the circles according to the rhythm then, I'm succeeding at the rhythm game right? Sadly I could get 99% accuracy on a song but, miss a note or get a slider break and score far lower than say a 93% with an FC. I gave up on the game but, hopefully I'll enjoy Hexis or something, thank you.

>> No.14164333

>>14164294
seconding question

>> No.14164724

>>14164294
It wasn't that long ago. Maybe June? I believe the sale goes until something insane like Nov. 2016

>> No.14164880

>>14163860
>beatmap

>> No.14165390

Lapistoria data when

>> No.14165393

>>14165390
One day after eclale is released.

>> No.14165402

So I've been heavy into LR2 the past three weeks and I kind want to know how the life gauges compare to AC.

Do you need 80% at the end to pass a song at the arcade, or is that just some option I have unwittingly switched on?

It's pretty fucking brutal to fail a song with 76 or 78%

>> No.14165415

>>14161147
Its alright been playing the jp version a while it fun, not hard though which is sad

>> No.14165418

>>14165402
yes, or you can turn on hard gauge and not worry about that happening similar to LR2's survival gauge

>> No.14165425

>>14165418

Is it game over when you fail or do you get X amount of songs no matter what?

>> No.14165432

>>14165425
it depends on the game mode

>> No.14165434

>>14160683
Your fucking autistic your playing auto converts you fucking moron those arent made for mania

>> No.14165436

>>14165425
step up = guaranteed 3 stages
standard = 3 songs + extra stage (if you meet the requirements)
free =guaranteed 2 stages

a standard credit can end if you fail a stage

>> No.14165512

>>14165434
Can you post the ones that are made for mania?, it seems you now a low about that.

>> No.14165580

>>14165436
>>14165418

Thanks. Sorry for wasting your time on such basic questions.

>> No.14165692

Ordered my FP7 last week. Generally how long does it take to get here? I'm extremely excited.

>> No.14165697

>>14165512
https://osu.ppy.sh/p/beatmaplist?m=3&r=0&g=0&la=0
These are the ones made for mania you need account to see the section specifically there are alot of good unranked maps so check those out but auto converts are god awful and easy these are actually checked for quality

>> No.14165853

why do all of the best iidx and bms players play 2p side?

>> No.14165901

>>14165512

There is an indicator if a beatmap is an auto convert, try ranked maps or browsing the mania specifc section of beatmaps.

>> No.14165917

>>14164724

Wait the sale is still ongoing? I thought it was just a holiday sale they did every year., I guess I'll order something

>> No.14165958

>>14165853
Because they've played since the original 5 key Beatmania, where the turntable was on the right for both players.

>> No.14165993

>october 1
Official thread music: https://www.youtube.com/watch?v=WGOMgmNRkVQ

>> No.14166019

After what style do doubles charts begin to be rated correctly?

>> No.14166024

>>14166019
never

>> No.14166539

>>14166019
It's all a crapshoot, bemani team doesn't give a fuck about doubles

>> No.14166610

>>14161214
Just tried Hexis. I see you point about acc scoring. Really makes me hate that in Osu! That being said, osu! has a larger community. FAR better mapped songs. More features, and the game is generally more polished.

Maybe I'll come back when Hexis grows up

>> No.14167551

>>14160822
You make that seem like such a big deal.
That chart isnt even ranked.
It's not even uploaded.

>> No.14167603

>>14165434
I don't play converts.
The average, median, and mode maps on osumania are just completely shit compared to actual DDR or Beatmania arcade machines.

>> No.14167762

>>14167603
Do you even know what those words mean

>> No.14167780

>>14167603
osu mania is meant to be played with your hands ddr is completely different and so is beatmania they shouldn't be compared

>> No.14167789
File: 267 KB, 386x370, eye_roll.png [View same] [iqdb] [saucenao] [google]
14167789

>"MAX 300 is so hard! I can't believe people can clear it!"
Oh god. What do you even say to plebs like these?

>> No.14167805

>>14159996
not wanting to play dishwasher game is very sin, anon

>> No.14167886

>AAA-1

My smile and optimism: gone

>> No.14167970

Trip Machine PhoeniX revival when

>>14167886
At least post the fucking picture you pleb

>> No.14168095
File: 2.19 MB, 388x218, 1443635739052.gif [View same] [iqdb] [saucenao] [google]
14168095

>mfw seeing someone playing osu near me

>> No.14168519

>>14160822
obvious cherry picking

its pretty obvious that whoever made this video is a standard osu player, mad over the fact that the new mode is harder.

>> No.14168638

>>14160265

No invites are going out now.

Best to Emulate.

Lunatic Rave 2 + KShootmania are your best options.

>> No.14168646

>>14160899
>taiko is bad when compared to better taiko sims

>taiko is bad when compared to better taiko sims

WHAT OTHER SIMS YOU FUCKING CUNT

STOP FUCKING LYING!

>> No.14168728

>>14168646
Taiko jiro, if you are here, it means you can google, right?

>> No.14168919

>>14168519

>its pretty obvious that whoever made this video is a standard osu player, mad over the fact that the new mode is harder.

he's an o2jam/lr2 player

he made this video to show that you can effortlessly mash shit and get a good score

(i find it funny that people blame the mapping style when they see that you can mash a bms chart in osumania, and that people in osumania think that you need long notes for everything, especially considering that long notes are just free health in osumania and that clearing songs is easy)

https://www.youtube.com/watch?v=ex1z52Gs088

also it's stupid how they brought some bad parts of osu!standard (user definable timing windows, wide as fuck timing windows for regular 300s, easy long notes) for no good reason, but nobody gives a shit about fixing anything about mania's gameplay since it already has leaderboards and osu players would cry about their scores being gone.

(14K when?)

>>14167551
>>14165434
>>14167780
>>14167762

osumania still gives players bad habits
and the way that you guys type make me think that you must be 12 year old at most, seriously

>>14168646

taikojiro
learn to google.

>>14167789

"it's not that hard once you learn to [replace this with what fits for you]"

>> No.14168937

CTB is not even a rhythm game.

>> No.14168958

i'm pretty sure that someone could clear the gengaozo overjoy 7 using this. you can already mash some parts of it in lr2 because of how fast the notes are, so it's probably piss easy to mash in osumania.

to see how a normal game does it, try playing an osumania song in raindrop using "original (osumania) game mechanics" first and then with "raindrop game mechanics)"

if you're coming from osumania, you'll miss on shit that you can normally full combo

>> No.14169073

>>14167789
If you're a casual or a new player it definitely is hard, i find it hard simply because the only machine that has it where i i can play it has shit pats and have to be stomped really hard, so i get tired halfway through the song.

>> No.14169588

the number 1 osu player plays BEMANI games

>> No.14169684

>>14169588
So does Horo, yet that doesn't make him cool.

>> No.14169893

>>14169684
Free Horo!

>> No.14169970

>>14169893
Whoro

>> No.14169998

porque no cierran el orto?

