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2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


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4134940 No.4134940 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the /draw/thread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, or you literally are never going to make it

previous >>4129711

READ THE STICKY if you need guidance when you haven't even started.

Sticky: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

Help others with constructive criticism.

>> No.4134947
File: 25 KB, 383x1022, acxzcxzc.jpg [View same] [iqdb] [saucenao] [google]
4134947

Tried again with a different pose.

Was trying to post in the last thread but noticed it was past the post limit.

>>4132869
I'm not sure what you were trying to make me do with the lower abdomen but this time I used a reference. I lowered the ribcage a bit here too.

>>4132958
Thanks! I adjusted the head a bit this time and inflated the boobs a bit. I also tried making the lines flow better this time to not get the squeezed tube of toothpaste look.

>> No.4134961

Out of curiosity what's the "ideal" (or at least common) size for a canvas for digital drawing? I usually draw in 1920x1080

>> No.4134979

>>4134961
Better to go much larger than that to be able to see details clearly, if your computer can handle it

>> No.4134981

Im trying to go through Keys of Drawing but feel like Im not making improvements what do?

>> No.4134982
File: 663 KB, 1920x1080, Ellipsies Practice.png [View same] [iqdb] [saucenao] [google]
4134982

Got a full page of ellipses done. It's surprisingly satisfying once you get the hang of it.

>> No.4134986
File: 692 KB, 805x1000, thicc-rose1.png [View same] [iqdb] [saucenao] [google]
4134986

I tried a THICC version of this character,
I will try to color later.

>> No.4134987

>>4134981
Noticing improvements in such a small timeframe is very hard. That said, Keys to Drawing didn't work out for me either so I tried several other resources until I landed on one that vibed with me, like Draw a Box. Try different stuff and see what works.

>> No.4134992

>>4134981
Me too, feels like i'm not restating right and petting over the lines instead of fixing them, and the blind contour exercises have been turning out a lot suckier and look like shit when applying them to still lifes.

>> No.4134996

>>4134992
>>4134987
Glad Im not the only one haha, I mean reading thru it gives me alot of insight into how to do it, I guess its a matter of not focusing alot?
Ima give it another month and hope to see any gainz

>> No.4134997
File: 44 KB, 1024x1448, illustration8_by_artprogess_ddh2ro0-fullview.jpg [View same] [iqdb] [saucenao] [google]
4134997

>>4134961
I do 1600x1100 at 144 dpi. Most Japanese artists draw on relatively huge canvases. Like atleast 3000x3000+ at 300 dpi

>> No.4134998
File: 399 KB, 1082x1082, boing.jpg [View same] [iqdb] [saucenao] [google]
4134998

>>4134947
I'm not that other anon but here ya go. Form is more important to lay out before anything else. Don't make your torsos too long.Keep in mind tibia( shin/lower leg) and femur(upper leg) lengths to correctly draw legs. Also make sure the humerus(bicep bone) and radius/ulna(forearm) are the same length.

>> No.4135004

>>4134986
ay dios mio, anon no!

>> No.4135006
File: 1.45 MB, 1080x1438, 20190927_181734_2_2.png [View same] [iqdb] [saucenao] [google]
4135006

How do i shading shadows almost every picture i look at there feels like there is barely any shadow to show muscle or its just extremely slight and its hard to detect.
Also what area do i need to work on the most?

>> No.4135007

>>4134997
does dpi have any impact on drawing?

>> No.4135008
File: 1.35 MB, 1440x1080, 20190927_195939.png [View same] [iqdb] [saucenao] [google]
4135008

>> No.4135009
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4135009

>>4134982
Drawabox is going to kill me

>> No.4135010
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4135010

>>4134940
been practicing bodys more and i learned a new trick for myself. If you put a ball on the lower chest for the stomach and play with it you can get different forms of stomach movement. think a balloon and squeeze it. Maybe i'm dumb but i love this and learned it yesterday

>> No.4135012

>>4135009
It really is like college all over again lol

>> No.4135014
File: 990 KB, 2400x900, 2 (1).jpg [View same] [iqdb] [saucenao] [google]
4135014

>>4135010
sorry first and last too small.

>> No.4135024

>>4135007
Usually no but when you draw on a huge canvas yes it's pretty noticable, thats why people like ruan jia paint at the highest dpi possible

>> No.4135032

>>4135006
I think you should continue studying form (linework) before moving onto shading. To draw shadows you need to learn how shadows work, it's not simply darken in all areas that might have a shadow, you need to pick a direction of lightsource and work with it to find out what values are on the object/.person your shading in.

>>4135009
Drawabox isn't bad, but you should know that these exercises are meant to give your hand more confidence with every stroke you make, you should learn to split up your time studying actual drawing as well.

>>4135014
I'm not sure if it's the angle you're holding the camera at but make sure to check the lengths of those legs. Some of them look longer than they should be and/or feel disjointed at the hips.

>> No.4135035

>>4135032
i will study more legs tomorrow. how is everything else tho. Am i good enough to start drawing hair eyes and other stuff or does it still need work?

>> No.4135036

>>4135032
>>4135009
>you should learn to split up your time studying actual drawing as well.

Agreed. It also helps to try doodling something using the stuff you've been learning so far. Such as the weird face in the bottom left corner of my ellipses. It's a fun break and keeps you on your drawing toes.

>> No.4135044

>>4135032
Linework is line quality?(confident lines) and line weight (line thickness)? Yes?
Would be doing what >>4135009 is doing good way to improve?

>> No.4135047

>>4135014
is this from morpho ?

>> No.4135052

>>4135047
Yes. this is from Father morpho the one true artist not the false Messiah loomis. i spent a while trying to get my imagination to stick with the image without looking at the book. I can say 100% he is better then loomis and actually breaks things down

>> No.4135055
File: 1.06 MB, 2400x900, ZING.jpg [View same] [iqdb] [saucenao] [google]
4135055

>>4135035
You should start learning eyes, just construct every part of the body using shapes first. Go to the resources thread and find the book, "anatomy for sculptors". It could help you visualize stuff too, for arms and legs.

>>4135044
By linework I mean getting confident strokes on the outer layers so that your drawings come out cleaner. Don't concern yourself too much with shading is what I truly mean. You need to learn form of structures before being able to shade.

>> No.4135069

>>4135055
>You should start learning eyes
any books you recommend. i love morpho but his eyes are...well......something

>> No.4135080

>>4135055
I've personally been learning from videos on youtube for eyes. I used proko's vid for it.
I'm a visual learner so videos make it easier for me to learn.
https://www.youtube.com/watch?v=TtrqSIhZR_Y

Give it a shot. He does use a ton of lines to draw out the forms of the eye so take some time to digest this 6 minute video.

>> No.4135083

>>4135080
Oh and placing the features on the face is reaaaaaallly important, So you should learn those two at the same time.

>> No.4135135

Hey, who can I talk to about editing the sticky?

>> No.4135171

>>4134947
Proportions are all over making her look hobbit-like. Hip to waist to shoulder ratio is off which makes her look masculine. Wider hips, narrow shoulders, longer legs, smaller hands and feet to make her look more fem.

>> No.4135174

>>4134986
t-rex arms, also stiff

>> No.4135193
File: 639 KB, 4032x3024, 20190928_014757_compress14.jpg [View same] [iqdb] [saucenao] [google]
4135193

I'm back, I went and practiced some actual drawing instead of grinding Drawabox.

