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/ic/ - Artwork/Critique


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File: 134 KB, 443x462, 1555411173229.jpg [View same] [iqdb] [saucenao] [google]
4325047 No.4325047 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the /draw/thread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, or you literally are never going to make it

previous >>4321357

READ THE STICKY if you need guidance.

Sticky: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj
RESIZE YOUR IMAGES - try ~1000px, <1.1mb

>> No.4325057

drawing is a curse
its on my mind whole day and i cant just start doing anything and not feel guilty that i dont draw

>> No.4325060
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4325060

>> No.4325063
File: 2.01 MB, 3022x2545, B59E59AB-57BC-4F58-BF7C-FA99FE656D5B.jpg [View same] [iqdb] [saucenao] [google]
4325063

Working on my gestures, line work , let me know what you think sorry for the bad quality pictures.

>> No.4325064
File: 108 KB, 564x542, 1578532250583.png [View same] [iqdb] [saucenao] [google]
4325064

>>4325060

>> No.4325065
File: 2.66 MB, 3865x2899, D7B96CA9-6453-41FD-B929-14275A784968.jpg [View same] [iqdb] [saucenao] [google]
4325065

>>4325063

>> No.4325069

is there a sai2 download that won't give me a bitcoin miner

>> No.4325070

>>4325028

I always post in these things immediately before the new thread gets made

>> No.4325073
File: 2.15 MB, 3264x2448, 20200123_202733.jpg [View same] [iqdb] [saucenao] [google]
4325073

Is there anything that I fucked up?

>> No.4325074
File: 22 KB, 251x279, 1523995075370.jpg [View same] [iqdb] [saucenao] [google]
4325074

>>4325047
Is it a mistake for me to be trying to learn by using a tablet? Should I be sticking with paper until I know what I'm doing? I don't feel like I'm getting anywhere

>> No.4325075

>>4325073
Goddammit, I forgot to rotate the pic

>> No.4325078

>>4325074
You need to purchase the new Apple iPad Pro 12.9; the 2nd gen Apple Pencil draws exactly the same as a real pencil.

>> No.4325083

>>4325078
> apple products

>> No.4325085
File: 168 KB, 414x433, 1577634676406.png [View same] [iqdb] [saucenao] [google]
4325085

>>4325078

>> No.4325087

I miss when OPs used images from the previous thread.

>> No.4325096

>>4325078
fuck off already

>> No.4325098

>>4325073
Ass and leg don't interact like that. Use ref for poses like this.

>> No.4325099

>>4325074

Yes, it’s a mistake. Learn fundies through pencil then move onto a tablet >>4325078 when you’re ready.

>> No.4325103
File: 872 KB, 1847x3513, nig.png [View same] [iqdb] [saucenao] [google]
4325103

tried screentones for the first time

>> No.4325112
File: 106 KB, 526x1000, nig.png [View same] [iqdb] [saucenao] [google]
4325112

>>4325103
forgot to resize

>> No.4325114
File: 209 KB, 938x720, Illustration.png [View same] [iqdb] [saucenao] [google]
4325114

fap time.

>> No.4325116

>>4325073
>Is there anything that I fucked up?
>3254x2448
>sideways
Besides that, I don't think it's half bad.

>> No.4325120
File: 59 KB, 1000x709, _20200122_220250-1000x709.jpg [View same] [iqdb] [saucenao] [google]
4325120

>>4325047
Did I break gokus back?

>> No.4325123
File: 76 KB, 640x539, FFF794AB-17C1-4FFF-A935-19666D5497AF.jpg [View same] [iqdb] [saucenao] [google]
4325123

Working on my gestures, line work , let me know what you think sorry for the bad quality pictures.

I resized the pic

>> No.4325124
File: 59 KB, 640x480, A1C00D77-68AA-4345-A21C-6B2602513431.jpg [View same] [iqdb] [saucenao] [google]
4325124

>>4325123
Heres the other

>> No.4325182

>>4325087
/beg/ threads are so bad nowadays. 70% shitposting 20% people posting their studies 5% finished work 5% advice.

>> No.4325238
File: 101 KB, 1632x1224, IMG.jpg [View same] [iqdb] [saucenao] [google]
4325238

How do I get the right side looking less maleficent is more fat like the ref?

>> No.4325239
File: 60 KB, 564x846, 6527bf797884249cac3e8a5e9920bd9b.jpg [View same] [iqdb] [saucenao] [google]
4325239

>>4325238
ref

>> No.4325260

The amount of good artists if depressing desu browsing gelbooru and nearly everything looks so good (except that one western artist trying to imitate someone else style)

>> No.4325266

>>4325238
>>4325239
You're symbol drawing quite a bit. Face is too long, no lower eyelid, lines are too dirty, proportions are all fucked. Try the Loomis head model, look at the reference more and analyze it instead of just making random lines where you think they would go.

>> No.4325271
File: 254 KB, 777x1200, 1579614291612.jpg [View same] [iqdb] [saucenao] [google]
4325271

bros...
what if we don't make it?

>> No.4325288
File: 184 KB, 923x847, bro.png [View same] [iqdb] [saucenao] [google]
4325288

Not sure if I'm feeling the shape

>> No.4325289

>>4325065
Oh my god these are so fucking bad. Literal garbage. Please just give up, you wont make it anon.

>> No.4325290

>>4325238
>>4325239

finish the entire face. don't do things half-assed. you're going to fail anyway. you're not going to make a masterpiece anytime soon. So fail gloriously by drawing a warped human face. fail and learn. that's the learning process.

>> No.4325298
File: 451 KB, 1891x1429, 43FD395F-0ED6-453D-9CDF-CA62BDF12008.jpg [View same] [iqdb] [saucenao] [google]
4325298

Horse study.

>> No.4325303

>>4325065

it's good. keep it up.

>> No.4325306

>>4325298
work on their manes i think it would drastically improve your work

>> No.4325307
File: 124 KB, 260x332, 5646154612534123.png [View same] [iqdb] [saucenao] [google]
4325307

>>4325073

not bad. do 100 more.

>> No.4325331
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4325331

>> No.4325341
File: 943 KB, 5000x5000, atsuko.jpg [View same] [iqdb] [saucenao] [google]
4325341

did a little loomis and some 3d. what do i need to change b4 i fully comit to the drawing?

(smallish size breasts)

>> No.4325349
File: 77 KB, 690x720, 1577719147718.jpg [View same] [iqdb] [saucenao] [google]
4325349

>>4325341

>> No.4325352

>>4325349
pyw avatarfag

>> No.4325353

>>4325298
Vnice bro

>> No.4325358

>>4325349
u gonna help or not?

fuckin niggerfaggot

>> No.4325363

>>4325341
FFS people have given you help and even redlines before yet you still continue to ignore them and keep drawing chicken scratchey animu doodles. I would give you some advice but after your snarky reply the other thread when I told you to read Keys to Drawing you can take that pencil and go fuck yourself with it.

>> No.4325370

>>4325341
Keep practicing the basics faggot your work is too dogshit to "fully commit it to drawing".

>> No.4325372

>>4325358
I agree with the obnoxious Satanachia (or whatever the fuck she's called)fag, develop some self evaluating skills and use you smoothbrain to figure out what's wrong because that looks laughably bad, like "a preschooler drew this" bad.

>> No.4325373

>>4325341
Nice chicken scratches.

>> No.4325376

>>4325341
>Loomis
show me your Loomis/Blook balls first because it doesn't even look like you applied it properly, don't lie now

>> No.4325383
File: 3.26 MB, 5760x3240, M.O.M.png [View same] [iqdb] [saucenao] [google]
4325383

Working on this, it's my first digital painting and I've been experimenting with it. Now I have to color it

>> No.4325390

>>4325383
why aren't you studying loomis? is there something wrong with you?

>> No.4325391
File: 229 KB, 951x1216, gggg.png [View same] [iqdb] [saucenao] [google]
4325391

hi i would appreciate any advice on this

>> No.4325399
File: 35 KB, 500x500, artworks-000129640385-ks06cu-t500x500.jpg [View same] [iqdb] [saucenao] [google]
4325399

>>4325390
Loomis has come to my drawings...

