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/ic/ - Artwork/Critique

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File: 3.08 MB, 1952x1955, ast.png [View same] [iqdb] [saucenao] [google] [report]
3458653 No.3458653 [Reply] [Original]

This is the place for:

1. Participating in anime group studies:
>Keep it to 1-3 group references. The less the better. There is plenty to learn from any given image.
>Mindfully break down the reference in various ways instead of mindlessly copying.
>Keep your copies true to the reference but don’t overwork it. Start a new drawing.
>Make multiple copies. It should get easier each time. If not, reevaluate your methods.
2. Posting your individual anime studies:
>They should be studies drawn with a reference or tutorial.
>Provide the reference used if you can.
>Your study should be a direct copy of some aspect of the reference such as the shapes or colors.
3. Serious discussion about emulating anime style art:
>Questions about achieving certain styles/techniques/compositions etc.
>Drawing methods, study habits, resources, tutorials, tools, software, etc
>Be specific and try to post a sample of your study attempts before asking for help.

**Keep most of your personal works for /ALT/ or the other critique threads. Here we should be drawing copies from good references to mindfully up our mileage, internalize appealing aesthetics, and learn from each other’s processes and knowledge.**

General Art Overview: https://drive.google.com/open?id=0Bz_mE9a29gsEd09TemJMNTJMWGs

Recommended Reading:
Keys to Drawing by Bert Dodson
>How to see, measure, and copy. Being loose and confident with your lines.
Figure Drawing for Artists: Making Every Mark Count by Steve Huston
>Simple and effective method for constructing the figure.

Drawing Form:
The Drawing Database: [YouTube] THE BASICS: Sketchbook Techniques-Basic Form Sketching of Solids in Spatial Direction (embed)
DrawABox: http://drawabox.com/article/construction
Sycra: [YouTube] How to Draw Form (embed)

Art Study Advice:
Anthony Jones 1: [YouTube] Art Habit 1 (embed)
Anthony Jones 2: [YouTube] Art Habit 2 (embed)
Anthony Jones 3: [YouTube] Art Habit 3 (embed)

Previous Thread: >>3421782

>> No.3458658

Post videos of the jap drawing process


>> No.3458659


>> No.3458660


just how many times can I fuck up edition

>> No.3458664

Anime Tutorial Sites:

Head Drawing Tutorials:
Steve Huston: https://youtu.be/2T7cDY7YDsg
Doxy 1: https://youtu.be/b69fyAZGl50
Doxy 2: https://youtu.be/asL9PxCUEiw
Doxy 3: https://youtu.be/UZvEzjYYQFE
Ahmed Aldoori Hair: https://youtu.be/-SYIPBS2F0k

Suggest some other resources that are useful for anime studies.

>> No.3458679
File: 411 KB, 1175x1600, 1442400681288.jpg [View same] [iqdb] [saucenao] [google] [report]

Neat piece to study off of

>> No.3458682

Oh shit I really like these. Who's the artist?

>> No.3458683

This is neat but not really anime.

>> No.3458693

some french fat fuck sjw

>> No.3458744

Joel jurion

>> No.3458755

>weebs keep calling it an anime study thread
>not a single piece of animation in this thread

>> No.3458761


>> No.3458762

Oh, thank you. Looking at it now that actually should have been obvious.
This is a good point. Are there any anime animation tutorials or books or anything? I know there are many western ones but I don't think I've ever seen or noticed a reference to any that specifically go over Japanese and Korean animation techniques.

>> No.3458769

I just wish whoever makes these threads would call it what it is - manga or oekaki.

>> No.3458787

Anime is an umbrella term. Not only used for japanese animation

>> No.3458790

Every time I looked for japanese animation books I'd just find disney books

>> No.3458791

Understandable but I get using the general term for mass appeal and recognition. I'm just glad someone went against Chicocalte and made these threads into something viable after all.
Figures. I guess they're not that different at their core but I have wondered if there are things they do that are more tailored to anime than average cartoons. Maybe something that goes over their special effects and speedlines would've been nice.

>> No.3458816
File: 46 KB, 625x625, 1525925335538.jpg [View same] [iqdb] [saucenao] [google] [report]

Are you seriously "studying" from anime? I hope you realize that you're supposed to draw it from imagination, applying all the fundamental figure drawing you learned by actually studying from life. You faggots are becoming a cookie cutter of someone else, and fooling yourselves into believing you're learning something when in fact you're not learning anything at all except for bad habits.

>they should be studies drawn with reference or tutorial
The absolute state.

>> No.3458834
File: 772 KB, 1367x1631, Copying.jpg [View same] [iqdb] [saucenao] [google] [report]

>just how many times can I fuck up edition

It's all good OP. You put more effort into the OP image than I was going. Thanks for making it.

Pic related. Anime looks like anime because it's copied from other anime.

>> No.3458837

Go spit on your walls

>> No.3458838
File: 59 KB, 600x450, 1495155208019.jpg [View same] [iqdb] [saucenao] [google] [report]

>studying from life
>he can't decode the ancient anime techniques just by looking at some gook cartoons
>he is too brainlet to process something as simple as a 2d picture
>he needs his porko overlord lessons instead of just figuring out basic anatomy fundies by himself


>> No.3458839

>cookie cutter of someone else
Anime is not your style though, you are learning a style of art that has already been created. There is some room for your own creative interpretation of course but first you need to learn the "rules" of the style in order to create your own work in that style. I agree that you should do some reference and some imagination work both, though.

>> No.3458889

Stop avatarfagging.

>> No.3458893

Ugly western gaijin style..

>> No.3458912

Joel jurion

>> No.3459156
File: 232 KB, 1080x1493, IMG_20180605_051935.jpg [View same] [iqdb] [saucenao] [google] [report]

This ones for you.

>> No.3459203


This was really interesting and they even brought up the subject of copying.

>> No.3459225
File: 909 KB, 750x1000, Cucked_OP4.jpg [View same] [iqdb] [saucenao] [google] [report]

And this is for you

>> No.3459495
File: 2.74 MB, 4123x2977, study2_3.png [View same] [iqdb] [saucenao] [google] [report]

current study, not sure if I should finish it or move on and try to apply what I learned

>> No.3459498

looks really good dude! i would say move on, you'd just be nitpicking at this point if you try and finish

>> No.3459499

did you just painted over it, what was your goal how to render like the ref ? if so then try to use what you learned in something different and see if it looks similiar like your ref

>> No.3459509

Thanks! I think I'll take your advice and move on to the next image

Nah, I didn't paint over it, just tried to make the study as accurate to the reference as possible to learn the techniques the original artist used. Thanks for the advice though, I'll try that

>> No.3459643


>> No.3459737

/vg/ here

I want to commission some sketches of a waifu OC for my game, would anybody be interested? Is that a thing here?
I'll pay maybe $5-10 for clean linearts (after approving sketch) and more afterwards for coloring if i'm happy with the other stuff. I'll be willing to pay more if you've got a portfolio I like, since $10 is the low end of what I'm paying for a few artists with good stuff on dA. (scrounged out of 100 profiles of awful fetish shit)

I have very well laid-out specifications detailing about 5 items of clothing, 2 accessories, hair, pose, and colors, as well as references for everything I'm asking for.

I'd want full rights to use the art for any purpose whatsoever, including but not limited to commercial use and modification of the original, and of course I'll credit you with whatever pseudonym you like.

Since the thread seems slow I'll hold off on posting contact info for now and check back in a while. Cheers, anons!

>> No.3459754

I don't have a portfolio yet, but here are so examples of my work that relate to your project (anime waifus). The third one isn't cleaned up. I'll say upfront that I charge more than $10 though (but nothing outrageous). Do you have a discord?

>> No.3459755
File: 275 KB, 1435x800, eg.png [View same] [iqdb] [saucenao] [google] [report]

I'm fucking stupid, forgot the image.

