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/ic/ - Artwork/Critique

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4129496 No.4129496 [Reply] [Original]

**Don’t aimlessly study the fundamentals or anime. Learn the fundamentals (form, values, color, composition, etc.) through properly copying anime.**

How to study anime/get better at imagination drawing/obtain a style/etc.:
>Find an anime reference you like (an illustration, screenshot, anime figure, 3D model, etc.)
>Find learning material that will help you reconstruct your ref using simpler fundamental elements
>Trace the ref using that construction
>Copy the ref using that construction
>Draw the ref from memory that using construction
>Repeat the process for the same ref multiple times and mix in other refs
>After studying a lot of refs, drawing from your head will become easier

**Focus on Tracing/Copying/Memory drawing the big shapes/values/elements first then later worry about the finer details. Focus on only a portion of a complex ref first then move on to studying the full ref.**

General anime style discussion:
>Questions about achieving certain styles/techniques/compositions etc.
>Drawing methods, study habits, resources, tutorials, tools, software, etc
>Be specific and try to post a sample of your study attempts before asking for help.

**Keep most of your personal works for /alt/ or the other critique threads. Here we should be drawing copies from good references to mindfully up our mileage, internalize appealing aesthetics, and learn from each other’s processes and knowledge.**

General Art Overview:

Japanese Book Collection:

Recommended Resources:

Discord: https://discord.gg/3bwdfRk

Previous Thread:

>> No.4129520

Saw this thread on the front page. Was about to post my work but I need to know if these threads are worth posting to.

>> No.4129524
File: 1.85 MB, 4032x3024, D76CF9FE-E40F-446B-8BAE-3C2061B8D8BA.jpg [View same] [iqdb] [saucenao] [google] [report]

This my oc

>> No.4129570
File: 224 KB, 2048x1536, ZZD 016.png [View same] [iqdb] [saucenao] [google] [report]

I drew this.

Really bad.

>> No.4129576

/asg/ a shitty general, /beg/ and /alt/ are better

>> No.4129579

something something alt asg beg

>> No.4129590

Wow the thumbnail did not become the full picture I expected

It’s worse than I could have ever imagined

>> No.4129599

>really bad
Look who’s talking

>> No.4129602

ya'll nee help

>> No.4129605
File: 125 KB, 640x852, 1566070069550.jpg [View same] [iqdb] [saucenao] [google] [report]

Please post image to anime study and I mean make anime version of

>> No.4129606
File: 43 KB, 500x331, 628041aab1aa91cd24a60a18cde43ca2.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.4129608
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>> No.4129610
File: 81 KB, 627x940, f979b69681af8973f34fd1643477a0b4.jpg [View same] [iqdb] [saucenao] [google] [report]

>> No.4129612

Why are asians so qt?

>> No.4129615

Culture of extreme makeup usage.

>> No.4129617

Can someone post thicc asians instead of sticc asians?

>> No.4129619

Wrong. Asian makeup is significantly less compared to a place like America

>> No.4129622



>> No.4129625
File: 69 KB, 600x800, 6c9876c371cebe001561828688ae41f2.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.4129632
File: 49 KB, 736x414, a45628d4e6ac94eac773d2bffa0b3702.jpg [View same] [iqdb] [saucenao] [google] [report]

Both east and west makes use of the same amount of makeup on their face. The difference is east has a more natural makeup look while west had that kardashian-y smoky eyed look.
Though the east has waay more steps to skincare than west

>> No.4129635

Did you watch the vidioe? What exactly is natural about that? Even Western bimbos just coat their face in muck and then add some eyeliner and some lipstick, Asians will do that but will physically alter the shape of their face and eyes with plastic.

>> No.4129636

ok lol disregard some of what I said I didn't watch the video beforehand. Tho the average normie asian don't really wear makeup as excessive as this, just saying

>> No.4129658
File: 1.25 MB, 3264x1836, IMG_20190924_041914281_HDR.jpg [View same] [iqdb] [saucenao] [google] [report]

It's been a very long time since I've drawn. It's been hard to like it since December.

>> No.4129660
File: 227 KB, 892x662, EFA9E8C9-DB69-47DF-942D-3787807D7B5E.jpg [View same] [iqdb] [saucenao] [google] [report]

Warm up

>> No.4129661

I love the colors you picked for this. I've never understood the use of color, much less the line on its own, and I'm always struck by how tones that don't make sense to me on their own come together the way they do. Also I didn't realize the idea was to turn one of the references into something. I just put my foot in the door with one that I saw.

>> No.4129666

Heh thanks, but you give me too much credit

>colors you picked for this
I only have 4 markers, all my drawings are the same 4 colors

>turn one of the references into something
I already did a mech study and didn’t want to waste paper and I was too lazy to crop her out

>> No.4129670
File: 1.49 MB, 4032x3024, 8C878F2A-4907-4256-90B7-5C569B8A8547.jpg [View same] [iqdb] [saucenao] [google] [report]

Am i going to make it?

>> No.4129675


If you're here and posting, then you are on the way. Further than anybody who looked at any of this and didn't. I like your simple shapes. I never watched the series, but it reminds me of the style of Evangelion for some reason. Just really simple, minimal lines.

>> No.4129678

Dont give up and keep practicing anon kun!

I really like how this turned out!

>> No.4129750
File: 55 KB, 419x486, anime_eye_study.png [View same] [iqdb] [saucenao] [google] [report]

You're getting there buddy. A few tips for ya. Try to really focus on the details of anime faces especially the eyes. The eyes make or break an anime drawing. It sets the tone and the style of the whole piece.

>> No.4129781 [DELETED] 
File: 249 KB, 539x1005, morning.png [View same] [iqdb] [saucenao] [google] [report]

used to warm up

>> No.4129785 [DELETED] 
File: 243 KB, 501x1008, morning.png [View same] [iqdb] [saucenao] [google] [report]

used it to warm up

>> No.4129787
File: 246 KB, 530x983, morning.png [View same] [iqdb] [saucenao] [google] [report]

used it to warm up

>> No.4129816
File: 70 KB, 675x877, rwrarawrawra.jpg [View same] [iqdb] [saucenao] [google] [report]

used it to warm up

>> No.4129927
File: 265 KB, 843x1000, IMG_20190924_170616170~2-843x1000.jpg [View same] [iqdb] [saucenao] [google] [report]

trying to practice shading more

>> No.4129993

>if i draw random lines on the clothes it'll make it look like folds

>> No.4129999

Good taste anon.

>> No.4130011

Can we please have more interesting references besides cute young Asian bitch? Fucking hell...

>> No.4130065

crop your stuff next time

>> No.4130081
File: 138 KB, 730x1095, http%3A%2F%2F37.media.tumblr.com%2Fb5bb8ce7856801a0f6074c19c7caf1e1%2Ftumblr_n39haa1Z791qdlvzfo3_1280.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.4130090

That hammer looks like it's attached to her knee and just slightly stabbing her stomach.

>> No.4130092
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>> No.4130110
File: 189 KB, 1185x1036, sept-25-2019.png [View same] [iqdb] [saucenao] [google] [report]

Struggled with this head angle.

>> No.4130133
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How about western cosplay bitches?

