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2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


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4217795 No.4217795 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the /draw/thread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, or you literally are never going to make it

previous >>4213884

READ THE STICKY if you need guidance.

Sticky: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

RESIZE YOUR IMAGES - try ~1000px, <1.1mb

thoughtful critique betters both parties. help each other and try not to get assblasted.

>> No.4217799

>>4217795
no one on /ic/ has made it, not even olly

>> No.4217807

>>4217795
well at least this OP is a little more hopeful.

>> No.4217809
File: 3.35 MB, 4128x3096, loomis head.jpg [View same] [iqdb] [saucenao] [google]
4217809

>>4217795
For the loomis head dude. Okay, so I did a ball in the upper right and I shaded it. Then I aded a shitty cone and a shitty ball in the sides and shaded those then I shaded the head. I'd recomend you observe small objects from life and practice at it. Remember the basics bruh ;)

>> No.4217813

>>4217807
sweetie zyzz is kill, nobody is going to make it

>> No.4217815

>>4217809
Why is the file size so large on your pic when the quality is so shitty

>> No.4217818

>>4217815
brick phone

>> No.4217819

>>4217594
would appreciate some input on this

>> No.4217823

>>4217818
Lmao help yourself buddy before you give advice.

>> No.4217825

>>4217813
It's very hard to hold a phone and an a sketchbook open while making sure that it gets enough light. Though, I goofed up not rezising. My bad.

>> No.4217836

I'd like to draw women at least semi-competently but all the women I draw look like soulless mannequins.

>> No.4217837

>>4217836
pyw

>> No.4217838

>>4217836
This ain't a vent thread buddy.

>> No.4217841

>>4217837
I'm scared to, been roasted charcoal black when I posted before and I have thin skin.

>>4217838
Need a vent in your head pal

>> No.4217844

>>4217841
get thicker skin by posting your work

>> No.4217846

>>4217841
It can't be as bad as >>4217611 right?

>> No.4217863

How many hours are other /beg/fags doing? I'm trying reach six a day but it's hard to even push four right now.

>> No.4217868

>>4217863
Jesus, six a day? If you are doing six a day and not INT in some months one should improve the methods.

>> No.4217872

>>4217863
I usually do about 30 mins book study and usually a little under 3 hours of just chill drawing from imagination, for a total of about 3 hrs 20 mins.
Some days I go for 5-7 hours of non stop drawing pretty randomly. Highest I got for a day was 8 hours.

>> No.4217877

>>4217868
If I don't see much improvement in the next few months I'll just accept my NGMI status and quit.

>> No.4217880

>>4217872
Do you do a lot of finished works? That's a big thing I see with people. They don't wanna finish their works which would be like learning how to get out of a parking spot with the car but never practicing going in the highway.

I mean, do you have a lot of finished works you are proud of or most of it is sketches/studies?

>> No.4217884
File: 924 KB, 1000x778, Untitled.jpg [View same] [iqdb] [saucenao] [google]
4217884

>>4217846
Worse, probably. These are just some stylized doodles from imagination that I did last month. I can't do anything more than doodles, really. When I try to add fine detail or do Loomis-style construction, it tends to look even worse. Alright, let me have it full force.

>> No.4217889
File: 806 KB, 1000x778, charcoal me redline.jpg [View same] [iqdb] [saucenao] [google]
4217889

>>4217884
I wish I had more space for small corrections. But first make big forms, not features.

>> No.4217894

>>4217889
Thanks, anon.

>> No.4217897

How do you guys stay focused on one piece of art without getting bored? Often when I start a new draw I'm in the zone but as time goes on I become bored and disinterested. Then it's on to the next thing only to have the cycle repeat. I've tried taking a break and coming back to it but I never regain interest again. I genuinely love drawing and will continue to draw regardless if I actually produce anything but it'd be nice to show people completed work. What am I doing wrong? Am I just being a lazy? Should I push myself harder?

>> No.4217904

>>4217880
I've done finished works before, yes, even recently
But then when I posted them I got shit critiques along the lines of polishing turd and there's so much wrong I can't critique this
So I fell back into the self improvement loop instead of attempting more finished works

And yeah, some of my finished works I would say I'm proud of at the very least, if not for me thinking they look good, but more just being proud I finished something.
And anybody who does art has a dysproportional amount of sketches and studies compared to finished works, it's be incredible if there was an artist who only ever produced several hour long finished works with no repetitive non polished studies

>> No.4217907

>>4217897
It's magical. When It's very hard to describe, but when you see your shitty lines and shading take life you are hooked in for life and there's no going back. Sometimes is just that ONE touch up that creates the piece and you just feel like MAAAAAN, this is beautiful.

Did 20+ hour pieces and the last 6 were just polishing small details that brought even more to life and it's just like... wow, magic. But if you don't feel that, then I think it's a problem that you don't have enough guidance to create the magical feeling.

>> No.4217911

>>4217907
I know exactly what feeling your talking about! I see it in other people's art and this is what originally sparked interest in art for me. Maybe I should try just a little harder.

>> No.4217912

>>4217897
With breaks, stretches, food, and an occasional change of environment.
Also as you practice more, or make more finished works, your process will speed up.
Sometimes, the thing you have to do, if you get disinterested if you have any kind of break, is to just sit there for however long and force yourself to see through to completion.

>am I being lazy?
If you have to ask yourself this, chances are you aren't being lazy and you just lost interest. If you are yelling at yourself to finish it, you may even have executive dysfunction.
>should I push myself harder
If you are genuinely getting tired or entering the stages of burnout, take a rest for a while, maybe a week, or just until you start getting extreme urge to draw or getting ideas for things to draw, don't push yourself but don't limit yourself and force yourself not to draw either

>> No.4217913
File: 113 KB, 634x1362, sketch002.png [View same] [iqdb] [saucenao] [google]
4217913

Made this pretty quickly, tear it up anyway

>> No.4217921

>>4217913
It aint that bad. Proportions are fine. He's a bit on the stocky side but whatever. It just lacks work.

Pants are one colour as with shoes. Do you want to give the piece value? Do you want folds on drapery? Do you want to shadows? What do you want as a background? complete the piece even more with the vision of it and come back.

>> No.4217926
File: 657 KB, 2869x3649, jaltergymlineart2.png [View same] [iqdb] [saucenao] [google]
4217926

I find practicing pretty boring after an hour or two, so I'm aware I need to work on fundementals. But I made a thing anyway. Please bully me.

>> No.4217928
File: 309 KB, 992x1403, sketch003.png [View same] [iqdb] [saucenao] [google]
4217928

>>4217921
Nah the legs are supposed to be one solid mass.
Here's one that was completed with a little more time.

>> No.4217929

>>4217926
Bro do you even know what a human being looks like.

>> No.4217931

>>4217926
I mean I should bully you for posting such a doodle with 2800x3600. Jesus. Also, clothes wrap AROUND the form. It's not a line next to the body outline. Other than that, proportions are fine and for an animu girl doodle it's pretty alright.

>> No.4217933

>>4217929
No, I watch anime.

>> No.4217938

>>4217931
>Also, clothes wrap AROUND the form. It's not a line next to the body outline.

Not him but I'm curious what you mean. What's the proper way to draw clothes on a body?

>> No.4217941

Is there a decent book on gesture drawing? I’m sure there is, but I can’t recall by who.
Also, any advice on it?

>> No.4217943

>>4217928
I see. If that's your style, the pants thing, then kudos. But here's one thing that's important to know. If you chose it to be that way, it will always be flat.

It's becuase of local color vs luminic value confusion. Right now, the girl has the colour lack in the dress and the shoes with no variation in luminic value (ie how much light is given to her) even the color dark has lots of luminic variations.

