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/ic/ - Artwork/Critique


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5154740 No.5154740 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice.
Use this thread instead of making new threads or post in the Drawthread with fundamental exercises.

POST DRAWINGS YOU NEED HELP WITH!

RESIZE YOUR IMAGES TO ~1000 PIXELS:
1. screenshot the image and post that instead
2. change camera capture settings to something smaller
3. send to computer and resize in picresize.com

Sticky document:
https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

Take your time, you can do it.
Previous thread: >>5152890

>> No.5154752
File: 101 KB, 720x960, ErKcp1vW8AYdtWo.jpg [View same] [iqdb] [saucenao] [google]
5154752

>> No.5154755
File: 474 KB, 929x753, Screenshot_20210124-005320_Gallery.jpg [View same] [iqdb] [saucenao] [google]
5154755

>>5154740
Let me set the tone of the thread.

Here is a good theme: time to spread em.

>> No.5154757

>>5154755
not beg

>> No.5154761
File: 157 KB, 700x1000, 1580441382623.jpg [View same] [iqdb] [saucenao] [google]
5154761

This book is pretty good. Why aren't we recommending it more?

>> No.5154763

>>5154757
>bad perspective
>bad anatomy
its beg

>> No.5154766
File: 34 KB, 381x720, f2fe5114d6ebbaf3de41a5ae4478c067.jpg [View same] [iqdb] [saucenao] [google]
5154766

Not too much ago, OP would post some figure for everyone to practice with.
I'm posting pic related for this purpose -- I'll be drawing her as well.
Good luck!

Quote of the day is: Remember! Accuracy over speed.

>> No.5154767

>>5154761
drawing with the right side of the brain does that

>> No.5154770

>>5154767
I find the examples better in how to draw what you see and doesn't include the pseudoscience babble.

>> No.5154771

>>5154766
Remember! Speed over accuracy -Someone hiring you

>> No.5154773

>>5154767
The book teaches construction drawing

>> No.5154775

>>5154757
Please stop telling people this just because they're above your skill level.

>> No.5154780

>>5154775
i'm better than him

>> No.5154802

>>5154780
Same and he is definitely not /beg/

>> No.5154803

>pinky finger and ring finger feel numb and tingly
>try a different approach in holding the stylus
>fuck you finger feel really tired this time
in times like this should I start training my left hand?
I just want to continue drawing

>> No.5154820

>>5154780
>>5154802
>>5154757
I'm beg, when i make it, i will be not beg.

>> No.5154822

>>5154820
>implying making it and being beg are mutually exclusive

>> No.5154828
File: 366 KB, 562x1000, longtimenopost.jpg [View same] [iqdb] [saucenao] [google]
5154828

The last time I drew was months ago but I like this one so here it is... Any advice?

>> No.5154835

>>5154822
I am dumb and beg, but someday i will have smort and not beg. I can do it.

>> No.5154840
File: 982 KB, 859x826, image.png [View same] [iqdb] [saucenao] [google]
5154840

>>5154802
>he is definitely not /beg/
giant neck, but he's on the way out

>> No.5154844

>>5154803
Just take breaks. I spend 10 minutes walking around the house and shitposting here every hour or so

>> No.5154874
File: 747 KB, 624x832, org.png [View same] [iqdb] [saucenao] [google]
5154874

anon suggested i follow through on my contours so i did
this shit hard

>> No.5154877

>>5154803

If you're death gripping the pen and grinding your wrist you'll give yourself carpal tunnel, the tingle is probably nerves in your wrist. Drawing should not be uncomfortable, even after many hours, with proper technique you should not be experiencing anything like that. Draw on paper, maybe get a big pad of newsprint to force yourself to draw with your whole arm. Drawing should feel loose and easy, but it takes experience to build dexterity like that. If you are grinding your wrist to force lines to be correct you are doing it wrong. Tablets are especially bad for this if you are constantly drawing in a small area with your wrist and you can't hold the pen at an angle. If your hand is sticking to the tablet maybe get an anti fouling glove.

>> No.5154884

>>5154828
looks like your face proportions needs some work. Can't really comment on the rest you didn't draw and hands or the lower half. Try posting a figure drawing of a whole body.