>> No.3459756

this guy , even the retards at hispachan got more for their shitty drawings trust me i doubt you are getting anything decent for that price , im curious about those guys who you are paying on DA and charging you only 10burgers? can you post what's something good for you

>> No.3459764

>tfw there are actually decent artists on DA that severely under price
They might be flaky though.

>> No.3459803

he isnt worth it bby

>> No.3459806

i do have a discord but not a """business""" one. Not trying to make any more accounts for now. Does twitter/ email/ dA work?

>I'll be willing to pay more if you've got a portfolio I like

>> No.3459807

Possibly. I've opened comms with some and worked out some details, but haven't received any confirmation yet. Though they all got messaged yesterday night or this morning, so who's to say. Poltie sage.

>> No.3459808

What's your email? I'll send you an image to verify it's me

>> No.3459810

up in the email field

>> No.3459812

wtf, guess not
[email protected]

>> No.3459861
File: 334 KB, 1200x1200, std6586.png [View same] [iqdb] [saucenao] [google] [report]

some studies

>> No.3459869

are the 2 girls standing each other from some asanagi pic?

>> No.3459871

I don't recognize any of these. Good work. You know exactly what lines to use and what to emphasize. I don't and it's holding me back.

>> No.3459879
File: 625 KB, 1064x947, 8489.png [View same] [iqdb] [saucenao] [google] [report]

yes. here's the ref

>> No.3460008
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>> No.3460045
File: 797 KB, 1342x712, 1000 pages will IMPROVE your ART.png [View same] [iqdb] [saucenao] [google] [report]

I don't think I've ever seen someone on /ic/ say to do this.

>> No.3460050

It was last week.

>> No.3460062

>I don't think I've ever seen someone on /ic/ say to do this.
That's because it's braindead advice UNLESS you're drawing anime. Japan is the only country whose approach to art continues to be about shape, and not form. Japanese drawings inhabit a 2D space, rather than being 2D representations of 3D space as all other nations have approached art since the renaissance. It's for this reason that anime figures are not topologically sound, and cannot be accurately represented in 3D space. That's why all 3D anime models look fucked up.

>> No.3460076

^dunning kruder

>> No.3460080

every time you say anime cant be represented in 3d space you are informing everyone that you are just parroting bullshit you've heard other people say, and also don't draw well or do 3d work at all or even are aware of the existence of anime figurines

>> No.3460089

So this is the power of ngmi

>> No.3460099

>and also don't draw well or do 3d work at all
I make character sculpts every day at work.
>or even are aware of the existence of anime figurines
100% of which look fucked up

>> No.3460103

Also I should note that I said *accurately* represented in 3D space. You cannot make a 3D anime character that, without deformation, looks the same as a hand-drawn one from every angle, because drawn anime figures are topologically contradictory. The forms don't make sense. Sidemouth for example.

>> No.3460111
File: 820 KB, 1347x706, 1000 pages will IMPROVE your ART_ - YouTube.png [View same] [iqdb] [saucenao] [google] [report]

He was specifically talking about figure drawing though.

>> No.3460201
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>> No.3460212


>> No.3460218

sorry by the way copying only thing i can do
i just can't draw any damn thing

>> No.3460412


How useful are these random infographics I occasionally find on boorus?

>> No.3460430


>> No.3460579
File: 282 KB, 1859x748, Untitled.jpg [View same] [iqdb] [saucenao] [google] [report]

>> No.3460954
File: 594 KB, 1920x1322, d77ba833-81f8-4a72-be9b-7ed096251d1b.jpg [View same] [iqdb] [saucenao] [google] [report]

>download Corel Painter 2018 trial
>realize its not at all what I'm looking for and is more about emulating traditional art in digital form not good for anime style

So is the tried and tested Paint Tool SAI the good option or Clip Studio Paint? For digital illustrations like pic related- nice and clean and clearly digital.

>> No.3460981

It's not like Painter can't do those things, you just didn't play with it long enough to figure out how. Generally any drawing/ image manipulating software can do anything else any other can.

But taking a glance at your example it probably was done in SAI, just a guess based off the total lack of texture or patterns used in it. Actually SAI can basically only produce more digital looking results without a lot of hassle. And I do think SAI is a nice program but it's quite barebones. These days it seems most Japanese use CSP, which easily has every feature SAI does and a lot more. Even taking a look at pixiv sketch 90% of them use it while streaming and the other 9% use SAI.

I'm rambling, point is, it's worth trying both but you should also give Painter a fair shot and not rely on first impressions either.

>> No.3460998
File: 223 KB, 680x518, JHVZjsi_waifu2x_art_noise3_tta_1.png [View same] [iqdb] [saucenao] [google] [report]

>that pic
This makes so much sense, I can't believe I never saw it that way and just blindly mindlessly believed what everyone was saying that you couldn't do it that way, I just got demotivated and stopped trying altogether, feels so foolish that I would do that, without even trying.

Not only that but when I was drawing I would avoid copying, and basically stay with this mindset that if I want to draw anime I need to tackle realistic anatomy and everything instead of just the fundamentals as that post explains so I wouldn't even want to get started.

Really grateful for whoever put this collage of posts together, this is eye opening right now in my current creative rut where I haven't even put pencil to paper in a year or two because of how demotivated I was, now I see where my thinking was flawed and based off the false impressions of others, It seem I had the right idea at the time, but thought it was wrong and so I gave up because I had no interest in drawing realistically- realistic characters and anatomy as a precursor to drawing anime characters like everyone kept saying you needed to, and so I gave up drawing altogether.

I really wish these threads were around back then but as I remember /ic/ had an intense avoidance of anime at that time for some reason, it was always just "MUH LOOMIS".

>> No.3461035

Thanks for that info on SAI and CSP, I think I'll stick to those for now, I want to dabble in Painter eventually but I don't want to feel overwhelmed by all these options and brushes and everything that are based off what I read optimized and made with the traditional medium emulation function of Painter in mind, it's really that programs strong suit so it may lack some stuff the other programs will have

I'm also gonna give autodesk sketchbook trial a go I guess.

>> No.3461122

>tfw you forget about your own advice

>> No.3461160

I thought Autodesk sketchbook pro became completely free now

>> No.3461164

It's subscription based now, you still have to pay

>> No.3461167

Are you sure? All I see is that you need an account to use all of the features

>> No.3461175

Maybe for the mobile/app version not the desktop one I don't know.

>> No.3461186


>> No.3461190
File: 764 KB, 1920x1080, 2018-06-06_17-30-50.png [View same] [iqdb] [saucenao] [google] [report]

Oh nice, if I had started the program earlier I would have realized this. But I just recently downloaded it, neat.

>> No.3461205

Was that video of Araki making an illustration deleted from Youtube? I can't find it in my saved videos.

>> No.3461236

I think knowing realistic anatomy and copying from anime is the way to go. There are a lot of nuances to the lines and shape design made which you can't understand unless you know the actual structure. The pros know this as seen by watching any of the youtube videos, the online illust artists maybe don't but can get by without it. You didn't waste your time on the fundamentals, just take more time to copy. I think the West is also coming around on copying in the industry (photobashing and heavily referencing other works in concept art) but it's not acknowledged by amateurs.

I think it's fine to copy but you don't really need to post it for others to see (outside of this thread) unless you're working on recreating something in that style from your imagination on the same page/right away.

>> No.3461240


did you study fundi,loomis ANYTHING.

>> No.3461244
File: 396 KB, 1920x998, wewlad.png [View same] [iqdb] [saucenao] [google] [report]

So in the past few days I have tried Krita, Mischief and Painter 2018, and now Sketchbook and I have to say I'm liking sketchbook the most especially with how nice it is to use with a mouse, that predictive stroke, ruler and ellipse tools are really amazing and eliminate a lot of mouse induced jitters and are more precise.

