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>> No.27701046 [View]
File: 10 KB, 288x450, steve says.jpg [View same] [iqdb] [saucenao] [google]
27701046

So if gura wants to build atlantis, she will need underwater sea lanterns.
These lights require Prismarine Crystals.

Unfortunately, the only mob that drops these is Guardians and Elder Guardians, which are really powerful.

Guardians
>15 hearts of health
>A laser that does 6 hearts of damage, and fires every 2 seconds
>At short range, they extend spikes from their body that do 2 hearts of damage to you every time you hit them.

Elder Guardians
>40 hearts of health
>laser does 8 hearts
>spikes do 2 hearts
Elder Guardians are not as aggressive in chasing the player.

The only reasonable way to fight Guardians is with a trident.
Tridents have 2 attacks
>melee attack that does 9 hearts, even more powerful than a diamond sword
>a ranged attack that does 8 hearts
>every ranged attack costs 1 durability, tridents only have 250 durability
The most valuable enchantment to have is Loyalty, which returns a thrown trident back to your hand.
Tridents are a rare drop, they only drop from trident-wielding ocean zombies, and only 8.5% of the time.

Another useful way to kill Guardians is with invisibility potions. If you are invisible, and wearing no armor, the Guardians will not attack you.
Brewing potions is not so easy, there is a huge brewing guide.

How to brew a potion of invisibility. First you will need a brewing stand,
Water bottle + Nether Wart = Awkward Potion
Awkward Potion + Golden Carrot = Potion of Night Vision
Potion of Night Vision + Fermented Spider Eye = Potion of Invisibility (3:00 effect)
Potion of Invisibility + Redstone Dust = Potion of Super Invisibility (8:00 effect)

The only way to build a brewing stand is Blaze Rods, which means you must kill a Blaze in the nether. These are powerful fire-shooting enemies often found in fortresses

>> No.27528708 [View]
File: 10 KB, 288x450, steve says.jpg [View same] [iqdb] [saucenao] [google]
27528708

Mineshafts contain valuable loot. Diamonds, railroad tracks, huge numbers of deep-branching cave systems.

But they are also incredibly dangerous, mostly because of the poison spiders that spawn in them.
Poison spiders are absolutely terrible. You want to be carrying around honey or milk at all times in a mineshaft to dispel the poison.

You will often find spawners in mineshafts that spawn poison spiders. You definitely want to break those. Skeleton spawners are very valuable, because you can get lots of arrows. Even spider and zombie spawners are useful, although less so because their loot isn't as good. But poison spiders don't have any good loot, and they're a huge pain in the ass to wall off because of their small size.

So you should definitely be breaking poison spider spawners

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