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/ic/ - Artwork/Critique


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File: 473 KB, 1600x1199, 1600px-Ft_ic.jpg [View same] [iqdb] [saucenao] [google]
4106298 No.4106298 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the /draw/thread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, or you literally are never going to make it

previous >>4102012

READ THE STICKY if you need guidance when you haven't even started.

Sticky: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless

>> No.4106314
File: 130 KB, 1022x687, h1.jpg [View same] [iqdb] [saucenao] [google]
4106314

>>4106298
haven't practiced portraits since february
i guess she has no resemblance to model but at least she looks remotely humanlike unlike 10 or so attempts before that

>> No.4106315

does the pope shit in the woods?

>> No.4106320

>>4106298
Why can't you just pick a picture from the posters of the last thread like people used to instead of all this memeshit.

>> No.4106334
File: 22 KB, 307x343, 1550631612653.gif [View same] [iqdb] [saucenao] [google]
4106334

>>4106320
to avoid circlerking and drama, but you can always make one you know.

>> No.4106348
File: 3.75 MB, 1500x1094, Untitled-1.png [View same] [iqdb] [saucenao] [google]
4106348

gestures and short poses and fine and all but i dunno what exactly i'm learning doing them

i mean, I do feel like they look better now than they did a month ago but it's kind of indistinct on the particulars

>> No.4106365

>>4106320
>I can't believe that they picked my image

>> No.4106392

how to start practicing uuuh, coloring? like coloring a manga page?

>> No.4106405

>>4106146

That I got down. And I actually get drawing the pelvis and rib cage as boxes, usually that turns out okay. I guess the hardest part for me is the head. I draw it as a box on top of the rib "box", but then I get lost from there. I can draw the front of the head okay but drawing the round parts, not so much. Help me, Anony-wan Kenobi.

>> No.4106442
File: 404 KB, 938x658, ba.png [View same] [iqdb] [saucenao] [google]
4106442

crit

>> No.4106511
File: 644 KB, 1920x1080, ronaldo nigger.jpg [View same] [iqdb] [saucenao] [google]
4106511

>>4106298
I'm sorry but this just reminds me of...

>> No.4106524
File: 945 KB, 1070x720, IMG_20190908_025259.png [View same] [iqdb] [saucenao] [google]
4106524

Just broke two spines , what do you think?

>> No.4106527
File: 69 KB, 664x944, download_20190908_234607.jpg [View same] [iqdb] [saucenao] [google]
4106527

im currently rewatching iasip so yeah
this is my 8th time using my drawing tablet, im looking for tips on how to handle it better

>>4106314
pretty nice anon. they eyes are a bit wonky imo but they are sooo hard to get right.. keep going!

>>4106348
the chibis are adorable! your poses are pretty interesting, what do you study them from?

>>4106442
the anatomy is off imo but your style is pretty neat, with less chopped lines it would look really good animated!

>> No.4106529

>>4106524
did you used a ref they look like shit

>> No.4106530

>just draw what you see in front of you
I'M TRYING

>> No.4106531

>>4106524
If you know what you did wrong, fix it then come back.

>> No.4106534

>>4106529
It's a BEGINNER THREAD dumbass of course they look shit but that's not the fucking point if he knows the spines look broken he can at least fix that flaw before moving on with other critique.

>> No.4106540
File: 190 KB, 822x627, 090919.jpg [View same] [iqdb] [saucenao] [google]
4106540

>>4106442
You took so many liberties that it's difficult for me to crit, being beg tier myself. To me the posing feels kinda stiff and weightless. The ball is not pushing against her torso at all, and you've straightened out all curves and dulled the dynamics in the ref (the way the left arm pushes away from the torso, the positioning of the legs). You've basically changed the pose completely and I can't say I dig it. Again though, it's so stylized and different from the ref that it's tough to judge.

Cool ref though, gave it a quick shot myself. I think I did fairly decently on the body (correct me if I'm wrong), but how do I draw faces that, /ic/?

>> No.4106543
File: 19 KB, 403x395, 1502837612191.jpg [View same] [iqdb] [saucenao] [google]
4106543

>>4106534
>knows hes doing something wrong
>still does it/ doesnt fix

lmao, what did anon mean by this

>> No.4106548

What's a good free animation program to download for a beginner?

>> No.4106551

>>4106548
pencil2d animation

>> No.4106553

>>4106540
im a beginner too (>>4106527) but i have found that more """"realistic""" faces look weird as linearts? they look better colored in because the shading gives them life, when cartoonish styles have enough going on with just the expression etc
so maybe try colouring it, or giving her slightly more exaggerated facial features?
also the body is great!

>> No.4106559
File: 72 KB, 598x418, IMG_20190908_234727.jpg [View same] [iqdb] [saucenao] [google]
4106559

>>4106298
Does my drawing of Pinochet look alright. Why I decides to draw Pinochet makes no sense. Roast Me.

>> No.4106567

>>4106543
>>4106534
>>4106529
I just mentioned the spines to draw attention away from it and to things that i dont know im doing wrong FUCK

>> No.4106570

>>4106559
He looks like stalin lmao , Pinochet is currently rolling in his grave

>> No.4106572
File: 2.85 MB, 4032x3024, 6310ADDB-6071-4A17-AAC2-4452BB4C5DFD.jpg [View same] [iqdb] [saucenao] [google]
4106572

I posted these yesterday but I couldn’t find the thread.

>> No.4106575
File: 2.27 MB, 4032x3024, 06750857-6501-44A3-9F8F-04CD559FFC91.jpg [View same] [iqdb] [saucenao] [google]
4106575

This one is almost finished. I did it live on my channel. 27 hours thus far. I’m a noob so it’s definitely been a great learning experience. It’s oil on a 24x36” canvas.

>> No.4106578

>>4106575
>>4106572
Im not a painter but these dont look like /beg/ material anymore my g

>> No.4106579

>>4106570
How do I make it look more sinister like the reference.

>> No.4106587
File: 26 KB, 400x264, 8C78BF9E-07D9-4923-9ACE-0C4015DF0FCF.jpg [View same] [iqdb] [saucenao] [google]
4106587

>>4106578
Haha. Well thank you. The second one is a copy of a Moran. Here’s the original. I have no idea how he got the sky to look so Bright.

>> No.4106588
File: 84 KB, 598x418, 1567983027361.jpg [View same] [iqdb] [saucenao] [google]
4106588

>>4106559
quick edit on some mistakes

Try to see the shapes, don't see the symbols

>> No.4106592

>>4106587
It looks so bright because he used harsher contrast , notice how there are some very light yelows/whites next to darker oranges

>> No.4106594

>>4106559
Draw bigger nigga

>> No.4106604
File: 1.92 MB, 4032x3024, 53AFC921-FA0B-4A97-98E3-99F09422702C.jpg [View same] [iqdb] [saucenao] [google]
4106604

>>4106579
There is a shadow under the hat that covers part of his face. Also. Under the chin. The shading is different. You could probably thicken the shading and go with a father value. You can also shade the whole face a bit more and erase the highlights. The left nostril looks a bit long.

Drawing faces is hard and I’ve struggled with it.

>> No.4106609

>>4106592
Do you think I can glaze over some of that area with a thin red orange and make it glow more?

>> No.4106610

>>4106588
>>4106604
Thanks for the tip.
>>4106594
I have a bad habit of drawing small, which I should do away with.

>> No.4106615

>>4106609
Its not a good idea to fuck with the little details of a piece after finishing it because it usually makes it look worse , i wold tell you to move to anothet piece and redraw this in the future after you become better

>> No.4106617
File: 130 KB, 542x457, 20190908_122856.jpg [View same] [iqdb] [saucenao] [google]
4106617

thoughts on the lighting?

>> No.4106618

>>4106615
Thank you. I’m gonna do Niagara Falls next. Probably a Bierstadt. He did a couple that I like.

>> No.4106619

>>4106617
The hair shouldn't light up like that. And the face shadows look funny. Try contrasting the neck a bit more and add a darker tone at the side of her cheeks. Lighting on clothes looks decent enough.

>> No.4106633

>>4106567
start by fixing the spine then come back for a crit

>> No.4106651

I had an another small breakthrough in face construction

please rate this and redline wrong things

>> No.4106657
File: 168 KB, 2048x2048, face i like.jpg [View same] [iqdb] [saucenao] [google]
4106657

>>4106651
fuck again

>> No.4106695
File: 759 KB, 1054x1000, 19-09-09 1 korra artbook stuff.jpg [View same] [iqdb] [saucenao] [google]
4106695

>>4106314
Pretty good attempt, though still in a really early stage.
I think what's wrong with the eyes is that they're too big and bugly, they should be a bit smaller and sitting further in the eye-sockets.
Ear is too small and eyebrows are too rounded, though I guess that depends on if you want to take it down a more stylized route.
Also It's hard to tell but I get the impression you're afraid of putting down line/ comitting.