>> No.14170038
File: 353 KB, 1131x866, fug.jpg [View same] [iqdb] [saucenao] [google]
14170038

Post Bemani artists without posting them

>> No.14170317

Who does the art for the hinabitter song jackets?

>> No.14170333

>>14170317
from remywiki
Character Designer: CUTEG
Background Designer: Kurono Kuro (くろのくろ)
Logo Designer: sachi
Deformed Character Designer: Nyain. (にゃいーん。)
Comic: Hiroichi (ヒロイチ)

depends on what you want

>> No.14170339

>>14170333
>Character Designer: CUTEG

Just what I was looking for. Thanks a bunch.

>two doujins on sadpanda
>both yuri

My night is set

>> No.14170776
File: 53 KB, 339x481, 1443540196841.jpg [View same] [iqdb] [saucenao] [google]
14170776

>sweaty palms
>mfw cannot get a grip on the TT
>mfw I'm killing the buttons slowly

Tape modding is unlikely as I'm talking about an actual IIDX cab instead of just the controller.

>> No.14170933

>>14170776
Do you know how the buttons work? It's a bit of plastic on a spring. Worst case, any moisture that makes it through the cracks evaporates off.

>> No.14171275

>>14170933
Years ago I managed to get some buttons stuck just by playing. It was that bad.

>> No.14171427

>>14171275
If it's that bad, why don't you just open them up? I'm assuming all you're doing is clogging the sides with debris, popping the button halves apart and giving them a wipe-down should stop any sticking.

>> No.14171481

>>14170776
Opposite here. I play best when my hands are either sweaty or oiled up. As far as scratching goes you simply get used to making more snappy and fast movements. Accuracy isnt problem either. As with everything, once you get used to it there won't be a problem. In short, keep playing!!!

>> No.14171750

>>14170776
i dont sweat this bad, but i habitually wipe my hands off when songs have breaks all the time

>> No.14171826

>>14170776
are you me

i have to wipe down the turntable and keys after every song

i have had the play surface change from way too slippery to just right then absolutely soaked during a single song

i also can't scratch

>> No.14171939

>>14171826
Wiping down helps somewhat. But the sweat comes back whenever I play 11*s. That's how I failed Insane Techniques [a] too.

I might need to invest in an antiperspirant.

>> No.14173171

>I know people complain about combo based scores, but I honestly believe it's what makes osu tournaments exciting in the first place, and replacing it with acc based scoring is a bad idea.

kek, /r/osugame discussing how making the scoring on tournaments less combo based is a bad idea, as someone with shit acc can't win out of pure luck

leddit /3n33yk

>> No.14173173

>>14173171
who fucking cares

>> No.14173201

>>14173173

i do. ctb is better though

>> No.14173210

ctb isn't a fucking rhythm game, it has nothing to do with rhythm
It's like playing guitar hero with strums going off automatically

>> No.14173297

>>14173210
It's a rhythm game because it plays directly to music. Instead of pressing buttons you move with the music instead

>> No.14173386

AudioSurf is the best rhythm game. You can even use your own music!

>> No.14173440

>>14173297
>you move with the music
But you don't, you move in front of the music
And on top of that a string of falling objects at it best does not do a very good job of "going to the music"

>> No.14173524

How do I move the score graph over in LR2, like when you hit the opposite playside's start button in real IIDX?
Also, is there a way to change the lane cover's position in smaller increments than pressing the left and right arrow keys?

>> No.14173535

second question: scroll wheel

>> No.14173554

>>14173535
Thanks.
Probably a stupid question, but has anyone figured out how to convert your green/white number setup to LR2 settings?

>> No.14173589
File: 4 KB, 506x44, `.png [View same] [iqdb] [saucenao] [google]
14173589

>>14173171

>> No.14174549

>there are Argentinians ITT who can't play IIDX

>> No.14174824

>>14173589
consistency with what? combo? i don't see how people can think like this. consistency in accuracy is more important than a fucking combo, god damn.

after a certain point osu's scoring system really starts to break down, you can really see the stitches and seams once you look at the leaderboards of actually harder stuff, for example:

https://osu.ppy.sh/s/292301
>Rank #6: DJ Fuduji with 77% accuracy
>Rank #7: Qu1z with 95%
>Rank #8: clp012345 with 98%
Aiming is mostly trivial in this chart, so the "osu having combo based scoring is okay because you have to aim" doesn't work here.

https://osu.ppy.sh/s/39804
There are a couple of scores in the top 50 here that are C's with fucking HT that still beat a no mod A.

It's also not rare to see scores where someone will get a 99% but sliderbreaks and then his score gets beat by someone with a 90% because they had slightly better combo. This game is a fucking joke.

>> No.14175027
File: 582 B, 64x16, ss+(2015-10-03+at+07.40.46).png [View same] [iqdb] [saucenao] [google]
14175027

I want to invite a friend to sows. Is there anything I need to know apart from the obvious?

>> No.14175074

>>14175027
Tell them not to fuck you up.

>> No.14175132

>>14175027
If they don't seed and generally act retarded it's on you.

Keep in mind they understand ratio and the limitations necessary before they can download AC data.

>> No.14175159

>>14175027
doesn't really matter tbh, it's pretty hard to get banned on sows

>> No.14175403

>>14175027
I invited 3 people over 9 years at sows. 2 of them got banned within a month due to shit ratio.

The latest one is doing fine though.

>> No.14175410

>>14174824
>Aiming is mostly trivial in this chart
Are you, like, retarded or something
Stream aim is a thing and there are jumpy parts too

>> No.14175420

>>14175403
I was under the impression if they got banned, you got a ban or a very long suspension or something like that. I havent read the rules in a while though because I never expected to invite anyone. Ill have to skim them tomorrow.

>>14175132
I think they have a pretty good grasp of that

Thank you guys.

>> No.14175431

I'm charting Magnolia by M2U from Deemo in K-shoot.

Any tips for easier charting? Placing lasers in non conventional spots is a real bitch and trying to place notes in anything higher than 1/32 is giving me carpal tunnel.

>> No.14175534

>>14175410
they're still very easy when compared to the long stream in the chart. at least for me anyway.

>> No.14175732

IIDX newfag here, how do I set up a lane cover and how do I use other options. I only have the start and select button on my controller, so effectors are probably not a thing or am I mistaken?

>> No.14175758

>>14175732
cs or ac

>> No.14175790

>>14175758
AC

>> No.14176015

>>14175790
bind select to VEFX
bind some other key on your computer keyboard to EFF because you pretty much never use it except to fail out of premium free

While playing a song hold start and EFF and change the floating hi-speed to a good green number using the keys and turntable

afterwards hold start and change your options to sudden, hidden, or lift, etc

enter a new song and change your white number/amount of lane cover by holding start and using the turntable

If a song changes BPM halfway you can unfuck it by holding start and just moving the turntable a slight amount

>> No.14176129

>>14175403
What's the ratio needed for not being banned?

>> No.14176131

>>14176129
<0.4

>> No.14176136

>>14176131
Didn't it used to be 0.8?