>> No.4130141
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>> No.4130142
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>> No.4130144
File: 170 KB, 1024x2048, image1.jpg [View same] [iqdb] [saucenao] [google] [report]

for last thread

>> No.4130153

cursed thread

>> No.4130156
File: 547 KB, 2000x1215, n-bodybuilding-a-20170907.jpg [View same] [iqdb] [saucenao] [google] [report]

Study these.

>> No.4130158

This is how you draw Anime girls

>> No.4130346


>> No.4130457

saido chesto!

>> No.4130567
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>> No.4130715


>> No.4130759
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Lmao why the fuck his head is so big

>> No.4130806
File: 229 KB, 675x1173, wtvr.jpg [View same] [iqdb] [saucenao] [google] [report]

big brain time
both at once

>> No.4130829
File: 112 KB, 881x1135, something.png [View same] [iqdb] [saucenao] [google] [report]


>> No.4130834


>> No.4130863

Anybody have any good resources on where to go in terms of coloring/rendering after the line art process?

This is what I'm stuck on. I feel like I'm pretty good at drawing and doing line art, but it all falls apart when it comes to bringing in color. My coloring/rendering just never looks right under my line art.

Maybe there are some layer blending mode tricks I'm missing.

>> No.4130904

Hit up pinterest, see some tutorials. Play around with it yourself for 10,000 hours. Magically you'll be just as good as those you look up to.

>> No.4130907

Post your work, maybe the problem is your lineart itself.

>> No.4130945
File: 670 KB, 695x903, akari.png [View same] [iqdb] [saucenao] [google] [report]

>> No.4130946

Why is your canvas so fucking dark

>> No.4130953

Very nice older Akari.

>> No.4130971

Niceu niceu

>> No.4131050

Just did my first attempts at copying anime after getting a bit tired of figure studies, and it was quite discouraging. Feature placement seems kind of weird, with the plane of the face apparently not really following the 3d form of the head, or its more like there's no 3d form to the head at all. I'm sure there's some logic to it but I don't get it yet.

>> No.4131053

Post or fake and gay

>> No.4131076

youtube, just google clip studio paint or whatever you use and some japanese words and you'll get a bunch of good tutorials

>> No.4131119

anon, you can't just upload blank images and expect to get any critiques

>> No.4131240
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>> No.4131241
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>> No.4131265
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>> No.4131308
File: 80 KB, 700x494, 1564701335398.jpg [View same] [iqdb] [saucenao] [google] [report]

You're not a pedophile, aren't you?

>> No.4131316
File: 444 KB, 990x725, ref.png [View same] [iqdb] [saucenao] [google] [report]

Fucking hell. I was pretty happy with this once I deleted most of my chicken scratching but when I overlay it on top of the original I'm still not quite matching up. Any tips on construction lads?

>> No.4131319

Apart from fucking up the head right from the start, I've just noticed that my limbs go off on slightly wrong angles even if the measurements and landmarks are pretty good. How do I into angles?

>> No.4131320

Go take Vilppu's figure drawing on NMA. He'll beat all the bad habits out of you quickly.

>> No.4131336

Study the body more. You're focusing on contour - which is good, but you don't understand how the shoulders/neck are actually constructed. You don't even have the neck, and you have a line for her cartoid that goes to the center of the breastbone, and it doesn't connect to the torso in the middle, you just guessed, and ignored that there's an indentation right above there, in the middle, where the large muscle groups of the chest, and the neck meet. You spent more time on her underwear than you did anything else. Her arms are...not lumpy like that.

Study muscles forms, where they are, and the hollows and bulges they create under skin. Look at what's actually there, not what you think is there. You got a ballpark of the figure as a whole, keep going, and put some thought and observation into it. Learn what the masses are, and how to draw them, and how to infer contours when there's little visual indication of it. That's why figure drawing classes use live models, and not posters - because you can walk around the model to see the forms from all angles.

>> No.4131395

Thanks guys, notes taken.

>> No.4131400

Hey man don't stress too much on making it look 100% like the reference. The key to doing studies like this is to not make an exact copy of the drawing, but it's to understand what you are drawing. Ask any professional artist and they will tell you the exact same thing. Do not focus on trying to make it perfect.

>> No.4131410
File: 1.03 MB, 2336x3300, _20190925_144015.jpg [View same] [iqdb] [saucenao] [google] [report]

>Feature placement seems kind of weird, with the plane of the face apparently not really following the 3d form of the head, or its more like there's no 3d form to the head at all.
That was my issue after Loomis, it depends on the style you're going for. When it comes to moe (pic related), most people don't carefully construct heads, they simply draw a ball and divide it twice and the rest is muscle memory. It's really just a ball, completely flattened from the front. Although, one anon once "Loomised" a chibi breaking some rules and it looked very good. I believe the proof is that with pic related, you never see those faces in other angles than from the front or 3/4, it really is because they base on muscle memory. I've seen something some time ago which might help you btw.


>> No.4131419

You're lacking basic observational skills and dexterity with the pencil. Spending time learning anatomy is putting the cart way before the horse, you don't need that yet. Right the first step is to getting good is to draw what you see with accurate proportions and fine line quality.

>> No.4131443
File: 180 KB, 837x660, 3C954573-C02E-4601-AEDF-5B9719426D51.jpg [View same] [iqdb] [saucenao] [google] [report]

Muscle guy was more fun than white bitch

>> No.4131452

how would i apply loomis method to anime face

>> No.4131463

I posted the link three posts above, my man

>> No.4131465

damn, feel kinda stupid for not seeing, thank you so much

>> No.4131466

goddammit I'm no good at flexing and super buff guys so I tried to do the left gachi and fucked it up by drawing the body first
He looked like tyler1 and his arms were too short

>> No.4131471

pyw motherfucker so we can give crit

>> No.4131475

This guy doesn't explain it very well, he does the basic head construction, and just draws the eyes cause he can do it very easily from imagination
And I think it's mainly because it's hard to explain how the eyelids are supposed to curve in 3D space especially when it's unrealistic huge anime eyes

I think this is something you can only figure out for yourself

>> No.4131481

Anon, a word of advice to draw those eyes easily from imagination and place them whatever he can just requires to copy and draw soo many fucking animu ayy lmao heads and faces till it’s just second nature.

>> No.4131485

yeah I guess that is the trick
trying to construct them makes them too realistic and unappealing most of the time

>> No.4131501
File: 27 KB, 469x373, 1513811580951.png [View same] [iqdb] [saucenao] [google] [report]

>western trash


>> No.4131508
File: 322 KB, 1192x1500, random11.jpg [View same] [iqdb] [saucenao] [google] [report]

I already crumpled it up and threw it away
Now my trash is full of drawings
But you can have this morning sketch that I will never finish before I leave to wage slave

>> No.4131509

shoo shoo mikufaggot

>> No.4131535

Been trying to use cubes a lot more lately. Trying to do dynamic 3 point poses is hard. This is way too stiff and buus pants arent baggy enough but whatever. Its in the trash now so i dont have to worry about it.

>> No.4131538

I need to practice figure drawin more

>> No.4131624

Not him, but how do I train line quality? I think that's my biggest issue right now, any recommended exercises for it? I can't think of a way to train it that's not part of something bigger.