>> No.4135208

>>4134986
leave beg

>> No.4135233

>>4134961
For me it's a size that prints well, so 300DPI A4. If I were making something worth printing large I would draw larger.

>> No.4135234

>>4134961
Go big or go home. 6000x8000

>> No.4135242
File: 731 KB, 1531x1455, bowsette.png [View same] [iqdb] [saucenao] [google]
4135242

I'm so tired of this /beg/ hell, i just hope to get on my 20 at an acceptable level, 2 years to go!

>> No.4135244

>>4135242
us a ref for the hand you fat fuck

>> No.4135251
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4135251

>>4135244
i'm not fat, just really shitty at drawing hands, now fuck off ngmi.

>> No.4135259
File: 1008 KB, 2766x1900, Colonial soldier 1 alt c.png [View same] [iqdb] [saucenao] [google]
4135259

My first attempt at drawing in years.

Printed out the image on the right. Put it on the light tracer board. Traced it. Scanned it. Opened it in paint.net. Set the adjustment to black and white. Spent an hour connecting lines (mouse and keyboard) so that my bucket fills wouldn't spill over (they did on his right leg with the coat).

Advice?

>> No.4135273
File: 639 KB, 805x1000, thicc-rose2.png [View same] [iqdb] [saucenao] [google]
4135273

>>4135208
After 1 year here I finally got permission to leave... T-thanks.
Another version, this time with some colours.

>> No.4135328
File: 1.16 MB, 2311x1500, drone.png [View same] [iqdb] [saucenao] [google]
4135328

Some perspective and line practice

>> No.4135336 [DELETED] 
File: 99 KB, 335x612, adorasmirk rough.png [View same] [iqdb] [saucenao] [google]
4135336

>>4129252
>>4129249
Adorabat sadistic grin
Final: >>>/co/110346138

>> No.4135338 [DELETED] 

>>4129252
>>4129249
Adorabat sadistic grin
Final: >>>/co/110352144

I feel like the face isn't following the form correctly.

>> No.4135339
File: 180 KB, 2048x1536, ZZD 023.jpg [View same] [iqdb] [saucenao] [google]
4135339

Nyasaland guerrilla onee-chan.

Rate please.

>> No.4135340
File: 99 KB, 335x612, adorasmirk rough.png [View same] [iqdb] [saucenao] [google]
4135340

>>4129252
>>4129249
Adorabat sadistic grin
Final: >>>/co/110352144

I feel like the face isn't following the form correctly.

>> No.4135399

>>4135273
Nobody forced you to stay here fren

>> No.4135465
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4135465

>>4134998
Thanks very much. So basically both parts of an entire leg and arm are the same length? Also, what does contraposto mean?

>>4135171
I dunno if it'll help me but this is the reference I used. I notice now that the arms are bigger than the ref but I like to think I did the hip to waist ratio correctly.

>> No.4135525

>>4135009
I couldn’t do drawabox
Just so fucking boring

>> No.4135538
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4135538

>>4134940
Dumping some 4 pictures drew by me for my coworkers

>> No.4135539
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4135539

>>4135538

>> No.4135541
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4135541

>>4135539

>> No.4135543
File: 1.69 MB, 2550x3473, FBA1C62C-8C07-47CB-AA19-74007B7B40EE.jpg [View same] [iqdb] [saucenao] [google]
4135543

>>4135541

>> No.4135557
File: 210 KB, 1107x1000, 092819-1.jpg [View same] [iqdb] [saucenao] [google]
4135557

drawings from imagination in between studies

>>4135328
keep it up anon

>>4135242
i think the point of bowsette is that shes a cute girl, not bowser with titties and anime face

>>4135008
perspective is off on your planes anon. also, finish up your figures a bit more. Get mileage

>> No.4135734

>>4135259
>Tracing
Just give up

>> No.4135735

>>4135557
Looks like the drawings of an 8 year old

>> No.4135744

>>4135465
> I like to think I did the hip to waist ratio correctly
Naw, it's way off.

>> No.4135746

>>4135735
8 year olds don't have boobs that big, retard.

>> No.4135773
File: 920 KB, 1080x1920, Screenshot_20190907-162805.jpg [View same] [iqdb] [saucenao] [google]
4135773

>like acrylics
>look for tutorials on jewtube
>digital, watercolor, watercolor, oil, digital, watercolor, oil, retarded "abstract" acrylic, digital, oil watercolor
Fuck me i guess?

>> No.4135777

>>4135735
what can I do better, then?

>> No.4135784
File: 179 KB, 472x631, 20190928_131615.jpg [View same] [iqdb] [saucenao] [google]
4135784

How's this kitty look?

>> No.4135787
File: 214 KB, 663x732, unknown.png [View same] [iqdb] [saucenao] [google]
4135787

thots?

>> No.4135790

>>4135784
Possessed

>> No.4135794
File: 3.66 MB, 4208x2368, 57999.jpg [View same] [iqdb] [saucenao] [google]
4135794

Help
Tried to use proko tutorials

>> No.4135796
File: 45 KB, 731x472, 1569695865656.jpg [View same] [iqdb] [saucenao] [google]
4135796

>>4135794
Ref

>> No.4135797

>>4135787
leave beg and one eye longer than other

>> No.4135799
File: 97 KB, 229x344, snake thinkin.png [View same] [iqdb] [saucenao] [google]
4135799

any tips on how do i color and shade stuff on paint tool sai?

>> No.4135806

>>4135787
Good shit
Do you have a printer with a scanner?
Makes adding color way less stressful and lets you experiment more.

>> No.4135807

>>4135794
>>4135796
Use a grid and draw bigger.

>> No.4135808
File: 944 KB, 2000x3000, Proj 7_1.png [View same] [iqdb] [saucenao] [google]
4135808

Been drawing a lot over summer, he are the results of it. Would love some critique. They are drawn on my note 9.

>> No.4135815
File: 535 KB, 1536x2048, Cat 3.png [View same] [iqdb] [saucenao] [google]
4135815

>>4135808

>> No.4135829
File: 496 KB, 1500x524, recline.png [View same] [iqdb] [saucenao] [google]
4135829

>>4135796
Tried to draw it

>> No.4135872
File: 58 KB, 970x568, cubes.png [View same] [iqdb] [saucenao] [google]
4135872

>> No.4135950
File: 626 KB, 1004x443, Screenshot_37.png [View same] [iqdb] [saucenao] [google]
4135950

going to post some figure drawings i did, day 1

>> No.4135951
File: 669 KB, 1238x435, Screenshot_36.png [View same] [iqdb] [saucenao] [google]
4135951

day 2

>> No.4135953
File: 951 KB, 1327x529, Screenshot_35.png [View same] [iqdb] [saucenao] [google]
4135953

day 3

>> No.4135975
File: 312 KB, 1000x1000, shoe1.png [View same] [iqdb] [saucenao] [google]
4135975

Is the art drawing lifestyle for me? I want to become a 3D artist (character drawing).
I was recommended to start off by learning to draw first. I bought a course from Udemy and the instructor said that I should watch all the 125 videos (16 hours long) then restart and do the exercises, I watched every single video but when I started to draw, I felt like it was some sort of burden, I rushed the exercises, it was like I didn't like what I was doing. For example, when I was 3d modeling, I enjoyed it a lot, I would put 2-6 hours into the exercises and I had fun while doing it.
I don't feel the same way for drawing, I don't feel the same "oh, wow" magic when doing the exercises.
Anyway, this is the first drawing that I did for the exercise. Maybe I'm not enjoying it because im not having the results I want.