>> No.14176268

>>14176129
>>14176131
IIRC you need at least 1.05, over 25GB up, in order to download AC data anyway

>> No.14176307

>>14176268
it doesn't matter during freeleeches right

>> No.14176308

>>14176307
No

>> No.14176313

>>14176307
during freeleech everything is up for download even for User class, but if you are still downloading it after freeleech is over you still get all of the download.

>> No.14176381

>>14176313
Lots of people download AC data during freeleech then leave it up for seeding forever. Easy ratio there.

There's always a freeleech during 20, November IIRC.

>> No.14176496

If only I had the chance to cum on Mayumi.
>tfw 512kbps upload speed

>> No.14176510

>>14168919
I mainly play osumania but I can clear insane 12s on bms, it doesn't give you bad habits.

>> No.14176519

>>14175431
Magnolia is the worst song made by an artist with about a decade of music made.

>> No.14176559

>>14176510
Go clear a 12 on AC data.

>> No.14176743

>>14176015
Thanks anon, will try.

>> No.14176828

>>14176510
But can you AAA them?

>> No.14177176

What are the sows? I'm kind of new to these threads and I keep saying the name pop up.

>> No.14177223

>>14177176
It's a secret club that you can get invited to by cumming on Mayumi

>> No.14177230

>>14177223
I got an invite by not cumming on mayumi in this same thread.

>> No.14177231

>>14176496
get a seedbox

>> No.14177312

>>14176496
As long as you can upload and you don't make downloads that put your ratio under 0.4 then you'll be fine, its just that your ratio will go up really slowly.

>> No.14177966

For anyone interested in sows:
Give me a good reason to invite you and i might just do it.

>> No.14177973

any other osu fags here play exclusively with nofail because the hp system is shit?

>> No.14178020

>>14177973
>impligning i play osu anymore

>> No.14178036

>>14178020
What should I play instead of osu? It's getting a little boring

>> No.14178041

>>14178036
LR2
Kshoot
Arcade rips of stuff
The other Taiko simulator that's somewhere in this thread
Jubeat on an iPad if you have one
Groove Coaster as well

>> No.14178123

Red by Full Metal Jacket DPN is probably the most fun chart I've ever played, I actually started grinning while playing it
Glad I decided to pick up doubles

>> No.14178211

There will never be enough gachimuchi songs

>> No.14178279

>>14178211
/;_;\

>> No.14178300
File: 477 KB, 477x394, the-cindy-project.gif [View same] [iqdb] [saucenao] [google]
14178300

>>14177966
I drew Cindy finger-spinning, if that counts for anything.

>tfw I have no actual credibility

PootisSepncerH@aol.com, if you're feeling kind anyways.

>> No.14178306

>>14178300
PootisSpencerH@aol.com*

>> No.14178323

>>14178300
Wow, that looks pretty good, I would give you the invite but I already spent all my points so I can't buy an invite, I feel sorry.

>> No.14178377

>>14178306
Sent, have a nice time!

>> No.14178446

I went to an arcade for the first time today to play DDR. So I followed the information on DDR freak about where to find a machine, the listing of the arcade also mentioned that the place had a PIU machine. Well it had neither, it had a converted ITG machine. The ITG machine doesn't have any USB slots, but somehow there was a bunch of weeaboo music on there which was fun to play.

>> No.14178450

>>14178446
same

>> No.14178481

>>14178377
Thanks anon, i'll do my best to do you proud.

>> No.14178492

>>14178481
No problem, felt really kind and you actually did a good job with that animation.

>> No.14179492

>>14178446
>ddr freak
lol is this 2001?

>> No.14179562

>>14176828
No just A

>> No.14179725

>osu in this thread

goodbye rhythm games thread

>> No.14179739

>>14179725
inb4 >but osu is a rhythm game too

>> No.14179755

>>14179562
You realize the judge in bms and osumemeia is about 3 times easier than real IIDX right

>> No.14179877

>>14179739
Just because it isn't lines scrolling down the screen doesn't mean it's not a rhythm game

>> No.14180061

What are some hard SP 10s I can play? I feel like I'm getting through most 10s in 1-2 reads but 11s are still incredibly difficult.

>> No.14180227

>>14180061
timepiece phase ii
D
schrodinger's cat
garden
miracle sympho x

>> No.14180235

>>14180227
also is spada's elferia H supposed to be hard to normal clear, I can't nail down the pattern a the end at all

>> No.14180642

Are there songs in pump that aren't shit?

>> No.14180697

>>14180642
no

>> No.14180761

>>14180642
at least its not as bad as itg

>> No.14181005

>>14180761
with itg you can at least add a bunch of your own shit songs

>> No.14181246

>>14181005
Please don't refer to StepMania by its theme.

>> No.14181419

>Implying any of the people trashtalking osu has ever seen osu shine
Most of the good mappers only make extremely difficult maps. So unless you played a shit ton and got really good you havn't even seen the good maps. Good job shitting on a game you barely played. Literally the only bad thing about osu is the scoring system, because it's based solely on combos.
High ranked CtB player speaking. Stay mad plebs.

>> No.14181434

>>14180642
they're probably better than your fotm eroge song

>> No.14181542

>>14181419
I used to play Osu!mania seriously and got to the top 50 in my country, now i realize how fucking stupid the game actually is.

>> No.14181544

>>14181542
>Osu!mania
>Implying top 50 in your country is good
That's where you went wrong.

>> No.14181566

>>14181542
Nobody plays osu! mania so top50 in your country can be easy to reach.Of course it depends on the country, top50 in a third world country with no players is shit, top50 in United-States is pretty good

>> No.14182011

>>14181419
>Literally the only bad thing about osu is the scoring system, because it's based solely on combos.
ahahahahahahaha

enjoy your broken sliders and overmapped charts that nobody has a problem with.

>> No.14182195

does playing at slower speeds mean you're a better player, since all the notes are jumbled together?

>> No.14183434

>>14182011
>Broken sliders
I think you forgot to read my posts. I play CtB, there are no broken sliders in CtB.

>Overmapped charts
Again you managed to not read my post, or at the very least ignore the point. All the maps are made by players, which means a lot of them are absolute shit. You have to find the few mappers that actually make good maps and play the maps they made. As I said, these are usually extremely difficult maps, which means you wont be able to play them unless you spend a lot of time playing osu.

Enjoy your austistic shit games that nobody's ever heard about.

>> No.14183450

>>14183434
>Playing CtB on a serious level
It's a fucking mini-game that's barely more a rhythm game than Audiosurf is

>> No.14183464

>>14183450
>I don't understand how this works so I'm just going to say it's not a rhythm game.
Nice one. Good argument!

>> No.14183475

>>14183464
The notes hit the ground following the rhythm, you just run around under them while producing no rhythm with your hands, while occasionally using your boost at the right moments, which has also nothing to do with rhythm. Am I wrong?

>> No.14183481

>>14183475
Yes.

The notes don't really fall to a rhythm, you use the rhythm to time your movements.

