[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


View post   

File: 244 KB, 386x380, j9q91.png [View same] [iqdb] [saucenao] [google]
3863911 No.3863911 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the Drawthread with our fundamental exercises.

Previous Thread >>3861230

Feel free to post even the smallest exercise you have done to show you are still trying, or you literally are never going to make it

RESIZE YOUR IMAGES TO ~1000 PIXELS:
1)
>screenshot the image and post that instead
2)
>change camera capture settings to something smaller
3)
>send to computer and resize in MSPaint

READ THE STICKY if you need guidance when you haven't even started

Sticky: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

REMEMBER, if you've just started out you work will not be good, it doesn't need to be, just get in to the swing of actually drawing, and learning how to study. Most of all, enjoy it.

"Success is no accident. It is hard work, perseverance, learning, studying, sacrifice and most of all, love of what you are doing or learning to do."

>> No.3863924
File: 169 KB, 1000x1333, IMG_20190321_164934.jpg [View same] [iqdb] [saucenao] [google]
3863924

>> No.3863944
File: 27 KB, 335x400, 1464218457335.jpg [View same] [iqdb] [saucenao] [google]
3863944

>>3863924
>he's actually drawing every muscle


keep some proportions anon, the delts are too short their insertions are almost in the middle of the bone and keep in mind the proper form of the muscles, his whole torse looks like it has muscles painted over.

>> No.3863965
File: 77 KB, 881x900, pnd.jpg [View same] [iqdb] [saucenao] [google]
3863965

>> No.3863967
File: 136 KB, 793x591, lotta problems.png [View same] [iqdb] [saucenao] [google]
3863967

i'm not sure which of these is right, if any. also i'm not sure if the contour of the belly should curve to show the form of her left leg, whether the left hip should be visible, or if the pubic bone should reach lower
maybe it's just because the lines are thicker up top but it seems to me the legs are slightly smaller than they should be

>> No.3863969

>>3863924
I think it's my duty to set you on the right path right about now and tell you to stop drawing anything until you understand the concept of 3D form.

First watch https://www.youtube.com/watch?v=qJwecTgce6c then google will get you the rest of the way. Read up on basic geometry before you pick up a pencil again.

>> No.3863974
File: 310 KB, 1000x294, heads.png [View same] [iqdb] [saucenao] [google]
3863974

Is this any good?

>> No.3863978

>>3863969
Don't tell people to stop drawing

>> No.3863992

>>3863978
Lol, don't be a drama queen. He'll only stop for as long as he can grasp a concept, which shouldn't take long. But continuing down the wrong path will only lead to failure.

>> No.3864007

>>3863992
Why am I a drama queen? You're the one talking about duties to set people on the right track and "do x before picking up a pencil again" like it's a kung fu movie. I'm fairly sure that guy knows how a cube works, his figure is bad because he's a beginner at drawing. What he should do is draw more figures like that with his anatomy book ready, not watch math basics videos

>> No.3864017
File: 183 KB, 1080x1633, March 24th, not good.jpg [View same] [iqdb] [saucenao] [google]
3864017

>started Keys to Drawing on February 6th
>have only done 19 of the exercises since then
>now on page 92 of 221
>a full time NEET and I barely manage a drawing every 2-3 days
>on the section regarding faces, not finding it fun because I find faces boring, feel overwhelmed by how much is still to come and how many books I'll have to read after
>try drawing 'for fun' but they look like shit, obviously need to keep reading but lack motivation

draw is hell bros

>> No.3864020
File: 2.58 MB, 2691x2118, proxy.jpg [View same] [iqdb] [saucenao] [google]
3864020

>>3863924
>>3863969
>>3864007
Lol, linking someone to a video of volume for math when they need volume for drawing is pretty asinine. Ligit, draw-a-box might help, as those feet are looking kinda egyptian, but just continuing to draw and observe anatomy and form is a better plan than watching math videos. Not that math videos aren't cool in their own right, but its a different hobby.

>> No.3864024

>>3864017
This is an entertaining drawing... sup with the hat?

>> No.3864029
File: 30 KB, 370x500, c0e1a8667a5aeb4bdd1f7b1677e5a38b.jpg [View same] [iqdb] [saucenao] [google]
3864029

>>3864024
copied this little guy, I forgot to set the boundaries and use the midpoint technique though so it's pretty fucked

>> No.3864046

curious question, what happened to the OP images in /beg/ where it shows the art by one of the people in the thread?
did i miss something or is the thread under new management

>> No.3864065

>>3864046
are you the OP who made these? i did the last 3 since the thread was on autosage, not sure who did the rest.i didn't know you had to use someone's drawing for the op or this general belonged to someone sorry if i screwed something.

>> No.3864072

>>3864065
nah its ok m8, as long as you post the same text its good (i dont make these threads lmao)

i just havent been here in a couple weeks so i thought something happened.

>> No.3864074
File: 279 KB, 1000x1000, IMG_20190324_164826.jpg [View same] [iqdb] [saucenao] [google]
3864074

I know that hairlines, eyes and noses are not supposed to be like this, but here it is one of my drawning tries

>> No.3864077
File: 30 KB, 500x500, 1d7ffec796f8141b2d6033c5ab617fc5.jpg [View same] [iqdb] [saucenao] [google]
3864077

>>3864074

I used reference for the clothes but none for the face

>> No.3864079
File: 1.59 MB, 1440x1440, the next thread.png [View same] [iqdb] [saucenao] [google]
3864079

>>3864065
>>3864046
I really liked the OP images with someone's drawing from last thread. When I got mine featured I had this weird mix of pride and shame kek
It's from a year ago and I love whoever did that edit

>> No.3864080

>>3864074
that's gonna be yikes for me dawg

>> No.3864083

>>3864079
Got anything current?

>> No.3864086
File: 79 KB, 960x720, 1512158616007.jpg [View same] [iqdb] [saucenao] [google]
3864086

>>3864079
post recent work i want to know what DOES 1 year in beg equals to

>> No.3864087

>>3864079
kek well done Anon! Had a laugh.

>> No.3864090

>>3864079
I nominate >>3864074 for next OP pic. I'm sorry anon, but I find the uneven eyes really funny to look at. Seriously though, loomis and lots of drawing from observation will be your friends.

>> No.3864091

>>3864090

No problem. Glad you found it funny

>> No.3864094

>>3863969
kill yourself

>> No.3864096

>>3863969
based

>> No.3864108

>>3863969
I think it's my duty to set you on the right path to suicide.

>> No.3864149
File: 1.11 MB, 1037x1257, 2018 soul vs 2019 soulless.jpg [View same] [iqdb] [saucenao] [google]
3864149

>>3864083
>>3864086
Exactly 1 year apart, spent 2 months on the one above and 1.5 weeks on the one below. Still a quintessential turd polisher and a degenerate. Should have spent more time doing quick figures, anatomy too.
Still like lurking /beg/ sometimes even though I don't really post.

>> No.3864152

>>3864149
thanks for posting

keep it up my dude

>> No.3864153
File: 19 KB, 403x395, 1502837612191.jpg [View same] [iqdb] [saucenao] [google]
3864153

>>3864149
so this... this is the power of /beg/

>> No.3864155
File: 76 KB, 640x360, Reverse-fronds-face1.jpg [View same] [iqdb] [saucenao] [google]
3864155

>>3864149
>loomis is a meme

>> No.3864156

>>3864149
This is beautiful.

>> No.3864157
File: 48 KB, 1151x694, qq.jpg [View same] [iqdb] [saucenao] [google]
3864157

face anatomy in check?

>> No.3864160

>>3864149
don't bother, all those render experience is still there
get back to drawing

>> No.3864192 [DELETED] 
File: 358 KB, 640x480, p.png [View same] [iqdb] [saucenao] [google]
3864192

>>3864157

>> No.3864197

>>3864157
nose too high up.
>>3864149
You could just render other peoples sketches, that would probably be pretty swell, cause your rendering is quite nice, otherwise get some more practice on your figures and construction.

>> No.3864200

>>3864149
>actually got better
/ic/ lied to me.

>> No.3864201
File: 45 KB, 315x308, 1547600849974.jpg [View same] [iqdb] [saucenao] [google]
3864201

How the fuck does Loomis make stuff look so simple, but when I try any of it myself It all looks rubbish? Is it supposed to be like that at first and I should "just draw" or am I just straight up retarded?