>> No.4131650
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>> No.4131688
File: 162 KB, 837x616, A71CEEA8-5F83-476C-8B94-E857AADBC4A3.jpg [View same] [iqdb] [saucenao] [google] [report]

Ahhhh fuck you this was harder than i thought it was going to be

>> No.4131736

nice and cute

>> No.4131786
File: 221 KB, 600x600, 1530834196664.png [View same] [iqdb] [saucenao] [google] [report]

w-what's on her fingers anon

>> No.4131855
File: 1.11 MB, 3501x1969, _20190925_205513.jpg [View same] [iqdb] [saucenao] [google] [report]

Sorry it's a photo, but those are really good (from Barrington Barber). You will see the effects. You can also do it as a few minute warmup before drawing. Try it, together with elipses

>> No.4131859

Also, not him, so there might be even better exercises out there.

>> No.4131951


>> No.4131956


siema co tam

>> No.4132014
File: 3.69 MB, 1500x997, Untitled-1.png [View same] [iqdb] [saucenao] [google] [report]


>> No.4132016

note, this was after i gave up on trying to "construct" anything and just copied freehand

those attempts looked much worse

>> No.4132078

i think you're on the right track. do you have the references? maybe i could show you my approach to finding the most important proportional relationships when copying to study

>> No.4132090
File: 536 KB, 1898x2048, EFVGF4SUcAAKXmD.jpg [View same] [iqdb] [saucenao] [google] [report]


got a couple of em

>> No.4132091
File: 487 KB, 1910x2047, EFVPJGIUUAIbLpp.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.4132115

actually at first i thought you got the eye-nose-mouth relationships off from the reference, but you've actually more or less done it. i guess i just think the originals are bad drawings, and it's a matter of taste.

>> No.4132137

These are very pretty, really pleasant to look at.

>> No.4132196

Another based touhoufag. Favorite 2hu artist?

>> No.4132210
File: 474 KB, 1536x2048, Untitled.jpg [View same] [iqdb] [saucenao] [google] [report]

MUHA to be sure

tw @10810km
i love his brushwork

>> No.4132246

favorite touhou?

>> No.4132306

ochinchin milk!

>> No.4132387
File: 2.28 MB, 1689x1223, practice_2.png [View same] [iqdb] [saucenao] [google] [report]

I'm taking your guys' advice but still having the same issues. I think it's just a matter of grinding. So I'll just keep practicing.

>> No.4132435
File: 801 KB, 1000x973, 1ho.png [View same] [iqdb] [saucenao] [google] [report]

fucked up the pose a bit

>> No.4132458

Would it be considered "cheating" to use a protractor to get the angles of a reference right?

>> No.4132467


>> No.4132481

Looks very nice I like how you conveyed her sitting despite it being a blank background. Also +1 for 2hu

>> No.4132615

Make sure to start reading or watching Vilppu, Hampton, Huston. Don't grind mindlessly, the proportions aren't that much of an issue, you're drawing the contour and connecting it with joints, not drawing the 3D shapes. Look up Vilppu and Huston figure drawing (Hampton's videos are confusing if you've never done it before imo) and your entire approach will change, you'll improve rapidly. Good luck anon, and don't be discouraged if it's overly hard at the beginning, it will be worth it.

>> No.4132792

I have to admit, I haven't started watching yet. I've saved a playlist of Vilppu to my watch later on YouTube. I'll get started tomorrow after work. Thanks.

>> No.4132829
File: 46 KB, 387x364, F23780AC-B83A-4E49-9B23-7D3F41D7B569.png [View same] [iqdb] [saucenao] [google] [report]

Is it wrong to preemptively seek out a pose after picking a character to draw? Are we stunting our ability to express by doing so?

>> No.4132856

What? Are you retarded? Or something?

>> No.4132864

Anime and originality are antonyms for the most part. You might as well steal so you can convey “cool and mysterious” girl for the 5,000th permutation out there.

>> No.4133053


>> No.4133061

>I’m gonna draw this character in this outfit.
>Okay now I’m gonna fetch a pose from an external source since I can’t come up with something that I both like and have not used yet.

>> No.4133216

that is not what you originally said and no why would that "stunt your ability to express"? see >>4132856

>> No.4133256

>Doesn’t call stolen poses SOULESS despite that being the board’s 2nd favorite word.
>Thinks that calling someone a retard is such a good post that it should be highlighted.
Man this site really has declined.

>> No.4133258
File: 468 KB, 882x1189, geefefe.png [View same] [iqdb] [saucenao] [google] [report]

wip. I've recently been trying to up my anime skills to achieve ""jap authenticity"", whatever that may mean.

used a lot of refs for the arms but I'm still not confident about the anatomy/dynamism.

anything to change before I go further?

>> No.4133275

fucking cute anon, good luck with your pic. looks authentic

>> No.4133390

>stolen poses
You mean a study? You know this is the anime study thread right? What's your point retard

>> No.4133427


>> No.4133441

ah- i actually don't have any social medias, might make a twitter one day though. thank you!


thanks :)

>> No.4133443

How do you steal a pose? Nobody on this fucking earth has the contortion or flexibility of majin buu. Theres a finite number of poses people can do and most people won't be seen in those poses naturally. If you really want to talk about "pose stealing" then you stole every pose you've ever drawn from some smelly caveman who lived 50,000 years ago that drew with mud and reeds.

>> No.4133456
File: 28 KB, 128x128, Umi07.png [View same] [iqdb] [saucenao] [google] [report]

Pick something, rotate it, make minor changes, then apply who you intended to draw on on top of the rough sketch.
Of course, with not enough information I don't know if this is a crutch that angers any art GF, a practice that exclusively angers /ic/ (which I wouldn't mind doing), or a logical act that no one would cause a fuss over.

>> No.4133474
File: 812 KB, 750x932, 1B458B26-77A6-4BFE-88B1-FD9AFEEDB298.jpg [View same] [iqdb] [saucenao] [google] [report]

>> No.4133495

>When people draw huge knockers.
>When all girl artists subconsciously think men are pigs.
>When people rarely have it in them to point out artistic flaws publicly.
>When Twitter's popularity economy isn't correlative with skill.

>> No.4133618
File: 151 KB, 459x392, face.png [View same] [iqdb] [saucenao] [google] [report]

don't know if I should post the rest. someone commissioned this from me

>> No.4133625
File: 1.25 MB, 1080x1197, 20190926_205254~2.png [View same] [iqdb] [saucenao] [google] [report]

How do i achieve the anime aesthetics? I feel like im getting close but not hitting it.

>> No.4133640

Is that a study? Never seen rhombus irises before. The eyes are too far apart too

>> No.4133656

Kinda i didnt have a reference to look at but im just trying to get a better feel for curly/wavy hair and facial features.
Should i just try to copy/trace others peoples stuff to help gain understanding of facial features?

>> No.4133664

yeah if you want to get anime aesthetics I would suggest copying and studying anime. You should work on some fundamentals first and then apply them to your studies so you aren't just mindlessly copying and not learning anything.

>> No.4133799

do what a jap once told me to do, copy 1000 pages of anime/manga.

I'm doing 10 copies every day from random doujins I like. I'm getting there.

