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2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


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4306701 No.4306701 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the /draw/thread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, or you literally are never going to make it

previous >>4301615

READ THE STICKY if you need guidance.

Sticky: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj
RESIZE YOUR IMAGES - try ~1000px, <1.1mb

>> No.4306731

Im looking for resources on how to gesture draw better, any recommendations?
or do i just keep drawing figures fast until im good?

>> No.4306732
File: 350 KB, 800x882, HC 1 small.jpg [View same] [iqdb] [saucenao] [google]
4306732

So I post a similar pic 1 year ago and I was told that I was still a beginner
I graduated for intermediate? what do you think?

>> No.4306733
File: 2.60 MB, 4032x3024, 37580DD6-B32E-4637-83C8-41B3898A9339.jpg [View same] [iqdb] [saucenao] [google]
4306733

Working on improving my gestures

>> No.4306736
File: 76 KB, 960x1440, d810452e0202a8d7c24b448dc308f861.jpg [View same] [iqdb] [saucenao] [google]
4306736

>>4306733
ref

>> No.4306741

>>4306732
kyle?

>> No.4306744
File: 2.32 MB, 3024x4032, CEBC0FBD-5B92-4069-8346-1019AC84A3B9.jpg [View same] [iqdb] [saucenao] [google]
4306744

>>4306736

>> No.4306748
File: 33 KB, 500x500, G9M5IPD.jpg [View same] [iqdb] [saucenao] [google]
4306748

>> No.4306752

>>4306741
Maybe I took too many things from him!

>> No.4306767
File: 3.99 MB, 2441x3021, Self Portrait 2020.png [View same] [iqdb] [saucenao] [google]
4306767

5 hours into my first dedicated "painting", any fuckups so far? I'm an amerimutt so I'm supposed to look a little weird inherently

>> No.4306773

>>4306732
>that face proportion

Don’t bother rendering turds

>>4306733
Work smarter not harder

>> No.4306775

>>4306767
Start with Loomis

>> No.4306794
File: 521 KB, 1200x1200, 00609934640463.png [View same] [iqdb] [saucenao] [google]
4306794

>>4306731
heres some i did

>> No.4306795

>>4306794
Work on your line work, it looks really messy.

>> No.4306805
File: 622 KB, 980x980, sketch1578809488957.png [View same] [iqdb] [saucenao] [google]
4306805

>> No.4306812

so I've just started drawing and was following along with loomis. I'm beginning to understand the lessons he presents and can follow along (albeit poorly). But one thing I'm having insane difficulty with is doing line art over the sketch work.

I'm working digitally and i cannot for the life of me recreate the circle that makes up the cartoons head on the new inked layer. whenever I get to the bottom right of the circle (I'm right handed) the line just gets fucked. Either too thick, way off the original line or both. I don't draw perfect circles to begin with but for some reason the tracing part of this is the hardest (after pen pressure but I'm assuming that comes with time). Is there some sort of tip drawing more fluid circles beyond just practice?

I'd post my work but i don't think its very illuminating

>> No.4306843

>>4306812
If you've just started drawing, don't go digital just yet, pick up a pencil and a paper and draw traditional to learn. Trust me, it's better this way.

You can still draw digital, but don't go full digital without drawing A LOT traditionally, it's a glaring mistake.

>> No.4306844
File: 102 KB, 1076x1350, j79rae3g6fa41.jpg [View same] [iqdb] [saucenao] [google]
4306844

When I see art with this "messy" style, how much of the messy lines are thought out and purposefully done, and how much is just sucking at getting the correct line the first time?

If you get it right too much, do you add in extra messy lines to shade and even out the look?

>> No.4306848

>>4306843
Why do you think it's better to start traditionally instead of purely digital?

>> No.4306856

>>4306848
Various reasons.

First is that you need to build muscle memory, the best way to do that is with traditional media that gives you perfect feedback, digital media only imitates it (even though apple Ipad comes very close, if you get something like a screenless tablet and you don't know how to draw, you're going to have a HORRIBLE time).

Second is that you should be building a habit of drawing whenever you can, mantain a sketchbook, or just draw on notebooks you have, but it's something always recommended.

Third is that on traditional you really pay for your mistakes since there is no CTRLZ, so it's better for learning.

I have NEVER met a good digital artist that couldn't draw traditionally, all of the artists I admire also have great traditional sketches, so this is anedoctal but it's my experience at least.

If you're starting out, watch Saejinoh's video for beginners, he goes through what I just said and much more, the guy has been drawing for 30 years, so you bet he knows this stuff. I've been drawing for three years, so I still have a long way to go.

>> No.4306861

>>4306856
I appreciate the detailed response thanks Anon!

I started digitally because I got a surprise tablet for Xmas out of nowhere and figured I'd get off my ass and actually learn to draw like I'd always wanted. I'll go ahead and check out the video you mentioned

>> No.4306919
File: 2.16 MB, 4032x3024, 7101039B-62B7-4D54-BA80-3609D40E4ADB.jpg [View same] [iqdb] [saucenao] [google]
4306919

I only started “seriously” taking some time each day to challenge myself with drawing, everything before around christmas time had been a page I’d doodles every few months
This is my second attempt at an eye and my first attempt at applying perspective. Both from reference

>> No.4306943
File: 674 KB, 1500x2000, 1578877391680.jpg [View same] [iqdb] [saucenao] [google]
4306943

For once in my fucking life I drew shoes without a ref that ended up looking presentable, I am so happy right now boys
I-is this what making it feels like?

>> No.4306973

How are you supposed to draw a straight line using your shoulder without using your elbow?
The only way I can do that is directly horizontally, if I try vertically or at an angle, my elbow takes over immediately. Unless I don't know how to control my body properly, why would drawabox want you to only minimally use your elbow when the shoulder can't extend outwards? Sure, it would be resolved easily by drawing on a vertical surface but I prefer drawing on a table. The elbow results are almost completely straight so I might just ignore that part of the lesson.

>> No.4306981
File: 127 KB, 782x758, 1577770183387.png [View same] [iqdb] [saucenao] [google]
4306981

>stop polishing turds

>> No.4306982
File: 54 KB, 1080x1175, 1578870578882.jpg [View same] [iqdb] [saucenao] [google]
4306982

How are you meant to do gestures with males? They seem too blocky and straight to see those curves.

>> No.4307003

Whats the difference between flow and opacity in photoshop

>> No.4307006

Are there any books/videos/tutorials on how to draw clothes?

>> No.4307009

OP has the humour of a bitter school teacher

>> No.4307012

>>4306982
use the muscles to show rhythm and flow

e.g look how in your pic the obliques flow downwards towards the crotch while the glutes run perpendicular the other way

another example is the way the arm muscles flow into each other in a chain-link pattern

>> No.4307016

>>4307003
Opacity is how transparent the brush is, flow is how consistent the brush's opacity is
(like 50% flow will make it transparent sometimes and then other times while drawing will transition to barely transparent at all)

>> No.4307038
File: 203 KB, 720x833, IMG_20200113_083202.jpg [View same] [iqdb] [saucenao] [google]
4307038

I didn't manage to get much specific critique on this since someone took on of my samefagging phrases seriously.

I also changed it by using a pen to darken the edges since in the last thread I compressed the image too much that the forms could barely be seen (maybe I should have used a 6b pencil instead).

>reference used
https://pin.it/6n3tryq2nr26r2

>> No.4307048

>>4306861
Also, digital is just more complex than traditional. No CTRL Z is a pain in the ass but you don't have to worry about brushes and opacity and flow rate and layers with a pencil and paper.

>> No.4307056

>>4306773
>NOOOOO YOU CANT FINISH WHAT YOU STARTED YOU HAVE TO GIVE UP

>> No.4307072

>>4306919
I liked the thicc pixie more than the eye sorry for the lack of knowledge on the reference you used. I'm not sure if its supposed to be thicc or if you were attempting to work from a vanishing point.

On the eye the eyebrow seems to be too far apart from the eye itself and the pupil its too small in relation to the size of the eyebulb.
Keep improving anon.