>> No.3864202

>>3864201
>literally makes it simple so stupid people like you can understand it
>it still doesn't work

>> No.3864208
File: 3.01 MB, 4128x3096, 20190318_003826.jpg [View same] [iqdb] [saucenao] [google]
3864208

The hair is fucked but i tried

>> No.3864209

>>3864197
>otherwise get some more practice on your figures and construction.
Yeah, well aware that this is the one of my biggest issues currently. Gonna try to improve that the best I can.

>> No.3864210

>>3863974
Finish it

>> No.3864211

>>3864208
Her right eye looks weird

>> No.3864212
File: 3.93 MB, 2792x3722, 20190324_191102.jpg [View same] [iqdb] [saucenao] [google]
3864212

>>3864208

>> No.3864216 [DELETED] 

>>3864212
Not feedback but please resize the image next time please

>> No.3864217

>>3864212
Not feedback but please resize the image next time

>> No.3864220

>>3864217
I'll remember that for next time

>> No.3864222

>>3864201
Do you want to do stylization?

>> No.3864223
File: 438 KB, 1533x1089, sketchpad1.png [View same] [iqdb] [saucenao] [google]
3864223

Hey guys can i get some help

>> No.3864226

>>3864222
Yeah, I still have no clear idea what should I really read or learn first so I basically figured I'd be best off by picking up the first pdf I could find on there.

>> No.3864228

>>3864223
With?

>> No.3864229

>>3864228
Everything

>> No.3864231
File: 37 KB, 640x793, 5xdv0ylwkj811.jpg [View same] [iqdb] [saucenao] [google]
3864231

>>3864223

>> No.3864232

>>3864229
Did you get those posters from Attack on Titan stills? Also the drawing on the right her back looks f***** up. You probably need to practice human anatomy more before stylizing.

>> No.3864241
File: 323 KB, 2000x2000, how-to-draw-muscles-step-4_1_000000094679_5.jpg [View same] [iqdb] [saucenao] [google]
3864241

>>3863924
It's a good start. It looks like you copied some references. However, it's not exactly correct and some of the muscle groups you drew aren't important for drawing. Some of the infographs here are helpful for anatomy. Like this pic here, it breaks down the muscles into the most important for drawing. Look for these and study them.

>> No.3864246
File: 331 KB, 3900x1984, PERSPECTIVE_TERM01_Lazzy.jpg [View same] [iqdb] [saucenao] [google]
3864246

How the hell do I draw cylinders ??? All the boxes are made with the perspective tool so they're accurate perspective-wise, but my cylinders still look horrendous, please help.

>> No.3864257
File: 218 KB, 1024x768, 1522969251962.jpg [View same] [iqdb] [saucenao] [google]
3864257

>>3864246
draw box draw circle inside box, draw cross inside circle, do this again and connect the 2 circles with lines, hows that hard

>> No.3864259

>>3864257
Cute bird anon.
Else, I kept the construction lines on my .jpg and as you can see, I did boxes, then drew circles (ellipses?) in the boxes, then connected them. Why does it still looks bad ?

>> No.3864266

>>3864259
maybe if you had your construction right, that wouldn't be a problem ,ffs use vp's if accuracy is such priority for you

>> No.3864267
File: 407 KB, 2000x1000, fwap-head-22-1-comparison.jpg [View same] [iqdb] [saucenao] [google]
3864267

>>3864201
Have you done the "copy these for now" yet? Personally I've spent about six hours just on trying to replicate them while understanding the underlying form as much as possible, and while my heads from imagination still are absolute garbage, they're actually started to take on real form instead of just being weird balls with a few symbol facial features tacked on at approximately the correct locations.

Pic related for trying to draw the first head the first time and again after I'd done the rest of them. That specific head is obviously not a great demonstration of 3d form, and they still both suck, but it's a noticeable improvement I think. Focus on understanding the underlying form, with the caveat I'm still new af.

>> No.3864268

>>3864201
how long does it take to copy a plate? if it's taking you <15 minutes, you're going too fast. Take it slow and aim for a 1:1 copy

>> No.3864274
File: 394 KB, 400x400, 1546162390304.png [View same] [iqdb] [saucenao] [google]
3864274

>>3864267
No, I haven't but I'll give it a go since I have the same problem as you've described. My faces from imagination look like a five year old drew it. Thanks.
>>3864268
>how long does it take to copy a plate?
I don't think I understand. What does "copy a plate" mean. Do you mean a literal plate or what? There was no plate in the book thus far and from what I can see by quickly scrolling there are none.

>> No.3864275

>>3864268
I asked how long the plates should take two or three times in /beg/ threads and never got a response. I am >>3864267. Is 45 minutes too long? Someone else said in another thread (not to me) that you should always put quality first, but I still have doubts.

>> No.3864276

>>3864274
I'd guess that "plate" in this case is an old-timey term referring to the drawings of heads in the book. It probably comes from how a printing press worked or something, but I wouldn't know.

>> No.3864279

>>3864149
Huh, weird progression you've got going on. Much has improved but some core stuff is lacking. Your rendering skills are good but your faces and general anatomy need a ton of work. It may be a stylistic choice that everything looks blurry and glowy, but if you were to improve on your values, make them more realistic and controlled, it would take your work much further.

>> No.3864288

>>3864279
Agree with all of that, I've been thinking these exact same things. It's helpful to have someone articulate them to you like this, so they're not just ideas bouncing around your head. thanks

>> No.3864290

>>3864275
You should not be copying plates, you should be copying real life stuff like hands and referring to loomis continually to make sure that you are getting stuff right. Unless you are doing stuff like bargue plates -- those ought to be copied.

>> No.3864292

>>3864149
Love the file name. As a fellow turd polisher I know the pain. Definitely looks better.

>> No.3864295

>>3864266
>All the boxes are made with the perspective tool so they're accurate perspective-wise
>ffs use vp's if accuracy is such priority for you
Boy.

>> No.3864297
File: 160 KB, 485x802, begtest.png [View same] [iqdb] [saucenao] [google]
3864297

Continuing with the new drawing on the right side of the brain and just finished this exercise. Is it normal if I look at certain lines as landmarks and also to measure the lines I will draw next? Is this what the author means by R-mode? Most of this right brain left brain stuff seems to be psychobabble but the exercises are pretty good.

Any criticism would also be cool.

>> No.3864300

I don't get why people post their shitty /beg/ exercises on this thread and then ask "how did I do?" You know exactly how you did, it looks like shit, that's why you're in the beginner thread. What do you want, a fucking cookie? If you're going to post your work at least post a specific question along with it.

>> No.3864308
File: 3.73 MB, 2521x3261, 20190324_023025.jpg [View same] [iqdb] [saucenao] [google]
3864308

Help me with this

>> No.3864309
File: 28 KB, 480x640, 665.jpg [View same] [iqdb] [saucenao] [google]
3864309

>>3864295
>doesn't follow the the perspective made by himself and just draw whenever he wants

anon...

>> No.3864311

>>3864309
*wherever
fuck phoneposting

>> No.3864315

>>3864300
Quit being bitter, anon. What else is this place for if not posting /beg/ material, simple exercises like loomis and boxes included? It can be motivating to post even if there's not much feedback to give. A simple "good job" "keep it up" would suffice. We're here to motivate each other. If you don't like it, leave. Go find something better to do with your time.

>> No.3864319

>>3864308
With what it just looks stylized

>> No.3864320
File: 416 KB, 620x871, practice1.png [View same] [iqdb] [saucenao] [google]
3864320

I just started reading Keys to Drawing today so I'm the definition of an absolute beginner.. did a few of the exercises from the beginning of the book. I don't really know what I'm doing or where to go from here besides where the sticky points me so any advice (other than what's already in the sticky, like loomis) on what the hell to do would be really helpful thanks anons.

>> No.3864323
File: 1.21 MB, 2173x3326, IMG-20190322-WA0043~2.jpg [View same] [iqdb] [saucenao] [google]
3864323

Tried to do some shoebils

>> No.3864324

>>3864300
Fuck off, quadruple nigger.
The entire point of this thread is for others to find mistakes you can't.

