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/ic/ - Artwork/Critique


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File: 252 KB, 1090x1059, 1527016629807.jpg [View same] [iqdb] [saucenao] [google]
5051872 No.5051872 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice.
We should not have to make new threads or post in the Drawthread with our fundamental exercises.

POST DRAWINGS YOU NEED HELP WITH!

RESIZE YOUR IMAGES TO ~1000 PIXELS:
1. screenshot the image and post that instead
2. change camera capture settings to something smaller
3. send to computer and resize in picresize.com

There's a new (and cleaner) sticky in town! You can see it at:
https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

Take your time, you can do it.

Previous thread: >>5047282

>> No.5051885

I will now reread the sticky daily.

>> No.5051915
File: 638 KB, 768x869, loomis.png [View same] [iqdb] [saucenao] [google]
5051915

crit pls

ref: https://i.imgur.com/trW9Ffy.jpg

>> No.5051959
File: 398 KB, 885x1180, Kenny.jpg [View same] [iqdb] [saucenao] [google]
5051959

https://www.youtube.com/watch?v=w2bGfFmHbB4

>> No.5051966

>>5051915
i honestly love how blocky you made the neck and shoulder shadows, reminds me of a PS1 model.

there's some struggle on the larynx and the lips could use a more natural color to make the color composition blend well. but overall really good.

>> No.5051982
File: 84 KB, 960x1280, beetle.jpg [View same] [iqdb] [saucenao] [google]
5051982

I drew a beetle today

>> No.5051987

>>5051915
looks pretty.

back of the head points/slopes out too much; in the ref, she has a lot of hair, but it gets pulled down into a ponytail, and isn't puffed up
chin is too large/tall and jawline could use more definition
ear is too low and doesn't curve upwards to the around eye level (draw a line)
eyelid space is too small, as well as space around the brow, partially because eyes are set outward (towards the edge of the face) a little too much

>> No.5051991

>>5051982
cute

>> No.5051996

>>5051959
https://rule34.xxx/index.php?page=post&s=view&id=4260305

>> No.5052014
File: 290 KB, 586x900, sketch 2.png [View same] [iqdb] [saucenao] [google]
5052014

Do you feel the forms?

>> No.5052022

Is half hour or an hour of gesture drawing everyday a reasonable amount? Keep in mind I'd still draw for longer then an hour in a day

>> No.5052023

>>5052022
Also what's the difference between gesture and figure drawing?

>> No.5052028

Is there a sticky or MEGA with Villpu videos?

>> No.5052033

>>5052023
In figure drawing you're attempting to get proportions and anatomy down in depth study of the figure.
Whereas in gesture you're supposed to with as minimal lines as possible portray the gesture, pose, and line of action.

>> No.5052037

>>5052022
that much gesture drawing is overkill considering you will be producing one every 30/60/90/120 seconds. make it a regular but short session. i personally wouldnt do more than 2 x 10 minutes a day. if you really want to grind maybe add a session where you take reference (that is not explicitly a gesture pose) with lousy / weak / difficult to analyze gesture and spent another 10 minutes drawing it a couple of times, then exaggerating it, retrying it over 5 minutes etc in order to practice "extracting" or seeing the gesture in every day poses

>>5052023
gesture is something that can be isolated from, analyzed, practiced in isolation from the rest of, a figure. figure drawing is as complex or as simple as you want to define it. usually figure drawing is meant to be a more developed, complex, slightly polished, slightly rendered drawing
it usually also covers anatomy and light (shading) and rarely means using color (although indicating light temperature can be done fairly quickly without going into the whole color stuff)

>> No.5052045

>>5052022
Do an hour and a half of figure drawing

>> No.5052061
File: 1.13 MB, 2558x2476, 0FD97FA4-89C6-48F1-943C-B825A1E7BD7D.jpg [View same] [iqdb] [saucenao] [google]
5052061

AHHHHHH

>> No.5052069
File: 873 KB, 1280x960, 1604592129198.webm [View same] [iqdb] [saucenao] [google]
5052069

Can somebody tell me what's going on with her gastrocnemius muscle?
Why is it flapping like that?
Is it fat or does the muscles really flap around like this?

>> No.5052072

>>5052069
Muscles never flap like that, anon.

>> No.5052073
File: 496 KB, 1049x895, 1607482117598.png [View same] [iqdb] [saucenao] [google]
5052073

advice pls

>> No.5052074

>>5052069
Shake your calf muscle right now and watch it jiggle around. Your triceps do the same thing. Then try flexing both and moving it around again

>> No.5052085

>>5052074
>>5052072
So it's fat?

>> No.5052103

>>5052085
No it’s just the unflexed muscle. That women isn’t fat.

>> No.5052115

>>5052069
God, sex is gross

>> No.5052157
File: 483 KB, 1543x1655, F50FCEA1-F31A-40AC-9922-8464A47836AA.jpg [View same] [iqdb] [saucenao] [google]
5052157

I don’t want loomis anymore I want death

>> No.5052161
File: 746 KB, 2224x1508, 0BE7C196-9BD5-470B-BDA0-F88FA5232407.jpg [View same] [iqdb] [saucenao] [google]
5052161

>> No.5052169
File: 9 KB, 300x168, images.jpeg.jpg [View same] [iqdb] [saucenao] [google]
5052169

>>5052157
Embrace the Vilppu

>> No.5052174

>>5052169
He teaches face construction? I thought only figure drawing shit

>> No.5052230
File: 73 KB, 450x947, 1597759206877.png [View same] [iqdb] [saucenao] [google]
5052230

Is the line art somewhat okay? Any else that could be improved upon?

>> No.5052239

>>5052230
Add line weight
it'll improve the drawing by a lot

>> No.5052241

>>5052230
MSPaint ?

>> No.5052242
File: 272 KB, 569x602, 2020-12-09 01_59_27-CLIP STUDIO PAINT.png [View same] [iqdb] [saucenao] [google]
5052242

Welp... At least i'm trying!

Anyone have any portrait or rendering tips?

>> No.5052244
File: 95 KB, 700x761, 1581684399785.png [View same] [iqdb] [saucenao] [google]
5052244

>>5052239
I tried to vary the line weight but I guess it isn't too noticeable, unfortunately. I'll have to keep at it, thanks. Pic related on the right is what the rough draft looked like before I tried to vary the line weight.
>>5052241
Clip Studio Paint but I guess it looks like MS Paint because of the lines.

>> No.5052246

Does anyone have good hard round brush settings for Painttool SAI 2?

>> No.5052247

>>5051982
Why does he have 5 legs

>> No.5052254

>>5052242
make your values more varied

>> No.5052265

>>5052254
gotcha, use darker colors and lighter colors?

Like use more dark reds and and yellows?

>> No.5052286
File: 1005 KB, 2000x2000, Nova Tela.png [View same] [iqdb] [saucenao] [google]
5052286

am i doing the right thing?
i am feeling something?

>> No.5052439

>>5052242
shift your hues around when changing values. it depends on the lighting, but usually highlights are warmer, shadows are colder.
also look into bounce lights. you only really need core shadow, highlight and bounce for a painting to properly convey form, the rest is just polishing

>> No.5052450

>>5052174
the head is part of the figure

>> No.5052458
File: 131 KB, 489x620, 20201209_011720.png [View same] [iqdb] [saucenao] [google]
5052458

>> No.5052476

>>5052073
desu Looks like fucking shit. what am i supposed to critique in your floating anime head drawing? you didnt even try. read the sticky

>> No.5052482
File: 113 KB, 459x435, file.png [View same] [iqdb] [saucenao] [google]
5052482

Can somebody tell me what muscle this is?

>> No.5052522
File: 696 KB, 1049x895, 20201209_Latt.png [View same] [iqdb] [saucenao] [google]
5052522

>>5052073
Beg crit.

>> No.5052546
File: 145 KB, 700x1063, e47b9898d7d7e75edd150dfe71661346.jpg [View same] [iqdb] [saucenao] [google]
5052546

>>5052458
Look cool, but the light weight could use some work.
https://www.youtube.com/watch?v=22XYoenU-0c&ab_channel=FZDSCHOOL
>>5052482
Are you a doctor or an artist?

>> No.5052549

>>5052546
artist?
I thought this is how I'm meant to learn anatomy.