>> No.4307096

>>4307038
Without looking at the reference I was impressed on how chubby the zebra looked until I checked the original and I realized how thick it really was.
The legs on the zebra are too short I would assume it was done in order to fit the page but it just made the zebra to have weird proportions, the back legs look like if it was wearing shoes.
The zebra's jaw is unnatural almost as it if was laughing but most of the issues I see with this are related on how little space you gave yourself to work with.
If you centered the drawing you'll give yourself a better chance of succeding.
Trying to fit the drawing in when you ran out of margin was a mistake fren.

>> No.4307101

>>4307096
Thanks anon, I tend to have a bad habit of drawing small.

>> No.4307117

>>4307101
Don't be afraid of using the whole page anon! Keep an eye on what your margins are going to be as you sketch/construct your drawing.

>> No.4307175

>>4306981
Stop being a turd

>> No.4307198
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4307198

>NOOOO YOU CANT PRACTICE RENDERING IF YOU DONT KNOW ALL 206 BONES IN HUMAN BODY!!!!! Y-YOUR PERSPECTIVE AND PROPORTIONS ARE BAD, WHY ARE RENDERING IT!!! STOOOOP YOU CANT PRACTICE RENDERING TOGETHER WITH ANATOMY AND PROPORTIONS BECAUSE.... WELL BECAUSE... YOU JUST CANT OKAY??

>> No.4307219

>>4306844
people often complain that my lines are too messy. trust me you dont have to add any extra to make it messier. when i construct i go over the same spot a few times. sometimes i go over it later and careful put clean lines in a new layer. and get rid of the construction sketching sometimes if its just for a dumb joke like this, i wouldnt bother.

>> No.4307232

>>4306773
> Work smarter not harder

Work smarter on your comments

>> No.4307340
File: 66 KB, 624x450, _20200113_143304.jpg [View same] [iqdb] [saucenao] [google]
4307340

Some doodles i did in work, i know its bad but wonder what you think.

>> No.4307371

>>4307340
Incredibly ugly hands

>> No.4307372 [DELETED] 
File: 375 KB, 772x1181, IMG_20200113_151521.png [View same] [iqdb] [saucenao] [google]
4307372

thoughts?

>> No.4307379

How do you guys not want to shoot yourselves in the head over how boring and painstakingly slow the art process is ?

>> No.4307387

>>4307379
I think the real issue is that you don’t like art rather than art is boring.

>> No.4307394

>>4307371
Hands and forearms are black magic.

>> No.4307396

>>4307006
Dynamic wrinkles and drapery, by Hogarth

>> No.4307416

>>4306943
>let's give her a cigarette to appear cooler

>> No.4307419

>>4306981
>>4307198
if this is how you actually react to constructive criticism you’re ngmi

>> No.4307421
File: 13 KB, 962x347, hello.png [View same] [iqdb] [saucenao] [google]
4307421

this looks shit why

>> No.4307427

>>4307379
The process is the one thing that you should be enjoying not only in art but also in life, theres nothing worse than achieving your goal and feel the emptiness that theres nothing left to pursue.

If you don't enjoy drawing, painting, sculpting, rendering, etc... then you should reconsider what the fuck you're doing with your life, maybe theres something else out there for you to do.

For me, there is nothing more satisfying than feel like I'm progressing, even if it's a minimal thing, even if at times it's tedious or frustrating the joy of getting results and finishing what I've started makes the dedication I've put into this craft worth.

>> No.4307441

>>4307419
Except those werent constructive critiques you retard

>> No.4307444

How's Bargue Drawing Course?

>> No.4307446

>>4306767
Work on everything at the same time, youre going into details too early

>> No.4307450
File: 277 KB, 720x833, fee9f5ce-f437-4d99-bd92-86d472a216ed.png [View same] [iqdb] [saucenao] [google]
4307450

>>4307038
You've failed to correctly translate the shapes and sizes from the ref.
Study zebra/mule/donkey anatomy.

>> No.4307471

>>4307379
By not seeing it as a process. Stop having the mentality of "alright I'll go through the slog and I'll finally get to the fun part which is drawing good". You will never get to the fun part, you will never be completely satisfied with your level of skill.
Draw because you enjoy drawing. If you don't enjoy drawing, stop and find a different hobby or profession.

>> No.4307481

>>4307421
The arch is not shaded properly making it look out of place. If the welcome sign is supposed to be not part of the scene (as in it is a pop up in a game) then it should be centered. If it's supposed to be part of the scene, then it should follow the same perspectives.

>> No.4307498

>>4307481
thank you for the advices

>> No.4307512

>>4307419
"Don't polish turds" is such dumb advice though. You're telling people to not explore and to arbitrarily limit how hard they try. Did you know that while you're coloring and rendering a piece, you can ACTUALLY make changes to the underlying line art and sketch to fix mistakes in anatomy perspective? Did you know that you can ACTUALLY make huge changes to the composition of a piece, the poses of figures, etc, at ANY TIME while working on a piece, even if a large majority of it is already colored and rendered? Did you know that inking/coloring/rendering can actually help you see a piece in a new light and suggest improvements to your underlying structure, and that the "underlying structure" of a piece and the supposedly "superfluous" details can symbiotically feed off one another and make each other stronger? Did you know that you don't HAVE TO autistically lay down one single unchanging sketch and then go "ok, I can either polish this turd or I can move onto a new sketch, but either way I am stuck with this drawing, it cannot be altered and I must proceed in a linear fashion"? Have you people ever put ANY amount of thought into ANYTHING that you've ever done in your lives?
Jesus fucking christ. I hope you people never have kids, if you see them playing around with markers you'll probably rip them out of their hands and tell them they shouldn't be using color until they've mastered form and perspective first.

>> No.4307514

>>4307512
>I want to write a big epic rant on the internet

You're sperging out while trying to look smart my man

>> No.4307518

>>4307514
It's not a big epic rant and I don't want to look smart, I just think "don't polish turds" is dumb advice.

>> No.4307520

>>4307450
Fair enough I've only just started studying anatomy.

>> No.4307562
File: 112 KB, 785x731, 1563632588721.jpg [View same] [iqdb] [saucenao] [google]
4307562

>ARE YOU... RENDERING?? NOOOOOOOOOOOOOOOOOOOO YOU CANNOT DO THAT STOP THIS IMMEDIATELY, HOW DARE YOU APPLY COLORS TO YOUR DRAWING THIS IS NOT OKAY I SWEAR TO FRIKIN GOD MY WIFES BOYFRIEND WILL HEAR ABOUT THIS AND HES NOT GOING TO BE HAPPY

>> No.4307563

>>4307512
>Did you know that while you're coloring and rendering a piece, you can ACTUALLY make changes to the underlying line art and sketch to fix mistakes in anatomy perspective?
Yes, if you have knowledge in anatomy and perspectives you will be able to fix mistakes you've made initially

>Did you know that you can ACTUALLY make huge changes to the composition of a piece, the poses of figures, etc, at ANY TIME while working on a piece, even if a large majority of it is already colored and rendered?
Yes, if you have knowledge in figure drawing and composition you can fix mistakes you've made initially.

>Did you know that inking/coloring/rendering can actually help you see a piece in a new light and suggest improvements to your underlying structure, and that the "underlying structure" of a piece
It can, if you are competent enough to pick up on these suggestions.

>> No.4307566
File: 1.17 MB, 938x551, 1508420140795.png [View same] [iqdb] [saucenao] [google]
4307566

You can't produce an aesthetically pleasing drawing unless you master these arbitrary set of skills that people I've never met told me about, prove me wrong.

>> No.4307568

I have a number of extremely talented artist friends, and every time I see the stuff they can do, it just destroys my self-esteem. Whenever I start to draw, I can't even look at the garbage I make before I have to throw it out. Like, I'm SO bad at art, and I don't know how to maintain the motivation to improve when all I see are people who are several degrees better than I could ever be. It's worth mentioning that I'm out of highschool, and all these people have been drawing more or less since they were toddlers, so even if I start trying know, I will never be able to measure up to them. I don't know, I get that you're supposed to just ignore other people and focus on yourself, but I can't do that, because I KNOW what good art looks like, and I know that what I'm doing isn't it. Is there some mental exercise, or failing that, extreme surgical procedure, that can fix whatever is wrong with my brain or hands?