>> No.4135996
File: 251 KB, 371x505, pose.png [View same] [iqdb] [saucenao] [google]
4135996

Is figure drawing the first step to drawing people well? I want to draw from imagination, so practicing things like picrel to get rid of symbol drawing would be best, right?

>> No.4136022

>>4135996
Yesss. Get rid of symbol drawing first. Learn to be a good copycat. After which you can learn formal figure drawing. Then you have to study construction techniques and perspective, so you learn how to compose figures from imagination. It's a combination of practicing with references and trying to get that realistic fidelity and practicing without ref to create a pose on your own.

Drawing from references fuels your ability to draw from imagination. I find that I never really draw anything original. Every pose I make is based on something I've seen or studied before. So the more material you've looked at and drawn, the better your imagination works.

>> No.4136045
File: 1.87 MB, 1055x993, loomisstudy.png [View same] [iqdb] [saucenao] [google]
4136045

tried doing a study from one of the heads in the Loomis books. the hand is unfortunately fucking butchered.

>> No.4136051

>>4135975

You want to do character drawing then you need to learn how to draw human bodies/ faces.

In order:
1. Learn to draw a face to proportion.
2. Learn the basic shapes for the body.
3.Divide your time between doing the exercises for the art course you signed up for and doing something you enjoy.
4.Take reference photos and apply the new shapes of the body you learned over them.
5. Try to replicate the general shapes without tracing.

This all depends on which medium you're using to draw. If you're doing digital, you might have a ton of help by using the undo button.
Draw using loomis proportions.
Do not spend all your time "watching courses" without applying the stuff you've learned, you need to digest that information into your drawings.

>>4135829
Not bad, it's good that youre following the flow of the piece to what you see. Try to utilize the basic shape of the ribcage to draw the rest of it. don't ignore the ribcage.

>>4135950
These are pretty good if you're not just tracing.
Try to improve your stroke economy though.

>>4135996
Figure drawing is drawing people.You need to learn basic human anatomy to properly layout drawings from imagination.

>> No.4136058

>>4135950
leave beg

>> No.4136167

>>4136045
head looks good, try to reserve the color of your paper for the brightest parts next (so that you dont have to add white paint/pencil/whatever). it will force you to go deeper with values

hand wasnt treated as a whole uniform object, every finger here has a life of its own. try approaching the hand as a set of big 3d forms first, you can even connect 2 or 3 fingers into one block and then work on separating them. this way you can avoid size and perspective differences between them

its also good that you're minding the direction of your strokes and they're not all over the place (some of them got messy in her hair but the rest is ok)

>> No.4136176
File: 645 KB, 2160x2160, IMG_20190927_190555_875.jpg [View same] [iqdb] [saucenao] [google]
4136176

Roast my shit please

>> No.4136190

>>4135259
It’s easier to pirate photoshop and use layers than to waste all that time damn

>> No.4136221

>>4135808
Are you aware of the obvious issues with proportion and anatomy?

>> No.4136296

Need help I feel like my gestures are shit and they arent getting better I just dont know how to draw the limbs or get the porportions right. Can I start working on land marks and still do gesture or do I have to sit there and do gesture till I get amazing at it to move on/

>> No.4136317
File: 13 KB, 434x395, 20190918_grillface.jpg [View same] [iqdb] [saucenao] [google]
4136317

So apparently there is a way to do this and not suck massive balls. Does anyone know how to do that?

>> No.4136321

>>4136317
do what

>> No.4136377

>>4135872
what am I looking at dude. Anyways 3rd cube is not in perspective. And I would recommend doing physical instead of digital.

>> No.4136425
File: 764 KB, 1605x2498, 6855489851_9cbf591783_o.jpg [View same] [iqdb] [saucenao] [google]
4136425

Got a dumb question about this concept art: what is the line next to her eye supposed to be? The outline of her eyeball because the strap of the mask is stretching her face a bit? Or does it have to do with her brow? Thanks

>> No.4136447
File: 33 KB, 654x468, staircase.png [View same] [iqdb] [saucenao] [google]
4136447

>>4136377
but i'm avoiding doing digital for years and now i'm finally geting out of my confort zone
also what cube?

>> No.4136449

>>4136425
That's the top part of the eyelid squishing against the eye socket.

>> No.4136453

>>4136058
not me

>> No.4136458

>>4136453
It's ok nose I know it's not you, the other guy didn't insult me

>> No.4136467
File: 1.75 MB, 3264x2448, F8C853BE-FC5F-4EA1-86F7-BB0897C08F6A.jpg [View same] [iqdb] [saucenao] [google]
4136467

Something is really off about the neck in my face drawing. Sorry for the marks everywhere (I had an awful eraser). I suck at digital work so I’m not going to share the digital art version.

>> No.4136536
File: 93 KB, 463x579, giraffe girl.jpg [View same] [iqdb] [saucenao] [google]
4136536

>>4136467
Well, her neck's too long and it doesn't come out of the right place in her head. Here's a badly drawn red line.

>> No.4136537
File: 144 KB, 707x1000, 20190929 adventure time ic.jpg [View same] [iqdb] [saucenao] [google]
4136537

>>4134940
I sank 5.5 hours into this Adventure Time fanart but I'm kinda happy with how it turned out.

What can I improve? Feedback welcome, as long as it's not "go back to tumblr".

>> No.4136558
File: 363 KB, 667x1000, SasageyoGoneWrong.png [View same] [iqdb] [saucenao] [google]
4136558

>>4134940
How can I make my monster scarier? Or the whole drawing, I'm open to ideas. I wanna make something scary like those medieval paintings of Lucifer and demons and stuff...
Though perhaps this base could work and it's all in the rendering.

https://www.youtube.com/watch?v=2c3iT-3nhXI
I'm basically trying to do something like that, it's based on the very first image with the devil and the girl... yeah it'd probably improve once I color it. But if you've got any ideas they're welcome.

>> No.4136578

>>4135794
Because of the pillow and shadows youre missing half the leg. Please draw the rest of the leg

>> No.4136648
File: 616 KB, 665x515, loomis.png [View same] [iqdb] [saucenao] [google]
4136648

>> No.4136650
File: 1.54 MB, 667x1000, Abnormal.png [View same] [iqdb] [saucenao] [google]
4136650

>>4136558
Alright I made some last hour changes, this is how it's looking now but now I'm asleep. I think this paper texture adds a good feeling

>> No.4136676

Should I be using stabilizers/smoothing while drawing digitally?
Currently I've got smoothing set to 0 and I don't know if that's good or bad. I hear a lot of people use at least a degree of smoothing because otherwise their lines are jittery or whatever.

>> No.4136683

>>4135746
I think anon meant drawings done by an 8 year old, retard

>> No.4136717

yo is anyone having trouble loading this site?
after I choose settings no images show
http://reference.sketchdaily.net/en

>> No.4136786

good lord I cant construct the heads in the loomis book at all. they always look bad and inaccurate. also how long did it took you guys to draw each head? it takes around 20-30 for me though I feel like I should be spending more on them

>> No.4136800
File: 1.83 MB, 1053x1971, 68F0B665-C0A3-4688-9908-6A4820E705F6.jpg [View same] [iqdb] [saucenao] [google]
4136800

This one is quite the clusterfuck without any inking. Will try to see if it looks less noisy if I make the proper areas black and white.

>> No.4136802
File: 1.72 MB, 1125x1852, 2630BC3B-E6E7-4386-A315-3133A8D57BFD.jpg [View same] [iqdb] [saucenao] [google]
4136802

>>4136800
Obligatory.

