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/ic/ - Artwork/Critique


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4110978 No.4110978 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the /draw/thread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, or you literally are never going to make it

previous >>4106298

READ THE STICKY if you need guidance when you haven't even started.

Sticky: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless

>> No.4110997
File: 189 KB, 2048x2048, panizielona.jpg [View same] [iqdb] [saucenao] [google] [report]
4110997

trying to learn female anatomy

>> No.4111001

>>4110997
have you even bothered with any anatomy book

>> No.4111002

>>4110997
are you looking at a reference as you draw?

>> No.4111006

>>4111001
>>4111002
yeah I fucked it up you're right I'm sorry I got lost at the end

>> No.4111017
File: 3.15 MB, 3496x3521, 99D27AB5-495A-4A01-9D80-D031409E2F8D.png [View same] [iqdb] [saucenao] [google] [report]
4111017

i already know my anatomy is creepy

>> No.4111019
File: 23 KB, 480x360, 1521591380426.jpg [View same] [iqdb] [saucenao] [google] [report]
4111019

>>4111006
too late, you must kys now

>> No.4111021

>>4111017
if by creepy you mean shit then yeah

>> No.4111072
File: 134 KB, 954x1174, Screen Shot 2019-09-11 at 5.55.08 PM.png [View same] [iqdb] [saucenao] [google] [report]
4111072

>>4111021
how is this pose?

>> No.4111113
File: 647 KB, 1920x1080, Screenshot (1).png [View same] [iqdb] [saucenao] [google] [report]
4111113

just starting to get into art, this is loomis yeah

howd the copy go?

any pointers and basics i should grind that will be beneficial early

>> No.4111143
File: 56 KB, 837x628, day 13.jpg [View same] [iqdb] [saucenao] [google] [report]
4111143

Here’s where I’m at with my current piece. I’ve got to fix the vegetation by the waterfall, finish the foreground, and a few other tweaks and I’m gonna call it finished and move on. I’ve got 30 hours on this and don’t want to dwell on the flaws. Time to start another. It’s all up on YouTube as I live streamed all of it if anyone is interested. https://www.youtube.com/channel/UCjMTBZQBxws3OhNur0Jqv5A

>> No.4111144

>>4111072
post the ref
seem like you missed some subtle bent of the chest

>> No.4111162
File: 448 KB, 707x1000, FB_IMG_15681808269609579.jpg [View same] [iqdb] [saucenao] [google] [report]
4111162

Rate me, old masters

>> No.4111177

>>4111113
You aren't thinking in 3d. The features are drawn like stamps in a flat plane.

>> No.4111178

>>4111113
Before drawing heads start with drawing some cubes, cones and so on. Just do like 5-10 of them. Preferably in perspective of course. And then move to doing heads.

>> No.4111197
File: 763 KB, 686x638, Screenshot 2019-09-11 17.03.59.png [View same] [iqdb] [saucenao] [google] [report]
4111197

So I'm trying to figure out how to change the angle of a box in 4 point perspective. I understand how to rotate the box by sliding the horizontal vanishing points left and right, but how do I go about changing the angle of the box vertically? Is it a matter of sliding the vertical vanishing points left and right as well? So confused.

>> No.4111232
File: 1.02 MB, 2160x2160, 20190911_225320.jpg [View same] [iqdb] [saucenao] [google] [report]
4111232

I did the upside down drawing in the Big Sticky, to train myself to not symbol draw. But the sketch I did turned out awkward looking. His body is too large and I can see many other problems. Usually I end up symbol drawing dispite drawing while putting fundamentals at highest priority.

In this drawing I put fundamentals at a liw priority since, I think I'm doing something wrong.

BTW, I'm the person that did the Pinnochet and James Charles drawings in the previous thread.

Was I ment to draw Igor upsidedown.

>> No.4111245

>>4111197
Turn your head sideways and you'll get it dummy

>> No.4111259
File: 1.15 MB, 707x1000, IMG_20190911_070308.png [View same] [iqdb] [saucenao] [google] [report]
4111259

>>4111162
Someone just told me they like the lineart more and I'm trying not to die

>> No.4111261
File: 1.88 MB, 1840x3264, урожай.jpg [View same] [iqdb] [saucenao] [google] [report]
4111261

You have been visited by the benevolent catgirl of good harvest

>> No.4111268

>>4111178
okay will do thx for advice

>>4111177
how does one train 3dimensional thought

>> No.4111269

>>4111261
Was this your creation, anon? It's godlike, 10/10, I like it so much I can't find flaws. I guess this is the Sakimichan effect.

>> No.4111271

>>4111269
Don't be silly, there's plenty of flaws, I just wanted somebody to look at this. What's the Sakimichan effect?

>> No.4111272
File: 187 KB, 2048x2048, girle elele.jpg [View same] [iqdb] [saucenao] [google] [report]
4111272

trying to draw female again

>> No.4111280

>>4111271
Sakimichan is supposedly full of flaws but people like the characters she draws and don't care about the flaws

>> No.4111283
File: 1.94 MB, 1840x3264, beaming.jpg [View same] [iqdb] [saucenao] [google] [report]
4111283

>>4111280
Thank you very much then, I'm very happy you like it

>> No.4111304
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4111304

>>4110978
ok try to color study the first time

>> No.4111310
File: 1.32 MB, 1650x2550, Project - Drawing 25773897092751672408.png [View same] [iqdb] [saucenao] [google] [report]
4111310

I was looking for the weeb thread so they could roast me. No reference used just drawing really slowy n shit.

What do you guys think poo poo or not poo poo?

>> No.4111311
File: 383 KB, 682x638, Screenshot 2019-09-11 19.25.18.png [View same] [iqdb] [saucenao] [google] [report]
4111311

>>4111245
Did I do it !?!

>> No.4111322

>>4111310
Use your own eyes. If that mouth was the chin, it'd actually look decent. Go on. Delete the chin. The mouth is located exactly at the right place for a new chin, and it's round, much better than the dorito you drew.

>> No.4111467
File: 574 KB, 1500x1000, 19-09-12 2 huston ear.jpg [View same] [iqdb] [saucenao] [google] [report]
4111467

Another day, another topic in hustons head drawing.

>> No.4111476
File: 257 KB, 675x900, 20190911_211512 (1).jpg [View same] [iqdb] [saucenao] [google] [report]
4111476

just got back from work and could not draw for longer then 30 mins. i think this is the best one(except for the legs. i plans to start leg studys on friday.)

>> No.4111527
File: 1.47 MB, 400x225, tumblr_p4e9iwG0Mc1wmzeljo1_1280.gif [View same] [iqdb] [saucenao] [google] [report]
4111527

How do I just grind out the fundimentals? What do I do to just brute force my way into good fundimentals?

>> No.4111554
File: 213 KB, 750x2121, 0265.jpg [View same] [iqdb] [saucenao] [google] [report]
4111554

>>4111527>>4111527
Draw just a shitload of something
Inside your brain it will become a stamp kinda- so you can just bring it back out when you need it for future drawings.

>> No.4111557

>>4111304
You did a lot right anon

>> No.4111622
File: 91 KB, 339x835, Vinny WIP 3.png [View same] [iqdb] [saucenao] [google] [report]
4111622

Update on Vinny. Didn't work on this for a few days cus of other work getting in the way. Finished the refs and started on the head and collar. I'm beginning to realize my lines are kinda bland, prolly cus I'm just using the default brush at 15 size and size pressure.

>> No.4111631

>>4111197
I was wandering about this aswell about a year ago, but it seems there's not a lot of information on curvilinear perspective techniques. If your goal is to get a better sense for drawing in curvilinear I think your best bet is to use a 3d program with fish eye and predict how an object will turn in curvilinear, or use fish eye video and do the same thing.

>> No.4111633
File: 751 KB, 1917x1076, Zhu Yi the Necrohog Queen.png [View same] [iqdb] [saucenao] [google] [report]
4111633

>>4110978
I THINK I'M COLOR BLENDING WRONG

>> No.4111636

>draw face from imagination
>it becomes handsome squidward EVERY TIME

>> No.4111646
File: 69 KB, 493x493, BF36F2B4-650E-44A8-A94A-347E4CB0254E.jpg [View same] [iqdb] [saucenao] [google] [report]
4111646

>>4111272

>> No.4111650

>>4111633
Not bad, but you need more hard edges. Right now it's all lost edges so it's looking a little murky. Also maybe try introducing a few other colors. Maybe some blue or purple in the reflected light?

>> No.4111673

>>4111622
Your lines is the least of your problems. The fact that your drawings are flat a board is much more damning.

>> No.4111678

>>4111304
Lightbulb is kino

>> No.4111695
File: 101 KB, 672x610, Captura de pantalla (110).png [View same] [iqdb] [saucenao] [google] [report]
4111695

any critique?? first time coloring

>> No.4111698
File: 143 KB, 768x1024, 1568262998724.jpg [View same] [iqdb] [saucenao] [google] [report]
4111698

Trying to construct heads.