I guess I'll stick with this for now, cause I just want to get into digital drawing now- pic is all mouse made movements and ruler/guides believe it or not, this program definitely has the best line smooth/correction feature, not even Krita was this good with mouse line correction

>> No.3461260

I'm still shit, but here's what I've done so far.
Draw a box grinding and scott robertson for fundamentals, then just copy from artists you like until you get a sense of proportion. When I first started copying I had to overlay in photoshop to see my mistakes because my 'eye' sucked. After a week or two I can copy without overlay which makes the speed much faster. Eventually you remember poses and can draw from memory/imagination. Make sure you construct everything on the paper or in your mind, even when copying, this isn't just contour drawing.

>> No.3461266
File: 357 KB, 720x720, 1501713926975.png [View same] [iqdb] [saucenao] [google] [report]

>You didn't waste your time on the fundamentals
I mean even when I was drawing I didn't do much of them, I dabbled but never got a good grasp, all these guides, and books left half learned. But now I kinda feel motivated to try again, work on those fundamentals and anatomy while also not putting anime off and at the least copying it, and copying more in general

I realized a lot of what I did was trying to draw from imagination, without references despite collecting and saving hundreds of thousands of reference pics and stuff, and not having a full grasp of fundamentals, no wonder I gave up.

>West is also coming around on copying in the industry (photobashing
I actually want to try giving photobashing a go too, and yeah its interesting to see attitudes towards copying changing. As for me maybe it was these attitudes ingrained subconsciously that made me not even consider copying anime, and made me not once consider the fact that of course anime artists copy anime as well, and I felt like I had to draw from imagination or it wasn't acceptable, so these beliefs held me back but at least I can move past from them now and give it another go.

It's been too long.

>> No.3461276

you wasted your time in the sense that you could of been having more fun. The best part about studying anime and copying is that you like what you make more often which encourages you to draw more. And enjoying yourself is far more important then any other factor in learning.

>> No.3461284

You're right, I did lose that sense of fun, it never occurred to me then to copy so heavily, but again I also didn't use my reference pictures and stuff when I should've maybe I'm just a very lazy drawer and its my fault for getting to the point where I gave up, whatever it was I'm gonna try again I've never felt so motivated in the past 2 years as I have now thanks to this >>3458834 realization

>> No.3461287

Thanks for sharing this image.
I have a question on that subject; when it comes to copying favorite artists, what would you do with that knowledge? I'm guessing you'd attempt some "fanart" to see if you understand the subject well? I guess practicing staying on model is a good way to learn how to draw overall, huh?

>> No.3461293

how did you learn to copy eyes tho. body is fine for me but eyes have always been a problem

>> No.3461300

You think you have bodies down, but they're just as off as your eyes. It's just that facial features are so important that flaws become inexcusably noticeable. Do a bargue plate or two and do the overlay thing it talked about in Photoshop.

>> No.3461301
File: 2.63 MB, 2348x2900, Saber.(Fate.stay.night).full.2078794.jpg [View same] [iqdb] [saucenao] [google] [report]

I'm actually wondering the same, sure artists copy other anime artists for anime but some end up developing their own unique styles too, do you copy their styles too or do you copy everything and try to gradually add your own style if you can?

One example is Wado Arco, her style is very unique, its anime style but unique, do you try to copy those too or copy more traditional anime style art instead? Or just do whatever you want?

Anime is anime but many artists all have their own unique styles of it do those arise naturally after they copy a lot of anime and develop their own style or do they naturally develop with that style and refine it over time? So if they were to copy anime it would be with their own stylistic twist on it like wada or others?

Should you try to copy them if you like their style and want to try and emulate it or should you copy them so that you can understand how styles differ but the same basic underlying principles and structure of the anime style is still the same fundamentally?

>> No.3461309
File: 2.96 MB, 2081x2900, Saber.(Fate.stay.night).full.1985980.jpg [View same] [iqdb] [saucenao] [google] [report]

So that was wada's Saber, and here is Takeuchi's original. Both anime style but completely different otherwise.

>> No.3461377

anybody got advice on drawing animu hair? can't draw it for shit

>> No.3461495

There are a lot of ways to draw anime hair. Are you talking about spiky shounen hair? Flowy shoujo hair? Schoolgirl bobs? In general, I'd say to keep the hair in distinct segments. Individual strands and small locks should be used as accents.

For instance, in >>3461309 the majority of the hair is structured like wide ribbons, sticking to very large and distinct locks. The bangs are convex and curve around the head to accentuate volume. The side pieces flow in the wind (illustrating flow is very common for any hair that isn't short), and overall maintain a curve around the head.

>>3460954 shows it too. Short hair curves around the shape of the head for an overall rounded shape, long hair defies gravity a bit to look light and flowy in the air.

>>3459879 As always, that isn't universal. Hair can be drawn limply / with realistic gravity and still look "anime." Note that it is still in highly readable segments, though.

You can usually tell where exactly the hair originates on the head, for instance here >>3461301 the bangs clearly radiate out from the top center of the scalp.

In Western cartoons, hair is often treated as a single mass without clear roots or segmenting. In more realistic Western styles like >>3461190, locks will be more loosely defined and more emphasis/detail is placed on individual strands of hair.

As always, observe how other artists draw hair.

>> No.3461499

>Are you talking about spiky shounen hair? Flowy shoujo hair? Schoolgirl bobs?
jesus. i didn't know so much styles were a thing but i guess i am talking about spiky shounen hair

>> No.3461509

In that case I suppose you'll want to use many locks radiating out perpendicularly from their root points on the scalp. If you're using long spikes (like YuGiOh hair), focus more on the overall shape of the hair than on accurate representation of the whole hair, you don't want your character to look like a porcupine.

>> No.3461630

How do I get this good.

>> No.3461631


>> No.3461633

This guy's imagination gets me every time.

>> No.3461676

good girls

>> No.3461710
File: 305 KB, 900x800, download (1).jpg [View same] [iqdb] [saucenao] [google] [report]

i said fuck it and tried animu. I never did this before and always and only did realistic but what do you guys think. did i do the anime face good enough

>> No.3461756
File: 105 KB, 800x766, IMG_20180522_211830.jpg [View same] [iqdb] [saucenao] [google] [report]

I followed this Korean guide of shading hair but I'm not sure what to do with the rest of the body. I know it's dependent of the light source position but I don't know what direction to go in, are there any cool master pieces that you know have good skin rendering? I'm new to coloring beyond flats/ cel shades

>> No.3461759

You should do cel shading first then. The rest is just builds on that actually.

>> No.3461761
File: 3.20 MB, 1200x5144, shading_tutorial_by_erotibot-d8fwwbd.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.3461879
File: 92 KB, 1254x493, Clip Studio Sale.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.3461887
File: 4 KB, 336x235, 25obexhivbx01.jpg [View same] [iqdb] [saucenao] [google] [report]

tfw I bought the full EX license three weeks ago

>> No.3462033
File: 348 KB, 1500x1246, Untitled49.jpg [View same] [iqdb] [saucenao] [google] [report]

>> No.3462038
File: 788 KB, 750x914, Cucked_REM.jpg [View same] [iqdb] [saucenao] [google] [report]

Rem study

>> No.3462070
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>> No.3462071
File: 38 KB, 362x346, 12445345436345645646.jpg [View same] [iqdb] [saucenao] [google] [report]

Please anyone know the answer to this? Am I just overthinking it?

>> No.3462083

I often think how a picture of one artists would look if a different artist colored it or drew the hair or something like that so it's about mixing stuff for me to try and make an ultimate style

>> No.3462088

I wouldn't think too much about it. Just copy the styles you like most since you'll enjoy yourself more, and whatever personal touches you wind up making will come from your fundamentals studies. You're bound to figure out a pattern between all the styles you choose if you keep drawing, especially since each artist will likely have their own idiosyncrasies in their work.