>> No.4307569

>>4306748
based

>> No.4307571

>>4307568
get new friends

>> No.4307572

>>4307568
literally just draw more and stop whining, no one gives a fuck

>> No.4307579

>>4307568
Why involve this much emotion into drawing? No one is measuring you, this is exclusively between you and yourself.
Ofcourse people who practiced more than you should be better, how entitled do you have to be to think otherwise?
If you don't enjoy drawing or making art because you're bad at it, then find a new hobby.
If you do enjoy drawing but your frustration overrides that joy, then that's normal for anyone who is trying to improve in a skill, the answer is to just keep practicing in a productive way.

>> No.4307588
File: 759 KB, 1954x1954, IMG_20200113_102344_388.jpg [View same] [iqdb] [saucenao] [google]
4307588

>> No.4307639

>>4307588
DICKPUNCH

>> No.4307640

are you supposed to use references for everything

>> No.4307648

>>4307640
yes, no one produces good drawings without references, those who say otherwise are lying to you.

>> No.4307658

>>4307232
No point giving any advice to literal shit

>> No.4307663

>>4307648
Pathetic cope.

>> No.4307668

>>4307639
Or face kick or both.

>> No.4307673

>>4306732
The face is extremely unappealing. Are you Asuka poster? You both sink in the eyes way too deep. But what is that mouth and why the thick eyebrows?

>> No.4307674

>>4307640
yes, it is incredibly hard being able to draw something out of imagination especially for a beginner.
unless you get real good at drawing dont stress over drawing from your imagination.

>> No.4307680

>>4307663
pyw from imagination nigger

>> No.4307705

>>4307658
pyw faggot

>> No.4307734

>>4306773
Please be smarter on the advice you're giving

>> No.4307782
File: 2.70 MB, 3022x3894, 1A3089FE-4E11-4B51-BD0C-FAD33790F14C.jpg [View same] [iqdb] [saucenao] [google]
4307782

Thoughts, I know the hand is messed up.

>> No.4307783

>>4307658
post your work

>> No.4307784

>>4307379
The coloring/shading process is mind numbing, boring, shitty, unfun, etc.
The lineart phase fun if everything is going well and you can get good variations in your line width while still making it look mostly clean.
The sketch phase is easily the funnest and most entertaining part of drawing.
Sketches usually have the most life and its the part where you can fuck around as much as you want while not really losing anything as you can recreate it even better in a short amount of time if you're at least high /beg/.
But even if you aren't, sketching is still fun because its throwing ideas at a wall and doodling.
A lot of people dont consider sketches to be real drawings because theyre unfinished by if you do, you've probably drawn hundreds of things by now.

>> No.4307786
File: 118 KB, 960x1440, b8f26acad1536a8608061e1679d7b85f.jpg [View same] [iqdb] [saucenao] [google]
4307786

>>4307782
ref

>> No.4307798
File: 79 KB, 850x1200, DerZ6GVUcAAfiI_.jpg [View same] [iqdb] [saucenao] [google]
4307798

>>4307416
The character is someone else's OC who does have a cigarette so I kept it. I basically did my own version of this picture

>> No.4307806

>>4306919
I remember your post about how to draw at extreme angles, did you get help from the thread? You should really draw eyes on the face, the tricky part with eyes at least for me is placing them in the head as tbey follow it in space. Drawing just an eye doesn't really help you except for getting in some tone practice in.

>> No.4307811

>>4306982
There are no curves you should follow, you need to use straight lines to determine balance, shifting of weight, and prorportion, Brigeman's Complete Guide will show you the way

>> No.4307812
File: 584 KB, 2243x1339, vilppu 1-13-19.png [View same] [iqdb] [saucenao] [google]
4307812

Starting studying the Vilppu Studio Drawing Manual videos (the ones from the set that's recorded at the actual studio, not the ones with Vilppu talking in front of a blank wall)
Top are copies, bottom are my own attempts (first one was done after the first two copies with no reference, last two were done with Doraemon)

>> No.4307820
File: 2.66 MB, 3024x4032, D12CA665-F6E9-4EB8-A6D7-E953E623C1F7.jpg [View same] [iqdb] [saucenao] [google]
4307820

>>4307782
Fixed it a little

>> No.4307822

>>4307588
Figure on the right is too stiff and unbalanced, I know it's probably in the action of throwing the kick, but it isn't reading as mid kick, it's just standing there akwardly. Study kicks, use this website and pause the frames to figure out how these kicks would look like during the middle of the action https://blackbeltwiki.com/kicks

>> No.4307826

>>4307640
Even Kim Jung Gi uses references to this day, and actively spends time looking for them, I suggest you make a Pinterest account.

>> No.4307831

>>4307806
That was another anon that made the thread you referenced, and yeah I do need to work on faces as a whole but I’ve never really tried to shade things it’s always been 2 dimensional lines with no depth

>> No.4307835
File: 278 KB, 1000x1000, envirpments2.png [View same] [iqdb] [saucenao] [google]
4307835

>> No.4307837
File: 121 KB, 600x925, B03DEC5F-3CDD-4941-8CDF-40AF956DCE2A.jpg [View same] [iqdb] [saucenao] [google]
4307837

>>4307072
This was the reference I used for the pixie girl, I think her hips are supposed to be exaggerated AND have a vanishing point. I should have made the calves and feet larger to help emphasize it I think

>> No.4307846
File: 234 KB, 1600x2172, received_766029557224689.jpg [View same] [iqdb] [saucenao] [google]
4307846

>>4307640
It's good to use references for things you really have no idea how to draw or are having a lot of trouble with but it is also good to learn how to draw without refs, it gives you a lot more freedom for poses to play around with!
Pic related I just drew without a ref. It's not perfect but having the ability to just have something in your head and do it feels a lot better than being chained to what's in front of you.

>> No.4307847

>>4307835
Good practice. GMI.

>> No.4307862
File: 2.04 MB, 5504x4993, Untitled-2.jpg [View same] [iqdb] [saucenao] [google]
4307862

no ref

>> No.4307868
File: 206 KB, 720x700, Screenshot_20200113-113839_Gallery.jpg [View same] [iqdb] [saucenao] [google]
4307868

>>4306731
Brigeman talks about it at the beginning of his Complete Guide, it's all about using straight lines to determine where the weight is, and it's easier to get prorportions out. Here's a quick 30 sec one I did to show you, head is a bit big but can easily be fixed, the lines aren't always a mark that you will see, they can represent the bones, or the outside contour, it depends on the pose, then you build from these lines, and adjust whatever prorportion mistakes you need, like in this case the head will beed to be scaled down a bit. Keep gestures simple so you can build off them, this method works great for any kind of standing pose, with poses that are laying down or sitting it qill need a bit of tweaking from your end, but you'll figure it out.

>> No.4307871

>>4307862
Please use a ref

>> No.4307872

>>4307862
It'd be cool if you used one

>> No.4307885

>>4307822
Hey that's awesome. Thanks for the link. I never knew that existed. You're right. I'm just drawing from imagination but I should practice from ref.

>> No.4307887

>>4307862
Is that the wicked witch of the west, Maxine waters?

>> No.4307899

>>4307885
It is a really cool website, when I first found it I speny more time looking at it than drawing. If you ever want to teach yourself martial arts you can do it with the website too, multiple uses from one great site.

>> No.4307905

>>4307862
Lovely, everyone who says otherwise is jealous of your talent. Good job anon!

>> No.4307953
File: 87 KB, 1296x735, 1542096719660.jpg [View same] [iqdb] [saucenao] [google]
4307953

no ref

>> No.4307958
File: 177 KB, 1320x880, s1.png [View same] [iqdb] [saucenao] [google]
4307958

>> No.4307965

>>4307219
My thoughts are sometime i will draw and get lucky with one half of a face or whatever, and get it right the first time. then the second half, i fuck up and have to redo a ton.

Now i've got a half good (out of luck) drawing, with half of it messy. Do i messify it up in the places that look too neat?