>> No.14183573

>>14183434
>>14183464
>>14183481
CtB is literally the most embarassing rhythm game to play. i wouldn't want my mom to see me playing some shitty kiddy game like CtB

>> No.14183587

>>14183573
Is it embarrassing because you are bad at it?
We are getting some really good arguments out of this discussion. Calling people retarded and calling games kid games. Why is this general not on /vg/ again?

>> No.14183616

>>14183587
I am bad at it but i wouldn't show anyone playing the game even if i'm good at it, that's how embarassing the game is. I've played insane bms and shits like cytus in public, but would you really play fucking CtB in public?

>> No.14183632

>>14183616
You realize you are still not bringing any useful arguments to the table right? Just spouting bullshit because you don't like a game isn't considered a good argument.
I play CtB in public at lans usually. I often have people asking about the game and there is a lot of people who thinks it looks really easy. Honestly it's a good "icebreaker" since most people don't really know what it is, but it looks interesting and easy to get in to. I'm almost sad that you are too autistic to realize that people like simple games. The fact that the game has a fairly high skill cap just adds to it.

>> No.14183651

Is StepMania considered bad or old and busted? Or is 4 key mode too easy? I rarely see anyone mention it.

>> No.14183844

>>14183651
StepMania is only good as a DDR/PIU simulator. Since pads are hard to find these days, almost no one plays StepMania.

>> No.14183914

>>14179739
osu! IS more of an aim game, but it's definitely a rhythm game as well.

>> No.14183927

Is there a way to move my AC data from my PC to my seedbox without having to download it again and ruin my ratio?

>> No.14183930

>>14159835
I don't even care if I get memed on but I'm having more trouble improving at CtB than I did at LR2

>> No.14183931

tfw controllers are in storage so I'm playing osu instead

>> No.14183943

>>14183930
CtB is really easy to get in to, but the skill cap is quite high. Maps can be almost infinitely difficult since you are restrained by the movespeed of the character. Some of the more difficult maps can require millisecond timings to FC.

>> No.14183994

>>14183943
https://www.youtube.com/watch?v=WVqox2VFUpM

>> No.14183998

>>14183927
Of course.

>download torrent on seedbox
>close torrent client
>copy files to download directory
>launch client again

>> No.14184016

>>14183994
That song is difficult enough without DT. I personally played it with just hidden and I'm fucking struggling.
Honestly you wouldn't be able to do that without the music. You need the indicators for when to move, without them you would be fucked. It gets even more important if you are playing with hidden.

>> No.14184055

Seedboxes give you more upload credit, right?

>> No.14184064

>>14184016
I've been trying to learn HD in CtB and I'm failing miserably at it

>> No.14184087

>>14184064
I can't play without hidden any more. It's honestly a really good tool for improving your reading. It forces you to read as the notes appear rather than right above your character. It does take some practice to do though.

>> No.14184106

>>14184055
only when people download more from them

>> No.14184134

>>14182195
The same question can be reversed. As in players who use slower speed find it easier to read notes, because they can't react/read fast enough for high speed.

In general, no. It doesn't make you any better or worse. As long as you're playing at the speed you're comfortable at (not struggling to read) it won't make any difference.
It can be harder to read at slower speed, but easier to time. On the other hand it can be easier to read at high speed, but time harder.

>> No.14184246

>>14183844
One of the arcades in my city is running Stepmania on their DDR Cab, pretty cool to play on it since we get songs from pretty much every DDR game (although they haven't bothered adding songs from DDR X3 - 2014)

>> No.14184257

>>14184134
Another example where CtB is simply just a more advanced game than most other. Timing doesn't get more or less difficult depending on the approach rate. Most maps on insane difficulty is AR 9 or 10. But at the last world cup they played a AR7 map. Everyone thought this map was added to the pool as a joke, but all the best players in the world ended up almost failing and almost none of them got good combos. The timings in the map are just so tight, while the map is really slow.
The map played was Renai Circulation.

>> No.14184285

>>14184257
do you have a link to the chart for the uninitiated? the chart I found looks pretty laughable compared to stuff like ez2catch's kamui chart, so it can't be what you mean.

>> No.14184299

>>14184285
The map isn't crazy difficult, but as I said most people only play AR9/10 so playing AR7 is really uncomfortable and on top of that the timings are similar in difficulty to most insane maps.
http://osu.ppy.sh/b/48874

>> No.14184385

why are user-made stepmania pad charts the most bullshit charts ever

>> No.14184610

>>14184385
le 200 bpm stream faice

>> No.14184679

the taikojiro download link here is dead

http://dewanakatta.blogspot..
com/p/download-taiko-no-tatsujin-official.html

does anyone have it ?

>> No.14184957

Sudden Death and Perfect should have negative score modifiers in Osu

>> No.14184964

>>14184087
Out of curiosity, what difficult level did you start playing hidden at? I feel like I'm trying to get used to it too early.

>> No.14184994

>>14184679
Still up for me

>> No.14185000

>>14184964
I havn't played anything besides insane maps for 3 years, so I have no idea.

>> No.14185135
File: 184 KB, 403x401, 1370052408658.jpg [View same] [iqdb] [saucenao] [google]
14185135

I expected something from years of stepmania to transfer to LR2, and I've never been so wrong. It feels bad starting at the bottom of the barrel.

>> No.14185151
File: 311 KB, 500x500, 1442959944518.png [View same] [iqdb] [saucenao] [google]
14185151

>>14185135
This is what dissuades me from playing/enjoying other types of rhythm games

>> No.14185197

>>14185135
A lot will transfer once you break through the initial wall.
You aren't really starting from the ground up, once you get used to the whole 2 row thing you'll start to progress very fast.

>> No.14185201

>>14183943
That's exactly what's shitty about it to me, that millisecond timings on switching directions are the ONLY thing that make it hard, and that doesn't even have anything to do with rhythm.

>> No.14185227

>>14185201
Except you switch directions following the rhythm. The music is there to help you with the timings. No wonder you never got very good if you didn't understand such a simple thing.
Outside of that, there are plenty of difficult patterns that can be hard to read or require you to have really good positioning. Honestly your statement just shows how much a newbie you are to the game.

>> No.14185250

>>14185227
>actually defending fucking ctb of all things
Am I being trolled? It's a bottom of the barrel tier "rhythm game," you literally just change directions to music. It's as minimal as inputs and relevancy to the music gets while still technically being able to be classified as a rhythm game. 2key mania would be more of a rhythm game.

Also
>hurr well you just suck at it
Ad hominem, opinion invalidated. Proof that you have no real defense of the game.

>> No.14185257

>>14185197
Would it be better to just jump straight into 7key then, or should I dabble a bit with 5key?

>> No.14185267

>>14185257
Start with 7key.

>> No.14185272

>>14185257
I can't really tell you since I only jumped right into 7key, 5key may either make things faster or slower for you.

It's good though, at least for me it was the perfect balance between having to completely start from scratch and it feeling like I had nothing to learn. I got the satisfaction of learning a rhythm game all over again, but it was never too painful.

>> No.14185278

>>14185250
So the only thing that matters in rhythm games is how many inputs there are and how relevant they are to the music?
Then I guess regular osu is a top tier rhythm game. Those 300 bpm streams to some speedcore song are just amazing and top tier rhythm game material.