But mainly, in drawings without colour the main way to achieve volume is with the variation between light and darkness. And it's hard to do that when the "shadows" you add, like in the sleeve and the inside of the neck is the same tone as a color of a dress. Your eye won't know if it's looking at a shadow or looking at a color so it will be flat. But if that's how you like it in your style, no objections.

>> No.4217946
File: 674 KB, 752x879, S2-063.png [View same] [iqdb] [saucenao] [google]
4217946

>>4217943
Oh no, it was just a stylistic experiment, but I don't really convey much depth in my drawings 'cause I never really finish em.
Here's something you can call finished.

>> No.4217948
File: 1.23 MB, 798x1064, file.png [View same] [iqdb] [saucenao] [google]
4217948

>>4217931
It was originally a doodle on paper. I just wanted to actually practice lines on tablet since I almost never use it since told to stick to traditional until good.

>Also, clothes wrap AROUND the form. It's not a line next to the body outline.
I get what you mean in that I find clothes way harder to draw even when practicing from life, but I'm just not exactly sure what I'm doing wrong. I should read more about it eventually but feel form/construction/value is something I should focus on getting down right first.

>> No.4217952
File: 147 KB, 928x1184, animu girl redline resize.png [View same] [iqdb] [saucenao] [google]
4217952

>>4217938
It's a messy redline, but look at yourself. you don't have clothes as part of your skin. They are separate volume that wraps around you and there shoudl be space to show it.

>> No.4217955

>>4217952
Okay so something as easy as just giving a little space. Idk why I didn't do that. Thanks.

I just find skin tight clothing easier to draw than something super lose, because it creates so many creases and folds. But I guess I'm not gonna get anywhere if I don't try to tackle that.

>> No.4217956

retard noob here

i just CANT break free from the symbol drawing nightmare. my mind isnt accepting shapes and outlines, just symbols

are there any exercises other than loomis to get me out?

>> No.4217959

>>4217946
I always have a weakness for gondolas.
>>4217955
It's the small details that give the most volume. Studying more from life (like a portrait in a mirror or some bottles) will edge out these small things, so I'd recomended it even if you only want to do anime girls

>> No.4217962

>>4217959
I do try to study realism and fundamentals. But I like I said, I find it boring after an hour or two of grinding, so I try making my own projects as a bit of a break, even if they're bad. I figure any practice is better than no practice.

I'll try to work on clothing more. Thanks anon.

>> No.4217964
File: 149 KB, 1056x664, live drawing.jpg [View same] [iqdb] [saucenao] [google]
4217964

>>4217956
Yes. Model drawing. Something akin to this. First big volumes and then the details. This is easier than portraits and builds up your confidence. Try kettles, shoes, bottles, boxes, weird shaped objects and create small drawings of them.

>> No.4217969

Can't draw a head from a high angle. I keep trying and it just looks like somebody with an oversized forehead.

>> No.4217971
File: 935 KB, 1944x2592, IMG_20191119_232148.jpg [View same] [iqdb] [saucenao] [google]
4217971

Quick doodle, practicing the 80's anime aesthetic (at least with the face)

>> No.4217978

Not done my current picture - hell i haven't even touched anything but the face, but I'm so pumped for continuing to work on it that I'm spending all my time here at work just thinking about it.

Anybody else get like this?

>> No.4218001

>>4217795
More of a newbie question. Any recommendations for the best website to upload your own digital art to put on canvas. I’m worrisome of the cheap canvas on demand types that sound to good to be true. I want something that will capture the detail but not cost a ton. If anything I will checkout any top recommendations.

>> No.4218003
File: 127 KB, 1599x887, Caught3.jpg [View same] [iqdb] [saucenao] [google]
4218003

Having trouble with eyes, any tips?

>> No.4218010
File: 503 KB, 628x842, keystodrawing-masterpiece.png [View same] [iqdb] [saucenao] [google]
4218010

What tools were used for this? How do you get than "grainy" coal output?

>> No.4218011

>>4218010
*that, sorry

>> No.4218013

>>4217971
aerobics videos have a lot of 80's anime hair in them

check it out sometime

>> No.4218019

I'm starting to use the pencil tool in photoshop for my drawings because I find it comfy

Is this a bad idea?

>> No.4218043
File: 35 KB, 431x432, IMG_20191120_080928.jpg [View same] [iqdb] [saucenao] [google]
4218043

>>4217795
Any tips on all the things I need to improve. Also how would I texture details like chainmail. Roast Me.

>> No.4218059
File: 942 KB, 1034x771, file.png [View same] [iqdb] [saucenao] [google]
4218059

I drew this, it's the first thing I've drawn in about a year! I'm really proud, it's supposed to be my friend Jolyene

>> No.4218076

>>4218059
It's hard to critique heavily stylized things. But, otherwise, pretty cute, I guess. You really shouldn't take entire year breaks from drawing, otherwise you're gonna become shit.

>> No.4218080
File: 13 KB, 225x289, file.png [View same] [iqdb] [saucenao] [google]
4218080

>>4218076
I take breaks so often because I have no idea what my artstyle looks like. Here's the other thing I've done in the last year.

>> No.4218082

>>4218080
Is that a diaper furry

>> No.4218085
File: 26 KB, 717x554, file.png [View same] [iqdb] [saucenao] [google]
4218085

>>4218082
It's a stuffed animal come to live via satanic magic or something, it was just drawing to draw, here's the thing I did before that.

There is literally no consistancy between my drawings.

>> No.4218099
File: 817 KB, 2257x2257, IMG_20191120_020757_283.jpg [View same] [iqdb] [saucenao] [google]
4218099

Any advice? I feel like I'm not getting the wrinkles on the robe down correctly. Also anytime I decide to use color in my drawings it comes out as flat or uninteresting.

>> No.4218103
File: 55 KB, 724x808, 1574211750408.jpg [View same] [iqdb] [saucenao] [google]
4218103

I think the rendering is quite off, and im going in the wrong direction, whats wrong ? I think the texture of the skin doesnt looks like skin

>> No.4218149
File: 1.30 MB, 1128x1117, red cultist.png [View same] [iqdb] [saucenao] [google]
4218149

>>4218099
Wrinkles are not easy Anon so do not worry about it. Just take a little time to study them look at yourself in a mirror when doing some poses just understand the logic on how they work.

As for the coloring being flat it is because there is too little variation on the shading and highlights, find a light source and add bigger areas of shadows and small areas of highlights depending on the material lik you did with the blood drop things and it will be way better.

Good luck on your studies!

>> No.4218156
File: 103 KB, 500x741, 0.jpg [View same] [iqdb] [saucenao] [google]
4218156

Any advice?

>> No.4218160

>>4218156
yeah, leave /beg/ you are not /beg/

>> No.4218162

>>4218160
on /int I was told I am beg :O

>> No.4218166

>>4218160
Stop telling people to leave /beg/ when they're clearly /beg/
>b-but it looks nice so it isn't /beg/. why do you think it's /beg/????
because if you're not confident enough to post your work in any other thread but /beg/, you're /beg/.

>> No.4218168

>>4218162
The poster that told you literally told the same to everyone else that ever posted in the thread. Get real it was a troll.

>> No.4218169

>>4218162
you are, dont listen to this retard
>>4218160

>> No.4218172

>>4218168
no he was right, begs keep posting in /int/

>> No.4218173

>>4218160
/beg/ is a very broad skill range.
just because someone is better than the average /beg/ poster, doesn't mean they're not /beg/ anymore.

>> No.4218178
File: 954 KB, 900x958, 112544757645714.png [View same] [iqdb] [saucenao] [google]
4218178

I have never drawn before in my life and only recently started learning and decided to share my haroballs because I like haroballs and draw all the ones I have after every learning session cause I like to draw them, and even though the drawings are still shit I hope these balls can help you on your day!!!

Pic is days into keys to drawing, I still have a lot to learn like shading, proportions, line work, drawing what I see rather then symbol art and a whole bunch of other stuff (all as shown in pic) but I hope you all have a great day!

