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/jp/ - Otaku Culture

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>> No.13604898 [View]
File: 300 KB, 840x525, 47787623_p10_master1200.jpg [View same] [iqdb] [saucenao] [google]
13604898

>>13604827
>>13604884
>>13604869
Nah what this guy wants is a ELONA game except with more Monster Girls, less grinding, and lot more movement for NPC's like in AC/RF.

>> No.13276300 [View]
File: 373 KB, 840x525, 1425880477336.jpg [View same] [iqdb] [saucenao] [google]
13276300

>>13275771
You can only get a max of 10+ attribute points, per attribute, per gene engineer, up to the level that the recipient pet is at

So it's better to engineer a level 12 pet, then a level 14, then a level 16, etc. to a pet at level 10, than it is to engineer a level 20 pet into a level 10 pet. If you get that pet to level 20, you can't engineer other level 20 pets into it for attribute points, regardless if they are a higher level.
However, you can engineer another pet into the level 20 pet, to get it to 21, and then engineer it for attributes into a level 20 pet. I did this for Grand Dragons for at least 10 extra levels, because they have such great stats.

So basically, try to do levels in intervals. Instead of engineering a level 50 pet into a level 5 pet, engineer a level 8 pet into a level 5 pet.

>> No.13156002 [View]
File: 300 KB, 840x525, 47787623_p10_master1200.jpg [View same] [iqdb] [saucenao] [google]
13156002

>>13155263
I hope NoA makes the game.

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