>Opinion invalidated
Except it's not my opinion. I stated how obvious you made it that you hadn't played the game very much. After that I gave you the reasoning as to why the music matters and there are other difficult things than switching directions. The thing is, if you play the easier maps, you wouldn't notice these things. So only if you played the game for a long time and got really good at it, you would know what other things there is to it.

>> No.14185281

>>14185267
>>14185272
I see. Thanks for the tips!

>> No.14185302

>>14185278
>So the only thing that matters in rhythm games is how many inputs there are and how relevant they are to the music?
If we're talking about how much of a "rhythm game" it is, yes? Are you fucking dense? That's the very definition of a rhythm game, one with relevancy to the music's rhythm.

>Then I guess regular osu is a top tier rhythm game.
Yes, Osu is a perfectly valid rhythm game, but it's a bad game. It's not bad because it's not a rhythm game, it's shitty because it's a shitty rhythm game for other reasons. Game quality isn't governed by how strictly a game falls into its respective genre. How hard is this to understand?

Ctb is a shit rhythm game because its relevancy to the music is very minimal, and then it's a shit game because of its simplicity and how all of its skill cap comes from how accurately you can change directions.

>> No.14185316

>>14185302
You realize that you are just stating your personal opinion, but trying to present it as a fact, right?
CtB has a decent amount of relevancy to the music, you need it to actually play the game, since it gives you indicators for timings. On top of that some maps are made so that your character moves to the rhythm, but these are fairly uncommon.
Outside of that, a game is terrible just because it's simple? A game can't be considered bad just because it's simplistic. There are tons of games that are very popular, but still very simple games.

Honestly, I think it's a fair opinion that you do not like playing osu. Saying the game is terrible just because you don't like it, is just stupid.

>> No.14185341

>>14185316
>CtB has a decent amount of relevancy to the music, you need it to actually play the game, since it gives you indicators for timings.
A "decent amount" that's less than every other rhythm game is not a decent amount.

>Outside of that, a game is terrible just because it's simple?
In the case of rhythm games, a genre based on pure execution, yes, simplicity is a huge problem. Especially when it minimizes the skill ceiling to perfecting your timing on one singular action (switching directions) that never changes, that's poor design, period.

>You realize that you are just stating your personal opinion, but trying to present it as a fact, right?
This is exactly what you're doing. I'm not telling you you aren't allowed to like it, I'm telling you that it's objectively not a good game. Liking bad things is okay, simple stuff is perfect for when you don't have the energy to commit a lot to a game and just want to mellow out.

I play a lot of games like that, I just don't run around trying to pitch them as being in the same league as more serious games.

>Saying the game is terrible just because you don't like it, is just stupid.
That would be pretty stupid, but no, I'm saying it's terrible because it's terrible.

>> No.14185370

>>14185341
>It's objectively terrible
Except, it's not. It's your personal opinion. The game has exactly the same amount of "depth" as most other rhythm games. Take a look at games similar to osu!mania. You have a couple of buttons, you press them within the right timing window. So much more depth than having a couple of buttons and pressing them within the right timing window right? Oh wait.
If you think CtB is bad because of it's simplicity then any taiko game and any mania game is also bad because of simplicity.

>you don't have the energy to commit a lot to a game
Except CtB has a really high skill cap. Getting good will take you several months most likely over a year. After that you can start playing the difficult maps, which will take you even longer to perfect. The skill cap is not an issue at all in CtB, even though it's fairly simple.

>> No.14185398

>>14185370
>Except, it's not. It's your personal opinion. The game has exactly the same amount of "depth" as most other rhythm games.
Except it is, because of a whole list of objective facts I wrote for you that you're conveniently ignoring and have yet to actually dispute. It's not my fault if you can't read.

>Take a look at games similar to osu!mania. You have a couple of buttons, you press them within the right timing window. So much more depth than having a couple of buttons and pressing them within the right timing window right? Oh wait.
Catch the beat is two buttons, only one of which is used at a time. o!m or any other actual rhythm game has a full set of inputs (often more than you have hands/fingers for) to hit, and it has you using multiple at once.
You're a fucking idiot if you think that's at all comparable.

>Except CtB has a really high skill cap.
Its skill cap is extremely one dimensional and it's beneath any other rhythm game that scores you on timing, because other rhythm games are the same exact thing but on far more buttons with multiple at once.

>> No.14185455

>>14185398
>Catch the beat is two buttons
Wrong, it's 3. Of which you can chose to use up to 3 at the same time! There is a boost button as well and there is a thing called counter-strafing, used for doing quick stops into a turn, often when you are playing a very vertical section and there is a double at one side. Some find it easier to counter-strafe rather than releasing the button, this is obviously optional.

>Its skill cap is extremely one dimensional
The skill cap is pretty one dimensional, but there is more to it than just turning at the right time. You need to remember commonly used patterns, you need to have good positioning for streams of spread notes, there is a couple of things you need to be able to do. In any case, that doesn't take away from how much of a skill cap there is to the game. It's still really difficult at high levels.

>any other rhythm game that scores you on timing
So does CtB. You either get a hit which is 100% or a miss which is 0%. Timing is one of the most important parts of the game, so I would say this primarily scores you on your timing. There is the factor of combos that a lot of people don't like. Honestly I'm not a fan of it either, but unless you want to rank and get high on the leaderboards, it doesn't matter at all.
There is a song I hold rank 28 on at the moment. My accuracy on the song is 99,9%. I missed 1 small note worth 10 points, these don't break your combo to miss. The guy who holds rank 3 has 100% accuracy and 10 more points than me. If you think this game isn't based on accuracy, you are wrong.

>> No.14185499

>>14185455
That isn't more inputs you do to the music, that's just more optional controls for the same single game-affecting and music-relevant input, changing directions.

>You need to remember commonly used patterns, you need to have good positioning for streams of spread notes, there is a couple of things you need to be able to do.
Again, every other rhythm game does this better and derives higher skill cap from it.

>So does CtB. You either get a hit which is 100% or a miss which is 0%.
Nowhere did I say CtB didn't score you on timing, in fact this entire fucking conversation has been about how the game's entire skill cap comes from the pure element of scoring you on timing.
This just goes to show how bad your reading comprehension is.

It's time to stop posting

>> No.14185523

>>14185499
Finally, I was getting of reading the same shit again, and again, and again.

>> No.14185537

>>14185499
You are right, it is time to stop posting, because I'm going to bed. You can enjoy some of my CtB gameplay while I sleep. It's a simple enjoyable game, with a high skill cap. I have both good and bad things to say about it, but honestly that goes for any game.

https://www.youtube.com/watch?v=yoRqwD-54i0&list=PLr_gIiJ9D5pRxzaLqLjnkhMIM2GoNoSuL&index=7

>> No.14185545

>>14185537
Thanks for admitting you were wrong! People generally don't make it this easy

>> No.14185559

>>14185135
Stepmania literally translates into nothing in other Bemani games.