>> No.4218179

>>4218149
Oh wow! That's amazing thank you for showing me! I honestly couldn't have asked for a better response. Thank you!

>> No.4218185
File: 3.10 MB, 900x900, 1557806447934.png [View same] [iqdb] [saucenao] [google]
4218185

>>4218166
>>4218173
>>4218172
Fug off with your shitty gatekeeping. Putting everyone and their mothers to /beg/ will only make more posts missed for posters that actually need it. It's like you people have this weird idea that posting at /int/ is like being in the cool kids club or that posters there are above the plebs or something so you try to keep everyone out of it for no reason but to make yourself feel better. While the /int/ thread is a content starved desert cause nobody posts there anymore.

If you do not want people to post then do not make /int/ threads, otherwise just deal with it and give people better advice than going back to /beg/.

>> No.4218186

>>4218185
if u want to post in /int/ you need a specific skill level, if you dont meet it then post in /beg/

>> No.4218187

>>4218173
How the fuck you gonna define what /beg/ is?

/beg/ is struggling with the fundamentals. If you've got those down, then you should head to /int/.

When did we vote to make you the ruler by which we measure /beg/ness? Also, post your pyw work.

>> No.4218191

>>4218156
So many posts on /beg/ get unnoticed because a lot of /int/ people post here instead. They should recognize their skill level and post in the right thread, instead of hogging the attention in /beg/, end of story.

>> No.4218192

>>4218178
I was gonna shit all over you but you're too fucking nice.

Even though they're pretty shit (obv) you're gonna keep improving. Just keep studying and drawing. But also don't just draw haroballs because you're just gonna get better at drawing haroballs and you won't be able to properly gauge your progress.

Have a great day!

>> No.4218194

Jesus christ /beg/s telling other /beg/s they're not good enough. Like any of us actually know when someone is good enough to be /int/. Get real guys most of us are in our infant stages when it comes to art.

>> No.4218195

>>4218191
I agree, but half the people who post on /int/ get told to go back to /beg/ because skill is not something that's quantifiable or can be reliably measured, and even if it was, these fucking crabs are incapable of making a rule on what's allowed in /beg/ and what's allowed in /int/.

>> No.4218197

>>4218192
I won't don't worry, I draw other stuff and do all the exercises in the book. Having lot's of plastic models help cause I can form them in weird positions to help me draw. Thanks!

>> No.4218198

>>4218178
You're too cute anon.

>> No.4218210

>>4218186
No you do not, every single Anon has a different idea about what that even means and if nobody agrees then there is nothing to talk about, you can fug off now!

>> No.4218223

>>4218156
>>4218162
/ic/ at the moment is essentially 90% gatekeeping retards that tell you to go somewhere else.
In the /beg/ Thread discription it says:
>We should not have to make new threads or post in the /draw/thread with our fundamental exercises.
So unless someone can tell you what fundamental you're lacking you can happily ignore them as a shitposter when they tell you to go to /beg/.
For someone who's been coming here for a year I can promise you that no one frequents /beg/ that can give someone of your level actual advice, no one can do it for me and you're far above that.
Stick to /draw/, /alt/ and /int/ though atm it remains to be seen if /int/ can survive as the shitposts far outweigh legitimate posts.

>> No.4218228

>>4218187
It's weird that you question how anybody could define beg and then immediately define beg yourself.

The bottom line is that most of the people here that get told to move to int don't come near the average skill level there. Should the standards for int be lower? Do we need a pro thread or do we need a turbobegNGMI thread that proceeds beg? Maybe so but for now we have what we have and most people who get told to leave are ultimately still closer to the norm of /beg/ then they are /Int/

>> No.4218248

>>4218228
fug off with your gatekeeping, you have no clue what actually means to be /beg/ nor /int/ or whatever label you choose to categorize people.

>> No.4218254

>>4218248
It's not exactly are keeping when most of the people who get told to leave Don't want to themselves is it? What feels like gate keeping is telling people to GTFO when they feel perfectly at home here.

>> No.4218266
File: 22 KB, 142x213, 1570983333855.jpg [View same] [iqdb] [saucenao] [google]
4218266

>Too /beg/ for /int/
>Too /int/ for /beg/
>Regardless of where I post the only comment I get is to go to the other place
>No comments on what or how to improve

>> No.4218270

>>4218266
go to >>>/vent/ you subhuman blognigger

>> No.4218272
File: 37 KB, 575x1150, 1218.jpg [View same] [iqdb] [saucenao] [google]
4218272

>> No.4218273

>>4218266
I mean.if we just let people decide when to go to int themselves rather then forcing everybody out who knows how to draw a box we likely wouldn't have this situation.

>> No.4218276

>>4218266
Post work, fag.

>> No.4218279

>>4218272
xD

>> No.4218281

>>4218266
Welcome to /ic/ enjoy our stay!

>> No.4218289

Can someone respond to >>4218043 pls

>> No.4218296

>>4218043
Well clearly his proportions are off this head is far bigger then it should be. Generally speaking you would do well to focus more on basic gestural and structical drawings using higher quality nude references so you can learn to get the flow, proportions and generally three dimensional structure of the figure correct before worrying about things like clothing/armor or any sort of details.

>> No.4218299

>>4218043
>>4218289
It looks like you just tried copying contours first without laying down a basic redline/construction and now everything is out of proportion. The angle of the head, the size of the shield, how he's positioning his right hand and the length of the sword is all wrong. I think you also tried to draw his left hand twice? Cause there is a round lump on it.

I'm pretty /beg/ myself and make these mistakes too. Can't really help with chainmail thing.

>> No.4218303

>>4218299
left arm/shoulder*

>> No.4218308

>>4218010
those lines were made with just charcoal. the grainy look comes from the tooth of the paper. The tooth is the roughness of the paper, which holds in graphite and charcoal dust. Good drawing paper has a noticeable tooth to it.

>> No.4218317

>>4218296
>>4218299

Thanks for the advice, I did do some construction, but i didn't really consider the proportion as much as I should have.

Plus, I think a souvenir was a bad idea for me to use as a reference :-/

>> No.4218324

>>4218317
Generally cheap figurines are a good reference if you specifically want to practice construction as a beginner. Trying to break everything down into cones/spheres/rectangles/cylinders can be really intimidating if working from a realistic dynamic pose at square one. I mean you'll have to try that eventually but figures are often an easier starting point just to get the idea across.

>> No.4218337

>>4218160
So if we send away everybody who has put in some time who will be left here to even give any critique?

>> No.4218340

>>4218272
>>4218279
You laugh but I think there is actually some improvement. While the breasts are still lopsided, the proportions are a little better. Shoulders aren't so wide. Center line is a little off. I just hope these aren't taking a ton of time.

>> No.4218348
File: 425 KB, 675x684, knight.jpg [View same] [iqdb] [saucenao] [google]
4218348

>> No.4218364
File: 27 KB, 431x432, robert baron redline.jpg [View same] [iqdb] [saucenao] [google]
4218364

>>4218043
It's not bad at all. Just fix those couple of things.

Having said that, the model you have to work stuff ain't the best for learning, if that's your main goal. If you just wanted to do Robert the bruce, then it's all good

>> No.4218382
File: 99 KB, 575x1150, naked girl redline.jpg [View same] [iqdb] [saucenao] [google]
4218382

>>4218272
I'm just in the mood for redlining and showing the world how shitty my handwriting is.

>> No.4218387

>>4217863
Nobody trains for a marathon by running a marathon every day

>> No.4218390

>>4218340
How to fix lopsided breasts ?

>>4218382
Thanks for the redline but what are you referring to on the well done?

>> No.4218401
File: 691 KB, 608x800, naked girl breasts..png [View same] [iqdb] [saucenao] [google]
4218401

>>4218390
The clavicles are in correct perspective. The one closest to the eyes is bigger as it should be.

