[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


View post   

File: 65 KB, 476x800, IMG_20200117_180236_727.jpg [View same] [iqdb] [saucenao] [google]
4314728 No.4314728 [Reply] [Original]

What would make fairly simple character design and outfits appealing for a realistically designed character?

>> No.4314741

define these words
>simple
>appealing
>realistic

>> No.4314802

Bump

>> No.4315385

>>4314728
Your understanding of design theory I'd assume. Y'know, the symbolsim of general shapes in the clothing and body type, color theory etc etc.
Most important I think is a distinct shilouette and face. People always look at those first, and they'll do the same with fictional characters. If you have for example that cowboy character there in your pic, the next cowboy could always wear dark shirts and a differently shaped hat, maybe he's bald. Maybe his shoulders are a bit wider but he's a lanky fuck.