Do people still even play Stepmania anymore?

>> No.14185567

>>14185545
And you say I have reading comprehension...
I stand by everything I said in this thread. I don't think I ever disclosed anything about what parts I like and dislike about the game. Let's leave it at that.

>> No.14185649

>>14185567
>I stand by everything I said in this thread.
You can't, because you didn't back any of it up.
You're moving the goalposts harder than I've ever seen.

>> No.14185775

>>14185559

Being good at 4 key helped me with sdvx, but I don't like to play it anymore

>> No.14185842

YOU'RE ALL FUCKING RETARDED

CTB IS NOT A RHYTHM GAME IT IS A MUSIC GAME LIKE AUDIOSURF

IN AUDIOSURF YOU DON'T CHANGE LANES TO THE BEAT OF THE MUSIC YOU CHANGE LANES AROUND THE BEAT OF THE MUSIC

SIMPLICITY DOES NOT MAKE A GAME BAD FOR EXAMPLE GROOVE COASTER IS POSSIBLY THE SIMPLEST RHYTHM GAME IN EXISTENCE BUT THE EXECUTION IS ALMOST FLAWLESS

CTB IS BAD BECAUSE IT'S BASED AROUND MUSIC INSTEAD OF ON IT AND THE ENTIRE DIFFICULTY IS BASED ON THE FACT THAT YOU HAVE TO MOVE BACK AND FORTH TO CATCH SHIT AND NONE OF YOUR KEYSTROKES ARE EVER IN TIME WITH THE MUSIC

IT'S AS MUCH OF A RHYTHM GAME AS SOUNDDODGER IS AND SOUNDDODGER HAS AT LEAST MORE THAN TWO DIRECTIONS

OSU IS A RHYTHM GAME AND IT'D BE A GOOD ONE IF THE EXECUTION WASN'T SO FUCKING AWFUL WITH VARIABLE FUCKING EVERYTHING AND SHIT MAPS AND THE ENTIRE SCORING SYSTEM

TL;DR IF YOU'RE NOT DOING SOMETHING IN TIME TO THE MUSIC IT'S NOT A RHYTHM GAME
EVEN IF IT'S A RHYTHM GAME IT CAN STILL BE SHIT

>> No.14185860

Man I wish talking about osu was banned or somthing and not even because dur hur osu sucks ban horo get fukt. just because I am so tired of it coming up every single thread and the same points being made over and over. It's the same thing every time. someone posts bait about osu then some white knight comes in to save the day.

>> No.14185941

>playing alt modes in osu

literally why

The main mode is the only one that's better than the original it's trying to clone.

Taiko and Mania modes are just sorry excuses.

>> No.14185973

>>14185842
CTB is the best mode Osu has to offer _because_ it's not a rhythm game.

>> No.14186001

ah, im getting close to playing all the 11s in spada ac

i remember this feeling, this feeling of only being able to pass 10% of the difficulty list, back with 10s and 9s. this feeling of knowing that some day, i will have nearly cleared the entire folder, and then hard cleared

i crave this feeling. this feeling is why i play iidx

>> No.14186034

>>14186001
I'm playing 6's and 7's and I know that feel.

The feel of making your "FAILED" folder smaller and smaller.

Feels good, man.

>> No.14186037

Finding a comfortable position is pretty hard for IIDX. I can't reliably hit 4 without completely screwing up where to put my hands back at. Any tips?

>> No.14186089

>>14186037
assuming 1p

use your right index for 4 it shouldn't move anywhere

only keys 1 2 3 5 should have variable fingers

>> No.14186128
File: 80 KB, 500x500, cover.jpg [View same] [iqdb] [saucenao] [google]
14186128

hey /jp/ can you criticize my KSM chart please I feel like it needs to be better I just don't know what to add or remove. I need fresh eyes.

incoming woosh memes

https://www.youtube.com/watch?v=Cj-mzhMIwD4

>> No.14186156

>>14186128
I liked how you managed to sync the woosh woosh with the music and make it fit well without having to add the wooshing sound.

>> No.14186179
File: 370 KB, 830x1000, 40153100_p0.jpg [View same] [iqdb] [saucenao] [google]
14186179

i wanna fuck rche

>> No.14186181

how can i connect my ps2 taiko drum to PC

>> No.14186225

>>14186128
I got bored after two minutes because the song is so goddamn boring but the mapping is decent

harder than I can play but still decent

>> No.14186229

if I want a SDVX controller to start learning it should I bother getting the dao controller that's on sale? I'm contemplating that or the pop'n one

>> No.14186320

>>14186229
The sale ends around December next year, so you probably have enough time to gather money for both of the controllers.

>> No.14186328

Does anyone know when/if Yifans is going to be setting up their SDVX machine or is it still in limbo after the PW shutdown

>> No.14186361

What's a decent rhythm game to play on an android tablet? I have a nexus 7.

Wanted to play Jubeats Plus but it's only available on Xperia androids, shame.

>> No.14186367

>>14186361
It works on my Note 2.

>> No.14186369

>>14186361
Cytus, deemo, idolmaster cinderella girls, gitadora and groove coaster 2 comes to my head

>> No.14186379

>>14186361
download andjuist on rutracker
it's the only way I found to play jubeat on my n7
also, cytus (dont like deemo that much)

>> No.14186406
File: 78 KB, 620x469, 4607546i.jpg [View same] [iqdb] [saucenao] [google]
14186406

>>14186037
1048 style

if you are 2p i assume it is just the same but mirrored

>> No.14186408

>>14186406
i didnt notice this in the image until i posted, but your ring finger far from the tt (right ring finger in the image's case) probably shouldnt be curled up like that during play, but idk i guess its whatever is comfortable

>> No.14186453

why is rhythm game discussion on /jp/?
I'm so confused.
last time I checked, guitar hero is american.

>> No.14186459 [DELETED] 

when I went to the arcade to try out iidx, I switched on 5 key and auto scratch and people started making fun of me.
cool welcoming community youve got, assholes.

>> No.14186464

>>14186453
>>14186459
lol

>> No.14186475

>>14186453
I know you are trolling, but for the new people, there are guitarfreaks/drummania(gitadora now), jubeat, pop'n music, sound voltex, beatmania, dance evolution, dance dance revolution, Hatsune miku, project diva, keyboardmania(dead), rhythm tengoku, osu tatakae ouendan, taiko no tatsujin, groove coaster, cross beats, and etc and etc, and those are japanese, you are welcome.

>> No.14186478

>>14186475
I only play Pump It Up.

>> No.14186503

>>14185135
Well it's still better than starting from nothing, music theory applies to any kind of rhythm/music(/aiming simulator) games.

>> No.14186515

>>14186453
Because rhythm games are pretty much a Japanese concept (if we ignore Simon)

>> No.14186632

>>14186453
Harmonix originally go the idea for Guitar hero from some bemani game at the time (the interview I read was pretty vague about which game it was)

>> No.14186669
File: 1.03 MB, 2560x1536, 20151005_171438.jpg [View same] [iqdb] [saucenao] [google]
14186669

1 month and 300€ later

>> No.14186872

IIDX people, how soon did you advance from keyboard only/KOCs to better controllers like FPS etc.? I've been playing AC for a month and I already feel like upgrading mostly because the USKOC feels so sticky and unreliable.