>> No.4325422

Why didn't you link in the old thread?

>> No.4325425

>>4325399
>You remember my venerable deviantart, opulent and imperial, gazing proudly from its stoic perch upon the trending artists section.
>I spent all my days on that site, swapping unfinished sketches of anime original characters, made lazy by templates and pillow shading. And yet, I began to tire of being unable to draw faces outside of a 3/4 view...

>> No.4325426
File: 75 KB, 1080x787, 1579807888142.jpg [View same] [iqdb] [saucenao] [google]
4325426

>>4325422

>> No.4325433

>>4325425
>Singular unsettling posters suggested loomis was a gateway to some fabulous and unamable power.
>With pen and paper I bent every effort towards the study and practice of those long buried secrets...

>> No.4325450

>>4325391
this looks terrible. study loomis or else youll look like some delusional autistic freak

>> No.4325467
File: 417 KB, 1660x2337, Ryuko1-1.jpg [View same] [iqdb] [saucenao] [google]
4325467

So I suppose I'm not asking for critique on the art itself. Or maybe I am, idk. But when working on digital art, is pen sensitivity standard? Like, okay, I used Gimp before and so my lines would be smooth and uniform, just wrong anatomy. But here I tried using Autodesk Sketchbook which supports pressure so my lines are much less uniform. Is it something I should be getting used to? Something to practice later but work on my anatomy first?

>> No.4325471

>>4325467
Most artists use pressure sensitivity, yes.

>> No.4325487
File: 452 KB, 1234x1646, E6993CD0-6238-4C1A-9782-CAAC98CC920E.jpg [View same] [iqdb] [saucenao] [google]
4325487

Hi here are some sketches i did today in a cafe. I'm having trouble sketching people quickly and especially when they are moving

>> No.4325523

How many days is it until your shoulder stops hurting after a little while? Just looking for a ballpark

>> No.4325529 [DELETED] 

>>4325288
nigger

>> No.4325537

>>4325288
sauce

>> No.4325545
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4325545

Alright how broken is the pelvis

>> No.4325559
File: 182 KB, 626x491, bruh.png [View same] [iqdb] [saucenao] [google]
4325559

>>4325537
I just typed in reference photo in google and scrolled down until I saw this

>> No.4325565

>>4325471
I see. So I suppose I should keep using Autodesk then so I can learn pressure along with the rest of my practicing.

>> No.4325567

>>4325391
The other guy is a faggot. It's solid, although I'd like to see it finished to be sure. Only problem I have with it is she's upside down but the clothing don't seem to react well to that.

>> No.4325635
File: 183 KB, 1850x1075, orc waifu.jpg [View same] [iqdb] [saucenao] [google]
4325635

>>4325565
Pressure sensitivity simulates like
a real pencil
so I would use it yeah

Doodling an orc waifu

>> No.4325646

How long should I be drawing a day? is 4-5hours good or should it be like 8 hours?

>> No.4325652

>>4325341
>3d
where's the 3d?

>> No.4325654

>>4325646
I think 4-5 hours is perfectly fine for making gains but if you want to do more then go for it.

>> No.4325658

>>4325363
You can't really get on /beg/s for chicken scratching. Telling someone not to chicken scratch is like telling a beginning guitar player "don't play out of tune". You can't just consciously decide "ah ok I'll do it right now", it's just something that has to come with practice.

>> No.4325696
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4325696

>>4325266
worse. I don't think the construction I traced over the ref was bad but I'd appreciate it if someone could show me theirs

>> No.4325701

>>4325696

that's not loomis. copy the proper contruction and fill at least 2 pages of just head construction front,side, 3 quarter.

>> No.4325713

>>4325701
I tried to fit it to her head. I guess I don't know how to do it, Can you show me?

>> No.4325733
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4325733

why am i so bad at making silhouettes of characters? 1/2 post this is my shitty retard art

>> No.4325738
File: 43 KB, 656x644, B40CB809-6BC0-4446-ACCF-CD7651A0D6CB.png [View same] [iqdb] [saucenao] [google]
4325738

>>4325733
this is an example of something i literally could never draw if i tried 1,000,000,0 times and its such a simple little stupid tumblr drawing and yet i cant do it and yes i study anatomy and stuff but i cant draw little cartoon characters! i am retard

>> No.4325746

>>4325713

not that anon but what do you mean "fit to her head'? are you trying to change the construction so it fits what you think the shape of her head is?

>> No.4325753

>>4325713
You're not doing it right, Proko has a a 2 part video series explaining how to do the Loomis method and apply it to different head shapes.

Here is the first part: https://www.youtube.com/watch?v=wAOldLWIDSM

Also, in >>4325696 you're exagerating the chin and cheekbones too much, like I said, look at the reference and analyze the exact shape of it. Some people tend to say to look at the reference more than your drawing, I think that's not good advice to beginners, but it shows how important it is to understand what you're looking at. It may sound cheesy, but you really need to feel the shapes.

If after all of this you still can't make a decent basic head you should probably go study simple 3D shapes and perspective.

>> No.4325772
File: 123 KB, 614x580, hand2.png [View same] [iqdb] [saucenao] [google]
4325772

still practicing hands over and over, first time trying to use a tilt pencil brush to lay out tone

>> No.4325774

>>4325545
Right arm is deformed, much too short

>> No.4325788

>>4325738
Stop shitting on yourself and maybe you'll improve. If it helps, both of the things you posted are about the same. Stop studying anatomy, and go study gesture and construction until you can apply anatomy.

>> No.4325790
File: 112 KB, 1854x992, amahl farouk portrait 1.jpg [View same] [iqdb] [saucenao] [google]
4325790

>>4325635
shoved out a little portrait too

>> No.4325792
File: 1020 KB, 1000x1383, Gromstadddd.png [View same] [iqdb] [saucenao] [google]
4325792

last time i posted i was put in a group (you) and told NGMI and to learn to code so i hope this time it goes a little better ^_^
im aware that my shadings bad, i wanna know what i can do with the neck/chest area, i know the design i want, i just dont know how to execute it

>> No.4325795

>>4325772
The thumbnail looks great- I don't mean that in a cunty way.
It looks like you're using a digital chalk brush for no apparent reason

>> No.4325809

>>4325795
it's a pencil brush in csp that makes flat tone when you tilt the pen, when its at a regular angle it behaves like a normal pencil

>> No.4325817

>>4325792
My honest to goodness advice for you is to let go of the notion that you can somehow improve this piece. There's nothing appealing about it and it tells me you know nothing of the use of colour, line weight, lighting, form, or composition. Do not get so invested in a single piece of work that you struggle to move on from it. Understand that everything you do will be riddled with mistakes, and that those mistakes come with the opportunity to learn. So when working on something, look forward to the next one. It's likely going to be better than the last.

What you can actually do is drop this piece, learn some actual fundies, and try again whilst applying what you learned.

>> No.4325822

>>4325635
>>4325790
You could make better use of your line weight. You've got such a heavy stroke on that orc's left forearm sticking out like a sore thumb, for example. Try using a generally thicker and even line thickness for contours and thinner lines/smoother strokes for features and details within said contours.

>> No.4325823
File: 12 KB, 250x217, yeaww.jpg [View same] [iqdb] [saucenao] [google]
4325823

>>4325817
thanks anon, i didnt want to hear that but thats something i needed to hear

>> No.4325825

>>4325772
Very nice; would be nicer to see more.

>> No.4325828

>>4325817
once i do learn fundamentals, should i give this piece another go?

>> No.4325830

>>4325828
do whatever you want once you know what you're doing

>> No.4325842

>>4325828
You can do whatever you want. You're asking that question because you're still invested in that piece. It's normal when you don't have the mileage of hundreds of pieces under your belt, but cut it out. It would be a decent before/after comparison, but that'd be best after at least a decent chunk of time, like at least a year. Moreover, you don't have to limit yourself to a portrait of a dragon looking down. Once again, do whatever you want.

Also cut out the namefaggotry. Making it self-deprecating doesn't make it fine. Let your work define you.