>>4106524
I don't think the bend of the spine is that bad, the torsos just seem a little streched.
The distance between the figures is too much and trying to work with that leaves the interaction awkward.

>> No.4106726
File: 686 KB, 1724x1000, Some anon's gestures.jpg [View same] [iqdb] [saucenao] [google]
4106726

I found gesture drawing very hard, and the reason was because I was trying to be very accurate with each line. But that isn't the point of gesture sketches, the point is to understand the flow (yes?), and the more simpistic the more understandable the sketch is. Hence why pic related (some guy from the last thread) looks good, but more busy, complex sketches look bad.

Is practicing the flow from a reference basically useless if i'm redrawing that reference? I can see why it is very useful when coming up with my own drawings.

Should I be doing separate reference and gesture/flow practices every day, or does the former include the latter?

>> No.4106729

>>4106651
Are you redlinefag? The one who posts a hundred different images each thread begging for them to be redlined?

>> No.4106744
File: 425 KB, 1971x1959, dfgdgfg.jpg [View same] [iqdb] [saucenao] [google]
4106744

>>4106651

>> No.4106750

>>4106695
Wdym by «the distance between the figures» ?
You mean putting them closer together?

>> No.4106751
File: 233 KB, 675x900, 20190908_205525.jpg [View same] [iqdb] [saucenao] [google]
4106751

Head small or shoulders to big?

need to fix hands i know that

>> No.4106752

>>4106657
>>4106695
>>4106726


How the fuck is any of this beg tier? Apart from a few quirks they look fine...

>> No.4106760

>>4106752
Here anon who drew the green face
Its was the easiest angle
I cannot render it
I cant draw the rest of the body like the other anon you replied to, he actually is very good

>> No.4106790

>>4106752
The thing is that its easy to make convincing sketches , but lineart and rendering require another kind of skill

>> No.4106807

drawabox seems like a pretty good resource, I've been following the exercises and it seems pretty good, anyone can give me a review of the course?

>> No.4106811
File: 107 KB, 1103x1079, E962FC18-66C7-47A6-ABC4-579549B24FE7.jpg [View same] [iqdb] [saucenao] [google]
4106811

How draw black girls?

>> No.4106813
File: 140 KB, 402x580, bod.png [View same] [iqdb] [saucenao] [google]
4106813

self portrait, how do i get a better idea of where shadows sit?

>> No.4106814

How do you realistic render skin? I've watched a lot of tutorials but the actual nitty gritty of it eludes me.

>> No.4106815
File: 462 KB, 1278x1073, life is pain.jpg [View same] [iqdb] [saucenao] [google]
4106815

>>4106752
Korra guy here, someone is always unhappy.
When I respond with some advice without an image it's >what do you know crab, pyw reeeeeeee
When I attach something to my response so it's not coming out of a black hole I get >WTF not a beg reeeeeee
Pic related.

Also like it says in the original image, copying from other artists makes you seem a 100 times better than you really are.
So I don't think I'm nearly as good as you could come to believe from just seeing that.

>>4106750
Yes, though it depends what you want to achieve, essentially the situation isn't reading very well is what I'm trying to say.
I think you were trying to go for something seductive/ physically intimate, but atm it just looks like they fell over one another and the one on top is trying to get up while the lower one is awkwardly holding on for some reason.

>> No.4106816

>>4106575
saw you on last thread, do you have a social media for your art?

>> No.4106824
File: 170 KB, 1632x1224, Ayylmao.jpg [View same] [iqdb] [saucenao] [google]
4106824

What is the optimal eye shape, i heard it's sort of a curved trapezoid, but i personally like drawing hexagons, also i need to get a 8B or darker pencil (for some reason 2B doens't make the cut), and learn value or some shit (all my attempts at shading results in abominations) so yeah, basic frontal view, no shading, pretty shit overall, but i would to hear if it has ''SOUL''

>> No.4106834

>>4106815
Thanks for the advuce of the aeconf paragraph , im guessing the way to fix that is by practising figure to make it more expresisve

>> No.4106842

>>4106813
Break the body down into simpler 3D forms, then consider where the light source is coming from and how that would affect where shadows are cast. Look for youtube videos on shadows and lighting.
Keep studying!

>> No.4106848

>>4106752
the guy with gesture is no beg for sure
but he often give advice here

>> No.4106865

whats a good place to start hands? i really want to start practicing them because i can't fuckin draw them

>> No.4106867

>>4106842
thankyou

>> No.4106874

>>4106815
imagine having to explain yourself to whiny children that complain about everything like >>4106752

>> No.4106892

>>4106811
Yikes...

>> No.4106911

>>4106811
draw from the picture of black girl

>> No.4106916

>>4106865
Your own

>> No.4106918

>>4106527
poses are from here
https://www.youtube.com/user/NewMastersAcademy/playlists

>> No.4106921

>>4106892
That bad, huh?

>> No.4106922

>>4106813
Post the full ref and ill make a tutorial

>> No.4106931

>>4106916
yes, but i want to learn construction on the hand/fingers. i'm looking for a good resource to study from.

>> No.4106932
File: 451 KB, 1080x1920, Snapchat-1448412389.jpg [View same] [iqdb] [saucenao] [google]
4106932

I'm pretty new to drawing. Did a lot in high school but enjoy drawing Stands/people but I think I'm ass. Just looking for somebody to tear my ass about what I'm doing wrong.


For refrence a stand is a ghost with an ability that lurks around you ND helps you, they're named after songs, I call mine Fortunate Son.

>> No.4106937

>>4106824
There is no optimal eye shape, just look at eyes and learn why they're shaped like that, anatomically. Useful book Anatomy of Facial Expression goes in to how different motions change eye shape, it's on LibGen.

>> No.4106938

>>4106931
Look up the bones, then look up the tendons, then look up the veins that are present in the hand. Once you know what makes up a hand it's easier to look for form in references.

ffs learn to use google images

>> No.4106944

>>4106938
ok, my issue is that i'm a bit lost on how to start learning the hand. i'd just like a resource recommended to me so i can start my journey is all i ask. i already have hand reference images and such. i just want someone or something to help ease me in the learning process.

>> No.4106945
File: 217 KB, 402x776, Zach.png [View same] [iqdb] [saucenao] [google]
4106945

Went back on a character of mine today. In retrospect, he seems a bit too stiff, neck's a little long, hands and feet seem off, and his head seems a little too round. Proud of his hair tho.

>> No.4107038

>>4106922
idk if i can post that here

>> No.4107047

Quick question

Are Tablets always this fucking unreliably shitty no matter how much money you spend on them?

In the last two years I've spent more time trying to get Tablets working, Software working, Operating System working, and of course get my hands on a Tablet that actually works out of the box, than actually drawing fucking anything. I'm talking literal afternoons of troubleshooting to get a two hour painting session before an update which breaks everything again following week.

I've owned Wacom and Huion, and used Linux and Windows. Neither worked properly in windows because drivers. Huion can't make working drivers, and Microsoft can't make an operating system without a dozen "helpful" built-in "features" that break all 3rd party firmware. Linux can't make software that doesn't involve me getting involved in the development's bug tracking while it's community tries to gaslight me about what is or isn't more stable on my own fucking personal computer.

If I sold both my Wacom and Huion, does ANYBODY make tablets that actually WORK OUT OF THE BOX with Windows 10?

>> No.4107052

>>4107047
ironically, you can plug and play your tablet on ubuntu lol

>> No.4107054

>>4107047
i have a wacom intuos, it works good and ive had it for years

>> No.4107058

>>4107052
>you can plug and play your tablet on ubuntu lol

Guess again, still required editing of text files and no GUI for those settings

But at least it was possible. Doing the same for Windows would require a time machine and a gun

Then you have to get Krita/GIMP/etc to actually work on your hardware, or build a computer with identical hardware to that of the software devs

>>4107054
Can we just swap computers?

>> No.4107061

>>4107058
>Guess again, still required editing of text files and no GUI for those settings
Really? I plugged mine into my chromebook w/ linux (granted my distro was something else but still based on ubuntu)

But yes Wacom's drivers suck dick. Huion's is much better.

>> No.4107067

>>4107058
if you want a shitty dell laptop that makes grinding noises no matter what you do, sure

>> No.4107069

>>4107047
Ur tablets have autism,
Just email me your credit card information and credentials so I can fix it for you. Either the drivers are fucking up or your pc considering two in a row is a high unlikely chance and from different companies.

>> No.4107075

>>4107061
>chromebook

No shit. Standardized walled-garden hardware

>Wacom's drivers suck dick. Huion's is much better.

I literally spent weeks trying to get a Huion tablet to work on ANY computer (Two desktops, two laptops), with everything from registry edits to getting a replacement

WACOM by comparison only required me to completely delete and reinstall all drivers and reboot several times until it worked... until the next time it went to sleep or hibernate or rebooted at which point it would quit working and I'd have to do it all again

>>4107067
No shit, the only computer the WACOM worked on was an ancient HP laptop... but because it was an HP laptop there was literally only one version of the graphics drivers that wouldn't BSOD, and one fateful day Windows quit working with that version

>>4107069
Have you ever worked in IT? Printers are what these remind me of, but they don't even have moving parts. I've had refurbished Seagate HDD's more reliable.