>> No.3462090

>I know it's dependent of the light source position but I don't know what direction to go in
Well, you already shaded the hair, didn't you? Where was your light source for the hair? If you did it the same as the tutorial, it looks like it's above and slightly in front. As for how, this looks like blended cell-ish shading. Use a more saturated shadow toward orange/red to make your skin look lively, since light reflects around in the blood in skin.

>Anime is anime but many artists all have their own unique styles of it do those arise naturally after they copy a lot of anime and develop their own style or do they naturally develop with that style and refine it over time? So if they were to copy anime it would be with their own stylistic twist on it like wada or others?
I'd assume a mixture of both natural and deliberate variation.

>> No.3462095

>I make character sculpts every day at work.

post your work

>100% of which look fucked up

You're talking out of your ass and you know it. The fact that you're even using 'Anime' as an umbrella term is proof of it.

>> No.3462183
File: 45 KB, 686x711, 1518399395038.jpg [View same] [iqdb] [saucenao] [google] [report]

>Just copy the styles you like most since you'll enjoy yourself more
Good point though for me challenging myself by copying some unusual or unique styles I guess is part of the enjoyment too then maybe.

>and whatever personal touches you wind up making will come from your fundamentals studies.
So really its about working on fundamentals like shading/perspective/composition/figure in tandem with copying anime artists and trying to see how they applied those fundamentals to their drawings right? That's the general idea behind these threads right?

>You're bound to figure out a pattern between all the styles you choose if you keep drawing
I think I can actually notice patterns really well, I find I'm able to tell the difference between artists I'm familiar with and studios I'm familiar with based off different pics even without the source present, like how you can just know with almost total certainty a screenshot of an anime is Kyoani, another is SHAFT, another is Ufotable etc.. so maybe that will help me with this whole thing too I don't know

>> No.3462185
File: 148 KB, 900x600, __mercy_and_pink_mercy_overwatch_drawn_by_frenxir__7f50092b750208fdd392df1582d24bdf.jpg [View same] [iqdb] [saucenao] [google] [report]

Absolutely NOT useful.

>Since 2001, several organizations have changed their recommendations about BSE as a routine screening modality.

>The NCI states that teaching BSE does not reduce breast cancer mortality

>The CTFPHC now recommends against its use, stating there is fair evidence of no benefit and good evidence of harm

>The WHO advises that national cancer control programs should not recommend screening by BSE

>> No.3462236
File: 403 KB, 1380x1080, IMG_20180602_192522.jpg [View same] [iqdb] [saucenao] [google] [report]

Good Stuff. We've got around 7 months left in the year so let's finish 580 pages by the end of the year!

I feel your pain. Make up for the past and put your effort towards what you enjoy.



>> No.3462254
File: 471 KB, 1368x1049, IMG_20180605_133401.jpg [View same] [iqdb] [saucenao] [google] [report]

>I guess practicing staying on model is a good way to learn how to draw overall

Pretty much this. You'll also have a nice mental database of the common features of the stuff you draw so you can easily put it into your own work. That process is a lot smoother if you use construction since that will help your mind easily take in the big picture without being overwhelmed by the details.

It feels alright but maybe the eyes are just a bit too close together compared to most anime styles.

>> No.3462258

Construction means stuff like drawing the circle and cross for the basic underlying shape of the head right? And the whole draw-a-box stuff?

>> No.3462333
File: 431 KB, 1330x1051, IMG_20180607_111652.jpg [View same] [iqdb] [saucenao] [google] [report]

>Should you try to copy them if you like their style and want to try and emulate it or should you copy them so that you can understand how styles differ but the same basic underlying principles and structure of the anime style is still the same fundamentally?

More of the first option. You want to internalize a style that you like to the point that you can faithfully recreate it. From there you'll be in a good position to alter it or combine aspects of it with other styles you've studied. Just looking at a piece isn't enough to really learn and remember how it's put together; There is information you can only gain by mindfully copying them over and over.

Yes. That DrawABox article in the OP demonstrates it: http://drawabox.com/article/construction In general, it is breaking down something complex into simple shapes that you later add the details on top of. When you move on to creating your own stuff you can take those same simple shapes with the same proportions that worked for your anime copies and move them around or add different details on top. The links in the Head Drawing Tutorials section of >>3458664 all show construction methods for the head as well.

>> No.3462338

I really like your sketches and studies, but have you tried making a fully finished personal/original piece? The only one I remembered is the cat girl from months ago, though that was a sketch too

>> No.3462522

>Make up for the past and put your effort towards what you enjoy.

Thanks, I will try. Feels like its gonna take awhile to get back into the swing of it though but the longer I go without drawing or engaging in any creative thing I feel this urge and need building and I feel like shit when I don't do it. So I'm going to just do it, with renewed purpose and direction now thanks to that post and the realizations it gave me.

>> No.3462538
File: 405 KB, 1920x1080, bed.jpg [View same] [iqdb] [saucenao] [google] [report]

>You want to internalize a style that you like to the point that you can faithfully recreate it.
Thing is I like a lot of the styles of anime and want to give each one I enjoy a try, and not feel "stuck" to a single one.

But well when I think about it these styles are mainly variations and derivatives of the overall "anime style" itself so I think I'll try to stick to the basic, idea of that and work on copying more unique and varied styles that are unique to usually a single artist later on.

>> No.3462591

hey guys. as someone who always wanted to draw anime and is learning things like keys at the same time. how do i not drop one and keep both. i wanna draw anime but i want to give my all to it and that always means for me that i draw only anime and learn from it but i don't wanna keep dropping something and going back to it a month later

>> No.3462610

Do both. That's the only answer. A lot of questions people ask on /ic/ or any creative board, the answer is simply to do it.

>> No.3462635

draw the feet and the fingernails in the hands

>> No.3462655

>the answer is simply to do it.
Not him but good point. I wonder why it can be so difficult though, that initial starting hump, what are the things that hold us back from just doing it, they feel so numerous, maybe overthinking it is one though.

>> No.3462667

>the fingernails in the hands
As opposed to the fingernails elsewhere?

>> No.3462694
File: 431 KB, 1920x1280, mendel-oh-nyaha4.jpg [View same] [iqdb] [saucenao] [google] [report]

i knew those looked familiar

>> No.3462920
File: 233 KB, 506x900, 1.jpg [View same] [iqdb] [saucenao] [google] [report]

welp i tried.

>> No.3462936

Wait is /ic/ only now figuring out that anime is a medium and not a genre; and that there are as many different "styles" as there is mangaka and animators in the industry?

Well I can't say it hasn't been a productive thread but c'mon guys, how many animes have you seen that it took this long to realize there's more beyond A-1 Pictures.

>> No.3463107

About to put this in the artbook thread but I was SO impressed by this book I wanted to pass it on.


>> No.3463113

A-1 Pictures is my ideal.

>> No.3463427

>but have you tried making a fully finished personal/original piece?

I-I haven't in a long while actually. I do keep it in mind. It sounds bad but I'll hold off just a bit longer to do more studies and particularly learn to paint better.

>> No.3463434

Sounds like you're making excuses desu. If you only do finished pieces when you need to study it's a waste of time, but finishing stuff is an important skill to maintain too. And nothing's better at exposing where your weak points are than trying to make a complete image. It can force you out of your comfort zone. So do at least one. Then realize where your priorities should be, and study from there. It doesn't have to be super polished, just spend a few hours on it.

>> No.3463496

Several of us are just now figuring out
>Anime looks like anime because it's copied from other anime.

Theres a lot of misinformation and bias when it comes to the anime medium on /ic/ and in the western art fields/academia as well which can lead people astray, and we have to unlearn it all.

