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>> No.6776139 [View]
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6776139

>>6776064
Good games, Kaali. Hopefully you're not getting bored of playing against me all the time.

About that last match, you were often waiting for my initiative instead of pushing more pressure when you had the chance. Youmu has weak projectiles and a rather poor selection of grazing moves so you'll want to make sure your opponent never has the chance to set up any decent bullet cover. Also, that j.2A gets pretty predictable over time.

>> No.5773230 [View]
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5773230

>>5773151
GGs P1P. Just what the hell am I supposed to do against Youmu's pressure? Even if you happen to make a small slip, there's no move that has enough range or comes out fast enough to punish it. Only 2A or 5A seem to work, although only in a select few situations. You could use that 3rd hit of Youmu's rekka way more often since the second 5A will apparently always whiff. I wonder if some of Cirno's melee specials could be inputted fast enough to use instead.

>You're poking smartly, but why with 2A? 5A's startup is not really bigger, and having some 2A's poked in my press really doesn't trouble me; 5A will.
Cirno's 5A turns into a f5A pretty much always when there's even a small gap between us. Holding 4 to make it a normal 5A seems to make it impossible for me to follow up with anything. Besides, the second 5A will whiff often, so a Dial-A is often impossible.

>Maybe you noticed, but you spend too much concentration on trying to use a reversal. I can clearly see that when you have a reversal card in hand, you are petrified and just wait for the opportunity.
I have no idea what to do. Most of my pokes whiff, anything else than 5A/2A is too slow and apparently Cirno's only move with reversal properties is that 4-card Ice Tornado. I could sometimes escape your pressure, but most of the times you'll just push me to the other corner instead.

>> No.5600863 [View]
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5600863

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