> drivers are fucking up or your pc
WACOM literally required a rain-dance of reinstalling drivers every time you wanted to use it

>> No.4107120

How important is the canvas size for digital art? Is it easier to work with something big, small, or medium?

>> No.4107142

Hello my name is noah and this is my first drawing its sonic

>> No.4107143
File: 81 KB, 712x676, somic.png [View same] [iqdb] [saucenao] [google]
4107143

>> No.4107147

>>4107143
hello my name is noah and this is my first drawing its sonic

>> No.4107150
File: 874 KB, 1090x913, hero_02.png [View same] [iqdb] [saucenao] [google]
4107150

>>4106932
You area beginner but that is okay. The hero here is falling over to the left, his body also gets progressively smaller as you go down towards the feet. His feet is noticeably way too small compared to the rest of the body. His hands are also too big and have a bit of sausage fingers. The legs are uneven tubes have no definition of knees or muscles, the kneepads are not beside each other either.

I would advise that you practice on anatomy of the figure and perspective more in general for better standing poses. While working take frequent breaks to let your mind empty itself, put your picture up against something then stand up and look at it from further away. Looking at it from further away, especially after you stopped looking at it non stop for a long time will help you notice your mistakes.

On poses try this video as a start but youtube has many tutorial videos on this.
https://www.youtube.com/watch?v=b1nxf5KQ2Js

>> No.4107153

>>4107120
It's easier to work bigger. Like, really big. I work at like 5000x5000 because when you zoom in your stuff doesn't start to pixelate. Draw at like 25% zoom, and once you wanna get down to the nitty gritty, go 100%. Lines are still crisp and easy.

>> No.4107164

>>4107153
Mmhm, I'll try that.

>> No.4107165

>>4106751
Head too small and the right leg is super fucked up, and the pose is stiff, make one side of him crunching down like an accordian and adjust hips and legs to keep it balanced

>> No.4107208

>>4106945
>try to help you
>responded to by saying, "lmao you guys are so easy to troll"
Yeah, not falling for it again.

>> No.4107251
File: 578 KB, 2000x2000, Gestures.png [View same] [iqdb] [saucenao] [google]
4107251

I know I'm posting at peak dead hours, but what the fuck am I doing wrong with these 60 second gesture drawings? I've watched the first part of Michael Hampton's Analytical Figure drawing and read the first chapter of the book, I've also watched the Steve Huston videos and read the beginning of his book as well and I also watched and drew along with Vilppu's timed model drawing video.

I know you guys probably get posts like this all the time and gesture drawing is about the "feeling" so, you either just "feel" it or you don't until you understand it and then it makes sense, so, I understand if no one wants to comment but I would really appreciate it.

>> No.4107259

>>4107251
you aren't doing anything wrong, if you want them to look like Hampton's or Huston's drawing you should spent at least 2-3 or even up to 5 minutes on each

>> No.4107276

>>4107150
Hey man I super appreciate the advice I went to bed and woke up reading this. If I get around to it tomorrow after work I plan on drawing a bit more and am excited to do so. Do you have a name you go by on this?

>> No.4107300

>>4107251
those are fine and good
if you want to start stepping up gestures and making them look better you gotta study some anatomy so you can recognize and emphasize specific important curves and landmarks in a jiffy: you see these if you watch people who are really good doin them. shit like the curve of the deltoid, the iliac spine, the creases where someone is bending, the places where the ribcage sticks out, etc etc

>> No.4107302
File: 211 KB, 502x579, file.png [View same] [iqdb] [saucenao] [google]
4107302

Is hampton the best resource for bodies? About time I stop procrastinating by drawing heads only

>> No.4107313

>>4106548
blender does 3d and 2d, opentoonz was used by studioghibly, krita and clip studio have some animation features.

>> No.4107359

>>4106945
WHAT A MAD LAD

>> No.4107363
File: 918 KB, 1498x727, Screen Shot 2019-09-09 at 9.37.49 pm.png [View same] [iqdb] [saucenao] [google]
4107363

practicing bob hawke over the last week, 4 attempts and the order is exactly what it looks like

Very happy because I was in a rut for at least a year until recently.. I'm really enjoying it!

Having trouble finishing pieces (beyond this point essentially) - finer details are hard for me. I am also aware that it looks good to the uninitiated but scrubby and confused to artfags - I want better brush economy, I want to be 'painterly' but right now I'm blissfully happy just being able to get to this point considering how stuck I was this last year!

>> No.4107379

>>4106587
Contrast. Convert the image to black and white and look at his values. His are much more contrasy than your copy - you have more mid tones in the ground plane, which changes the dynamics of the piece.

>> No.4107385

>>4107251
There's nothing wrong with these, relax. Gesture is simple forms, that indicate movement or flow, and aren't finished drawings. You've accomplished that.
Now remember this moving onto more finished drawings. The point of gesture is so you can use your ability to see the flow of a body. That's it. You're ready to move up.

>> No.4107389

>>4107120
For learning, work big. Give yourself as much space and pixels as you can get. I really only make specific canvas sizes when i know the final size, like for a commission or at work. For that, I always work x2 the final print/display size.
And, balance that with what your computer can handle - large FX brushes will bog down any computer, so like the other anon said, 5k x 5k is a good size to work on. Enough pixels so you won't have any pixelations, but it won't kill your machine.

>> No.4107440
File: 306 KB, 2048x3000, kobold tower girl.jpg [View same] [iqdb] [saucenao] [google]
4107440

kobold girl

>> No.4107525

>>4106315
if woods is the family name of some small children he has in his holy basement, probably.

>> No.4107540
File: 1.40 MB, 1920x1700, 4chan Harsh, Yet Honest Crit.png [View same] [iqdb] [saucenao] [google]
4107540

>>4107208
Lol that wasn't me. I was the guy who kept asking for help but realized that /ic/ wasn't a one stop shop for free critique and apologized. I remember the guy who said that /ic/ is easy to troll responded to reposting a portrait he did earlier in that thread and as /beg/ as I am, at least I don't make fun of /ic/ and claim that my art is good when it's chock full of symbol drawing (at least that's what I remember the portrait in question looking like).

By any chance, did you happen to post this infographic? I saved it for the sake of preserving any and all critique I get from my work whenever I post it here so I can study and learn from it. As harsh as you were in it, you were genuinely honest with your criticisms, which I wholeheartedly appreciate.

>> No.4107543
File: 90 KB, 280x218, 1565359635357.png [View same] [iqdb] [saucenao] [google]
4107543

Hey guys, just wanted to know, are those "My style Your style" threads banned on /ic/?

>> No.4107545
File: 1.43 MB, 827x2001, EFE1FAE6-C40C-4F36-B44A-3B975A00362F.jpg [View same] [iqdb] [saucenao] [google]
4107545

>>4106298
God be damned, OP’s picture looks like a jab at me because I screwed up the kicking motion last time.

>> No.4107546
File: 1.49 MB, 1125x1600, FC23269F-9D39-4B52-BF64-4F8C54C821F5.jpg [View same] [iqdb] [saucenao] [google]
4107546

>>4107545
About that. Here is sort of another attempt.

>> No.4107549

>>4107543
They are just used as a segway to post troll threads and to wiggle around the "Request for free work." rule.

>> No.4107568
File: 948 KB, 1311x872, for ic 2.png [View same] [iqdb] [saucenao] [google]
4107568

>>4107540
I was also the guy who was working on the basketball girl drawing challenge thing the other day. Would've worked on it more but I was away from my PC at the time. Fully aware of the issues in this, especially with her left arm.

>> No.4107597
File: 434 KB, 597x942, Sketch91102517.png [View same] [iqdb] [saucenao] [google]
4107597

I know i'm shit, but I liked the result and coloring with that degrade tool made me realize how fast and easy things can be.

>> No.4107601

>spend all day on a pose
>it still looks like shit
lol

>> No.4107624

>>4107601
uhhh
>try again tomorrow
>study some cool poses
>modify your best study
>give up
lmao

>> No.4107662

>>4107058
>no GUI for those settings
but gnome desktop has a dedicated wacom settngs gui. its not perfect, its been a while since i booted my pc so i forget what it would allow me to customise on my cintiq. calibration gets thrown off when theres a dual monitor setup for whatever reason and the cursor goes increasingly offpoint the further to the second screen edge you get, i remember that much.
really cant blame the developers though, blame the closed proprietary system that only supports the big players.
check out peppercarrot.com, the dude does a comic using all open source software and OSs.

>> No.4107664

>>4107624
das what i'm gunna do borther

>> No.4107675

When I'm at work, all i wanna do is practice drawing, but when at home with plenty of time I can't bring myself to do it, even with a plan set up.