>> No.4111699
File: 263 KB, 1280x709, numbers.png [View same] [iqdb] [saucenao] [google] [report]
4111699

does photoshop have a feature for adding circles around numbers?

>> No.4111701
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4111701

This is my first attempt at digital art and first attempt at art in 6 years.
>inb4 the texture on the brush repeats too much
I know.

>> No.4111756
File: 286 KB, 1000x853, zxcvzzxcvzxc.jpg [View same] [iqdb] [saucenao] [google] [report]
4111756

>> No.4111761

>>4111695
That is great for a first time try. especially the pussy are seems well done with the ambient occlusion. Spend some more time on the upper torso as well please! The armpit and the ribcage should be well defined when it comes to shadows they are major parts of the shape after all.

>>4111633
Have you chosen a set light direction or two or three? It seems to be coming from his head but not really.

>> No.4111801
File: 1.43 MB, 2160x3000, p6.png [View same] [iqdb] [saucenao] [google] [report]
4111801

Did each one in under 3 min
... don't think I'm gonna make it anons.

>> No.4111812
File: 2.14 MB, 1500x2062, quick drawing.png [View same] [iqdb] [saucenao] [google] [report]
4111812

nowhere near clean but I tried to see how fast I could fill-up the pic with drawings.

>> No.4111884
File: 922 KB, 1920x1080, piglight.png [View same] [iqdb] [saucenao] [google] [report]
4111884

>>4111650
I'm not sure how to place a hard edge- and how hard is too hard?
I kind of get nervous about my shadows and I start blending it.
>>4111761
>ambient occlusion
I had to google that term because I'm basically illiterate in terms of actual art

>> No.4111887
File: 353 KB, 718x747, Untitled.png [View same] [iqdb] [saucenao] [google] [report]
4111887

I need to learn how th ebody works and how to draw shapes

>> No.4111916
File: 296 KB, 985x1182, 20190912_041954.jpg [View same] [iqdb] [saucenao] [google] [report]
4111916

>>4111017
one eye on the booty
one eye on the streets

>> No.4111923

>>4111017
>anatomy is creepy

yeah its the anatomy not the art depicting the fantasy of a budding school shooter

>> No.4111928
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4111928

>> No.4111943

>>4111699
Download a font that has them. Or just unicode.
http://xahlee.info/comp/unicode_circled_numbers.html

>> No.4111959
File: 285 KB, 901x622, persp_tilting-in-curvilinear.jpg [View same] [iqdb] [saucenao] [google] [report]
4111959

>>4111311
Not quite.
There'll be two VPs - you slide one up/down on a vanishing trace, it works exactly like in linear persp. except you slide it on a curve instead of a straight line.
The other is literally behind the viewer, so it can't be projected on their lens (drawn within the cone of vision on your picture)

>> No.4111962
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4111962

>>4111959
cont. Fish (and some cameras) have spherical lens, which makes it possible to project much more of the environment onto it, but otherwise it follows the exact same rules as human lens.
You wouldn't try to cram both vanishing points in a one point perspective on the canvas, so don't attempt it in curvilinear perspective either.

>> No.4111964
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4111964

I'm bored at the class

>> No.4111966
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4111966

>> No.4111993

>>4111887
you are scribbling too much and some of your lines are counter-productive, going against the form or in some random direction

i can still tell what it's meant to be and feel the form so it's not the worst possible but it'll look 50x better cleaner, in addition to not letting you hide your failings in the mess of lines

also study anatomy. maybe start with the shoulder and arm: you need to know about deltoids

>> No.4112004

For some reason drawing upside down doesn't seem to work well for me. I still end up drawing but even worse. Also all the guides I have seen on it don't start with constructing the 3d forms.

>> No.4112120
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4112120

Not finished yet.
Any things that need to be fixed? Things that should be added?

>> No.4112128
File: 1.32 MB, 2600x1840, uh-oh.jpg [View same] [iqdb] [saucenao] [google] [report]
4112128

You have been visited by the benevolent thousand-palmed quadriplegic
>>4112120
That's very pretty anon, I don't have any critique unfortunately

>> No.4112147
File: 801 KB, 538x224, 1535947077409.gif [View same] [iqdb] [saucenao] [google] [report]
4112147

>open yt tutorial
>cute female voice

>> No.4112153

Been considering getting Design Doll to help with my poses, seems really useful but could it potentially be a crutch somehow?

>> No.4112162
File: 603 KB, 2048x1536, 21EFD18F-1605-419D-AC6C-4B50BDE295D6.jpg [View same] [iqdb] [saucenao] [google] [report]
4112162

I started this gouache last night.

>> No.4112175
File: 236 KB, 965x1283, 1549477653419.jpg [View same] [iqdb] [saucenao] [google] [report]
4112175

>>4111884
Help is on the way Anon. Here is a complete rundown of what you can do to enhance the shading based on someone else's explanation. Of course you do not need to do all of it but this is good for reference and study purposes.

>> No.4112177
File: 641 KB, 2500x1486, 1542768478560.jpg [View same] [iqdb] [saucenao] [google] [report]
4112177

>>4111884
and the second one to >>4112175

>> No.4112182

>>4112120
I am just a /beg/ but not gonna lie Anon I think that is fucking awesome!

>> No.4112200

>>4112120
Soul

>> No.4112201

>>4111304
It's really good, anon. The only critique I have is that it could use some texture on the pot and vase if you wanted to push it further, but what the heck are you doing in /beg/? People post much worse than this in the drawthread

>> No.4112203

>>4112120
It looks nice but the focal points seem a bit random imo

>> No.4112223
File: 140 KB, 2048x2048, panicienieitp.jpg [View same] [iqdb] [saucenao] [google] [report]
4112223

>>4112175
>>4112177
tried some of this on my sketch

>> No.4112225

When do you start gesture drawing?
And what's a good way to start doing it?

>> No.4112228
File: 1.20 MB, 2276x2596, 489847adcc8a3dbe294daac428f5abe9.jpg [View same] [iqdb] [saucenao] [google] [report]
4112228

Okay so how do I obtain a color harmony like pic related, I am this close to achieving my own "artstyle" but I am always end stuck when I have to select my palette. All I can get from these works is that one color is always on the higher saturation side among a bunch of grays, and all of them have a warmer tone. But how do I know I am doing the right color choices? I know the answer is gonna be practice, but still is there a "shortcut" or key to achieving this specific approach to coloring? I am currently reading Quiller's Color theory book and it mostly talks about color wheel and scheme types so far.

>> No.4112230

>>4112182
>>4112200
Thanks anons

>>4112128
Really cool character design
I think it‘s worth to work it out more like adding shadows for example

>>4112203
I tried to have distribution of dark and light areas.
So you think there are too many focal points? Or is it just their position?

>> No.4112235
File: 1.60 MB, 4032x3024, IMG_1406.jpg [View same] [iqdb] [saucenao] [google] [report]
4112235

>absolute beginner
>start reading sticky
>start upside down Igor Stravinsky
If only you knew how bad things really are.

>> No.4112242
File: 428 KB, 617x715, practice.png [View same] [iqdb] [saucenao] [google] [report]
4112242

>>4112228
here is a commision I am working on, so lets say the red is the main color in this composition and its on the warmer side, so do I select the pinks,cyans,blues etc. accordingly that goes well with the main color and overall color grading of the piece, and how do I get the hightlights,midtones and shadows of the other non-main colors.

>> No.4112255

>>4112235
This still works as an caricature

>> No.4112261

>>4112228
>>4112242
Ave you watched the "understanding color" video yet?
https://www.youtube.com/watch?v=Qj1FK8n7WgY

Or the color harmony on the 10 minutes for better painting series.
https://www.youtube.com/watch?v=4LhcNbFMkTw

I hope these may give you some ideas. Good luck Anon

>> No.4112284

>>4112261
I have watched both of them, the first one just talks about the schemes, the second was quite helpful but I didnt get what I was looking for. Like lets say my main color is red and I use greys communicate with each others, but what greys should I pick, do I have to eyeball everything or there is a short way out of this? if I follow accented analogic scheme, then technically speaking spidergwen's shoe shouldn't be /that/ cyan.

>> No.4112321

>at the dmv
>decide to catch up on Fun With a Pencil
>everything starts to click only 32 pages in
This is really getting me excited to draw fellas

>> No.4112336

>>4112120
Really cool, nice control of an otherwise unpredictable medium.
I'd probably scan it to my PC, adjust the composition and paint over it with some watercolor brushes on overlay to add some color.