>> No.4136836
File: 624 KB, 800x1131, 1547222302859.jpg [View same] [iqdb] [saucenao] [google]
4136836

>>4136650
if you show the gums it's creepier

>> No.4136857

>>4136786
You're just not good at basic observational drawing yet, which is like one of the most basic drawing skills. 30 minutes is a long time for one basic head construction, I can draw an accurate one in a few minutes.

Don't worry about taking too long and do not rush. Just focus on matching your marks to what you see as accurately as possible. Speed only comes once you can draw things accurately with consistency

>> No.4136868

>>4135328
Got some advice to start drawing machinery from head ?

>> No.4136870

>>4136868
draw it from your eyes first

>> No.4136871

>>4135773
Check the wiki or find some good book ?

>> No.4136915

>>4136221
Kind of. I know the hands are very off, but aside from that would like some help to recognise my errors

>> No.4136917

What do you do if you have no foundations to start with? What is the foundation that a beginner should start practicing before going onto others?

>> No.4136935

>>4136917
getting rid of symbol drawing and basic perspective

>> No.4136939

>>4136917
straight lines and round circles. sounds simple but that's the foundation above all else

>> No.4136943
File: 327 KB, 862x783, 1232.png [View same] [iqdb] [saucenao] [google]
4136943

>> No.4136968

>>4136943
Is this a crucifixion-themed train station?

>> No.4136976

>>4136968
it's a crucifixion-themed street
but same themed underground station is a very good idea

>> No.4136993

how hard is perspective? everytime I see or read an explanation of it/how to do it my brain just melts and dont understand any of it. figure everyone has a not so hard time learning/understanding it and its just me being stupid

>> No.4137002

>>4136993
relax you are fine, just keep studying and you will understand

>> No.4137012

As a /beg/ when should one start to draw digitally, if at all?

>> No.4137030

>>4137012
whenever you want

>> No.4137066
File: 137 KB, 991x658, IMG_20190929_162614[1].jpg [View same] [iqdb] [saucenao] [google]
4137066

10 minute sketch.
The head should be tilted more and I need to work on my shading and hair. Any tips?

>> No.4137082
File: 365 KB, 1284x768, base values.png [View same] [iqdb] [saucenao] [google]
4137082

>> No.4137158
File: 341 KB, 1000x1000, Rakishi.png [View same] [iqdb] [saucenao] [google]
4137158

HOW DO I MAKE COLORS LOOK REALISTIC HOLY FUCK?!

>> No.4137159
File: 320 KB, 991x658, Zoom.jpg [View same] [iqdb] [saucenao] [google]
4137159

>>4137066
You made a mistake in picking the direction that the face is, which ruined the cross of the face. This made the chin too big. Take more care in lining up the cross of the face and you won't have this issue anymore.

>>4137012
I started digitally.

>> No.4137174
File: 118 KB, 434x395, 9fesbkwc.png [View same] [iqdb] [saucenao] [google]
4137174

>>4136317
>So apparently there is a way to do this and not suck massive balls.
Drawing>values and colors>edges
This is not only the order of importance, it's also generally the order of how a painting is begun and finished. It's easier to compartmentalize these things in digital.

>> No.4137204
File: 960 KB, 2250x4000, IMG_20190929_135757.jpg [View same] [iqdb] [saucenao] [google]
4137204

Working on drawing straight lines and not going over my outlines when hatching

>> No.4137213

>>4137158
I found that when doing shadows, its a really bad idea to just got dark or lighter but rather incorporate other colors into it. By this I mean setting up a multiply layer (for me at 25-50%) and in your case probably use blues to create the shadows instead of blacks.

>> No.4137219

How should ome tackle anatomy? Do it one body part at a time? It feels like an extremely long task.

I am finally getting how to draw boxes in space and perspective and have been figure drawing a lot, but anatomy just feels extremely overwhelming.

>> No.4137236

>>4137219
>Do it one body part at a time?
p much

>> No.4137262

>>4136676

Depends on what you're drawing. Juicy anime pussies deserve high stabilizer but of you draw monstrosities better not to use it at all.

>> No.4137266

>>4137213
Huh, I never really considered that option, thanks anon

>> No.4137307

I dont know how to word this but how does one control their hands? mine tends to be a little shaky especially when im holding something which annoys me a lot

>> No.4137315

>>4135543
>>4135541
>>4135539
>>4135538
What kinda work do you have that would lead to this

>> No.4137341

>>4137159
Thanks man! I'll try to keep that in mind

>> No.4137358

Easel for a screenless tablet? y/s?

>> No.4137387

>>4137358
easel wouldnt work because you dont look on tablet when you draw, something that makes it more straight towards your normal posture maybe

>> No.4137471

Thoughts on cntl + paint unplugged videos?

>> No.4137476

>>4135399
why are /ic/els so passive aggressive?

>> No.4137479
File: 24 KB, 577x433, dicpic.jpg [View same] [iqdb] [saucenao] [google]
4137479

How do I push my iterations without fucking up completely

>>4137358
>Easel for a screenless tablet? y/s?
I just slant mine against the edge of my desk or other household objects

>> No.4137482

>>4137479
I also feel that I have a hard time paying attention to the drawing as a whole while drawing. I can step away and come back to it, but I'd prefer a less time consuming method

>> No.4137487

>>4137479
use transparent paper or overlap two pieces of paper (one for each drawing) in front of a lamp regularly

>> No.4137496
File: 38 KB, 991x658, lines.jpg [View same] [iqdb] [saucenao] [google]
4137496

>>4137066
Another thing to look out for is alignment/negative space. On the ref you can draw a line from the nose down and see that the chin is pretty far. Its pretty close on your pic.

For a explanation check out the section in Keys to Drawing. Its pretty short and very valuable.

>> No.4137506

>>4137487
Smart. Thanks!

>> No.4137536
File: 2.21 MB, 3264x2448, IMG_5937.jpg [View same] [iqdb] [saucenao] [google]
4137536

I think I went overboard with the cross hatching

>> No.4137715
File: 1.62 MB, 3264x2448, IMG_5938.jpg [View same] [iqdb] [saucenao] [google]
4137715

How's this. I did this in about 14 minutes.

>> No.4137720
File: 475 KB, 1920x1080, Ellipsies Practice 2.png [View same] [iqdb] [saucenao] [google]
4137720

Ellipses are so friggin' hard to get down. Feels like I keep making them wobbly or I'm drawing them too fast, even when I'm drawing with my shoulder. Getting there tho.

>> No.4137750

>>4137536
kek

>> No.4137779

>>4137720
psst. hey noobie. the secret is to just keep doing it. your hand will eventually comit it to muscle memory. don't give up, just be passive but also dedicated.

>> No.4137796

Is there anything similar to Huston's constructive figure drawing but in book form? Looking for something I can reference while practicing easier.

>> No.4137805

>>4137779
Oh absolutely, just cus something's hard doesn't mean I'll stop doing it. It's actually kinda fun too. Makes me wonder though if some of the greatest artists did exercises like this when they were in their prime. Wouldn't be surprising, but you rarely ever see documentation of famous artists doing stuff like that or just doodling (to a degree of course).

>> No.4137831
File: 1.43 MB, 667x1000, NextToYou.png [View same] [iqdb] [saucenao] [google]
4137831

This was going well but I kinda got overwhelmed by the painting and backgroound. I wonder just how much of background is done through painting and how much through lineart... well I'm probably just lazy

>> No.4137835
File: 1.22 MB, 2192x2560, A11Jm54EAuL.jpg [View same] [iqdb] [saucenao] [google]
4137835

>>4137796
his book?

