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>> No.21412985 [View]
File: 150 KB, 1268x780, editor2.png [View same] [iqdb] [saucenao] [google]
21412985

>>21398458
Might as well drop what I've got so far, thread's already made.
https://mega.nz/#!QggCRQDB!HQqtAEvC0DfObYEqsZL_O7YEChe8RymhS5Kt-WFj_Co
Obviously incomplete, but literally took less than a minute to build and package so might as well let you all see where I'm at (and that I haven't been hit by a Capcom killsquad).

What's left:
>Sprite selection (in progress)
>Events (custom editors for each one)
Features that would be nice but aren't critical:
>Option to automatically add conveyor objects
>Nicer save handling (unsaved changes warning, validation)
>More map controls (copy+paste, select+drag multiple, etc.)
>Event preview
>Scroll to selected object
>Some UI element to tell that Shift+Scroll scrolls horizontally and Ctrl+Scroll changes map level.
>Actual UI/UX (editors as toolwindows, etc.?)

Let me know if there's any critical bugs or crashes, but otherwise hold off until it's done so I can overhaul the whole thing at the same time.

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