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/jp/ - Otaku Culture

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>> No.20791213 [View]
File: 71 KB, 1366x747, what I'm working with.png [View same] [iqdb] [saucenao] [google]
20791213

>>20790724
Bear in mind that I'm very new at this.
There's a lot I don't know, and anything more complex than replacing existing dialogue strings will take me some effort. With that said: adding/revising dialogue for specific groups encountered on the map is relatively simple. So, you could have different dialogue for each specific type of faction patrol, each type of bandit group, etc. You can even give them voice acting or sound effects if you're so inclined.

I'm less sure about how to go about, say, giving different dialogue to generic villagers from different factions. I know it's doable, but I'm not sure if there's a way to achieve it that wouldn't be a lot of work. Trying to do anything based specifically on race would probably be foolhardy, as the mod does not use the gender/race slots in a consistent fashion.

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