>> No.4137850

>>4137835
https://www.scribd.com/document/322977979/Figure-Drawing-for-Artists-Making-Every-Mark-Count-xBOOKS-pdf

>> No.4137857

>>4137835
>>4137850
Thanks, somehow I wasn't aware that he has a book.

>> No.4137869

>>4137857
np, keep in mind the book is kinda weird, at least i personally consider some of it crazy rambling. but it is a solid book after all. i have a physical copy and use it from time to time, always making sure to raise my eyebrow at some of the nonsense. also no idea why it contains these low res digital drawings.

the best this book has to offer in my opinion are chapters on value and gesture (pay attention to that moment where he says your construction lines should follow the gesture, not "swell" around it)

>> No.4137876
File: 296 KB, 675x900, 20190929_213442.jpg [View same] [iqdb] [saucenao] [google]
4137876

i wanna draw comics. This worth pursuing. Still /beg/ tho

tried drawling clothes tho but i'm super new at that and only wanted to test if i can draw bodys(what i erased) and put something on it

>> No.4137877

>>4137869
>low res digital drawings
i have the ebook and it is fine

>> No.4137881

>>4137536
>>4137715
So what can I improve with these?

>> No.4137922

>>4137877
ah sorry i never looked into the ebook, in the printed version the drawings look like you took a 72 dpi pic and stretched it out to fit it onto a 300 dpi page. some artifacts, bluriness etc. really weird

>> No.4137937
File: 1.96 MB, 3264x2448, bang.jpg [View same] [iqdb] [saucenao] [google]
4137937

>>4137715
You got a lot to learn about drawing an anime face. Go to the book thread and find the anime books and copy the pictures. The difference between anime and regular portrait drawing is that there are different dimensions of the face to follow. So if you're going to try drawing anime you need to learn the loomis head for anime specifically.

>>4137536
This picture needs a ton fixed and one point to start is learning perspective. otherwise it's good.

>> No.4137951

>>4137869
>raise my eyebrow at some of the nonsense
examples?

>> No.4137954
File: 129 KB, 2560x1536, 20190925_005025.jpg [View same] [iqdb] [saucenao] [google]
4137954

>>4134940
drew this

>> No.4137965
File: 158 KB, 2560x1536, 20190926_031733.jpg [View same] [iqdb] [saucenao] [google]
4137965

>>4137954
and this

>> No.4137973

>>4137954
>>4137965
Your proportions are nice. Now go work on the three dimensionality of your work. Really focus on that in your studies.

>> No.4137976

>>4137973
uwu

>> No.4138023

>>4136536# thanks. I like the nickname giraffe girl btw

>> No.4138030

>>4137204
Good grind, fren. gmi.

>> No.4138034
File: 1.70 MB, 2448x3264, IMG_4865.jpg [View same] [iqdb] [saucenao] [google]
4138034

Sketch

>> No.4138039

>>4137954
>>4137965
I know who you are, but I won't say anything. :-)

>> No.4138045

>>4138039
hola kongchetuwoomy

>> No.4138049

>>4138034
You aint no beginner.

>> No.4138057

>>4138049
You make me feel good. Now, I wanna make YOU feel good with another sketch.

Gimme a sec...

>> No.4138077
File: 778 KB, 1128x654, 1242.png [View same] [iqdb] [saucenao] [google]
4138077

>> No.4138116
File: 9 KB, 181x329, proportions.jpg [View same] [iqdb] [saucenao] [google]
4138116

I know this pose has a ton of problems with anatomy, but I'm just trying to make sure I have the proportions correct. The arms look too short to me, but I think the joints are at the right places?

>> No.4138119

Is there anyway to draw a circle using a dip pen?
Anytime I try the ink doesn't want to flow.

>> No.4138124

>>4137012

Drawing digitally is still drawing it's the same damn thing... learn the basic of drawing first. read the STICKY. There's no one button filter that can make you draw like a pro. You need to know the basic fundamentals first.

>> No.4138132

>>4138116
This nigga has no room for his dick

>> No.4138142

>>4138132
That's true. I wasn't thinking about dicks enough.

>> No.4138145

>>4138116
...Manager?

>> No.4138152

>>4137174
thx

>> No.4138161
File: 3.02 MB, 3072x4096, Half Indian Portrait.jpg [View same] [iqdb] [saucenao] [google]
4138161

I thought I had drawn an artist's interpretation of a suspect for the police.

>> No.4138166

>>4137174
blog?

>> No.4138173

>>4138057
ALmost done on that sketch

>> No.4138184

I know this shit gets asked every thread but can someone post a good website for human reference poses? Maybe a 3D model you can fiddle around with yourself? Having trouble getting the angle right on this leg and google is absolutely no help tonight

>> No.4138203
File: 1.63 MB, 2448x3264, IMG_4872.jpg [View same] [iqdb] [saucenao] [google]
4138203

>>4138049
Sorry it took so long.

Hope you like it :-)

>> No.4138211

>>4138184
https://sketchfab.com/3d-models/female-anatomy-2-423ab35b97f14f3ba179e3625e9e6945

just search around this site

>> No.4138242

>>4138184
posespace

>> No.4138248
File: 110 KB, 1000x419, pencil-to-mechanicalpen.png [View same] [iqdb] [saucenao] [google]
4138248

What's a good way to transition into using mechanical pens? (graphite, not ink)

Asking because I have a hard time using my Pentet Fiesta 2 pen in my sketchbook out in the public.

For example, there's not any "in between" values when it comes to pens when you want to shade (I'm currently practicing hatching though), so how can you draw SMALL details like you can with a pencil? (shading lips, hair, etc)

>> No.4138250

>>4138203
why are you in beg?

>> No.4138254

>>4138248
mechanical pencils are only good if you don't need these things, so stay with pencils or get a leadholder
why do you want to switch?

>> No.4138261

>>4138254
I like using pens for my sketchbook when I draw on public transport, and I have a harder time capturing drawings with pens than I do with pencils.

>> No.4138268

>>4138261
don't call them pens, it's confusing if you mean mechanical pencils lol
you can get a thicker lead like 0.7 or 0.9, if the pencil is good quality you can sharpen the lead sideways to a point on a piece of paper and get a bit of range like a normal pencil
Otherwise you can get a leadholder but you will have to carry a 2mm sharpener. Leadholders are the same as wood pencils but without the wood.

>> No.4138281

>>4138268
So there's actually not such a great difference between them as I would think?

>> No.4138463
File: 592 KB, 1005x1421, How_20I_20learned_20Gesture_20Drawing_20eBook_A5_front_20cover.jpg [View same] [iqdb] [saucenao] [google]
4138463

Is there any tutorial or video or whatever of someone drawing gestures say from reference and then trying to draw them from a different angle?
cause this is what I know is the smartest method to learn, but I don't want to spend too much time figuring this on my own, maybe there are some guides

>> No.4138465
File: 346 KB, 1102x1500, random12.jpg [View same] [iqdb] [saucenao] [google]
4138465

>> No.4138468

>>4138203
You're amazing anon, keep going

>> No.4138490

>>4138468
Thanks

>> No.4138531

Can anyone provide a visual breakdown of how the kneecap works when you bend the knee/stand up straight? Having a hard time getting it so a little guidance is appreciated if its here.