Help?

>> No.4107722
File: 21 KB, 412x562, hotdogfuccboi.jpg [View same] [iqdb] [saucenao] [google]
4107722

>>4106945
i relly like ur chara. do u mind if i take inspiraton?

>> No.4107726

>>4107722
lmao

>> No.4107760
File: 823 KB, 2000x2000, yakuza.png [View same] [iqdb] [saucenao] [google]
4107760

Current wip

>> No.4107782
File: 338 KB, 538x572, 1528497249760.gif [View same] [iqdb] [saucenao] [google]
4107782

>>4107722
Now I just want to draw him trying to drink out of a really big straw like that one Chrischan drawing. Also nice dubs

>> No.4107802
File: 387 KB, 700x700, CRAAAAAAAB .png [View same] [iqdb] [saucenao] [google]
4107802

Is this still beg? I need different eyes to see where to improve every time and it drives me up the fucking wall that i cant see if i fuck up because im an insecure faggot and i cant even trust my own feelings.
>inb4 rotate image
it works but only to a degree

>> No.4107809

>>4107545
>>4107546
Anon, please, stop trying to strangle your pencil. Even here I can feel how you grip it and jab it at the paper as if it were your enemy.

And do some gesture studies.

>> No.4107811

>>4107802
Yes it is. You barely understand forms, your values are almost non-existent and anatomy is not present.

Before going into colour you may want to try some hatching or grayscale. Personally I would suggest hatching as it would not only teach you to do values properly but also will up your line control.

>> No.4107815

>>4107802
Bro, everything can be called a /beg/ regardless what it is. It is fine to be insecure we all have insecurities about our performance, so do not worry. Progress in art is almost impossible to quanity thus looking for some kind of benchmark on what is /beg/ and what is not /beg/ is fools gamble because you can ask a 100 people and they will all give you a different answer.
By definition nothing is perfect thus and anything everything can be improved upon by some way as soon as you found something similar and decided that the other thing is better for whatever reason. I am sure you have had some that was used as inspiration

For you I have a question, what was your goal with the artwork? Do you have an example you could post that you aspired to reach?

>> No.4107827
File: 136 KB, 1080x1080, aldoori.jpg [View same] [iqdb] [saucenao] [google]
4107827

>>4107815
>what was your goal with the artwork?
i dont know yet as i still have a long way to go apparently, i just want to draw presentable art off the top of my head for the moment
>Do you have an example you could post that you aspired to reach?
anything that isnt hyperrealistic is up my ally so i dont have a favourite, i enjoy ahmed aldoori and how he draws trad

>> No.4107828

>>4107809
Sorry for being heavy handed when it comes to drawing lines, bad habit of mine. In what regards is the pressure a problem? Is it just because it makes lines harder to erase or is it because it makes unfinished sketches harder to look at for you anons?

About the gesture, I'll see that I get to that.

>> No.4107834

>>4107811
>Before going into colour you may want to try some hatching or grayscale
no. Id rather make it harder for myself early on instead of pointlessly dragging around something i will eventually have to learn

>> No.4107836
File: 392 KB, 753x574, pleb filter.png [View same] [iqdb] [saucenao] [google]
4107836

>>4106298
God i hate this muscle. Probably the most confusing one especially when it overlaps with the Teres Major.

>> No.4107842

>>4107827
>i dont know yet as i still have a long way to go apparently, i just want to draw presentable art off the top of my head for the moment
I see, let us dig into this a bit, what you mean under presentable off the top of your head?

Do you mean being able to draw a wide selection of varied stylized humans on demand without any preparation? Do you also include, varied poses orthe whole body and coloring?

>> No.4107846
File: 71 KB, 736x920, fd5e57c9a5c1c6e1e188394bbf0c9d58.jpg [View same] [iqdb] [saucenao] [google]
4107846

>>4107802
Not sure myself but I am inclined to agree with what >>4107815 says.

About your actual work, (take it with a grain of salt, this is from /beg/ to /beg/,)
I think the general proportions seem to be fine, though the figures right arm might be a little far away from he torso and not properly attached from this perspective if you visualize the figure without that shoulderpad. Move it a little closer next time. The characters left thigh also attaches a little weirdly, connect the upper part of it to the pelvis properly next time so they edge doesn't look like it's sticking out.

Concerning the lines, they are a little muddy and have too inconsistent thickness. The black contour lines don't properly connect like with the characters left thigh, right hand and left elbow, as well as the neck. With you are gonna have a black outline go all the way and don't leave out parts like elbow and neck.

Also, give the hand more detail and try to draw the knuckles properly. You have to start drawing them someday, better start early than late.

>> No.4107851

>>4107842
>Do you mean being able to draw a wide selection of varied stylized humans on demand without any preparation? Do you also include, varied poses orthe whole body and coloring?
yeah pretty much

>the figures right arm might be a little far away from he torso and not properly attached from this perspective if you visualize the figure without that shoulderpad. Move it a little closer next time. The characters left thigh also attaches a little weirdly, connect the upper part of it to the pelvis properly next time so they edge doesn't look like it's sticking out.
this is the stuff i cant see by myself, youd think that you would notice if the body you just drew looks like a goblin. Ill keep it in mind next time

>> No.4107855

>>4107851
meant to reply to >>4107846 aswell

>> No.4107857

I really feel like my non-screen tablet is dragging me down
everything always looks better on paper
should I invest in a tablet with a screen?
anyone had improvements, or at least felt more comroftable after?

>> No.4107867

>>4107857
I had an intuos for 6yrs and drew on it maybe a dozen times because I hated sitting at the computer and the hand/eye disconnect

I got an iPad and pencil and never went back
Compared to intuos
>easier to ink like trad
>multitouch to zoom/rotate canvas is king
>way more portable to draw on vacation, bus, toilet

Compared to trad
>easier to practice colors and values
>easier to make finished pieces
>better sketches with lasso and transform --> print and ink

I still like trad more, but its great to use both mediums. Definitely easier to get mileage in if you have something that makes it enjoyable to practice.

>> No.4107870

>>4107857
You could always just do linework on paper and colour it with a tablet. Colouring is much less demanding on the quality of your tablet.

>> No.4107876

>>4107857
Draw with it exclusively for 1-2 months and screw around with pressure sensitivity and brush settings.
It should feel more natural after that.
Took me a long time to get used to it too, since I got frustrated and just went back to trad all the time.

>> No.4107877

On the subject of tablets, I've been using an Intuos Pro Medium for a few years now or so, should I upgrade to a screen tablet at all? Not that device alone is what makes an artist skilled of course, but sometimes I feel as if my lines are more wobbly when doing digital than trad (as in my infamous Zach drawing), though it could likely be more my hand and/or how my tablet's placed on my desk

>> No.4107898
File: 4 KB, 196x174, what font is this.jpg [View same] [iqdb] [saucenao] [google]
4107898

what font is this? And is there a font that automatically puts circles around numbers?

>> No.4107908

>>4107898
try asking at >>>/gd/

>> No.4107922
File: 100 KB, 874x1320, Screen Shot 2019-09-02 at 10.19.45 PM.png [View same] [iqdb] [saucenao] [google]
4107922

thoughts on anatomy/pose? please ignore feet

>> No.4107930

>>4107922
Left arm (our right) seems broken, it'd prolly be better with foreshortening.

>> No.4107937
File: 2.17 MB, 1793x2453, reallybad.jpg [View same] [iqdb] [saucenao] [google]
4107937

How do I stop my drawings from looking so flat?

>> No.4107940

>>4107937
I would unironically look into Loomis. It's used as a "lol epic funi jok" on these threads, but it's actually very useful, at least for heads anyway.

>> No.4107941
File: 540 KB, 2048x1523, Sunsetbeach.jpg [View same] [iqdb] [saucenao] [google]
4107941

experimenting with guoache

>> No.4107947

>>4107941
How'd you get such a good pic of this? Assuming it's a real painting

>> No.4107956

>>4107947
I took the picture and cropped it. It's small. 9x11. It's a real painting.

>> No.4107958
File: 818 KB, 1600x1569, B.jpg [View same] [iqdb] [saucenao] [google]
4107958

Pochaco dressed as Birdie

>> No.4107959

>>4107937
You can try shading under the under the chin and by the hair. I'm not any good at drawing faces either but I do know it is shading that creates the 3 d.

>> No.4107963
File: 193 KB, 2036x2703, anime-lineart-anime-character-4.png [View same] [iqdb] [saucenao] [google]
4107963

>>4107959

>it is shading that creates the 3 d
absolutely false

>> No.4107965

>>4107963
Great thank you. Like I said. I/m shit at the face. and most other things. Simply repeating what i was told.

>> No.4107977

>>4107963
He's technically right, if we're talking tone values and the "shading" involved in producing them, i.e., relative light forms.