>> No.5155065

my brain does flips working through 3 point sometimes

>> No.5155069

>>5155065
How so?

>> No.5155070

>>5154888

>> No.5155086

>>5154874
its hard but you're on the rich track
when you don't draw the ellipses, still try to ghost the other side

>> No.5155100
File: 308 KB, 1478x1226, j6clgmu4toq21.jpg [View same] [iqdb] [saucenao] [google]
5155100

This is a 2 years difference with the one on the right being the newest one. I didn't draw much in those 2 years but now I am starting seriously. What would you guys suggest for properly starting with anatomy, scenery, etc. as well as better methods for constructing the figure? I usually draw the base first, then the mannequin and then the clothes and faces, but I feel like this method is just slowing me down.

>> No.5155104

>>5155100
Olsen's perspective course, its 100 hours but it also teaches composition

>> No.5155201
File: 141 KB, 1250x608, ngmi.jpg [View same] [iqdb] [saucenao] [google]
5155201

Trying for accuracy over speed today and getting neither. The definition of ngmi.

Sketching this Pepe thot again after about 17 days, but probably more (I count days by the layers in my warmups file, I make a new layer every day I do practice these sketches, but I might've skipped 2 or 3 days). Left is the first sketch, don't remember exactly but probably 10 min. Yeah, I know comparing them might not be that informative. I'll do another 45 min sketch in two weeks or so (if I'm still alive by then, kek) and compare it with today's one, that should be more representative. For now idk if my accuracy has improved. Seems like it's still shit, but in a different way. But at least I've learned that if you dab some lazy-ass shading on a shitty sketch with a pressure opacity brush it looks slightly less shitty and more artsy-fartsy.

>> No.5155216

>>5155201
*every day I do these practice sketches

Fug now I can't even type

>> No.5155247
File: 162 KB, 1000x748, rsz_img_20210123_170419_051.jpg [View same] [iqdb] [saucenao] [google]
5155247

>> No.5155324

>>5154761
this is a great book
i wish /ic/ didn't suck so bad
there's obviously some cool people here

>> No.5155331
File: 597 KB, 5953x4000, 20210123_221612.jpg [View same] [iqdb] [saucenao] [google]
5155331

kind of embarassed to even post this but I seriously need help getting on the right track, was doing a sketch and I can see a lot of things wrong and im assuming this is due to the initial sketch not being good, whats the best way to practice the skeleton/structure sketching part? is Loomis really a must to overcome this?

>> No.5155334

>>5155331
the longer you avoid loomis the more you will suffer

>> No.5155335
File: 2.12 MB, 1741x828, цвет1.jpg [View same] [iqdb] [saucenao] [google]
5155335

Tryna figure out what makes cool color schemes cool

>> No.5155337

>>5155335
use blue

>> No.5155341

>>5155100
art is a slow process
i prefer to spend more time in the beginning stages
it's shocking how much of an impact it has
you can make some shitty decisions later on, and they won't be nearly as apparent
try shading someone's line art that you admire vs. line art you only spent a few hours on
even though your shading skills are identical between the pieces, you will naturally like the one with better line art

>> No.5155349

>>5155331
you're symbol drawing among other things
why not slow down a bit
get a ruler and draw a box on your page that has the same proportions as the image reference
this way you have a visible border and not just the edges of the page
now draw some horizontal lines to mark off key features like the top of the head, the bottom of the head, the shoulders, the breasts, the hands, the bottom of the skirt, the tip of the blade, the toes, and so on.
now draw some vertical lines.
you now have a basic grid. make sure that when you draw these features, they are within their respective boundaries.
draw what you *see*. read "drawing on the right side of the brain" if you have not been introduced to this yet.
sharpen your pencil and make lighter lines in the beginning stages.
you've got this.

>> No.5155356
File: 146 KB, 380x575, remylafrog.png [View same] [iqdb] [saucenao] [google]
5155356

>>5155201
The improvement is noticeable. Less chicken scratchy, more accurate... quality overall is better. Be sure not to rush it - speed comes with time.
Try to avoid gimmicks like that werd airbrush you put there, almost randomly. It doesn't add anything to the image.
Look at that nice cast shadow you ignored, for example. Pic related.