>> No.3864327

>>3864319
Idk that's why i asked, something feels off or bad but idk what it is

>> No.3864330

>>3864290
I think that's usually true, but loomis specifically tells us to, and *everything* I've drawn since copying those plates (including from real references and imagination) has been pretty dramatically improved. Hands are a bit of an ironic example though, because I draw my own hands more than any other reference.

>> No.3864331

Should I be simplifying the skeleton from the start or should I try to draw really realistic skeletons first?

>> No.3864332

>>3864149
>>3864288
I think maybe the problem is that there aren't enough "hard edges" in your rendering. Almost everything has soft edges. Here's a link to a artist that also uses a similar soft rendering style YouTube's channel. Maybe you can get some ideas from watching a few of her speedpaints.

She even uses a airbrush at first to establish a lot of the base shadows on her paintings (a lot of artists do the oposite) and it still ends up looking pretty okay

https://youtu.be/pk9GR0qyMzk

>> No.3864340

>>3864327
The left eye it lower then the right or the right is higher then the left, I guess?
I just thought because of the mind exploding it was supposed to be that way.

>> No.3864341

>>3864331
Always begin with simplifying and then work up to rendering it

>> No.3864342

>>3864332
Not that anon, but this is a good video, thankyou for sharing it. I have the opposite problem of having too many hard edges.

>> No.3864345

>>3864332
Agree with this too, I've been thinking about this and it's something I need to figure out how to use well and find a balance on.
One of the reasons I no longer post here is that I rarely come across any advice that is new to me or something I didn't think of. But I enjoy lurking here, the atmosphere is good most of the time.

>> No.3864359
File: 515 KB, 1065x1232, marieflexophelie.jpg [View same] [iqdb] [saucenao] [google]
3864359

how did i do?
Am I /beg/?

>> No.3864363
File: 95 KB, 1000x562, fcc6d51e1f8312fe0bbc5ac1fc0ea0e.jpg [View same] [iqdb] [saucenao] [google]
3864363

>>3864359
absolutely

>> No.3864365

>>3864359
Their heads look weird

>> No.3864367

>>3864226
Think about what you really want to draw and draw it and post it.

>> No.3864368

>>3864363
fuck you vegeta lol

>> No.3864372

>>3864017
as a fellow neet who understands, set a time to draw every day and increase that time length every week or 2 depending on how comfortable you feel. It took me a few months but I went from 20 mins a day doodling shit to 2-3 hours of actual study every day and get quite sucked into it & once I start I don't stop
still have shitty days where I don't wanna draw and only get my base in (about 30 mins is my absolute minimum) but thats okay
also DAD is a good idea as a neet. A deadline every day.

>> No.3864389

>>3864320
stick to it, Keys to Drawing is enough for now, after that you could move onto Fun With a Pencil by Loomis, and then his other books on heads & hands followed by figure drawing books

>> No.3864395

>>3864074
I can't tell if that's shading or sideburns on the side of his face

>> No.3864396
File: 90 KB, 1440x960, 58adbe12ed8318f047a6010f02ae4d8c.jpg [View same] [iqdb] [saucenao] [google]
3864396

Can someone draw this in box forms? I would really appreciate it.

>> No.3864399

>>3864396
> can someone do the work for me
No u

>> No.3864403

>>3864201
Loomis is a good guide for learning to draw, you do still need to draw while learning to draw, yeah.
>>3864209
Right on.
>>3864246
Da fuq is wrong with your boxes?
>>3864330
On the subject of copying from life vs copying from other artists, the technique of an artist is to render images. If those images are of live objects looking at how those objects appear is a good idea, but looking at other artists work gives you an understanding of ways of representing things within a medium, as well as impressions of things you can't necessarily see in the real world. In learning the technique of painting from life, studying both life and paintings from life seems reasonable.

>> No.3864418

>>3864389
Thanks. How do I know when it's appropriate to move on? Obviously a day isn't enough, but will I just "know" when I should start advancing to something else?

>> No.3864421
File: 975 KB, 2560x1920, 20190324_203823.jpg [View same] [iqdb] [saucenao] [google]
3864421

>>3864396

>> No.3864425
File: 213 KB, 1381x1533, 1532309197241.png [View same] [iqdb] [saucenao] [google]
3864425

>>3864396
No idea how to do boxforms whatsoever

>> No.3864436

>>3864425
>No idea how to do boxforms whatsoever

Shouldn't the top plane of the rib cage be showing instead of the bottom plane?

>> No.3864440

>>3864436
Hmm and the ribcage one shoud be rotated towards us too

>> No.3864460
File: 629 KB, 591x598, chibi.png [View same] [iqdb] [saucenao] [google]
3864460

im trying to put the smallest amount of effort required into drawing, while still going cute so i can pump out animations quickly.

are there any chibi artists who draw as child -like as my picture? im looking for minimalist animu to gain inspiration from.

>> No.3864463

>>3864460
go to the artbook thread theres unironically a book that has exactly what you are looking for, don't know the name but just ask

>> No.3864467

>>3864403
>looking at other artists work gives you an understanding of ways of representing things within a medium, as well as impressions of things you can't necessarily see in the real world
Thank you for this, you said it better than I could.

>> No.3864479

>>3864463
thanks anon

>> No.3864485

>>3864308
imo it's finished. good piece

>> No.3864489
File: 42 KB, 355x479, Capture.png [View same] [iqdb] [saucenao] [google]
3864489

Gave another shot at torso anatomy after reading Anatomy for Sculptors. Looks better than before I think.

>> No.3864496
File: 29 KB, 449x483, 1520097272974.jpg [View same] [iqdb] [saucenao] [google]
3864496

>>3864489
did you use a ref for this

>> No.3864497
File: 88 KB, 1219x940, wet_brush.png [View same] [iqdb] [saucenao] [google]
3864497

>>3864342
I forgot that she actually has a whole playlist of tutorials about how she renders

https://www.youtube.com/playlist?list=PL-LNh1YkrJUyamyCY32uVHSKERIdA24Dx

https://youtu.be/3nkp3kwEwko

Even though she uses medibang, I feel her tutorials can apply to almost any program. If anyone else if a Krita user, the wet_circle (hard edge) and wet_paint (soft edge) are the closest things to the watercolor brushes in japanese programs.

I suggest you go to brush settings and turn down the smudge length, pic related. I feel the default setting is too smudgy. Also for hard/soft brushes in general, I suggest you download this brush set. The default "hard round" brush in Krita is garbage. The ones in this brush set is like the default one in photoshop.

https://share.krita.org/p/1171404/

>>3864345
I don't care how much people complain about crabs and shit, I always find nuggets of gold on this board. For example this recent thread we just had on grey scale painting.

>>3851915

I feel like you can learn good information on almost any special interest board on 4chan if you just ignore the shitposting.

>> No.3864498

>>3864418
My view is, try to read ahead and understand what other techniques are about, then as your practice improves you can naturally integrate it into the next level skills.

>> No.3864501

>>3864496
Nope, I just read the book and tried to draw it from memory, to test how much I retained.

>> No.3864504
File: 310 KB, 944x485, xclippic.png [View same] [iqdb] [saucenao] [google]
3864504

>>3864396
It's an interesting pose because of the twist in his spine and the way one of his scapula is being forced towards his spine, while the other stretches away from it. Gives the impression of his upper torso twisting.

>> No.3864505

>>3864498
Yeah, thanks. I just wanted to make video games and now here I am staring at my hand for twenty minutes. Fuckin rad.

>> No.3864512
File: 39 KB, 351x444, Capture.png [View same] [iqdb] [saucenao] [google]
3864512

>>3864489
Tried to fix the pelvis. Guess I'm going to stop for now, and compare when I wake up.

>> No.3864515

>>3864395
Sideburns

>> No.3864522
File: 1.78 MB, 400x279, 1550882066360.gif [View same] [iqdb] [saucenao] [google]
3864522

how do i know when to give up?i just can't get used to drawing in digital i don't know if is this brush or something like that but is just painful to draw in digital
i don't how you guys do it

>> No.3864527

>>3864522
Instead of setting your standards too high, Maybe lower them. Try to get used to the brushes tools and practice shading, Anatomy, color theory and so on and so forth. And over time you'll start developing your skills. It's a marathon not a Race So pace yourself.