>> No.3463911


>> No.3463917

The kid has heart, but you would think for being the son of an experience artist, he would be a whole lot better.

>> No.3464325

Thoughts on this as reference of work process? https://youtu.be/y9ZfXmdlgXI

>> No.3464330

Take what you can. It's a process. Everyone has their own process was the point of this stream. You also have to factor that they're working within a short time span.

>> No.3464375
File: 206 KB, 506x900, 1.jpg [View same] [iqdb] [saucenao] [google] [report]

ANIMU is fun

>> No.3464595
File: 79 KB, 614x732, ss+(2018-06-09+at+09.06.52).jpg [View same] [iqdb] [saucenao] [google] [report]

>> No.3465042
File: 190 KB, 1400x1050, 06.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.3465046
File: 255 KB, 1500x1510, 07.jpg [View same] [iqdb] [saucenao] [google] [report]

more heads

>> No.3465326

I know nothing about drawing but I'm interested to draw porn of cute animu girls, based on what I've read so far the practical ways to learn are draw copies of my favorite animu girls and learn the fundamentals right? Is eraser allowed?

>> No.3465327


>> No.3465399

Just curious but any of you do paid works/commissions? How should I expect to pay for mainstream mangaka/artists to illustrate one image? (if that's even possible though lol) How much should I expect to pay for not famous but decent artists to illustrate one image?

>> No.3465425 [DELETED] 
File: 387 KB, 797x1000, Capture.jpg [View same] [iqdb] [saucenao] [google] [report]

>> No.3465827

Am I wrong or do anime pencil drawings just not have much shading.

>> No.3465841

>Paying a mainstream mangaka
You don't really think that's how it works, right?

>> No.3466391

Why would anyone want to imitate the anime art style anyway? It's a style lacking in versatility and variety with indistinguishable mix-and-match dolls for characters with the same few faces. Anime is the result of the restrictive nature of its industry, with very little room for creativity or divergence from the status quo. That isn't to say there isn't any creative anime out there, but most of them play follow the leader.

Anime isn't a style to be imitated, but ridiculed

>> No.3466413

famous illustrators usually don't take commissions if they do they will charge you at least 1K, also sometimes there's a comissions thread at /co/ maybe lurk in there (right now there isnt)


>> No.3466461

Should I draw chads for american comics or tumblranime for webtoons or chink hyperpolished anime for deviantart or furry anime for money or cal-arts bold shapes for kids shows which artstyle can't be ridiculed and isn't restricted

>> No.3466730

yes and?

>> No.3467060
File: 659 KB, 2434x500, wipgirls copy.png [View same] [iqdb] [saucenao] [google] [report]

how do i draw more appealing anime wifes? i want to make lots of money pls

>> No.3467135

study waifu you like
stop calling them wifes or you're ngmi

>> No.3467179

Of course not, I'm just curious if maybe a goddamn billionaire has a thing for animu grills and pay those famous illustrators to draw his waifu harem lol
Thanks mate, much appreciated

>> No.3467405

stop drawing western shit. noses are huge, eyes are detailed in the wrong places, jawlines have way too much weight, it doesn't even seem like you're trying to draw anime, they all look like bimbos.

>> No.3467410


>> No.3467525
File: 106 KB, 881x1041, IMG_0001.jpg [View same] [iqdb] [saucenao] [google] [report]

ty for the crit anon. this kind of stuff is pretty far out of my comfort zone, drawing animes is way harder than drawing real people desu. is this a step in the right direction

>> No.3467563
File: 300 KB, 1322x1876, Dc4VcWSV4AAwtR0.jpg [View same] [iqdb] [saucenao] [google] [report]

appears to be. this channel is a godsend for seeing how to think and drop lines. watching him trace over student work and improve it informed me on a lot of things, search アニメ私塾 添削 for the author's corrections. sometimes the final images are helpful but sometimes you need to see him actually draw it and outline.


>> No.3467599

>enter thread
>i could easily outdraw any of these clowns
>but will i?
> :)

>> No.3468405


Is that book scanned?

>> No.3468446
File: 503 KB, 2048x2048, 1528759409773.jpg [View same] [iqdb] [saucenao] [google] [report]

>Why would anyone want to imitate the anime art style anyway?
Because its aesthetically pleasing and beautiful.

Besides much of what you said is bullshit, there is an endless amount of variation in anime styles between artists, moreso if they are fan-artists and not restricted by the needs of production budget/time etc..

>> No.3468447
File: 213 KB, 846x1200, 1528757727743.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.3468449
File: 216 KB, 850x997, 1526429574100.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.3468453
File: 1.41 MB, 886x1253, 1510709127113.png [View same] [iqdb] [saucenao] [google] [report]

just as an example

>> No.3469404

Are japs really all just copying each other? How do I turn a reference into anime?

>> No.3469406

Know what cute anatomy looks like and add a cute round anime head. This is simple if you watch a lot of anime and read a lot of manga.

>> No.3469450

But how do I draw lewd anime anatomy.

>> No.3469453

You know lewd when you see it. Just get that same effect.

>> No.3469581

you learn how to stylize it just like how westerners make a subject into a cartoony caricature

>> No.3469807
File: 297 KB, 889x1348, 061218.png [View same] [iqdb] [saucenao] [google] [report]

Looking into more anime cuteness. Would anything in this indicate that a gaijin drew it?

>> No.3469815

eye placement
more abstractly, she has a sense of weightiness to her whereas anime girls especially in frilly outfits general give off a sense of weightlessness/airiness swatched in layers that also weigh almost nothing (even when they're wearing literal mecha pieces)

>> No.3469819

for the love of god, stop, all those things you posted arent good examples of anime to show to a normie to convince them it's aesthetically pleasing. you just like them because they're fappable. a normie will be like "yeah the body's hot but those faces look retarded"

if you just want to see some aesthetically pleasing anime art that tends to have dynamic form and shape, check out pixiv and sort by popular.
if you're trying to understand the appeal of faces which are extremely simplied and perhaps lacking in distinguishing detail (at least to you), check out this explanation in another thread >>>>3468862

>> No.3469822

I'll look into this weightlessness aspect. How do you think the eye placement could be fixed?

>> No.3469823

basically inset them further (in this pic, roughly up and to the right)

>> No.3469826

Oh also read the followup post to the one in the other thread i linked.
(In fact, if you have any interest in comics you should probably just find and read the whole of the seminal Scott McCloud book that anon is referencing.)

>> No.3469847
File: 296 KB, 889x1348, 061218(4).png [View same] [iqdb] [saucenao] [google] [report]

Thanks for the help. Definitely looks better. Will keep this in mind for the future.

>> No.3470223
File: 98 KB, 1280x720, 1528746672286.jpg [View same] [iqdb] [saucenao] [google] [report]

>all those things you posted arent good examples of anime to show to a normie to convince them it's aesthetically pleasing

I posted those pics as examples of differences in style among artists in response to his ridiculous claim that there is none if you used reading comprehension you would have noticed that as I say so clearly in my post.

>you just like them because they're fappable
That wasn't the reason I posted them though and they can of course be both fappable and aesthetically pleasing like >>3468446
>>3468449 are for example because its a highly subjective matter anyways.

>a normie will be like "yeah the body's hot but those faces look retarded"
What do I care what normalfags think, if they can't appreciate anime or any cartoon because of simplified facial features thats their problem and not mine.

>> No.3470226

>from FAS
>to anime

damn, what a difference eye placement makes.

>> No.3470240

>Flowy shoujo hair
Not that anon, but are there any tips for this, or videos of people drawing shoujo hair? I'm always amazed at the level of detail, it looks like they draw each and every strand, but all the tutorials I've found take the 'draw the rest of the fucking owl' approach

>> No.3470246
File: 1.26 MB, 1507x1515, 061218(c).png [View same] [iqdb] [saucenao] [google] [report]

I tried to color it. I'm not very familiar with the process though so there is a lack of shading and highlights. Gonna look up some tutorials later. Can anyone recommend any for anime coloring?