Be nicer next time, clueless one

>> No.4108003

>>4107908

thanks

>> No.4108010
File: 628 KB, 2048x1536, 90C4D59A-DC01-4B87-9F92-853C73541A54.jpg [View same] [iqdb] [saucenao] [google]
4108010

Here’s a few more gouache paintings. I’m just learning how it works.

>> No.4108011
File: 677 KB, 2124x1537, 611366F2-6E9C-4928-AA58-DD1D97B90DCC.jpg [View same] [iqdb] [saucenao] [google]
4108011

>> No.4108038

>>4108010
>>4108011
makes me wish I was there

>> No.4108072

>>4107937
add depth

>> No.4108089
File: 143 KB, 772x772, YGiia6Y.png [View same] [iqdb] [saucenao] [google]
4108089

Anything jumping out as wrong with this pose?

>> No.4108102

>>4108089
the shield
is he preparing to block? to attack?

>> No.4108107

>>4108102
shit, it does look really static doesn't it? I was thinking like, this is the pose immediately after blocking something, readying a return attack

>> No.4108120
File: 428 KB, 518x800, PSX_20190909_171833.jpg [View same] [iqdb] [saucenao] [google]
4108120

https://youtu.be/A1scBOq4jqE

>> No.4108148

>>4107937
You have to make some seperation to the bangs and back of the hair. Also adding different width and hairs here and there will make it lookn3d. You can show part of the ear or angle it in a way so not only does it become a 3D but it allows you to add shadows that dont look unnecessary.

The again Im the creator of this monstrosity so take what I say with a grain of salt >>4108120

>> No.4108164
File: 59 KB, 695x927, 0909191703.jpg [View same] [iqdb] [saucenao] [google]
4108164

Posted this in a different thread but w/e, did this weird dude the other day. Had no idea what I was doing with the hands tho

>> No.4108268
File: 427 KB, 1650x2550, Project - Drawing 13272849760058638334.png [View same] [iqdb] [saucenao] [google]
4108268

Kek

>> No.4108282
File: 312 KB, 1650x2550, Project - Drawing 13395848834949159464.png [View same] [iqdb] [saucenao] [google]
4108282

>>4108268

>> No.4108284

>>4108268
animu potato chip

>> No.4108301
File: 168 KB, 1191x1684, ddfvq23-51f3fde6-114a-495b-96ca-eb3722669ac1.png [View same] [iqdb] [saucenao] [google]
4108301

number 14 from a goat bride is so cute, so I decided to reference and draw her.

>> No.4108313

>>4107898
wingwings iirc

>> No.4108320
File: 44 KB, 403x662, Vinny WIP.png [View same] [iqdb] [saucenao] [google]
4108320

Decided to do a drawing of Vinny Vinesauce as a real lanky guy and I'm beginning to doubt what I got so far. Arm seems kinda shit, and I can't get the hand right. Not sure if the body shape feels right, either.

>> No.4108324

>>4108320
perhaps the arm could be hanging down more directly perpendicular to the ground, it's a little stuck like he's flexing it away from his body there

>> No.4108335
File: 50 KB, 433x753, Vinny WIP 2.png [View same] [iqdb] [saucenao] [google]
4108335

>>4108324
Great advice, definitely looks much better. Although it's a lot more obvious to me that his arm's too short, but that's easy to fix. Think I'll work on this a bit longer before I show more, don't wanna spam ref's again lol

>> No.4108336

>>4108320
>>4108335

here we go again

>> No.4108342
File: 87 KB, 1216x720, Sylvainchomet.jpg [View same] [iqdb] [saucenao] [google]
4108342

>>4107540
>>4107568
I disagree with you anon, you can totally draw the eyes in the forehead if you do it cartoonishly enough, but i guess one needs to compensate by exagerating the chin or something, i think the character concept is very weak regardless of how well it's drawn, and yeah turning the pressure sensitivity off might help, make it have more volume, make it work better in a 3d enviroment.

>> No.4108353
File: 34 KB, 200x200, 200px-Pajama_Sam.png [View same] [iqdb] [saucenao] [google]
4108353

>>4108342
>you can totally draw the eyes in the forehead if you do it cartoonishly enough, but i guess one needs to compensate by exagerating the chin or something

That really makes me think about his design. Never thought about that about his eyes, especially considering his main inspiration, Pajama Sam. It kind of throws me off now that I think about it, cus Sam never had an actual hairline, let alone forehead. As for his concept, now that I think of it, yeah it's kinda bleh and generic. Especially since I never went on about his personality, cus then I'd be getting ahead of myself by not focusing on the design aspect (somewhat ironic considering his bland design lol)

>> No.4108371
File: 2.58 MB, 1650x2550, sayonara senpai.png [View same] [iqdb] [saucenao] [google]
4108371

>>4108284

>> No.4108380

>>4107540
Yes, I did make this. Thank you for saving it and honestly attempting to learn from it. When it comes to the basketball girl, her eyes are way too far up her head in your drawing. Really try to make an active effort to draw EXACTLY what you're seeing.

>> No.4108431
File: 833 KB, 2500x1599, GeraldScarfe.jpg [View same] [iqdb] [saucenao] [google]
4108431

>>4108353
Try some random character generators for prompts, or just doodle around, the slightiest change can turn a character into something vastly different, i might get lynched for this, but you don't need to construct everything, only maybe some of the most basic stuff, you can even try drawing random shapes, adding features and shit. a fundamental part of character design is to try different approaches for the same character, and see what sticks for a final design.
>>4108380
Well, if he's copying from a photo, yeah, he should strive for proper anatomy, but i don't think that when it comes to cartooning, that there are any written rules (aside from Preston Blair, and Disney) it's not compulsory to do proper construction and to imitate reality to the letter. i mean, the grandma from the Triplets of Belleville i posted above has her eyes on her literal forehead, and she looks perfectly fine.

>> No.4108454

>>4108089
As far as a fighting stance is concerned having the legs further apart for stability is a good idea, you are overdoing it however and it looks more like he's about to drop down into a full-on split.
Also he's facing to the left while the rest of his body is going right, when fighting someone you generally face them with your entire being.
Think more about what exact setting you want, like is he in a duel? A larger battle? Fighting a dragon? Commanding troops? That's gonna make it easier to come up with an appropriate pose.
It's by no means a bad drawing your proportions, lines and shapes are pretty good. You're definitely getting there man.

>> No.4108459
File: 731 KB, 2072x1536, 096E2F22-9213-40DD-83EB-02F3925521D3.jpg [View same] [iqdb] [saucenao] [google]
4108459

Just finished. Gouache. 11x9”.

>> No.4108510
File: 1.32 MB, 918x1263, 12.png [View same] [iqdb] [saucenao] [google]
4108510

Hope its not too spammy, posting the last (decent) pages of a comic im making. Its purpose is to help me get better at drawing. Feel free to destroy me, in a c o n s t r u c t i v e way.

>> No.4108511
File: 1.58 MB, 918x1263, 13.png [View same] [iqdb] [saucenao] [google]
4108511

>>4108510
yes yes I know anime sucks.
Actually, how do I even change my artstyle? I kinda want to but I always go back to anime style. I want something anime-esque but not anime itself.

>> No.4108512

>>4107836
For a day I thought the serratus magnus was the latissimus dorsi, what troubles you with the latissimus besides its overlapping of the teres major?

>> No.4108513
File: 1.11 MB, 918x1263, 15.png [View same] [iqdb] [saucenao] [google]
4108513

>>4108511
skipped a page there

>> No.4108514

>>4107038
You can the board is red

>> No.4108515

>>4108513
ill stop here as to not spam too much.

>> No.4108528
File: 556 KB, 1080x2220, Screenshot_20190909-204522_Photos.jpg [View same] [iqdb] [saucenao] [google]
4108528

Went back to gesture today after a couple weeks on the boy Bridgman

>> No.4108529
File: 580 KB, 1080x2220, Screenshot_20190909-204519_Photos.jpg [View same] [iqdb] [saucenao] [google]
4108529

>>4108528

>> No.4108534
File: 128 KB, 650x597, unknown[1].png [View same] [iqdb] [saucenao] [google]
4108534

How the fuck do I place the facial features on this head? Did I just draw the head wrong or something? I feel like I'm out of room for the features or I can't draw them on without it looking retarded.

>> No.4108538

>>4108534
Draw a box enclosing the head

>> No.4108549
File: 1.52 MB, 4032x3024, 45E5973F-367C-46D0-8C04-D2E71B2683BC.jpg [View same] [iqdb] [saucenao] [google]
4108549

Hey guys i just started to draw anime heads who is this loomis u guys keep recommending me?

>> No.4108551

>>4108534
Do skull studies

>> No.4108563
File: 103 KB, 611x572, Untitled.png [View same] [iqdb] [saucenao] [google]
4108563

>>4108534

>> No.4108565

>>4108534
the neck and head placement is awkward

>> No.4108609

>>4107828
It makes your hand tire much faster.
It makes doing subtler lines much harder.
It makes doing curved lines without tearing paper much harder. (See how many of your lines are short and straight).