>> No.4112367
File: 388 KB, 999x961, prokonose.png [View same] [iqdb] [saucenao] [google] [report]
4112367

I'm trying to better understand noses with proko's tips to avoid relying on anime or simplified designs

>> No.4112383
File: 228 KB, 512x512, 1566935817224.png [View same] [iqdb] [saucenao] [google] [report]
4112383

>>4112177
>>4112175
What the heck I thought this was made by cgi or some shit. Do movies like monster inc do this aswell?

>> No.4112500

>>4111144
ref is next to the pose

>> No.4112507

>>4111959
Ahhhh ok I see it now. Thank you! that makes more sense. I get so confused when it comes to the vanishing traces/special vp.

>> No.4112517
File: 47 KB, 512x512, b912dc3d4b0b813d8ecaf4d252d4a8d956baa3cd_00.jpg [View same] [iqdb] [saucenao] [google] [report]
4112517

Why do I have to study gesters and dynamic poses when I can simply use refrences and mannequins to copy with my eyes?

>> No.4112538
File: 91 KB, 503x503, 1568311010615.jpg [View same] [iqdb] [saucenao] [google] [report]
4112538

>>4112517
>I can simply use refrences and mannequins to copy with my eyes?

Do it and show us how it went.

>> No.4112539
File: 990 KB, 1918x2187, pig 04.png [View same] [iqdb] [saucenao] [google] [report]
4112539

>>4111884
Here is a demonstration on hard vs. soft edges. The harder the edge means(as you probably know) that it suddenly goes from light to dark. This happens when there is a sharp change in the subject's surface like the corner of a square(see 1)). Ambient occlusion is also usually hard edge (see 3)).

No how hard is it you need to be able to to tell from the shape of the object you are painting and roughly how much it deviates from facing the light source or how perpendicular it is to the light's direction. Or if it is covered by another object that casts a shadow to it then the distance between the two objects is a good indicator.. This just have to be learned but you are already doing an okay job. Just practice it more, use real life studies or photo studies you will get it in time.

And we also have reflected light, or using multiple light sources to mix up everything once again but I will not talk about those for now.

>> No.4112546

>>4112517
You do not havet o, you do not have to do anything. But it is good because it makes your work faster, more confident, you will be able to exaggerate forms as well. It makes you just better at it on a base level. Plus if you wish to start drawing for imagination too (just for fun maybe, you know) then that will be of great help to you.

>> No.4112648
File: 208 KB, 1024x1020, torso.png [View same] [iqdb] [saucenao] [google] [report]
4112648

>>4112223
It is not bad, please spend more time on the upper torso area as well if you learn the body's surface better you can do more details. The ribcage is not flat it is a rounded surface wit ha pretty prominent underside, the belly area is also rounded especially if you go for making some idealized slim belies. Then the pecs are also quite prominent depending on fir the person it or if it is male of female of course.

Keep practicing Anon!

>> No.4112653
File: 44 KB, 782x445, hrehegs.png [View same] [iqdb] [saucenao] [google] [report]
4112653

Why the FUCK does mine picture look so flat.
If I try to use more than 3 or 4 values of one color on the same place it just looks smudgy but the original pic (left one, duh) uses so many values on the same place (the handle of the dagger for instance) and it just looks right.. it looks nice and it even adds some texture to the material.
FUCK MEEEEEEEEEEEEEEEEEEEEEE

>> No.4112658

>>4112648
thank you, I am learning anatomy using Hampton

>> No.4112666

>>4112230
You know, the longer I look at it the harder it is for me to tell whether I'm full of it or not, but my eye keeps being drawn to the plant in the bottom left corner because it contrasts so heavily with its surroundings, that could really be the only thing. Or it could be purely subjective.

>> No.4112672
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4112672

I tried. At least it looks like Wolverine.

>> No.4112693
File: 112 KB, 782x445, sword.png [View same] [iqdb] [saucenao] [google] [report]
4112693

>>4112653
Add more contrast to it and add a lighter background to it. That is the main difference I can see

>> No.4112699
File: 1.04 MB, 2480x2154, Headconstruction1.png [View same] [iqdb] [saucenao] [google] [report]
4112699

I think that the head structure that I drew is a bit squished compared to the book's reference, don't ya think?

>> No.4112702
File: 40 KB, 225x258, ref4.png [View same] [iqdb] [saucenao] [google] [report]
4112702

>>4112699

>> No.4112739
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4112739

You‘ve seen it coming and it’s here, and it’s terrible.

>> No.4112740
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4112740

>>4112739

>> No.4112749
File: 734 KB, 1536x2048, BB278ED8-A8E5-400C-AC0A-EBF8DEF51279.jpg [View same] [iqdb] [saucenao] [google] [report]
4112749

>> No.4112755

>>4112693
Is there some rule to knowing how much lighter / darker should your darks / lights be in difference to the "medium" values ?
I always just eye some random value when picking it from the color wheel and go with that. Which obviously sounds like a retarded way to go about it..

>> No.4112762

>>4112755
It is not a retarded way to go about it at all.
If you really want some rule thenjust use the color wheel's color palette and pick your colors say get 25%, 50%, 75% and BAM you got your basic values, this isn't a law values change based on the picture's general brightness and contrast anyways. anyways.. Just experiment more, like if it is not working for your eyes right now then make yourself the habit of eyeballing what you see right now and then increase that by a great deal just like that and then learn how this changed things.

>> No.4112812
File: 554 KB, 1531x1000, 19-09-12 4 huston ear 2.jpg [View same] [iqdb] [saucenao] [google] [report]
4112812

>>4112225
Anytime really, The Vilppu drawing manual starts out with that actually.
I found that the most use you get out of them is in the shorter/ simpler ones, up to the 2 min range, since that forces you to ignore the detail.
It can be quite abstract so it might be some time untill you feel like you really understand it, so it's best not to obsess over it.
If you feel stuck look at how different artists approach it, theres a lot of styles that emphasize different things, the way one artist approaches it might just not connect with you that much.

>>4112367
Looking good my man.

>>4112517
Think of it like the difference between drawing contour vs. understanding form, it's a new way of seeing things.
Understanding gesture is going to make your drawing come to life in a way that just copying reference or mannequins will never do.

>> No.4112846
File: 371 KB, 1920x1080, Screenshot (2).png [View same] [iqdb] [saucenao] [google] [report]
4112846

so about boxes...


do i just keep doing it at different angles or what?

what other shapes are good to learn 3 d thinking. i wanna grind these until mi good enuff to start drawing people and other 3d objects with accuracy.

how long should i grind (assuming im doing about 2-3 hrs daily)

>> No.4112849 [DELETED] 

>>4112739
>>4112740
It's really cute to see you try to improve but never actually improving, it makes me really happy that I'm not a retard like you.

>> No.4112853

>>4112846
>Falling for the box meme

>> No.4112854

>>4112846
you can't even draw a fucking box straight

>> No.4112864

>>4112846
Grinding boxes only makes you good at grinding boxes. You act like there's some magical moment where you're grinding another box and *poof* it magically becomes a loli. That's now how it works. If you can draw a cube, grats. You pass the exercise. Now move on to drawing more complex shapes.
I know I'm dealing with autism, who need this kind of structure, but art isn't about "grinding", it's about using simple shapes to combine into more complex shapes, and you practice drawing simple shapes at any angle, to have the confidence to draw more complex objects at any angle.
Art is not an MMO. Perspective is not a rep to grind.

>> No.4112870

>>4112228
You have all the tools you need, but you think of color in terms of "right" and "wrong". It's subjective. What's the right color? The one YOU pick. How do you unify the color composition of a piece? By using the techniques and methods in the books you discount.
Erase everything you think you know about color composition. Start over. Value. Hue. Temperature. Composition. Focus on these. Stop thinking in terms of someone else telling you if it's "right" - focus on learning to make the right choice for your piece, according to your needs and style, and apply color theory to unify the composition in a pleasing way.
What you're asking for is paint by number. You need to learn to make the decisions yourself.

>> No.4112879

>>4112284
Stop looking for shortcuts. Yes, you eyeball it. You make artistic choices. It's not "technically", it's what YOU CHOOSE. And you get the confidence and ability to choose from experimentation, study, and experience. Apply your brain, stop looking for push button "do this" shortcuts. Being an artist isn't about being "technically" correct, it's learning how to navigate creative choices towards a pleasing image endpoint. If you can't do that right now, that's fine. You're in a beginner forum. It's something you need to study and explore. The whole idea is to get enough hours at the easel/tablet to where this kind of choice is instinctual, and it's not a matter of memorizing charts or something. It's developing your mental art muscles so where you don't even think about it, and only break it down to theory when you're stuck, or having problems, and a painting/project isn't working.

>> No.4112880

>>4112702
Thoughts?

>> No.4112910

>>4112849
Anything else to say? Like criticism?