>> No.5052552

>>5052549
People draw expressions by looking at mirror, no one study mouth muscles. In addition, you learn the muscles to simplify them - you don't need to draw every groups of muscles on the body.

>> No.5052567

>>5052069
RICED

>> No.5052572
File: 566 KB, 636x900, file.png [View same] [iqdb] [saucenao] [google]
5052572

>>5052103
>>5052072
>Muscles never flap like that, anon.
>No it’s just the unflexed muscle. That women isn’t fat.

>> No.5052583 [DELETED] 

>>5052069
isn't it obvious that it's being repeatedly pushed by the dude's leg?

>> No.5052605

any ressourcew on how to draw hairs? own advices,tutorial videos, pictures or even a posemaniac version of hairs (if it exists), really anything that can help me improve in that field.
thanks

>> No.5052633
File: 2.66 MB, 2048x1718, kong_i.png [View same] [iqdb] [saucenao] [google]
5052633

Would appreciate any critique on this, posted it in the least thread but towards the end.

Does the stray bristle on the brush used for the ink give it an annoying drop shadow effect or is it not noticeable?

>> No.5052644

>>5052174
He's got a 3 part lecture on drawing the head.

>> No.5052646

>>5052633
Look nice for me. I don't think people can give you good crit on this. Watch this instead.
https://www.youtube.com/watch?v=RX4kB7tqf4Y&ab_channel=TheArtofAaronBlaise

>> No.5052648

>>5052646
Thanks.

>> No.5052662

How can I make money from art?

>> No.5052671

>>5052662
>>5039962

>> No.5052673

>>5052662
Draw coom

>> No.5052711

>>5052605
https://exhentai.org/g/1509008/e358d76aaf/
Replace the "ex" with "e-" if you can't access the site.

>> No.5052843
File: 679 KB, 1038x737, 1588699867351.png [View same] [iqdb] [saucenao] [google]
5052843

what are lips?

>> No.5052851
File: 1.40 MB, 1882x1947, file.png [View same] [iqdb] [saucenao] [google]
5052851

Is this salvagable?
Should I just drop it?

>> No.5052862

>>5052239
>>5052546
line weight is my favorite meme response

>> No.5052864

>>5052862
Is it though?

>> No.5052869

>>5052864
Yes, though calling restating chicken scratch is a very close second.

>> No.5052871

>>5052864
Not him you can do without it, it helps makes things look 3d but you really don't need it

>> No.5052888

How hard is it to draw on a screenless tablet? I want to draw digitally and pen tablets are much cheaper, but I don't know if I can get used to that. Are there any considerations I should make?

>> No.5052901

>>5052888
The only real advantage to screened tablets is being faster with heavily precise shit like inking. Even then, CSP with vectors can clean up a lot of bad marks with pinch and line width adjustment. Just takes a little more time.

>> No.5052918
File: 118 KB, 1300x706, Atlas.jpg [View same] [iqdb] [saucenao] [google]
5052918

>>5052482
Seems like the buccinator but the drawing is wrong.

>> No.5052921

>>5052851
My sides lmao

>> No.5052926
File: 1.91 MB, 4000x5000, Untitled-3.png [View same] [iqdb] [saucenao] [google]
5052926

>>5052037
>>5052033
Okay I tried some and its absolutely hard. I tried to start with 30 seconds and it was WAY too fast. 45 seconds is more workable but still a decent challenge.
Am I doing this right? Is this one of those things thatll get better the more I do it? Am I feeling the form?

>> No.5052927

>>5052230
it is flat, even for a line art

>> No.5052929

>>5052286
>am i doing the right thing?
at least you are drawing, that is something!

>> No.5052930

>>5051872
Illastrat is so fucking pathetic lmao

>> No.5052943

>>5052901
So it's not really that much more difficult to draw screenless after all?

>> No.5052950
File: 111 KB, 870x1214, IMG_20201209_170753_074.jpg [View same] [iqdb] [saucenao] [google]
5052950

>tfw the eye ruins everything
Can someone try to fix the face/eye? I have problems drawing faces in such small scales

>> No.5052951
File: 146 KB, 1000x1250, gesture2.jpg [View same] [iqdb] [saucenao] [google]
5052951

>>5052926
Heres more
I FEEL like im feeling something, but sometimes I mess up the proportions. Might be me being worried about time running out or something and just speeding through too fast

>> No.5052952

>>5052921
is it that bad?

>> No.5052964

>>5052943
Pretty much. It just takes some getting used to.

>> No.5052966

>>5052964
Okay that's good, I think I'll get a screenless then since I'm sure it's better to draw looking at my actual PC monitor

>> No.5052988
File: 507 KB, 1827x1476, 3747CA32-E7A2-4E11-B994-7939E84C147C.jpg [View same] [iqdb] [saucenao] [google]
5052988

Hrm am I on the right track? I mostly have concerns with the upper body, I didn’t add breasts yet because I feel like it’s off

>> No.5053004
File: 81 KB, 401x832, body1.png [View same] [iqdb] [saucenao] [google]
5053004

im ass

>> No.5053011
File: 161 KB, 1095x1060, booba.jpg [View same] [iqdb] [saucenao] [google]
5053011

how'd I do lads

haven't touched my tablet in a month

>> No.5053014
File: 164 KB, 2568x3010, Art_Nudes___C_14_by_mjranum_stock_1.jpg [View same] [iqdb] [saucenao] [google]
5053014

>>5053011
the ref for you coomers

also I just realised i didnt finish her right arm lmao

>> No.5053020

>>5052115
this. i just want comfy morning walks

>> No.5053028

>>5052988
love it my dude

is she supporting her weight with her right hand?

>> No.5053030
File: 96 KB, 842x1280, IMG_20201209_161433_081.jpg [View same] [iqdb] [saucenao] [google]
5053030

>>5052950
Also why does the sketch look better than the finished product? Might actually try to ink It again digitally when I get my PC back

>> No.5053034

>>5053030
because your lineart is rushed and lacks solidity, sketchy pencil lines obscure this.
draw bold, confident, straight lines to mitigate that.

>> No.5053042

>>5053028
I want to do that but I’m not sure how to go about having her upper body lean more back, I gotta figure it out

>> No.5053046
File: 390 KB, 2000x2000, gsword.png [View same] [iqdb] [saucenao] [google]
5053046

advice pls

>> No.5053057
File: 92 KB, 299x703, body2.png [View same] [iqdb] [saucenao] [google]
5053057

legs feet and hands are tough any pointers? or just keep practicing

>> No.5053061

>>5053014
COOMA AWOOGA

>> No.5053062
File: 273 KB, 526x892, XkUSvqa.png [View same] [iqdb] [saucenao] [google]
5053062

I feel like I'm at a loss when it comes to my art. My sketches always look better than the final result, and hands are the bane of my fun with art. I always wanted to draw with a style similar to that of Billy & Mandy, Chowder, and Powerpuff Girls, with a smidge bit more human proportion involved.. I keep wandering aimlessly trying to find ways to improve. I'd hate to think I'm overthinking the process..

>> No.5053066
File: 465 KB, 526x892, f9U4inN.png [View same] [iqdb] [saucenao] [google]
5053066

annnd here's my uh... construction lines.

>> No.5053078

>>5053062
Ew wtf is with the things on the side of her head

>> No.5053079

Here's a tip if you can't improve: most art textbooks, guides teach you how to draw with your left brain with very formulaic precision methodology.
For a lot of folks this is like shoving a square peg into a round hole.

Try starting with blobs and shapes. Continue refining until your reach the point where linework can be seen and done easily.

Don't start with lines to form shapes, start with shapes to form lines.

>> No.5053084

>>5053078
Well, it's a Whimsicott, a Pokemon. They have Green/Blue lobes on the side of their faces. I made mine red, and thorny. :v

>> No.5053085

>>5053079
or just take an online course lmao

>>5053042
maybe twist the torso more to her right and back

>> No.5053141
File: 594 KB, 1311x1133, Abigail.png [View same] [iqdb] [saucenao] [google]
5053141

Million dollars question /beg/ : Why do my wife looks ugleh ?
I was pretty sure i blocked in everything, she wasn't so wide faced on my sketch.
Also how do i make it not look so fucking dirty, tried to do that hardbrush mixing stuff.

pls

>> No.5053145

>>5053141
proportions, do it again but measure your construction

>> No.5053149
File: 738 KB, 1905x1489, F38D8F8C-2383-4EF0-87A5-D3013B626A65.jpg [View same] [iqdb] [saucenao] [google]
5053149

>>5053085
I think I’m getting there now. I really feel like my week and a half of figure drawing course is already helping me apply what I learned into this

>> No.5053157
File: 23 KB, 437x431, 47d.jpg [View same] [iqdb] [saucenao] [google]
5053157

>>5053141
Give me your wife

>> No.5053164
File: 961 KB, 2997x4160, Documento 7_2.jpg [View same] [iqdb] [saucenao] [google]
5053164

>>5053030
Alright, forgot I had the finished pencil work too. Looked at references for defining the muscles. What should I improve in general? I am in the right track?