Surprisingly due to tension in your muscles you lose a lot of control over a pencil. It's much harder to do small precise movements when all your muscles are tensed.

>> No.4108616
File: 363 KB, 1271x1500, One Sin and Billions of Good Deeds.jpg [View same] [iqdb] [saucenao] [google]
4108616

need to study male anatomy

>> No.4108644

>>4108565
>>4108563
The upper arm is awkward too, give more space between the deltoid and neck, the head should move forward a bit to where the back of the head would be at the back of the neck, then connect from the part of the skull behind the ear down. If you do this I think it will look more appealing

>> No.4108646
File: 1.80 MB, 2448x3264, IMG_20190910_010115.jpg [View same] [iqdb] [saucenao] [google]
4108646

>>4108616
This is perfect in every way. Please dont change anything.

>> No.4108648
File: 1.17 MB, 1632x1741, IMG_20190902_140621.jpg [View same] [iqdb] [saucenao] [google]
4108648

Am i kim jung gi yet

>> No.4108651
File: 1.36 MB, 1578x2390, IMG_20190902_154234.jpg [View same] [iqdb] [saucenao] [google]
4108651

I request random images on b and proceed to draw them for training. Its fun but i feel like im learning nothing

>> No.4108655
File: 3.31 MB, 2182x3115, 20190909_215744.jpg [View same] [iqdb] [saucenao] [google]
4108655

I really need to practice the human figure

>> No.4108657

>>4108655
that is so scary

>> No.4108659

>>4108655
Burne Hogarth before he studied the figure

>> No.4108662
File: 223 KB, 699x1500, BigBong.jpg [View same] [iqdb] [saucenao] [google]
4108662

>> No.4108663

>>4108651
Sometimes the best practice is to practice having fun

>> No.4108666
File: 97 KB, 1273x1234, Tired.jpg [View same] [iqdb] [saucenao] [google]
4108666

I'm done anons, i'll start all over hampton and vilppu again for figure drawing. though I'm not sure how to go about faces since I autistically fixated myself to do them anime like without going for loomis.

It was almost working out but I lost all will, feels bad man.

>> No.4108669

>>4108648
If you're serious about imitating his style of busy sketches, he rarely if ever makes them random. Every sketch has its own thing it says as a whole. That should be said with just about everything you draw, even if it's conveying the most basic thing it will still have more value than randomness saying nothing. At least that basic conveyance can be interpreted uniquely by the individual.

>> No.4108674

>>4108666
nice trip satan
has you try video course like NMA
Steve huston figure and head course is pretty helpful for me

>> No.4108676

>>4108301
Very nice, I don't know how you had her appear to glisten with very little value, but it's really cool

>> No.4108681

>>4107977
You can always use contour lines, but I agree the extra range of hatching to show form looks more appealing

>> No.4108683

>>4108666
Throw in Bridgman's life drawing too

>> No.4108686
File: 539 KB, 1952x2399, IMG_0668.jpg [View same] [iqdb] [saucenao] [google]
4108686

>>4108662
Give your figures tilts / twists for a looser drawing. Focus on volume and mass conceptions. Just keep drawing and thinking about the fundamentals.

>> No.4108687

>>4106813
Forms, anatomy and values (light and shadows).
If you know where the bones and muscles are, you will have a better grasp on where to put them. And whatever other anons say, don't be afraid to use references.

>> No.4108688 [DELETED] 

I could use a critique. Currently stuck and don't know if I'm good enough, and it's killing me as I've attached all my happiness to my art

>> No.4108689

>>4108686
You draw in a very appealing way

>> No.4108691

>>4108689
Thank you!

>> No.4108692 [DELETED] 
File: 187 KB, 960x1280, IMG-20190910-WA0006.jpg [View same] [iqdb] [saucenao] [google]
4108692

>>4108688
Another

>> No.4108697
File: 654 KB, 1827x1827, IMG_20190822_070820_590.jpg [View same] [iqdb] [saucenao] [google]
4108697

I could use a critique. Been feeling uncertain with it recently, and it's killing me as I've attached all my happiness to my art

>> No.4108698
File: 175 KB, 1080x817, IMG-20190910-WA0001.jpg [View same] [iqdb] [saucenao] [google]
4108698

>>4108697
Another

>> No.4108705
File: 402 KB, 1202x555, 167.png [View same] [iqdb] [saucenao] [google]
4108705

>> No.4108710
File: 131 KB, 648x507, unknown[1].png [View same] [iqdb] [saucenao] [google]
4108710

>>4108538
This was a really good suggestion. Thank you.
>>4108563
This was also really helpful.
>>4108565
I have tried adjusting this according to this suggestion >>4108644 Not sure if I got this fully down.

Your guys suggestions were really helpful. I don't want to post every micromanaged change, but hopefully I'm on the right track now.

>> No.4108711

>>4108691
Mind posting a finished piece?

>> No.4108712

>>4108674
Eh, may be worth a torrent. Not sure if it will help me with making stylized animu heads (advice here goes from copy/mimic styles or even straight up trace them to construct them) , but at least my figure may become less shit.
>>4108683 Will also give it a shot lad.

>> No.4108715
File: 157 KB, 668x944, 72057700_1_x.jpg [View same] [iqdb] [saucenao] [google]
4108715

>>4108710
Good shit dude, soon you'll be able to make faces without physically drawing the box, go to the KJG figure course thread, download those videos you'll have a better understanding of drawing the head and face in a permanent medium like ink, which will help you a lot, I also recommend looking into anatomy, and going back to gesture assuming you've already studied gesture in the past. It's something that if you don't constantly revisit in your early stages you'll lose it. I also personally found it helpful when I started anatomy, then revisited gesture

>> No.4108716

>>4108712
Yeah Bridgman is fun to study m8, he has nice sketches to look at, explains everything very well, the figure drawing book is laid out in a very strategic way that allows you to kind of slide into everything, and you practice mark making and eyeballing at the same time, great stuff. Here's the link so you don't have to go digging around https://mega.nz/#F!es1BSKQR!spODyd0iaQmMelGA2GscFw?KxESxAjZ

>> No.4108717

What do you guys think of the Drawing on the Right Side website? are their materials worth it? Like the angle finder for example, I’m not sure how necessary it is. I also can’t find any information on shipping, but I was considering getting their viewfinders. Thoughts? Did you guys just make your own?

>> No.4108719

>>4108705
Keep at it

>> No.4108742

Ok, I'm getting a bit frustrated. For over two years I did the book on Drawing from the left side of the brain, keys to drawing, the one on perspective, beginner Loomis, figure Loomis and recently Hampton. I can pretty much draw photo-realistically when I draw based on a picture. Have learned to draw on a tablet in the meantime.

But when I try to make up my own pose it just looks weird. Building a mannequin also feels kind of unnatural. I also get that you should practice dynamic poses but some artists can also make an upright pose look appealing as well. How does gesture pull into that?

What should I focus on right now? Practice just construction and poses without focusing on the details? Do it based on photos, drawings or just imagination?

>> No.4108745
File: 170 KB, 469x493, Screen Shot 2019-09-10 at 12.24.49 AM.png [View same] [iqdb] [saucenao] [google]
4108745

>>4106559
Leaving his hair a bit white would help. Or salt n pepper. In your pic it looks like he has brown or black hair.

>> No.4108747
File: 106 KB, 780x520, likethis.jpg [View same] [iqdb] [saucenao] [google]
4108747

>>4106811

>> No.4108748

>>4108747
Jesus

>> No.4108750
File: 645 KB, 842x573, Screen Shot 2019-09-10 at 12.33.28 AM.png [View same] [iqdb] [saucenao] [google]
4108750

This one is good >>4108697 I'm not good at scenery so I can't put my finger on why it seems a little off, though. But based on this one >>4108698 I think it's because there isn't a clear foreground/midground/background division. Feels a bit flat.

Compare it with this one >>4108459 and see what I mean. So having higher contrast would help. To see a simplified/exaggerated version to help you visualize it better take a look at this spray paint art tutorial. Skip to 4:50ish
>https://youtu.be/nNoEQrgyAZk?t=293

>> No.4108758
File: 115 KB, 900x634, 1562552970739.jpg [View same] [iqdb] [saucenao] [google]
4108758

Did a quick Cambiaso study. I only planned to do the centaur's upper body but ended up drawing the whole thing.

>> No.4108764

>>4108750
Interesting. Thank you.