>> No.4112968
File: 99 KB, 1080x1920, WIP Whitesnake Pose V2.jpg [View same] [iqdb] [saucenao] [google] [report]
4112968

Can anyone give some advice on how to get better with drawing layers?

I get the general jist of starting out with a very rough sketch and refining it, but how exactly do you do it? Finer and longer strokes instead of itty bitty hand movements overlapping lines?

>> No.4112980
File: 858 KB, 240x228, 1428968888288.gif [View same] [iqdb] [saucenao] [google] [report]
4112980

>>4112749
NGMI

>> No.4113068
File: 457 KB, 750x1000, img_20190912_171037.jpg [View same] [iqdb] [saucenao] [google] [report]
4113068

I need help and tips for hair

>> No.4113140

>>4112201
like I said
this is my first color study so I guess beg would be suitable

>> No.4113143
File: 202 KB, 1080x1920, WIP Whitesnake Pose Finished.jpg [View same] [iqdb] [saucenao] [google] [report]
4113143

I just finished the drawing, wish I would have added muscles but I'm satisfied. Any major critiques you guys have?

>> No.4113149
File: 291 KB, 1200x1920, EroticCostoomGril.png [View same] [iqdb] [saucenao] [google] [report]
4113149

This will get buried here, but I'm really happy with how it turned out. This is my first truly complete piece of digital art, and my first attempt at shading. Guessing I spent a good 10- 15 hours on it over the past few days.

What do you think? Does the shading look okay?
Anything off about it, that I may have gone blind to from looking at it for so long?

>> No.4113151 [DELETED] 
File: 893 KB, 2048x1536, 20190913_094123.jpg [View same] [iqdb] [saucenao] [google] [report]
4113151

>> No.4113156 [DELETED] 
File: 509 KB, 720x1280, Screenshot_20190913-094742.png [View same] [iqdb] [saucenao] [google] [report]
4113156

>> No.4113162
File: 538 KB, 720x960, 20190913_095156.png [View same] [iqdb] [saucenao] [google] [report]
4113162

>> No.4113165

>>4112980
Fuk off crab

>> No.4113170

>>4112175
I wanna do that c-c-c-combo attack too

>> No.4113177

>>4113149
You'll become mikufag's best buddy. He'll teach you the ropes.

>> No.4113184

>>4113177
Who's mikufag?

>> No.4113191

>>4113149
Looks ok, Shadows are a little understated, but that's not really a problem just a prefrence.
Also, the "underwear" shading on the left leg/ groin does not need to be there.

Another preferential thing, but is the forehead a little too big? move the eyes up a little bit try to give her a facial structure that a skull could be under. That might take away the uncanniness.

Ok art, but prepare to get called a pedo by possible crabs.

>> No.4113219
File: 3.44 MB, 4632x3474, IMG_20190913_000254397.jpg [View same] [iqdb] [saucenao] [google] [report]
4113219

Shitty anatomy i know, Amy good books?

>> No.4113222

Are there any guides to learn how to construct and draw the eye? Something like how the Loomis head can construct a basic head from any angle sort of thing.
I read through quite a few books but none really give a reliable "formula" that helps me understand.

>> No.4113223
File: 113 KB, 500x800, 1567571303960.jpg [View same] [iqdb] [saucenao] [google] [report]
4113223

This is not my art but I want it to be. But I can't seem to get my pen to make lines like this. Please help

>> No.4113241
File: 325 KB, 1276x950, box bunny.png [View same] [iqdb] [saucenao] [google] [report]
4113241

How do you all go about drawing solid (ie: not fly-swatted) poses?

>> No.4113245
File: 241 KB, 1024x687, drawing-eyes-values-and-shading-by-greyfin-on-deviantart-drawing-eyes-values-and-shading-by-greyfin.jpg [View same] [iqdb] [saucenao] [google] [report]
4113245

>>4113222
Eyeballs are pretty simple, you just need to get the proportions of the iris and pupil right. The eyelids are the hard part. I don't know of any specific books, but I've seen tutorials that drill down into online. What make it click for me is that the eyeball controls the shape of the eyelid, the lid wraps around the ball - and that most beginners don't give depth to the lid, they draw the lash right at the edge of the lid, and don't have the actual thickness of the lid behind it.

>> No.4113252

>>4113241
Start with gesture, to get the overall flow and feel of a pose, then refine with an actual figure with construction and more refinement there on contour and shading. Or work from models.
Gesture helps you with the overall flow and dynamics of a pose. Construction is for the form, and studying anatomy helps you get a feel for structure and how to indicate center of mass and planting the figure on it's feet in a convincing way - and then drawing the legs, pelvis and torso correctly for the pose. Grounding a figure onto the plane of space it occupies is important. One of the first thing to consider where all of the weight of the figure is centered on, if it's standing, sitting, or reclining, or in motion.
Make sense?

>> No.4113263
File: 170 KB, 1632x1224, Ayylmao.jpg [View same] [iqdb] [saucenao] [google] [report]
4113263

SOUL or SOULLESS, please tell and yeah i know it's sideways, i'm a faggot who can't afford an scanner

>> No.4113266

>>4113263
OH noes i fucked the spoiler too, shit i'm a failure at everyhing

>> No.4113278

>>4113184
Just found out who hes some bad artist who used to post here. Is it really bad? Whats wrong with it specifically? I want to improve.

>> No.4113290

>>4113278
The only true way to improve from the prison called anime is draw buff manly dudes from bridgman or any anatomy book with buff manly dudes.

>> No.4113297

>>4113263
What does not having a scanner have to do with opening up an image with the free image apps Windows and Mac gives you free, and rotating it? Hell, if you pirated CC, Bridge will rotate it in thumbnail mode, without opening it.

Now, your image. Good start. Lots of symbol drawing in there, you're drawing what you think is there, not what is. But, better than most beginning attempts. Drop the meme "soul" bullshit, and concentrate on learning to draw. All that "soul" nonsense will come later. Right now, you're all about technique, and drawing what you see. Start with not copping out on the hair, and draw actual hair, not random lines and smudges. And, start looking at proportion. Is this from imagination, or a reference?

>> No.4113300

>>4113191
I really appreciate the feedback, but would you mind elaborating a bit? By understated do you mean the shadow shapes, are overly simplified, or that I just didn't shade certain points that I should have?

>Another preferential thing, but is the forehead a little too big? move the eyes up a little bit try to give her a facial structure that a skull could be under. That might take away the uncanniness

The face looks cute to me, but It's hard to judge something objectively after working on it for so long. What do you mean by uncanny though? Does it look like I fucked something up, or is it more that you aren't a fan of the style?

Sorry to pester you, I just want to see where I need to improve.

>> No.4113307

>>4113290
I'm gonna do this.

Is it actually ugly at all though, or is it just that you thing the subject matter is gay?

Does it look reminiscent of Mikufag's art, or like I'm symbol drawing or something?

>> No.4113321

>>4113223
That's not a pen. That's digital. So of course you can't do it exactly like this. The closest you could get is probably with brush and ink. First do the black and then add white splotches.

>> No.4113323

>>4113321
That's what I meant. Digital pen. Sorry.

>> No.4113328

>>4112762
Ok then.
Thanks my dude !

>> No.4113331

>>4112739
>>4112740
Don't reply to this guy he's a confirmed crab poster and he shits on anything better than his work while pretending to be someone else

>> No.4113342

>>4113245
Thanks for the image. The lids are where I'm struggling with right now and stuck somewhere around steps 3 and 4.
I understand how the lid is supposed to behave around the eyeball but struggling to put those lines down and getting a feel for the shape.

>> No.4113358

how do i learn anime anatomy

>> No.4113361

>>4113358
real anatomy but its drawn by lazy japanese retards

>> No.4113362

>>4113361
how do i learn that

>> No.4113383
File: 64 KB, 747x878, Philllip2.jpg [View same] [iqdb] [saucenao] [google] [report]
4113383

I've been working on this for a while now. This is my 2nd attempt at doing a digital painting.

How's it coming? Any tips?

I plan on colouring it once I feel like the grey scale is good enough.

>> No.4113388
File: 507 KB, 750x1000, img_20190912_223123.jpg [View same] [iqdb] [saucenao] [google] [report]
4113388

>>4113068
Second attempt

>> No.4113389

>>4112879
Is there anything else, like a book or a video you’d like me to check out,( I am currently studying Quiller) because i am kinda lost and I desperately need a mentor. I obviously am aware that practice would do the trick, thats what I am currently doing but these artists definitely have a pattern that they follow, and thats what I wanted to know. That said If anyone has a solid grasp on color theory and is willing to mentor a fellow newbie, feel free to ping me on discord

>> No.4113408
File: 156 KB, 370x320, B0CD78A5-7F94-4FD3-B82B-B70748CBC97C.png [View same] [iqdb] [saucenao] [google] [report]
4113408

>>4113383
Anon, I...