>> No.5053175
File: 80 KB, 361x890, 741154.png [View same] [iqdb] [saucenao] [google]
5053175

Tell me how to get better.
Critique, tips, advice, insult, down for anything.

>> No.5053177

>>5053164
Ganbare, anãozinho. :3

>> No.5053183

>>5053141
if you're working from reference, superimpose the two and switch the top one on and off back and forth to see the differences
they'll show up instantly
not every 30 seconds though, only when you feel you're done
also she's not "ugly", it's just that we are biologically hypersensitive to tiny face variations for obvious evolutionary reasons
also also if you're working in black and white, convert the reference to black and white, color is hard enough to figure out as it is

>> No.5053207
File: 479 KB, 437x544, 1569080518959.png [View same] [iqdb] [saucenao] [google]
5053207

>>5053145
>>5053183
Thanks lads, gonna try it again.
How do i get the eye to block in proportions quickly without superimposing ?

>>5053157
no.

>> No.5053211

>>5053207
>How do i get the eye to block in proportions quickly without superimposing ?
practice
also just lasso and move/scale occasionally, it's fine just don't tell anyone

>> No.5053218

>>5053207
there is no quick for portraits unless you stylize it

>> No.5053264

>>5053175
gesture is kind of weird. You forgot to draw the rest of the left leg. Eyes are a little far apart. Over all not bad just keep on drawing.

>> No.5053266
File: 2.16 MB, 3024x3998, 20201209_111459.jpg [View same] [iqdb] [saucenao] [google]
5053266

>> No.5053285
File: 58 KB, 816x640, 47c.jpg [View same] [iqdb] [saucenao] [google]
5053285

Figure drawing is soul crushing

>> No.5053302
File: 157 KB, 271x279, 302AA85A-6CBE-495A-8947-CD2630E0C766.png [View same] [iqdb] [saucenao] [google]
5053302

>>5053285
What makes you say that anon wanon

>> No.5053310
File: 157 KB, 1000x1250, gesture.png [View same] [iqdb] [saucenao] [google]
5053310

>>5053302
>Do 1 minute figure
>Hey this isnt that bad, I captured the gesture and form pretty well I think
>Do 5 or 10 minutes and start to put in details and basic volumes
>falls apart

>> No.5053311

>>5053310
everything takes time lol. You arent gonna be the master of all ever. Keep grinding nigga

>> No.5053317
File: 263 KB, 560x560, 1582569559522.jpg [View same] [iqdb] [saucenao] [google]
5053317

>>5053310

lmao what's the difference between figure and gesture drawing?

>> No.5053320
File: 1.29 MB, 2625x2625, figure drawing.png [View same] [iqdb] [saucenao] [google]
5053320

>>5053311
Honestly you know what, youre right. I went back and looked at an attempt I did a few weeks ago and I feel way better now.

>> No.5053323

>>5053317
Gesture is the intended emotion and figure is the detail and form?

>> No.5053337

>>5053317
see
>>5052037
>>5052033

>> No.5053339
File: 22 KB, 360x360, 1580305905089.jpg [View same] [iqdb] [saucenao] [google]
5053339

>>5053337
intredasting

>> No.5053341
File: 2.93 MB, 2955x4007, 20201209_120132.jpg [View same] [iqdb] [saucenao] [google]
5053341

>> No.5053356

>>5053341
heads can't float anon

>> No.5053358

Whats everyone's opinion on Draw A Box? I'm sure this has been asked constantly but I cant find anything on it atm. If I'm a complete garbage beginner looking to fit in ~30 minutes of drawing into my ~30 minutes of break during work would it serve me fine or is it bad regardless and I should start elsewhere?

>> No.5053367

>>5053358
>30 minutes

doub you will leanr anything useful dab or whatever

>> No.5053388

>>5053358
Draw A Box sucks, pirate Peter Hans Dynamic sketching course. Much more fun, much more enjoyable, and better results. DaB is based off of Dynamic sketching anyways

>> No.5053394
File: 289 KB, 696x1035, sword lady.png [View same] [iqdb] [saucenao] [google]
5053394

Anons, I'm struggling to convey that her right shoulder (her right, our left) is pushed forward from leaning on the sword, and that the other is further back. Perspective is hard. Can one of you possibly tell or show me how I can make that clearer, either in the gesture or the constructed pose?

Also, do her legs look about right? Obviously they're not really visible in the ref so I'm unsure about them.

>> No.5053402

>Started drawing and was really excited and enjoyed it, drew for about 6 hours or so a day
>Been a few months, starting to get distracted more and only drawing for around 2-3 hours a day now
What can I do to stop this? I either get distracted by shitposting, jerking off, painting miniatures, or playing vidya with friends. Only solution I can think of is doing more "finished pieces" and less draining studies

>> No.5053407
File: 95 KB, 400x317, 92705245-EC36-411C-AA27-746E118123BB.jpg [View same] [iqdb] [saucenao] [google]
5053407

>>5053402
Drop the vidya with friends and jerking off if you want to draw more l. Fapping like once every four or more days is better

>> No.5053411

>>5053356
Rigid cables

>> No.5053417

>>5053388

Thank you! Will do!

>> No.5053423
File: 151 KB, 500x500, 1599792205604.png [View same] [iqdb] [saucenao] [google]
5053423

Is it advised to use or not use pen pressure for size when doing studies (or art in general)?

>> No.5053426

>>5053402
>jerking off
Draw stuff you find arousing so you jerk off to it later. Limit your cooming to original works only.

>> No.5053427

drawabox says draw lines fast. dynamic sketching says draw them slow. which is it anons

>> No.5053432

>>5053426
>Limit your cooming to original works only.
That feels incestuous to me

>> No.5053433

>>5053427
Neither. Draw them in a controlled way. Not too slow your hand doesnt shake, not too fast so you go completely off trajectory

>> No.5053435

>>5053432
>That feels incestuous to me
Then get that feeling out of your head. You need the most motivation you can get, even if it must come from your dick.

>> No.5053478

someone PLEASE help me figure out how to use . i dont want to sit and listen to some 18 year old girl talk for 30 minutes

>> No.5053489

>>5053402
make a timer for every activity, for every break, if you want to coom do it as a reward after finishing your drawing hours for the day
playing should be done only 1-2hr per day, that's how games are designed mostly, don't know about vidya with friends, I don't have friends and uninstalled all of it recently, your friends should understand you want to stay productive if not then fuck them
this place is basically a social media, so i understand why it's addicting, place it on break times, which should be less than a hour but not less than 15min, needs to feel recharging.
not sure how painting miniatures is wasting time, never done it before, place it on the reward time i guess.

>> No.5053491

>>5053478
>someone PLEASE help me figure out how to use
ANON PLEASE

>> No.5053493

>>5053478
just use

>> No.5053503

Gonna ask here too since the stupid question threads is useless.
Think it's possible to learn perspective without using tools? I have only an old ruler and i'm not really a fan of putting shitload of lines down before drawing, at least not until i decide to go digital.

>> No.5053514

>>5051982
Hello, lil beetle dude.

>> No.5053536

>>5053503
yeah, how else did people learn it before? Drawabox and dynamic sketching is probably what you want. There is also the book frame perspective. You just got to get in the mind set of thinking in 3d.

>> No.5053559

>>5051872
What part of the eye is Vilppu refering to when he says the "pillars of the eye"?

