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/jp/ - Otaku Culture


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13992690 No.13992690 [Reply] [Original]

I've been playing Embodiment of Scarlet Devil for 3 weeks now and I still can't 1CC it. This is my first touhou game I've played, how do I get better?

>> No.13992696

What exactly are you having trouble with, friend?

>> No.13992710

>>13992696
I always choke and lose most of my lives on Stage 4 or 5, I haven't even been able to get to the final with no continues yet

>> No.13992723

>>13992690
I took month longs breaks in between bursts of playing a lot of Touhou and was markedly better when I started playing again.

>> No.13992726

>>13992710
Just practice spellcards, doofus.

>> No.13992735
File: 71 KB, 500x500, 1431984089038.jpg [View same] [iqdb] [saucenao] [google]
13992735

>>13992710
Well, since you can clear 1-3 with little problems, you probably don't need to practice those as often as you need to practice 4 and 5. Since just going for a 1CC attempt requires that you "practice" 1-3, you should instead go into Practice mode and play 4 and 5 individually until you can clear them with enough lives to spare. It's a waste of time to play 1-3 just to lose on 4 and 5- think of it as inefficient practice.

This >>13992723
and this >>13992726
are both possibly applicable advice too, depending on the answer to this >>13992696 .

>> No.13992824

Don't play Reimu, she sucks in EoSD. Her homing is weak as hell, and her main attack for Reimu B is basically on par with Marisa's, with a terrible bomb- so what's the point? Just play Marisa. She's stronger and faster.

>> No.13992844

>>13992690
Just keep on anon. It took me one month to 1cc EoSD on Normal as my first touhou, then I could 1cc every other game on normal in my first try.

>> No.13992879

>>13992690
Just dodge the bullets and hold shift to focus.

Joking aside. EoSD is one of those Touhous that's highly memorizable at least on Normal (which I'm assuming you're playing on).
Just watch some replays. Once you get the trick on how to do it it's really easy.
Like for example, I bet you probably panic and have to bomb Sakuya's mid boss spellcard on stage 5. But once you realize how it works, it's so easy it's almost laughable and you'll be able to capture it every single time with no effort, the same goes for the stage portion.
>I always choke and lose most of my lives on Stage 4 or 5
The stage portions, like I explained above, shouldn't be a problem once you learn how to do them.
Stage 4, the only real threat are the green books and Koakuma, since it's all random, so you may have to bomb there if you're not confident enough. The rest of the stage is all memo, memorize where to move, what to shoot and when, and you'll be fine.
The boss is is a real newbie killer and it's where the problem starts.
It really depends on what shotype you're using, since you'll be facing different spellcards.
For example, if you're using Reimu B and you're new to the game, Patchy's first spellcard Undine is pretty much an auto-bomb.
Don't even attempt to capture that shit, ZUN was drunk and made that card easier on Hard and Lunatic than on Normal.
Personally I'd recomend using Reimu A if you're new to 2hu, it makes the stages a lot easier and you face the easiest spellcards in Patchy boss fight.
Stage 5 is a little trickier, you still have to memorize a lot, but in addition you need to move fast to kill the enemies before they shoot too much stuff at you.
Boss, well good luck, the stage 5 boss is extremely difficult especially for a newbie.
Every attack is fast and hard to dodge with no breather in between. I guess you'll just have to bomb a lot until you learn how to read bullets.
So try and make it to stage 6 next and >>13992726 is pretty much the best advice.

>> No.13992914

>>13992824
What a horrible advice.

>Her homing is weak as hell

Homing Reimu is the most newbie friendly of all the shot types.
It makes stages a breeze and doesn't require you to constantly stay under a boss to damage her.
And of course it's weaker to balance out the range.

>and her main attack for Reimu B is basically on par with Marisa's, with a terrible bomb- so what's the point?

Reimu B is superior to both Marisas in every way, except for bomb maybe, but Marisa A's bomb is just as horrible.
Not to mention Reimu B does the most amount of damage if you're shooting from point blank range.

>She's faster.

Which is not a good thing for someone who is new to the game.

Marisa is basically for people who know what they're doing and have good control of their movement.

>> No.13992956

>>13992690
Don't worry, it's totally normal.

I find taking little break of a couple of days pretty useful, there's no point in spamming the same thing over and over to the point you even start getting worse. Take breaks there and there and let your mind assimilate what you've learnt.