>> No.4307967

>>4307958
breddy good, has potential. push it further and add features

>> No.4307976
File: 341 KB, 1125x1417, 1828929127.jpg [View same] [iqdb] [saucenao] [google]
4307976

>>4307705
>>4307783
Keep seething samefag

>> No.4307995

>>4307976
Thanks for posting your rendered turd

>> No.4307999

>>4307953
This made me gay

>> No.4308043

>>4307995
It’s much better than what the other guy did

>> No.4308051

>>4307976
>that flat face
>stick like limbs
>clothing to cover fucked up torso too
stop polishing turds

>> No.4308053
File: 10 KB, 300x300, 1eeb554fc54dfe4422750be0d96ab645da42ecfb67fde00c42db32ef57b57926.png [View same] [iqdb] [saucenao] [google]
4308053

>>4307995
>>4308051
>This must be his own work! Even the filename looks legit!

>> No.4308058

>>4308053
t. @BruLee_2019

>> No.4308059

>>4308053
>i posted garbage because im too much of a pussy bitch coward fucking loser to post my own work
>they didnt understand this, dummies!

wow you sure showed them

>> No.4308066

Imagine spending your time arguing about inane shit on a semi deserted board in January of 2020

>> No.4308068

>>4308066
yes

>> No.4308166

How do I understand the perspective of humans? I mark down my horizon line and try to draw upwards above it and downwards below it but in the end I'm actually drawing the head in a downwards perspective.

But the more I study perspective the more I realize that people only teach you how to put boxes in perspective and trying out how to map out the perspective of a human using perspective rulers and stuff just doesn't make sense or add up.

Can somebody open up a picture of a person in photoshop/clip tool and demonstrate how to map the perspective of a person using lines?

>> No.4308177

>>4308166
>Is an box a human being?
I think you're getting caught up in theory when what you should be doing is drawing and figure things out from there.

>> No.4308191
File: 526 KB, 1287x876, figure perspective.jpg [View same] [iqdb] [saucenao] [google]
4308191

>>4308166

>> No.4308242
File: 1.20 MB, 2562x1850, desu.jpg [View same] [iqdb] [saucenao] [google]
4308242

>!?
thoughts?

>> No.4308271
File: 1022 KB, 992x1403, Batgirl FINISHW.jpg [View same] [iqdb] [saucenao] [google]
4308271

My first drawing for this year. There are things to improve, but I'm very happy.
Any critic of what I should change before posting on Pixiv?

>> No.4308303
File: 118 KB, 640x480, IMG_0443.jpg [View same] [iqdb] [saucenao] [google]
4308303

from imagination

moving forward

>> No.4308320
File: 162 KB, 480x640, cu.jpg [View same] [iqdb] [saucenao] [google]
4308320

>>4308303

>> No.4308329

>>4308242
you're going to make as long as you redraw and post this everyday for the next 3 to 6 months

>> No.4308361

>>4308271
not beg

>> No.4308363
File: 1.48 MB, 875x1128, rsz_4d5vjpu.png [View same] [iqdb] [saucenao] [google]
4308363

i have no clue how to create a good background or an interesting composition

>> No.4308371
File: 51 KB, 1600x1200, first try.jpg [View same] [iqdb] [saucenao] [google]
4308371

So i know this isn't good. I'm trying to follow along with Loomis' fun with a pencil and recreate the little cartoon heads he shows in the beginning. Yet despite following his method as best I can, this is the best head i can reproduce (the outline is smoother in my sketch but thats about it).

I don't understand why my drawing looks so lifeless and strange when his look cute and endearing, despite me following the same steps. To be clear, I'm not at all expecting to draw like Loomis on my first go.

>> No.4308387

>>4308371
Fun with pencil is a trash book for a beginner, I'll be honest.

>> No.4308400

>>4308387
Everyone on this board reccomends Loomis and that's the first book in the newbie guide on here

What should I be starting with?

>> No.4308403

>>4308400
hogarth

>> No.4308406
File: 318 KB, 915x498, 20200113_183424.jpg [View same] [iqdb] [saucenao] [google]
4308406

Am I doing this right? having trouble with cast shadows.

>> No.4308408
File: 208 KB, 656x480, 20200113_184214.jpg [View same] [iqdb] [saucenao] [google]
4308408

>>4308406

>> No.4308409

Guys, just draw what you want to draw. It's that easy.

>> No.4308425
File: 33 KB, 1004x1008, headz.png [View same] [iqdb] [saucenao] [google]
4308425

>>4308371
Loomis cartoon heads are basically circles. You need to reinforce the base circle in your design otherwise it all falls apart. Hell, I'm not even using proper construction, but who cares, I'm making some attempt to make the circle hold the designs together.

>> No.4308432
File: 735 KB, 3000x2000, gest.jpg [View same] [iqdb] [saucenao] [google]
4308432

Any feedback on these quick gestures?
I really want to know what I'm doing wrong

>> No.4308492

>>4308425
It's not really the circle that's important considering you can make loomis heads out of any shape possible.

It's more the lack of mass on his head, there is a lot of empty space with features that don't feel like they're shapes rather stickers on a circle.

>> No.4308529

So im a complete /beg/ and I've been doing draw a box for sometime and some gesture drawing as a way to improve, but I found out that almost everyone on /ic/ thinks that DAB its a fucking waste of time.
Im thinking on droping DAB and change to dynamic sketching 1, and just draw more shit that I like.
I want to get good at perspective tho, so does anyone have a good resource on how to improve on that?

>> No.4308530

>>4308432
Some of these could use a midsection and some of the wrapping lines don’t do a good job of indicating direction and movement as much as others but overall these are nice

>> No.4308532

>>4308409
b-but i've been grinding so much that i don't even know what i like anymore

>> No.4308535

>>4308529
keep doing dynamic sketching brah and for getting good at perspective i recomend the 90's lectures of marshall i think you can find them in the archives

>> No.4308540
File: 40 KB, 351x263, C2oreYje5v.png [View same] [iqdb] [saucenao] [google]
4308540

Hijacking a bit of that guys picture to ask a question about perspective.

There is just something that my hand can't wrap around when the lines curve upwards like in the left leg when it's downwards in the perspective.

I run into this problem a lot when I draw heads from a low angle, I try to curve the eye and nose line upwards but it doesn't look right.

>> No.4308546

>>4308400
>Everyone on this board recommends Loomis and that's the first book in the newbie guide on here
This is absolutely true. It's the reason I also started off with it, but initially found it unhelpful due to personal lack of experience. I'd recommend Perspective made easy and Keys to Drawing. Perspective made easy is good because you'll really feel an improvement in your drawing as you progress through it. Keys to drawing doesn't have much about construction, but it will teach you important things like measurement techniques.

The problem with me recommending these books is that they're not substitutes for Fun with Pencil as they don't teach about construction, but I personally find it's better to have some kind of experience drawing before doing FWP. That's assuming you are actually an absolute beginner and weren't just having an off day.

>> No.4308554

>>4308400
keys to drawing so that you can have copy stuff that you like then focus on perspective

>> No.4308559
File: 1.01 MB, 2016x1512, Miya_2_IMG_0013b.jpg [View same] [iqdb] [saucenao] [google]
4308559

>> No.4308580

>>4308559
What a dark painting anon, I hope you're okay or that you can sort things out for your own well being.

>> No.4308594

>>4307953
blessed schizo

>> No.4308638

>>4307820
The pose you drew looks really stiff. try imagining what your drawing as a 3D object. The women in the reference photo is pushing her chest out. While in your sketch she looks like she's just leaning slightly to the left.
The way you drew the arms look pretty good. and the pelvis area isn't as defined.

>> No.4308644

>>4307862
your colors are looking a bit bland. I recommend using richer or more saturated colors. The shading of the skin is alright but you should try shading with more tones.

>> No.4308647

>>4308303
I really like this!! It's so good.

>> No.4308649

>>4308580

IT is unfinished. It misses light. And I know there will be light. I'm debating between myself whether it should be 1) yellow 2) orange 3) from a source off picture 4) if off picture, or anyways, horizontal or perpendicular, 5) .... everything..

I can't make up my mind and I don't want to ruin how it is.. even the earlier stages would have been an ok pic by themselves..

what the fuck to do.. but this picture is about a girl. I'll wait for her input

Ideally there will be two suns in the sky giving hope, one mine in the top right and one in the left top (hers), both giving pure yellow which mixes with the picture and fights the black flames. Depends how she regards me. Wish me luck.

