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/jp/ - Otaku Culture

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>> No.41134016 [View]
File: 203 KB, 597x423, seija sukuna.png [View same] [iqdb] [saucenao] [google]
41134016

https://youtu.be/UZu_WpXL4Vo

>> No.36521866 [View]
File: 203 KB, 597x423, bone[sound=files.catbox.moe%2Flnhhcw.m4a].png [View same] [iqdb] [saucenao] [google]
36521866

>>36521318
I'm not sure I copied it from someone else

>> No.35307088 [View]
File: 203 KB, 597x423, 1530492784652.png [View same] [iqdb] [saucenao] [google]
35307088

ARE YOU FEELING IT?

>> No.34414676 [View]
File: 203 KB, 597x423, bone [sound=files.catbox.moe%2Flnhhcw.m4a].png [View same] [iqdb] [saucenao] [google]
34414676

>> No.34291339 [View]
File: 203 KB, 597x423, 1600832370016.png [View same] [iqdb] [saucenao] [google]
34291339

me enjoying the chaos, and having fun while at it

>> No.26756344 [View]
File: 203 KB, 597x423, 1499667830798.png [View same] [iqdb] [saucenao] [google]
26756344

>> No.19221190 [View]
File: 203 KB, 597x423, when the miko isn't at the shrine.png [View same] [iqdb] [saucenao] [google]
19221190

>>19213930
No.

>> No.17573657 [View]
File: 203 KB, 597x423, 1444262654055.png [View same] [iqdb] [saucenao] [google]
17573657

>>17573612
Touhou should have ended with DDC and ISC
Nothing will ever top those games

>> No.17301402 [View]
File: 203 KB, 597x423, 1470249138045.png [View same] [iqdb] [saucenao] [google]
17301402

>>17301342
That's because anytime you play a game an "incident" happens. Meaning Reimu must move her lazy ass and go solve it. Scarlet mist, winter lasting way too long, broken moon, endless partying, flowers everywhere, so on and on and on.
Besides what they say to each other is just shittalk. Sakuya was supposed to be murdered by Reimu when you reach Remilia for example, next game she's running around shanking fairies trying to find spring.
It works like this, Youkai need human fear to survive, there's a few humans in Gensokyo, best way to gain fear is obviously to eat a few. But, there's Reimu, Keine, Marisa, village is protected, even Yukari does not aprove of killing too many humans. Kill 'em all, no fear for anyone, Gensokyo dies. So, in order to get some, youkai stage incidents with spellcard rules, made up by Reimu.
Example. Seija & Shinmyomaru create their little revolution, every human goes "oh no", every youkai goes "I'mma eat you", Reimu/others bust in and wipe the floor with the baddies. Spellcard rules meaning nobody gets hurt, humans remember "right, youkai are powerful, better stay out of their way", maybe go throw Reimu a few coins for the trouble, offending youkai spit out a few teeth and go have tea with Reimu, everyone happy until the next one.

>> No.16980698 [View]
File: 203 KB, 597x423, 1444262654055.png [View same] [iqdb] [saucenao] [google]
16980698

Why are we even arguing about music?
Are people disappointed with HSiFS's soundtrack?

>> No.16393525 [View]
File: 203 KB, 597x423, when the miko isn't at the shrine.png [View same] [iqdb] [saucenao] [google]
16393525

I like both and will never be able to understand the amount of shit LoLK gets. Ancient fuckin' franchise, he does something different in the 15th main entry, cry about it. Yeah, one of the mode's is obviously just thrown in without thought, but I had loads of fun with pointdevice anyway. Oh no, it's like IWBTG; big deal.

DDC is just fuckin' solid. Love it. So, I guess it's better.

>> No.15815993 [View]
File: 203 KB, 597x423, 1444262654055.png [View same] [iqdb] [saucenao] [google]
15815993

>>15815991
>spouting buzzwords
cute

>> No.15806694 [View]
File: 203 KB, 597x423, 1467988040707.png [View same] [iqdb] [saucenao] [google]
15806694

Amanojaku, huh?

>> No.15507383 [View]
File: 203 KB, 597x423, 1444262654055.png [View same] [iqdb] [saucenao] [google]
15507383

>>15486587
>PC-98
Good games besides the first one and PoDD.
MS is definitely the best one

>EoSD
A really nostalgic and almost everyone's first 2hu game. It gets shat on a lot because people still use the SDM as an endless source of secondary material but the game itself is pretty solid.

>PCB
Another solid game, but it gets pretty slow and a bit bland after stage 3.
Phantasm is goatatty though.

>IN
Great soundtrack, ZUN really outdid himself here. The game itself is pretty good too with a lot of extras but I just don't like the time system.
The constant switching also makes the characters really wonky to control. Other than that it's quite the game.

>MoF
I just don't like this one.
I don't know if it's the autumn theme, or the cast, or the bomb system.
I sometimes forget it exists and Sanae is the worst character

>SA
Great game. Great cast. Great theme. Great music.
It's one of the strongest entries and definitely deserves its place among everyone's favourite.
The experimental bomb system is still an issue but it's been improved a lot from MoF.

>UFO
It was a good game.
People shit on it because they hate the UFO system but it's not nearly as annoying as they want you to believe. Plus the bosses still drop life pieces so you could completely ignore the ufos and still get lives.
It had some bland chars like Ichirin and Shou, but overall I liked the cast.

>TD
A weak entry.
Definitely not the best of the bunch, but it's still playable.
The "system" just feels like an extra bomb to be honest and the cast was overall really bland.

>DDC
An amazing return to the classics.
The first stage is kinda eeh, but as soon as you get past waggy, you get a great experience that's nothing but pure fun.
The "gimmick" this time feels SO natural and rewarding, it's definitely my favourite mechanic in the entire series.
People dislike the music because they get triggered by a few track with ZUN's synth guitar but it's really really well composed and one of my top soundtracks. Stage 5 is just beautiful.
The antagonist is actually interesting and the cast is really well designed, even if they don't have that "connection" like previous games had.
My favourite game.

>LoLK
I really gave this game a try.
I tried to learn how to effectively use the gimmick, I tried to git gud, I tried to play on legacy mode, I tried to like this game but it was just not fun.
The game is supposed to be a mainline game but the gimmick this time is so forced that you can't help but feel like you are playing a photo spin-off.
I know that ZUN took IWBTG as inspiration, but he went too far with the idea.
>but you can play legacy mode
The game is clearly designed around pointdevice and you can clearly see this when you break the entire thing with Sanae's bomb.
What else. The game gets really boring after the first stages and when you get to the final boss and you go "oh boy this gonna be gud", you get the most dull and uninspired danmaku ever.
>b-but it fits the character
If the entire gameplay has to suffer in order to tell some backstory, then it's just trash. I'm sorry but that's not good game design.
Finally, the cast is just either boring like the moon rabbits or "wacky" in a bad way like Clownpiece dressed as the american flag or Hecatia wearing a weird t-shirt.
Overall this game feels really rushed, no wonder ZUN took a break after he released it.


As you can see my favourite games would be: DDC, SA and MS.

Some weak entries: TD and MoF

Mediocre: LoLK

>> No.14199485 [View]
File: 203 KB, 597x423, 1444262654055.png [View same] [iqdb] [saucenao] [google]
14199485

I hate how suddenly everyone forgot about the DDC cast as soon as LoLK got released.

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