>> No.13993024

>>13992914
>Homing Reimu is the most newbie friendly of all the shot types.
Which I'd say this guy isn't anymore, considering how he's been playing it for 3 weeks and is able to get to stage 5 with no continues.

>It makes stages a breeze and doesn't require you to constantly stay under a boss to damage her.
Yeah, it's great in stages, you got me there.

>And of course it's weaker to balance out the range.
The weaker power doesn't nearly justify the added range. It's way too weak for it to be worth it. Maybe in the other games it might be worth it, sure, but in EoSD the homing is just too damn weak to be useful.

>Reimu B is superior to both Marisas in every way, except for bomb maybe,
>except for bomb, maybe

Uhh... "maybe"? Reimu's bomb clears the screen of bullets and that's it, it doesn't do jack besides that. it won't even do that fully if you're on the far left/right. Even Marisa A's bomb is better; it will do damage and last longer. Reimu B's bomb is the worst in EoSD by far.

>but Marisa A's bomb is just as horrible.
As said before, lasts longer and actually does damage.

>Not to mention Reimu B does the most amount of damage if you're shooting from point blank range.
Which is a terrible idea unless you just got done bombing, and even then you're only going to be able to do it for a second, at most. If you're not at point-blank range, Marisa A outdamages Reimu B, and while Reimu B outdamages Marisa B, Marisa B's bomb is definitely worth the gimped power. It will literally let you skip spellcards. Don't want to dodge Misdirection? One bomb and you're done. Star of David? One bomb and maybe a couple seconds of shooting Remi and you're done.

I also find that Reimu B gets Patchouli's hardest spellcards, which really doesn't matter that much, but it's worth noting.

>> No.13993151

>>13993024
>he's been playing it for 3 weeks and is able to get to stage 5 with no continues

That's your definition of 'not a newbie'? If he can't even 1cc on normal, I'd say he still has a pretty long way to go.

>The weaker power doesn't nearly justify the added range. It's way too weak for it to be worth it.

That's just because scrubs are afraid of dodging and want to kill things as fast as possible, to not have to dodge too much.
Real men play to dodge. The weaker the better I say, more bullet dodging for me.
Or even better, don't shoot at all.

>Reimu B's bomb is the worst in EoSD by far.

Well yeah, she's the best shot type, so there has to be some kind of a downside.
Who needs bombs anyway? Pussies, that's who. Real men, don't bomb.

>Which is a terrible idea unless you just got done bombing, and even then you're only going to be able to do it for a second

Some spellcards/non spells/stage enemies do let you get really close even without bombing.

>If you're not at point-blank range, Marisa A outdamages Reimu B

That's only assuming the boss doesn't move and you stay under her the entire time.
Reimu B also has greater range than Marisa A.

>Marisa B's bomb is definitely worth the gimped power. It will literally let you skip spellcards.

Well yeah, Marisa B has the best bomb no doubt about that. If you're fond of pressing that "save me mommy, I'm afraid to dodge!" bomb button.

>Don't want to dodge Misdirection? One bomb and you're done. Star of David? One bomb and maybe a couple seconds of shooting Remi and you're done.

Those are like the two spellcards you should definitely not be bombing though.

>> No.13993165

>>13992690
Hold shift for focused movement.

>> No.13993176

>>13992690
Go to the replay archive, download some of them and then do everything that >>13992879 said

>> No.13993189

>>13992690
Play IN for confidence and then go back and beat that shit.

>> No.13993223

I would agree with the people saying to use Marisa. Although it's true that you have to stay under your target, the trial only serves to temper your skills.

General tips include bombing more (because even Lunatic players don't bomb enough), practicing on a higher difficulty and then backing down to Normal, getting the Vsync patch if you haven't already, and learning to watch around your character rather than looking directly at her.

Honestly though just keep at it. As long as you're having fun, you'll get better just by way of playing the game. It took me months to 1CC anything, and now I've got three Lunatic clears under my belt.

>> No.13993239

>>13993223
>Although it's true that you have to stay under your target

I think the bigger problem is that she moves really fast and is difficult to control.

>> No.13993372

>>13993239
This. Marisa is for pros. Reimu may be less powerful than her, but her low speed makes her good for getting better at the game. Long time ago I got to Stage 3 in Lunatic with ReimuB without dying in my first try fuck you, Meiling

>> No.13993429

>>13993151
>That's just because scrubs are afraid of dodging and want to kill things as fast as possible, to not have to dodge too much.
Real men play to dodge. The weaker the better I say, more bullet dodging for me.
Or even better, don't shoot at all.