>> No.4113412

>>4113383
Needs more darker tones, it'd too flat. The shirt blends in with the skin.

>> No.4113420

>>4113412
Thank-you, the shirt is supposed to come up more white. I'll be sure to fix it and the tones across the face.

The eyes are just place holders atm too. I know they look dead.

>> No.4113451

>>4113383
u need to study head anatomy bit more so u'll know how to put shadows correctly. i would recommend u a smoother brush

>> No.4113476

>>4113388
Nose/lips perspective looks wrong compared with rest of the face.

>> No.4113478

>>4112968
loomis book.

>> No.4113481

>>4113476
I know the nose and lips are too far down the face but now I see the nose is facing the wrong way. I'll keep that in mind. The lips are fucked because I still don't know how to draw them. But thanks for a response.

>> No.4113483

>>4113068
seems that the head is too big but aint not really sure :/

>> No.4113486

>>4113481
it's okay ur learning and it doesnt look bad at all. keep it up!

>> No.4113491

>>4113388
I am just a beg but I am loving this!

>> No.4113495

Is it bad if I first use a reference to draw something, and then when I'm done I overlay the reference directly on the drawing to see what I did wrong, and then fix it directly with the overlay still there?

I got pretty close on some parts of a portrait I was doing, but the proportions were all fucked (eyes & ears way too high up on the head, leading to a bigass forehead and elongated face, among other things)

>> No.4113497

>>4113495
do it you're learning.

>> No.4113498

>>4111259
whoever told you that is a damn dirty liar.

>> No.4113500

>>4113495
Anon, that’s actually pretty good what you’re doing, keep it up and study more but you should try to improve your eyeballing skills and using relations to gauge how far or how close things are. And do loomis head and the placement of the facial features

>> No.4113509
File: 389 KB, 750x779, 8B706DA9-4011-49B7-A55B-C3EFFA3A0594.jpg [View same] [iqdb] [saucenao] [google] [report]
4113509

I’m curious what people think of this ? Well there you go. A copy of it exists on the internet

>> No.4113512

>>4113509
My friend asked me to draw a manga and this is what I did in 10 minutes

>> No.4113528

>>4113509
If you added backgrounds and more characters, it would look like something that would be cool and fun to read if I was your friend/family

>> No.4113551

>>4113068
>>4113388
Looks pretty good apart from some things here and there.
Honestly I think you're at a point where you won't get any use out of the beg thread anymore, but everywhere else on ic still tells you to fuck off to beg.
You probably won't get a valuable response, nothing past a "nose/lips/hair looks kinda off"

>>4113383
More fundamental than value or anatomy is the problem that you're symbol drawing.
Try sight-size or the block-in method, just anything that makes you draw what you see instead of what you think is there.
Read the Sticky, learn your fundamentals before you try a marathon.

>> No.4113553

>>4113223
Bumping this question

>> No.4113558

>>4113553
do not if im getting this right but you only have to low the oppacity of your pen ? i mean i do see anythin' special about it

>> No.4113563

>>4113558
I do but it doesn't have the same effect, where you can see that it's darker where lines overlap.

>> No.4113566
File: 98 KB, 890x531, unknown-78.png [View same] [iqdb] [saucenao] [google] [report]
4113566

Also I can't seem to get my pen pressure to work smoothly. Pic related is a steady increase in pressure, that goes from soft line to maximum pressure line instantly

>> No.4113584

>>4113566

If you haven't already, check your pen pressure curve

>> No.4113588

>>4113584
I've messed with it a lot but nothing changes

>> No.4113838
File: 47 KB, 337x600, 1567179331146.jpg [View same] [iqdb] [saucenao] [google] [report]
4113838

>oh boy time to draw a face
>pen keeps getting stuck on the depressions left by erased lines as I'm trying to capture the extremely subtle shapes humans can instantly decipher in an area that's like 4 centimeter tall

how the fuck do I avoid this
>don't draw so small
but it's a full body picture and the torso is taking up like all of an a4 paper on it's side

>> No.4113845

>>4113838
Don't press so hard with the pencil for your under-drawing

>> No.4113847
File: 1004 KB, 3024x2137, MVIMG_20190913_235016.jpg [View same] [iqdb] [saucenao] [google] [report]
4113847

"woah dude that's AMAZING"
"shit, you've come so far since you started"
"Is that a photograph???I though that was a photograph OMG!!!"

>when you get home

>> No.4113854

>>4113838
Scan the drawing, cut out and enlarge the head, print it out, draw

Compose it all together in photoshop

Or just do it all digital

>> No.4113859
File: 15 KB, 580x520, Untitled.png [View same] [iqdb] [saucenao] [google] [report]
4113859

I found a drawing tablet in my neighbors trash and amazingly it works perfectly. It's an "Office Kanvus 54". I've never used a drawing tablet before, what sort of software do I need? Pic related, I doodled this in ms paint using my new tablet

>> No.4113864

>>4113331
When did I outright shit on somebody?

>> No.4113866

>>4113859
Amazing find Anon that is a great. You should type its name into google and get the drivers for it. After that it should be working for any graphics software, or double as a mouse. :P

>> No.4113876
File: 163 KB, 1600x1200, 5.png [View same] [iqdb] [saucenao] [google] [report]
4113876

>>4113866
I got the drivers working and installed Krita. Does this look okay? I'm struggling a bit with the fact that it doesn't have a screen, drawing on it doesn't feel natural. Does that go away with practice?

>> No.4113878

>>4111993
Thanks for the feedback man. You definitely hit a lot of the shortcomings I know I have.

My issue with lines definitely comes from a lack of confidence and panic. Keeping an eye on this I'll move along and do some arm/hand/shoulder studies.

>> No.4113879

>>4113876
Hand eye coordination amigo, yea after a bit of time it will go away.

>> No.4113880
File: 519 KB, 1366x732, Loomisgurl.png [View same] [iqdb] [saucenao] [google] [report]
4113880

>>4113297
Thanks man, i think it was this one Loomis girl, yeah i i made up a lot of the details, the eyebrows are a bit higher and her face is less round, about the hair, should i draw a solid block of hair and place the highlights/texture later?

>> No.4113881

>>4113876
Yes it is weird at first but do not worry you will get used to it pretty soon. Just make sure its settings, pen pressure/sensitivity are comfortable for you.

>> No.4113883
File: 47 KB, 665x680, Temee.jpg [View same] [iqdb] [saucenao] [google] [report]
4113883

Mess my butt senpais

>> No.4113885
File: 33 KB, 500x628, 7A74F22A-C286-4CC4-98BE-8129B6F2B1D7.jpg [View same] [iqdb] [saucenao] [google] [report]
4113885

>>4113883

>> No.4113888

>>4113885
I mean, critique everything. I really want to git gud. I see a lot of mistakes but i couldn't see how to fix them. The biggest problem i see is the light source... i believe

>> No.4113894

>>4113888
Learn color theory primarily how shadows and light and the basic rules of warm light and cool shadows vise versa, why the fuck does he looks like a boy even tho cirno is a girl, your anatomy need some fixing also this is giving me some anorexic vibes, I do think the face is quite unappealing considering its leaning towards a bit too realistic even tho most animu art i found has a common trend of realistic rendered body and stylized facial features. Also what’s your mistakes? You could go back and read indepth on some anatomy books and a bit in color theory to get a foothold in terms of lights and shadows. And I see a lack of soft shadows on some areas.

>> No.4113917

>>4113894
Tried to give a yakuza kind of face, dunno about the anorexia since cirno its a child.
Gonna get started on colors then.

>> No.4113943

>>4113917
children don't have thin limbs, they just have different proportions.
I know the kind of face you were going for, but honestly it always looks bad, so just don't. If you want a kind of indignant, intimidating expression, find that kind of expression online and emulate it.

>> No.4113947

>>4113943
Thanks, gonna work on it. Ill see if i can fix this one too

>> No.4114002

How do I keep my wrist from mildly bending whenever I draw using my arm? It’s putting mild curves into my lines and its fucking with me.

>> No.4114008
File: 90 KB, 614x1024, wewewewewew.jpg [View same] [iqdb] [saucenao] [google] [report]
4114008

learning anatomy michael hampton

>> No.4114039
File: 276 KB, 2048x1536, EEW7nYuUEAAJmLS.jpg [View same] [iqdb] [saucenao] [google] [report]
4114039

I'm extremely new (first week).
I thought drawing tits would be easier but I was wrong, very wrong. Also trying to figure out shoulders and neck told me that I need to look up anatomy shit.

>> No.4114060

>>4113551
> Honestly I think you're at a point where you won't get any use out of the beg thread anymore, but everywhere else on ic still tells you to fuck off to beg.

I figured as much.
I am still learning and I appreciate any feed back non the less. And I don't know where else to go.