>> No.3470257

Stop copying anime.

>> No.3470261

here's your (You)

>> No.3470327

the eyes are too small not just for the sake of animu but genuinely small

>> No.3470332

i would start with Pluvias on youtube. Look for her digital tutorials because she has a lot of non-digital tutorials as well.

>> No.3470337
File: 333 KB, 485x543, 1519176227072.png [View same] [iqdb] [saucenao] [google] [report]

needs larger eyes definitely, those are on the small side as far as anime goes

>> No.3470951

ded lmao

>> No.3471118


>> No.3471136
File: 98 KB, 1280x720, 1446191119-472ad6794bd046b458fc3cbe15b7e65e.jpg [View same] [iqdb] [saucenao] [google] [report]

>/vg/ here
*Imminent /Fgog/ request intensifies.*

>> No.3471389

>tfw starting out a week ago and already have a full sketchbook filled with lines, planes, circles, boxes and spheres
I really want to start actually drawing anime, but it feels like I should hammer down all the beginner stuff first. It's a bit disheartening, but it kinda feels nice to see that the day I started everything was wobbly and couldn't even draw a line from point a to b, and now everything is straight and can actually hit my marks on the first two strokes (compared to missing and drawing "broom" lines with 10 strokes)

>> No.3471416

Give me an idea of your OC waifu and I'll think about it.

>> No.3471529

I didn't get any replies in the Alt Style thread, please excuse me if this isn't quite on-topic.
How do you guys pick a direction you want to take your style in? Beyond picking an artist to mimic for a while, do you have some method you follow when experimenting?

>> No.3471545

it's not easy for me I have to pretty much take a look at everything and find the best of the best people that I would not mind just being a copy of because they're too good

>> No.3471567
File: 77 KB, 739x1080, influence_map_meme_by_fox_orian.png.jpg [View same] [iqdb] [saucenao] [google] [report]

make an influence map
take every drawing/painting you've ever saved and sort the best ones into a folder
sort the best ones from that folder into another folder
reverse image search all those best of the best pictures and find more good art from those artist

>> No.3471627

I want to die.

>> No.3471632

I usually just pick up things as I'm reading manga or watching anime. I see something and think, "That's neat. I wish I could draw that." and then try to draw it. Sometimes it works, sometimes it doesn't, and sometimes it doesn't work at first but gets better as I practice. There's never really an ah-ha moment when drawing. You'll just keep making small improvements, but over time they'll add up.

>> No.3471639

A complete beginner here.
So basically after you learn the fundamentals of shapes, values, depth and so on, you copy the work of others? Like find the stuff you like and try to draw it aswell? I always thought that's a bad thing to do. I can imagine figure drawing and "redrawing", but I keep hearing people saying that you should also just copy the work you like.

>> No.3471642

I just try using construction when copying anime. Japanese copy each other a lot because they want to be like the artist they admire.

>> No.3471657
File: 61 KB, 666x632, 1494043752270.jpg [View same] [iqdb] [saucenao] [google] [report]

>take every drawing/painting you've ever saved and sort the best ones into a folder

>> No.3471795

I just don't understand . Copying is getting easier but I still can't do anything at all with imagination.

>> No.3471904

After copying, you should try experimenting on your own while using the original images as references. Try drawing the character at a different angle or with a different expression, that sort of thing.

>> No.3471905
File: 37 KB, 464x428, 1521588654786.jpg [View same] [iqdb] [saucenao] [google] [report]

Hence why I have been telling you faggots stop copying anime, you won't learn anything from copying something you won't understand how you got to the answers which is why you are unable to draw form imagination because you copied.

But keep spinning that wheel, you can run and copy as fast as you want but you'll never get nowhere.

>> No.3471907

Mikufag please.

>> No.3471909

Post sketchbook

>> No.3471910

don't give them
the secret
pathetic weebs who don't speak a lick of japanese don't deserve to make it

>> No.3471913

baka kiru you are self desu

>> No.3471915

Where's your proof, Mr Expert?

>> No.3471981

Why do you keep avatarfagging? Why do you care about how a bunch of anonymous are trying to draw.

>> No.3471991

If we observe at how the Disney Artists from the golden age of Animation worked you will find that the Artists derived their concepts from life. The Artists then simplified the figures in order to find which forms would look best in movement while meeting a budget and as a result a style of drawing is born.

The Japanese are heavily influenced by Disney and the approach the Artists utilized in their animation from its effectiveness in meeting both quality and their deadlines. For this reason, we have an emphasis on further simplifying forms in your weebshit especially the faces to the point it becomes an abstract symbol of reality influenced by the ideal of what we perceive as cute. Simply copying an already idealized figure in the abstract form without understanding how to derive it from life will be both confusing and result in >>3471795

In my opinion, gesture drawing while keeping a state of mind in your quick sketches is the most effective way to mimic life and satisfy all the fundamentals behind figure drawing such as forms, perspective, proportion, and anatomy. There is a good reason why Vilppu referred a sketch book as "a blank book" because your job is to understand and tell the story behind a figure through its gesture in an abstract form for you to reread it and refine it with form and space until it becomes an illusion of reality.

>Why do you care about how a bunch of anonymous are trying to draw.
What are you even doing here? Are you just here to post your drawings to get a form of gratification and attention about how closely you managed to copy off someone else like a xerox machine? There's other social media sites that are designed, dedicated and cater towards your attention whoring its clear that most of you just post for the attention and never follow up with the feedback or advice given from here and repeat doing the same thing you where told not to do.

>> No.3471996

>The Japanese are heavily influenced by Disney

Stop this meme already.

>> No.3471998

That is why you fail.

>> No.3472000

They're also unironically heavily influenced by Loomis :^)

>> No.3472014

>The Japanese are heavily influenced by Disney
Your argument is flawed here. You're insisting that both since Disney drew based off of real life and Japanese were influenced by Disney, we should be take influence from Disney and draw from real life. However, this argument actually weakens your point because it implies that even early on, Japanese cartoonists were mainly copying from other cartoonists. So what you've actually said is that we should copy from other cartoonists just as Japanese cartoonists have been doing it for decades.

>> No.3472021

that's wrong by copying alot of drawings you learn a new thing from the picture and if you keep doing it you grow this imaginary tree of ideas in your head and then you can mix and match.

>> No.3472024

Snip snip. How fucking useless your life must be when all you're trying to do is mislead people trying to draw.

>> No.3472029
File: 276 KB, 1066x600, 1514467183373.png [View same] [iqdb] [saucenao] [google] [report]

These darn "crabs". Am I right, bro?

>> No.3472035

I see what you're saying, what I meant was the Japanese where influenced by Disney with the respect that Disney derived their stylized figures form life and simplified the forms to make it work for animation and the Japanese took the foundations Disney established in drawing from life to conjure the ideal and not so much as copying Disney cartoons per se. However, copying Disney cartoons may be arguably more beneficial than Copying off anime since with anime you are referencing from something that has been designed to fit a budget and look good in animation only.

>Oy vey goyim, keep copying off your gook cartoons! Never mind the fundamental life drawings, they're only trying to make you reproduce and keep you from staying with and drawing your waifu! You wouldn't want to be called a racist sexist for referencing from Loomis who illustrated a Negroid ball and plane now would you?

>> No.3472038

>Your argument is flawed here.
literally osamu tezuka

>> No.3472043

The author of Jojo started by copying fist of the north star's art.

>> No.3472050

>However, copying Disney cartoons may be arguably more beneficial than Copying off anime since with anime you are referencing from something that has been designed to fit a budget and look good in animation only.
Oh, I see. You just don't like anime. Why are you even here then? You're like a cat in a doghouse.