So basically your advice for a newbie is to make the game easier using a homing shot type, but to play like a man because it's weaker and "you have to dodge more bullets". That's rather contradictive, man. Also for stages a homing type makes you dodge less bullets, so that's another contradiction right there.

>> No.13993435

>>13993429
>That's just because scrubs are afraid of dodging and want to kill things as fast as possible, to not have to dodge too much.
>Real men play to dodge. The weaker the better I say, more bullet dodging for me.
>Or even better, don't shoot at all.

Oops, I meant to quote all three lines. My bad.

>> No.13993454

>>13993223
That's three different game lunatic clears or three lunatic clears in all?

>> No.13993880

>>13992690
Stop playing in easy.

>> No.13994113

I've been playing TH15 for awhile and when I tried TH13 again I almost 1cc'd it
I think I picked up skills from playing the new game that helped me with the old one

>> No.13997583

Fairy Wars is one of the most helpful games. Its difficulty increase system lets you go from easy to normal and then from normal to hard easier that in other games.

>> No.13997882

>>13993454
Three different games - EoSD, PCB, and SA.

>> No.13997888

>>13993165
kinda too late into the thread for this meme my friend

>> No.13997902
File: 1.21 MB, 1200x1600, 1379178291953.png [View same] [iqdb] [saucenao] [google]
13997902

>>13992690
It's okay OP! It takes a while. That's the fun of learning! Pretty soon you'll be at a good skill level and look back and see how far you got! I once couldn't get past stage 4 on ESoD, then, a while ago, I decided to play it and 1CC'd in in one shot! Cool!

>> No.13997936

>>13992690
watch this inspirational video
https://www.youtube.com/watch?v=6QdSLeQ0494

>> No.13998382

>>13992690
EoSD was my first touhou game too.
I 1CC'd PCBon normal, did the the extra and phantasm stages.
I 1CC'd IN on normal and hard and did the extra stage.
I got to scenes 9-x in StB.
I'm currently on my way to 1CC MoF on hard.

But I never 1CC'd EoSD, not even on normal. There's no hitbox, the game doesn't give you many lives, and worst of all, no deathbomb.

>> No.13998924

>>13998382
>the game doesn't give you many lives
>can start off with 4

>> No.13998966

Use the vpatch, EoSD and PCB have hella input lag on modern OS's.

Beat the game with all continues to unlock stage practice.
Play stages until you can clear them without dying reasonably often. If you're the kind of person that dies with bombs in stock, use bombs during practice too, just to get into the habit.
Try to clear the easier cards of each boss. Learn which ones you have serious trouble with, bomb those.

Once you have a good command of each stage and can capture a reasonable number of cards, go for real runs. Aim to get through stage 3 with 1 death or fewer. Bomb any cards you know from practice you can't handle.

Eventually you'll find yourself getting to stage 6 with 2 or 3 lives, and once you're at that point, a good run is all you need for the clear.

>> No.13999004

>>13992690
at least you can beat it. I couldn't even finish it on easy; although I did give up pretty fast.

In any case, I'm doomed to be a tertiary pleb for life.

>> No.13999052
File: 228 KB, 1200x1100, 1439179419673.jpg [View same] [iqdb] [saucenao] [google]
13999052

Does anyone have those spellcard guides for Orin? Google won't give them to me but I've seen them posted here.

She completely fucks me over on every SA playthrough.

>> No.14000094

>>13998924
I will never feel satisfied beating the game with starting lives "cheat", the score penalty is enough to tell that you're not supposed to really use it.

>>13999004
Being shit at games doesn't make your a secondary/tertiary as long as you're playing them.

>> No.14000159

>>13999004
>I tried once and didn't win, I guess it's just not meant to be

>> No.14001711

>>14000094
I can understand if it's something like the visible hitbox patch, but the ability to start with extra lives is in the game by default.

>> No.14001764

>>14001711
He says he wants to 1cc the game.
I you use a different amount of lives than the default setting, be it less or more, then it doesn't count as a 1cc.

>> No.14001776

>>14001764
it's totally acceptable as practice, though

>> No.14001860

>>14000094
>as long as you're playing them.

I've never liked how little importance people give to the written works.

>> No.14001901

>>14001764
>have always played EoSD with max lives
>have been living a lie for years now thinking I 1cc'd it
God damn it.