>> No.3864533
File: 157 KB, 1134x792, Untitled.png [View same] [iqdb] [saucenao] [google]
3864533

So I'm following this video https://www.youtube.com/watch?v=QBv5z0Y2odE
Because I found the guys face anatomy videos really helpful.
What I want to know if the advice here is actually good. I can't tell because up until now I've been doing the Loomis ball and plain.

For what it's worth my end girl is more stylised 'web comicy, anime hybrid' look rather than photo realism. I do understand the importance of learning realistic anatomy and proportions though.

Pic related is me at his 'stage 2'. My pen control is still atrocious.

>>3863967
I like the body shape. It looks pretty stylised so I don't see any faults jumping out right away but I'm /beg/er than you so

>>3864212
I feel like the bottom half of her head is angled differently to the top half. Like if you got a rubix cube and twisted half of it 10 degrees.

>> No.3864536

>>3864522
What I did when I was just starting out was search for any decent artist's brush settings if they shared it on the internet kek. I configured my settings according to what I see them use, and change/remove anything I didn't like. And then I just practiced and practiced from there. My tablet didn't even have a screen back then (and now) so drawing digital at first was a pain in the ass. Also, stabilizer can be a godsend or a backstabber depending on the artist. I personally found that using high levels of stabilizer helped me a lot.

>> No.3864539
File: 975 KB, 1333x673, 1536074948210.png [View same] [iqdb] [saucenao] [google]
3864539

>>3864497
Thanks anon for the playlists!

And yeah, I can pretty much say that almost everything I learned about how to art came off /ic/ or resources posted on /ic/.

>> No.3864540

>>3864533
The importance of learning basic human anatomy is just it, learn the basics and then you can stylize.

>> No.3864544
File: 543 KB, 200x200, 1514507346711.gif [View same] [iqdb] [saucenao] [google]
3864544

>>3864512
think in 3d holy shit

>> No.3864545

>>3864497
and these are some other ones I found
https://www.youtube.com/watch?v=do7dJFCJWpo&t=0s&index=5&list=WL

>> No.3864551

Do "masters" or people who "made it" still use references?

>> No.3864553
File: 1.86 MB, 5209x5581, Drebin Reference 3-24-19.png [View same] [iqdb] [saucenao] [google]
3864553

Need to know whether I belong in these threads or not. Doubt I'll get response since I'm always late to the party.

>> No.3864555

>>3864551
Some masters use real models for their work
digital artist use ref all the time

>> No.3864556

>>3864551
Yes

>> No.3864558

>>3864553
The nipples are off

>> No.3864560

>>3864553
Also he looks hunched over. Did you use a reference?

>> No.3864568
File: 97 KB, 493x854, Screenshot (1445).png [View same] [iqdb] [saucenao] [google]
3864568

>>3864558
This accurate?
>>3864560
Yeah, though I used an old base of his and "updated" it.
I can link more images to give a better idea of my vision.

>> No.3864573

>>3864551
Why wouldn't they? I mean if you want to make good work, your memory ain't gonna be enough.

>> No.3864578

>>3864573
I just thought it was something begs and above do.

I imagine masters and such already have a mind library of all the references they need.

>> No.3864581

>>3864568
You probably want to look at a reference to get a good grasp. I don't know maybe another Anon can jump in because his arms look weird.

>> No.3864583

>>3864544
Yeah, I'm still getting used to form. Thanks for the crit.

>> No.3864616

How do you deal with frustration? I'm stuck between wanting to just step away until drawing is exciting again and wanting to just try to grind through it despite every line i draw being disappointing.

>> No.3864621

>>3864616
Take a break and comeback to it.
Are you doing art for a job or are you doing art for hobby?

>> No.3864636

>>3864536
gonna try that. Thanks bro

>> No.3864651
File: 687 KB, 1110x521, 1504732036787.png [View same] [iqdb] [saucenao] [google]
3864651

am I succeeding at this meme or nah

>> No.3864653

>>3864651
Kinda

>> No.3864657

>>3864653
yeah her eyes are fucky
I'll work on it

>> No.3864685
File: 402 KB, 2500x1600, CIVIL WAR MAN.png [View same] [iqdb] [saucenao] [google]
3864685

any advice or crit yall could give me? I know the background is shit, meant for the character.

>> No.3864706

If I wanted to work on drawing in and proportions what would I start with in loomis is there a good book to buy or if just studying the basic loomis structure guideline is better.

>> No.3864721

>>3864246
Are the end planes truly square?

>> No.3864727

>>3864706
Ask again but in English this time.

>> No.3864728

>>3864616
What frustrates you?

>> No.3864731

>>3864706
>What is a punctuation

>> No.3864735

>>3864323
Good shit Anon!

>> No.3864739
File: 65 KB, 1366x695, PERSPECTIVE_TERM01_Lazzy2.jpg [View same] [iqdb] [saucenao] [google]
3864739

Welp.

>> No.3864743

>>3864359
Everyone is a /beg/ on /ic/ Anon, but good shit on them muscles girls, would fap!

>> No.3864754
File: 164 KB, 756x756, 68671515-757F-4AC2-82E2-E43C0D786D51.png [View same] [iqdb] [saucenao] [google]
3864754

challenging myself with something perspectivey. its supposed to looking up from the inside of a bell tower. how did i do

>> No.3864755

>>3864754
You know any good digital art program has a tool that lets you draw straight lines, right? And if you want to practice drawing freehand straight lines you'd be better off doing it a million times traditionally before once digitally.

>> No.3864760

>>3864755
theyre straight enough jackass. now what about the perspective

>> No.3864762

>>3864760
If you managed to fuck up one point perspective then you are ngmi. How do YOU think you did?

>> No.3864766

>>3864762
i dont know thtas why im asking /beg/ cause i dont know how to set up a 1 point grid in orocreate and i was just eyeballing it

>> No.3864768

>>3864766
>eyeballing
>as begginer
you like to waste time eh?

>> No.3864772

>>3864768
maybe struggling helps somehow. oh well looks at. that procreate has a perspective grid. turns out i got the stuff on the right down perfect. and the left side is a bit off.

>> No.3864773

>>3864739
With?

>> No.3864775

>>3864773
My cylinder constructions. I'm aware that it's bad but I don't know why. I construct the boxes with a two-point perspective tool but idk why my cylinders inside still look bad.

>> No.3864779
File: 170 KB, 762x762, 5BB25445-037C-4CA8-B820-1D7110C906AC.png [View same] [iqdb] [saucenao] [google]
3864779

with the help of procreates 'drawing guide' tool here is the new amd improved bill power

>> No.3864783

>>3864775
boxes look like they have diffrent size each side

>> No.3864784

>>3864779
maybe try to first construct it from just straight lines?

>> No.3864785
File: 48 KB, 1366x695, PERSPECTIVE_TERM01_Lazzy2.jpg [View same] [iqdb] [saucenao] [google]
3864785

>>3864783
I wanted to try to make one small "wheel" and one bigger "wheel" on the back.

>> No.3864786

>>3864784
what do you mean? i started with the center square and built from that

>> No.3864787

>>3864785
I have been wondering something myself. How do you make a perfect square in perspective? As like how do you actually know the square is square and not unequal in height and width?

>> No.3864794

>>3864775
https://www.youtube.com/watch?v=N254m8xrMW8

>> No.3864803

>>3864621
Just a hobby, thankfully. The only pressure I have is what I'm putting on myself and there's no real consequence for me taking a break
>>3864728
Basically just how bad I am. I feel like despite practicing and studying I'm just not improving. Obviously I probably am and it's just not obvious enough for me to see, but being aware of this isn't really helping with ranging from being disappointed with every line I put down to being frustrated that I can't grasp a concept that looks so simple

>> No.3864813

>>3864803
>I can't grasp a concept that looks so simple
Any concepts in particular?