>> No.4108771
File: 471 KB, 720x1053, 20190910_151321.png [View same] [iqdb] [saucenao] [google]
4108771

>> No.4108773
File: 125 KB, 1080x878, 21879693_1732482380098117_1890057361410752512_n.jpg [View same] [iqdb] [saucenao] [google]
4108773

>>4108771

>> No.4108774

>>4108771
>>4108773
I don't know how to choose a good ref for my level

>> No.4108792
File: 73 KB, 897x308, file.png [View same] [iqdb] [saucenao] [google]
4108792

could somebody tell me what i'm doing wrong

>> No.4108896
File: 249 KB, 1500x354, 20190910 places _r.jpg [View same] [iqdb] [saucenao] [google]
4108896

After posting the landscape last time, someone told me I should try drawing buildings next, so here I am.

>> No.4108950

>>4108774
as long as it is clear where the shadows/lights are (the photo reference you took is a good example), you're solid

>> No.4108972

would it be too much to post a full sketchbook in here as long is its its clumped together in batches of 5-10? should i include references? is actually eric btw

>> No.4109001

>>4108972
there used to be a sketchbook thread, but I think it died because of all the new shitpost threads

I'll make a new one - I didn't see a new one in the catalog

>> No.4109011

>>4108972
Enjoy

>>4109008
>>4109008
>>4109008

>> No.4109017

>>4109001
>>4109011
thanks anon will dump when i wake up

>> No.4109020

>>4109017
i like to dump after dinner.

>> No.4109029

>>4106572
>>4106575
>>4106587
How did you learn landscape painting? I'm kind of interested but I have no idea where to start and just trying to paint a scene with no theory knowledge feels impossibly daunting.

>> No.4109030
File: 180 KB, 2048x2048, boxes and spheres.jpg [View same] [iqdb] [saucenao] [google]
4109030

boxes and spheres

i am begin to understand construction

>> No.4109036

>>4109020
glad to see that you get enough fiber

>> No.4109037

>>4109030
are you drawing with your fucking mouse

>> No.4109040

>>4109037
Be kind anon he has parkinsons.

>> No.4109044

>>4109029
Hi. I was in the hospital a couple of years ago in April. I had a heart infection and was there for almost 2 weeks. I went into the family room and they had pastels and paper....so I thought about watching Bob Ross when I was a kid and started doing what I remembered. I loved it and became obsessed with it when I got home.

As far as learning, I watched a lot of youtube at first, but then I started getting coached by an artist named Stefan Baumann. He helped me take a lot of time off of the learning curve. The main thing is learning how to recognize what you are looking at...an artist's eye. I'm still working on it. Check out his youtube channel. It's excellent.

>> No.4109065
File: 197 KB, 2048x2048, stumpboy.jpg [View same] [iqdb] [saucenao] [google]
4109065

>>4109030

>> No.4109087

>>4108609
That makes a lot more sense than I thought. Thanks.

>> No.4109092
File: 768 KB, 826x826, Sketch 2.png [View same] [iqdb] [saucenao] [google]
4109092

>> No.4109097

>>4109044
>Stefan Baumann
Looks promising. Thanks.

>> No.4109113

Is there a Michel Hampton tier book that explains female anatomy?

>> No.4109135
File: 103 KB, 494x628, PhoenixRising.jpg [View same] [iqdb] [saucenao] [google]
4109135

A couple abstracts with an ink brush

>> No.4109136
File: 65 KB, 474x628, DualingDragons.jpg [View same] [iqdb] [saucenao] [google]
4109136

>> No.4109140
File: 2.64 MB, 1536x1534, F389AE43-A5CD-4F30-8E75-35D0DC9DA857.jpg [View same] [iqdb] [saucenao] [google]
4109140

based on these little sketches am I still /beg/ tier?

>> No.4109143
File: 377 KB, 641x447, anatomy_01.png [View same] [iqdb] [saucenao] [google]
4109143

>>4108512
In front it's hard to tell where the teres major is located like in pic related.

>> No.4109162

>>4109087
If you worry that your lines won't be distinct enough you can always just use a 4B/6B pencil or a 0.5-0.7 mech pencil with a B lead.

>> No.4109475
File: 84 KB, 500x500, louietrace.png [View same] [iqdb] [saucenao] [google]
4109475

Here's me tracing louies and draw it from memory.

>> No.4109478
File: 2.73 MB, 5000x5000, 1568145272632.jpg [View same] [iqdb] [saucenao] [google]
4109478

Please rate 1

>> No.4109480
File: 47 KB, 512x500, hands5.png [View same] [iqdb] [saucenao] [google]
4109480

>>4109475
And there are more of my cartoon hand drawings

>> No.4109481
File: 355 KB, 1312x721, 1568145364992.jpg [View same] [iqdb] [saucenao] [google]
4109481

>>4109478
2

>> No.4109482
File: 713 KB, 1002x2402, 1568145477358.jpg [View same] [iqdb] [saucenao] [google]
4109482

>>4109481
3

>> No.4109543

anyone had success with online drawing lectures? i’ve tried nma but most of the material feels very intimidating for /beg/. are there at least other sources with instructors of the same talent?

>> No.4109627

>>4109480
Thoughts?

>> No.4109670
File: 432 KB, 750x1000, Webp.net-resizeimage (3).png [View same] [iqdb] [saucenao] [google]
4109670

Is it just me or is her torso freakishly long? I liked this drawing a lot more as I was doing it

>> No.4109677

>>4109670
It's a bit long and could be more curved. Also her hands look too small and shriveled, like an old man's hands. Also, unironically Loomis. You got potential tho.

>> No.4109691

>>4109677
Adding on to anon you should work on line work. Before you start a piece just do a page of lines and do some before and after you go to bed. Each page should take a few minutes tops and it will help your work overall.

>> No.4109695

>>4109140
As a beg I would say yes but youre upper level beg tier almost there anon.

>> No.4109708

Hey guys so im a /beg/ im working through perspective in draw a box and through on Scott Hamptons anatomy book. However, im currently at college not doing anything art related and I was wondering if I should take any illustration classes. But when I look at the work online most of it is pretty bad especially on the instagram page, some of the ones on the main website arent too bad. But they have a fundies class and maybe that wouldnt be bad to take. Anyways ill leave 2 links and you guys let me know if its even worth doing! https://www.instagram.com/nmuillustration/?hl=en
http://art.nmu.edu/department/illustration/index.html

>> No.4109729
File: 56 KB, 598x418, IMG_20190910_235555.jpg [View same] [iqdb] [saucenao] [google]
4109729

In my previous drawings including the Pinochet drawing I noticed that I wasn't drawing it in perspective properly. so I decided to correct it in my James Charles drawing.

But it doesn't really look like James Charles. Am I still symbol drawing, or do I just have wrong proportions.

>> No.4109733

>>4109729
To Redline Anon: I definitly did accidentally draw the front of the hair at the wrong angle.

>> No.4109796
File: 1.16 MB, 1600x1410, stuff.jpg [View same] [iqdb] [saucenao] [google]
4109796

>> No.4109810

Any advice on making good, smooth line art? I use Procreate on an iPad if it helps, I just get so frustrated because my sketches are always better than my final products and my line art feels jittery. I’ve seen people say to draw from your shoulder and not your wrist but I don’t understand how it helps

>> No.4109832
File: 164 KB, 2048x2048, a being.jpg [View same] [iqdb] [saucenao] [google]
4109832

having fun with box construction

>> No.4109835
File: 1.05 MB, 1650x2550, Project - Drawing 11178259434761024119.png [View same] [iqdb] [saucenao] [google]
4109835

>>4109478
I barely noticrd that snake thing behinde her it almost spooked me I thought it was a mountain or some thing at first. Im not the right person to comment on your anatomy thom its a cool concept. No pun intended

>>4109475
The trace and memlry look the same. Lying ass
>>4109135
Cool it sort of looks like flesh and fire. I wouldnt mind using that texture or patttern for back groundnor something, tho Im not sure what Id use it on desu

>> No.4109838

>>4109832
The playdoh is alive

>> No.4109889

>>4106752
Get better standards.

>> No.4109892

Anyone got any advice on drawing faster? It just seems to me that I take too long drawing anything (The structual lines of what I'm drawing, the shape of the figure, minor details and then major details before outlining).
Is the process of what I'm doing wrong or is there something wrong with me and how I draw?

>> No.4109933

My brain can visualize it in 3D and in 2d perspectives
My hand can draw a steady line
But it always comes out disproportionate with the perspective fucked entirely
Should I just kms or give up and plot literally everything with a ruler like I'm drawing blueprints? If so what's a good free drawing program that can do rulers? I don't want to just sketch on paper because no layers.

>> No.4109939

>>4109933
No my fwend you just need some materials. You just draw shapes and work along the face until shit works and if you're doing lets say something like a face it works better because you can see the symmetry

>> No.4109941

>>4109933
learn block-in (or sight-size) method to block in shape correctly before learning construction
always step back to double check the proportion

>> No.4109961
File: 638 KB, 1076x1168, Screenshot_20190910-212609_Gallery.jpg [View same] [iqdb] [saucenao] [google]
4109961

Advice on perspective/anatomy and composition of this rough outline. Should I compress the torso further, enlarge the lead leg or shorten the trailing leg? I was practicing some stuff without pose reference and want some correction so I can improve next time.