Also studying anatomy from proko and that manga materials dump.

>> No.4133814

Copying and studying better artist while honing the fundies side is the key to success

>> No.4133860
File: 363 KB, 1126x553, 2.png [View same] [iqdb] [saucenao] [google] [report]

What worked for me was getting a clear 3D visualisation of what I wanted to draw, and studying anime figurines seems to be a good way to start.

Pic related, I traced over a fig and added the 3D planes, and then drew it again, but this time free-handed- I just referenced my guidelines.

>> No.4133863
File: 993 KB, 895x1174, 1.png [View same] [iqdb] [saucenao] [google] [report]

Also studied this ref, though I couldn't capture her expression right.

>> No.4133879
File: 1.03 MB, 4362x3733, girl15.jpg [View same] [iqdb] [saucenao] [google] [report]

from ref, changed some things...

sketching loosely is so much fun.

>> No.4133882

great job anon, I liked your take on her expression better than the photo lmao. much better desu.

>> No.4133934

Interesting, thanks for the tip anon

>> No.4134080


>> No.4134132
File: 262 KB, 1197x1601, 20190927_073014~3-1197x1601.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.4134214
File: 380 KB, 975x1254, tats2.jpg [View same] [iqdb] [saucenao] [google] [report]

>> No.4134400

her right calf is fucked up

>> No.4134444
File: 234 KB, 879x950, tut.jpg [View same] [iqdb] [saucenao] [google] [report]

shiddy tut might help you for the basic shape

>> No.4134453


>> No.4134462

>I couldn't capture her expression right.
The reference was cute, and I saved it too, but now that you say this ... it almost seems like she's *not* looking at her phone, doesn't it - that maybe she *was* looking at her phone but the camera captured the moment that she looked up from the screen to see something off to her left.

>> No.4134466
File: 21 KB, 257x279, 1499156920420.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.4134472

Check out an app called Drawshow, but .don't. go to newest or recommended tutorials, go to categories, then animation/cartoon (or something like that) and there are very decent tutorials for anime girls if you're starting out with the heads etc. It just shows you how to draw the heads in steps but it isn't too dumbed down, it's just a timelapse with pauses. Copy them and you will see improvement quickly, I guarantee

>> No.4134504
File: 986 KB, 895x1174, 1.png [View same] [iqdb] [saucenao] [google] [report]

you're right, just noticed this and a few other mistakes. made a corrected version with colors



>> No.4134626

>Did you watch the vidioe?
Someone doing stage make up for entertainment is not the same as all asians transforming themselves with movie magic, or do you think people go out on Cats costume in the west?

>> No.4134732

Refs like that are horrible to study from because of how distorted perspective is due to phone lenses and mirror shots. If you are going to study them, change the pose so you understand the foreshortening or push the gesture.

>> No.4134735

*change the angle you're viewing the pose from either higher/lower camera or rotation.

For beginners it's a horrible trap where all their drawings end up having wonky perspective due to studying insta/twitter/cosplay selfies.

>> No.4134844
File: 63 KB, 759x1017, i tried.png [View same] [iqdb] [saucenao] [google] [report]

Are there any good books for studying muscles and how they lay over each other? I had no idea what I was looking at here.

>> No.4134873

it's kinda hard to learn it from a book, more efficient to get a video lecture. scott eaton anatomy and rey bustos are probably the best for knowledge. you still need to practice a shit ton to get the muscles right but the knowledge is more than half the battle. then it'll be much easier to learn or check books.

>> No.4134958

Anatomy for sculptors and proko videos

>> No.4135906

I really want to do more lineart/painting but for the love of god of me I can't push myself to leave sketching phases. I get too antsy and autistic when I try to lineart a sketch. And I know you should learn how to do a clean sketch before you can do lineart (makes it easier), but god I'm so sick of just sketching. And its ironic because my lines are nice/decent when sketching but when it comes to lineart I lose all control.

Any tips for pushing out this comfort zone of just sketching? I feel like I'm seriously stuck just sketching.

>> No.4135941

just do it. if your sketch lines look good there shouldn't be an issue with the line art. the key is long swift strokes. you can use stabilization to get the hang of it. also understand line weight.

>> No.4135948

You can't steal a pose you retard. Fuck off back to DeviantArt.

>> No.4135980

pyw. In general, simplify your sketches just enough to hit the major forms and other fundies right. It's not necessary for a sketch to be clean. It just needs to work as a landmark for inking.

Then as you trace over your sketch, remember keep track of the established fundies as well as limit your lines to swift strokes to capture the much needed looseness. Practicing linework will really take a lot of time and it would be best to practice it alongside the fundies.

>> No.4135985

Start with doing portraits, then move onto fullbodies, do both traditional and digital. If you get comfortable doing lineart with a sakura micron, maybe digital will be easier to stomach

>> No.4136013
File: 195 KB, 383x870, 1566038183987.png [View same] [iqdb] [saucenao] [google] [report]

I'll try (been trying). The hardest part is just 'tracing' my sketches. It's so weird, I've seen many Japanese artists who use 0 stabilizers and still have decent lineart. I don't even want perfect lines, just enough to not to be a shitty sketch. It also makes me wonder seeing artists worse than me who still do lineart/color and push their shit. I'm just limiting myself, but these dudes don't give a fuck. I need to adopt that mindset/
I know I'll be ripped apart and told to go back to Loomis/fundies (and I try to practice it mostly everyday!). I'm not in the mood to feel like shit about my art right now. I know it's whiny/melodramatic but I'm just telling the truth. But here's a study I did recently.
I'm rather loose with my sketches but when it comes to trying line I get incredibly stiff because I want the lines to look nice instead of capturing looseness. I'll try to do that more.
What size micron do you recommend?

>> No.4136113

Thanks for all the resources guys, I'll see what I can learn from those. Someday I'll git gud at drawing baras.

>> No.4136147
File: 643 KB, 897x1107, iya.png [View same] [iqdb] [saucenao] [google] [report]

anime pretty boy with two-tone hair (plus lighty thing)

>> No.4136153

>What size micron do you recommend?
I got 005, 01, 03, they are very similar and fit nicely, but if I had to choose one, I would definitely say 005 (the thinnest), or you could get a set of 005 and 03, 005 would be for face details.

>It's so weird, I've seen many Japanese artists who use 0 stabilizers and still have decent lineart.
It sadly depends a lot on the tablet, some people might say the model doesn't matter but the difference between an Intuos/Bamboo and a Cintiq stroke is gigantic. It's much smoother and just seems to follow your hand better, when someone switches to a screen tablet you can clearly see it in their lineart. The stylus is much more advanced I think. On Intuos the stroke is always weirdly curved, I've asked others and they had the feeling too. I end up drawing one line 5+ times to get it right.

Also, she's really cute. You can try with a bigger brush size, it's easier to draw smooth lines (even though it might look worse), after getting used to it you can switch back to thinner, it will be easier. Progressively go from thick to thinner and thinner brushes as you do studies

>> No.4136193
File: 75 KB, 528x879, 1539004961224.jpg [View same] [iqdb] [saucenao] [google] [report]

I actually have a Huion Screen tablet. I've been trying to draw in smaller brush sizes (thats what a lot of my favorite artists do) but god damn is it hard! It sure does look nice though if I can get something down. Thank you for the compliment, btw.