>> No.4325850

>>4325842
thank you again anon

>> No.4325853
File: 280 KB, 866x1056, portrait.jpg [View same] [iqdb] [saucenao] [google]
4325853

noodling

>> No.4325854
File: 351 KB, 768x1024, Screenshot_20200123-234222.jpg [View same] [iqdb] [saucenao] [google]
4325854

Bob Ross krita to learn krita

>> No.4325856
File: 106 KB, 1612x1212, Screen Shot 2020-01-23 at 11.42.03 PM.png [View same] [iqdb] [saucenao] [google]
4325856

>>4325853
Nice job

Feel like my imaginative female faces got just a wee better, inching towards progress

>> No.4325862
File: 273 KB, 1094x1146, Screenshot_2.png [View same] [iqdb] [saucenao] [google]
4325862

i don't lay down any values or thorough construction lines before starting to fully render, am i retarded? is this okay to do?

>> No.4325866

>>4325862
It's fine if your work looks good. People can get to the point where they've internalized the steps enough to skip them, but if skipping steps produces mistakes, you know what will fix that.

>> No.4325871

>>4325746
I was trying to do what the anon below you posted

>>4325753
I can see the shapes/proportions through digitally breaking it down, but I can't recreate it manually. I also don't understand how to apply 3d/perspective to a head beyond the angle/basic forms. If theres something I'm supposed be seeing with the face beyond planes then I'm not aware of what that is

>> No.4325875
File: 175 KB, 1124x719, Pen.jpg [View same] [iqdb] [saucenao] [google]
4325875

My first attempt at working with form and light and texture in pen and ink. Any advice on (preferably video) resources?

>> No.4325883

>>4325060
>>4325063
>>4325065
>>4325073
>>4325112
>>4325114
>>4325120
>>4325123
>>4325124
>>4325238
>>4325288
>>4325298
>>4325341
>>4325383
>>4325391
>>4325467
>>4325487
>>4325545
>>4325635
>>4325696
>>4325772
>>4325790
>>4325792
>>4325853
>>4325854
>>4325856
>>4325875
Stop ruining my visual library.

>> No.4325885

>>4325883
this is /beg/ idk what you were expecting retard

>> No.4325886

>>4325883
this post made me forget how to draw

>> No.4325893

>>4325883

another normie coming here to shitpost.

>> No.4325894

>>4325871
>I can see the shapes/proportions through digitally breaking it down, but I can't recreate it manually.
So you're having problems with technique? Like, accuracy and pencil handling? Because if you truly can see them right, you shouldn't have any problem with drawing them. If it is that, just continue practicing whatever you want, technique comes with time.

If that's not the problem, appart from what I've already said the only other thing I can recommend you is to try to draw over your reference using basic shapes, making kind of a low poly 3D version of it, and use that along with the original reference to make your drawing.

>I also don't understand how to apply 3d/perspective to a head beyond the angle/basic forms.
The same way you apply it in everything that isn't completely flat. Perspective isn't just foreshortening. Everything has volume. While you practice Loomis, try to do turnarounds of the same faces to understand.

>> No.4325897

>>4325853

you're not /beg/ go to draw thread or something

>> No.4325904

>>4325853
/int/

>> No.4325905

>>4325788
>Stop shitting on yourself and maybe you'll improve.
what do you mean?

>> No.4325917

>>4325905
Stop putting yourself down. Focus on what you can do instead of what you can't do.

>> No.4325921

>>4325905
>why am i so bad
>this is my shitty retard art
>this is an example of something i literally could never draw if i tried 1,000,000,0 times and its such a simple
>i am retard

Stop this mentality. If you're starting out, things will naturally be hard. You need to practice more with the understanding that it may take you a very long time in order to improve. This will be frustrating. Move past that.

>> No.4325924

>>4325921
yeah save the self loathing for when you're not making any progress
enjoy the /beg/ gains

>> No.4325926
File: 119 KB, 960x720, image.jpg [View same] [iqdb] [saucenao] [google]
4325926

>> No.4325932

>>4325738

don't be too critical on yourself. that's bad habit. you'll end up finding fault with your work even after you improved. just change your mindset.

>>4325853

very nice.

>> No.4325944

Should I develop my style on the side for every realistic exercise I do? I'm afraid I'll learn only boring realistic art and then not be able to make interesting drawings with personality.

>> No.4325962
File: 3.35 MB, 1880x5862, 4353464577754.png [View same] [iqdb] [saucenao] [google]
4325962

Bunch of sketches I've done over the past month

>> No.4326039

>>4325921
how do i stop that mentality because every time i draw i get frustrated because i hate everything i make because its not good enough

>> No.4326046
File: 176 KB, 574x551, vvvv.png [View same] [iqdb] [saucenao] [google]
4326046

This is frustrating

>> No.4326062

>>4325926
>>4325962
>>4326046


>>4325883

>> No.4326064

>>4326062

Why are you in a thread dedicated to people posting their shitty baby work if you're afraid of your visual library being tampered?

Do you have brain issues anon?

>> No.4326066

>>4325962
The faces needs a lot work more work but overall nice work keep at it

>> No.4326067
File: 201 KB, 717x586, 8fd090108101c5c.png [View same] [iqdb] [saucenao] [google]
4326067

>>4325883
what did they actually mean by this?
for real.
they bein' a snob? 'sat what this is? they're bein' a snob aren't they?

>> No.4326069 [DELETED] 

>>4326067
(´・ω・`)

>> No.4326071

>>4325962
¯\_ (´・ω・`)_/¯

>> No.4326075
File: 399 KB, 1422x1149, vilppe.png [View same] [iqdb] [saucenao] [google]
4326075

Which of these are the closest to what I should be doing for Vilppu gestures laid out here?
https://www.awn.com/mag/issue3.3/3.3pages/3.3vilppudrawing.html

>> No.4326079

>>4325074
The reality is digital is what most people use and unless you are trying to replicate traditional mediums in a digital format, then it is in my opinion completely fine to learn with a tablet.

>> No.4326098
File: 862 KB, 1756x2341, 0124200300a.jpg [View same] [iqdb] [saucenao] [google]
4326098

feeties

>> No.4326124
File: 95 KB, 620x453, 1572072711575.png [View same] [iqdb] [saucenao] [google]
4326124

>>4325853
Why does eveyone draw black African women with strong jaws

>> No.4326131

>>4325883
holy fucking BASED

>> No.4326133

>>4325883
>>4326062

post your work

>> No.4326134

>>4325487
Is this on digital? What setting do you use to get that pencil texture?

>> No.4326136 [DELETED] 
File: 108 KB, 1000x1900, R92JDQ0.jpg [View same] [iqdb] [saucenao] [google]
4326136

>>4326133
Sit down!

>> No.4326137

>>4325738
Pic related is fucking awful. Just stylized enough to fool normies such as yourself. Don't be intimidated by shit art.

>> No.4326140
File: 93 KB, 1024x576, fuckme.jpg [View same] [iqdb] [saucenao] [google]
4326140

Thoughts?

>> No.4326142

>>4326140
looks lilke a hotline miami head
i also hate it

>> No.4326145

So is it a good idea to trace some loomis heads on tracing paper for a warm up, using that as a reference to draw on normal paper with a mechanical pencil, use a back light putting the tracing paper under the normal paper and then draw over it with a pen so I have the contrast between whatever fuck up I did free hand with a mechanical pencil vs the tracing with a pen then drawing it somewhere else with a pencil until I get it right?

>> No.4326147
File: 699 KB, 725x844, girl.png [View same] [iqdb] [saucenao] [google]
4326147

Any feedback?

>> No.4326152

>>4326147
Is that Rey Skywalker?

>> No.4326153

>>4326136

thats nice anon


now post your real work

>> No.4326154
File: 233 KB, 935x773, 66577161-E2D7-4E36-BA50-17AB6370B6DF.jpg [View same] [iqdb] [saucenao] [google]
4326154

>>4326137
should i stylize my art to fool normies such as myself because i feel bad about myself for not being able to draw that and picrel (by the same artist)
i feel like a sad, old boomer for not being able to produce creative stylized artwork.. they dont even care about fundamentals they just draw and produce art everyone loves and they make 100 friends on discord....