>> No.3864818

>>3864813
Right now a lot of stuff pertaining to 3D form and proportion. Every human shape I draw is weirdly elongated and flat. I've been trying to take a step back and just use the bean to get a foundation and it's not going well. I'm much worse at simplifying the ribcage and pelvis than I thought I was and even worse at visualizing 3d forms and getting them down on paper. Despite them being tricky, these things "look" really simple when watching good artists do them and I think my frustration stems from not being able to reproduce something that looks so easy even if I know it isn't

>> No.3864822

>>3864785
i understand but besides their side each degree is diffrent

>> No.3864824

>>3864818
Yeah, simple is not easy.
How is your boxes?

>> No.3864825
File: 411 KB, 585x471, 2019-03-25 22_21_52-sc1.kra [Modified] (788.3 MiB) _ - Krita.png [View same] [iqdb] [saucenao] [google]
3864825

>>3863911
Concept illustration thing

>> No.3864831

>>3864824
Awful. Working on them in tandem with the bean. Sometimes I try to do proko's roto bean to break up the monotony but I know I'm not there yet

>> No.3864832

>>3864825
not /beg/

>> No.3864837

>>3864832
omg thanks anon

>> No.3864877

>"not /beg/"
>go to draw thread
>"go back to /beg/"

>> No.3864880
File: 67 KB, 500x470, crab cycle.png [View same] [iqdb] [saucenao] [google]
3864880

>>3864877
Ouroboros the eternal cycle!

>> No.3864886

>>3864685
This clearly needs to be judged as a cartoon, and in that respect it's pretty good. Eyes are a bit weird, but it works for kate beaton. with the flat colors it looks like it would work for animation or animatic. What are you going for?
>>3864739
Top left box is drawn too far down from vanishing points to still be using only two points, so it has an 'unreal angle computer generated' look.
Other boxes are better, but the closer one should appear larger if they are the same size, so the closer one is meant to be smaller? Your circles are wiggly. Circles should be drawn in one motion to get rid of that effect. I prescribe draw a box. Otherwise looking real nice. What kind of things do you want to draw with these cylinders?
Oh, I saw later in the thread its a car, that makes sense. Looking good, but practice those circles.
>>3864787
https://www.instructables.com/id/Advanced-Perspective-Drawing-Perfect-Squares-Cubes/
Looks to me like the answer is "who cares about that architect stuff! I don't care about having mathematically perfect squares, I just wanna draw pretty pictures." but your mileage may vary.

>> No.3864893
File: 52 KB, 1024x576, 88d.jpg_large.jpg [View same] [iqdb] [saucenao] [google]
3864893

I'm shit and I want to get better by practicing. The only thing holding me up is the actual drawing. I can get decent results by drawing with physical media but I keep missing a Ctrl +Z whenever I fuck up or the ease of shading with layers.

I've bought a tablet to draw with but it's one of the cheaper ones that doesn't have a screen. I find looking at the monitor and trying to match that with the tablet feels really unnatural and makes me not want to keep using it which in turn means I'm not practicing and not getting better. Would it be worth investing into a tablet with a screen like an iPad? A lot of the artists I like and follow use iPads with procreate but I want to know if $500 is an investment that might be worth it. It's not a huge deal to save that up but I don't want to make this a sunken cost kind of hobby.

>> No.3864896

>>3864893
Just relax and keep doing it anon, yes it feels extremely unnatural to sync the tablet's movements and your eyes on the monitor but it can be done. It can be learned and it is a skill that will pa you dividends. Just keep at it and trust yourself that you will overcome.

>> No.3864899
File: 2.53 MB, 3300x2550, 7F5CF7A0-7F2B-4181-BAFC-D2281F8058E8.png [View same] [iqdb] [saucenao] [google]
3864899

My first digital face study. I’m literally retarded at rendering.

>> No.3864900
File: 1.49 MB, 300x303, feelsgood.gif [View same] [iqdb] [saucenao] [google]
3864900

>>3864896
I'll try anon. Thanks for the kind words.

>> No.3864921
File: 22 KB, 400x300, 1512459147864.jpg [View same] [iqdb] [saucenao] [google]
3864921

>>3864893
why just don't draw on paper and then trace it on digital

>> No.3864932
File: 3.34 MB, 450x506, 1537403062291.gif [View same] [iqdb] [saucenao] [google]
3864932

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA


Thanks, I can return to drawing now.

>> No.3864949

>>3864246
Your biggest problem right now, is that your boxes look distorted, because you places your two VPs too close to each other. Until you fix your boxes your ellipses will never look right.

>> No.3864954

>>3864706
Is there a major loomis book if I wanted to study the structure of the body? Or is study loomis just "read it all".

>> No.3864962

>>3864921
Bro
How did I not think of that? Or take a pic of it then edit that. Thanks for the though, I'll have to try that when I'm off work today

>> No.3864978 [DELETED] 
File: 671 KB, 983x553, MobEfectos.png [View same] [iqdb] [saucenao] [google]
3864978

>>3863820
>>3863744
How's this?
And Thanks for the insight! In the end the character ended up taking a back seat to the scenery, I really liked him but I think this has more action even if he's barely noticeable.

>> No.3864982
File: 671 KB, 983x553, MobBlur.png [View same] [iqdb] [saucenao] [google]
3864982

>>3863820
>>3863744
How's this?
And Thanks for the insight! In the end the character ended up taking a back seat to the scenery, I really liked him but I think this has more action even if he's barely noticeable.
Never imagined I'd do a drawing this complex in my life.

>> No.3864997

>>3864982
It is way better than your last one Anon good job.

I don't want to start to explain all the composition stuff here but I will leave you with Blender Guru's Understanding Composition video in case you haven't seen it yet.
https://www.youtube.com/watch?v=O8i7OKbWmRM
This should be very helpful in making more complex images like this.

Keep it up!

>> No.3864999

>>3864877
>>3864832
>>3864880
Did Anyone actually made it to rise from /beg/ to /draw/?

>> No.3865000

>>3864999
No dude, those in /draw/ were just born with the skills. what do you think

>> No.3865002

>>3864999
https://www.youtube.com/watch?v=EqPtz5qN7HM

>> No.3865003

>>3864999
>he wasn't born in /draw/
ngmi

>> No.3865012

Idk but for some reason I have much easier time drawing in color pencils than in normal pencils. I dont know if it's because normal graphite pencils are too dark for normal white paper or because I'm comparing 200$ color pencil drawing set pencils to normal school pencils but it just works better.

>> No.3865014

any good tutorials on rules to follow for line thickness, for digital art especially?

>> No.3865048

>>3864149
>Still like lurking /beg/ sometimes even though I don't really post.
Please start posting again sempai! ;.;

>> No.3865154

>>3864886
Im an animator so more animation work

>> No.3865239

>>3863924
this is what happens when you fall for the fundies meme

>> No.3865250

>>3864149
I like the rendering n bottom but feels kinda realistic to be in an anime girl so... idk anon you could use it in another kind of works not anime oriented style

>> No.3865312

>>3865048
I might give some advice occasionally if I'm 100% confident I can help. Otherwise you shouldn't really trust what I say.
>>3865250
Good observation. Some people can definitely pull of the semi-realistic thing, this aint it.

>> No.3865318

>>3864540
>basic human anatomy
not that anon, but what exactly would basic human anatomy entail?

>> No.3865340

Kinda confused in how to go about learning anatomy? Should I be copying the pictures I see in books or should draw figures of people a bunch?

>> No.3865360
File: 2.44 MB, 432x227, 1466479982354.gif [View same] [iqdb] [saucenao] [google]
3865360

>>3865340
you need to learn the basic stuff first, don't tackle everything in one go, for example if you want to draw a head, then you need to estudy every feature and memorize simple landmarks to make it even more easily and thats how you take literally anything, it doesn't get harder than that

the main problem with begs is that they dont go really deep and think that because they saw a tutorial on jewtube everything is going to workout by itself, but you actually need to learn bit by bit about whatever you want to draw

>> No.3865362
File: 174 KB, 538x555, 1501525511035.png [View same] [iqdb] [saucenao] [google]
3865362

a better way to draw teeth than this uncanny valley crap I failed at?

