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>> No.1488852 [View]
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1488852

Day 5.

>> No.1476402 [View]
File: 48 KB, 651x533, 1224371351550.png [View same] [iqdb] [saucenao] [google]
1476402

>>1476350
Well you should be healing her if she gets low, don't just rely on her healing alone. Also if she's running out of MP and dying because she can't heal then you should set the magic use thing to healing only.

Assuming you're already doing all that, there are a couple of not-so-great tricks you can use. If Sana dies but you think you can do the same room better, kill off Arche and then choose to try again; you'll be outside the entrance to the room as you were before you entered. Also, most puzzles stay solved after you exit the area, so you can make a mad dash to flip a switch or two, die, return to town, then go back and have those switches still be flipped.

This map may also help you.

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