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/jp/ - Otaku Culture

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12258235

Good morning /jp/.

So after a lot of thinking I decided to go with a mix of 2D and 3D. I noticed that making the models with squares texturing (as opposed to the foolish smooth I did earlier) seems more compatible with the sprites. I'll need to work on that grass though.

What do you think? Note that the commands in that webm are a bit floaty and off but that's just a detail. Getting a good rendering order while allowing to move a bit freely was my priority.

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