>> No.4326155
File: 72 KB, 564x847, 33f2912c34053b3af79bb849b4512081.jpg [View same] [iqdb] [saucenao] [google]
4326155

>>4326152
nah, here's the ref I used:

>> No.4326156
File: 819 KB, 1600x1200, Illustration3.png [View same] [iqdb] [saucenao] [google]
4326156

creative processing

>> No.4326158
File: 1.85 MB, 3264x2448, image0.jpg [View same] [iqdb] [saucenao] [google]
4326158

25m figure drawing and some 5-10m face studies

>> No.4326159

>>4326153
>>4326136

>> No.4326161

>>4326156
how do you come up with such creative and youthful ideas such as this post?? how do you produce this kind of ironic, young humor effortlessly???

>> No.4326163
File: 10 KB, 222x300, autism test.jpg [View same] [iqdb] [saucenao] [google]
4326163

If you can't see 6 in your mind's eye, then you're NGMI.

>> No.4326173

>>4326161

by being 100% serious

>> No.4326192

>>4326140
Not currently no.

>> No.4326195

>>4326173
u dont understand that you have a gift and u should be grateful you have that gift. there are many of us out there, NPCs with no creativity who cannot produce meaningful humorous content. be grateful!

>> No.4326197

>>4326156
This is not how you do drawabox

>> No.4326225
File: 33 KB, 720x600, FB_IMG_1575427221878.jpg [View same] [iqdb] [saucenao] [google]
4326225

>>4325047
how do I draw cute men without making them look like sissy faggots or moe anime looking shit

>> No.4326229

>>4326225
Do everyone a solid and post what you'd call a cute man.

>> No.4326231
File: 655 KB, 1600x1583, colors.png [View same] [iqdb] [saucenao] [google]
4326231

>>4326195

tyty

i made a color tutorial :)

>> No.4326249

>>4326134
Yes, it is digital. I used procreate's hb pencil

>> No.4326250

I have tried drawing faces for a year and I still can’t draw for shit. I’m not interested in drawing anything else like plants or landscapes. I tried loomis and all the other shit but it’s just not clicking for me. This sketch was drawn with a reference. Should I give up?

>> No.4326252
File: 178 KB, 874x1125, Shit.png [View same] [iqdb] [saucenao] [google]
4326252

>>4326250
Forgot pic

>> No.4326256

>>4326252
How many hours did you draw per week on average?

>> No.4326278

>>4326156
hi peter

>> No.4326293

>>4325060
I actually really really like this.

>> No.4326300

>>4326250
Loomis is merely one tool among many. Just grinding Loomis heads won't actually teach you how to draw complete and appealing faces. Draw copies of drawings of faces that you think are good, if you aren't doing that already. Not photos of real people, but drawings, the kind of art that you want to be able to draw. Also don't worry about drawing complete heads, feel free to spend some time just drawing eyes, or just drawing noses. Whenever you find an artist who has, for example, a particularly appealing way of drawing eyes, copy the techniques they use, and use the same technique in drawings from multiple different angles and on different facial expressions to try to commit it to memory.
Aimlessly grinding Loomis heads only takes you so far, you need to really drill down into the details if you want to start leveling up.

>> No.4326324

>>4326250
Missed the part where you said you drew >>4326252 with a reference. You need to forget about the rest of my advice and learn how to actually copy things from reference first. Construction can actually confuse things sometimes when copying from reference unless you really know what you're doing, so I would recommend just going back to the super basics and learning how to see an image as an arbitrary collection of lines and tones, and how to put those on paper. Do the upside down Stravinsky exercise, stuff like that. If you want to draw faces then you can still take my advice about focusing on individual facial features and just do copies of individual eyes, individual noses, etc. Learn how to make them good. There are lots of step by step videos on youtube for things like drawing realistic eyes. I also think it will be easier to learn if you use pencil and paper instead of digital, certainly I find laying down tone and gradations to be more intuitive on paper than digital, but ymmv.

>> No.4326337
File: 997 KB, 1600x1200, whore of babylon.jpg [View same] [iqdb] [saucenao] [google]
4326337

>>4325822
Oh yeahh I still basically suck at doing that.
I'm trying to develop every skill from perspective to color to line work a little at a time so I'm kinda fumbling about desu

>> No.4326347

>>4326124
It's aesthetically pleasing to ejaculate on a black woman's face because of the black & white contrast

>> No.4326348

>>4326225
Widen the shoulders, make them taller

>> No.4326357

>>4326256
About 1 hour a day so I guess 7 hours.
>>4326300
>Whenever you find an artist who has, for example, a particularly appealing way of drawing eyes, copy the techniques they use
In my experience all the “techniques” good artists use are just formalities and they can draw very well without any construction/technique.
>>4326324
Ok.

>> No.4326362

>>4326357
I think you misunderstood what I meant by "techniques". Maybe that wasn't a good word. I meant, where they choose to use contours or not, how thick they make their lines or where they leave them absent entirely, where they choose to use shadows or not, how dark or crisp or blurry they make those shadows, the general shapes they use, basically everything about the drawing that goes beyond mere construction.

>> No.4326363

>>4325774
Jesus I have no idea how I didn't notice that, thanks

>> No.4326374

>>4325897
>>4325904
>successfully drawing one head from reference is enough to graduate from /beg/
Come on people. Hold yourselves to some standards.

>> No.4326388

>>4325853
Go to /beg+/

>> No.4326399
File: 210 KB, 711x952, tsuk.png [View same] [iqdb] [saucenao] [google]
4326399

>>4325047

>> No.4326404
File: 317 KB, 878x686, 1519691373925.jpg [View same] [iqdb] [saucenao] [google]
4326404

>tfw taken the Bridgman pill

>> No.4326417
File: 180 KB, 960x1280, B0CAA7EB-363D-427D-8A1B-5498516C2E5E.jpg [View same] [iqdb] [saucenao] [google]
4326417

>>4325028
Last ones legs were too short, now i think they might be too long.

Hogarth suggests constructing starting with the torso. I have found doing this makes my drawings feel more balanced and stable, but I seem to have issues figuring out the proportions from just a torso.

>> No.4326422
File: 210 KB, 793x1000, xxxxxxvbvb.jpg [View same] [iqdb] [saucenao] [google]
4326422

xzcvzx

>> No.4326428

>>4326147
The rendering is good, but the facial proportions are slightly off, giving her the Innsmouth look. I tried to fix it with the move tool, but couldn't get it looking right, sorry.

>> No.4326439

>>4326250
Have you improved at all during the year? Are the faces you drew at the start worse than the one you posted?

>> No.4326491
File: 748 KB, 1787x757, improvement.png [View same] [iqdb] [saucenao] [google]
4326491

How do you improve without forgetting previous knowledge? Is this how imposter-syndrome forms?

>> No.4326498

>>4326491
This post terrifies me, but surely the before pic was a days long process and the after was a 2 minute doodle, right?

>> No.4326508
File: 253 KB, 1346x899, Untitled_Artwork 48.png [View same] [iqdb] [saucenao] [google]
4326508

>>4326439
I honestly don’t know. Here’s a face from 2019 and one from 2020.

>> No.4326541
File: 98 KB, 1000x562, DSC_1027-1000x562.jpg [View same] [iqdb] [saucenao] [google]
4326541

>>4325047
I have a question!

I know my proportions are shit but my question is about perspective. In 3 point perspective like Pic related, is it correct that the head would be bigger? My natural reflex is to think that anything above the horizon would start to get smaller again but if I did that it would be 4 point. It just looks wrong to me because since the head is above the horizon, it seems like we're looking up at the head so the further up it is, the further away it is, the smaller it should be. Logically I think that's wrong but why does it feel wrong that the head is bigger. I hope my question makes sense.

>> No.4326544

>>4325064

source?

>> No.4326551

>>4326541
Someone fix me if I'm wrong, but with the 3rd point being below the horizon, I think anything above the horizon would require a 4th point. To use 3 points I think youd have to raise the viewing angle so that that everything is below or at least closer to the horizon.