>> No.3865365
File: 47 KB, 686x731, 1515418763248.jpg [View same] [iqdb] [saucenao] [google]
3865365

>>3865362
only if you fix the right eye first

>> No.3865372
File: 835 KB, 716x839, 1553239280616.png [View same] [iqdb] [saucenao] [google]
3865372

I started like a few days ago (or maybe a week, I don't remember), still on a very basic level.
God this is hard when literally every single line of yours is actively fighting against you. I'm drawing out of rage at this point, I just see a lopsided Loomis head, wipe the canvas, and start again till it looks less like shit (but it never does). I spend hours every fucking day just doing lines and boxes with small lunch breaks in between, and one of my fineliners is already fucked.
Please tell me this gets better.

>> No.3865373
File: 317 KB, 1196x1232, Arms.jpg [View same] [iqdb] [saucenao] [google]
3865373

>>3864359
It looks nice, but there are some construction problems.
Her left arm doesn't look like it is going out to her side like it should, this is also causing some trouble with her proportions, making her right arm (especially the hand) look bigger than her left.
Your anatomy knowledge is fine, it would help you more to focus on things like proportions and simple mannequins in perspective.

>> No.3865374
File: 1.62 MB, 250x303, tumblr_nmtirnj0sh1rtbkkjo2_250.gif [View same] [iqdb] [saucenao] [google]
3865374

>>3865365
Yeah it's not wrapping around her head correctly
Im assuming you mean her left eye, which is the one on the right
Unless they're both wrong

>> No.3865378

>>3865372
pyw

>> No.3865382

>>3865374
yeah her left eye, and yes not only not warping around her head but also the pupil is looking straight to the viewer but her face is turning slightly and it's making her eye look like a flat surface

>> No.3865383

>>3865382
thanks

>> No.3865388
File: 232 KB, 600x800, fDJTKtvp9n8.jpg [View same] [iqdb] [saucenao] [google]
3865388

>>3865378
There's nothing to post, I trash it all. The only thing I have saved for some reason is one of the boxes I sketched a few days ago. The perspective is fucked beyond repair.

>> No.3865393

>>3865373
based redlinechad

>> No.3865405

>>3865388
Nigga what is this. Fucking read this https://archive.org/details/PerspectiveMadeEasy get a clue about vanishing points.

>> No.3865413

>>3865405
I know about vanishing points, they're not the problem. The point of that particular exercise is to draw the box freehand without any rulers or VPs, estimate in your head where the lines should go and only check the perspective when you're done. Repeat ad nauseam until you're able to draw the perfect perspective without any help.
I've been doing this for three days now, at least now these boxes look like boxes, which is a progress.

>> No.3865415

>>3865413
If that's your goal, maybe master one point before going on to two point and then on to three point.

>> No.3865416

>>3865413
>I know about vanishing points
Your image tells me you don't know shit.

>> No.3865417

>>3865372
Drawing Loomis Heads is a meme. Just draw anime girls like you want instead.
>b-but it’s hard and I don’t know how!
Yeah you do. Just draw it like those anime tutorial you remember.
>b-but it’s bad!
Try to get better then, it’s not like drawing something else is going to get you better.

>> No.3865420
File: 159 KB, 538x555, overwatch.jpg [View same] [iqdb] [saucenao] [google]
3865420

>>3865362
>>3864651
You're trying to draw a 3/4 view while also showing enough of her face to draw an almost front view.
For the teeth, simply indicate them, don't try to force out the details, or it will end up looking weird.

>> No.3865421

>>3865420
jej

>> No.3865423

>>3865416
I'm drawing boxes with rulers and vanishing points when I get tired, it's not hard at all. Just draw a vertical line and construct from VPs while keeping the FOV in mind to not cause any distortion. But I've been told that I must be able to do it with only pens and ghosting, nothing else. I still have a few hundred boxes to do before I'll be able to draw it semi-decently.

>> No.3865426

>>3865417
Loomis heads may be a meme, but his construction is not.

>> No.3865431

>>3865420
That's really cute and also asqueroso
Thanks for the advice

>> No.3865435
File: 160 KB, 536x551, 25-03-2019_22-04-40.jpg [View same] [iqdb] [saucenao] [google]
3865435

>>3865420
>>3864651
you both are just copying the shapes of a mexican guy and not the expression.

>> No.3865442

>>3865435
i think thats the joke and part of the charm of the meme

>> No.3865446

>>3865435
nice

>> No.3865456
File: 522 KB, 1172x693, 2po.jpg [View same] [iqdb] [saucenao] [google]
3865456

Pic related is two portraits I did a couple of days ago. Anyone feel there's something weird with the on the left, maybe proportions, or is it just me?

>>3864899

The features look symbol drawn, those outlines don't help, specially on the lower eyelid where if you look at the reference there's no black outline (actually it's one of the planes that's facing to the light source, so it's one of the lighter values) And the eyebrows are even worse
Keep going, but try references with some stronger shadows (best lighting) just so you can focus more on the forms that make a face, instead of trying to draw an "eye", a "mouth", etc as you think they should be represented

>> No.3865528

>>3863924
i think the torso perspective is off

>> No.3865559

>>3865456
Kinda curious, did you use just a 2b and 4b for this?

>> No.3865566

>>3865559
3b and 5b actually, just because they were what I had lying around. But 2b and 4b would get me the same results. Regular printer paper, in case you're wondering

>> No.3865574

>>3865566
Thanks, looks good btw.

>> No.3865610
File: 372 KB, 1204x1920, 2.jpg [View same] [iqdb] [saucenao] [google]
3865610

imgur.com/a/L9aaBsE

I know these might not look very impressive but I really enjoy it; how do I go about drawing like this? what 'style' is it?
the doodles I make look like shit in comparison, and I've drawn things that are more challenging (more traditional art)

where would I even start to try and draw like this? fundies? Fun with a Pencil? I'm lost

>> No.3865640
File: 203 KB, 470x596, witchy.png [View same] [iqdb] [saucenao] [google]
3865640

i tried drawing sometihng without reference and failed horribly

>> No.3865644
File: 55 KB, 121x228, 1531475306502.png [View same] [iqdb] [saucenao] [google]
3865644

>>3865640
It's okay Anon, you just need more practice.

>> No.3865646

How do I ease up? A lot times I get so excited my mind jumps around to wanting to do a ton of stuff, and I end up with 20 half done sketches and nothing that's substantial. I just get so pumped and I just love drawing so much, cause it's so much fun. Even doing a study i just get so pumped, i want to do another before I even finish.

>> No.3865658
File: 184 KB, 900x1200, 1544555118060.jpg [View same] [iqdb] [saucenao] [google]
3865658

>>3865644
>tl: you haven't grinded enough fundies, go back to loomis

>> No.3865715
File: 385 KB, 2550x3507, ken3.jpg [View same] [iqdb] [saucenao] [google]
3865715

what do you guys think? I tried to "think in 3d" and do construction while challenging myself by drawing something that has very little straight lines but it was hard. I think I did too much contour drawing here, but it's better than some of my earlier attempts at similar refs.

I know it's super chicken scratchy, trying to work on that but I get so focused in thinking about the next line that i forget to not draw from the wrist.

I'm about halfway through perspective made easy, but I'm thinking about getting Robertson's 'How to Draw' for more in-depth stuff, would u guys think that would be helpful?

>> No.3865716
File: 211 KB, 1200x599, ki-78-run-up-2.jpg [View same] [iqdb] [saucenao] [google]
3865716

>>3865715
ref i used

>> No.3865717

>>3865715
this looked like a giant veiny throbbing penis from the thumbnail

>> No.3865719

>>3865717
well planes ARE sexy

>> No.3865724

>>3865372
>Please tell me this gets better.
It will, then it'll get worse again, but if you keep pushing it'll get better

>> No.3865727

>>3864149
guy who asked about OP images here, how do i render like this???

>> No.3865735

>>3865719
Fuck off Howard Hughes

>> No.3865742
File: 948 KB, 1056x1296, 20190325_212512.jpg [View same] [iqdb] [saucenao] [google]
3865742

Reilly Rhythms Really Roil my Rumpus

>> No.3865758
File: 289 KB, 850x1169, hhughes.png [View same] [iqdb] [saucenao] [google]
3865758

>>3865735
are u kinkshaming, d/ic/k?

>> No.3865765
File: 214 KB, 538x555, disgust.png [View same] [iqdb] [saucenao] [google]
3865765

>>3865420
I don't have a lot of experience rendering but I tried to color this.