>> No.14186996

>>14186669
I'm always disgusted by people buying controllers. It's such a niche product that the prices are through the roof, and they're so easy to build that you can make one with nothing but a drill. If they were 200 bucks after shipping, I could understand people buying them just to save a bit of time.

>>14186872
I switched within a month, but then I had a JKOC, which was a total pile of shit. Tried cutting out discs, shaving the sides of the buttons so they wouldn't catch, but it'd still constantly drop inputs. Cheap arcade buttons cost practically nothing these days, and once you switch out the crappy microswitches you've got something that's almost as good as the official stuff for a third of the price.

>> No.14187056

>>14186996
It's not like you can buy a TT by itself though. And all the homemade ones I've seen look like shit

>> No.14187061

>>14186996
You customized your JKOC or made a new one from scratch? I was actually thinking of modding my current controller, not sure how that would turn out.

>> No.14187072

>>14187056
>And all the homemade ones I've seen look like shit
Who cares what they look like, as long as they work well? The only negative mine has is that it slides off if you turn the controller upside-down.

>>14187061
I made a new one. The amount of gutting you'd have to do to fit in the taller buttons would be a hassle, and then you'd have to solder onto the connector. And after all that, it'd only be useful for PS2, and I wanted to get into rips on PC so I could play with less hassle. Wood working is pretty easy, and places will cut out wood to your exact measurements these days online for fairly cheap.

>> No.14187086

>>14187072
>not caring about aesthetics
Fucking pleb

>> No.14187095

>>14186669
Those are my country's flag colours.
Brother...?

>> No.14187122

>>14187086
>giving a shit about something you should never be looking at anyway

>> No.14187205

Can I get an invite to sows circlejerk please? I can actually seed shit, and been doing so since 2009 if you're worried about that.

Is AC data locked from newbies completely? If I already have few games acquired from other sources, can I start seeding them right away?

>> No.14187236

>>14185842
>NONE OF YOUR KEYSTROKES ARE EVER IN TIME WITH THE MUSIC
Oh, but that's wrong.

>>14185860
I wish these threads would go to /vg/ where they belong. Video game generals such as Rhythm game general should be on the appropriate board. /vg/ was made as a containment board for shitty threads like this one.
Another thing is, this thread was obviously made just to shit on osu and trigger some osu players. Why are you surprised people discuss osu in a thread where it is literally the picture of the OP?

>> No.14187243

Spend your time on learning instruments faggots, stop deluding yourselves on a false sense of acomplishment.

>> No.14187383
File: 656 KB, 1920x1080, momoclo-14.jpg [View same] [iqdb] [saucenao] [google]
14187383

>>14187095
I'm german, so probably not. I just like the Momoclos

>> No.14187497

>>14187236
They die too quickly in /vg/ that's why they're here.

>> No.14187717

>>14186225
>mapping
go back to osu faggot

>> No.14187818

Is there anything actually wrong with osu's taiko mode?

>> No.14187825

>>14187497
I wonder if a shmup general could happen in /jp/, given that virtually all shmups are JP made

>> No.14187869

>>14187825
They're best in /vr/ anyway.

>> No.14187874

>>14187869
If it was in /vr/ discussing newer stuff like the Mushihimesama games and recent great doujin shmups wouldn't really work

>> No.14187889

I like all osu gamemodes

>> No.14188187

>>14187889
me too
unironically even

>> No.14188330

>>14185559
I play sm from time to time but it hurts my wrist to play for long periods

>> No.14188892

Is it bad to hit 1 and 3 chords with one thumb? Or 5 and 7 for 2p.
I use my right thumb for 3 when I can, but it seems like some progressions and transitions just aren't really possible without sliding the thumb and hitting a lot of 1,3s with it.

I also play mirror on any songs that have too much of it

>> No.14188967

>>14187122
some people are terrible when it comes to diy projects and are willing to put a little extra money into something that looks nice and will perform well for the years that they'll be pounding on it.
i seriously dont see anything wrong with this.

>> No.14188969

>>14188892
>Is it bad to hit 1 and 3 chords with one thumb?
No.

>> No.14189049

>>14188967
It's such a basic level of DIY that honestly, you shouldn't be allowed to live if you can't manage it.

There are plenty of things that I can understand people paying for the convenience, but it's such a massive gap when it comes to incredibly simple arcade control panels that have to be bought from china with massive shipping fees.

>> No.14189056

>>14189049
post a picture of your homemade asc that looks better than a dao.

>> No.14189070

>>14189056
Why would I give a shit about how something looks? I'm not taking pictures of it to show all my buddies online how much of a nerd I am for playing arcade rips. All that matters is performance.

>> No.14189077

>>14189070
It's ok I don't have friends either.

>> No.14189181

>>14189049
My turntable is my main failing point for my controller.

I don't have a sheet of rubber so it's just an acrylic disk on top of an acrylic base with some paper between so it doesn't stick too much.

My fingers don't get too much grip on the disk and the encoder tends to bounce and register scratches when I hit the keys sometimes. It's also not perfect AC spec height.

Sure it's a relatively simple level of DIY if you have access to the tools, but for most people simply getting one prebuilt and knowing that it works and has customer support behind it instead of investing in cutting/watterjetting/routing/milling out the parts yourselves is worth the price.

>> No.14189260

Can you money match with rhythm games
Is it a thing people do

>> No.14189309

>>14188892
not really, as long as you can do scratch 13 and other chords like it with relative ease since they're common

>> No.14189315

>>14189260
I mm'd people in ddr extreme before

>> No.14189771

WHEN
THE
FUCK
IS
PENDUAL

>> No.14189830

>>14189771
When copulation is a thing

>> No.14189860

how do people get good accuracy

>> No.14189871

>>14189860
play more
feel the rhythm
quit being shit

>> No.14189895

>>14189871
alternatively make sure you monitor is running at exactly 59.95 hz if you're running AC data

>> No.14189943

>first lv12 A on Innocent Walls [H]
>still havent passed a 12 minus an easy clear also on Innocent Walls [H]
>only passed like 10 11s

kaiden is so far away...

>> No.14189967

>>14189895
mine is at 59.89 when I boot IIDX, does it really affect me?

>> No.14189968

>>14189895
My data always runs at 60.002 fps or some shit like that

>> No.14189971

>>14189967
>>14189968
As long as your fps isn't something absurd newer styles will actually compensate for having a different refresh rate

if your fps is inconsistent (for example, it makes a continuous sweep between 58.9 and 59.5 like mine does) then you'll have an issue

>> No.14190077

What's the fastest anyone has gotten to kaiden before?

>> No.14190087

Why do you nerds care about kaiden so much?

>> No.14190614

>>14186328
You been living under a rock recently mate? You can't even get into yifans at the moment. Shutters are down in front of the stairs to the third floor so it is impossible to even get there. No one has any idea why this happened though.