Also this is what I bought like 20 mins ago. 8 bux

>> No.4136235

It's always fundies lmao. Better get used to it and maybe yearn for more feedback. Studying fundies is always key to being a good artist both pro and /beg/ level. Never stop learning.

What tablet size do you use? As for me I'm stuck with a small wacom tablet so my strokes typically come from my wrists. (Quite a bad habit I know, but I do the from elbow/shoulder thing on a bigger workspace/trad media) A lot of times I'd zoom in for shorter lines and zoom out for longer lines, anything to make the needed line appear longer on screen.

Be more concise and clean with your linework. In digital you can get away with erasing excess lines from your strokes. Controlled looseness is key to making good lineart.

pic related is my stuff.

>> No.4136236
File: 494 KB, 1380x2166, Sep2019.jpg [View same] [iqdb] [saucenao] [google] [report]

lmao didnt upload

>> No.4136249

My screen tablet is a 20 inch Huion Kamvas Pro that I got on sale this year. I don't have an issue with fundies or practicing them. I just think saying 'study fundies' is a bit misleading and empty. I'd rather you be more precise on what exactly I need. But it's mostly a mood thing, it just tears me down when I feel like having fun.

Ah, I've seen your art before. It's really nice looking. When I look at that kind of art I get overwhelmed and confused because there's so much detailed and everything is clean. When it comes to doing lineart, it shows all my flaws, unlike sketching which will hide them. So I get antsy and dump a picture to correct whatever issue I'm having (and usually this process doesn't work out).

>> No.4136262

>What size micron do you recommend?
microns suck. i hate working with them as they glide over the paper too easily for my taste. i much prefer dip pens and brushes/brush pens for trad inking.

your shit's not that bad but i'd definitely recommend working with pens traditionally even just ballpoints so you get more confidence in lining. bring trad works up to a semi-finalized state and you can scan those or get used to working up digital. digital is too easy to correct and overwork infinitely.

in that pack you'll probably only end up using 1 of them most of the time. the 005 and 01 are way too tiny. should stick with the biggest one you can most of the time usually the 03 or 05. they're also horrific at covering up a lot of space so you'll want something better and less wasteful to fill large areas.

>> No.4136289
File: 44 KB, 1024x1448, 1569639634978.jpg [View same] [iqdb] [saucenao] [google] [report]

boy or girl?

>> No.4136328


>> No.4136614
File: 1.02 MB, 805x1000, 1569707571918.png [View same] [iqdb] [saucenao] [google] [report]

I posted this on /beg/, but they said it would be more appropriate here.

>> No.4136639

>they glide over the paper too easily for my taste.
What paper do you use? They work great in mixed media sketchbooks with slightly rough surface. I'm not going to recommend Copic Multiliner which is 5 times more expensive to practice inking with since it's significantly more difficult, for anon to break down as he would spend a lot and it would look bad at first. If anon likes traditional inking then he's gonna get it, for practice microns are great.

>005 and 01 are way too tiny. should stick with the biggest one you can most of the time usually the 03 or 05.
Most people I know are using the thinnest, unless you draw on A4 and don't plan to use the thinnest possible pen for face details. Most people draw on A5. Unless you think of a completely different style, I have the usual Pixiv anime style in mind drawn using very thin lines and the rest would be copics, watercolor or distilled gouache if you wanted to reproduce in traditional. If you think of ink-only drawings, that's not what I had on mind. Anon can test all of them, I personally wouldn't be able to work using only 05 and 03, that's why I bought 005 as an addition to 01. For especially delicate areas like eyelashes, mouths and noses where a slightly thicker stroke makes a big difference, or for hatching.

>> No.4136772

learn your fundies first

>> No.4136812
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>> No.4137467
File: 12 KB, 577x433, bulma.jpg [View same] [iqdb] [saucenao] [google] [report]

i was kind of shitting on the idea of tracing even if at higher levels like construction tracing, but after just like 3 drawings i can see that construction tracing/contour tracing/general studying and guidelines and redrawing after can be a really powerful tool
if you keep doing it over and over. I've been shittting out drawing failures that look nothing like my intent for awhile so its encouraging to be able to trace and see that my hand can make the right lines and my brain is just under trained. It makes grinding and iterations way more fun and worthwhile when you know you are capable of actually making a drawing look right

tldr dont be a prick and judge a method before you try it. If you're results oriented building up from tracing is the best method for
you. it'll still take a lot of practice to get good i imagine

how do you choose your choice of construction? I use like 5 different hip construction methods. Does consistency even matter?

>> No.4137574

I'd say look through Vilppu, Huston, Hampton, Loomis and look at how they construct, and you can choose what is the most comfortable to you. Consistency doesn't matter there, you will probably set on one way of doing things when you get familiar with it anyways, so don't stress over it.

>> No.4137614


>> No.4137623
File: 108 KB, 1000x1125, _tfw.jpg [View same] [iqdb] [saucenao] [google] [report]

something I was inspired to draw

I don't understand LIMBS. the hands, the feet, the legs, the arms, absolute shit. need to actually practice those instead of studying faces. not that my faces are any better but heads are much easier to construct I feel.

>> No.4137675

What compels you to make such worthless post?

>> No.4137717
File: 255 KB, 675x900, 20190929_200247 (1).jpg [View same] [iqdb] [saucenao] [google] [report]

So-sometimes in a blue moon i go back for 1 day to learn how to draw anime. I always realise its bad and go back to studying fundies. Its like a deep scar inside me when i had to drop it but even i know when i need to let stuff go. Fucking hate all of you who succeeded tho.

>> No.4137896

Neat. Do you have a blog to look through your other stuff?

>> No.4137897

The sooner you stop crabbing and seeing others as competition, the more youll enjoy the process and get more gains

>> No.4137991

Do you like drawing though or just the idea of being good at drawing? I really liked the idea of being good at piano and paid for a teacher and everything but when it comes to practice it was always such chore, I hated practicing it and even though I was progressing I couldn’t play for more than an hour at a time and just get bored. I still wanted to be good though. But when it comes to art I can draw all day long, 6-7 hours at a time.

>> No.4138051
File: 213 KB, 421x583, sketch_girl.png [View same] [iqdb] [saucenao] [google] [report]

not much time to practice, but I haven't killed myself yet...

will try to draw more with ink this month, hope everything goes well, I'll be finishing college next semester if everything goes according to plan.

I'm just so tired lately...

>> No.4138292

Even if its not the cleanest I like it. Did you use any reference for the pose?

>> No.4138334

Who are you studying with? The construction doesn't seem the best, maybe that's the obstacle. You need to definitely check our Vilppu or Huston. Remember, anime is only heads and hair, everything else is realism. You seem to have problems with your stroke and haven't practiced hair much, but it doesn't look half as bad as you think. Also, get a sketchbook, even the cheapest you can possibly find and a proper eraser (Tombow Mono or Factis, not putty eraser if you erase too much). Plus a mechanical 0.7 HB pencil if you're not sure which to use and youre ready to go. I'm saying it because I see what paper you draw on and the horrid yellow eraser marks, and you deserve more than that. If you get somewhat comfortable with the human body, learning anime is way easier, it's mostly analysing and tracing to develop muscle memory. One gmi anon said he spends time tracing anime for some time and then tries to draw from memory and it looked really good, that's what is working for me too. By redrawing you find some landmarks and rules on your own.