The problem right now with your breasts is that you are just attaching circles to a flat figure. Try doing pecs first as I put in the redline and the adding the boob. I'd also recomend you study more boobs from real life, or mannequins. You'll see what I'm talking about.

>> No.4218451
File: 583 KB, 700x700, 48E74654-326F-45A6-A9B2-D79F437CDEB3.png [View same] [iqdb] [saucenao] [google]
4218451

how deez?

>> No.4218463

>>4218451
You'll never capture the similitude of a photograph in a drawing unless you are into 50 hour gridline of pixels. Knowing that, what's your goal with the drawings? They themselves aren't that bad for if you consider them stylized... only thing is the forhead of the lady. It's flat. don't forget to add the half tones in the midde of the forehead. Maybe a little to in the lower right cheek.

>> No.4218464

>>4218451
why are they black

>> No.4218471

>>4218464
i hate whites

>> No.4218474

>>4218471
>t. white

>> No.4218481
File: 45 KB, 409x837, yeyeryeye.jpg [View same] [iqdb] [saucenao] [google]
4218481

>> No.4218486

>>4218463
>>4218464
because the paper is black i figured it would be fun to try creating value ranges with just a white charcoal pencil amd i had no fucking idea what do with with black paper. i do hve one more sheet left so im going to draw a swan

>> No.4218496
File: 529 KB, 938x731, 496f86b57c457d7ba5eab2f74a807bd4.png [View same] [iqdb] [saucenao] [google]
4218496

Any advice on improving proportions and values?

>> No.4218508

>>4218496
First off, if you are going to be doing portraits of photos, look better at your composition. Nose is too small and lips are too low. It ain't easy to replicate a photo.

As for values, give EVERYTHING in the face a lower value. Your drawing should have lots of middle tones and some dark tones (midbrow) all around. So, if you were with me here in flesh, I'd tell you to grab an HB and give everyting in the face a lower value. Then grab a B or 2B and work in the darkest spots. Then work the light with an eraser with a lot of care.

>> No.4218521
File: 523 KB, 724x808, light leg.png [View same] [iqdb] [saucenao] [google]
4218521

>>4218103
Ann just relax, first pic a light direction and build up your lights and shadows based around that light source. You do not need to worry about texture, that only comes after when youhave got your shapes blocked in well.

>> No.4218542

>>4218451
>>4218486
Not bad studies Anon, I think the middle one is the best out of the three. Not sure how long these took individually I would advise you that you take the details a bit slower and step by step. Spend more time with planning out the facial construction and making sure that the measurements are in place. You do this by taking putting your sketch down and taking a look at it from far away then taking a short break of 5-10 minutes to clear your mind and have a look at your work with fresh eyes. Trust me that can help immensely to notice your mistakes.

A bit part of adding the detail is that we often get lost in it and very slowly we distort it at places but it is too slow for the mind to register those subtle changes while concentrating on work. That is why taking breaks and looking at it from far can help because you can plan that you will only work at this and that part only before putting it out again.

Keep practicing!

>> No.4218547

>>4218481
ogre,the sketch was better

>> No.4218557

>>4218547
it always happens to me :(

>> No.4218588 [DELETED] 

Ok thanks I'm going to do just that. Establishing low values has always been a problem for me, let's see if I can work this out

>> No.4218590

>>4218508
Ok thanks I'm going to do just that. Establishing low values has always been a problem for me, let's see if I can work this out

>> No.4218678
File: 441 KB, 1028x1110, WDWD.png [View same] [iqdb] [saucenao] [google]
4218678

>> No.4218682
File: 18 KB, 320x241, 1572443308515.jpg [View same] [iqdb] [saucenao] [google]
4218682

>>4218678
>>4218178
>>4218059
>>4217948
>>4217884

>> No.4218686

>>4218678
If this is just a sketch proportions are doing fine. but you gotta keep going and elaborate on details further.

>> No.4218688

>>4218003
The eyes seem fine honestly. I don't know what you think is wrong about them.

>> No.4218690
File: 14 KB, 256x256, 1541554923247.jpg [View same] [iqdb] [saucenao] [google]
4218690

>>4218686
>proportions are doing fine

dude shut your whore mouth

>> No.4218692

>>4218010
Probably he used quality watercolour paper. It gives that effect with charcoal.

>> No.4218703

>>4218690
Enlighten me and redline it yourself. She seems a bit on the tall and lanky side, legs a little too THICC but it doesn't look bad to me.

>> No.4218711

>>4218686
Just a sketch with no reference, bruh. thnks.

>> No.4218719

>>4218686
Yeah those proportions are off quite a bit. Just look at the head for starters.

>> No.4218822
File: 2.88 MB, 4032x3024, 1574276687547450847185353173594.jpg [View same] [iqdb] [saucenao] [google]
4218822

Just started doing loomis heads, what do u think?
Never studied anything or read any books, except for a bit of keys to drawing

>> No.4218823

>>4218822
I just realized that the front view should have the sides cut like the others

>> No.4218847
File: 254 KB, 1255x1673, F3CD97BD-0ED8-457B-BE78-0460B6DA9AB4.jpg [View same] [iqdb] [saucenao] [google]
4218847

the look hold draw thing Dodson tells you about earlier in the book is confusing me on so many levels, that and I keep reverting to looking at the drawing instead of the subject at times in fear of messing up, any help to fix that or is that just something that goes away the more exercises you do from the book?

>> No.4218859

>>4218847
Keep the picture in your mind
Project it on the paper
Trace the drawing

That's what he means, i was never able to do it

>> No.4218925

>>4217836
Try looking at more photos of the pose you want to draw before you begin. Use fluid lines when constructing.

>> No.4218934
File: 352 KB, 1000x1000, Angel.png [View same] [iqdb] [saucenao] [google]
4218934

First attempt at art after dropping the hobby altogether for a few years. I have no idea. Advice?

>> No.4218938
File: 772 KB, 2000x1000, FigurePracticeFemale1 ic version.jpg [View same] [iqdb] [saucenao] [google]
4218938

>>4217795
Female figure/gesture

>> No.4218942

>>4218272
>he is still doing it
shit he has autism

>> No.4218991

what book has bare basics for how light hits 3d objects?

>> No.4219038

>>4218938
where can I get those ref photos for the heavier lady? I checked Croquis Cafe but didn't see her listed in the models

>> No.4219099

>>4219038
https://artmodeltips.com/poses/

>> No.4219140

Is it true that you should just start drawing what you like no matter how bad it looks? I want to draw humans, men specifically, so I can skip plants, insects, animals, and household objects?

>> No.4219141

>>4219099
Thanks

>> No.4219168

okay so i've been through Drawing on the Right Side, Keys to Drawing, Perspective Made Easy and draw a box.
What follows now?
Do I jump to figure drawing and construction?
If so, what book to start?

>> No.4219180
File: 494 KB, 2448x2846, New Doc 2019-11-19 22.03.13_1~2.jpg [View same] [iqdb] [saucenao] [google]
4219180

Is my art cute?

>> No.4219182

>>4219180
Kill yourself.

>> No.4219186

>>4219182
:(

>> No.4219187

>>4219168
Loomis

>> No.4219201

Alright, so I've heard a lot of different things for recommended time spent drawing
"16 hours every day"
"8 hours every day"
"24 hours in total each week" (3.5 hours every day)

What's the general consensus on the amount of time spent drawing every day, ignoring if you're spending that time studying or practicing correctly or not
Currently I've just been doing 24 hours each week, but I only really reach maybe 18 hours by the end, yet I've been noticing some great improvement.

>> No.4219205

>>4219201
Just draw until you don't wanna. Forcing yourself to draw for hours on end will make you hate it.