>> No.5155361

>>5155331
Huston figure drawing. Focus on pushing the gesture, keeping a good sense of weight and suggesting the right perspective for each body part. Draw from nude models if possible.

>> No.5155362

>>5155334
>>5155349
reading really is not my strongest but if its what it takes to get better ill do it
as for the box thing ill be sure to try in the next drawing, thanks for the tips anon

>> No.5155366
File: 111 KB, 911x925, remy.png [View same] [iqdb] [saucenao] [google]
5155366

>>5155201
>>5155356
Next time you could also try to block in the subject to make measurement easier.
Also pay attention to representing correctly little things like the position of her hands - it says a lot about the angle of the surface she's standing on.

>> No.5155500 [DELETED] 
File: 208 KB, 1536x2048, morehands.jpg [View same] [iqdb] [saucenao] [google]
5155500

did some more

>> No.5155506
File: 375 KB, 1800x1200, gesture 1-23-21.png [View same] [iqdb] [saucenao] [google]
5155506

how can i improve gesture drawings
these are 30 second

>> No.5155507
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5155507

>>5155500
whoops

>> No.5155515

>>5155506
beside doing more gesture try learning some anatomy.

>> No.5155526

>>5155335
What ever it is you are doing its fucking working.

>> No.5155527

i refuse to practice

>> No.5155538

>>5155506
you can't

>> No.5155539

Hello /beg/ it is I, some random person you've never met before.

Ask me any art-related question you have that is related to how to improve some aspect of your craft, and I will give you an overly wordy answer that will help you grow as an artist.

>> No.5155541

>>5155539
how can i improve my semen art in bed?

>> No.5155542

>>5155539
i need to get better at gestures

>> No.5155544

>>5155539
what hand should i use to draw? and why is it not with left?

>> No.5155545

>>5154740
What’s the best way to post my art on this thread as a traditional artist? Most of the pictures I post don’t look good and I feel like that’s why I haven’t gotten critique. Are there any apps or something?

>> No.5155547

>>5155545
probably becauseu posint too big

>> No.5155549

>>5155539
this might be a silly thing to ask but do you listen to music or something while drawing? is it possible that it worsens your focus while drawing?

>> No.5155550

>>5155545
it seems hit or miss with crits

>> No.5155555

CHRIST IS KING

>> No.5155558

>>5155555
fuck off christfag

>> No.5155561
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5155561

>>5154740
If this is too hard to see let me know. But it’s an amnesia piece I’m working on. Gonna have someone in a fetal position in front of the wall the monster is behind but I’m looking for help on the perspective as well on how to make it look scary

>> No.5155563
File: 69 KB, 1200x560, can-dogs-hear-the-radio_science.jpg [View same] [iqdb] [saucenao] [google]
5155563

>>5155549
nope silence for me. I can take it or leave it. no problem drawing with noise but why bother taking the time to put music on if im not listening to it. if you need the radio left on so you dont feel alone check yourself, you may well be a dog

>> No.5155570

>>5155541
Use two hands for better aim.

>>5155542
That's not a question, but ok. It's difficult to really do really strong gesture practice if you're not with a model, because half of the practice is adapting on the fly to dynamic pose that really comes from a live model. BUT if you're working off photos, then you need some sort of slideshow or something with lots of different photos to cycle through. Try downloading a ton of pose references and putting them on a loop. Then give yourself a time limit, say a minute, and focus on capturing as much visual information as possible. Actual, real visual information, not just an abstract mannequin skeleton thing. Shadows, curves, etc. Do that for 20 or so poses, then cut your time in half. Same thing, capture as much visual information as you can. Then cut your time in half again.

The more you can force yourself to identify keep details that describe the pose and convey real information quickly and accurately, the more easy it will become when you have more time to do it.

>>5155544
I don't think exercises that involve switching dominant hand help at all. So I recommend the right foot.

>>5155549
I'm a professional illustrator and graphic designer, but I've been a 3D sculptor too. Generally, I stream TV or long Youtube videos in the background, rarely a Twitch stream, but sometimes I put on music. I try not to listen to stuff like TV shows I'm really into or music I'm a huge fan of with lyrics and stuff, because that runs the risk of distracting me and I stop focusing on my work. Which is why lo-fi music is so popular with work/studying.