>> No.5053581

>>5053491
>>5053493

thanks buds

>> No.5053591

>>5053062
u dont know how things work well enough to stylise them properly which is why it ends up ugly/unskilled looking. u also dont know where to keep out or add detail whhich is an issue because u are wanting to draw in hyper simple toony styles. the way u drew the character makes me think of bad human MLP fanart.

for example, look at the coat. you drew two or three tiny random 'creases' here and there and some in grey that add nothing. if you want to go for the hypersimple cartoons then you dont need those. if you want more human proportions you should look up how cloth works and how less super deformed shows stylise cloth. the folds should drape and curve with the fabric. u are drawing lines, not fold creases.

furthermore, the body. one thigh is massive and the knee area is tiny compared to the calf and youve made the lab coat form fitting. the other side has a way smaller thigh and less extreme bow-leg by far. why? one arm is way smaller than the other. the hair at the bangs is excessively detailed compared to the rest. why did you do the wide flat tops of the beakers? isnt it easier to just leave them be? u dont know where to take out detail and where to simplify.

your construction also looks bad. if your sketches look better than your final its probably because u have no line confidence and u chicken scratch a lot on the construction ( & probably a lot but less on the sketch), and then if u have a lot of scratchy lines it looks 'better' because it hides ur mistakes. then when u go to line u have unconfident lines (and lines that dont make sense, like the crease), coupled with poor anatomy and weird stylisation, so the end product looks worse.

the tldr would be work on fundies but i think if u just want to draw blob cartoons u dont need to do the loomis meme. work on ur lines and copying and UNDERSTANDING drawings from cartoons and how they colour, simplify, use line weight, use shapes to build bodies.

>> No.5053598

>>5053310
imo anon it helps a lot if u look at someone elses construction and understand the methods behinds the shapes they use, or just construct better in general instead of trying to ' just draw' it or something. break the body down into shapes u can place while looking at ur reference.

>> No.5053655
File: 732 KB, 2059x1468, 3EBDD9E0-17A0-4A84-9561-EB04F655A005.gif [View same] [iqdb] [saucenao] [google]
5053655

Just draw huh...

>> No.5053667
File: 258 KB, 900x900, 00studies01.jpg [View same] [iqdb] [saucenao] [google]
5053667

my beans look so... stiff

>> No.5053669
File: 484 KB, 1264x1432, 1607546678468.jpg [View same] [iqdb] [saucenao] [google]
5053669

>>5053394
im sure the shoulder doesn't move forward or in any direction independently, but in your ref the torso is uhhh tilting to the right and the shoulder angle is not flat which gives the illusion of the shoulder popping out like you did in the left doodle but totally fucked up on the right one anyway, now if you mean pushing forward like bringing your shoulder forward in front of you that can be possible although like i said before they don't move independently, if you push one forward the other moves back, they move like one piece together, anyway examples on the left of that. if you are a gigabeg i recomend you to avoid using refs with clothes or anything covering up the body if what you want is to copy/study the body your beg brain will fill the hidden stuff with symbol drawing..................ugh...

>> No.5053715
File: 772 KB, 764x1000, Frontman.png [View same] [iqdb] [saucenao] [google]
5053715

>>5051872
i hate drawing backgrounds.

>> No.5053721

well

>> No.5053725

>>5053715
the leg in the left is too small and the right one is too large

>> No.5053743
File: 1.18 MB, 3024x4032, boii.jpg [View same] [iqdb] [saucenao] [google]
5053743

Not sure if it's bad etiquite to post multiple drawings but here goes.
1/2

>> No.5053745
File: 999 KB, 3024x4032, boi.jpg [View same] [iqdb] [saucenao] [google]
5053745

>>5053743
misspelled etiquette lol
2/2

>> No.5053770

>>5053669
Not a gigabeg but still beg enough that occasionally these things just don't connect well enough between eyes and brain, pen and paper. Thanks, anon, that was helpful!

>> No.5053802

>>5053655
her vag is in front of her bladder

>> No.5053822

>>5053591
This is the most brutally honest critique I've ever received. Question though; what do you mean by copying? Not tracing of course, but what would copying other people's work do?

>> No.5053827
File: 388 KB, 1419x1324, Screenshot_20201209-195353_Autodesk SketchBook.jpg [View same] [iqdb] [saucenao] [google]
5053827

https://youtu.be/3mVZP8T60uw
This music inspired me to draw a koopa lifeguard. What do you think?

>> No.5053873
File: 1.45 MB, 2042x3403, E4B99CCA-CBD3-4C8D-B60D-AEFB48EDA3E0.jpg [View same] [iqdb] [saucenao] [google]
5053873

I can’t shade but I also don’t want to shade because I hate shading. Is there anyway to shade while still being messy? I don’t care about neat looking pictures.
Of course I understand the concept of shading but fuck I just don’t want to apply it to normal shit

>> No.5053889

I've been doing gesture drawing for a few days, how do I go about applying construction to them?

>> No.5053891
File: 522 KB, 885x2159, girl.png [View same] [iqdb] [saucenao] [google]
5053891

Can anybody help me with this sketch. I think that proportions might be off, perspective, and I can't seem to get the breast right. Can I get some critique or redline

>> No.5053899
File: 36 KB, 600x599, phantom.jpg [View same] [iqdb] [saucenao] [google]
5053899

drew this for /co/.
don't really know where I was going with this one

>> No.5053903
File: 1.41 MB, 1298x926, file.png [View same] [iqdb] [saucenao] [google]
5053903

>>5053822
you can trace if you like, it's just another way to learn, but tracing mindlessly is useless so dont do that cos if u dont think about what youre tracing then ur just wasting ur own time.

for example if u trace something, break it down into construction so u can think, "i see, so when i put the head on a ball and cross, they put the eyes in this cartoon this close together, and the nose is off to the side a little in a quirky way, and they take up this much space for the mouth on the construction", and then when u draw something later u can build that construction and try to give the eyes/mouth/nose same space. learning why you're copying something is beneficial. e.g. "all the heads and mouths are generally rounded shapes because that's cute."

i dont actually draw murican toons, i draw anime, but i did a quick sketch to show you. well, i skipped the tracing and exact copying, but that was for convenience.

so say i want to learn how to draw this guy in the chowder style, and i search up some screencaps. then i do the stuff above. i fit him onto some simple type of construction, i see what sizes they use relatively, then i can copy or trace it. later on, once i get more familiar with that, i can do what i did (on the right side) and just try to draw it out with reference. apply the same construction to a different face and see if it looks decent. you know?
if you can apply something well, it's better than just tracing or copying because it means you're starting to learn how to actually use it and take it for yourself.

really it's an issue of better fundies but again i dont think in this case loomis is strictly necessary per se. if all you want to learn to draw is super stylised deformed art then you dont really need to learn exact human musculature, you just need to learn how to simplify what you want down to the shapes you want.

>> No.5053910

>>5053822
>>5053903
to clarify slightly -- since i was going to go over the character limit --copying and tracing are useful to help you learn the elements involved in a style, along with breaking down art from said style into construction shapes/basic elements.

'but i want to draw "with a smidge bit more human proportion involved" ' you say. ok, well, find a better show to learn from, or learn to draw a less overly stylised/deformed style first (which also involves better fundies, but again, copying and learning WHY you're copying the things you are can help), because the shows youve listed are not a smidge less well-proportioned, they are an entire kilometre east of cartoon town. then learn the elements you want to take from the styles you like. is it the colours? do they make their palettes generally pastel-ish? round eyes, oval mouths, something else?

>> No.5053933
File: 492 KB, 1540x2016, dora copy.jpg [View same] [iqdb] [saucenao] [google]
5053933

Help me to fix this mess.

>> No.5053948

>>5053725
i think you are correct

>> No.5053951

>>5053889
vilppu

>> No.5053959

>>5053933
I want to explores doras fat fucking ass with my fat dong

>> No.5054026
File: 457 KB, 800x1200, myknob.png [View same] [iqdb] [saucenao] [google]
5054026

>> No.5054034

>>5053933
kek, gonna fucking make it

>> No.5054035

>>5054026
My eyes burn stop using a bright saturated color

>> No.5054040

>>5053046
coom sword

>> No.5054058
File: 531 KB, 1228x869, PracticeValuesdownsized.jpg [View same] [iqdb] [saucenao] [google]
5054058

>Construct head
Alright this seems good
>Some hatching to get an idea where I want shadows
Yeah that's alright
>Soft shading with simulated pencil
Looking good I think
>Go to brush solid color
oh fuck oh shit oh fuck what am I doing everything looks so flat let's just make splots everywhere for textu- ah fuck it looks like shit and has no depth oh fuck what do I do aaaaa

>> No.5054060

Is this worth it?
I could use an app that has feet, heads and hands to refference.
Mainly feet and heads

>> No.5054062
File: 884 KB, 1440x2960, Screenshot_20201210-142241_Google Play Store.jpg [View same] [iqdb] [saucenao] [google]
5054062

forgot pic
>>5054060

>> No.5054068

>>5054062
Anon, don't you have hands and feet?