>> No.4308656

>>4308638
How do I make her stomach push out?

>> No.4308661

>>4308656
values

>> No.4308674

>>4307798
This looks really pretty. I like the colors you used. The hands look a bit small though.

>> No.4308690

>>4308661
I also recommend to separate the women's torso into different parts/shapes so its easier to define, shape and draw her figure. It might not be perfect at first and that's fine! your first sketch was lookin' alright.good luck,anon!

>> No.4308721

>>4308649
good luck,anon! whatever light you decide I hope you keep posting your progress.
also, im glad youre using art as an outlet for your worries but dont drag on that feeling too much mmmkay.

>> No.4308774
File: 607 KB, 1250x1250, DRAWTHREAD 2 (2).png [View same] [iqdb] [saucenao] [google]
4308774

It's something I did for a drawthread in /a/. I wanted it to be a warm up before practicing but it looks too weird for my liking. Please critique

>> No.4308783
File: 239 KB, 1350x1747, 3869A5AE-6E82-411D-A8B2-EC9BF1AA4528.jpg [View same] [iqdb] [saucenao] [google]
4308783

My first ever Loomis head.

>> No.4308786
File: 156 KB, 394x369, leg side.png [View same] [iqdb] [saucenao] [google]
4308786

>>4308774

>> No.4308788
File: 106 KB, 1200x1600, 4-6.png [View same] [iqdb] [saucenao] [google]
4308788

I've been practicing gestures under a time limit for a few weeks and I really liked this one.
Tell me how it's shit so I don't feel any undeserved pride.

>> No.4308790

>>4307822
>that website
thanks now I want to do tons of gesture exercises with those videos
>>4308783
based

>> No.4308791
File: 1.69 MB, 3617x2953, gyaru.png [View same] [iqdb] [saucenao] [google]
4308791

a turd I polished, keeping up with the thread theme

>> No.4308798

>>4308271

bobblehead

>> No.4308799
File: 1.72 MB, 1708x1998, 20200113_225809.jpg [View same] [iqdb] [saucenao] [google]
4308799

>> No.4308800
File: 1.52 MB, 1455x2209, 20200113_225711.jpg [View same] [iqdb] [saucenao] [google]
4308800

>>4308799
2/2

>> No.4308811
File: 1.07 MB, 1724x2381, Illustration.png [View same] [iqdb] [saucenao] [google]
4308811

How can I get better at proportions? I feel I have no control of it.
Also am I constructing these bodies well?
Any feedback would be appreciated

>> No.4308827

>>4308271
Is this an actual comic you're illustrating?

>> No.4308831

>>4308811
dont just copy mikey

>> No.4308832

>>4308811
boobs too big you fucking cave man

hurr me like big boob

me inflate boob to ridiculous size

me like when woman have back problem from big boob

>> No.4308834
File: 624 KB, 1029x1040, file.png [View same] [iqdb] [saucenao] [google]
4308834

>>4308832
>me like when woman have back problem from big boob
fuck women

>> No.4308847

>>4308827
Nah. I was drawing a mostergirl character from a certain japanese artist, someone jokingly mentioned batman and I had the idea to create a fake cover and changed her to look like batgirl.
I do have one more idea for a illustration of with her and the other character on the cover, will start tomorrow.

>> No.4308924

I really suck. Can I get better by just free hand copying art that I like?

>> No.4308938

>>4308791
Keep studying anatomy, also remember butts aren’t just circles. Plus, there’d be squish going on since she’s sitting on the ground.

>>4308799
>>4308799
Cute frogs

>>4308924
Probably yes if you copy decently drawn art

>> No.4308944

>>4308938
I draw a lot of toriyama DQ monsters and Persona Characters. I’m trying to get better so I am draw cool manga-esque shit but I keep getting frustrated with drawing loomis heads.

Point in the direction of good art to try to copy while I struggle to get better, if you can.

>> No.4309002
File: 943 KB, 1800x1800, SethSketch.png [View same] [iqdb] [saucenao] [google]
4309002

On a scale of shit to decent, where this sketch fall?

>> No.4309021
File: 368 KB, 1300x900, sighting practice11.png [View same] [iqdb] [saucenao] [google]
4309021

here's me doing more sighting.... i wish it didn't take as long or that i could fill the page better

>> No.4309022
File: 135 KB, 720x480, 0584.jpg [View same] [iqdb] [saucenao] [google]
4309022

>>4309021
i believe this was the reference

>> No.4309023
File: 1.52 MB, 3000x2172, G 1.13.20.jpg [View same] [iqdb] [saucenao] [google]
4309023

>>4309021
and here's my gestures for today if they count for anything.

>> No.4309025

Do you guys recommend dorien Iten for studying light https://www.dorian-iten.com/shading-mistakes/ I’m interested let me know

>> No.4309042

>>4308944
You’re on the right track then. loomis heads are tedious yes, you don’t have to perfectly construct every single head. Do a bit of guesstimating here and there, do quick studies of real heads, you’ll grasp it eventually.

>>4309002
Moderately ok, some anatomical issues and stiff pose, but you could post in /alt/ if you wanted.

>> No.4309118
File: 1.12 MB, 2480x3508, IMG_0187.jpg [View same] [iqdb] [saucenao] [google]
4309118

Got an ipad for Christmas and decided to jump into digital art with almost no experience. How am I doing?

>> No.4309124

>>4309118
Pretty good if you ask me but in order to make it you're going to have to start drawing naked old men with notorious ball sacks.

>> No.4309127
File: 542 KB, 1400x900, sighting practice12.png [View same] [iqdb] [saucenao] [google]
4309127

>>4309021
me again.

i did... some more sighting practice with a portrait view of ace ventura. in a bit of a time limit...

>> No.4309129
File: 60 KB, 640x640, 01c84f5cba77757bd10a5e6f75dbfd5b.jpg [View same] [iqdb] [saucenao] [google]
4309129

>>4309127
ref

>> No.4309139

>>4309127
The hair has work to be done, mouth is a little bit off position not sure why did you changed the phone from the ref for a hockey stick but I loved it.

>> No.4309145
File: 78 KB, 512x805, Screenshot_4.png [View same] [iqdb] [saucenao] [google]
4309145

Crit the anatomy pls

>> No.4309197

>>4309139
ahhh i see what you mean with the mouth. geez that looks lame

>> No.4309225
File: 73 KB, 1280x882, IMG_20200114_131040_503.jpg [View same] [iqdb] [saucenao] [google]
4309225

Did those at school trying to grind Loomis heads in more than the basic angles. What fundamentals should I grind to improve faster?

>> No.4309272

>>4309225
Grinding the Loomis just to draw anime is excessive, no disrespect to anime you still need skill in order to draw it but an anime head really doesn't need that much construction.
Instead of drawing a circle draw an "inverted egg" then add your vertical and horizontal reference lines and you're all set.

Take Murata as reference on how he does it even if his style doesn't appeal to you https://www.youtube.com/watch?v=ivaLCkqDWJc

>> No.4309275

>>4306732
>>4306733
>>4306767
>>4306794
>>4306805
>>4307419
>>4307340
>>4307450
>>4307820
>>4308638
>>4308303
>>4307995
>>4308791
>>4309002
>>4309127
>>4309145
>>4309225
ngmi, why do you even try?

>> No.4309287

>>4309275
pyw nigger

>> No.4309291

>>4309287
He's not going to do that, he's to busy fucking himself in the ass.

>> No.4309315

>>4309275
Thanks for skipping me, crabby senpai. :3

>> No.4309321

>>4309275
You're going to make it if post your art so we can critique then based on the opinion of the people on the board you can realize your mistakes and improve on them day by day even if it take years if you keep improving you're going to make it.

>> No.4309330

>>4309275
Gave up on 'making it' a while ago, I just enjoy the process.

>> No.4309379
File: 375 KB, 1000x939, preview1.png [View same] [iqdb] [saucenao] [google]
4309379

>>4306701
I didn't know what to do with the right hand, also would like some critique on the perspective since it feels a little weird, although nothing too major I think.

>> No.4309384
File: 632 KB, 4000x3736, kupodraggy1reviseink.png [View same] [iqdb] [saucenao] [google]
4309384

one of my recent artworks. Any advices or suggestions for inproving?

