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>> No.17480307 [View]
File: 1.93 MB, 1219x1543, KaiGearFinal.png [View same] [iqdb] [saucenao] [google]
17480307

>>17479874
In the beginning I was equipping just about anything that wasn't cursed I could get my hands on since my character was practically naked starting out. I had a strong preference for glass stuff in the beginning due to those pieces giving me more speed but as long as it was giving me PV/DV and possibly something good it was equipped even if it wasn't glass. Eventually I got strong enough to start doing sub quests and the story quest and through them got static artifacts which I've been using ever since. The majority of my equipment is static artifacts gained from the quests mentioned, drops from monsters and strong NPCs, or in the case of the helmet new years gift. Only my shoes came from random dungeon loot. Once I got access to artifact fusion I was able to further buff my static artifacts and equipment.

As a Eulderna/Predator martial artist mage hybrid the primary enchants I wanted were chance for additional melee attacks and it enhances your spells. I also was looking for resists and immunities. PV/DV is nice to have as high as possible but keep in mind your total equipment weight if you're a caster. I would have liked to have maintain attribute stuff but that didn't work out it seems. Despite that, I've done fine without it. Attribute draining enemies are usually kill on sight and I just restore my stuff with the appropriate spells if they become drained and carry on.

Picture is of my gear and I don't see myself changing anything about it anytime soon. It has served me very well in keeping me alive in Loss mode so far balancing my defensive needs as well as my offense needs. I'm immune to everything except parasites and bleeding. The parasites and bleeding can be annoying but luckily they're easy to heal As for resists, I tried to get everything to a minimum of class 5 except for mind, sound, and magic which I stacked heavily for. Mainly for dim and insanity immunity and overall reduction in spell damage.

With class 18 sound resist I've been completely immune to dim from monster attacks for a very long time now. This dim immunity extends to normal dungeons, void, and awakened dungeons with one exception. For some reason certain enemies in awakened dungeons seem to have something very similar to AP trait charm where if you hit them in melee you get dimmed. The easy solution to get around this is to just use range attacks which in my case were spells. Aside from that, enemies don't dim me from their attacks. I've been completely immune to insanity attacks so the bad stuff that comes from insanity doesn't ever have a chance to even begin.

The only real things that get past my defenses are attribute lowering stuff, silence, and brainwash. Attribute drain can be restored and I've gotten rid of silence plenty of times with Jure's prayer. Brainwash however is something that I don't exactly know how to overcome and is a very big problem. Luckily, very few enemies use brainwash but due to the fact that it can get the player to remove equipment, thus lowering resists and getting rid of immunities, and turn pets against the team, it can be pretty awful.

Even though I have gotten by great with static artifacts I encourage others to take a look at crafting. Especially tailoring. You can make some great gear using it and the next patch coming up seems to reward players even more for using it.

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