>> No.3472059

>y-you just don't like anime desu!
Not an argument.

>> No.3472061

Neither is you coming here to troll.

>> No.3472072

>It doesn't fit the narrative, so it must be a troll!
Keep copying from anime and keep wondering why you still struggle with drawing form imagination. I'll be the one posting an androgynous looking succubus(male) character from some random Asian cartoon sex comic book with a smug look on its face saying I told you so.

>> No.3472084
File: 820 KB, 176x176, 1343402934504.gif [View same] [iqdb] [saucenao] [google] [report]

Um, ok.

>> No.3472105

Regardless of whether or not you came here to spread false information, surely you understand why anons in this thread would accuse you of being a crab/trolling when you haven't posted any type of evidence proving your point, e.g. studying disney cartoons is more beneficial to drawing anime than studying anime is etc. If you've learned to draw anime through your methods, then why not post it and let us see if your advice is legitimate? If not, then surely you know of a number of other artists who've followed the same path and became proficient at illustrating anime.

>> No.3472109

Should have clarified, "surely you know a number of WESTERN artists who've followed the same path"

>> No.3472124
File: 104 KB, 350x308, 1528736841189.png [View same] [iqdb] [saucenao] [google] [report]

y are you so desperate to cling to simply copying anime when it obviously isn't working?
dumbass. the key to getting ok is to learn perspective, how actual anatomy works, etc. and THEN apply it to your copies of stuff out of yoshinari's art book.
this is the answer. if you deny it, then you will not improve. and if you don't want to learn anything other than dumb moeblobs you see on the pixiv ranking then you don't deserve to get anywhere.

>> No.3472141

You're as stupid and ignorant as these idiots trying to copy from anime and thinking they're learning anything.

>> No.3472142

I just realized it's summer

>> No.3472157

Nowhere in my post did I say anything about not learning fundamentals and just diving straight into copying anime, but I appreciate the effort to misinterpret my post. If you ask me, I'd argue that learning both fundamentals while copying/studying anime at the same time is the key to becoming skilled at it.

You also completely ignored what I asked of you, so I'll ask once more: Post your own anime illustrations that you've learned through your methods (that being studying Disney cartoons and not anime) or a number of other western artists who've followed the same path and became proficient at illustrating anime.

>> No.3472161

>You also completely ignored what I asked of you
That's not the same person you asked initially, and furthermore I did not say that my methods are from studying Disney cartoons I said that Disney derived their methods and style from life which is the point I have been trying to get across. If you want you may ask me to draw something from imagination and post a reference to see "my" method of approach and I will get back with you tomorrow.

>> No.3472173
File: 86 KB, 774x1200, DdeNkNoU0AIAUAi.jpg [View same] [iqdb] [saucenao] [google] [report]

If your point is that studying from life is beneficial to learning anime, then we agree on that point. The reason I began posting in the first place was to contest the opinion that "copying Disney cartoons may be arguably more beneficial than copying off anime". However, I'm still interested in your approach, so I'll give you a reference to draw.

>> No.3472174

No, provide a reference from LIFE that's the whole argument here. Either tell me what you want from imagination or post a reference from life.

>> No.3472176

this is really neat

>> No.3472190

wow a whole thread dedicated to teaching yourself bad habits that will only hinder you when you realize that loomis is god
mods kill these clowns

>> No.3472191

>let's just wait for poor anon to get two years into fundies and hate himself while he still can't just fucking draw the anime he wanted to from the start and have another thread of that pop up again

>> No.3472209

There's not an argument when we both agree on the same point, but if you want something else, then how about a girl wearing modern Japanese clothing and wielding a pole-arm of some sort. I'm trying to keep it as vague as possible so you can fill in the blanks. If you're not satisfied with that, then I can provide a reference from life when I'm on my main PC.

>> No.3472211

>There's not an argument when we both agree on the same point
Then why do you insist on copying directly from anime. If you want to use a reference to help you with drawing any form of style use real world references.

>> No.3472223
File: 825 KB, 850x780, 1528831105263.png [View same] [iqdb] [saucenao] [google] [report]

If you don't want to draw anime, then get the fuck out already. You can go to literally any other thread on /ic/ to discuss any other art style you want.

>> No.3472234

>complains about why he can't figure out how draw from imagination after spending all this time copying his animays
>starts complaining again when someone tells him why he can't draw from imagination because all he is doing is copying from his animays

The absolute state of /ic/

>> No.3472242

use design doll or easy poser don't just trace it though and move the camera around use some actual composition and a good pose a lot of people like to bring up that one guy that traced straight from design doll as a meme that it's bad don't listen to that

>> No.3472252

Drawing from real world references helps with learning fundamentals, but anime is a bastardization of real life and is highly derivative. The hideous Disney-hybrid anime that westerners seem to be stuck drawing is usually a lack of fundamental knowledge or a lack of understanding of the nuances and techniques that make anime look aestechically pleasing (or both). Nobody is going to draw appealing and convincing anime without studying the artstyle in some way, no matter how much real life reference they've studied. It's really that simple: if you want to draw in a particular style, study and draw in that style. (But by no means ignore the benefits of real life reference).

>> No.3472257

No, what's happening is you keep coming here to shitpost, telling everyone to stop drawing anime because you think it's ugly and don't like it. You have nothing of value to add to the thread, so just fuck off.

>> No.3472379


>> No.3472517

How can you treat drawing real 3D as something fun to git gud holyfuck, real life drawing of anything are fun yeah but anime is aesthetically more pleasing and makes me hard easier compared to real 3D. Just look at this >>3468446

>> No.3472528

I, too, am a schediaphile.

>> No.3472529

Not everyone likes anime. And also, not everything is easy, you still have to grind real life if you want to reach your goal.

>> No.3472531

>Not everyone likes anime.

Then stay the fuck out of this thread retard.

>> No.3472534

I'm answering a question in general you asshat. And I gave two answers.

>> No.3473312
File: 681 KB, 1338x1047, 20180615_132518-1.jpg [View same] [iqdb] [saucenao] [google] [report]

fuck should i post here only copies of anime? can i get any advice on this pic drawn for imagination but im eyeballing everything so i don't know if im missing something, or should i just go to alt

>> No.3473562

Looks pretty good to me. You should try drawing with smooth continuous strokes rather than short scratchy ones. It'll make your art much cleaner.

>> No.3473625
File: 524 KB, 1840x1925, IMG_20180615_161109~2.jpg [View same] [iqdb] [saucenao] [google] [report]

On the topic of hair, I have been drawing hair like this, and I really want to get better at it. Though I'm not sure what this kind of hair is called.

I'd love to find some references and tutorials, but I usually only come across the ribbon type.

>> No.3473883

Looks to me like hair from a shoujo manga. Try googling "shoujo manga hair tutorial" or something like that.

Also, I found this really useful video. Even though this video doesn't depict that style you are looking for, it's really useful for understanding why and how anime hair is styled the way it is.

>> No.3474016

So who are your favorite mangaka to learn about drawing porn? I'm always inspired to draw bodies from Cuvie and Shimimaru lol

>> No.3474068


does clip studio operate differently by version?
i following this tutorial (old ver) and somepart doesn't make any sense

>> No.3474071

which part, pirate-esl-kun

>> No.3474096

'Outline with selection layer' part
i don't get the making selection part.

>> No.3474098
File: 1.54 MB, 4000x3000, IMG_20180304_030746.jpg [View same] [iqdb] [saucenao] [google] [report]

I need to practice more, I will draw from real life to understand the human body

Still If you have thoughts /advices I'll be happy to hear them

>> No.3474178

Why don't you post a better image than that angled pic?

>> No.3474278


I don't have a decent scanner yet so all I can do is taking pictures with my phone.

>> No.3474282

Nice. Is this girl from an anime?

>> No.3474311

You don't need a scanner to take a better picture than what you posted, all you need is a little intelligence.