>> No.4219215

>>4219180
peak coomer

>>4219168
anatomy for sculptors

>> No.4219216
File: 286 KB, 1800x803, 142412.jpg [View same] [iqdb] [saucenao] [google]
4219216

Will getting an ipad or some other screen tablet help close the gap between my pencil drawings and my digital drawings?

When I do a drawing with pencil and paper then I usually feel pretty satisfied with the result, but when I try to do the same sort of drawing with my intuos then it almost always comes out looking really shitty. The drawings on the left took a few minutes at most. I only had to do a quick under sketch in orange and then go over it with black. The drawings on the right took much longer, had to be refined with several under sketches starting from a light gray and working up to a black, and most still look like trash.

I feel like I have no reliable control with the intuos and I'm always guessing at where the lines are going to end up. Are screen tablets usually a magic fix for closing that gap with people who are hopeless and never adapt to non-screen tablets?

>> No.4219218
File: 290 KB, 1000x800, 8F4EA777-5114-4E10-A902-06F97C509304.png [View same] [iqdb] [saucenao] [google]
4219218

>>4219205
this

>> No.4219219
File: 1.69 MB, 4032x3024, C8DCD3FE-6734-48FD-BAD7-8778220C855B.jpg [View same] [iqdb] [saucenao] [google]
4219219

Just bought this, will it help me or did I waste 13 dollars?

>> No.4219221

>>4219219
wasted 13

>> No.4219222

>>4219140
Yes but also absolutely not. At the very least you should gain a basic understanding of how forms (cubes, cylinders etc )work and turn in perspective. The reason why beginning art classes often features still lives with fruit and bottles and stuff like that is because those objects are all fairly basic volumes to study with. So while you don't need to draw plants or animals you also can't just jump straight into people without first working on your fundamentals and expect it to work out in any efficient manner.

>> No.4219223

>>4219216
intuos pro?

>> No.4219224

>>4219180
blog?

>> No.4219227

>>4219201
I mean it really depends on your goals. If you want to make a living out of it then I would personally turn it into work days regardless of how much that will eventually turn out to be...well work. If it's a hobby then I agree with what the other anon said and you should just draw as much as you enjoy otherwise you will grow to dislike it.

>> No.4219229

>>4219223
nah it's this older one https://www.amazon.com/Wacom-Intuos-Touch-Tablet-CTH690AK/dp/B01N9NWQDM

>> No.4219233

>>4219140
Just do what you want. If you find yourself being bored with objects or whatever just draw men. It's not gonna be pretty for a while even if you start out with simple objects and whatnot but what matters is that you're having fun.

>> No.4219234

>>4219187
what book(s) specifically?

>> No.4219239

>>4219233
While there is a truth to this the flip side is that it can be highly frustrating when you don't have any proficiency and it might be less frustrating in the long run just to grind out some basics.

>> No.4219241

>>4219239
That is also correct

>> No.4219243

>>4219229
you should try a i. pro i think the accuracy and sensibility is better, and the tablets with screen have their downsides too if you can test one before you better do it.

i have a intuos pro medium and its feel 95% as accurate as a normal pen, the only thing that i had to get used to was the difference between my strokes on the tablet and the ones on the screen, after that it was just like drawing as usual.

>> No.4219256
File: 2.29 MB, 3024x1756, 20191120_165757.jpg [View same] [iqdb] [saucenao] [google]
4219256

Fellas I need help with this pose, it doesn't look right

>> No.4219258
File: 2.28 MB, 1756x3024, 20191120_165757dammit.jpg [View same] [iqdb] [saucenao] [google]
4219258

>>4219256
idk why it decided to flip

>> No.4219260

>>4219258
>Head too small
>Torso too short
Easy fix

>> No.4219266

>>4219260
head i get, torso maybe, but I mean I think it looks a little stiff and idk how to fix

>> No.4219271

>>4219266
Negroid, shorten the legs! Easy fix

>> No.4219274

is drawing easier for people who made it?

>> No.4219277
File: 2.02 MB, 1677x2824, 20191120_171415.jpg [View same] [iqdb] [saucenao] [google]
4219277

>>4219271
This good? If so, is the perspective aight?

>> No.4219280

>>4219277
aw fuck i forgot to shift his knees down

>> No.4219283

>>4219277
=D

>> No.4219285
File: 1.02 MB, 3456x4608, IVsA3Yd.jpg [View same] [iqdb] [saucenao] [google]
4219285

My 2nd drawing of a female

>> No.4219287

>>4219285
you have to make the body before you put the clothing on it

>> No.4219288

>>4219285
not much anatomy to work with there...

>> No.4219291

Hey just >>4218346 here, was wondering if this is the right direction to go in.

>> No.4219292

>>4219285
also it looks like you gave her five fingers

>> No.4219296

>>4219292
Lmao oops

>> No.4219308
File: 46 KB, 505x877, asuka paznokcie.jpg [View same] [iqdb] [saucenao] [google]
4219308

sketch for new Asuka drawing she will be looking at her nails

>> No.4219311

>>4218228
I propose a NGMI thread titled /fundies/ where these chrischan tier weebs can post their shit and regular people with depth perception can continue using /beg/

>> No.4219318

>>4218934
why'd you stop?

>> No.4219319

>>4219201
just the thought of counting the hours i spend doing anything like i'm in eighth grade band class again makes me want to neck myself

>> No.4219321
File: 145 KB, 453x715, quick school girl.jpg [View same] [iqdb] [saucenao] [google]
4219321

Don't really wanna draw today.

>> No.4219324
File: 80 KB, 720x1280, Screenshot_20191120-195637.png [View same] [iqdb] [saucenao] [google]
4219324

>>4219319
I think I may be genuinely addicted to keeping track of how long I spend doing things

>> No.4219326
File: 449 KB, 1747x2386, _20191120_205853.jpg [View same] [iqdb] [saucenao] [google]
4219326

>>4217795

>> No.4219330
File: 3.27 MB, 2139x2524, 20191120_180336.jpg [View same] [iqdb] [saucenao] [google]
4219330

>>4219277
Continuing, how am I doin here?

>> No.4219333

Gesture is fucking hard and makes no sense to me. Is this actually some advanced topic? How else should I learn to draw figures?

>> No.4219335

>>4219321
Legs look fat and nose is too wide. Otherwise that's a hot Korean and I approve.

>> No.4219344

>>4219335
It's always the fookiinn noosseee

>> No.4219346
File: 652 KB, 1919x2399, IMG_20191110_143813_772.jpg [View same] [iqdb] [saucenao] [google]
4219346

>>4219285
As others have said, draw a person, then drape the cloth over her. I know mine isn't the best example but I think you get the idea.

>> No.4219353
File: 794 KB, 720x1280, Screenshot_20191120-090159.png [View same] [iqdb] [saucenao] [google]
4219353

>>4219326
How can I fix my sketch? The face looks fat or something. It's horribly unattractive compared to the reference.

>> No.4219358

>>4219344
Should be an easy fix m8 it's a very good sketch

>> No.4219372

>>4219335
they call it thicc now boomer

>> No.4219375

>>4219346
>>4219287
thanks for that

>> No.4219379
File: 234 KB, 1747x2386, ANIMU GIRLDD REDLINE.jpg [View same] [iqdb] [saucenao] [google]
4219379

>>4219353
This is what I could observe I think

>> No.4219402

>>4219379
i appreciate you trying but i can not read your handwriting at all. how is it possible that someone can be a draw-er but you cant draw letters?

>> No.4219405
File: 200 KB, 1320x1477, c665f523ee29b169280a15bacd4a7484.jpg [View same] [iqdb] [saucenao] [google]
4219405

>>4219372
back in my day something something

>> No.4219415
File: 1.33 MB, 2480x3508, S2-155.png [View same] [iqdb] [saucenao] [google]
4219415

Thoughts on this?