>> No.4114087

>>4114039
Here's a tip from a fellow /beg/. Tits are (usually) ovals, not circles. and they sag unless they're fake. Even big ones.
>t. girl
>INB4 "dilate tranny" "you're never be a real girl"

The shoulders are kinda too broad too, unless they're a tomboy/muscle-girl, then it's ok.

It's ok anon, I'm bad at shading too. It's good that you are learning. I recommend draw-a-box (+ Scott Robinson books) for perspective and shading and Keys to Drawing for anatomy.

Don't give up. I believe in you.

>> No.4114094

>>4114087
there are females on 4chan?

>> No.4114101
File: 432 KB, 2048x2048, EEXIkT4UYAEDUs2.jpg [View same] [iqdb] [saucenao] [google] [report]
4114101

>>4114087
Alright, I'll learn to draw some ovals next. I've just been drawing circles to start off, so I went with that. also the shoulders were a rush job since I mainly focused on the breasts and the neck.
Thanks for the tips, and I'll check out those sites/books. I don't plan on giving up so expect me to pop up in the threads constantly.

>> No.4114157

>>4113388
>the eyes are over shaded.
>the nose is angled improperly.
>the lips simply aren't drawn right.
you should probably just re-learn facial features/composition.

the proportions are good though, and the hair looks great. the drapage looks good too.

>> No.4114166

>>4113307
They're fucking with you, if you want to improve and then stylize figures you may try the systematic approach from Glenn Vilppu's figure drawing courses. It will introduce you to the fundamentals necessary for all good drawing and the methods necessary to execute a good drawing regardless of style. What certainly helped me was Loomis's head drawing books such as fun with a pencil and drawing the head and hands along with a combination of real world figure drawing and Vilppu's approach especially the gesture drawings.

With that being said, ignore those faggots they're trying to turn you into a buttbuddy for some reason.

>> No.4114180
File: 89 KB, 270x260, 1527733445321.png [View same] [iqdb] [saucenao] [google] [report]
4114180

Not entirely /beg/ related but when did Adobe fuck up the free transform tool in Photoshop? The blue box now makes it look like a generic scaling tool and I can't even see the axis point, even after I change its position when holding down alt and clicking somewhere else in the selection. That's basic shit and I have no idea why you can't see it anymore.

>> No.4114189
File: 197 KB, 1085x518, shoulders.jpg [View same] [iqdb] [saucenao] [google] [report]
4114189

could someone explain to me how shoulders work on skinny people, cause Hampton only has 50yo bodybuilder anatomy, I can't fifure out where to these bones come from, particularly in the "deltoid" area

>> No.4114238
File: 102 KB, 604x714, eayeswide.jpg [View same] [iqdb] [saucenao] [google] [report]
4114238

Any tips?

>> No.4114261
File: 470 KB, 2550x3300, 1568403099635_filename-1.jpg [View same] [iqdb] [saucenao] [google] [report]
4114261

Scarlet Witch. I had a lot of problems with ink bleeding which messed up the pink parts and made it a lot darker than expected and used light blue to try and even it out. Also I still have no idea how to make correct flesh color since orange+pink is way too dark. Maybe I should have kept it in black and white.

>> No.4114289
File: 119 KB, 468x465, Loquats_and_Mountain_Bird.jpg [View same] [iqdb] [saucenao] [google] [report]
4114289

>>4110978
OH SHIT look at this. this was painted 12th century china. European art back then was a piece of shit compared to this lol

>> No.4114320

>>4112147
kek

>> No.4114373
File: 351 KB, 1280x720, wehrmacht sisters.png [View same] [iqdb] [saucenao] [google] [report]
4114373

any advice to help me grow as an artist?

>> No.4114377
File: 89 KB, 375x500, img_20190913_120100.jpg [View same] [iqdb] [saucenao] [google] [report]
4114377

Advice on simplifying lips?
And how do you draw lips on men without it being too feminine?

>> No.4114379

>>4114373
Aside from basic anatomy and line weight. The composition is just off. Is the red head suppose to be tiny?

>> No.4114384

>>4114379
it's supposed to be a little girl

>> No.4114419
File: 68 KB, 1200x1600, Clouds - Copy.jpg [View same] [iqdb] [saucenao] [google] [report]
4114419

So I figured out the reason for a big issue I've been having with these clouds. I feel like near the bottom/middle they don't really have volume

I've tried to draw contour lines and past the rounded areas I get kind of lost. The thing is, I really like how these look aesthetically, but I want to get a little more detailed with them in terms of shading and coloring eventually. Can anyone help me figure out the contour lines for one of my clouds?

>> No.4114422

>>4114419
I don't know why it came out rotated when I changed that in my files, sorry

>> No.4114428
File: 101 KB, 600x600, a54ba4aee937b3e1b194b56d1feb3085.jpg [View same] [iqdb] [saucenao] [google] [report]
4114428

can someone redline for me how is the ribcage situated here for me?

>> No.4114439
File: 79 KB, 552x362, 4334.png [View same] [iqdb] [saucenao] [google] [report]
4114439

reading perspective made easy and having a good time but I really don't understand how to draw a cone laying down
what the fuck am I looking at?
is there like a video or meme image that actually explains this shit?

>> No.4114457

>>4114439
You just have to try and copy the image over and over to be honest, you probably haven't developed your sense of 3D thinking and form far enough to get it, no disrespect.
It will click soon and you will actually get what the image shows.
Not trying to sound agressive or mean, not my first language.

Good luck!

>> No.4114472

>>4114457
kek
I just figured it out
guess my brain is still good for something

>> No.4114476
File: 182 KB, 1576x1600, shirtless-picasso-32.jpg [View same] [iqdb] [saucenao] [google] [report]
4114476

>>4114472
Nice!

>> No.4114489
File: 39 KB, 617x328, cone.jpg [View same] [iqdb] [saucenao] [google] [report]
4114489

>>4114439

>> No.4114492

>>4114489
oh no
my problem was laying the cone on a flat surface
but I already go it

>> No.4114495

>>4114439
It's pretty poorly explained. D'Amelio doesn't explain it very well either and I remember a conceptart.org thread with a bunch of guessing. I just skipped that section or just eyeball when needed unless someone has an actual explanation.

>> No.4114496

>>4113880
That would be a good way to approach it - start with a block shape, and refine it.

>> No.4114498

>>4114002
Drawing from the arm is best for drawing on a large canvas or paper. If you're on a small tablet or piece of paper, drawing from the arm is a pointless exercise. You draw from the arm, or the elbow, depending on the context of what you're working on. If you're on a small table or page, draw from the elbow, or wrist. You'll have more control.
The "always draw from the arm" meme here is one of the silliest and completely useless memes ever come up with. Draw however you get the most stability, so you can draw smooth lines.

>> No.4114503

>>4114087
Parts of tits are ovals, for some women. Breasts are some of the most complex shapes to draw accurately, even when people are using breast implants as a reference, and think that's normal. A breast is a different shape, according to what angle you look at it from, and the position of her body. They can be teardrop, or a sock in an orange, or a cone. Or a million other shapes. It's a bag of fat, attached to the torso with an irregular deformation of the skin, constrained at it's tip by the nipple. Natural breasts are never circles, rarely ovals, and come in every shape and size, and have complex S curves in their construction. They also don't point in the same direction, unless it's a bad boob job, or they're fat and have so much extra fat in them, they hang down. For a firm breast, if you are looking directly at a nipple, the other one will be seen in profile.
And that's your tit tips for the day.

>> No.4114508

>>4114419
Why do you keep posting this image, with different issues? This is like the 4th time I've seen you post it, for different reasons.

>> No.4114513

>>4114492
>>4114495

???

It shows a cylinder and a cone laying on a flat surface

are you guys absolutely retarded?

>> No.4114514

>>4111923
lmao this

>> No.4114556

>>4114513
The idea is to put things in "proper" perspective. If you want to eyeball it and go "that's a cone laying flat", you can do that but you can never master perspective that way.

Norling completely glazes over how the ellipse end is affected when you drop the cone because you're actually tilting a plane when you do this so the ellipse changes and the cone foreshortens as a result.

>> No.4114573

>>4114556
Yeag, the drawing is not that good

But he shows the concept well I think, atleast you should be able to get it from context?

He even shows how the "plank" shifts

>> No.4114581

>>4114508
I'm pretty sure the other time I posted, it was a different cloud, they all kind of look similar but I'm just trying to approach it from different angles and mindsets. Like right now I'm trying to understand the forms inside of the shape but like I said I feel like it loses volume in the center and I can't figure out how to address that. My first post on these threads was unrelated to that, Not to mention it was like a week ago?

