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>> No.9028198 [View]
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9028198

>pvp

Never understood the appeal in a game like this, but whatever.

>distributable attribute points and skills

Nigga, 1 didn't even have class-specific skills aside from the single one you started with. Either way, giving you choices when there is only one correct one isn't a good thing. Sirlin was right here.

>inventory management is a necessary

It's a chore and always has been.

Not saying some of the choices blizzard have made are defensible, but Diablo hasn't aged very well.

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