>> No.4219446

>>4219402
lol, don't blame you. I didn't try very hard. It says "more space needed (between eye and bridge of nose). Straighten nose. Thin face by that much. and lower lip too long." And I drew a lip of my idea of good proportions.

>> No.4219458
File: 313 KB, 599x290, ramble.png [View same] [iqdb] [saucenao] [google]
4219458

Thank you for letting me post this here.

>> No.4219491

>>4219415
Good for a sketch but flat since there is no lineweight or values. And I don't know what's the point of the redish background. If you are gonna spend so much time texturing stuff then follow through and either keep making backgrounds or crop it off and keep working details instead of just... splashing one color.

>> No.4219497
File: 32 KB, 936x604, 1565081061972.jpg [View same] [iqdb] [saucenao] [google]
4219497

Ahem. How do I learn how to draw and feel forms? I am already did wireframes exercise and beans, and I can tell that I became better at "feeling the form". Are there any other methods what can help me?

>> No.4219516
File: 206 KB, 1002x1698, S2-115.png [View same] [iqdb] [saucenao] [google]
4219516

>>4219491
Oh the background thing is something I started doing so that any daily sketch I do isn't just on a white background.
Maybe i should make them all a single color though.

>> No.4219529

>>4219219
Nah, it's not wasted 13 bucks. But there's a trick. You can break the joints and put wire through them and make them much better. Also it's not wasted as long as you don't take it as a replacement of a human form. Take it as another model. Just draw what you see in it. Don't try to put muscles on your drawings. Just draw it and shade as you see it and it'll serve you well.

>> No.4219531

>>4219516
desu sama, I never got the whole "floating figure" thing with color background. Most drawings imo should have a figure and background. The whole single figure sketch meme started IIRC when Michael Angelo made amazing anatomical sketches and people just wanted them as such. But that's because he was a master and the level of anatomical detail was insane.
I think for us mortals right now, it's a good idea to do figure and background correctly and learn how to do values on figures.

>> No.4219532

>>4219531
>learn how to do values on figures
A good example or place to start being?

>> No.4219550
File: 1.29 MB, 2448x2448, 20190112_122636.jpg [View same] [iqdb] [saucenao] [google]
4219550

>>4219532
The point of doing values on figures is to achieve volume. Volume mainly (if we are talking without color) is achieved in two ways. Lineweight (forget it for now) and difference between light and shadow.
What I see in your red background lady is that the anatomy is well done, but putting lims as single color makes it impossible to have volume since there is no luminic value difference. i.e. there no part with more light on it and another with less light on it.
A common pitfall is to confuse local color with value. For example, let's say I had a black shirt and I was standing in a park in a sunny day, and a friend was in a dark room with a white shirt. If we were to only do a value drawing, my black shirt would seem "whiter" than my friend in the dark room, even if his shirt was white, for the sole reason that more light is hiting it.

Now, this small novella was just to let you know that when drawing anything with value, you look at the form, the light direction and you do the light, half light, half dark, dark places. The wooden mannequin and quality pencils will help a lot.

As for reading, loomis has got you pretty well covered but it will take a lot of practice plus loomis to achieve a good value drawing.

Pic related. That's called a shitty small sketch. For value training shitty small sketches are your friend. Don't go for beauty. Go for big ugly lights and shadows as you squint your eye in the model. If you don't have a model you need to really imagine a light source.

>> No.4219565
File: 9 KB, 294x294, yo.jpg [View same] [iqdb] [saucenao] [google]
4219565

rate mah art you raciss ass crackas

>> No.4219579

>>4219565
I'd say 1861 out of 1865 points.

>> No.4219580
File: 8 KB, 318x308, watchyoself.jpg [View same] [iqdb] [saucenao] [google]
4219580

>>4219579
watch yo mouth nigga

>> No.4219659

>>4219318
I was a little deviantart kid and got bullied out of arting by other deviantart kids. I was a stupid and sensitive teenager at the time.

>> No.4219691

>>4219333
It's absolutely a basic topic for drawing figures but you can start as simple as stick figures and move your way up from there. They being said gesture and basic structure are the fundamentals and you can't exactly skip those.

>> No.4219808
File: 88 KB, 771x1050, 69509B9E-9FF7-4DB8-934E-4F0CC63BEAE1.jpg [View same] [iqdb] [saucenao] [google]
4219808

hey /beg/
i'm a guy trying to take drawing seriously (dropped it at a younger age because i didn't see it as a viable hobby). im now into bara and wanna try and see if i can get into drawing it so i DO have a "milestone" in mind (plain cumbrain isn't my goal)
i tried taking up drawing again already but didn't understand the importance of concepts such as form, perspective and using shapes but now i'm trying again with these in mind, practicing boxes and other shapes and trying to apply them into construction.
what i can see here is i don't have confidence with my lines and erase too much. anything else you guys can point me towards? i have no idea what level i'm at because i have no recent memory of my older drawings
pic is two figure references from quickposes, right one is like that because the model had clothes on

>> No.4219815

>>4219808
Drawabox.

>> No.4219816
File: 77 KB, 600x622, OLYb5NdKORI.jpg [View same] [iqdb] [saucenao] [google]
4219816

>> No.4219821

>>4219815
can you point towards good exercises from there? i'm attempting the whole "no erasing" deal by using a pen from time to time but drawing 1000(?) boxes sounds pointless as hell if you can grasp the whole three-dimension thing
t. same

>> No.4219825

>>4219821
It's just for line practice. I generally do 20 minutes of boxes and ellipses a day. Beyond that it isn't real valuable and you could easily gain confidence just by drawing and inking.

>> No.4219838

>>4219330
Arms are bigger than legs, make the legs bigger

>> No.4219849
File: 2.75 MB, 2120x2655, 20191121_031744.jpg [View same] [iqdb] [saucenao] [google]
4219849

>>4219838
is this more like it?

>> No.4219850

>>4219849
Nice

>> No.4219865
File: 879 KB, 779x1280, изображение.png [View same] [iqdb] [saucenao] [google]
4219865

Rate.

>> No.4219867
File: 2.16 MB, 1280x856, изображение.png [View same] [iqdb] [saucenao] [google]
4219867

>>4219865

>> No.4219890

>>4219565
Read the sticky you fucking nigger
>>4219579
Kek

>> No.4219919
File: 2.94 MB, 4032x3024, 20191119_140713.jpg [View same] [iqdb] [saucenao] [google]
4219919

Before you guys assault me for proportions n shit, posting bc I need help with fur and scales

>> No.4219929
File: 55 KB, 800x1400, 1219.jpg [View same] [iqdb] [saucenao] [google]
4219929

Tried to be fancy with the face angle but failed. Also, I think the breasts are lopsided again because I don't get the pecs thing.

>> No.4219930

>>4219919
where is the other half of his head? There is only one row of teeth

>> No.4219935
File: 227 KB, 1200x920, 11.21.2019 P2M.jpg [View same] [iqdb] [saucenao] [google]
4219935

practice according to https://nlmoo.blog.me/169454006

upside down ref first, than drawing
last one is doodle

>> No.4219945
File: 1.33 MB, 3264x1836, 20191121_153414.jpg [View same] [iqdb] [saucenao] [google]
4219945

>>4217795
Just started Keys to Drawing, how bad is it?

>> No.4219956

is this super bad? i only used a ref for the braids and im going to keep polishing it if it isnt a complete turd

>> No.4219957
File: 287 KB, 740x1000, E1BE6A4F-A073-43C5-9B1E-780354E9ACAD.png [View same] [iqdb] [saucenao] [google]
4219957

>>4219956
shit

>> No.4219958

>>4219957
you need softer brush touch and adjust nose bit more

>> No.4219969

>>4219808
i think you could benefit from bridgman's anatomy books. i've been copying his sketches and it's two birds with one stone as copying shapes and figures improves spacial confidence, and you memeorize a bit of anatomy as you go.

