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>> No.9687396 [View]
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9687396

>>9686513
>the first level sucks too much
The first level isn't all that interesting. But it's also incredibly short. What's the big deal about spending 5 minutes or so playing around while learning the controls, while also finishing the first level by the time you are done? That's basically what the first level is.

5 short waves of only a handful of slow and weak enemies. And then you finish that, gets a bunch of points, and you can buy more skill-slots and equip the skills the enemies dropped during the first level.

>> No.9574134 [View]
File: 87 KB, 1280x768, assassin_scope.jpg [View same] [iqdb] [saucenao] [google]
9574134

So far I really love Fatal Zero Action.
They really managed to make a distinct feel to each of the playable characters, and the difficulty progression is really great too.

You do feel how you improve substantially over the course of the game, but the opposition still grows with you. Lots of skills and abilities for different times and situations, and enemies of many various types. And the game has nice details such as weak spots of the enemies for extra damage.

All in all I simply find it to be great fun. And it keeps throwing new things at you all up until the end. New skills and abilities, new enemies, and even various events.
Also, Square Accel is hilarious. You can send enemies off flying with explosives, and then run past them, turn around, and shoot them in the head while they are still airborn.

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