Often though, I forget to turn it back on or something and end up working in silence. Just try to avoid the trap of having to constantly pull away from your work to change or restart the music or show or search for new stuff.

>> No.5155582

>>5155570
>>5155563
alright heres another question how much time SHOULD you spend drawing daily?

>> No.5155588

>>5155582
more than 2 but less than 1

>> No.5155595

>>5155588
1-2 hours got it

>> No.5155600

>>5155582
That's hard to say. I usually try and measure blocks of time with TV episodes or something and ideally I want to get about 4+ hours in per day. But that's for work.

For practice and learning? I think it really depends how much you prefer the activity to other things. That's a bit like asking how much guitar you should play per day if you want to be good. If you really, really want to be good, then you should just not stop playing. It should be your activity, thing thing you do at the expense of other things, not something you have to force yourself to sit down and do.

I can't really give you a "You must spend X hours per day drawing in order to become good" answer because there isn't one, and anyone who tells you there is doesn't know either. It has to be something you do because you enjoy doing it. You should, instead, focus on trying to learn something new every day. If that only takes 5 minutes or it takes 5 hours, you should wake up tomorrow armed with a new piece of knowledge to help inform what you do that day.

>> No.5155604

>>5155600
How should I balance drawing for fun and practicing? When I start a piece, I get frustrated at the lack of knowledge I have in certain aspects. I learn it and then go back to a piece and realize There’s more to learn and then boom I’m practicing again. It’s like I’ve gotten into this deadly loop where I only want to improve

>> No.5155609
File: 2.12 MB, 1240x1754, Untitled58_20210124020829.png [View same] [iqdb] [saucenao] [google]
5155609

please criticize

>> No.5155614

>>5155570
these are following your advice
1 minute
how do i make them stylized and cool like glenn vilppus

>> No.5155618
File: 209 KB, 1000x1000, gesture 1 - 23 -21 )2).png [View same] [iqdb] [saucenao] [google]
5155618

>>5155614
pic

>> No.5155623

>>5155609
Stop, reverse course, go back to step 1 of fundamentals. Start by trying to understand basic forms and then move on to construction and anatomy fundamentals. I'm not critiquing people that aren't making an effort.

>> No.5155624

>>5155614
>how do i make them stylized and cool like glenn vilppus
Nope, I refuse.

>> No.5155626

>>5155624
why

>> No.5155637

>>5155623
im gonna be honest here im posting a friend's work so he can get advice is it really that bad?

>> No.5155642

>>5155637
Yes

>> No.5155646

>>5155637
tell him to fucking read loomis

>> No.5155650

>>5155637
It's bad for a lot of reasons, but the primary one is that the person drawing it demonstrates no interest in any of the basic fundamentals of drawing. This is basically THE common problem that all wannabe anime artists face, is they think that because they choose to draw "stylized anime" instead of "realism", they can just skip all the basic principals of drawing and it'll turn out fine as long as they make the face pointy and the eyes big. It doesn't, and it won't.

Rule #1, and I want EVERYONE in every thread ever to read and understand this, is that you can't "stylize" or deform nature if you don't understand it first. You can't mess with anatomy if you don't actually understand anatomy. It's just going to be bad.

So yes. Stop, start over and this time actually learn what you need to learn.

>> No.5155651
File: 111 KB, 1216x1472, 1609830716526.jpg [View same] [iqdb] [saucenao] [google]
5155651

dunt fiid da burbs

>> No.5155665

>>5155650
I told him several times that he cant just avoid drawing realism no matter how hard it is godamn it
>>5155646
Loomis will work right?

>> No.5155671
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5155671

>> No.5155713
File: 191 KB, 1000x1000, 30 second gestures.png [View same] [iqdb] [saucenao] [google]
5155713

i will never, can never improve
the gesture escapes me
how is it possible to improve gesture drawings

>> No.5155716
File: 931 KB, 1000x960, bad.png [View same] [iqdb] [saucenao] [google]
5155716

>>5155539
Alright, here goes something.
I'm really desperate here, what can I do to improve my faces? A lot of people tell me my drawings are good, "but the face..."
I've been drawing intermittently for like 2 years and no matter how many tutorials or references I try to copy they all end up looking like garbage when I try from imagination. I kind of labeled them in pic related according to what I think looks good (though still far from actually good in my opinion).
I don't even know what to do anymore other than cope and try some weird stylization to pass it off as muh style. It's over for me.