>> No.4219973

>>4219867
>>4219865
i thought the second photo was someone else making fun of your furshit but didn't really get it.

>>>/int/

>> No.4219985

>>4219957
i very very much respect that you're still going at this, but i find it really hard to believe you're doing proper study. i haven't been on /ic/ for like 8 months cause I got addicted to league and your stuff looks the same as it did back then. do you pay for any classes? that might help. i like the braid in this though.

>> No.4220001

>>4219929
Are you actually doing construction? Is this just bait?

>> No.4220009
File: 24 KB, 392x713, vsfsdfds.jpg [View same] [iqdb] [saucenao] [google]
4220009

>>4220001

>> No.4220013
File: 787 KB, 2930x3401, pectoralis.jpg [View same] [iqdb] [saucenao] [google]
4220013

>>4219929
Doing good so far. The main thing I'd say it's the left breast. It should be lower. Make an horizontal line where the right nipple is and that's where the left nipple should.
About the pecs thing. Well pic related. Behind the yellowy fat gland you'll see the pectoralis muscle in this anatomy chart. What you need to understand is that in the upper chest, both pecs have the volume of a thin box, and the breast have the volume of a sphere. And in females, the sphere is "over" middle to low pec, as the place. The pecs and breasts are anatomical structures that are related to each other and both have volume.
Nice one on the hip persepecitve btw

>> No.4220039

>>4220013
>Nice one on the hip persepecitve btw
Ty.

I'll keep what you said in mind but don't expect much because I still have a hard time visualizing what you just said on my own.

>> No.4220045

>>4219969
i had a look, seems interesting and just the thing that i need. constructive anatomy seems like the go-to book, anything else you recommend?

>> No.4220079
File: 45 KB, 427x901, wewewewewqqqq.jpg [View same] [iqdb] [saucenao] [google]
4220079

please point out problems

>> No.4220080
File: 105 KB, 675x893, fsafafaaaa.jpg [View same] [iqdb] [saucenao] [google]
4220080

>>4220079
upper half closeup

>> No.4220085

>>4220079
legs are flat, give her knees

>> No.4220113
File: 1.81 MB, 1500x1350, FINAL_WAVE_CLEAR.png [View same] [iqdb] [saucenao] [google]
4220113

>> No.4220115

>>4220079
>>4220080
are you tracing?

>> No.4220118

>>4220115
tracing what
why do you think that?
im not

>> No.4220134

>>4220080
Most agregious would be that the hair line confuses the line of the right arm. Also, it's nice but It's incomplete. Keep going with values and shading or color.

>> No.4220184

>>4219260
>>4219271
Why must you do this to the lad

>> No.4220206

>>4219446
Thanks I'll give er a go tonight

>> No.4220207

>>4219219
Mine is retarded because the hips only go front and back. Can't widen the legs at all.

>> No.4220209

>>4220118
I'm not him but I think the reason he might think that is because certain areas like the legs are kinda flat and heavy on the contours rather then structure.

>> No.4220260

>>4220079
give her clothes some folding and wrinkles. It doesnt look organic if your clothes are made of construction paper.

>> No.4220264

>>4219816
organize your line economy, dont hard line every wirnkles. Have soft line when the skin fold is receding, hard line when the fold is deep. use shading to give information to the soft/fading lines, dont slap shading behind every line.

>> No.4220266

>>4220209
>>4220260
thanks

>> No.4220297
File: 321 KB, 675x893, Asuka head_03.png [View same] [iqdb] [saucenao] [google]
4220297

>>4220080
Hi again Anon! Anon here who gave you crit on the orange haired girl awhile ago. I am really liking the way you drew this here is how I wold change it slightly I think the two eyes do not really match up in shape I tried to change the right side one to do, I placed the nostril a bit higher because I felt it didn't match the nose. I changed the shape of the neck because if you turn your head to the side the neck tendon becomes visible as it stiffens. Otherwise I added small things like trying to make the collar of the shirt more 3D shaped and some minor alterations here and there like the shoulder angle and stuff.

I agree with other anons that said that the body appears flat I might have go at the rest of the body a bit later.

>> No.4220305

>>4220297
thank you you pointed our very good things

>> No.4220393

why shouldnt you draw 3/4 faces?

>> No.4220396

>>4220393
I dunno, why shouldn't you?

>> No.4220397

>>4219930
What did I just say

>> No.4220422

>>4220080
are you the guy that was posting shuten drawings a few weeks ago? if so your stuff has improved

>> No.4220424

>>4220422
yes thank you

>> No.4220470
File: 235 KB, 1280x1024, 5.png [View same] [iqdb] [saucenao] [google]
4220470

I know the shape is shit but what can I do to improve colouring wise ?

>> No.4220472

>>4220470
Go darker beneath the neck and beneath the hair. It'll give it some volume. Perhaps make the skin not as gray looking.

>> No.4220475
File: 155 KB, 750x640, 0AE2A126-B066-4DE6-AAC4-B72BDC035ABC.jpg [View same] [iqdb] [saucenao] [google]
4220475

doing some painting

>> No.4220499

>>4220475
I do like this! Even though the anatomy is certainly not right, I do like it a lot. If I ever wrote a post apocalyptic story I'd have no doubt about having it as a cover.

>> No.4220509
File: 198 KB, 750x915, 69A4F5E2-346A-4145-9C79-09674B7DB307.jpg [View same] [iqdb] [saucenao] [google]
4220509

>>4220499
much love

>> No.4220520

>>4220509
3rd party NES cover vibes

>> No.4220530

>>4220470
>polishing a turd

>> No.4220543
File: 2.26 MB, 1982x1600, Screen Shot 2019-11-21 at 19.00.17.png [View same] [iqdb] [saucenao] [google]
4220543

need help on gesture, does it look good? what do i need to work on??

>> No.4220548
File: 413 KB, 1072x802, Untitled.png [View same] [iqdb] [saucenao] [google]
4220548

Decided I will do one these of studies daily. I heard one anon say you shouldn't take much time with them so I gave myself a time limit. That's why the grapes are very rushed.

>> No.4220574
File: 322 KB, 1280x1024, Judgment.png [View same] [iqdb] [saucenao] [google]
4220574

>>4220530
I retraced it because you made me feel bad, I'll try to colour it now :(

>> No.4220576

>>4220574
hello anon, dont feel bad
try working on the face anatomy, get some anime references and observe it closely
your hair looks pretty good tho :^))

>> No.4220577

>>4220543
Muscles of the arm are a bit on the thin side and don't forget the tunic in her hip. If you fix those things and clean up the lines you are ready to start with value. Post your work as soon as you start with value.

>> No.4220580

>>4220574
I think you should stop coloring from imagination at the stage you're art.
Your anime girls are very flat and off-perspective, which is the bigger issue. Focus on one thing at once.

>> No.4220582

>>4220548
It does seem fine but if you look at the place between the pear and the jar, that litle triangle, it should be waaaay darker all around probably (unless you are using a very powerful light). Check it in the model.

>> No.4220585

>>4220548
what is that back to work thing
i need it

>> No.4220598
File: 411 KB, 1136x1389, Bruh.png [View same] [iqdb] [saucenao] [google]
4220598

I know I'm a mess, I don't even understand Photoshop yet (I'm forced to learn it), prease herparu.

>> No.4220605

>>4220598
It ain't that bad bro. You gave the body a 3D form. That's pretty good.

>> No.4220612

I can't draw. Which brand of paints should I get to do landscapes in wet on wet? I doubt the Bob Ross ones are the best for their money and cheap acrylics leave results comparable to those of a semi-skilled kindergartener.