You improve bodies very quickly if you start listening to a teacher and grinding fundies anon, I came from barely being able to draw bodies at all and through a year the difference was gigantic. So get books and videos from Vilppu or Huston (Vilppu is probably better bur Huston has some extra stuff and also great) from the artbook thread and enjoy your gains.

>> No.4138454

Question for you guys, what size pen / and canvas size do you use in your drawings?

>> No.4138464

2000x2000 canvas. I don't have an exact pen size coz I eyeball the line thickness when I zoom everything out. Probably ranges around 15px-30px

>> No.4138475
File: 346 KB, 1102x1500, random12.jpg [View same] [iqdb] [saucenao] [google] [report]

gonna go into muscle and more anatomy study
I like looking at spacejin's art its so intense

>> No.4138595

Don't do it anon, become confident with your bodies first. Focusing too much on muscle and anatomy while not being comfortable with gesture is one of worse mistakes, I hear every art teacher repeat this so those aren't my own words. You should focus on gesture drawing and then building with primitives. Start with Vilppu or Huston. I think >>4134132 is also you, you've already improved anon, so you will be surprised at how much you will improve if you start gesture drawing and everything will acquire depth. I think Huston is quicker to start with than Vilppu, look for his figure drawing series (videos).

2500x3500, 3000x2000, I would say go for 1.3-1.6 ratio, anything is good. I often draw on square canvas too but I've started thinking it might be impractical as it's uncommon.

>> No.4138602

Anyone make it yet?

>> No.4139189

>Who are you studying with
>anime is only heads and hair
can't draw eyes for my life

>> No.4139205
File: 66 KB, 127x900, 1 (1).jpg [View same] [iqdb] [saucenao] [google] [report]

I actually for the life of me can't draw anime eyes. At best i could pass it off as semi animu but i fail

>> No.4139293
File: 788 KB, 3520x1730, _20190930_233755.jpg [View same] [iqdb] [saucenao] [google] [report]

They're really not half as bad as you think, I would say they're very decent and it's pleasant to look at them. You're too self conscious. It's definitely nowhere near "bad", I genuinely like them. You shouldn't give up, you're not a beginner anymore so you should push towards intermediate (when you can accept full body commissions).

Anyways the trick to drawing eyes is tracing over and over again in various angles. Booru grabber is very useful for gathering hundreds of references. In every single Japanese video, guide, everyone tells you to trace your favorite artists. I avoid posting my art because I'm incredibly self conscious, but tracing the faces from my favorite artists over and over again is the reason I had any gains at all. Also, the horrendous body improved since I started to watch Huston and Vilppu, so I can't recommend them enough. You will make it.

>> No.4139590

>In every single Japanese video, guide, everyone tells you to trace your favorite artists
do you have any links? and if not, what would be a japanese key phrase to search for stuff like that?

>> No.4139596

mostly asking about videos, I know there's books in the OP, sry

>> No.4139780

There is this one anon linked a longer time ago, about practice methods:

A few random ones:

youtube.com/channel/UCqerFtuc6nZ5NnJrsl0epww (unsure about this one)

I always look for (word for body part)の描き方, or メイキング, イラスト,線画, I have to say there aren't many videos I've found. I usually go to Images and I click on the good ones and it redirects me to blogs, which redirect to Pixiv most of the time

>> No.4139804
File: 38 KB, 720x697, 1568681275868.jpg [View same] [iqdb] [saucenao] [google] [report]

dont fall for the trace is good meme, especially not the trace everything you see, different artist have different ways of drawing certain things just pick any artist you would like to emulate and study his art style measure everything deconstruct and try to emulate it

mindless tracing wont get you anywhere just to the NGMI city

>> No.4139851

shit and long, doesn't really say anything. make illustrations, finish them, find what you think is successful in illustrations you like and "copy" those things.

not even worth talking about the others but pin2d is alright if you can't get it through your head that anime is loomis or through any of the books which are already up in the thread.

my message is learn from books instead of being a retard who needs video. it doesn't matter that it's not in english.

>> No.4139914

How exactly do you study an artist that you like?

>> No.4140009
File: 420 KB, 1372x1500, random13.jpg [View same] [iqdb] [saucenao] [google] [report]

Inktober will force me to finish stuff for once

>> No.4140216
File: 460 KB, 1000x1232, knightgirl-sketch.png [View same] [iqdb] [saucenao] [google] [report]

Another female knight, this time it's just a sketch. I'll try to give her some armor.

>> No.4140258

okay, thank you

>> No.4140273

I've never meant tracing as mindlessly drawing over contours on the layer above, or how people draw using stock poses, or whatever. I should have probably used "studying" or "iterative drawing" instead. I DON'T condone mindless tracing, yes, I should have used the word study. Bad wording. Will remember, give me a break, no need for a lecture about NGMI cities.

I've never said it's not shit, but I don't fucking have anything else as anon asked for /Japanese/ videos, so give me a break, it was hell to copy the links on mobile and cost me an hour of sleep (therefore I'm mad).

But I don't know what you have against Palmie, they have decent videos on rendering.

>pin2d is alright if you can't get it through your head that anime is loomis or through any of the books which are already up in the thread.
I agree, but definitely to move onto something else quickly afterwards.

It doesn't make much sense to me to learn anything else than stylization and rendering with Japanese videos/books/tutorials anyways, the bodies are realism. But I personally had better results studying references and watching timelapses for rendering (ibis and coolors) because you come to your own conclusions.

>> No.4140298

Sorry, I didn't mean coolors, but Colors!. Not the one for Android, but 3DS and the website.

>> No.4140391


>> No.4140397

Other anon, thanks. Really helpful, haven't seen him recommended before

>> No.4140412

I can't take any retard that uses ngmi unironically seriously.

>> No.4140546
File: 48 KB, 500x530, 2019-09-30.jpg [View same] [iqdb] [saucenao] [google] [report]

Tried coloring this.

Which artists are you studying for colors?

>> No.4140763

damn, sry to make you lose sleep..
I really appreciate it, and it's not on you to guarantee the quality of the videos, I was just curious in general.

>> No.4140798
File: 170 KB, 574x582, 1558368521649.jpg [View same] [iqdb] [saucenao] [google] [report]

>studying anime figurines
I'm surprised I never thought of this. Thanks anon.

>> No.4141306

Don't apologise anon, it's all fine. Sorry I got so mad, I had a rough night due to cat allergy (lol). I was very disappointed myself it's all I've found. I spent a few hours looking for resources and ended up only with those, and I don't think the other anon judged them fairly. Palmie is definitely worth a watch if you ever want to move to digital (Let's Make Character CG book series is also awesome). One English Youtube channel where a guy draws anime is mikeymegamega and it's pretty good. Anyways if I ever find anything worthwhile I will make sure to share.

>> No.4141440
File: 193 KB, 727x1500, img093.jpg [View same] [iqdb] [saucenao] [google] [report]

>> No.4141482

thanks again. hope your allergy doesn't plague you too long and you're able to get some quality sleep.