>> No.5054069

>>5054058
It's hard to do, but paint without drawing. Don't even try to do a preparatory drawing. Lineart detail and paint detail don't really mix well. And don't rush to the highlights. Make sure you have solid form first.

>> No.5054071

>>5054062
>paid app
>in app purchases
just download tons of reference material and transfer it to your phone.

>> No.5054082

>>5054068
I can't look under my feet or my head at certain angles
>>5054071
where can I get these reference materials?

>> No.5054106
File: 76 KB, 1000x563, grid.png [View same] [iqdb] [saucenao] [google]
5054106

>>5053207
>How do i get the eye to block in proportions quickly without superimposing ?
GRID
R
I
D

>> No.5054110
File: 431 KB, 1500x2500, magik.jpg [View same] [iqdb] [saucenao] [google]
5054110

Need a little advice with the lighting from under/behind, I'm struggling hard with making the shading look appealing especially on the abs.

>> No.5054112
File: 1.63 MB, 2035x3450, 20201209_165424.jpg [View same] [iqdb] [saucenao] [google]
5054112

>>5051872
I decided out of the blue to draw this

I don't have a tablet, but I am slowly learning shading and what not

>> No.5054121
File: 190 KB, 1080x1080, 88872433_1479996795499750_2995395281523342124_n.jpg [View same] [iqdb] [saucenao] [google]
5054121

>>5054058
just thought you should know, krenz disagrees with this guy below in his video lessons, explicitly. >>5054069

he says to define the forms clearly before you colour, lest you want to spend a lot of time just pushing paint around. there are a couple of vids in the dead painting gen that also do a basic sketch before getting to the painting process. tutorials like the one attached also do a sketch first.
mind you, you don't have to make them very clear or detail your sketches, but you should define something.

>> No.5054128

>>5053175
Arms too short, HANDS too big. I like the face

>> No.5054138

>>5054110
There are lots of things that don't help the appeal imo. The shiny line that goes through the exterior of the arm and around the hand is a no-no. It flattens your whole drawing. Second the shadows that are between the abs are higher in value that the shadow that an arm in front of a body creates. Don't shade with one darker value. Go higher and lower without fear. Then if the light is supposed to come from behind the whole body should be waaay lower in value while still remaining readable.

>> No.5054175

>>5053873
Wtf man, shading is great. Look at all those muscles you drew, don't you wanna deepen and highlight those things? Shading is your friend, it makes the drawing juicier. Think about it like that.

>> No.5054179

>>5053891
Head's too big for the torso, thighs way too long

>> No.5054180
File: 65 KB, 608x364, 54772276-9F23-47F6-A7B1-65894E133499.jpg [View same] [iqdb] [saucenao] [google]
5054180

Sometimes I see artists shade upper lips to show depth but when I try it, it looks like a mustache
Why anons

>> No.5054182
File: 2.16 MB, 828x1792, D5A207FC-AA3E-4150-8204-F0CC06B75EE0.png [View same] [iqdb] [saucenao] [google]
5054182

Trying to get smoother gradients— see for example around the left eye. Any feedback is appreciated, thanks!

>> No.5054184

>>5054180
you're destined to give your characters mustaches, that's my only reason why it always happens to you.

>> No.5054185

>>5054180
try another color

>> No.5054187

>>5052546
Thank you I'll consider line weight next time

>> No.5054191

>>5054185
I did
Nothing works

>> No.5054194

>>5054180
that doesn't look like a mustache

>> No.5054196

>>5054180
just draw ducks

>> No.5054205
File: 99 KB, 1043x928, EE553614-D1F0-4EBC-A66C-6102A1D07C59.jpg [View same] [iqdb] [saucenao] [google]
5054205

>>5054196

>> No.5054231
File: 68 KB, 1000x1000, IMG_20201210_010731_251 s.jpg [View same] [iqdb] [saucenao] [google]
5054231

Wip figure study. This took me over an hour to do. Is that slow? Also crit?

>> No.5054244
File: 240 KB, 1366x768, Screenshot from 2020-12-09 23-37-15.png [View same] [iqdb] [saucenao] [google]
5054244

am i feeling the forms

>> No.5054249

I'm trying to figure out my goals for art so I can be more efficient in my practice and I'm trying to figure out how to make a roadmap of where to go. My goals are something like
>Figure - drawing poses from imagination
>Faces - do semi-realistic faces from observation, construct stylised faces
>Composition - draw characters interacting in perspective
>Rendering - basic 3d shading to give form, hatching, drapery
>Environments - draw scenery from life, draw simple perspective environments from imagination

How would I block this out into a path or exercises? Up to now I've just been working through books and courses two at a time and alternately between them daily, with a little bit of extra stuff inbetween arbitrarily, but I'd like to try and make like a weekly schedule. Anyone have experience with this?

>> No.5054259

>>5054231
yo its goku

>> No.5054261

>>5054249
what do you want to make with your art?

>> No.5054274

>>5054261
I don't care about being professional renderfag tier, I mostly just want to be able to draw scenes I have in my head from stories I've written, or little fantastical environments or characters. I'd like to be able to draw scenes I see in my day to day life but I've been focusing more on that than anything else recently and it's not my priority.

>> No.5054286
File: 1.02 MB, 2000x1468, anon.jpg [View same] [iqdb] [saucenao] [google]
5054286

>>5053891
Don't focus too much on color yet anon, it'll make it more difficult to see what you're doing wrong. Your proportions are not that bad, just bent leg was off because you made it too long. Its better to draw the body in a standing straight position from different angles so you can pose it in your head later. On number 1, I outlined what your character would look like standing straight if they remained the same height. Keep practicing stand still positions first from different angles so you can get the hang of how to manipulate limbs later. Look up contrapposto and what it does to the body to make it shift weight on the feet.
If you keep practicing the way you are now, with using the mannequin, you will improve considerably.

The third image is what you really want, I redrew your pose but with the leg in the right positions. Sorry I got carried away, let me know if I can explain anything better.

>> No.5054289

>>5053910
Thank you very much for this explanation. I was constantly told to avoid /ic/ by people on Discord for awhile, but I'm glad I posted, and glad you were the one to critique and point me in the right direction.

>> No.5054302
File: 37 KB, 540x642, WhatsApp Image 2020-11-20 at 1.49.51 AM.jpg [View same] [iqdb] [saucenao] [google]
5054302

yes

>> No.5054336

>>5054289
yah np mate
lmk if any of it doesnt make sense by the way, i probably could have tldrd a lot of the shit but i was(/am) really tired when i wrote it kek

also again i mentioned it in the first reply but i dont think i said it again, but your lines are really bad and chicken scratching is a habit that should be broken. make long strokes. there are probably exercises you can google for this sort of thing

>> No.5054339

>>5054302
Show me your pussy, bitch

>> No.5054448

>>5053933
Nothing to fix, bro

>> No.5054483
File: 1014 KB, 870x1214, 20201210_KemonoWaifu.png [View same] [iqdb] [saucenao] [google]
5054483

>>5052950
>>5053030
>>5053164
Have you ever considered giving her a penis sir?

>> No.5054485
File: 3.78 MB, 3496x2480, Illustration28.png [View same] [iqdb] [saucenao] [google]
5054485

Im just incredibly bad, whatever i try to draw, with or without reference, using construction or just copying the reference, allways turns bad, what should i do?

>> No.5054490

>>5054485
measure properly and just continue drawing, also you should probably drop this meme head method.

>> No.5054491

>>5054485
how the fuck is that block supposed to work? most square/block construction methods have the front of the face as a flat plane to make it easier to draw the circle and shit by rotating the cube. that doesn't even follow the jaw OR the hairline. what tf are you doing.

>> No.5054492

>>5054485
>>5054491
also it feels like you're just making construction lines because you can make lines, not because you actually know what you're doing with them. go read a book with heads and actually read the explanations, don't just copy the images.