>> No.5155718

>>5155713
https://youtu.be/sSzB3ESpfE0

>> No.5155727

>>5155716
My main advice would be to become older than 15 years old and to start drawing something other than animu.

Animu is not real, and thus there are no rules that apply to it that translate. So as always, stop, reverse course, start drawing actual anatomy and using actual construction methods. Don't copy, UNDERSTAND. Learn how real faces work, the proportions and parts that make them up and how they change between people. You're trying to skip the basics, and so you're relying entirely on luck to get decent results, and that's not how it works.

I really, really don't understand children and anime. Why does it take over your lives and consume every thought at the expense of all else? Stop it.

>> No.5155734
File: 311 KB, 2057x1500, 1599241137155.jpg [View same] [iqdb] [saucenao] [google]
5155734

I'm in a dilemma, of sorts, currently thinking in shapes and lines when it comes to reference, feeling like adding tone but again, I've been told to learn construction and grasp form, I'm unsure how to proceed

>> No.5155740

>>5155366
>>5155356
Thanks, will try this!

>> No.5155741

>>5155718
i see, this guy is good, thanks

>> No.5155751
File: 238 KB, 637x1020, iceice.png [View same] [iqdb] [saucenao] [google]
5155751

>>5154766

>> No.5155753

>>5155727
I think its the appeal of the style of drawing, personally the only time ive actually been interested in drawing realism was through Art Academy, It was admitedly really hard but it was also mostly scenery and not exactly what I wanted to learn, and drawing people is frankly much harder

>> No.5155754

>>5155713
your gesture looks good
would recommend going a bit slower and locking down the proportions

>> No.5155758

learn perspective or anatomy first? does it matter? picrel is me working through robertson

>> No.5155759
File: 199 KB, 1366x768, Screenshot from 2021-01-23 20-39-07.png [View same] [iqdb] [saucenao] [google]
5155759

>>5155758
robertson practice

>> No.5155770
File: 149 KB, 1375x1000, 1587296029116.jpg [View same] [iqdb] [saucenao] [google]
5155770

>>5155734
Yet again, you refuse to help me /beg/
Yeah, let's get to the point here
You love to disappoint me, don't ya?

>> No.5155771 [DELETED] 
File: 870 KB, 720x720, Illustration2.webm [View same] [iqdb] [saucenao] [google]
5155771

>> No.5155775

>>5155758
figure drawing + perspective. learning anatomy in-depth is pointless if you don't already have a decent understanding/ability of how to draw a figure infront of you. ie learning what the sartorius muscle is doesn't really help you draw the figure as a whole better. don't major in the minors

>> No.5155777

gesture drawing or construction first?

>> No.5155779
File: 174 KB, 1037x1358, goblin tribals.jpg [View same] [iqdb] [saucenao] [google]
5155779

argh fuck im gonna coom

>> No.5155785

>>5155777
gesture drawing. capture the figure as a whole with gestural lines and then construct ontop of it. plus doing it this way makes it far easier to eyeball proportions instead of trying to guess where everything should be by stacking shapes onto eachother

>> No.5155786

>tell myself i'm gonna draw 25 boxes before work
>spend an hour drawing best girl instead
...

>> No.5155788
File: 720 KB, 3528x2579, 1611242667475.jpg [View same] [iqdb] [saucenao] [google]
5155788

You tell me what I want but aint no follow through Next reference should get finished

>> No.5155789

how do i make gas masks

>> No.5155791

>>5155785
you should be noticing a trend here.
work from the general to the specific. not the other way around.
thats the most effective way to paint and the most effective way to draw.
the gesture is more "general" than construction because you can break down the figure into essential lines of movement and draw the idea of the pose in a matter of seconds. You can always build it up from there with construction and references (getting more specific)

>> No.5155798

>>5155785
>>5155791
I see, thanks for the advice, ill get used with gesture drawing before going into construction then

>> No.5155799
File: 1.16 MB, 998x998, 20210123_215924.png [View same] [iqdb] [saucenao] [google]
5155799

Let's say I've been drawing every day the past week. Should I post all of it?