>> No.4220639
File: 848 KB, 1188x983, Screen Shot 2019-11-21 at 19.45.45.png [View same] [iqdb] [saucenao] [google]
4220639

>>4220577
hello anon, thanks for the reply
i worked on the values but i think its pretty bad, although its good compared to the other times i painted

>> No.4220655

>>4220639
Same anon that gave the reply. Well done on sticking with it. Now I have an idea to keep working here
Let's say values are 1 in the most dark and 10 as in the most bright in the drawing.
The triangle of darkness that is form from the abs (including most of them) to the left arm. Conecting points of the triangle would be the pubic area on top of the dress, the armpit and the left writst.
It would look better if let's say, now that triangle is a 6 in value, lower it to a 3. Everything, including thae abs the arm and finger. Also put a 5 in the fold in front of the dress that in your drawing is not there.

As soon as you lower it (And don't be afraid to do it. Then work on some light 4 tones in the triangle. Then post it again here. Good luck anon.

>> No.4220673
File: 299 KB, 1156x2304, Asuka ładna final nosig.jpg [View same] [iqdb] [saucenao] [google]
4220673

thanks for all your tips i hope i will do better next time and apply them better

>> No.4220683

>>4220673
Pretty fricking good man. Don't let any crab tell you otherwise. Good job!

>> No.4220684
File: 83 KB, 954x602, dad3.png [View same] [iqdb] [saucenao] [google]
4220684

>> No.4220690

>>4220655
hey anon, i fucked up and lost the drawing

i will trace it from the png that i posted here
or do you think i should make another drawing?
and thanks for being nice and helping me anon

>> No.4220702

>>4220683
Don't listen to this guy, he's just buttering you up.
Work on them damn hands, you got a pair of them in front of you constantly.

>> No.4220707

>>4220475
>>4220509
This is garbage, but I love it.

>> No.4220710
File: 78 KB, 894x1438, S2-159.png [View same] [iqdb] [saucenao] [google]
4220710

hows this

>> No.4220711

>>4220702
i see the flaws yes
i could not twist my hands in that way
also im very very very lazy and i just wanted to end this drawing
spent too little time on the sketch phase, too little thought about the proportions and anatomy, everything is basically made up
i must study anatomy references yes

>> No.4220714
File: 63 KB, 160x395, 661.png [View same] [iqdb] [saucenao] [google]
4220714

>>4220711
>also im very very very lazy and i just wanted to end this drawing

>> No.4220715

>>4220711
You uave a phone and a mirror yes?
Take pictures of your hands doing what you want to draw

>> No.4220716
File: 52 KB, 621x664, 112019-1.jpg [View same] [iqdb] [saucenao] [google]
4220716

im still alive beg

>> No.4220726

>>4220716
pecs too small

>> No.4220748

>>4220690
Keep going and complete it 'till you finish it IMO. I dunno why most people here don't take works to their completion phase. You get this nice feeling of "wow, this is nice what I did but I also see my mistakes more clearly."

Most people who are just stuck on sketching will never experience this really cool feeling.

>> No.4220758

>>4220748
i really dont know why i dont complete works, that must be one of the million reasons why i am beg
but i am realizing this recently, so i will try to improve

>> No.4220766

"Gesture" seems esoteric to me as hell when I read/listen to people explain it. Is this an advanced concept or should I be beginning my figure drawings with gesture?

>> No.4220794

>>4220766
lol, you are thinking too much. Make a stick figure of a pose you like and add meat to it later. If you don't like it re do it. The procedure is as simple as that. Being great at it takes practice, that's all.

>> No.4220805

>>4220794
so where does the autismal construction and line/angle measuring come in?

>> No.4220815
File: 179 KB, 1431x903, 1574377914320.png [View same] [iqdb] [saucenao] [google]
4220815

>>4220684
These redraws also contain errors but I hope they help. Main points:
>bigger braincases (neoteny is important)
>better necks
>less emphasized jawlines
>moved some parts around, esp ears and eyebrows

If I were you I'd make some copies of, and works inspired by my favorite artists. And check out Hitokaku head edition ch 1 (if it's too difficult now just keep that one in mind until later)

>> No.4220827

>>4220805
From people who want to sell you books and courses. You'll know when you have to measure angles as you draw and observe.

>> No.4220892
File: 655 KB, 1600x900, 1.jpg [View same] [iqdb] [saucenao] [google]
4220892

>>4217795
been using quick poses and morpho book to learn. tomorrow i can finally start studying again
being wagefag sucks

>> No.4220902

>>4217884
Your mental image of a head is just "2D circle with some kind of curve at the bottom," master fun with a pencil exercises then study the perspective/proportions in Figure Drawing for All Its Worth

>> No.4220913
File: 1.86 MB, 4032x2268, 20191114_203306.jpg [View same] [iqdb] [saucenao] [google]
4220913

Did this as a meme for a discord server

>> No.4220917

>>4220913
Is that a legoman coming out of Shrek's ass?

>> No.4220926

>new
>>4220925
>>4220925

>> No.4220929

>>4220639
Push your values as dark as you can

>> No.4221000

>>4219326
Really envious of where you are with eyes man

>> No.4221021

>>4219324
Just downloaded this app

>> No.4221113
File: 740 KB, 2000x2000, isabella.png [View same] [iqdb] [saucenao] [google]
4221113

Doin a big booby vampire

>> No.4221120
File: 2.37 MB, 1800x1800, cooch.png [View same] [iqdb] [saucenao] [google]
4221120

>> No.4221121
File: 72 KB, 877x1070, Snapchat-1265305003.jpg [View same] [iqdb] [saucenao] [google]
4221121

>>4221120
The original.

>> No.4221175
File: 821 KB, 868x1228, Moonlinew.jpg [View same] [iqdb] [saucenao] [google]
4221175

Finished. I'm happy with the result, but still hate my inability to draw hands.
I also got stuck for a day just with basic construction because I suck balls at that. Then, bizarrely, all of sudden I went all zen and got everything figured out and the art finally took shape.
I went in a fucking trance and all I could hear was a buzz in my ears.

>> No.4221177
File: 745 KB, 868x1228, Moonltonew.jpg [View same] [iqdb] [saucenao] [google]
4221177

>>4221175
Quick toning, might add some lights later.

>> No.4221179
File: 220 KB, 744x1052, meeehhhhhh.jpg [View same] [iqdb] [saucenao] [google]
4221179

>>4221177
And this is the shit I got stuck for A DAY for god knows why I couldn't draw the eyes and face and all results were shit, nearly gave up, had depressive toughts and shit. I still have a long way before leaving /beg/

>> No.4221259

>>4221177
Looks good but her "right" hand needs some work.

>> No.4221366

>>4220598
How long did you spend on it? Just spend more time on it and I'm sure you can do better

>> No.4221446

this might be a dumb question, but as i understand it, i should wait until i can competently do 1:1 replicas before tackling anything else?

>> No.4221499

>>4221446
more like you should do both at the same time so you understand what you lack from the original pieces

>> No.4221989
File: 587 KB, 2158x2317, 20191122_132145(1).jpg [View same] [iqdb] [saucenao] [google]
4221989

Ive been trying not to use references of people looking directly at the camera but im having some trouble. Help please

>> No.4222205
File: 235 KB, 602x685, 2019-11-22 17_47_00-CLIP STUDIO PAINT.png [View same] [iqdb] [saucenao] [google]
4222205

>>4221989

>> No.4223486
File: 1.51 MB, 1080x1080, VietnamGoat.png [View same] [iqdb] [saucenao] [google]
4223486

The eyes bother me

>> No.4223550

>>4218082
Yeah that's a diaper furry
>>4218085
Uh huh

>> No.4223591
File: 2.10 MB, 4032x3024, 20191121_224752.jpg [View same] [iqdb] [saucenao] [google]
4223591

First attempt at life drawing, gib critiques pls

>> No.4223596
File: 1.41 MB, 2448x3264, IMG_20191123_221744.jpg [View same] [iqdb] [saucenao] [google]
4223596

Your opinion on these skulls. I am trying to learn how to draw one from memory.