>> No.4326566

>>4326491
There is an unlearning curve as much as a learning curve, but it's quite slow that you wouldn't have to worry about it within the span of mere days unless you had serious mental impairments. You can internalize knowledge much better than that, especially when you're applying it repeatedly.

>> No.4326576

>>4326491
that's etch a sketch though right?

>> No.4326578
File: 957 KB, 2608x2104, lains.jpg [View same] [iqdb] [saucenao] [google]
4326578

please criticise
>>4325854
whoa that's great

>> No.4326583
File: 718 KB, 1637x1158, pool.jpg [View same] [iqdb] [saucenao] [google]
4326583

>>4326578
also this

>> No.4326584
File: 346 KB, 2000x1098, sunny.jpg [View same] [iqdb] [saucenao] [google]
4326584

>>4326583
also this

>> No.4326585
File: 311 KB, 1117x1579, studies.jpg [View same] [iqdb] [saucenao] [google]
4326585

>>4326584
and this

>> No.4326587
File: 643 KB, 2712x1176, lain.jpg [View same] [iqdb] [saucenao] [google]
4326587

>>4326585
and this

>> No.4326589

>>4326583
I like this one

>> No.4326596
File: 26 KB, 500x395, 677a33bb038683df5be59e259d9fec6d.jpg [View same] [iqdb] [saucenao] [google]
4326596

>>4326541
You would need 4point. The head could be larger if the figure was oriented towards the viewer, but it's certainly not in this set up. You likely feel it needs to be larger because you're merely following the bottom point, but its use ends at the horizon; it can only describe planes below the viewer, not above. The closest point to the viewer would be around the chest , not the head. Try shrinking the head and neck and how that looks to you.

>> No.4326600

>>4326596
I don't understand how this helps for drawing people, since there are so many curves and things pointing to different vanishing points
not him

>> No.4326610

>>4326600
In an angle like that, it doesn't help much. At best you'd be able to place the major masses such as the torso but then have to guesswork the rest. Moreover, you wouldn't have to use 4 point on figure drawing because the vertical vanishing points' distortion would be negligible and no forms are particularly aimed towards the viewer. You would need a more dynamic angle and pose or assume a wide lens.

>> No.4326618

>>4326600
It helps you get the basic proportions down. It's even more helpful if you're drawing a scene with multiple people in different locations and you want to keep them all in perspective. Once you lay down the basic guidelines though, the rest is filled in mainly by eyeballing it.

>> No.4326628

>>4326508
Yeah, this really is pretty bad.

>> No.4326687

>>4326541
Yes, things do keep getting bigger and bigger above the horizon. And yes, they should get smaller instead. This is a limitation of three-point perspective.
It looks fine as long as you don't cross the horizon line. If you want a horizon, use two-point perspective instead. (This is equivalent to three-point, with the third vanishing point infinitely far away.) If you're too fancy for that, go curvilinear.

>> No.4326720

>>4326583
God digital looks like shit

>> No.4326721

>>4326720
aww honey, one picture is not ACTUALLY all pictures! isnt that nifty sweety?

>> No.4326725

>>4326721
All digital pictures look like shit

>> No.4326748 [DELETED] 
File: 472 KB, 1024x784, 1574797539901.jpg [View same] [iqdb] [saucenao] [google]
4326748

>>4325047

>> No.4326751

How do you guys study? How many times do you practice an exercise in a book? When do you repeat them to strengthen/reaffirm your knowledge or how long are your intervals?

>> No.4326752

>>4326720
rude

>> No.4326758

>>4325962
the realistic figures you drew are lightyears better than the anime chick honestly, probably to the point I wouldn't think they are done by the same artist.

>> No.4326767

>>4326725
Ok gramps

>> No.4326769

>>4326751
When it comes to books, Robertson straight up tells you when to read, observe, copy, and grind, so that can be something of a starting point for habits. You want to take a sizable chunk of theory you find interesting or valuable, and internalize it with copying, exercises provided (if any), and attempts from imagination. Put theory to practice.

As far as individual subjects go, it generally goes
>find something to study
>attempt to do it
>try again but with ref
>compare the two noting what you thought was right with what actually is right
>rinse and repeat in different angles until satisfied

>> No.4326771

>>4326578
>>4326587
Lines are messy, eyes too big, and subject matter is all boring anime girls.
>>4326583
What is this, some cubist experiment? I don't think it works.
>>4326584
Lines extra messy, eyes too big again, facial features have drifted because you didn't follow the ref and ended up drawing the face from a different angle.
Hair looks okay, though, at least at the back. Too much highlights in the front. Other than that, though, you got light and shadow down pretty well.
>>4326585
>top one
I like the cleaner lines, though line weight is still a bit all over the place. Anatomy is slightly janky, but only slightly. Most notably left-side boob seems to have disappeared, left-side shoulder is too angular and too high, and hips are too thicc compared to waist. Also you completely gave up on the hands. Face is simplified and not the same as ref, but not bad. Fits the style.
7/10 aesthetically pleasing.
>bottom one
Chickenscratch, but at lest you're trying. I think this style looks better than what you did with the rake brush earlier. Proportions are off - lower body has drifted to the left, midsection has stretched to compensate and is also too narrow, chest is too narrow compared to shoulders. Left-side boob has climbed up. Bellybutton too far to the left. Right-side eye has drifted to the side of the head, probably following the hair, which has drifted to seal the gap in the original hairstyle. Nose has stretched to compensate - it still looks like a nose, but it's a different shape. This is a cascading failure. Pay closer attention to proportions.

>> No.4326786

>>4326751
I end up repeating them a bunch as a result of frequenting these threads, though a more regular habit like warmup exercises would do me more good.

>> No.4326805

link to anatomy for sculptors?

>> No.4326838

I started drawing right around christmas times. Well, calling it 'drawing' would be be stretch, as it has been mostly doodling, because I have no idea what I'm doing. About a week or two ago, I decided I wanted to try taking it a little more seriously, and started looking up tutorials and stuff to properly learn. The problem is that failing to produce the result I envision and want, makes me unreasonably angry, to the point of smashing my ruler to pieces, and snapping several pencils in half. Is this normal? Probably not to the extent of destroying shit, but getting angry and frustrated while practicing drawing I mean. It feels like drawing has a negative effect on my mood rather than being a calming and positive experience like I hoped. Is it just that drawing isn't meant for me? Should quit to keep my sanity intact?

>> No.4326845

>>4326838
If you don't want to become the best, why even bother?
Getting frustrated is just part of wanting to become the best, so you're gonna make it.
Everytime you see a drawing that's better than yours, you shouldn't admire it, you should be fucking furious.

>> No.4326856
File: 187 KB, 804x1280, F0FB1520-6CA6-4C85-AF65-D08F08203755.jpg [View same] [iqdb] [saucenao] [google]
4326856

>>4326417

>> No.4326859

>>4326856
Can you post the ref?
Arms look really out of proportion at first glance.

>> No.4326862

>>4326771
thanks alor
>subject matter is all boring anime girls
how to find interesting reference photos? I can waste hours looking for something to do a study of, this was just from an artbook I downloaded.
>what you did with the rake brush earlier
which one is this?

>> No.4326864
File: 176 KB, 1067x1600, F1803884-ED9D-41C4-9C1A-892ADA6814C4.jpg [View same] [iqdb] [saucenao] [google]
4326864

>>4326859
Sure thing

>> No.4326881

>>4326864
It's not as bad as I initially thought.
But proportions are definitely the main issue I think.
Try to measure stuff out more, both height and width.

>> No.4326884
File: 95 KB, 342x222, Untitled.png [View same] [iqdb] [saucenao] [google]
4326884

>>4326864

>> No.4326895

>>4326884
Nice contribution

>> No.4326896 [DELETED] 
File: 185 KB, 1404x1696, please rate.jpg [View same] [iqdb] [saucenao] [google]
4326896

crits pls

>> No.4326910

>>4326862
>how to find interesting reference photos?
I wish I knew. I sometimes go to www.quickposes.com but a lot of the photos there are also pretty boring.
>which one is this?
This one >>4326584

>> No.4326912
File: 64 KB, 342x222, 1579903984734.png [View same] [iqdb] [saucenao] [google]
4326912

>>4326884
Is this art?