>> No.4138553
File: 712 KB, 2560x1440, Charcater_cards2.png [View same] [iqdb] [saucenao] [google]
4138553

Am I /beg/ tier, anons? I know I'm way behind on colors and renders, but how about the rest?

>> No.4138557

>>4138531
There's a pretty good video by Proko from his premium section. I can upload that if you want.

>> No.4138574

>>4138557
no im good, I was just being too impatient and found some good sources, but I appreciate the offer. Ultimately what I needed to know what I was seeing that made the skin looked, to me, so weird and hard to grok when the kneecap shifted or not.

>> No.4138607

>>4138463
alright anon, this is what i found:

https://www.youtube.com/watch?v=g5gKA7hu7Fc moderndayjames' video on drawing a pose from different perspectives - pretty good if you enjoy his technical blabbering (which i do enjoy)

https://www.youtube.com/watch?v=XokBTSMLxBs disney character turnarounds, the tutorial is focused mainly on perspective

https://www.youtube.com/watch?v=VInDKDSxCgg drawing a turnaround from a T-posed concept art

https://www.youtube.com/watch?v=28tRDyo9Hg8 obviously not very advanced but cant argue with her simple process

i know this is prolly not what you were looking for and im sorry, tried my best. if someone has what they're looking for im also interested

>> No.4138612
File: 351 KB, 1000x1270, 093019-1.jpg [View same] [iqdb] [saucenao] [google]
4138612

hey guys, back with another bridgman study! this time I was trying to convey value in ballpoint, but I fudged it up here and there. still learning :)
>>4138553
we accept you with open arms, bro.

>>4138465
When closing your eye, the bottom lid shouldn't move that much.

>>4137876
work on your economy of line! you're using a lot of little lines for things that could arguably be done in one. Also, varying line thickness intentionally could help convey value better in your work. I'd look into it!

https://www.youtube.com/watch?v=z--GtzFU2UU

I'm thinking of taking the Kuzomari approach (shown above) to try and raise the quality of my imaginative work to match my studies. What do you bros think?

>> No.4138614

>>4138607
thank you for looking

>> No.4138618

>>4137951
for example:

>When you have a symmetrical situation, as in the frontal or back positions, the gesture line becomes straight and stiff for the head, neck, and torso. You are forced to sacrifice the curved gesture idea—a great, but necessary, loss. Of course, you have all sorts of chances to go crazy with the limbs or even have the hair blow in the wind.

or:

>The foot is a simple sagging triangle from the profile angling briefly back at the heel and swinging forward to the toes. From the front, draw it as a simple tapering cone that cuts off at the toes. Add the toes grouped into a single
shape. The back view has the heel and attaching tendon. It looks like a little chimneystack if you square the heel. The foot shape peeks from behind. This is good enough for now.

the first one is an example of him sort of contradicting himself, and the second one is exatly what i'd raise an eyebrow at - the language he uses is just so weird and chaotic.

but like i said, its a solid book, really. i learned a great deal from it. it's just a little funny in some parts.

>> No.4138667

>>4138612
>we accept you with open arms, bro.
Thank you <3

>> No.4138674

>>4137720
do more ghosting, you will learn fast, don't worry

>> No.4138677
File: 448 KB, 1000x750, 1.jpg [View same] [iqdb] [saucenao] [google]
4138677

>> No.4138680
File: 234 KB, 1000x391, 2.jpg [View same] [iqdb] [saucenao] [google]
4138680

>>4138677

>> No.4138682
File: 211 KB, 1000x479, 3.jpg [View same] [iqdb] [saucenao] [google]
4138682

>>4138680

>> No.4138683
File: 70 KB, 1000x334, 4.jpg [View same] [iqdb] [saucenao] [google]
4138683

>>4138682

>> No.4138688
File: 870 KB, 3508x2480, zullie2.png [View same] [iqdb] [saucenao] [google]
4138688

wahts a good posing tool? I just can't draw humans from hand and just want to draw stupid poses

>> No.4138697

>>4138683
Lmao
Wordless comics are gud

>> No.4138760
File: 38 KB, 213x700, figure.png [View same] [iqdb] [saucenao] [google]
4138760

I do not understand figure drawing at all.
Like okay I finished but i still have time left, do I just keep outlining this or what? I really don't understand what the fuck is the point of this.

>> No.4138772

>>4138760
What the fuck do you want

>> No.4138773

>>4138760
Go take Vilppu's NMA course. That's the only thing you need to git gut.

>> No.4138789

>>4138772
to learn how to draw dumbass
>>4138773
i'll check it out

>> No.4138940

Well I'm fucking sucking on digital drawing. I'm not feeling too comfortable.

>> No.4138961

>Broke my pen out of frustration like a retard
>Don't have any replacements
This is so embarrassing I could die

>> No.4138976

Currently going through the box portion of Drawabox (the part going over vanishing points and such). Just to be sure, and not to oversimplify it, but once the perspectives are established, you basically just draw "on top" of the lines that converge into the vanishing point right?

>> No.4138992

>>4138961
that's why i use cheap pencils

>> No.4138998

>>4138940
Not your fault, the feedback isn't the same as traditional obviously. Just keep practicing if you're adamant about going digital, it'll feel more natural eventually.

>> No.4139013

>>4136800
>>4136802
You're too heavy handed with your pencil. It's why your lines are rough, angular, and scratchy, not smooth. Do the drawabox line practice and keep your grip light. Use your shoulder more than your wrist.

You need to start finessing your drawings and thinking about how they look aesthetically, lines included.

>> No.4139016

>>4138940

I gave up on it partially cause of my small screenless wacom bamboo tablet
Bought a cheap scanner and now I comfortably draw my sketch on paper and then just paint over it digitally
I think I will be doing it untill I get some tablet with a screen

>> No.4139034

>>4138677
Really nice faces anon. Need to improve the environment drawing though. Make the effort to keep your lines neat on the furniture, houses, and other stuff. All you're doing are straight lines anyway. There's no reason why you can't have a more finished first draft if you just outlined those things better from the beginning.

>> No.4139040

>>4138976
not sure what you mean; once you establish a vanishing point you know that all lines that are parallel to each other will converge to that point. a box has 3 sets of parallel lines so in one point perspective two sets are drawn straight up horizontal/vertical and one set is visibly converging. draw thin lines between the converging points and your box and draw appropiate parts of these lines as thicker (so „on top” of them) to create your box.

in the freehand perspective you no longer draw these long lines from the vanishing point and draw just the boxe’s sides by estimating them in your head.

>> No.4139107

What's /ic/ opinion on Open canvas 7?

>> No.4139111
File: 331 KB, 1094x1346, Screen Shot 2019-09-30 at 3.26.30 PM.png [View same] [iqdb] [saucenao] [google]
4139111

zzz

>> No.4139122

>>4139111
did you draw it with your mouse ? It kinda needs more structure and details I guess

>> No.4139142
File: 836 KB, 602x722, Screenshot_2019-09-30-22-11-54-263_us.koller.cameraroll.png [View same] [iqdb] [saucenao] [google]
4139142

Any thoughts ? Kinda line the shadows although they are a bit over the place.
The frog on top righ-hand was just a shitty first try

>> No.4139148

>>4139034
I appreciate your advice and input thanks dude

>> No.4139150

>>4139122
Yeah, how could you tell? I only post here when I'm in danger of not drawing at all so I just draw on my mousepad, makes it so I didn't have a 0 sum day

>> No.4139168

>>4139150
I don't know, wasn't sure but it's actually pretty good for such a unpractical medium.