>> No.4141569 [DELETED] 
File: 1.10 MB, 3264x2448, INK1.jpg [View same] [iqdb] [saucenao] [google] [report]

Did this from imagination. Well, I used a bit of help on the folds of the shirt. Any critique?

>> No.4141826 [DELETED] 
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>> No.4142148
File: 399 KB, 863x780, 1563733194999.png [View same] [iqdb] [saucenao] [google] [report]

Finally got around to do my old school waifu from reference.

>> No.4142318
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>> No.4142319
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>> No.4142359
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>> No.4142627

Do you csp? what brushes do you use for the sketch and the line art?

>> No.4142650

the ref is making a pouty face, yours has her mouth open,teeth visible. Also yours has bedroom eyes(?) heavy eyelids(?) not sure how to discribe it. Also the refs head is tilted downwards, yours is almost level.

>> No.4142655
File: 147 KB, 720x720, 23.jpg [View same] [iqdb] [saucenao] [google] [report]

>> No.4142660

Hey guys, i'm looking for guides on how to draw young kids. Not toddlers, but 10-12 year olds for "adventure" settings, stuff like miyazaki.

Any ideas where to begin?

>> No.4142662

you're not gonna fool me man

>> No.4142666

All the ones i find are of portraits, like in Loomis' book, but they always have chubby cheeks. I need to understand their structure. I know they have more flexible spines and i don't want to go directly off of reference.

>> No.4142711

study miyazaki stuff then?

>> No.4142722
File: 320 KB, 400x400, 1564309965167.png [View same] [iqdb] [saucenao] [google] [report]

I do CSP. The brush used for sketching was
https://assets.clip-studio.com/en-us/detail?id=1712564 the one for lineart is the turnip pen brush that comes with CSP.

>> No.4142761

this style reminds me of those genderbender transformation animations

>> No.4142763
File: 1.48 MB, 540x378, 1526895941159.gif [View same] [iqdb] [saucenao] [google] [report]


>> No.4142904

I’m trying to do something a little more realistic honestly, I’m also afraid of learning someone else’s mistakes.

I’m sure someone here knows good anatomy reference books.

>> No.4143076

>resources constantly posted here, linked in OP, discussed
>I'm sure someone here knows good anatomy reference books
you're sure, huh?

>> No.4143388
File: 140 KB, 338x900, mooma (1).jpg [View same] [iqdb] [saucenao] [google] [report]

i had fun

>> No.4143587
File: 773 KB, 853x1280, BEAMS-champion-fall-winter-2019-exclusive-collab-collection-9.jpg [View same] [iqdb] [saucenao] [google] [report]

practicing wrinkles

>> No.4143591
File: 338 KB, 1605x2131, IMG_2496.jpg [View same] [iqdb] [saucenao] [google] [report]

aand result

>> No.4143596

Bad anime head

>> No.4143598

this is cute. even with some chicken scratch lines i like it.

this is super interesting and like somebody mentioned -- why didn't i think of studying figures? definitely going to go in my resources folder

>> No.4143608
File: 196 KB, 1785x1465, kid buu1.jpg [View same] [iqdb] [saucenao] [google] [report]

>> No.4143609 [DELETED] 

and bad drapery too. this can use some anime head construction tecnhiques like the ones mentioned here


as far as drapery goes theres a million resources out there.

>> No.4143616


and bad drapery too. this can use some anime head construction tecnhiques like the ones mentioned here

https://www.youtube.com/watch?v=ko3Zaw8zffk&list=PLHleytJ3BNfut-szBy6t0peFLqkX3WwhD [Embed]

as far as drapery goes theres a million resources out there.

>> No.4143618

need to practice :(

>> No.4143623

thank youu. not sure what you mean by drapery but I will def look it up

>> No.4143637
File: 23 KB, 300x300, 41YIW+3vMIL._SL500_.jpg [View same] [iqdb] [saucenao] [google] [report]

drapery. like folds in clothing. you know the

pipe fold
zig zag fold
spiral fold
half lock
diaper fold
drop fold.

Theres more or less depending on where you learn it from but I consider these the basic ones.
I learned from pic related but the author has some questionable techniques that i dont follow but he was an illustrator for ads in magazines so he has some really strong shortcuts to get the point across quick and effectively.

>> No.4143640

thanks so much! the studying continues

>> No.4143890

Instead of using a visual reference, can someone describe a pose so I can try to do it from imagination?

>> No.4143958

Just a slight tilt in shoulders/hips, head turned to the left for a 3/4 view and just a bit down. Chest and ass softly pushed out. Arms crossed, one (left) hand visible, softly clawing on the arm it's touching. Legs standing strongly on the ground, spread (like when you stand in a bus with nothing to hold onto and don't want to fall).

>> No.4143962

Basado! Thanks anon, I'll get right on it.

>> No.4144144
File: 76 KB, 487x451, 421ABEF7-84F9-4FD8-95C3-D936E89FA96D.png [View same] [iqdb] [saucenao] [google] [report]

What you guys think?

>> No.4144151

fuck you

>> No.4144175


>> No.4144245

The shoulders are to big in comparison to the waist and the torso is to long. Keep practicing; you're gonna make it.

>> No.4144256

godspeed anon

>> No.4144267
File: 216 KB, 652x693, Abomination of nature.png [View same] [iqdb] [saucenao] [google] [report]

How can look so fine at first an then its an abomination?

I tried to save it, believe me. It was just too far from my level.

>> No.4144308

>changing the pose

classic /ic/

>> No.4144562

You should have just redrawed the lower body and hands (and draw the missing part of the torso). You completely got rid of the torso-hips twist which could have been kept, and the bent spine, it all turned stiff and boring. If there is a problem fixing the anatomy without completely changing the pose and its gesture, then I would think twice before mentioning a level.

>> No.4144566

Plox blox?

>> No.4144602
File: 514 KB, 718x700, knightgirl-sketch1.png [View same] [iqdb] [saucenao] [google] [report]

Thanks for trying to help anon, I also tried to change the pose and give her a mount. I'm trying to make this from the imagination
to see what I could learn from past studies.

>> No.4144606
File: 215 KB, 1000x1232, znpr3ffi.jpg [View same] [iqdb] [saucenao] [google] [report]


now suck my tits

>> No.4144611

>riding a cock


>> No.4144643

thanks lad, I was doubtful when I did that torso. Saved it for further studies

>> No.4144793

now THIS is anime

>> No.4144799

i feel the 3D, nice

>> No.4144819

it's ok to mostly ignore the light source when rendering hair right?

>> No.4144955

why do you say that?

>> No.4145142
File: 783 KB, 1537x2961, krillin1.jpg [View same] [iqdb] [saucenao] [google] [report]

>> No.4145312

How do i “study” other peoples work? I managed to go through 100s of anime pictures ive manage to save over the years and found like 10 artists I like. So do i just like try to copy what I see or what should i be trying to analyze?