>> No.4326913

/beg/ here, I have a question: most /beg/ artwork here is I think on a level that even the artist can tell that they can do better, so my question is: should the average /beg/ ask for critique even when he knows that what he draws is subpar (especially when they draw with reference) or wait until they can no longer find fault in their work? Or will the latter approach just lead to bad practices learned?

>> No.4326918

>>4326881
Thank you! I have trouble knowing where I should be measuring from - should I measure the legs from the top / bottom of the kneecap, etc. Thank you for your advice though

>> No.4326920

>>4326913
Even though you can tell something is wrong, it can be hard to pinpoint what it is, and what you should practice to improve. So even though you know your drawing is hot garbage, having more experienced people point out your mistakes and larger problems can be really beneficial.

>> No.4326924

>>4326918
https://www.dorian-iten.com/accuracy/
This should help you out

>> No.4326935

>>4326769
>When it comes to books, Robertson straight up tells you when to read, observe, copy, and grind, so that can be something of a starting point for habits.
In his "How to Draw" book, I take it? I started with "Keys to Drawing" by Bert Dodson, but still the very first chapter. If what you're writing is true, then I'll switch over and try to build up a fundamental learning process that way.

>> No.4326938

>>4326935
If you're an absolute beginner, I would recommend not starting with scott robertson.

>> No.4326950

>>4326938
I have a little bit perspective knowledge, but that's about it. What would you recommend, then?

>> No.4326953

>>4326950
If you know basic perspective, then sure, give it a try.

>> No.4326987

>>4326953
>basic perspective
As in one-, two- and three-point perspective with the latter lacking a bit. Just out of curiosity, what would've been the other one?

>> No.4326993

>>4326987
>As in one-, two- and three-point perspective with the latter lacking a bit.
If you know 2 point perspective, you're good to go.
>Just out of curiosity, what would've been the other one?
Just keep going with keys to drawing.

>> No.4327008

>>4326935

finish keys first but don't fucking rush it. do it properly.

>> No.4327021

>>4326884
why does this look like its from a game

>> No.4327022

anybody have a recommendation for a good starting tablet? preferably not too expensive.

>> No.4327033
File: 66 KB, 222x342, 1579903984734.png [View same] [iqdb] [saucenao] [google]
4327033

>>4326912
Yes

>> No.4327039

>>4327033
This is bringing out some strong emotions

>> No.4327073

>>4327022
HUION Inspiroy H1060P.

>> No.4327123

Since Scott Robertson has been mentioned...is there a big difference between his "How to Draw" book and Peter Han's "Dynamic Sketching" course? From what it looks like to me, the course seems like Robertson's book just without the perspective lessons.

>> No.4327226
File: 100 KB, 1024x576, fuckoff.jpg [View same] [iqdb] [saucenao] [google]
4327226

Thoughts?

>> No.4327228

>>4326838
Stop being such a fucking sperg and tantruming like a child.

>> No.4327230
File: 288 KB, 1934x1976, 956F0897-97E2-4BDA-AB86-0BEFAD5C7FA8.jpg [View same] [iqdb] [saucenao] [google]
4327230

how could i make the left look more like the right? ignore the little notes haha

>> No.4327232
File: 606 KB, 800x1000, maybeeee.png [View same] [iqdb] [saucenao] [google]
4327232

>>4326163
I did't want to accept it, but can you guys literally just imagine things in your head?

I can think of a concept like, "this drawing will be a guy facing sideways, bending over" but actually trying to imagine it never works, it's just words up there

>> No.4327247

>>4327232
I can imagine things in my head but i think i have ADHD because every time i try to think of that horse, my mind wanders off and 2 seconds later it turns into an eldritch abomination. So, i don't think it's much use to me while drawing.

>> No.4327249

>>4327232
I don't get it. If I say the word 'dog' e.g, you can picture several different kinds of dogs in your mind, right?

>> No.4327253

>>4327232
DUDE IT MUST BE APHANTASIA IF YOU PICK UP A GUITAR AND CANT PLAY LIKE SLASH YOU MUST HAVE MUSICTASIA TOO DUDE GIRLS WONT LOOK AT YOU? MUST BE YOUR INCELTASIA SORRY BRO NOTHING YOU CAN DO BAD LUCK

>> No.4327265
File: 160 KB, 583x521, 20200125_023930.jpg [View same] [iqdb] [saucenao] [google]
4327265

I have been trying to move my style from a more realistic one to a more stylized one,here's a noodle for ref.
Is it at least pleasing to the eye?

>> No.4327267
File: 1.40 MB, 1711x1375, 20200115_073530.jpg [View same] [iqdb] [saucenao] [google]
4327267

Tank girl esque character I draw sometimes

>> No.4327271

Just a friendly reminder that if you're not a prodigy, you shouldn't bother with art. Art is something that should be left to the exceptional. An average artist is worthless, and if average is your limit, you should really think about finding something else to do.

>> No.4327273
File: 132 KB, 800x500, somethingss.png [View same] [iqdb] [saucenao] [google]
4327273

>>4327253
ok
>>4327249
Kinda? But it's words, not pictures. Maybe I'm just overthinking it, but I can imagine music so I have a hard time understanding how to imagine objects
>>4327271
loser ideology

>> No.4327276

>>4327273
Can you imagine a square or a circle in your mind ,then?

>> No.4327286

>>4327276
Honestly no. I usually start off my drawings by making a head shape, and then seeing what it looks like, and filling it in from there. Once enough is drawn it gets easier to fill in the gaps

>> No.4327287

>>4327273
Try to do a rough sketch of the general shape and continue on it narrowing it down,it's actually a really stupid problem that i think it's more psicological than anything,i find It's the same as talking.
When you want to talk you have a phrase in your mind you actually rephrase it automatically even if nothing changes in the finale wording,you still re-elaborate it,i find that you do it in default with drawing,maybe you imagine a pentagon but you draw a strange exagon,so try to apply the same to drawing,you actually have to kinda force your brain to not elaborate it and draw the pentagon as a pentagon,maybe the arm in your head has a bit sharper edges but you do it rounder automatically,i know It's a bit vague but i hope that it helps


>>4327271
Fuck off

>> No.4327292

>>4327287
Even if it's blurry,just draw,you have a super computer uniquely coded behind your eyes,apart from instructions it will usually give you pretty good directions itself

>> No.4327296

>>4327286
What do you see in your head then? If it's actual word text, then we can extrapolate it to drawings.

>> No.4327298

is it good to do chicken scratch and then erasing the scratches to apply a proper line?

also any tips on size symmetry?

>> No.4327304
File: 127 KB, 800x500, no.png [View same] [iqdb] [saucenao] [google]
4327304

>>4327287
I'm not worried about it or anything. I draw for fun, it's just interesting

>>4327296
I don't wanna bloat the thread for much longer just trying to say the same thing over and over. I don't see anything, but I can imagine words really well? Idunno brains are weird. I think I'm just a level 2 symbol drawer honestly, but hey it gets me where I need

>> No.4327305

>>4327298
Skip the chicken scratch, and try to do proper lines. In due time you will get better at it.

>> No.4327307

>>4326404
>line's don't can't draw hands wrap around form
what?

>> No.4327313

>>4327304
You...see words in a really cool font in 4k? Or like,you can "feel" the thing that the word is for but cant visualizing it? Like being blind but touching things?

>> No.4327323

>>4327232
Sure. You might not get a 100% solid image in your mind, but it's usually enough for drawing. Personally, I find it helpful to imagine myself existing within whatever I want to draw so I can view things from different angles or move things around. I don't know how it is for other people, but I can also imagine how non-physical things would look like if given form, like emotions for example. I've also found that when thinking of people I know or used to know, my imagination assign certain colors to certain people. Like one of my friends I had in elementary school I can still vividly remember as a sort of darkish green.