>> No.5054520

>>5053423
I believe it was pen soze. You could fuck with opacity though I think

>> No.5054552
File: 790 KB, 1970x1430, file.png [View same] [iqdb] [saucenao] [google]
5054552

any advice?
I try to draw what I see trying to copy the angles angles and curves as much as possible.
I still struggle with eyes I'm not sure how to improve on them.
Any thing else I should focus on or improve on?

>> No.5054575
File: 606 KB, 1000x2373, F1BB74E2-E153-43B6-880C-2BC3F1A21704.jpg [View same] [iqdb] [saucenao] [google]
5054575

some color/portrait/figure studies. now what the fuck do i do?

>> No.5054578
File: 154 KB, 609x1000, 9520AB96-9498-46A0-98D0-A6E9E16562EF.jpg [View same] [iqdb] [saucenao] [google]
5054578

>>5054575
i also did this a while back and forgot about it. any feedback?

>> No.5054584
File: 784 KB, 980x753, aaa.png [View same] [iqdb] [saucenao] [google]
5054584

left is the reference

>> No.5054590
File: 3.19 MB, 4032x3024, threequarters_4.jpg [View same] [iqdb] [saucenao] [google]
5054590

I know it's bad, I started drawing a few days ago. I've been practicing faces from a 3/4 angle. Did I draw the hair too low on the face? It just looks so awful to me and if I could find out why then I could probably fix it. I just don't know what I'm doing wrong proportionally.

>> No.5054593 [DELETED] 

>>5054552
kys pedo

>> No.5054598

>>5054584
> Left is reference
No shit. Did you even try?

>> No.5054609

How do I get better at posing in perspective and foreshortening? I know how to do perspective for shapes but I struggle with organic shapes like limbs and people.

>> No.5054611

>>5054575
Don't forget to adjust the hue for shadows! It's slight, but across an entire piece, it makes a big difference. If you use a color picker you'll see that they're not actually just a darker shade of the base color, you have to take into account the color in the surroundings that reflect onto the subject as well. Skin will reflect color onto itself, so most shadows on people tend to hue shift red/orange. Other than that, maybe do better to distinguish between hard and soft edges, everything looks like it's blending into each other. And remember, paint with large brushes, going smaller. Don't use a small brush where you can use a large one to block in. Anyway, good luck.

>> No.5054615

>>5054598
I tried a bit. Every time I try to draw from reference I can never get my hand to draw the correct lines and shapes. Like the eyes for example even though i can see the shape i can't make it with my hand. Fucked up. guess i just need a ton more practice

>> No.5054619

>>5054584
if you are being unironic, try drawing much more angular (the cheeks can be thought of as 2 strait lines, which then get smoothed out. dont think of it as being convex like oyu have drawn. Use separate lines.

>> No.5054621

>>5054590
Maybe you just need to extend the back of the head (on the right)?

>> No.5054624

>>5054575
>>5054578
not bad anon

try to slowly convert your observational / copying skills into working from imagination. i would suggest to start by taking reference, and
1. copying it a little quicker and rougher / less polished than you usually do
this will force you to neglect unimportant parts, and you will start to develop your own "shortcuts" for the important stuff that you do include. you cant simplify something you dont understand, so you will start to categorize visual elements and understand them on a higher level
2. start changing parts
for example flip the direction of light
add a bikini on a nude model / make a bikini model nude
make some part of the clothing wet / transparent
change the pose and face slightly but keep the lighting
take two different references and take the pose from one but the lighting / colors from the other
change breast sizes
etc

ganbatte anon!

>> No.5054629

>>5054619
>try drawing much more angular (the cheeks can be thought of as 2 strait lines, which then get smoothed out. dont think of it as being convex like oyu have drawn. Use separate lines.
ok, thank you!

>> No.5054658
File: 473 KB, 1560x2080, DSC_0277.jpg [View same] [iqdb] [saucenao] [google]
5054658

Linocut print pls crit

>> No.5054664

>>5054658
not to be rude but what are you hoping to achieve, getting an ego boost? there is little point in critiquing a finished, stylized picture. you are more likely to get "looks neat" or "looks shit" than anything helpful. try posting studies or figure drawings or at the very least multiple finished pictures so people can spot and comment on your strengths and weaknesses.

>> No.5054667

>>5052247
He got in a fight

>> No.5054668
File: 531 KB, 1080x2220, Screenshot_20201210-035023_Gallery.jpg [View same] [iqdb] [saucenao] [google]
5054668

have YOU superglued a work glove to a dry erase board so as to dramatically bridge the disconnect between student and subject?

>> No.5054669

>>5052069
Not in use = soft

>> No.5054670
File: 3.03 MB, 4032x3024, 20201210_032355.jpg [View same] [iqdb] [saucenao] [google]
5054670

>>5054668
Or if that ain't your style, how about the same but with a book of scratch paper

>> No.5054671
File: 884 KB, 1080x2220, Screenshot_20201210-035728_Gallery.jpg [View same] [iqdb] [saucenao] [google]
5054671

>>5054670
Damn tilt

>> No.5054673

>>5054671
>>5054670
>>5054668
i do not see the point of this
just buy tracing paper or thin newsprint-esque paper

>> No.5054677

>>5054673
>i do not see the point of this
Have you tried it?
>tracing paper
Not the point. The point is to make your drawing surface an appendage

>> No.5054679

>>5054668
>>5054670
>>5054671

>shizo posting
>phone posting
>attention hungry
>look at me im quirky
>art materials in the shot
>art books in the shot
>mindless symbol drawn copy

cringe

>> No.5054680

Does putting a screen protector on a tablet hinders your work or does it still feel the same?

>> No.5054683

>>5054679
> art book
Not him but are you a retard?

>> No.5054692

>>5054679
>cant comprehend what hes seeing
>all he knows is memespeak
You crab faggots dont deserve to have your drawing experience made 500% more intuitive anyway

>> No.5054698

>>5054677
no, because I have a tablet
>>5054692
> Not the point. The point is to make your drawing surface an appendage

i think that's worse actually. when you draw from reference, what you want to do is understand why you're drawing what you are, and why they draw things that way, and try to remember.

putting your drawing surface closer to your reference source and persistently just drawing like that only means that you're relying on a crutch. normally i would say 'no rules, only tools', but you're also making it unnecessary for you to actually think harder/try to memorise why things are placed where they are, and where things are placed, which helps when you need to apply the knowledge later on.

>> No.5054706

>>5054698
I understand but I don't understand how it applies to me.
The whole idea behind gluing my drawing surface to glove and wearing it was so that I wouldn't have to place it on a desk or uncomfortably hold it. If anything it would increase the distance between the reference and the drawing surface

>> No.5054707

>>5054706
what
would it not just be easier to prop the book up or something? i don't see the problem with putting it on a desk to begin with

>> No.5054715

>>5054707
Forget about the book. The point is you can draw anything anywhere anytime by having your drawing surface attached to you

>> No.5054722

>>5054715
but is there a need to draw anything anywhere anytime in a way like that? you could just bring around a sketchbook or sketchpad if necessary, and sitting down, void of distractions, would arguably make for a more concentrated session anyway.

>> No.5054724

>>5054715
>The point is you can draw anything anywhere anytime by having your drawing surface attached to you
you are beyond retarded
you should sue your parents and neet forever off the settlement

>> No.5054734
File: 113 KB, 958x1300, young-woman-holding-sketchbook-album-one-hand-pencil-other-thinks-writes-draws-66275221.jpg [View same] [iqdb] [saucenao] [google]
5054734

>>5054722
I mean Its essentially the same as pic related but with much less effort to keep it in place, thereby allowing most the effort toward the drawing
>>5054724
Stop being a caveman

>> No.5054736

>>5054668
>not gluing a piece of chalk to your hand
>not drawing on the floor where ever you happen to be
NGMI

>> No.5054772
File: 274 KB, 828x1280, 2EC63650-55C7-4B0A-96C4-743379B6B104.jpg [View same] [iqdb] [saucenao] [google]
5054772

Someday I’ll learn anatomy and perspective. Would’ve made this easier to draw, and it didn’t demand much skill in either.

>> No.5054785

>>5054772
I've been here for a while, and I never seen you finish anything. Why?