>> No.3865768
File: 813 KB, 2988x5312, 1553558260882.jpg [View same] [iqdb] [saucenao] [google]
3865768

HOW DO I GET RID OF THE OVERWHELMING URGE TO QUIT?

>> No.3865773

>>3865768
by stopping and giving yourself a day of no drawing so you don't feel down. everyone goes thru that

>> No.3865777
File: 561 KB, 1044x747, 0325191902_crop_1044x747.jpg [View same] [iqdb] [saucenao] [google]
3865777

im not really sure if i should bother with the background any further. if so i might try to give the impression of clusters of leaves/branches or stick with the 'out of focus' background.

>> No.3865778

Should I just start with digital if that's the end goal?
I've been doing Fun with a Pencil and it's mostly that pencil on paper feels very different that when I tried it for about an hour on an iPad, I noticed that it was like I was starting all over again.

>> No.3865799
File: 191 KB, 1053x687, Untitled.png [View same] [iqdb] [saucenao] [google]
3865799

Practising fundies. I don't get Loomis.

Long way to go but I think the one of the right is starting to look like a head?

>> No.3865802
File: 160 KB, 641x807, Untitled.png [View same] [iqdb] [saucenao] [google]
3865802

>>3865799
Something I did about a month ago. At first I thought that the recent sketches were an improvement but now I'm not sure.

>> No.3865807

>>3865802
>>3865799
Well for one you're symbol drawing

>> No.3865821

>>3864893
Once you get over the learning curve it's kinda nice to not have your hand in the way of what you're drawing imo.
>>3864949
>>3864246
Also for sure learn about 3 point perspective, maybe read a bit about 4 and 5 point perspective while you're at it to break out of the unnatural angle thing.
>>3864954
I would also like to know more. I've only read fun with a pencil, and it was worth reading, but I haven't had time to read more.
>>3865456
The fuzzy rendering makes it look really nice, but also makes it hard to tell about any issues. But, I don't see any issues. Photocopy / 10 bro.
>>3865768
Quitting would get rid of the urge to quit.
>>3865799
>>3865802
kinda hard to tell from only 3 drawings, but the new ones look a little less unbalanced in the eyes.

>> No.3865838

>>3865807
If I'm still symbol drawing noses I'll be pretty disappointed with myself honestly as that's what I've been focusing on improving at the moment.

>>3865821
baby steps are better than no steps at all.

>> No.3865846

>>3865838
No, you're symbol drawing everything

>> No.3865851

>>3865799
>>3865802
you might need to learn to block in shape correctly before trying to learn construction

>> No.3865864

Who's the Loomis of hair? Anyone got a good resource? I only know that Proko video but it didn't help me much

>> No.3865865

>>3865851
>>3865846
Well it looks like I'm going to scroll back up a few chapters (drawing head and hands)

>> No.3865871

>>3865865
honestly? You look like you jump from absolute beginner to loomis head which can pretty tough
did you do a beginner fundamental book/course?
like key to drawing, Dynamic sketching or NMA beginner .... ?

>> No.3865873

>>3863924
V O L U M E

>> No.3865874

>>3865871
>absolute beginner
I 'sketched' and tried to anime on and off through my teens (25 now) but never really learnt any fundies so yeah, pretty beginner.

Pick up fun with a pencil and though I was ready to move to the next step. kek, guess I was wrong.

Being told to go back and do it again is still much better than continuing down the wrong path.

>> No.3865879
File: 20 KB, 542x540, 1502635320385.jpg [View same] [iqdb] [saucenao] [google]
3865879

>>3865874
>25
anon you didn't get the memo?

>> No.3865881

>>3865879
If I didn't start at 10 I should just give up and kms?

Kek, I'm starting to understand why.

>> No.3865882
File: 59 KB, 334x205, asd.png [View same] [iqdb] [saucenao] [google]
3865882

>>3865874
yeah
it took me 3 months of beginner fundie so I can confidently go to figure for another 3 months and I just start dig in drawing head just last month
it feel more natural that can you can block in stuff relatively correctly

>> No.3865884

>>3865882
So what are your suggestions for me then friend? Was there anything you followed specifically when doing your fundies?

>> No.3865888

>>3865799
>>3865802

The side plane is too shallow, resulting in an extremely wide front facial plane. The border between the front and side plane should be very close to the eye socket on a typical face.

The jaw is very weirdly constructed. As an exercise, try to think through the construction and follow the rhythm of the whole jawline from one side plane to the other, drawing it as a wireframe. This should help you understand the structure of the jaw. Note in particular that from a right 3/4 view, everything west of the chin will be obscured by the front facial plane.

The general feature placement is kind of all over the place. The noses are very long and the eyes are floating around unmoored. This is likely because you lack understanding of skull structure - in particular it seems like you don't really understand the structure of the eye socket and are just kinda winging it. Think of the eye as a perfectly round ball set inside a crevice formed by the side of the nose and the brow ridge.

Your noses seem to have an indication of a top and bottom plane, which is good. Just try to think through the form of it and not get so caught up in the two dimensional shapes.

Just keep drawing, take care of yourself, and have fun, anon. You have an exciting road ahead.

>> No.3865893

>>3865373
Thanks man. I'll be sure to work on perspective more and also proportions as these are still to this day my weakest point indeed.

>> No.3865904

>>3865888
Hey man, thanks for the advice and encouraging words.

>The side plane is too shallow
Just because my grasp on language is shaky at beast I wanted to clarify that you're saying I'm not taking enough off the sides , essentially?

>The general feature placement is kind of all over the place
Tell me about it. I have a habbit of setting everything down in my sketch but when I start detailing everything seems too close together so I tend to generally erase, extend the jaw, space things out. Probably a very bad practice.

You're right though I do need to study the face and skull more. So I have the knowledge and confidence to put things down in the right places.

Again, thanks!

>> No.3865907

>>3865884
I was doing ton shit still life using Ctrl+paint free vid section 1-2-3
he taught me how to measure, block in and simple construction
then I practiced more construction and perspective with Draw a box
then I jumped to NMA to learn about human stuff
Now looking back I glad I take my time with still life they are pretty fun

>> No.3865934
File: 60 KB, 1055x893, Capturar.jpg [View same] [iqdb] [saucenao] [google]
3865934

Fucked up the lines a lot but I'm seeing some progress with construction at least

>> No.3865939
File: 502 KB, 947x679, 0325192147_crop_947x679.jpg [View same] [iqdb] [saucenao] [google]
3865939

>>3865777
i think i finished this. how is it?

>> No.3865940
File: 75 KB, 563x863, 6047d12f0d77663c106eda7460fd0fad.jpg [View same] [iqdb] [saucenao] [google]
3865940

>>3865934
ref

>> No.3865942

Is using a circle tool for the first part of drawing a Loomis head a bad idea

>> No.3865945
File: 58 KB, 850x838, SC-027-Komodo-Dragon-Articulated-Skeleton__2.jpg [View same] [iqdb] [saucenao] [google]
3865945

>tfw when I see something complex like a skeleton or a piece of complicated machinery my brain shuts down and I don't even try to make a good copy
This is how I know I'm ngmi right

>> No.3865948

>>3865945
This is why breaking down complicated parts into simple yet fitting shapes is important.

>> No.3865967

>>3865904

>Just because my grasp on language is shaky at beast I wanted to clarify that you're saying I'm not taking enough off the sides , essentially?

Yes, that's exactly what I meant.

>Tell me about it. I have a habbit of setting everything down in my sketch but when I start detailing everything seems too close together so I tend to generally erase, extend the jaw, space things out. Probably a very bad practice.

Yeah, if your initial measurements were off, it's generally a bad idea to shift features around to try and compensate for it. In doing so, you'll introduce subtler errors accidentally, which then have to be compensated for, and so on...in general it's better to simply start from scratch if the foundation is wonky.

>> No.3865968

>>3865456
wowowow this is incredible.

>> No.3865970
File: 31 KB, 1552x833, lips.png [View same] [iqdb] [saucenao] [google]
3865970

took a break from trying to line up facial features and practice some lips from imagination with a few being done via reference for like 15 minutes.

are they any good?

