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/jp/ - Otaku Culture

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>> No.6303721 [View]
File: 357 KB, 1234x817, 7183117a76d547bc87aedc8d1b68869d.jpg [View same] [iqdb] [saucenao] [google]
6303721

Suika is awesome.

>> No.4172678 [View]
File: 357 KB, 1234x817, 7183117a76d547bc87aedc8d1b68869d.jpg [View same] [iqdb] [saucenao] [google]
4172678

>>4172071
Great games Saje, as usual. I love your style. Next time we play I swear I'll try my Remilia, I'm starting to get used a little bit to her.

>> No.4100057 [View]
File: 357 KB, 1234x817, 1262209638496.jpg [View same] [iqdb] [saucenao] [google]
4100057

>>4100000
There's nothing really, since I'm going to wait for the next update. I'm just working on sprites at the moment, and I'm not sure which sort of graphics style would be desirable to most. For most of the tileset, I'm obviously just going to rip off Mayday or something, but the character sprites all need to be made.

Custom workshops will be able to bring out whole new stuff that can fit into the game, so I'm definitely waiting for the next update.

I'm either riding with the SDM vs. other EoSD characters idea, Humans vs. Youkai idea, or Fairies vs. Touhous idea.

I've got plenty of time to decide which one to do, and the sprites should be fairly universal. I'm using some sort of pseudo-Japanese as the language at the moment, but I might use real Japanese. However, using real Japanese will cause the game to only have about 200 words, unless someone wants to translate the whole fucking list into romaji.

>> No.4060825 [View]
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4060825

>>4060805
Someone should make a doujinshi of it.

>> No.4018720 [View]
File: 357 KB, 1234x817, 7183117a76d547bc87aedc8d1b68869d.jpg [View same] [iqdb] [saucenao] [google]
4018720

Am I the only one who wants a Wario Land style game starring Suika?

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