>> No.4109966
File: 1.26 MB, 1650x2550, Project - Drawing 16472268884354290141.png [View same] [iqdb] [saucenao] [google]
4109966

>>4109961
Looks like shit.

>> No.4109969

>>4109966
Thanks for the advice homo

>> No.4109997
File: 486 KB, 1152x995, Screenshot_20190910-225745.jpg [View same] [iqdb] [saucenao] [google]
4109997

What do you guys think of my knight?

>> No.4109999

>>4109966
this

>> No.4110029

>>4109670
man of taste, keep it up

>> No.4110075
File: 820 KB, 1496x1741, 2019-09-10 20 48 08.png [View same] [iqdb] [saucenao] [google]
4110075

Anything I should adjust before moving on to shading?

>>4109997
I think your knight looks pretty cute! Especially like the clean lines and shapes.

>> No.4110077
File: 1.32 MB, 3120x4160, IMG_20190910_224559.jpg [View same] [iqdb] [saucenao] [google]
4110077

Portrait study still WIP

>> No.4110086

>>4109729
>Am I still symbol drawing, or do I just have wrong proportions.
Yes.

>> No.4110088

>>4110077
Very nice. Except for the nose and nostrils. Unless your reference has a really fucked up nose you screwed it up.

>> No.4110092
File: 26 KB, 296x406, 9780615272818_p0_v1_s550x406.jpg [View same] [iqdb] [saucenao] [google]
4110092

...how the hell am I supposed to actually use this?

>> No.4110101

>>4110075
My knight says thankyou.
And he also wants to know how you got so good at drawing, and where he can see more of your art, because that is incredible.

>> No.4110124

>>4110101
No problem, Sir Knight.
Thinking about how the artists I want to draw like's art is different from my art, from the line weight to the color palette, and incorporating what they have that I don't, is mostly what I've been doing. (Sorry about the terrible sentence construction there) It would probably be more efficient to do studies like all the other anons say, but I've just picked up most of my knowledge mostly through just continuing to draw for a long time and thinking about how to improve it along the way. I'm not really a pro, so I can't give you any concrete advice. Just keep at it! I know you'll get there.
Haven't really been posting but here: https://twitter.com/beebreadsticks?s=09

>> No.4110126
File: 672 KB, 3300x2400, IMG_0675.jpg [View same] [iqdb] [saucenao] [google]
4110126

>>4109961
This piece will always look bad because of the pose. Even my draw-over looks really bad. I'm just posting it cause i spent all this time trying to figure it out and still I can't make it work.

This pose is just, weird. To fix it, you'll have to start all over with a completely different pose.

Study real life. Learn what is possible and what is not possible. Learn the movement patterns of fighting and running and jumping. Learn proper design and balance. Give the drawing a story, give it a narrative, something to accomplish.

Probably the biggest problem with the pose is the lack of rhythm. Everything straight and stiff.

And it's contradictory. The story that the arms are telling is different from what the legs are saying. The arms look like he just cut someone in half while the legs looks like they're about to take off, and we instinctively know that this can't happen. It's like the arms swung, and mid swing he begins to leap forward. It just doesn't happen.

Do a lot of gesture drawing and cafe sketching. I promise you there is value in studying posing.

>> No.4110162
File: 116 KB, 1600x1700, depositphotos_282612730-stock-illustration-samurai-silhouette-ninja-katana-pose.jpg [View same] [iqdb] [saucenao] [google]
4110162

>>4110126
not him but it's not a shitty pose you just don't understand what he's doing, you made him in some weird jumping motion when really he's in a sammurai esc just cut someone in half pose, knee bent and leg kicked back behind him, similar to pic rel.

>> No.4110180

>>4110124
>Thinking about how the artists I want to draw like's art is different from my art, from the line weight to the color palette, and incorporating what they have that I don't, is mostly what I've been doing.
I usually just draw from memory, but this is a smart way to improve, I'm going to focus on doing this now.
For someone who's not a pro, your artstyle is very distinctly beautiful. There's something about your linework specifically that is really captivating.

>> No.4110183
File: 433 KB, 1162x1500, random8.jpg [View same] [iqdb] [saucenao] [google]
4110183

Another day wasted doing nothing then mindlessly doodling in the late hours
Could've studied something, tried to make a comm sheet, or even played a game
But no just brainlessly browsing 4chan
And I'll probably be complaining internally about how badly I want to go home and draw during work in the morning

>> No.4110268
File: 298 KB, 1700x664, iaido.jpg [View same] [iqdb] [saucenao] [google]
4110268

>>4109478
you should color your lineart, black isn't so great.
>>4110126
>>4109961
it's not a shitty pose at all wtf? Tons of anime and manga uses it. What you need is however a good exaggerated pose so it wouldn't look flat/stiff.

>> No.4110288

>>4108513
>>4108511
>>4108510
Hey I remember you from the webcomic threads on /co/.
You've improved a lot compared to when you started.

>> No.4110316
File: 23 KB, 152x499, file.png [View same] [iqdb] [saucenao] [google]
4110316

I went through loomis drawing with a pencil, what's next? How do i learn anatomy and get better at foreshortening?

>> No.4110391
File: 195 KB, 1335x790, 1555925786845.png [View same] [iqdb] [saucenao] [google]
4110391

any advice?

>> No.4110635
File: 56 KB, 837x628, day 13.jpg [View same] [iqdb] [saucenao] [google]
4110635

That’s a good vid. Here’s where I’m at with my current piece. I’ve got to fix the vegetation by the waterfall, finish the foreground, and a few other tweaks and I’m gonna call it finished and move on. I’ve got 30 hours on this and don’t want to dwell on the flaws. Time to start another. It’s all up on YouTube as I live streamed all of it if anyone is interested. https://www.youtube.com/channel/UCjMTBZQBxws3OhNur0Jqv5A

>> No.4110697

>>4108655
cryptozoology

"the legendary brapp sniffer"

>> No.4110702
File: 26 KB, 640x445, tumblr_637714b81b220b0c05a3a53e776b755a_d6c1635f_640.jpg [View same] [iqdb] [saucenao] [google]
4110702

How do I just grind out the fundimentals? What do I do to just brute force my way into good fundimentals?

>> No.4110703

>>4108655
"PARDON ME MADAM BUT MY I HAVE A WHIFF OF YOUR DELIGHTFUL FEET"

>> No.4110742
File: 134 KB, 954x1174, Screen Shot 2019-09-11 at 5.55.08 PM.png [View same] [iqdb] [saucenao] [google]
4110742

thought on this pose?

>> No.4110815

>>4107302
I'd say start with Hampton and then, after you get better, also get yourself some Zarins - Anatomy for Sculptors.

>> No.4110828
File: 293 KB, 2096x1860, New Canvas.jpg [View same] [iqdb] [saucenao] [google]
4110828

Force non chicken scratch lines, as a beginner, is beneficial or will it slow or hinder progress? Left is my chicken.

>> No.4110842
File: 3.15 MB, 3496x3521, D3807F13-B7D6-443F-BDCD-CA548A8483B6.png [View same] [iqdb] [saucenao] [google]
4110842

I already know my anatomy looks creepy...

>> No.4110846

anyone know what i mean when i say there’s a /beg/ hurdle preventing me from learning to draw? it’s the same as learning a fighting game and getting stuck on how to execute a combo. the “how” is easy enough — you know all the buttons and moves, mechanics, plenty of info to read and watch online — but “doing” is a struggle as you watch yourself fail and fail again. art makes me feel like such a brainlet who can’t do anything right as everyone else does it so easily. where is the spark? am i making sense?

>> No.4110981

new >>4110978

>> No.4111023

>>4109140
Mid tier /beg/. You're still stuck for a good while.

>> No.4111417
File: 125 KB, 538x802, 29512249_1837893129583872_3964970644705521454_n3.jpg [View same] [iqdb] [saucenao] [google]
4111417

>>4110288
Thanks man. This was the first time I drew her, I posted her here and someone said she was hot. What a kind soul now that I look at what I posted.

>> No.4111458

>>4106559
>>4106570
>>4108745
lmfao

>> No.4112394

>>4111417
>I posted her here and someone said she was hot.
That might have been me actually, I love abs on girls among other things.

>> No.4112733

>>4111417
>What a kind soul now that I look at what I posted
He saw potential because you can tell this was drawn by a beginner but he had a good idea of what he wanted her to look as even if some of the proportions are off.
Learning to draw better is easy, it just takes a long ass time, learning to become more creative is almost impossible.

>> No.4113046

How exactly do I practice art? Like what should I work on first? I keep doing gesture drawings and figure drawings and I don't know where to go.

>> No.4113271

>>4110842
That looks hideous
Delete it

>> No.4113357

>>4110842
lol

>> No.4113858

>>4113046
Follow the CRTLPaint tutorials, it works pretty well.
https://www.ctrlpaint.com/library/