>> No.14002661

>>13992726
How do you capture a spell card? I have been capturing some of them but not sure why I don't get others

>> No.14002715

>>14002661
Do you mean nonspells?

>> No.14002890

>>14002661
>>14002661
Just beat the spellcard, get the health of the enemy down to zero and you'll get the bonus points for the spellcard added to your score, that means the spellcard was captured successfully.

If you bomb, get hit, or let the timer run out, that means the spellcard is failed and you get 0 bonus points.

>> No.14002900

>>14002661
You can't die or bomb

>> No.14002957

>>14002900
What if you activate supercherry-mode?

>> No.14003159

>>14002900
Haha that's what I thought, that's my problem. I wasn't sure if maybe you also had to do a certain amount of damage. I tend to stay towards the bottom third of the screen, I'm not very good

>> No.14003163

>>14002957
Popping your cherry counts as a bomb, whether it's on purpose or by getting hit. Having the border up, however, actually allows you to graze bullets for a higher max cherry potential, thus increasing the value of every score pickup. In addition, capturing spellcards (or was it letting borders expire? Been a while.) increases the value of every cherry pickup, meaning more borders more often.

>> No.14003758
File: 54 KB, 596x449, 1434227918165.jpg [View same] [iqdb] [saucenao] [google]
14003758

>>14003163
>popping your cherry counts as a bomb

>> No.14004419

Took me three months to 1 CC EoSD normal. PCB was about 2 weeks. After than, it usually only took me a day or two to 1 CC normal.

Never give up OP.

>> No.14004809
File: 636 KB, 900x900, 1439345043713.png [View same] [iqdb] [saucenao] [google]
[ERROR]

>>14004419
As someone who sucks at 2hu, this doesn't make sense to me. All the games have different patterns to memorize, how can you go from taking 3 months to 1cc a game to one day when they're all different?

It just doesn't make sense!

>> No.14004816

>>14004809
because they aren't about memorization, all you have to memorize is eosd is routing so you can shoot enemies before they shoot you

>> No.14004872

>>14004816
They're not?

>> No.14004880

>>14004809

Because I've gotten better. When I first started EoSD, I had never played a Danmaku game before. That's why it took so long: I had to develop the pattern recognition and reflexes from scratch. After three months, I was a fairly decent player; such that the patterns and pathing of normal mode isn't a challenge anymore.

>> No.14004958

>>14004872
i just fucking said they aren't, if you think they are you're a secondary

>> No.14005607

>>14004809
at the level of normal 1cc you're still learning the fundamentals of the game and thus improving rather quickly
>>14004816
>>14004958
A lot in the games actually is memorization, not everything, but thinking there is no memo means that YOU are the secondary, sir

>> No.14005647

>>14005607
i literally just said there was some memorization, try to pay attention

>> No.14005673

>>14005647
well there is way more memorization than what you said though

>> No.14006589

>>14004809
Sure the patterns are different, but as you play you learn how to read bullets and your rection time improves.
You gain the infamous ``shmup fundamentals'' like >>14004880 said.
So you can often get past patterns and capture spellcards even when it's your first time seeing them.

>>14004872
They actually are, kinda.
It depends. If you're just after a Normal 1cc clear then some basic bullet reading and bombs should be enough.
But if it's something like a Lunatic 1cc no bomb, then you're gonna have to memorize A LOT.
Like for example,
https://www.youtube.com/watch?v=9D6fj5AUmnM
With the exception of spellcards and non-spells which are completely random, it's all memorization. You have to know exactly where you wanna be and what to shoot. A lot of the spellcards in LoLK are memorization as well.
But just because you memorize it, doesn't mean you'll be able to do it.
Memorizing and doing it are two completely different things.
And then you have something like scoring, which is pretty much 100% memorization.

>> No.14008372

I'm in the same boat as OP, but my main problem is that I can't put the game in fullscreen because I got crazy FPS and I have to play in a tiny window, and yes, I have tried putting it in 60fps locked.

I hope the other games will be fine.

>> No.14008390

>>14008372
Just get the vsync patches. They let you set the window size on the earlier games.

>> No.14011790

>>13998382
>no deathbomb.
No, there's death-bomb.

>> No.14015973

>>14011790
I don't think there's human capable of reacting in a 0.1s time-frame.

>> No.14016028

>>14015973
You clearly haven't been playing Touhou enough.
Or maybe you're just spoiled by IN.