>> No.4309406
File: 1.52 MB, 791x1000, Por 2.png [View same] [iqdb] [saucenao] [google]
4309406

Tried to make her look asian. Failed. Any advice?

>> No.4309410

>>4309384
lineart

>> No.4309418

>>4309406
It's not appealing to me, but I know some people enjoy this kind of strange art.
If your objective was originally making it Asian, you should try again, doodling with no objective is fun, but for improvement/testing yourself, you gotta follow through with the plan.

>> No.4309421

>>4309379
horrible , should start learning to code, I'm sad for you anon.

>> No.4309446
File: 624 KB, 791x1000, Illustration7.png [View same] [iqdb] [saucenao] [google]
4309446

>>4309406
as a chink myself i can tell you that we usually have very flat face, so the face form and contour are more vague (also that is the reason we look younger) we dont have eyelids and it is very flat and beraly a nose bridge. our lips are usually thin, compared to the other races. At least the pure han ones

>> No.4309451

>>4309446
I know a few Asians who have eyelids

>> No.4309454
File: 129 KB, 696x1326, 4fb6d7506f59e3115eaa20171e3e2e39.jpg [View same] [iqdb] [saucenao] [google]
4309454

>>4309406

>> No.4309455

>>4309406
this kind of strange art real appeals to me anon ngl i really enjoyed it thanks for sharing.
try smaller eyes and dont make them fart apart from each other, although this is pretty good it has some sort of billie eilish look to. well done.

>> No.4309461

>>4309451
yeah, i think is 1 of every 10, but they are not usually pure hans fking mixing the genes, those have also usually body odor genes. is great living without stinking you know anon? stop mixing with us. but nah, joking. but yeah the non eyelids are the majority and its easier to draw asian people without it, otherwise it could come as odd if you don't do it well

>> No.4309533

>>4309379
When your sword fighting with a one handed sword and no shield the unused arm should be in a protected position. Fencers place the unused arm behind their back or extended outside of the opponents range of attack.

>> No.4309538
File: 17 KB, 347x274, AR-180719727.jpg [View same] [iqdb] [saucenao] [google]
4309538

>>4309275
>

>> No.4309618
File: 347 KB, 1054x1600, E3450670-5FD9-47B3-9A1D-F476F19DE2BD.jpg [View same] [iqdb] [saucenao] [google]
4309618

Any resources or advice on learning how to draw in the style of Japanese woodblock prints?

>> No.4309637

So i'm trying out digital art, i'm using krita and it feels fine, any brushes/texture resources to share?

>> No.4309644

>>4309406
Generally their brows and nose bridges are flatter than huwhites. There's more to it but those are the two main things. And eyelids obviously.

>> No.4309648

>>4309002
Closer to shit. Tbh your construction isn't terrible. It's not like this looks flat but I just think you're aesthetic is absolutely disgusting and unappealing. Looks like weeaboo trash. Big masculine mouth and muscles huge hard tits. That foot. It's awful. But I think you have the ability to draw, just that you taste is terrible.

>> No.4309649

>>4307837
How can I get to this level

>> No.4309658
File: 547 KB, 2048x1536, 1546798477317.jpg [View same] [iqdb] [saucenao] [google]
4309658

Thoughts?

>> No.4309665

>>4309648
Thanks dude! Working on uncomfortable poses, good to know my construction is at least not total shit.

>> No.4309666

>>4309658
Looks like you just finished playing slenderman irl and brought home some keepsakes

>> No.4309668

>>4309648
You sound insecure. Invest in a punching bag maybe?

>> No.4309688

>>4309454
Were ny hooded bros at?

>> No.4309708

>>4309533
does it seem like he's fighting? I just wanted to make him show off the sword in a cool position
>>4309421
I know how to code a bit, but only in c#

>> No.4309710
File: 382 KB, 1242x1437, E7B43B7A-1993-466D-8ED0-60E406AE06F3.jpg [View same] [iqdb] [saucenao] [google]
4309710

Sorry if the size is fucked, just wanted to include what I was attempting to recreate, this one definitely helped with my hair but my hands and head proportions are still fucked

>> No.4309715

>>4309710
You really don't know that her eyes are way too small?

>> No.4309716
File: 1.33 MB, 2161x2160, IMG_20200114_140219_689.jpg [View same] [iqdb] [saucenao] [google]
4309716

>>4309127

>> No.4309729

>>4309716

first take that notebook and give it to someone that needs it. find a cheap print paper instead. any paper with patterns on it is a NO.

>> No.4309737

>>4309379

put something in his hand. what item you put on that hand will give some story to this character and the situation he's in.

a bottle or waterskin will tell the viewer that he's somekind of drunk warrior. something like that.

there's so many possiblities.

>> No.4309738

>>4309421

>I'm sad for you anon.

sad enough to post your work?

>> No.4309740

>>4309729
I it use the legal pad when I'm at work. It's this is nothing m8.

>> No.4309757

>>4309740

buy a cheap sketchbook and carry it around. use it to doodle shit that you won't show anyone.

>> No.4309765

>>4309757
I can't do that. I have normal sketchpads I use at home and even in my car but at my desk I can't just have a normal sketchpad. Company supplies only. I can only get away with it because we have these legal pads to take notes with customers. If I start having a designated drawing pad then the managers start to notice in fixing around on the clock.

>> No.4309771

>>4309737
the character isn't mine but I'll ask

>> No.4309790

>>4308786
Thanks, I'll se what I can apply from this

>> No.4309799

>>4309715
I know that, but it’s mainly because her head is too tall as well, her eyes need to be bigger and her whole head scrunched a bit

>> No.4309805
File: 1.92 MB, 900x1056, riggi riggi 3.png [View same] [iqdb] [saucenao] [google]
4309805

Was told to post this here, so here I am. Everywhere else I post people just go "good job!" but that's not helpful at all, so tell me what I should focus on improving on, please

>> No.4309827
File: 98 KB, 344x418, QtK5E1urqL.png [View same] [iqdb] [saucenao] [google]
4309827

I knew this sketch was trash from the get go but now I've been spending way too long trying to break it down and troubleshoot what I did wrong and now I'm going drawing blind and the image is getting too rough to even make out.

Can I get a quick redline because it's pissing me off that I can't spot what keeps messing up my faces from looking right.

>> No.4309830
File: 85 KB, 640x1138, photo_2020-01-14_17-46-51.jpg [View same] [iqdb] [saucenao] [google]
4309830

last thread anon suggested a frog samurai, i thought it was an amazing idea so i tryed that inspo
here it goes anyways

>> No.4309832

>>4309805
i think you could spend some time on learning how to render with ink, right now its pretty messy and i cant see the structure (shadows/light). maybe this can be helpful https://drawabox.com/lesson/2/2 (yes drawabox is shit im not saying you should grind that lesson, just wanted to show you an example of what im talking about). his hair and beard are the areas that could use the most cleaning up in my opinion. so less scribbling and more shapes
not a pro or anything btw, just saying what i noticed first

>> No.4309840

>>4309832
That's the kind of feedback I've been looking for. Thank you, anon.

>> No.4309853

>>4309827
no redline for you but you get this https://www.youtube.com/watch?v=wAOldLWIDSM

>> No.4309856

>>4309853
But I used the loomis method to build it and double checked it.

>> No.4309908

>>4309827
Eyes way to spread apart and too big. The mouth is too low and there's no space for the chin and lip muscles. The nose is only slightly high, but that's fine.

>> No.4309939
File: 617 KB, 2736x3080, pose4.png [View same] [iqdb] [saucenao] [google]
4309939

I made an awkard pose. I might need more studies .

>> No.4309949
File: 2.17 MB, 3120x4160, IMG_20200114_191448870.jpg [View same] [iqdb] [saucenao] [google]
4309949

I'm a complete /beg/ with a simple dream of creating some THICC drawings.
Any thoughts??