>> No.4139171
File: 87 KB, 545x793, Fielf.png [View same] [iqdb] [saucenao] [google]
4139171

how to draw muscular legs

>> No.4139210
File: 51 KB, 329x709, Fielf 2.png [View same] [iqdb] [saucenao] [google]
4139210

actually nvm I think I figured it out

>> No.4139276
File: 1.26 MB, 3000x2000, gestures.png [View same] [iqdb] [saucenao] [google]
4139276

>> No.4139306

>>4139276
wew, looks like you're one based faggot. how much time are you spending on these? you should be work on getting proportions right before doing gestures out the ass.

>> No.4139313

>>4135787
Come to /asg/

>> No.4139340

>>4139306
thanks for an advice
20 sec to several minutes
how to get proportions before gesture, should i measure them with grid?

>> No.4139415

>>4139276
these are fine, don't listen to >>4139306
Proportions come after the gesture in order of importance, but it won't hurt studying both at the same time.

that being said, it's obvious that you need to practice a lot more. I'd do these studies in paper rather than digital

>> No.4139473

Stop ignoring my drawings please

>> No.4139482

>>4139142
Watch the widths of each part. That's a huge part of proportion as well. Keep practicing.

>> No.4139490

>>4137881
Actual good Japanese animation really just either simplifies, stylizes, or exaggerates actual human anatomy. Since what is most commonly changed is the face and hair, study real life form and shape of all facial features and the real shapes of hair.

All the while, study standard anatomy and improve there while looking at art that interests you.

>> No.4139504

>>4139473
Post your drawings please

>> No.4139514

>>4139210
Legs are too far apart

>> No.4139528
File: 253 KB, 1000x1127, 093019-2.jpg [View same] [iqdb] [saucenao] [google]
4139528

some imagination work in between my studies

>>4139171
understand the muscles anon

>>4138161
keep trying

>>4138077
you changed the perspective. Figure out what's going on in 3d space before you start drawing

>> No.4139533

>>4139528
is this coomer girl?

>> No.4139536

>>4139504
>>4137831
Pls there must be something to say about it

>> No.4139547

>>4139533
?

>> No.4139577

>>4139528
It's a good drawing, but one big flaw - the hip/leg her weight is rested on, the muscles and flesh would be compressed. Her butt/hip would have to be concrete to not compress in that position. It's a common thing to overlook when you don't have a reference.
The spine is a bit off, too - close enough for a quick sketch, but if you look closely it becomes less credible - but as it's from imagination, it's acceptable.

>> No.4139595
File: 428 KB, 1969x785, Untitled-69-a.jpg [View same] [iqdb] [saucenao] [google]
4139595

Current progress,
Left was my first design attempt and the middle is me trying to adapt to to the pose on the right used for reference.

some issues i've had, that i hope got sorta right was the left shoulders position on the angle and the twist of the waist into the pelvis.

not sure if it was a perspective problem or a problem between referencing a figure rather than an actual human body.

>> No.4139633

>>4139595
Yeah, the movement in the reference picture is wrong. The legs don't bend at the hips that way. Specifically the one on the ground. As a result your drawing is wrong.

>> No.4139669
File: 2.93 MB, 4960x3508, Nuova cartella (2).png [View same] [iqdb] [saucenao] [google]
4139669

How do you git gud at ink?

from what i understand
shadow=details

>> No.4139720
File: 764 KB, 2114x2818, IMG_20190930_204550.jpg [View same] [iqdb] [saucenao] [google]
4139720

Tree study,

I'm assuming this is an acceptable way of drawing trees for a background but they would need to be more detailed if they were the actual subject of the drawing?

>> No.4139721

>>4139633
thanks. relooking at it, i suppose i just need to rotate the hip differently and then adjust the legs pivot to fix it?

>> No.4139726

>>4139168
Thanks anon

>> No.4139745

>>4139720
Masses of leaves have form like anything else. Try to ignore the noise of minor variations and gaps for now to get a clean areas of light and shadow.

>> No.4139811

>trying to practice drawing in pen
>feel like shit when I waste an entire sheet of paper on a bad drawing
>start drawing on notecards
>doesnt feel as bad when I fuck up awfully
am I autistic yes or yes?

>> No.4139830

>>4139811
Buy a cheap sketchbook, write for terrible drawings only on the cover. This will help you get over not feeling like your art is worthy of a full sheet of paper.
It’s a common problem for beginners.

>> No.4139831

>>4139811
Yes, because you use a pencil for sketching.
Sketching with a pen IS possible, but only if you have a clear idea of what you´re doing... say, if you've already practiced drawing tons of Supermans beforehand, you can try to get him right in 1 go with the Pen. At least that's what I think.
And I share your sentiment of not wanting to waste full paper sheets.

>> No.4139836

>>4139720
You should draw the leaves in clumps, keeping in mind how the light hits certain patches of leaves. Your more successful trees are where the trees branches forced you to break up the form.

>> No.4139843

>>4139831
Sketching with pen is good practice though, it makes you commit to each line. It shouldn’t be your only sketching material but it’s not something you need to work up to.

>> No.4139860

>>4139811

I think it's just the way you see your sketchbook, everything you draw is never wasted and ultimately even if you fuck up you'll still have learned something from it.

>> No.4139870

>>4139811
might be a problem with tunnel vision where on big paper you don't focus on the big picture only one small section for a long time so it fuck up the proportion
where on small paper you see the whole picture constantly

>> No.4139895
File: 351 KB, 1000x1682, 093019-4.jpg [View same] [iqdb] [saucenao] [google]
4139895

>>4139528
study

i did another piece from imagination, too small for muh detail

>> No.4139896
File: 229 KB, 1162x1326, Screen Shot 2019-09-21 at 10.38.33 AM.png [View same] [iqdb] [saucenao] [google]
4139896

Forgot to post this the other day. ZZZ

>> No.4139902

>>4139745
>>4139836

Thank you for the feedback,
I'll be back with some updates!

>> No.4139906

>>4139896

I know you don't want to have a 0 sum day, but you really shouldn't try to draw with your mouse...

I'm sure you have a scrap piece of paper and a pencil/pen lying around that's going to be 100x way more productive for you to use.

>> No.4139911

>>4139870
This seems spot on for me, I know the perennial advice to new artists is to draw bigger, but it I try to fill an entire page with a single drawing some portions of it always get neglected. A notebook card is a good training wheels size for making me stay aware of the whole picture I guess.

>> No.4139920
File: 258 KB, 1002x1170, Screen Shot 2019-09-12 at 11.50.04 PM.png [View same] [iqdb] [saucenao] [google]
4139920

>>4139906
You're 100% right, but I do get home tired from work or I just don't *feel* like drawing on paper (it's a lot less forgiving) -- get daunted, and I at least want to exercise my mind in terms of space. I also draw on my whiteboard in my room.

What do you recommend?

>> No.4139966

I'm having a very difficult time drawing women and faces/hair in general, I know Loomis is the go-to, and I've downloaded it, but how quickly will I see progress? Assuming I work seriously

>> No.4139976

>>4139966
Draw a lot of faces from reference, like theres no other way besides grinding faces from different angles using sketchfab as reference so you can move the camera around.