>> No.3865972

>>3865934
okay quick tip, don't draw lines. your new task is to put dark where the dark spots are. you're only allowed to shade, even if it's going to make something kind of line-line.

you'll be 400% better. try it

>> No.3865978
File: 152 KB, 400x866, 2asdfdasdfasdf.png [View same] [iqdb] [saucenao] [google]
3865978

I feel like my main issue is my characters all look stiff and unnatural. Does this one look stiff too?

>> No.3865986

>>3865970
side view?

>> No.3865991

>>3865986
i didnt even think of side views til a few mins ago. gonna do some here in a bit

>> No.3865995

>>3865978
Learn gesture drawing. There are many ways to approach it, but I recommend Vilppu and Aaron Blaise for inspiration.

>> No.3865996
File: 24 KB, 1552x833, lips side.png [View same] [iqdb] [saucenao] [google]
3865996

>>3865986
okay, did some sides, not sure how to feel about the open mouths but i have to practice those more.

>> No.3865998

>>3865996
dem some hairy ass lips dawg

>> No.3866002

>>3865998
i need to learn to not chicken scratch desu but im so used to just rough sketching things ;-;

>> No.3866005

>>3866002
You know you can "rough" sketch without chicken scratching, right? You're just making excuses.

>> No.3866006

>>3866005
you're not wrong.

>> No.3866007

>>3866005
yeah bitch, just do it

>>3866002
it went away for me after drawing for a couple of months with an overhand grip traditionally. the fluid arm movement carried back over to a tablet with the tripod grip

>> No.3866017

>>3866007
im sure with more practice it'll go away

>> No.3866022

>>3866017
I'm certain with deliberate practice it will go away. Be aware, catch yourself before doing it, don't give in.

>> No.3866033

so this is it, after several years of wandering
i decided restart everything again
since i'm neet who living in east asian country and patience of parents are not much left so i start to do it again

since i can't draw figure for shit i decided copy every page of hampton book, trashing bad habit like mindless doodling
i can't guarantee this will bring me a better result but at least better than doing aimless random crap that's all about

>> No.3866036

>>3864297
Looks preddy' cool, Horse isn't too shabby, as usual it's anatomy, study and in general there are some very basic errors. It's not a sin to use a reference and it's only ever a good idea to really construct your art. If you're using a reference try to envelope what you're drawing, then negative space, then construct the body with what ever dummy you find best and then detail it all out.

>> No.3866039

>>3866033
only advantage about me is there's no budget problem and have some drawing experience, but who cares

>> No.3866041

>>3864323
I like youre "messy but structured" sketching style. Keep working

>>3864754
Hey brah, here's a fuggin good tip for you, so you know when drawing a straight line on a piece of paper you use a ruler.... You can,... Use a ruler on a tablet too.

Fuck finding a program to draw straight lines. Use a ruler. Easy as that.

>> No.3866044
File: 813 KB, 808x1038, ScullfPOP.png [View same] [iqdb] [saucenao] [google]
3866044

Posted before but still looking for crits. All crits help.

>> No.3866047

>>3864899
Don't rely on lines, keep them on a layer to check back on to ensure you're not floating features away from where they should be. But rendering with lines included wont ever help. Keep at it, learn values, try monochrome rendering as a training aid and something to freshen you're eyes up. Try and remember your form as its all very flat. Don't be afraid to use darks and lights, so far you're in the same are in all colours. Be brave. Good shit.

>> No.3866049

>>3866044
Why is it blurry?

>> No.3866050

>>3865014
Line thickness can be boiled down to the 3d space your piece is in, i.e if youre drawing an aircraft, lines closest can be thick, over lapping lines thicker. Parts further away from the pov can be thinner, this creates 'air perspective'

>> No.3866056

>>3866049
Constructive.

>> No.3866060

>>3866044
you gotta post the ref as well for proper crits

>> No.3866062

>>3866041
maybe i didnt have one handy asshat

>> No.3866097
File: 486 KB, 1200x848, 26.3.2019.jpg [View same] [iqdb] [saucenao] [google]
3866097

>> No.3866098
File: 285 KB, 1200x848, 26.3.2019 (2).jpg [View same] [iqdb] [saucenao] [google]
3866098

>>3866097

>> No.3866109

I started a NMA trial. Anything I should prioritize watching?

>> No.3866115

>>3866097
>>3866098
Is this helpful for you?

>> No.3866116

>>3866097
>>3866098
Really nice stuff, but try to be more confident with your lines.

>> No.3866118

>>3864754
I like it.

>> No.3866134

>>3864921
Is this an acceptable tecnique?

>> No.3866135

>>3865727
Well, I read Robertson's How to Render (which should re-read it at this point) and then it's just been a bunch of experimentation, trying different things and picking and choosing what I like seeing and what I don't. For brushes and tools, 95% of the time I just use regular soft and hard round, and the blur and fingertip tools on CSP. Still in the process of experimenting with different ways to use them.

>> No.3866162

Do I have to focus on Loomis' heads (I'm talking about the realistic ones, not cartoons) till they look good, or should I just move on to anatomy?

>> No.3866167
File: 1015 KB, 945x945, racoon.png [View same] [iqdb] [saucenao] [google]
3866167

Little guy i spent 2hr on. My new steam avatar. The red part i stole from google. I dunno i think he turned out cute

>> No.3866168
File: 72 KB, 1080x782, USER_SCOPED_TEMP_DATA_orca-image-512950316.jpeg_1552928266493.jpg [View same] [iqdb] [saucenao] [google]
3866168

Here is the reference

>> No.3866186

>>3865972

Looks hard, but I'll try it tonight, thanks for the tip

>> No.3866243

Should I buy one of those paper-like screen protectors for my iPad or is it just a meme? I think it would be nice to have a screen that's not as slippery.

>> No.3866279
File: 561 KB, 1089x817, Webp.net-resizeimage (1).jpg [View same] [iqdb] [saucenao] [google]
3866279

Trying to feel the movement more as that one anon said a few threads back, how's this?

>> No.3866283

>>3866167
>>3866168
i fuckimg hate zoomers

>> No.3866284

>>3864893
Digital was a spooky as shit thing for me to get into back when I first got my tablet and due to that I was stuck in the same boat as you are in right now. Personally, I find tracing a shittone of my favorite artist's drawings for the first week to be very detrimental in getting used to the shlicky-shit-ass tablet surface. Which tablet did you get, by the way? I sure hope you didn't get a chink Huion because that's shit. Get Wacom instead.

>> No.3866288
File: 118 KB, 1250x389, 1553128815318.png [View same] [iqdb] [saucenao] [google]
3866288

poop

>> No.3866293

>>3866288
I see a lot of boxes made entirely out of parallel lines. You should be drawing them with perspective in mind.

>> No.3866302

>bumb limit reached
where's the new thread ?

>> No.3866305
File: 956 KB, 1146x1011, knife only.png [View same] [iqdb] [saucenao] [google]
3866305

>>3866044
Decided to f-about with a pallet knife only

>> No.3866308
File: 161 KB, 1250x704, 1501058758555.png [View same] [iqdb] [saucenao] [google]
3866308

>>3866293
better or worse?

>> No.3866311

>>3866308
Better.

>> No.3866319

>>3866302
sec on it

>> No.3866325
File: 2.26 MB, 4032x3024, IMG_20190326_151644.jpg [View same] [iqdb] [saucenao] [google]
3866325

>> No.3866336
File: 890 KB, 1000x1000, beg soldier.png [View same] [iqdb] [saucenao] [google]
3866336

>>3866302
NEW THREAD up!

>>3866327


With the requested image!

>> No.3866340

>>3866336
Thanks Anon !

>> No.3866349
File: 194 KB, 759x668, 26-03-2019_16-38-49.jpg [View same] [iqdb] [saucenao] [google]
3866349

>>3866305
better shapes anon

>> No.3866401

>>3866349
This looks fuckin'g shit

>> No.3866807

>>3866283
and I fucking hate millennials.

>> No.3867634

>>3866336
Thanks for making good use of my drawing

>> No.3868465
File: 405 KB, 1840x1840, Untitled22.png [View same] [iqdb] [saucenao] [google]
3868465

Is anyone good with this type of art style, a humble beginner asks you.

>> No.3868547

>>3866044
Skull cheek bones pointing down. skull eyes level. Skulls right eye is higher than left.