>> No.4145546

Try to do something like the figure anon >>4133860, I can't explain it well so maybe some other anon will help better. It's about finding the logic and patterns you can understand, for your aim to think like your favorite artist when he draws, reproducing his steps. The figure anon deconstructed the head and found it 3D shape you can freely rotate in space if you become familiar enough with it. It won't always be a nice 3D shape depending on the style, some are facial features drawn on a flat plane, then you need to measure by eye and observe the changes depending on the angle. So it is redrawing, much mostly observing, analysing to find the patterns and identify 3D shapes. With the bodies, if you want to study them to get familiar with the proportions, I would say it's like figure drawing, just that you use a drawn reference instead of a photo, you use primitives and find 3D shapes. Then when it comes to rendering, you analyse how everything was done and try to reproduce it. So, find the good type and size of brush, try to reproduce the coloring (the steps should be very similar for most styles).

>> No.4146753

so I finally sat down and studied this and something just clicked. I feel like i just ate one of those pokemon candies and have leveled up one unit on general anime faces. thanks again anon.

>> No.4146804

also to add to my previous post this has suddenly helped with consistency between heads. it's way easier to transfer traits to a new drawing.

>> No.4146810

Blog? Very nice and comfy color scheme in the photo and angle taken.

>> No.4146977


>> No.4147137

anon this is literally 12 year old kid from deviant shit tier

>> No.4147593

i think that's most of the /ic/ artists or /asg/ artists. we have some definitely good ones but anime seems to attract autistic deviantart trash that doesn't objectively observe the real world. they draw whatever shit they see da artists do in really ugly western ways without even trying to study art. which is crazy to me because if you study anything japanese it'd never look like what they post.

>> No.4147621
File: 789 KB, 786x1000, hyanna-natsu.png [View same] [iqdb] [saucenao] [google] [report]

Most study solely from users like sasucchi95 or hyanna-natsu on deviantArt (and that's still very optimistic).

>> No.4147633
File: 139 KB, 1200x630, Based man.jpg [View same] [iqdb] [saucenao] [google] [report]

anime was a mistake

>> No.4147881
File: 146 KB, 565x345, howto_toranomaki_074_image_031.jpg [View same] [iqdb] [saucenao] [google] [report]

hello please
has anyone got some examples of artists/mangaka using 3D models for blocking out drawings like this, other than the articles on the official clip studio website?
i want to search pixiv, youtube, etc. but am having no luck with keywords

>> No.4148337

not really japanese but mikeinel/manyakis is also using 3d to block out elements in his illust and animations

>> No.4148389

Prison School was pretty much entirely made this way.

>> No.4148399

joy in motion should be mandatory viewing for all /asg/ posters

>> No.4148433

Why is it that when a westerner draws the anime-style, it's so obviously different and worse than when Japanese people do it? Different study methods? Resources? etc?

>> No.4148484

Mostly not doing studies, imo. The skill isn't a problem, but completely different techniques and proportions

>> No.4148486

define "westerner" because 99% of the industry in the west is comprised of asian "westerners" who literally work in the eastern industry

>> No.4148589

When I watch Japs on stream color in monochrome in csp where the fuck do they even learn how to do what they're doing anyway? All of them seem to know what they're doing naturally with the tools. Is it in those books I can't read (yet) on clip studio?

>> No.4148600

from the books or watching other better artists do it on stream

>> No.4148605

also, there's already a bunch of tutorials by pro nips available in the english clip studio website.

>> No.4148617

I figured that's probably the case. It's also the way they're cross hatching but I guess that's just something you study yourself and no book can teach you it....

Well there are books on cross hatching but on a basic level.

>> No.4148700

Is SAI2 an overall large improvement over the original? I should start using and learning it then?

>> No.4148721

It's definitely better, I don't see why not to upgrade since you can transfer your brushes

>> No.4148785
File: 555 KB, 1248x1698, as1.jpg [View same] [iqdb] [saucenao] [google] [report]

anime study >.<

>> No.4148908

Damn. Thanks, anon

>> No.4149029
File: 1007 KB, 2200x1734, as2.jpg [View same] [iqdb] [saucenao] [google] [report]

another one :)

>> No.4150336
File: 194 KB, 500x523, 1488743997565.png [View same] [iqdb] [saucenao] [google] [report]

What the fuck do people mean when they say "study"? Look closely, copy it by drawing and fixing mistakes, repeating until you get it down to a T? Is that it?

I like this one.

>> No.4150359

I don't know what other people do, but I just try to take a photo of a girl and draw it in my ""anime"" style
this is mostly for learning the body, cause obv I will draw the face from scratch

I think what I do is a less serious way of just trying to copy a photo

I do this in the hope that one day I will be able to draw such things from imagination

>> No.4150413

I explained it a few posts up. Think of studies of old masters, the same done with anime:

>> No.4150705
File: 750 KB, 692x980, 1556167607205.png [View same] [iqdb] [saucenao] [google] [report]

Hi guys, I was trying to break this photo into a construction but I have no idea how the waist - hip would be like. Can I have some help?

>> No.4151612

Draw the center line, it will help greatly. Draw the torso, and then for the hips whatever construction you would like, from Vilppu Huston or Hampton as reference. You see that triangle, between the legs, it's a good landmark for the hips construction. When you have the torso and hips, all you have to do is join them together for the waist (see, it's just two smooth curved lines). Don't forget the pinching on her left side of the waist. I don't have means to redline now sadly but it's much easier than it seems.

>> No.4151768
File: 405 KB, 734x930, 1550871706325.png [View same] [iqdb] [saucenao] [google] [report]

Is this a good way to practice drawing?
I watched a chinese tutorial and he recommended doing this method, just redrawing stuff with a focus, mine's heads right now.

>> No.4151837

do you have a link to the video?

>> No.4151851


>> No.4152017
File: 215 KB, 939x1000, EFYpCArUcAA3F1k-orig(1).jpg [View same] [iqdb] [saucenao] [google] [report]

Anyone now which tool/pen is used to have this sort of granular outline and coloring? It seem to work wonder when you don't want to put much emphasis on the coloring.

>> No.4152074
File: 288 KB, 896x776, image.gif [View same] [iqdb] [saucenao] [google] [report]

Yes, but your heads are not correct. You should get familiar with the Loomis method for drawing heads. Anime artists usually use a simplified version of Loomis for their heads. Your first head guidelines are drawn as if the head was tilting down, yet it is seen from below. The center line is also off. On your second head, the guideline for the eyes is also off, and doesn't follow the eyes, the center line is better, but off where it lands on the chin. I will attach something from an another anon which should help, but you should practice the Loomis way of drawing heads and get comfortable with it, it will greatly help you in future.

>> No.4152122

> You should get familiar with the Loomis method for drawing heads.
How? I thought I was already doing that with the method I'm using, I don't really know the logic behind the constructions.

>> No.4152285

I like how Proko explained it, you should watch his videos on the Loomis head method, and then read the section in the book itself. That's what worked for me, his wording is very difficult for me to understand, the book being very old doesn't help. The concepts themselves aren't difficult, but they are explained in a way which is confusing (in my opinion, I've heard other people say the same though).

Where you have the line going through the eyes on your first head, it should be inverted, because you are looking at her from below (think of looking at a sphere from below, imagine it's half transparent, and it's divided by half horizontally with a marker, you see the whole line going around it)

>> No.4152287

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