>> No.4309952

>>4309949
Use references a lot, not really a nod to the post but in general. Just work on anatomy and proportions and stylize from there

>> No.4309953
File: 36 KB, 1131x558, Untitled.png [View same] [iqdb] [saucenao] [google]
4309953

crit

>> No.4309977
File: 187 KB, 1063x672, ree.png [View same] [iqdb] [saucenao] [google]
4309977

peepeepoopoo

>> No.4309984

>>4309805
literally no one told you good job u delusional moron

>> No.4309997
File: 187 KB, 973x1849, ffff.png [View same] [iqdb] [saucenao] [google]
4309997

would appreciate crits on this

>> No.4310019

>>4309827
>what keeps messing up my faces from looking right
Literally everything, from the way the individual features are drawn to their proportion and spacing. There is nothing that is good or correct.

>> No.4310020

>>4309997
The camera angle is still straight on despite the foreshortening. With the camera that close to her foot you should see upskirt/underboob.

>> No.4310044

>>4309805
good job!

>> No.4310108
File: 201 KB, 973x1849, ffff 2.png [View same] [iqdb] [saucenao] [google]
4310108

>>4310020
is this better?

>> No.4310185
File: 834 KB, 2048x1536, 1579046629257-601417620.jpg [View same] [iqdb] [saucenao] [google]
4310185

>>4306701
haven't slept more than 6 hours total in last 2-3 days
drew the library and then the perspective
then realized the perspective lines weren't correct and tried to fix both at the same time. half this tiny piece of paper is covered in white out

>> No.4310192
File: 1.64 MB, 1445x2048, 20200114_180637.jpg [View same] [iqdb] [saucenao] [google]
4310192

>>4310185
fuck

>> No.4310219

>Fun with a Pencil
When does he teach me how to draw cute anime girls and not fat jews?

>> No.4310223
File: 39 KB, 400x400, 7388168e1561fae89df5d1af7fe65eac_400x400.jpg [View same] [iqdb] [saucenao] [google]
4310223

>>4306701

>> No.4310226

>>4310223
How can I tell who that is even though it's 100% symbols?

>> No.4310228

>>4310226
Who is that meant to be?

>> No.4310229

>>4310226
soul

>> No.4310232
File: 378 KB, 2471x3568, bon.jpg [View same] [iqdb] [saucenao] [google]
4310232

trying to render something photoreal

crit?

>> No.4310233

>>4310232
buy a printer

>> No.4310237

>>4309716
1.More confident lines
2. Work on individual parts, especially the nose, eyes, and ears. Try not to make everything look so flat.

>> No.4310242

>>4310108
tons

>> No.4310243

>>4310232
dont draw the facial features with this harsh pen, build them up by painting their planes/surfaces
eyes are 3d, they're not drawn on the face you know what i mean

>> No.4310254

>>4310108
shoulders need to be not as wide, it looks like she is doing a half crunch toward the camera, think of it like a upside down V shape perspective

>> No.4310268
File: 462 KB, 1891x1678, niggerniggerniggerniggerniggerniggerniggernigger.png [View same] [iqdb] [saucenao] [google]
4310268

>>4310108
Sorry for the semi-half-assed redrawing sai crashed on me for the first time ever while I was making this
The shoulders were too wide and her left forearm was too big also
Good job with fixing the skirt though, that made it much much better

>> No.4310274
File: 292 KB, 1920x1080, dumb slut.jpg [View same] [iqdb] [saucenao] [google]
4310274

just made this in paint
rate/10

>> No.4310289
File: 230 KB, 784x657, FIYAH.png [View same] [iqdb] [saucenao] [google]
4310289

been trying to get to grips with my tablet. drew this for a /tv/ thread

>> No.4310295

>>4310268
Wouldn't the choker point down though if she's looking down?
(I assume she's looking down since we can't see the underside of her jaw)

>> No.4310297

>>4310274
:3/10.

>> No.4310298

>>4310295
the eye level is always the absolute rule, no matter if your figure is looking up or down

>> No.4310307
File: 1004 KB, 1282x793, std.png [View same] [iqdb] [saucenao] [google]
4310307

some studies

>> No.4310308

>>4310295
the neck's alignment doesnt shift with the head

>> No.4310309

>>4310295
neck doesnt rotate down like that for the angle to change, so the choker lines would still be n shaped and not u shaped

>> No.4310314

>>4310298
>>4310308
>>4310309
I don't think so but I'm not going to spoonfeed you.
Or actually, I am.
*ahem*
If you rotate an elipse like that choker depending on whether the neck is straight or bent, it will change whether it points down or not.
I would draw it for you so you can understand what I mean since I'm not good with words, but I just shut off CSP and my tablet and am too lazy to do it.

>> No.4310320

>>4310268
I think >>4310295 is right your redrawing only works if you assume the neck is completely straight which wouldn't work if you look at the way the head is drawn

>> No.4310334
File: 48 KB, 737x621, per.png [View same] [iqdb] [saucenao] [google]
4310334

>> No.4310357
File: 258 KB, 1143x900, orca gal comm wip.png [View same] [iqdb] [saucenao] [google]
4310357

>>4306701
Its planefucker again, someone actually commissioned me and I managed to sell the Bf-109 character I had posted before. here's my current wip for the comm, can I get some help with the wings? something is disgustingly wrong with the far side

>> No.4310377

Why is getting started so fucking daunting I can't even draw a fucking circle to follow this video properly
https://www.youtube.com/watch?v=1EPNYWeEf1U

>> No.4310383
File: 3.07 MB, 2340x4160, IMG-20200112-WA0035.jpg [View same] [iqdb] [saucenao] [google]
4310383

>>4306701
I don't considere myself a begginner. sure, i'm not a master, but i'm pretty proud of what i can do with some effort. (pic related is a bad phoo of a WIP). but i still have some trouble that i can't solve. i can sketch nicely, but i can't finish a paint for good. i can paint the basic volumes, but i'm incapable of putting it together to paint anyother thing that isn't blocks. also my lineart is shit, that's why i want to paint withouht lines, but as i said i'm uncapable.

Other problem is my inability to draw digitally. is not that i can't do a straight line or circle, but i literally fuck up any proportions when i draw in my screen (is a pen display tablet). i feel like my digital drawings don't have the depth and level i can manage with my analog ability. this is much more noticeable whn i try to draw directly, but also applies when i try to "ink" a character.

Sorry for the blog post

>> No.4310386

>>4310383
you're probably deluding yourself

>> No.4310395

>>4310383
Something that sucks about art is just how many countless hours it takes to escape /beg/. I've drawn for like 2 years, moderately dedicated and I'm still dogshit. I've come so far from where I began, but over all that doesn't count for much.

>> No.4310417
File: 308 KB, 1920x899, 1920px-Hasegawa_Tohaku_-_Pine_Trees_(Shōrin-zu_byōbu)_-_right_hand_screen.jpg [View same] [iqdb] [saucenao] [google]
4310417

I know this is the opposite of what ic usually draws (anime and western traditional) but are there any good resources to learn non-western traditional art, including resources that aren't in english

>> No.4310426

How long does it take to get used to drawing with a tablet? On paper I can draw decent lines but on a they're never straight

>> No.4310427
File: 1.59 MB, 1339x1993, 20200114_203521.jpg [View same] [iqdb] [saucenao] [google]
4310427

>>4310192
why sit and polish a diarrhea splatter when you can just take another dump?

>> No.4310431

>>4310395
Why you gotta say that? I wanna be decent at this by the time I'm 30 which is in 2 years..

>> No.4310445

>>4310431
3 to 5 years to be decent, bare minimum. And that's, 3 to 5 years averaging about 3 hours a day.
No I don't have a source for these numbers, this is just what seems about right to me based on my experience with learning other complex skills and listening to people here talk about learning art.

>> No.4310449

>>4310383
You are a beginner.

>> No.4310453

>>4310427
I haven't lol'd this much at a 4chan post in a long time

>> No.4310467

I've been drawing circles for 2 hours now and they're just as shitting now as they were when I started

>> No.4310468

>>4310431
Well don't be like me then. Don't just draw things you want, draw things you know will help you improve. Do studies. Read books. Watch courses online. Basically, anything you have a natural aversion to doing is something you should probably be doing.

>> No.4310473

>>4310468
That's what I hate about this shit. To get good it takes so much personal dedication and discipline and knowing how to study and what to study compared to learning other skills like another language or something. I dunno it's fucking hard and I am lost.