>> No.5054835

>>5054785
It’s mostly that I can’t ink for shit and so
I get depressed when I try to finish something and the inking brings out how shit it really is. I know, practice makes perfect. I also have a problem of getting bored with something by the time I’m done with the sketch.

>> No.5054859
File: 774 KB, 1128x2207, Untitled239.png [View same] [iqdb] [saucenao] [google]
5054859

>> No.5054861

>>5054658
Looks pretty cool, but as the other anon said , it looks pretty stylized and. Dont have much to work off that.

>> No.5054876
File: 220 KB, 2048x1392, IMG_20201210_100204.jpg [View same] [iqdb] [saucenao] [google]
5054876

crit please how do I improved my anatomy

>> No.5054882

>have a great art day
>literally forget how to draw the next day
>so depressing I quit for a week

>> No.5054887

>>5054876
by thinking of the 3d form instead of 2d lines

>> No.5054888
File: 69 KB, 600x488, 1472573748760.jpg [View same] [iqdb] [saucenao] [google]
5054888

>Finally managed to force myself to gesture and figure draw for atleast 2 hours a day
>End up drawing more after the fact for fun
Feels good, my procrastination is ending

>> No.5054907

>>5054887
You learn anatomy by studying the thing you want to draw and breaking it down mentally into simpler shapes. You draw by understanding how to convert those shapes into 2d based on how you view that mental construct in terms of angle and distance.

>> No.5054954

>>5054286
THANKS ANON! I'll take your advice and keep practicing standing characters. Also the drawings are super handy.

>> No.5054974

How do I stop my drawings from looking so flat? Nothing I ever draw feels like it exists in 3d space in the slightest

>> No.5054978

>>5054974
Feel the form.

>> No.5054983

>>5054978
How to feel the form?

>> No.5054993

>>5054983
I recommend doing Peter Hans Dynamic sketching course 1. Its in the big torrent folder somewhere on /ic/. Very good beginner course, also taught me how to feel form

>> No.5055003
File: 181 KB, 1440x1042, 20201210_163956.jpg [View same] [iqdb] [saucenao] [google]
5055003

How do I fix the perspective of her torso? I know its off but nothing i do seems to help

>> No.5055006

>>5054584
please note where you added detail that wasn't in the reference. like, why did you draw her teeth individually?

>> No.5055009 [DELETED] 
File: 176 KB, 620x466, mlhgj.png [View same] [iqdb] [saucenao] [google]
5055009

>>5055003

>> No.5055024
File: 148 KB, 864x1080, Bean.png [View same] [iqdb] [saucenao] [google]
5055024

>>5053667
Not stiff at all.

>> No.5055051
File: 258 KB, 1082x592, 204014053.png [View same] [iqdb] [saucenao] [google]
5055051

Tried to draw coom art and failed. I'll probably retry again though

>> No.5055075

>>5054993
Not that guy but does anyone have a link for that?

>> No.5055132 [DELETED] 
File: 948 KB, 1608x2048, FC7A8CA5-F86E-47F9-A736-F3833EA6CDC8.jpg [View same] [iqdb] [saucenao] [google]
5055132

Finished this for someone who wanted it.
Is there anyone here with experience in using gouache? I need to go over my current painting with a more opaque layer for color correction. I used too much red on the initial wash.

>> No.5055139

>>5055051
is this angle from above or is the dude laying on his back

>> No.5055141
File: 948 KB, 1608x2048, 46152C1B-759C-4292-814D-36118A6EB099.jpg [View same] [iqdb] [saucenao] [google]
5055141

Finished this for someone who wanted it.
Is there anyone here with experience in using gouache? I need to go over my current painting with a more opaque layer for color correction. I used too much red on the initial wash.

>> No.5055144

>>5055139
POV, guys standing up

>> No.5055152
File: 23 KB, 354x600, trips and I shove a pineapple up my ass.jpg [View same] [iqdb] [saucenao] [google]
5055152

>>5053899
and I finished this for /co/ today.
How do I check if I'm drawing shit right if I'm doing it from imagination?

>> No.5055156

>>5051872
op image is some good bait

>> No.5055158

>>5055156
You are mad

>> No.5055164

>>5055152
by not drawing from imagination until you are sure you can, or at least compare your proportions, anatomy, and perspective to art that inspires your imagination

>> No.5055169

>>5055164
Is there anything I should work on in my drawings?
Regarding to anatomy and stuff?

>> No.5055180

>>5055169
i guess i dont know how your /co/ stylization works generally, but when drawing something i'd keep in mind is how big body parts should be relative to others. imagine these girls putting their hands palm first in front of their faces and consider whether they are in the scale you are going for.

also the purple girl's pose is sorta tripping me up a bit. her left leg could be in perspective but she's clearly leaning to her right but there's no point of balance on her right because her right leg is sorta weirdly in front of her and is standing on her toes. consider what having your leg up like that would visually do to your hips and how your thighs would be raised. her legs seem to be drawn mostly in parallel until you get to her knee.

>> No.5055191

>>5055180
proportions and balance. gotcha.
thanks

>> No.5055253
File: 214 KB, 1144x1288, coomfail.jpg [View same] [iqdb] [saucenao] [google]
5055253

>>5055051
eh fuck it. Im gonna go back to studying. This sucks

>> No.5055268
File: 515 KB, 1439x592, 93k0cueb1.jpg [View same] [iqdb] [saucenao] [google]
5055268

>>5055144
first off that angle is aids, idk why is with begs that frequently pick hard angles/poses, for this is really easy by using boxes the problem is placing the uhhhhh masses of the muscle in the box, you need to know very well anatomy and i mean above beg, prob some low int level at the very least, because you need know how to portray the muscle or whatever in any angle, in this case a face/head from above is actually quite hard because it has a lot of features to remember, nose bridge, the eyesockets,cheekbones, cheeks and so on, if you know their forms it's easy, i barely grasp that shit,why are the shoulders in front view she looks like shes popping out of his ass or he's giving her birth, the angle of his head is varely tilted down, her ears are the only part that barely looks right for the angle that were going for but her head looks almost like a front view, that angle is far beyond your skill for now(not that you shouldn't try but it's a waste of time rn imo desu if what you want is to git gud better do fundies)... or you can just use a ref and be done with it and dont forget to foreshorten the ear, i suck at ears so don't take mine as an example.

>> No.5055320
File: 1.03 MB, 3840x2160, loomis 1.jpg [View same] [iqdb] [saucenao] [google]
5055320

my loomis is augmented

>> No.5055325
File: 409 KB, 853x921, 1127c5bb4aec726d975c87afba03c8c9.png [View same] [iqdb] [saucenao] [google]
5055325

>>5055268
Thanks for this
I used pic related as a ref, I kinda fixed the situation with the shoulders in the follow up but I know it's pretty mediocre. I honestly didn't really think of it as tough angle drawing it but I don't know i guess. I think the worst part is I did it for a drawthread on /v/ and while people agreed that it was amateurish everyone said it was "cute" and it started to make me realize that I have this problem of accidently making all my drawings cute and I hate it.
I'm moving on from this to go back to studying

>> No.5055329
File: 277 KB, 828x1280, 518838B6-8198-44B3-889A-8F9CDC2F7FA6.jpg [View same] [iqdb] [saucenao] [google]
5055329

So here’s what happens when I ink.

>> No.5055333
File: 842 KB, 2560x1440, a6fa83a4fb6c6bca2f9ea0946bbe6696.jpg [View same] [iqdb] [saucenao] [google]
5055333

>>5055320
>he fell for loomis

>> No.5055337
File: 318 KB, 887x869, 172.png [View same] [iqdb] [saucenao] [google]
5055337

basic loomis head and values sketch

>> No.5055343

>>5055333
at least it's good practice. Did you draw all those anime heads yourself? or have you just been shit posting all day?

>> No.5055350
File: 31 KB, 362x519, 1468093183972.jpg [View same] [iqdb] [saucenao] [google]
5055350

I wish it was possible to isolate myself in a vacuum and just keep drawing without showing anyone my work until Its very good, but I need critique to progress but I keep feeling shit when I post my garbage

>> No.5055355

>>5055350
Just post it lmao.
abandon any shred of self respect or pride

>> No.5055356

>>5055320
made me heh

>> No.5055365
File: 142 KB, 1000x1250, a5x34II.png [View same] [iqdb] [saucenao] [google]
5055365

>>5055355
i dont know what to study anymore. obvious answer "everything" but thats depressing me

>> No.5055371

>>5055343
I will tell you a secret that might get me ousted from the elite circle of GMIs. Be grateful for this treasure.