>> No.4114587
File: 551 KB, 1152x2048, Snapchat-569911860.jpg [View same] [iqdb] [saucenao] [google] [report]
4114587

To the asshole who talked shot about my art last time,

Thank you. I have really enjoyed refining and rewor king the process I dI'd to do this.

This is my updated version, will reply with my original.

>> No.4114588
File: 874 KB, 1090x913, 1568013116807.png [View same] [iqdb] [saucenao] [google] [report]
4114588

>>4114587
My bad shit is on the left, the guy who gave me advice redrew on the right.

>> No.4114591

>>4114419
>>4114419
>>4114581

Clouds are 3d just like everything else you absolute dummy, they're even simpler than most things

If you can't draw maybe don't stylize your shit

>> No.4114593

I have a really hard time figuring out what I'm supposed to be doing. Reading the sticky over and over doesn't help me so much, I can't digest the information because I have no idea where to start or when I should move on to the next part of a linked book. Lack of structure is really killing me so I just end up drawing hundreds of boxes or circles like an autist because I can't figure out where to go from there. And when I try to do something else I just get frustrated and start scribbling on the page. But even after all that I can't stop "trying" to draw even though it's killing me mentally.

>> No.4114603

>>4114591
Thanks for your help anon, I'd love to see what you're capable of! You're clearly leagues better than I am.

Mind posting your work? :)

>> No.4114604

>>4114593
try to represent a human figure using boxes

>> No.4114614
File: 995 KB, 1501x1155, form.png [View same] [iqdb] [saucenao] [google] [report]
4114614

Trying to feel some forms

>> No.4114652
File: 162 KB, 777x1036, 5min.jpg [View same] [iqdb] [saucenao] [google] [report]
4114652

>>4114603
I can draw way better than you

this is something I did in 5 min

>> No.4114666

>>4114652
I just wanted to bait you into seeing what you can do to be honest.

It's great to see someone with such ability blessing us with their presence. Next time do you mind being so kind as to give some more pointed advice?

>> No.4114669

>>4114652
Suck my ass

>> No.4114673

>>4114669
>>4114666
fuck you newb, YOU SUCK MY ASS

>> No.4114680

>>4114673
You're replying to 2 different people you dip. Holy shit dude why is your head so far up your ass. This is an advice thread stop acting like you're better than anyone here. This isn't the place

>> No.4114682

>>4114673
Cunt

>> No.4114684

>>4114680
>>4114682

No need to get nasty

>> No.4114694
File: 17 KB, 445x300, Ballinonthem.jpg [View same] [iqdb] [saucenao] [google] [report]
4114694

>>4114684
>>4114680
>>4114682

Suck my ass, I can out draw all of y'all

>> No.4114714
File: 1.36 MB, 3600x3000, 2.jpg [View same] [iqdb] [saucenao] [google] [report]
4114714

>>4110978
this glass of water is tough

>> No.4114729
File: 127 KB, 1000x773, frogs.jpg [View same] [iqdb] [saucenao] [google] [report]
4114729

I'm having fun doodling frogs

>> No.4114751
File: 2.67 MB, 4032x3024, 20190913_163722.jpg [View same] [iqdb] [saucenao] [google] [report]
4114751

I did the first exercise in keys to drawing but I wasn't wearing shoes so I just drew my feet.
I know that I fucked up the length of the toes

>> No.4114770
File: 1.80 MB, 2550x3300, Scan 1.jpg [View same] [iqdb] [saucenao] [google] [report]
4114770

>> No.4114772
File: 1.17 MB, 3300x2550, Scan 5.jpg [View same] [iqdb] [saucenao] [google] [report]
4114772

>>4114770

>> No.4114775
File: 1.23 MB, 3300x2550, Scan 4.jpg [View same] [iqdb] [saucenao] [google] [report]
4114775

>>4114772
Thank you all

>> No.4114792

>>4114714
That doesn't seem very beg of you anon

>> No.4114798

>>4114694
weak flex but ok

>> No.4114821
File: 2.32 MB, 4032x3024, BF6341F6-8581-4941-BBEB-D8A08A78F325.jpg [View same] [iqdb] [saucenao] [google] [report]
4114821

Still going on this. I paint slow. Most of my time is spent on trying to get the right colors. And 15 mistakes. This is definitely my best painting so far and I’m looking forward to signing it.

>> No.4114824

>>4114238
It looks like he has a vertical ridge on his forehead. Put more care into your hatching. Even in thumbnail it looks like a blotchy, hairy mess.

>> No.4114830

>>4114666
Stop drawing contours and start drawing 3d forms retard. You were given this advice at least 3 times already.

>> No.4114831

>>4114714
Now paint from imagination.

>> No.4114924

Is IbisPaint X a good app for sketching on android?

>> No.4114928

>>4114714
Good shit Anon! Well done on this study! Make more of these!

>> No.4114930
File: 421 KB, 1482x1000, 19-09-14 2 deet value - blending excercise.jpg [View same] [iqdb] [saucenao] [google] [report]
4114930

I don't really know what I'm doing, but I guess rendering is nothing else but taking this further and further until it looks like something?

>>4114614
Nice looks like you're getting the idea.
Apart from the jarring ones with the disconnected forms that look like playdough abominations, but you have plenty of time working on tightening those up once you really get used to it.
You're using too much line though, you're on digital right? you can afford to hit the undo key 10000 times if you don't hit a line perfectly.

>>4114714
Really nice, should start doing some still-life's as well.

>> No.4114931

>>4114373
Start from the basics

>> No.4114932

So, i hate oil painting, my logical conclusion was to switch to acrylic but I cannot find any resources on how to actually use them besides "lol random abstract shit"
Is it completely pointless to try and make realism/surrealism in acrylic?

>> No.4114934

>>4114377
Thin lips on men or no lips at all (depending on styling). You can draw both lips on women or just the bottom one if you want a certain look to it.

>> No.4114936

>>4114751
People can have stubby toes or crazy long ones. I've seen people with toes almost the length of my fingers once and it freaked me the fuck out.

>> No.4114937

>>4114936
What the fuck

>> No.4114943
File: 920 KB, 1080x1920, Screenshot_20190907-162805.jpg [View same] [iqdb] [saucenao] [google] [report]
4114943

>>4114932
>forgot pic like the dumbass i am

>> No.4114946

>>4114821
That's awesome

>> No.4114967

>>4111006
Try again, then

>> No.4114982
File: 510 KB, 887x1076, self portrait.png [View same] [iqdb] [saucenao] [google] [report]
4114982

most recently done piece- did it for the sp thread a few days ago

>> No.4114994

>>4114652
lol that other anon was impressed by this shit

>> No.4115005

>>4114238
Why do you keep posting the same 2 drawings every time?

>> No.4115010

>>4114377
Thinner lines on the upper lips.
Drawing only the mouth opening.
Drawing only the darker parts (mouth corners and maybe the middle).
Shading the upper lip and drawing the bottom lips' cast shadow.

>> No.4115038
File: 1.61 MB, 1000x1000, A1B56B6C-1C3F-49A0-BB67-78B3A3990280.png [View same] [iqdb] [saucenao] [google] [report]
4115038

i decided to do another no ref face since i did a fuck ton of studies how did i do? i know i need to change my approach to the eyebrows and the overall hair proportions are off a bit.

>> No.4115046

>>4114982
really good work overall, the only thing i don't like is the shading under the chin.
everything else works well. personally i would have made the contour of the hair slightly thicker.

>> No.4115068

>>4114982
The shading under the chin makes it look like she has a double chin.
Bonus points for freckles and the mouth, she looks really cute.

>> No.4115074
File: 19 KB, 303x513, 1568233208-2711-noelpush.jpg [View same] [iqdb] [saucenao] [google] [report]
4115074

I'm planning on coping a graphic tablet with a budget of around 100 euros, what carateristics should I pay attention to? Any recommendations?

>> No.4115079

>>4115005
It's not his work probably

>> No.4115092
File: 73 KB, 1024x1024, eeeewaeae.jpg [View same] [iqdb] [saucenao] [google] [report]
4115092

I really tried here, please critique :(

>> No.4115093
File: 1.33 MB, 2213x1834, Gesture-Mannequin.png [View same] [iqdb] [saucenao] [google] [report]
4115093

So after grinding several books I really seemed to fail at drawing from imagination. So I'm trying to do some gesture and construction based on models. Anyone can look at these and see what I might be doing wrong?

>> No.4115097

>>4115093
You grind those books to learn anatomy not fucking poses

>> No.4115102

Is it worth continuing with art if I'm 37 and it still hasn't clicked despite 20 years of trying?

>> No.4115104

>>4115102
pyw and also state the reason why it didn’t “click”

>> No.4115114

>>4115102
Have you ever actually tried to draw something beyond figure drawing gestures and Lookis heads?
If you don't stretch yourself and fail in the process you'll never learn. You could draw for 100 years, but if you just keep drawing the same thing in the same way, you'll never get better.