>> No.5155802
File: 2.21 MB, 3023x2060, 76FE0B65-1A22-4BBA-ACF7-C921A0810C2B.jpg [View same] [iqdb] [saucenao] [google]
5155802

>>5154740
Trying to render with hatching lines but it always makes subjects look flat

>> No.5155816

>>5155789
Umm... >>>/k/?

>> No.5155819

>>5155799
make a compilation if thats what you want anon

>> No.5155845
File: 358 KB, 2080x2080, sketch1611459857666.jpg [View same] [iqdb] [saucenao] [google]
5155845

>>5155819

>> No.5155847

>>5155651
very nice

>> No.5155861

one day i will draw cute girls and cool guys driving neat little cars

>> No.5155862
File: 1.27 MB, 1920x1080, 294251.png [View same] [iqdb] [saucenao] [google]
5155862

Is not too late yet.

>> No.5155864

>>5155845
>Van
>Elvis
Based

>> No.5155869

>>5155864
>Elvis
Do you mean Bruce Campbell?

>> No.5155888

>>5154771
Clients are often times stupid and don't understand anything about making art. You should take what they say with a grain of salt.

>> No.5155893

What does it mean when it hurts in the place your thumb joints the palm, well a bit above and up
Holding the pencil too tightly?

>> No.5155896

After I simplify the human body into simple shapes and practice gesture, what do I do next?

>> No.5155897
File: 327 KB, 1875x900, wo.jpg [View same] [iqdb] [saucenao] [google]
5155897

>>5154740
been studying hampton. how am i doing?

>> No.5155901
File: 339 KB, 479x500, oof.png [View same] [iqdb] [saucenao] [google]
5155901

>>5154840

>> No.5155910

I feel like I don't even know how to physically make things look better.
I've only been doing it for a few days, mind you, but when I look at breaking down things, I feel like I'm too low INT to remember so much information.

>> No.5155921
File: 629 KB, 1920x1040, 1590737624434.png [View same] [iqdb] [saucenao] [google]
5155921

>open first vilppu video
>friend calls me to play some vidya
>spend whole day playing vidya
>now want to sleep instead.

I'll never make it.

>> No.5155928

>>5155718
hampton practice is definitely helping, im not sure how he handles these figures with different perspectives tho

>> No.5155929
File: 717 KB, 1800x1200, hamptonwmethod.png [View same] [iqdb] [saucenao] [google]
5155929

>>5155928
pic

>> No.5155952
File: 229 KB, 1589x914, yfjrhjd.png [View same] [iqdb] [saucenao] [google]
5155952

was a bit lazy, didn't set up my VPs and 'draw through' for this one.
The intakes feel a bit fucky but I'm not sure.

>> No.5155984 [DELETED] 
File: 1.62 MB, 8999x5931, 1-23-21 (2).png [View same] [iqdb] [saucenao] [google]
5155984

I'm going to stop trying to draw scenes from imagination. As fun as it is, I'm too incompetent and incapable. I struggle to draw everything and do nothing right. My visual library is also complete shit.

>> No.5155988
File: 62 KB, 1280x844, rsz_1-23-21_2.png [View same] [iqdb] [saucenao] [google]
5155988

I'm going to stop trying to draw scenes from imagination. As fun as it is, I'm too incompetent and incapable. I struggle to draw everything. My visual library is also complete shit.

>> No.5155989
File: 1.47 MB, 1000x1000, file.png [View same] [iqdb] [saucenao] [google]
5155989

>> No.5155998

>>5155921
stop having friends

>> No.5156011
File: 198 KB, 1190x1680, r2eetgydteded2.png [View same] [iqdb] [saucenao] [google]
5156011

How is this, so far?

>> No.5156012

>>5156011
this is like chopping a bunch of vegetables then asking people how's my cooking

>> No.5156015

>>5156012
I take it I haven't done anything wrong, yet...