>> No.14016113

>>14016028
I've been playing everyday for months and I have 1CC'd PCB, IN and cleared their extra so no, I don't expect others games to give you almost a full second and I hope IN was the only one to do it. I even manage to fail death-bombing on purpose sometimes in EoSD, and yes I have vsync patch.

>> No.14018960

I did it /jp/ !

>> No.14018976

>>14018960
Good job man.

>> No.14018999

>>14015973
0.1s is quite achievable for a reaction time, actually. I'm shit, and even I can do it. It just takes practise to immediately recognize exactly when the window starts.

>> No.14020491

>>13992690
9 more months, anon. がんばれ!

>> No.14025127
File: 33 KB, 341x482, remi.jpg [View same] [iqdb] [saucenao] [google]
14025127

>>14008390
link?
or just let me know where to get please

>> No.14026136

>>14025127
Touhou wiki, in the "game tools and modifications" tab

>> No.14027264

>>14011790
>>14015973
Good players will know their own hitbox well, as well as those of the bullets around them, so they can tell that they are going to get hit before they get hit. A lot of deathbombing is moving to press x, and then hitting a bullet as that happens.

>> No.14035223

I've also started playing EoSD recently as my first touhou game, the furthest I've gotten on normal so far without continuing was a doubleKO against Meiling.

>> No.14035677

>>14015973
Rhythm game general begs to differ.

>> No.14035954

I'm also not particularly good at main Touhou games, although I have 1CC'd EoSD many years ago. Currently getting into the newer games starting out with Ten Desires. I love playing as Youmu because that special slashing attack is too cool.

How do I get Yoshika's healing spellcards though?

>> No.14036035

>>13992690
Hey guys, what's the best controller to play Touhou on?

>> No.14036548

>>14036035
The one you're comfortable playing with.

>> No.14036747

>>14035954
Gobble up the spirits yourself before she eats them. Watching a replay may help.

>> No.14036800

>>14035954
>How do I get Yoshika's healing spellcards though?

The first one, don't shoot the spirits on the sides.
Shoot only when you're directly under her, although with Youmu slash you're probably going to hit a few by accident.
If it's just a few it shouldn't be a problem though.

The second, you have to get through the lasers close to her and circle around her collecting the spirits before she absorbs them.

>> No.14037359

>>14035677
There's not much reflexes needed for rhythm games, it's just following the rhythm.

>> No.14038407

>>14036747
>>14036800
Thanks I'll try. Easily the hardest stage 3 boss I've seen. I can't point out why but this game feels way harder than the old ones. I hit a lot of stray bullets and collecting lives is a pain in the butt.

>> No.14038420

>>14038407
>Easily the hardest stage 3 boss I've seen

You haven't played the newest one yet, have you?

>> No.14038434

>>14038407
TD isn't really that hard, especially among most of the other new games, but it works in a different style than the old ones. You need to get used to a somewhat different playing field when going from one game to another. The patterns themselves are pretty easy on easy/normal.
I would say that Ichirin and Doremy are harder than Yoshika.

>> No.14044360

>>14036035
I play on a keyboard, it works well enough.

>> No.14044447

>>14044360
/thread

>> No.14044551

>>13992690
I've been playing for nearly 8 months and still can't 1CC it.

>> No.14044594

>>14044551
That's sad.
And 1cc isn't even any kind of an achievement.

>> No.14044609

>>14044594
I first played five years ago and still haven't 1CC'd any Touhou game that isn't a fighting because single-player games make me want to put out my eyes.

>> No.14046648

benis

>> No.14046691

Have just 1cc'd ufo on normal after 3 days. Holy fuck the game was way harder than 6-10. Mainly because I always recklessly chase after the ufos. At least Shou was a lot easier than Orin.
About 15, I can only beat it in pointdevice mode though.

>> No.14046718

>>13992690
Use the practice mode
Learn how to bomb

>> No.14046769

>>14038407
>Yoshika
>Hardest stage 3
Have you even played SA? Yuugi is absolutely brutal. At least you can still timeout the healing spellcards with Yoshika.

>> No.14050963

How about stop playing?

>> No.14051255

>>14046769
>At least you can still timeout the healing spellcards with Yoshika.
You can, but the game is so skimpy with lives that you really need to capture so she drops those extra pieces.

Not saying Yoshika is hard since I can do it consistently now, but she really caught me off guard at first.

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