>> No.14190918

holy fuck why is music in BMS so fucking awful

>> No.14191090

>>14190918
There's so much of it that you're swimming in a pile of shit looking for a nugget of gold

>> No.14191394

>>14189771
Canceled due to infinitas. Don't worry you can now finally support iidx on PC with money like the community always claimed they would.

>> No.14192391
File: 64 KB, 800x600, ScreenShot005.jpg [View same] [iqdb] [saucenao] [google]
14192391

Why aren't you playing the superior game?

>> No.14192408

>>14192391
I like to imagine that Move Bitch, Get out the Way is playing right now.

>> No.14192612

>>14192391
DM Ashura and Typemars started their way there, right?

>> No.14192764

>>14192612
Yes for DM Ashura. I don't know about Typemars tho.

>> No.14192990

is Good Job Tao still a thing?

>> No.14193170

Does anyone play SDVX/K-Shoot without a DAO controller? What do you use to play it? I want to try it out before deciding to drop money on a controller.

>> No.14193213

>>14193170
Keyboard + two mice is the traditional ghetto setup.

>> No.14193217

>>14193170
I use an rbc2 for iidx and a turbocharger for sdvx but I don't rly play sdvx much
love my rbc tho

>> No.14193249
File: 122 KB, 1024x764, ksTN_-3DSrDosYwAgXI449aua67ATMtm81CwwftMkxM.jpg [View same] [iqdb] [saucenao] [google]
14193249

>>14193170
This is the ultimate ghetto setup that at least somewhat resembles the real thing
If you don't have a IIDX controller just substitute a keyboard and use something like Q,E,I,R for the bt buttons and both alts for the fx buttons

>> No.14193253

>>14193249
Q,E,I,P, I mean

>> No.14193288

>>14193249
Highly impressive engineering.

>> No.14193303

>>14193288
I wish I came up with it, when I tried to make one it was a disaster and wasn't even worth using.
I didn't have a very wide lego selection so I had to make do with what I had

>> No.14193397

>>14193170
PS3/4 Dualshock with the sticks as knobs.

>> No.14193542

>>14193397
wait don't you have to hold it upside down then

use the triggers as FX

>> No.14193548

>>14193542
Nope, You hold it like normal. Works just as well for passing 13s.
Sticks = knobs
L1+R1 = FX
Up, Left, Triangle and Right = A-D

>> No.14193553

>>14193303
Lego shit is always absolutely terrible. You can buy a couple of encoders for cheap, there's no reason to mess with mice.

>> No.14193556

>>14193548
that's not even SDVX anymore though but fair enough

>>14193553
But anon in that picture he didn't have to buy anything.

>> No.14193710

>>14193548
How do you clear 13s like this? 13s start using crossovers

>> No.14193727
File: 581 KB, 802x627, Screenshot (216).png [View same] [iqdb] [saucenao] [google]
14193727

>>14193710
Like this. Still not good enough to AAA stuff but good enough to still get better at over time.

>> No.14193776

>>14193727
>tfw this is me
>playing on an actual controller I built
>still getting Bs on 13's and can't pass most 14's except the ones that got downgraded to 13's in SDVXIII

Kill me

>> No.14193784

>>14193776
I did this on a dualshock.

>> No.14193787

>>14193784
The point was I'm even worse than you on a real controller.

>> No.14193803

>>14193727
okay well that doesn't answer my question
Do you actually reach one hand across the controller? Or maybe you bind all 4 keys to each side so you can use them when you need to?

>> No.14193812

>>14193803
you could probably claw grip with index on the face buttons and middle on the shoulders

>> No.14193817

>>14193548
how did you configure L/R sticks to work as knobs?

>> No.14193819

>>14193803 These >>14193548 are the bindings I use. I don't reach a hand across but I have slender fingers that get moved around quite a bit. >>14193812 Is generally what I do.

It would definitely be much easier on a real controller but I'm enjoying the challenge because I don't own a turbocharger at the moment.

>> No.14193823

>>14193817
Joy to Key.

>> No.14193832

>>14193823
i meant like KSM setting and binding x/y axes

>> No.14193847
File: 4 KB, 226x181, Screenshot (217).png [View same] [iqdb] [saucenao] [google]
14193847

>>14193832
Keep the default settings and bind sticks with joy to key to their corresponding keyboard inputs.

>> No.14194103

>>14193170
A Turbocharger, like everyone should.

>> No.14194109

>>14194103
Quick question

what actually makes the turbocharger better than the dao controllers aside from the pretty light solution

alternatively what's wrong with the daos I know their IIDX controllers are pretty much the standard at this point

>> No.14194217

>>14194109
Smaller size while keeping arcade accurate button spacing, not having a shit design just for going cheaper, and nice lights.

>> No.14194223

>>14194109
Good price for what you're getting (copals come default), flat shipping rate, nicer looking case, and from what I've heard better buttons than dao

>> No.14194247

>>14192990
A few people bought them and realized they were shit. You're better off saving up for either Dao or Turbocharger.

>>14190918
For the same reasons that Osu beatmaps are shit, except 100x worse because they're expected to make the songs themselves.

>> No.14194251

>>14194247
>A few people bought them and realized they were shit. You're better off saving up for either Dao or Turbocharger.
I'm well aware and I have no plans on buying one, I already have a turbocharger+ in the mail
I just thought the whole thing was hilarious and I'm wondering if they fucked off yet or if they're still trying to push their controllers

>> No.14194256 [SPOILER] 
File: 11 KB, 240x267, 1444280064424.png [View same] [iqdb] [saucenao] [google]
14194256

>>14194251
There's your answer.

>> No.14194274

>>14159860
nice maimai bro

>> No.14194279

>>14160265
search for "Music Game Hell" on facebook :^)

alternatively zenius-i-vanisher.com

>> No.14194284

>>14160549
You need to practice being able to move your scratching hand to and from the buttons until your brain becomes used to it. I might also suggest trying using your scratching hand for less of the buttons (for scratch-heavy songs I usually have my scratching hand on about 2-3 of the buttons and my other hand on the other 4-5, which is the position I get in to prepare for scratch notes).

Another thing you could do is try learning to pinky scratch. This lets you keep your hands in a more or less static position and require you only to stretch out your hand to reach the turntable.

May I ask what controller you use? Tips for scratching vary with the different types.

>> No.14194610

>>14160549
A scratch does not require an entire hand

stop thinking of it as a separate input and more of a "modifier" to any concurrent notes

if you wrist scratch it just requires a movement of the wrist

for more solitary scratches simply move your pinky over and scratch, and have your thumb and index worry about buttons 1 and 2 and 3 if it's just 3

if it's s+1+3 then bring your right thumb over, assuming 1p side

for heavier stuff use more of the hand and make the thumb only do 1+3

>> No.14195341

What do you consider "clearing" a song?
Would you be satisfied with an A? A normal clear?
Or would you go for Hard Clear AA-AAA and then be content?

>> No.14195348

>>14195341
FC.

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