>> No.4327344

>>4327271
Holy shit you're a retard congrats you will ngmi.

>> No.4327349

>>4327232
Aphantasia is real but this post is probably bait.

>> No.4327385

>>4327232
>"this drawing will be a guy facing sideways, bending over"

something that simple just search for ref draw it once and anytime you need "a guy bending over facing sideways" you wont need to look for a ref.

that's really one of many ways to build up your visual library. you can also reuse that again with different characters that requires a pose of "bending over facing sideways" a girl, humanoid alien? anything with similar anatomy to a human.

look for ref and properly study it.

>> No.4327386
File: 962 KB, 1778x2506, chadward.jpg [View same] [iqdb] [saucenao] [google]
4327386

>> No.4327410
File: 780 KB, 3117x1935, 1579916117322.jpg [View same] [iqdb] [saucenao] [google]
4327410

whhat tier is this

>> No.4327439

>>4327410
angular

>> No.4327443
File: 159 KB, 600x1030, Screenshot_20200125-005025.png [View same] [iqdb] [saucenao] [google]
4327443

absolute zommer here
just started drawing and i need advice how can i make this clothes
(from a avatar on a game that i like)

>> No.4327471

Reading Keys to Drawing. I don't understand the holding the image part. And how often are you supposed to look at your paper during the drawing blind part? Are you supposed to fix it after drawing?

>> No.4327476

>>4327471
Yes

>> No.4327481

>>4327471
im very Very new to this i have drawn digitally like 5 times so i don't really know the basics

>> No.4327508
File: 129 KB, 1920x1080, 25120.jpg [View same] [iqdb] [saucenao] [google]
4327508

How the heck do attach forms like cheeks and chins promerly to my loomis heads

>> No.4327535
File: 149 KB, 791x1033, portrait.002.jpg [View same] [iqdb] [saucenao] [google]
4327535

fuck likeness

>> No.4327552

>>4327535
your art reminds me of Incase and i hate it.

>> No.4327613

>>4326771
Pyw

>> No.4327617
File: 221 KB, 711x844, 1579865006098.jpg [View same] [iqdb] [saucenao] [google]
4327617

>>4326147

>> No.4327621

>>4327265
I think youre too beg to do something like thus yet. Draw more humans from references using constructiobn, your drawing is flat and stiff

>> No.4327623
File: 127 KB, 709x274, how 2 get betr pls.png [View same] [iqdb] [saucenao] [google]
4327623

shitty primitives

>> No.4327671

>>4327613
>implying I have any

>> No.4327672
File: 371 KB, 1784x1669, Illustration4.png [View same] [iqdb] [saucenao] [google]
4327672

>> No.4327673

>>4327617
Much better.

>> No.4327706 [DELETED] 
File: 527 KB, 1758x2478, 704D0EEF-B58E-4AC8-8389-6A360C1A1C43.jpg [View same] [iqdb] [saucenao] [google]
4327706

I’m new to digital so my paintings are made in one layer and with one brush. Critique?

>> No.4327708

>>4327706
Go back to /beg++/

>> No.4327732
File: 612 KB, 645x720, rosa.png [View same] [iqdb] [saucenao] [google]
4327732

How are you supposed to use references? Or study? I feel like I didn't learn from drawing this

>> No.4327733
File: 911 KB, 719x1200, 9FFCDD1D-BEB1-4514-9392-D2CE3E337937.png [View same] [iqdb] [saucenao] [google]
4327733

>>4327732
Well I know what picture you referenced. You’re supposed to look at the shapes the artist used to give their character form and where they shaded to indicate a light source and make the painting appear 3d. If you just copy the line art, you aren’t going to learn shit.

>> No.4327735

>>4327552

im so sorry. I'll be sure to match my shit studies to your taste anon.

>> No.4327761
File: 282 KB, 632x1000, 7FD15B48-5D43-47B9-A308-41E0E6E2EE2C.png [View same] [iqdb] [saucenao] [google]
4327761

finished it. is it bad

>> No.4327762

>>4326155
She looks weird AF what's up with the giant eyes?

>> No.4327763

>>4327761
That right arm is giving me nightmares

>> No.4327765

>>4327763
her right? or ours? wats wrong with it

>> No.4327767

>>4327733
I used construction. You can just barely see it in places like the pelvis

>> No.4327769

>>4326156
Looks like a written version of a thread-wordsphere

>> No.4327770

>>4327765
The way you shaded the elbow makes it look like the arm is bending towards us like she is double jointed or something. The position of the arm just feels awkward because of the joint combined with the way the hand is gripping the door frame.

>> No.4327772

>>4327765
You can use foreshortening on the tricep to make it seem like the arm is bent the correct way.

>> No.4327793

>>4327761
What's your name again, son?

>> No.4327801

how many decades does it take to escape /beg/ on average

>> No.4327815

>>4327801
0.5

>> No.4327816
File: 2.16 MB, 736x1000, one wing fd.png [View same] [iqdb] [saucenao] [google]
4327816

>> No.4327839
File: 524 KB, 1670x1028, New Canvas.png [View same] [iqdb] [saucenao] [google]
4327839

how can I sketch without the lines looking like hot garbage close up? (as I'm drawing, I see the lines as looking ok until zooming in) .
pic related is imagined figure to demonstrate

>> No.4327850
File: 309 KB, 676x957, b4e4977cc0da4566b8e2bb56ee384409.png [View same] [iqdb] [saucenao] [google]
4327850

>> No.4327857
File: 557 KB, 1920x1080, 432432324.png [View same] [iqdb] [saucenao] [google]
4327857

how did i do?

>> No.4327895

>>4327801

I posted a pro sketch last year and the fuckers here shat on it. I would say if no one can tell you what's wrong with it technically you're pretty much above /beg/ post in other thread and see if they tell you to come back here.

>> No.4327905
File: 315 KB, 1310x604, erwhz.png [View same] [iqdb] [saucenao] [google]
4327905

>> No.4327983

>>4327850
>Imagine the smell
how did you get such nice linework?

>> No.4327988

>>4327983
Why are you smelling his work anon

>> No.4327998

>>4327895
>I would say if no one can tell you what's wrong with it technically
Not a great metric because very few people here are capable of giving actual technical critiques. Saying "the anatomy is wrong" or "Loomis" is not "telling someone what's wrong with it technically".

>> No.4327999

>tfw you get bored out of your mind practicing anything constructive
>tfw you only enjoy making lines and spirals
>tfw you'll never make it
Let me die.

>> No.4328021
File: 278 KB, 632x1000, AEC3D861-5E64-4E2C-BF35-5D841F7D070B.png [View same] [iqdb] [saucenao] [google]
4328021

>>4327770
>>4327772
okay so i played around with it a little. changed the angle of the forearm and shadows on the arm, not sure if it fixes it though. what i was going for is the arm is directly to the side while the wrist would have to be bent back for the hand to be gripping the door frame by the outside.

>>4327793
it starts with e

>> No.4328023

>>4327732
Using reference is generally pretty intuitive. You look at what you're working on and your ref to determine whether or not it matches, then attempt to correct from there. To study, establish what it is that you're trying to learn; what's your focus.

Yes, you used some construction, but you didn't analyze your ref properly. Make sure to make measurements vertically as well as horizontally and try to establish relationships between different elements and shapes. Looking at the shapes made with negative shapes can give you strong hints too. Actually look at it and note what it's doing. Apply what you learned from Keys. For example, the head in your attempt is much larger than in the ref, establish a relationship between at least the head and torso to determine that; the right arm tapers too much as it goes into the forearm which isn't foreshortened enough, making the negative space between the arm and head too large; the breasts don't come out forward to the right enough, should be about a head's width worth of space above them (not including the hair buns); thigh highs come in too low compared to the ref; and so on.

Don't neglect the value of seeing. You have to do that before you put any lines down.

>> No.4328041

>>4327839
maybe try drawing 1 solid line instead of 10 shaky ones

>> No.4328054

>>4327816
>one wing fd
>no wings
In all seriousness, the foreshortened arm's the strongest thing here. It makes a sore contrast with her other arm that's just much thinner and held up at a very static angle and pose. The pose is almost engaging. I'd recommend redrawing that static arm so it's at least oriented more towards the viewer rather than just aimed straight up and giving her anything but a blank expression.