>> No.4139982
File: 70 KB, 927x768, 1569549543085.jpg [View same] [iqdb] [saucenao] [google]
4139982

>>4139966
Don't worry, I had this same issue. You need to understand what makes a female face more feminine. The loomis books explain it a bit, but the style that he uses is a bit tougher to pull off if you're not shading. I suggest you learn to draw first before coloring/shading. Then you can move onto shading, then color.
Find the most feminine faces you can find and use those are references. Whether it be digital or traditional drawing, you need to get a feel for what makes a girls face feminine. Usually the eyebrow/nose are key features that emphasize it.
If you're working in photoshop, put an image alongside your canvas and try to replicate what lines you see. Do them lightly first then darken them to define key features.

>> No.4139994
File: 420 KB, 1372x1500, random13.jpg [View same] [iqdb] [saucenao] [google]
4139994

Couldn't go to bed without drawing something
That back is fucked
Gotta stop drawing from imagination before its too late
Falling in love with muscles lately tho

>> No.4139998

>>4139994
are you studying sf stuff?

>> No.4139999

>>4139982
>>4139976
is there a decent place to find references? I know there's no shortage on the internet

>> No.4140007
File: 1.72 MB, 2448x3264, IMG_4880.jpg [View same] [iqdb] [saucenao] [google]
4140007

Hrjsj

>> No.4140012
File: 276 KB, 1080x1350, 66493837_2535522696479875_921056553070308125_n.jpg [View same] [iqdb] [saucenao] [google]
4140012

>>4139982
I use a combination of websites. Some to keep in mind are
https://pixabay.com
http://referenceangle.com/
pinterest.com

Search instagram too if you have it.
For example Taylor Lashae imo has the ultimate qt face so i follow her instagram and use her photos as a reference from there.

Look at how kim jung gi picks certain features of the female face to draw too. It should give you an idea of what makes a feminine face.

>> No.4140017
File: 537 KB, 2000x1325, D-Kz4fuUEAEaAFp.jpg_large.jpg [View same] [iqdb] [saucenao] [google]
4140017

>>4139998
kinda studying this guy
I like how he exaggerates his anatomy and faces
its apparent that he knows his anatomy well

>> No.4140021

>>4139994
>>4140017
if you're studying that stuff, learn your rhythm lines. Study Bridgman too.

>> No.4140025
File: 217 KB, 1066x1206, Screen Shot 2019-10-01 at 1.36.18 AM.png [View same] [iqdb] [saucenao] [google]
4140025

>>4139906
>>4139920
Also does anyone have any recs for a tablet for a /beg/inner?

>> No.4140035

I'm thinking about switching away from Painttool Sai, is Photoshop a better alternative?

>> No.4140046

>>4140025
whats your budget?

Screenless pros:
cheaper
easier to maintain proper posture for working long times
Easier on computer performance.
No parallax issues/ although it doesn't really apply here
Cons: You might have a harder time doing traditional drawing afterwards

Screen tablets pros
Most natural way to draw
takes less time to get used to
Cons: more expensive
Parallax matters depending on which brand you buy

If your budget is low but you have a good computer/ something that can run a screened tablet, you should get one from ebay used that has returns enabled in case it has issues.
Search Cintiq 16 pro for screened
Search Huion kamvas pro or xp pen artist 12 for screenless

>>4140035
Photoshop is great and all, but there is a monthly subscription of 10$ if you have an edu email. or 20 if you dont.
torrent or wait until november when they do another sale on Clip studio paint for 25 bucks or 100 for the pro version.

>> No.4140058

>>4140046
woops made a mistake,
SCREENED:
search Cintiq pro 16
Huion kamvas pro
xp pen art pro

Screenless:
Just get an intuos pro 5 medium or above.

>> No.4140083
File: 563 KB, 1067x954, 55 - Copy.png [View same] [iqdb] [saucenao] [google]
4140083

>> No.4140087

>>4140083
The face reminds me of the guy who draws those pictures of the same guy smiling

>> No.4140089

>>4140083
La cretura

>> No.4140102

>>4140021
You mean contour lines?

>> No.4140151

>>4137831

You need more shadows, anon-kun. The shadow under the monster isn't visible at all.

Overall, the anatomy and proportions are good but something here feels kinda uncomfortable. The colors are bit boring and the yellow is owerwhelming, you need to put some darker colors for contrast.

>> No.4140292

Okay this is going to sound weird, however, does anyone else have the problem while drawing digitally that you aren't able to stay confined to the canvas? I find that I have to constantly increase the size of the canvas because I keep underestimating the space I'll need, or draw things too big.
But this only happens digitally, and not on paper?

>> No.4140300
File: 156 KB, 775x836, IMG_20191001_131635.jpg [View same] [iqdb] [saucenao] [google]
4140300

>> No.4140307

>>4140292
Establish the confines of your composition beforehand and work within it. Fundies 101.

>> No.4140323
File: 1.99 MB, 3456x4608, IMG_20190922_200745769.jpg [View same] [iqdb] [saucenao] [google]
4140323

I try to paint medusa for weeks.
Its hard to find the balance between feminine and monstrous.

>> No.4140327
File: 1.19 MB, 2592x4608, IMG-20190820-WA0002.jpg [View same] [iqdb] [saucenao] [google]
4140327

>>4140323
this was another try.
Afterwards i realized i need a more dynamic angle instead of frontal

>> No.4140372
File: 97 KB, 866x595, IMG_20170205_132734.png [View same] [iqdb] [saucenao] [google]
4140372

>>4140292
>I find that I have to constantly increase the size of the canvas because I keep underestimating the space I'll need,

You can just decrease and move the drawing, you know?

>> No.4140375

>>4140372
That's cheating, no?

>> No.4140383

>>4140372
I do that sometimes, but I'd prefer just getting it right from the start to save me the hassle.

>>4140307
What this guy says is probably what I should do. It's just easier to make the canvas bigger instead of actually looking at what I'm doing.

>> No.4140403

>>4140375

Lolwut? Just draw as you like and less listen to meme retards from here.

>> No.4140636
File: 31 KB, 700x900, eqwewqe.jpg [View same] [iqdb] [saucenao] [google]
4140636

k how'd I do now?

>> No.4140711

>>4140636
everything is wrong

>> No.4140822

new

>>4140821

>> No.4140940

>>4140058
Thanks

>> No.4141095

>>4140636
Head is MASSIVE compared to the body. Like, the body is good, I like that, but the head is MASSIVE. Also, I love the size of the hands, most beginner artists tend of the side of making hands tiny, so I love how big they are.

>> No.4141690 [DELETED] 
File: 263 KB, 1165x743, Perspective Practice.png [View same] [iqdb] [saucenao] [google]
4141690

Starting on perspective, bottom one feels fucky. I think I did the points' lines wrong.

>> No.4141845
File: 29 KB, 960x480, youtube.png [View same] [iqdb] [saucenao] [google]
4141845

>>4134940
I don't really know where else to post this

I'm making a something
https://www.youtube.com/watch?v=LbVqkbVn2gY
I stopped drawing half-way through because I wasn't sure if I should continue or just end the video on "And how war never really changes". There's still audio there though, so if you're interested after that point just start playing it in another tab or something.

So the two main questions I have is
>Should I end it where I stopped animating?
>Is the ratio of drawings to pictures disproportional?

>> No.4142201

>>4141845
there is an animation thread you know. it looks pretty bad btw

>> No.4142577
File: 131 KB, 787x756, erheh.png [View same] [iqdb] [saucenao] [google]
4142577

Is it just me or does the right crystal look more "sparkly" (and overally better)?
No matter how I apply highlights to the bottom one it just doesn't seem right. I don't fucking know what Am I doing wrong, and worse, what I did right when I was doing the first one..