>> No.3474321


My own oc, I have other drawings of her I will try to post them later with a better angle.

>> No.3474479

Why does she turn into a skellyton

>> No.3474491

Nice. I like the personality in the pic.

>> No.3474742


She is death, well my version of death something childish and innocent etc


Thank you I mean it.

>> No.3474746
File: 55 KB, 448x700, skellington.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.3475143
File: 100 KB, 591x677, ygiygiuj.png [View same] [iqdb] [saucenao] [google] [report]

I wanna kill myself everyday my dudes
Drawing isn't doing it for me anymore

>> No.3475146

Better than what I can draw. How do you think I feel?

>> No.3475156
File: 2 KB, 118x107, aaaa.png [View same] [iqdb] [saucenao] [google] [report]

I eyeballed that anon
I'm fucking useless, you just keep pushing forward i'm sure you can do better than me

>> No.3475165

You mean you just copied a reference?

>> No.3475167
File: 333 KB, 1048x1048, gaia-acap03-pose031-thmb_1.jpg [View same] [iqdb] [saucenao] [google] [report]

the waist is fucked, it looks like theres a huge gap between the ribcage and the pelvis and that eye needs more polish

>> No.3475168

Yes, one step behind tracing
I'm so fucked up i can't image what a human looks like anymore

>> No.3475170


>> No.3475171

i know

>> No.3475174

back to your fundies

>> No.3475177

ill go back alright

>> No.3475267

That's a boy tucking right girls aren't that flat

>> No.3476285


>> No.3476408

Everyone is busy studying anime tiddies.

>> No.3476537
File: 504 KB, 1061x1086, 20180617_154504-1.jpg [View same] [iqdb] [saucenao] [google] [report]

does this head looks alright ? is not a full side pic is supposed to be slightly turning to the front

>> No.3476551
File: 695 KB, 980x1060, liquify.png [View same] [iqdb] [saucenao] [google] [report]

if its not supposed to be a full side pic then there should be more of the other eye showing and the mouth should be cutting farther across the face. right now it just looks like a wonky side view

>> No.3476597
File: 423 KB, 797x599, 111.jpg [View same] [iqdb] [saucenao] [google] [report]

i was trying something more like this pic were you can see barely some of the left eye and left front

i see that you added more skull to the back i tried at first but it looks too ayy

>> No.3476741
File: 1.82 MB, 4000x3000, IMG_20180315_215422.jpg [View same] [iqdb] [saucenao] [google] [report]

Shitty angle but I hope you can see!!

>> No.3476761

she got some wide shoulders

>> No.3476896
File: 192 KB, 1867x1162, large[1].jpg [View same] [iqdb] [saucenao] [google] [report]

Do you guys ever try learning from 3d reference?

>> No.3476901

in general its good but you have to be aware of the issues/errors 3d has. weird bendy or twisty joints from imperfect rigging for example

>> No.3476916

>ITT: /beg/ teaching /beg/

>> No.3476923

So just like the regular beg thread.

>> No.3476963
File: 1.22 MB, 1920x4088, chao-dong-web3.jpg [View same] [iqdb] [saucenao] [google] [report]

with good models maybe not the garbage you posted tho.

>> No.3476974


"So you can't handle that I'm an atheist? Tough shit bigot. What are you going to do, burn us like in the middle ages? Bring it on mother fucker, I've trained for this my whole life"

>> No.3476975

deja vu

>> No.3476993
File: 566 KB, 475x633, 1525987763760.png [View same] [iqdb] [saucenao] [google] [report]


>> No.3477063

>it looks too ayy
You should add the hair.

>> No.3477209
File: 412 KB, 527x884, Shalltear_Bloodfallen_Profile.png [View same] [iqdb] [saucenao] [google] [report]


I tried something like shaltear for the dress, looks like I failed I can modify the shoulders yes.

>> No.3477314
File: 3.96 MB, 5120x3840, IMG_20180318_222838.jpg [View same] [iqdb] [saucenao] [google] [report]

I drew this one 3 month ago

>> No.3477315

is shit fucking christ

>> No.3477510
File: 1.98 MB, 500x328, giphy.gif [View same] [iqdb] [saucenao] [google] [report]


My feelings are really hurt right now anon
But truth be told you are right it is shit I must improve!

>> No.3477615

How is this even anime?

>> No.3477635
File: 59 KB, 960x882, db39fe16-a66d-4969-864b-af2a7ac4b02b.jpg [View same] [iqdb] [saucenao] [google] [report]


Are you for real?

>> No.3477661

It looks closer to your own reaction pic than anything anime.

>> No.3477694


Yeah.. If you say so I guess..

>> No.3477707

Enjoy never making it then.

>> No.3477711


I guess we'll see then won't we.

>> No.3478306

Any jap tutorials on how they use design doll?

>> No.3478451

What's a good book for body construction?

>> No.3478456

Just watch an english tutorial on how to use design doll I don't know why you need a japanese tutorial to put a figure in a pose but here's body chan

>> No.3478459

Steve Huston's book: Making Every Mark Count

>> No.3478475

Do you have a pdf? if so, would you upload it somewhere for me please?

>> No.3478494

It's on Library Genesis: http://download1.libgen.io/ads.php?md5=4181F45A9F686A3802F9B9B56AA0BE63

>> No.3478527

Shit like this just makes me want to give up. Is every jap doing this? What's the point of even trying to learn anatomy or anything.

>> No.3478600

A lot do I guess someone could come up with reasons to learn anatomy in depth but you're better off learning how to design characters and drawing expressions

>> No.3478601

I guess I'll just keep working on my anime faces then and just cheat on the bodies later.

>> No.3478874

Sorry, I'm kinda new to /AST/, but I was wondering if anyone had good suggestions for artists or pieces to emulate for drawing older men? I have a kinda Doctor Light type character I'm trying to practice, but I have no idea how to get a haggard or goofy otousan look.

I spend way too much time trying to draw anime tiddies, so I figure branching out and grinding elsewhere is a step in the right direction. Thank you in advance.

>> No.3478877

Find some artists that draw goofy otousans and copy the way they do it.

>> No.3478885

I, uh, was hoping for suggestions, cause yeah I could just google it, but I wanted to know if anybody stood out or came to mind as exceptionally good examples.

>> No.3478886

Google old man anime characters search old man tag on boorus

>> No.3478888

Oh, I see. Can you post anyone you particularly like? That'll help me and anyone else who can recommend you some stuff.
Unless you're saying you don't have anyone you like then I can't really help

>> No.3478921

I don't really know a lot of artists that do this specifically well, but I guess more plainly I'm trying to achieve a greater diversity in facial structure. While I'm not looking to achieve quite that level of detail, I'm looking to be able to achieve a more realistic look like you see in Boichi's work so I can walk it back. As it stands I draw most characters with very flat and smooth faces; I want to be able to represent complicated facial features without resorting to exaggerated special-case looks.

In short, I want to practice making characters look old without making them look like Master Roshi. Another good example might be the character Satou out of Ajin, but I'm not familiar with the artist or similar character designers.

If I'm being honest with myself I might belong back in /beg/, but I want to give it a serious go.

>> No.3478996

Monster is full of old guys

>> No.3479431

holy fuck I'm just a beginner but I think drawing cute animu girls from references is already too much cheating especially if you can't do traditional anatomy/shading/lighting/perspective/whatever from imagination

>> No.3479482

You gaijins are overcomplicating things..

>> No.3479503

>You gaijins

English teacher pls go and stay go

>> No.3479526

Why do you think that no one plays by those rules

>> No.3479537


>> No.3479603

Doesn't matter. You westerners still can't draw eastern style.

>> No.3479627

>You westerners

Sure thing, Thomas.

>> No.3479652

Prove me wrong filthy american

>> No.3479668

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