>> No.4310474

>>4310445
>Literally just pulled that out of your ass.
It actually takes 3,739 hours retard.
Or 4,724 if you’re not talented.

>> No.4310477

>>4310473
I studied Japanese for 2 years for 8 hours a day non-stop. I usually spent 6 hours a day doing Anki decks and 2-5 hours studying Grammar. Trust me, learning a language isn’t any easier than learning to draw.

>> No.4310481

>>4310477
I'm just saying like there's a pretty tried and true method to learning something like a language compared to drawing where it's harder to know what exactly you should be doing to really improve.

>> No.4310540

>>4310295
>>4310320
Yeah, you're right. But since she isnt looking down too far, I think it would still be generally angled up, but I might just be retarded

>> No.4310548

If you were learning so that you could get into doing digital art when would you switch to a tablet?

>> No.4310590
File: 145 KB, 601x378, 1.png [View same] [iqdb] [saucenao] [google]
4310590

Rate please. Must i draw real sky behind instead of this silly clouds on top?

>> No.4310593
File: 117 KB, 594x566, cx.png [View same] [iqdb] [saucenao] [google]
4310593

I need to see the major flaws of this

>> No.4310594
File: 84 KB, 900x1042, mulch__r___6_by_mjranum_stock-d49h6r0.jpg [View same] [iqdb] [saucenao] [google]
4310594

>>4310593
ref

>> No.4310616

>>4310481
But there isn’t though.
People kept spamming the RTK meme for Japanese and it took me a whole 3 months to realize that it was stupid before moving onto Granmar.
The only problem in drawing is that people are much more into gatekeeping so you typically get vague advice, if at all, in the hopes that you quit drawing b/c you couldn’t figure it out yourself.
The point is that it takes just as long to get good at a difficult language as it does to get good at drawing (3-5 years is what most people say).
The only difference is that Japanese is least demotivating because you can’t quite literally see how bad you are as you can with drawing. Basically much easier to have a Dunning Kruger.
I remember I thought it was “too late to stop now” after learning the Hiragana and Katakana but when I look back at it now, that was a joke.

>> No.4310660

>>4310383
>I don't considere myself a begginner. sure, i'm not a master, but i'm pretty proud
Is /beg/ a mental illness or just a state of mind?

>> No.4310721
File: 161 KB, 1024x1448, Illustration2.jpg [View same] [iqdb] [saucenao] [google]
4310721

Wow darker skin tones are a pain in the ass xddddddd.

>> No.4310727

>>4310232
Anatomy is fucked. Restart from scratch and use construction and preferably a reference.
As for the render - use darker values for shadows.

>> No.4310729

>>4310334
I like this exercise.

>> No.4310735

>>4310721
Is that chicken skin?

>> No.4310739

>>4310735
like literal chicken or the condition?

>> No.4310752
File: 339 KB, 1223x2216, worksketch.jpg [View same] [iqdb] [saucenao] [google]
4310752

Just did some work break time sketching, are there any glaring issues or just keep practicing?

>> No.4310755

>>4310752
shoulders are too thin, neck is too scrawny, limbs are too thick and should taper

take more time and actually look at what you're drawing

>> No.4310805
File: 763 KB, 1512x2210, IMG_20200115_004405.jpg [View same] [iqdb] [saucenao] [google]
4310805

>>4310427
Why take only two steaming hot bloody hemorrhoid shits when you can accidentally draw a cock and also balls?

>> No.4310959

How do I stop tutorial hoarding?

>> No.4310975
File: 750 KB, 2732x2048, 52A993DC-F03C-46EF-A950-BD2559F43D58.jpg [View same] [iqdb] [saucenao] [google]
4310975

Bought an iPad and tried out a loomis head.
I’ve never really drawn but the iPad seems to make it fun.

>> No.4310980
File: 1.22 MB, 1826x1480, learning.png [View same] [iqdb] [saucenao] [google]
4310980

>> No.4311001
File: 15 KB, 242x135, diggy.png [View same] [iqdb] [saucenao] [google]
4311001

>>4310426
but seriously, you're using digital, so why draw lines?

>> No.4311008

>>4310473
anything worth doing is going to take time
most people want instant results
right now you're someone who is surrounded only by new, quick, and easy things to obtain. all of your skills and possessions are things that anybody can get with a day of effort.
but you want to become someone who craves delayed rewards. you only do things that take weeks or months to complete. sure, you still do quick sketches and studies, but it's all to build up to a drawing that you are going to meticulously plan and execute.
or keep being a brainlet. your choice.

>> No.4311009

>>4310727
ignored. any intelligent crits?

>> No.4311010

>>4310959
create a spreadsheet of links
bold a link every time you complete it
divide the number watched by the total number. multiply by 100. this is the percent you've completed.
congrats. you've successfully game-ified your education.

>> No.4311015

>>4309618
>Aka Shin-Hanga
Try to search about Ligne Claire, like Hergé and others

>> No.4311071

>>4310959
start drawing

>> No.4311105
File: 598 KB, 1093x724, 25min.png [View same] [iqdb] [saucenao] [google]
4311105

25min study. The foreshortening was hard as fuck. Pls critique

>> No.4311106

>>4311105
The head is a bit off

>> No.4311109

>>4311009
fefes got hurt by legit advice?

>> No.4311150

Is the Bargue drawing course worth doing?
Or do I only learn how to copy?

>> No.4311157

>>4311150
Its for training your eye and also for learning pencil techniques so yes it's very worth it. Just don't get stuck copying shit all the time after you've learned your fundies.

>> No.4311161
File: 1.40 MB, 1826x1480, fuck.png [View same] [iqdb] [saucenao] [google]
4311161

Drawing spheres makes me sad

>> No.4311174

>>4311161
The hips and head seem about right but the arms legs and torso are too wide. She's pretty thin.

>> No.4311196

>>4311009
Yeah. Your anatomy is fucked, go study anatomy for sculptors and do skull/muscle/face studies. You need to understand planes of the face. You need to block in your big patches of values first and work from general forms down to the specifics. You need to stop flattening out your work with flat tones and start drawing along with the forms. You need work on value, proportion, soft/hard shadows, everything. That Anon was entirely right with his critique, too bad you don't want to improve and brush off good points as trash because he was a little rude about it. If you can't handle hostile tones in critiques you need to stop getting defensive because it only gets worse from here. You little shit. Got study your fundamentals. Learn to draw something with simple forms like fuit or teapots realistically before you even attempt a face again.

>> No.4311198

>>4311161
try sketching with a different brush
see if you can get a good graphite pencil preset
or just use something with very little opacity/flow and like a 40% gray color maybe

>> No.4311202

>>4311196
ignored

>> No.4311204

>>4311202
NGMI

>> No.4311221

>>4311196
>>4311204
thinking there would be intelligence on 4chan was my mistake
i'll go somewhere else. later guys

>> No.4311228

>>4311174
I got tired /lazy at the end and just left the arm. I really appreciate your feedback Ill try to correct it later.

>>4311198
I normally just leave pressure opacity on, I did two test, the one above was 40% flow and the second 100% flow. Setting flow to 40% helped me draw circles easier, not sure how it works ,but i'll leave it at 40% from now on.

I have a bunch of brushes to go through can you dumb down how the flow works exactly.

>> No.4311232
File: 102 KB, 1534x686, hmm.png [View same] [iqdb] [saucenao] [google]
4311232

>>4311198
>>4311228

Sorry here is the test image

>> No.4311246

>>4311221
Bye bye dumbfuck kruger, you won't be missed!
:^)

>> No.4311322

new

>>4311321

>> No.4311359

>>4310357
anon it's porn nobody cares

>> No.4312183

>>4310417

You'd have to read actual history books, or specific works related to the type of artwork you are interested in. This may not be worth much, but look into books published by TASCHEN. They make massive art history coffee table books about European and Asian artist movements as well as individual artists.
Theyre expensive as fuck, tho. So you might want to see if the usual suspects in the artbook or /lit/ sticky can direct you to sites which pirate them.

>> No.4313799
File: 291 KB, 1080x1241, Screenshot_20200116_171201.jpg [View same] [iqdb] [saucenao] [google]
4313799

Can I get some help please? I know it looks bad but I don't know how to improve.

I've plateaued.