>> No.4115116

>>4115093
>So after grinding several books I really seemed to fail at drawing from imagination.
Imagine my fucking shock.
Almost none of the books and the advice shilled here are designed to actually teach you how to draw.

>> No.4115119

>>4115092
It's so wrong that there's not much point in critiquing it. Just draw copies of the kind of works you want to imitate for a while.

>> No.4115124

>>4115097
Well yeah, but shouldn't I build the anatomy on top of those poses? Shouldn't I first create the gesture, then the basic construction and build the muscles on top of that?

>> No.4115125

>>4115116
So what helped you to learn how to draw?

>> No.4115128

>>4112739
>>4112740
You are the only person on this board who is unironically ngmi.

>> No.4115129

>>4115125
Trying to draw something I wanted to draw.
Figuring out what's bad about it.
Fix what's bad about it.
Repeat.
Not giving up on a drawing after 2 hours is probably the biggest thing.

>> No.4115131

>>4115125
Don't listen to that guy too much he sounds like a bitter anime drawing shitter.
He is only half right, the books are more of a guideline and are supposed to help you think about what or how to look at things as you're drawing them. Basically they help you teach yourself. There are no shortcuts. The amount of effort you put into learning will shine through eventually. If you don't enjoy bettering yourself, even if it's little by little and slowly over time, then just give up.

>> No.4115135

>>4115124
Gesture > Construction > Anatomy,
Ofc there are some people that just went right into anatomy or just has a sense for gesture to begin with and went straight into construction. Try to actually observe how people make something from start to finish.

>> No.4115136

>>4114932
There are tons of videos on Youtube for painting realism with acrylics.

>> No.4115142
File: 834 KB, 1394x2048, 2ZFxAkO.jpg [View same] [iqdb] [saucenao] [google] [report]
4115142

>>4115079
>>4115005


>>4114824
I get to excited, need to calm down a bit when drawing maybe

>> No.4115147

>>4115129
This would work really find for me when I just tried drawing from reference. I can pretty much make a photorealistic looking drawing based on a photo. It's also pretty fine when I use a photo as a reference for the pose and then draw my own character from imagination.

The problem starts when I start out completely from imagination. In the previous step I had the read contour pretty much and filled it in myself. I could also use measuring to make sure of certain things and do corrections when something was wrong. But when I do it 100% from imagination I don't have that.
>If you don't enjoy bettering yourself, even if it's little by little and slowly over time, then just give up.
I do and it's not like I haven't improved. My first drawings based on photos were crap as well and I was really impressed how better I got it. But I kind of hoped I guess this would help drawing from imagination and to a degree it did. But not that big of a degree.
>>4115135
That's why I posted a drawing of how I would build a character hoping I would get some tips on what I'm doing right/wrong.

>> No.4115150 [DELETED] 

>>4115147
I can pretty much make a photorealistic looking drawing based on a photo

I would like for you to prove this

>> No.4115151

>>4115147
>I can pretty much make a photorealistic looking drawing based on a photo

I would like for you to prove this

>> No.4115154

>>4115147
Draw more, draw more, I was able to draw poses from imagination after Drawing like 200 poses from reference used krenz’s construction method which was heavily rely on your understanding of perspective and feel for it and just use primitive forms to draw poses. My trick was to use 3d models and live models, 3d models for rotating the camera around and live models to get the overall shape and form of the human body while applying krenz’s method of construction.
Went from 0 to able to draw poses from almost every angle.

>> No.4115155

>>4115154
>krenz’s construction method
please post source

>> No.4115156
File: 1.29 MB, 1170x960, photo.png [View same] [iqdb] [saucenao] [google] [report]
4115156

>>4115150
Ok, it's not like I'm a master at it. But at least I don't feell dissatisfied looking at drawings like that. On the left is me drawing from a photo, in the mid basing the pose on a photo and the right me drawing something from scratch. I couldn't really find anything that I made from scratch, I posted some of them in other threads here before but I was always told the main problem was with construction.

>> No.4115157

>>4115155
https://e-hentai.org/g/883632/deb86d946f/
Fair warning, if you suck at perspective this method will be total hell.

>> No.4115159
File: 181 KB, 1500x1030, AD7F1732-ED7B-4F6E-8AF9-BE8AA70012A6.jpg [View same] [iqdb] [saucenao] [google] [report]
4115159

>>4115157
This is an example of one

>> No.4115163

>>4115154
>>4115157
Mind elaborating a bit on the process of how you used these? Would you first redraw his drawings and then trying what you learned to live models? Or did you just start from imagination and then look at his drawings for tips on correction.

>> No.4115168

>>4115163
Well I just follow the example and use what I understand in perspective to set the figure in another perspective or angle. As I said this method heavily relies on your understanding of perspective. Redraw his drawings? I did redraw a couple just for fun. Drawing poses from imagination? I would first try to loosly imagine one and place the hips and chest simplified into boxes and then problem solve and think what is this figure doing, running, jumping, sleeping, standing, ect you get the idea.

>> No.4115173

>>4115092
Learn more anatomy
stop hiding the hands and feet
learn to draw equal titties since one of them is lopsided and looks sad

>> No.4115175

>>4115154
>My trick was to use 3d models
What did you use for this?

>> No.4115177

>>4115175
Well so I can rotate the model around and draw it. I would draw the same pose over and over again from multiple angles then move to another pose and repeat.

>> No.4115180

>>4115177
I mean what program did you use for this.

>> No.4115184
File: 499 KB, 2048x2048, boxman.jpg [View same] [iqdb] [saucenao] [google] [report]
4115184

fugg this is hard

>> No.4115185

>>4115180
Custom maid 3d 2.....
I recommend getting Daz Studios or design doll.

>> No.4115201

>>4114946
Thank you. I’m going to finish it today. I’m giving myself one more hour. That’s it.

>> No.4115279

>>4114087
I was looking through the draw a box lessons and it talks about not drawing from the wrist but with the shoulder. Is this how I should be drawing?

>> No.4115288

>>4115279
For more straighter and longer lines, yes. Use wrist for details.

>> No.4115294

>>4115288
I guess I'll practice how to do that then. Glad I found out about this early into my learning rather than later.
Are there any tips for learning how to get used to drawing with the shoulder? Besides just doing it over and over.

>> No.4115336

>>4111812
All of your boxes don't work at all, go back to perspective until you understand it

>> No.4115346

>>4113162
Good stuff, too many lines for me, but if it works for you it works. How long were these?

>> No.4115350

>>4113219
Bridgman's life drawing

>> No.4115355

>>4113388
Just learn how to draw the face in an appealing way and you'll be good, everything else is top tier

>> No.4115362

>>4113838
Use a light box to draw on different layers

>> No.4115366

>>4114039
Nothing is easy, if you think something is easy spend more time on it, especially when you get to shapes

>> No.4115373

>>4114189
It's just the acromion and clavicle

>> No.4115389

>>4114261
Nigga what happened to her torso? Pay attention to prorportions

>> No.4115393

>>4114428
Look at it dude, seeing the ribcage as a basic form in space is a basic necessity, why are you asking someone to find it for you. If this ref is too hard to see then look at a few other ones where the ribcage is more defined

>> No.4115415
File: 268 KB, 1000x822, toad.jpg [View same] [iqdb] [saucenao] [google] [report]
4115415

>>4114729
this morning I wanted to draw a toad, how did i do

>> No.4115442
File: 1.00 MB, 2904x2657, blairstudy1.png [View same] [iqdb] [saucenao] [google] [report]
4115442

More studies from the cartoon animation book.

>> No.4115444
File: 160 KB, 1101x811, blairstudy2.png [View same] [iqdb] [saucenao] [google] [report]
4115444

>>4115442

>> No.4115458

>>4115294
No tips at all sorry, bare bone basic just draw with the shoulder or elbow a lot.

>> No.4115473

>>4115458
Nothings ever easy I guess.

>> No.4115513

>>4115444
The legs and hands looked awkward when I did the second one.

>> No.4115532

>>4115442
banjo

>> No.4115588

new >>4115585

>> No.4115750
File: 78 KB, 543x768, oopsi.gif [View same] [iqdb] [saucenao] [google] [report]
4115750

>>4110978

how's anatomy lookin' (i cant draw penis) its for a friend

>> No.4116449

>>4112175
This makes a lot of sense but why is the multiply layer pink?

>>4112539
Duly noted! I like the bounce light giving her undercarriage a soft highlight on it.
I got more to add to the composition.

>> No.4116705
File: 113 KB, 766x804, é'é'zd4.jpg [View same] [iqdb] [saucenao] [google] [report]
4116705

getting started in digital art, any advice on how to draw hair ?

>> No.4116834

>>4113219
Try Figure drawing from Hampton lad.

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