You "study" loomis (fun with pencil, not the other garbage) exactly until you understand two things.

Think in 3D when drawing, not in 2D.

Start a head by orienting it in 3D space (loomis cross hair method is as good as any alternative) before placing features.

That's it. If you go down the path of drawing like loomis you will in a couple months have a rude awakening of "why are all my characters looking like lifeless anatomy mannequins??". Loomis is the ultimate NGMI filter. You pick it up, understand what he is talking about and then dismiss his rigid "style" as the unappealing self serving community college art workshop crap that it is. Instead you keep his way of construction in mind while you *deconstruct* figures and faces that you want to be able to draw in loomis' manner consciously.

You are most likely just starting out and there is no harm in practicing to apply his exact method, but beware of falling for the literal loomis meme.

>> No.5055374
File: 11 KB, 622x507, grandpa.png [View same] [iqdb] [saucenao] [google]
5055374

30 pages into loomis and i already want to get shat on

>> No.5055376

>>5055374
>>5055371
See this nigga did not even get the first of the two lessons.

>> No.5055377
File: 23 KB, 600x566, trashcoon.jpg [View same] [iqdb] [saucenao] [google]
5055377

>>5055365
well, I'm /beg/ too so I'm in no position to doll out advice.
I was just saying to pyw without fear.
Although, I would say that I don't know why you're timing yourself. I don't recall timing myself ever helping me, but I don't know.
>>5051872
quick sketch for /v/.
from imagination, I would like to know if there's anything off anatomically or otherwise

>> No.5055394

>>5055371
this, loomis is just a way to understand heads in 3d an in extension just drawing in general is not a flat 2d image but a 3d form, the same thing that fun with a pencil or dab or literally any beginner course ever, its barely even a portrait drawing course its just what he uses to get his point across that you must think in 3d

>> No.5055397

>>5055377
>I would say that I don't know why you're timing yourself
people told me to draw figures and all the sites or videos on youtube time it so I just go along with it

>> No.5055399

>>5055371
is that your "secret"? learn to think in 3D? wow you must be a master ilustrator, thanks so much for this wisdom. What's that? i shouldn't just draw loomis heads forever? another incredible nugget of genius, thanks my friend.
pyw

>> No.5055402

>>5055397
I think you should take your time drawing figures and trying to make them as accurate as possible, instead of quickly sketching them desu.
You're kinda glossing over details like hands and feet, and setting a time limit probably isn't helping.
Then again, idk.
Maybe I was doing it wrong the whole time

>> No.5055403

>>5055374
better than most /beg/s with a tablet

>> No.5055406

>>5055399
>is that your "secret"? learn to think in 3D?
i dont think your ealise how retarded begs are, plus its not just that easy, like a flip of a switch, you must learn to think in 3d which is what loomis does, but most people do loomis thinking its some quickshort cut to drawing faces without realising the reason theyre even learning it

>> No.5055415
File: 349 KB, 977x324, frLkRVN.png [View same] [iqdb] [saucenao] [google]
5055415

I drew a nightmare I had last night, atleast what I remember

>> No.5055416
File: 2.99 MB, 4000x4000, one.jpg [View same] [iqdb] [saucenao] [google]
5055416

>>5055399
The "secret" is what to do and not to do with loomis.
Read my post carefully.

>> No.5055419
File: 2.66 MB, 4000x4000, two.jpg [View same] [iqdb] [saucenao] [google]
5055419

>>5055399

>> No.5055420

>>5055268
>you need to know the volume
Where can I learn the volumes of the face?

>> No.5055422
File: 997 KB, 4000x4000, three3.jpg [View same] [iqdb] [saucenao] [google]
5055422

>>5055399
3

>> No.5055423
File: 1.73 MB, 4000x4000, four4.jpg [View same] [iqdb] [saucenao] [google]
5055423

>>5055399
4

>> No.5055424
File: 127 KB, 250x320, gay.png [View same] [iqdb] [saucenao] [google]
5055424

>>5055419
>>5055422
>>5055423
>Censoring the cunny

>> No.5055452

>>5055423
These are alright anon. I just wanted to post a loomis jc denton head, i didn't ask for a big ass post about the "secret" to loomis when i just spent about 10 minutes checking the book out. I never said i intended to marry loomis, or follow his advice like a religion. Just calm down. Don't wanna fight, though. Your sketches are good, they show you're actually putting in the work

>> No.5055464

what are some "essential" drawing courses I should do

>> No.5055486
File: 154 KB, 1238x1242, 223748.png [View same] [iqdb] [saucenao] [google]
5055486

I know this is shit, and its a really quick sketch, but whats the wlrst about it, like th anatomy you know and stuff

>> No.5055487
File: 42 KB, 1077x1064, five5.jpg [View same] [iqdb] [saucenao] [google]
5055487

>>5055452
You are forgiven.

Jokes aside it was not my intention to piss you off by wording my loomis meme explanation that edgy. Honestly i thought the treasure part would sell the ironic tone lel.

>>5055464
kimon nicolaides "natural way to draw" (search the pdf on "b-ok" period organisation)

>> No.5055498

>>5055487
>kimon nicolaides "natural way to draw"
I legit cant learn from books. I always read a few pages and get bored and stop. I need some video course or some guy telling me what to do.

>> No.5055510

>>5055498
The brent one that anon was going on recently maybe?

>> No.5055533

>>5055510
Ill check that out. Im gonna do Michael Hamptons analytic figure drawing course first though. I like his technique

>> No.5055547
File: 18 KB, 139x176, as.png [View same] [iqdb] [saucenao] [google]
5055547

am i going to make it???

>> No.5055554

>>5055371
personally, i think applying loomis's exact method for drawing faces has been a little useful to me, and ive only gone through a little bit of his drawing heads book (because i havent had the time to do more reading lately while also drawing). perhaps the rest of the book isn't as worth it, but like the other anon, i think it's good practice.

also, not to be rude, but you posted a lot of heads and plenty of them were crooked. i'm not perfect myself, but i still think it's pretty obvious and evident to see.

>> No.5055585

Any advice on using a drawing pencil?
I did the thing where I took a knife to the first half inch and and hold it a few inches out. I feel like I can't control it well. Sometimes my lines are far too thick and sometimes it just doesn't go where I thought it was going to go. Is my paper too small? I'm using a 5x8 notebook and I think that the super loose position of over or under hand a few inches out with a cut down tip. When I use a pin with a finer point I can't erase it! What do?

>> No.5055622

>>5055585
>What do?
Unless you are drawing standing up on a giant easel get this grip and draw-from-the-shoulder shit out of your mind. It literally does not matter.

Can you place a line where you want to?
Can you make a line look confident and smooth?

If the answer is "yes" (or "not quite but its getting better") then worrying about your pencil or grip is a waste of your time.

>> No.5055720
File: 274 KB, 1010x847, sword lday crit.png [View same] [iqdb] [saucenao] [google]
5055720

>>5053394
>>5053669
Anon that gave me tips probably isn't still here but this is what I've managed so far. Good progress?

>> No.5055753

>>5055720
hey anon, that guy here, i was kinda wrong with the shoulders they can't move forward and downward independently but they can upward and backward... let it be a lesson to not trust other begs lol.
also what are those dentations in the middle of her leg

>> No.5055759

new

>>5055758
>>5055758
>>5055758

>> No.5055764
File: 481 KB, 1920x1080, 2020-12-10 16-41-48.webm [View same] [iqdb] [saucenao] [google]
5055764

I'm just trying to figure out how to draw a straight line consistently (yes im retarded) on my drawing tablet. Using krita I can toggle a grid, so I'm putting points between distances and then drawing between and seeing how straight the line is, trying to find a technique that works for me.

Is this a waste of time or a good way to learn?

>> No.5056101

>>5053933
bro...

>> No.5056207

>>5052061
Bryan hawk?

>> No.5057071

>>5052843
Round muscle just like the one you have in your anus

>> No.5057081

>>5051872
are some of ya'll aware enough about what is bad about your drawing and don't post because you know the change of hearing somth usefull is rather low?

>> No.5057177

>>5057081
English motherfucker do you speak it?