>>4327839
You're a making a tremendous amount of strokes for lines you could make in only one or two attempts. Fast gestures of ~30 secs or so can really help with that.

>>4327850
Neato.

>>4327857
It's a decent start. Lots of very deliberate strokes so that's nice to see. Make sure to avoid pinching by making use of S curves. You want things to flow into each other.

>> No.4328069

>>4327905
Try to overlay your ref over your work. You've misplaced and misaligned a bunch of features. Analyze the ref to find easy to replicate shapes that will let you accurately draw it. Abstraction paired with measuring is a great approach for observational drawing like this.

>> No.4328132
File: 70 KB, 1072x824, munkey.jpg [View same] [iqdb] [saucenao] [google]
4328132

what the fuck what the fuck what the fuck

>> No.4328142
File: 154 KB, 685x604, hmm.png [View same] [iqdb] [saucenao] [google]
4328142

>>4328069
Like this?

>> No.4328148
File: 59 KB, 1024x636, racesketch2_by_maikeru01_ddp2dpw-fullview.jpg [View same] [iqdb] [saucenao] [google]
4328148

>>4327410
what should i do with the background?

>> No.4328150
File: 13 KB, 298x169, download.jpg [View same] [iqdb] [saucenao] [google]
4328150

>>4328132
the reason yours doesnt look as good is because you didnt construct a round head.

>> No.4328157
File: 1.03 MB, 2872x2712, loomis7.png [View same] [iqdb] [saucenao] [google]
4328157

been grinding Loomis recently.

>> No.4328249
File: 380 KB, 1112x2208, 736ADB3C-D3B6-4649-BC7B-FEFF7437DE1C.jpg [View same] [iqdb] [saucenao] [google]
4328249

I work on monsters alongside humans, would love critique on this sketch I made. I wrote some on the side but more is appreciated

>> No.4328298

Why is it that it's pretty much impossible to find artists who started late in life with little to none prior experience, even though several billions of people use the internet? Artists beyond the /beg/ stage I mean. Pretty much anyone who posts progress pictures starting from zero, and show good improvement, aren't actually starting from zero, but are rather people who have done creative work/art since they were children, but have never 'taken it seriously'.

>> No.4328300

>>4328298
stop coping by coming up with convoluted excuses and get to drawing
faggot

>> No.4328306

>>4328300
It's not an excuse. I still plan on going through with learning, and seeing where I end up. It's a real question. I can't be the only one who finds this to be strange. With other skills you can find several examples pretty easily, but finding any decent examples for art is extremely difficult.

>> No.4328326

>>4328023
Thanks

>> No.4328329
File: 579 KB, 2516x1600, DSCN1034.jpg [View same] [iqdb] [saucenao] [google]
4328329

These are some I did today, first time using traditional since I started - I think it's so much easier and fun and I actually like the look of it a lot better compared to what I was able to do in the digital ones ( >>4326578 >>4326585). Is it possible to put them into software as lineart with transparency, without a scanner?
The first 2 are imaginary poses while the smaller 2 are studies from an art book - please criticise and thank you

>> No.4328341

>>4328023
So what's the process of learning how to draw something like this from imagination? Do I just draw from the ref a bunch of times? Do I draw from the ref once or twice then do it from imagination? Should I always draw construction under my ref or do I need to figure it out when I'm redrawing the ref?

>> No.4328458
File: 116 KB, 790x1241, charcoal.jpg [View same] [iqdb] [saucenao] [google]
4328458

>>4328329
>Is it possible to put them into software as lineart with transparency, without a scanner?
never mind, I found out how to do it

>> No.4328569

>>4328142
It's better. Flesh it out some more; put down the rest of the features too. Make sure to try to draw it before overlaying the reference over your attempt so you can figure out what you're not getting right. Establish as many relationships between elements and features as you can.

>>4328148
Could make it into a huge castle wall that extends from the top left to the bottom right. Could have the side of the wall and maybe a distant settlement or grassland/forest by the bottom left. Distant mountaintops/ocean/sky at the top right. Just spitballing.

>>4328157
neato

would like to see more past the potato heads

>>4328249
The detailing is strong and you could make something interesting out of this direction. As it is though it seems you're very uncertain about what you're putting down. Your forms are really shaky and you're putting down a dozen strokes too many where one or two could do. With better line economy those excess strokes could serve as shadows or line weight to help things read better. Try to make more deliberate strokes.

>>4328329
They have a nice flow and look. Just don't neglect your hands and forms because the stylization lets you get away with it. the lego hands, dot features, and that lopsided lantern aren't good signs.

Also no, far as I can tell you can't do that. Maybe if you took clean enough pictures and used photoshop to increase and isolate the darkest values as a separate layer, but it'd look really messy and jagged.

>>4328341
You'd find the process in most figure drawing books. It usually boils down to gesture -> construct the major masses -> the minor masses -> refine and render. Obviously CSR has taken liberties with the forms and their proportioning so you'd have to make separate studies to figure out and internalize it, but the core of it remains the same. To answer the rest of your questions: yes.

>> No.4328780

Is there any point in drawing for 12+ hours a day? Or do you reach some sort of diminishing returns because you need sleep to properly organize new information you learn?

>> No.4328811
File: 418 KB, 1280x976, FC7FECB7-1CA9-4DFD-9FB4-74DC8035261B.jpg [View same] [iqdb] [saucenao] [google]
4328811

>>4326856
didn’t have much time today so I drew a quick tank

>> No.4328817

>>4328780
pretty sure you'll fry your brain if you try 12 hours a day
hell most people are only truly productive for about 2-3 hours a day

>> No.4328826

>>4328780
did 18 hours a day for a few months , results were great but I destroyed my wrist for the next few years in time to unlearn it all

>> No.4328896 [DELETED] 
File: 1.30 MB, 1792x2504, NewCanvas1852852852.png [View same] [iqdb] [saucenao] [google]
4328896

i've mostly drawn flat value weeb shit my whole life, so getting into (digital) painting is a massive learning curve for me.
can anyone offer advice for where i am currently with this piece? it's obviously very rough, but what elements can i bring to improve my overall values?
i know adding leaves to the trees will help a lot but i seem to have a hard time with them, so i'm holding out for now. if anyone has any useful tree painting tutorials, i would absolutely welcome that!

>> No.4328903
File: 1.30 MB, 1792x2504, NewCanvas1852852852.png [View same] [iqdb] [saucenao] [google]
4328903

i've mostly drawn flat value weeb shit my whole life, so getting into (digital) painting is a massive learning curve for me.
can anyone offer critique for where i am currently with this piece? it's obviously very rough, but what elements can i bring to improve my overall values?
i know adding leaves to the trees will help a lot but i seem to have a hard time with them, so i'm holding out for now. if anyone has any useful tree painting tutorials, i would absolutely welcome that!

>> No.4328994

>>4328903
nice, and I like the composition, I'd love to see your other drawings

>> No.4329038
File: 610 KB, 2276x1980, 1579985520217.jpg [View same] [iqdb] [saucenao] [google]
4329038

trying to draw and shade a head from imagination. i know there are some symmetry issues but what do you think of the shading? i was trying to apply the shadow pattern from a sphere. people told me to "shade the whole egg" when drawing a head. crit more than welcome.

>> No.4329042
File: 82 KB, 1000x870, rsz_1579985520217.jpg [View same] [iqdb] [saucenao] [google]
4329042

>>4329038
sorry, resized

>> No.4329056 [DELETED] 
File: 3.27 MB, 1828x2076, 3456546456.png [View same] [iqdb] [saucenao] [google]
4329056

>>4328994
my other art is just weeb stuff :< bottom half is (cropped) commissions, top is "for fun" doodles.

>> No.4329081

new
>>4329080

>> No.4329357
File: 200 KB, 1920x2560, received_605456406896308.jpg [View same] [iqdb] [saucenao] [google]
4329357

>>4326229
you lol