>> No.5156021

>>5156015
No you haven't. Keep going.

>> No.5156022
File: 85 KB, 1024x1065, 65c87c337e721655b6435d0b8773a391cfaa54d8[1].png [View same] [iqdb] [saucenao] [google]
5156022

I've seen more and more of this style of artwork: Is the soft-aliased look a brush setting or just being smooth with your hands on a plain hard brush?

>> No.5156046

>>5155758
perspective is traditional
but do whatever to keep you engaged

>> No.5156096
File: 3.47 MB, 4032x3024, 20210123_203455.jpg [View same] [iqdb] [saucenao] [google]
5156096

Am trying out drawing on the right side of the brain, thoughts so far?

>> No.5156122

Can I learn Brent Eviston's art & science of drawing with a pen instead of pencil?

>> No.5156171

today at work i drew more boxes...

>> No.5156183
File: 528 KB, 816x644, TopHeavy.png [View same] [iqdb] [saucenao] [google]
5156183

>>5155897
You're making your ribcages too large. It's good that you're showing the roundness of the ribcage in the form of the torso but try to contain it a bit more. Make the ribcage more narrow and emphasize the roundness with the serratus, lats, etc. higher up on the torso instead.
It's a bit rough since I've been studying male torsos this week as well, but here's a little thing I whipped up to show what I mean. The ribcage is an important form on the body and you can really feel its shape with the right poses but a lot of the masculine contours you want to go for when drawing dudes relies heavily on all the "meat" stacked on top of the ribcage.
Though maybe your models actually just look like that. Hah.

You're on the right track though.

>> No.5156188
File: 19 KB, 278x300, noantialias.png [View same] [iqdb] [saucenao] [google]
5156188

>>5156022
Literally turning off anti-aliasing on my hard round brush seems to create a similar effect in CSP. With a good method and maybe some tweaking in the settings to make things more comfortable I imagine that's all you need to do maybe.

>> No.5156254

did I discover a cheat code? pause on a random frame of an anime, draw a characters face, then google a models body to draw and merge them together, last give the character some clothes from a magazine. maybe change it up a little as you go

>> No.5156281

>>5156254
so using references?

>> No.5156283

>>5156022
its just classic oekaki style aliased brushes. its called binary pen in sai, pencil in ps, pixel fill brush in krita and who knows what retarded scheme they got going in csp

>> No.5156317
File: 1.80 MB, 2416x2168, trainer.png [View same] [iqdb] [saucenao] [google]
5156317

i'm just starting out on poses, rather than doing the same sitting/standing pose(s) over and over. how do these look?

>> No.5156327

>>5156011
>>5156317
Looks good so far

>> No.5156328
File: 66 KB, 550x453, EA3E6029-9DB8-4917-838B-C6AFDC1F3C6B.jpg [View same] [iqdb] [saucenao] [google]
5156328

>>5156281
kek

>> No.5156341

I'm going to skip learning how to draw real faces and am just going to draw only anime heads instead

>> No.5156346
File: 16 KB, 543x452, 1603431810912.jpg [View same] [iqdb] [saucenao] [google]
5156346

I'm going to skip learning how to draw real faces and am just going to draw only anime heads instead

>> No.5156378

>>5154740
Any tips for making myself more patient when working on something? Doesn’t have to be specific to /ic/ but I find myself falling into symbol drawing when I lose focus or patience. Might just have some unchecked ADD shit up there though.

>> No.5156416

>>5156378
You're focusing too much on the time. That's why you're getting impatient because you're mind is too much about the clock and not about the art.

>> No.5156417
File: 1.93 MB, 3000x3000, baboon huntress.png [View same] [iqdb] [saucenao] [google]
5156417

any feedback on what i need to study most? (besides learning how to draw hands)

>> No.5156422

>>5156417
Face and neck.
They are alright, but not compelling. You've got good anatomy so I think nailing these two will take your drawing to the next level.

>> No.5156424
File: 30 KB, 700x372, 1555375675_chinese-scientists-engineered-smarter-monkeys-by-giving-them-genes-from-the-human-brain.jpg [View same] [iqdb] [saucenao] [google]
5156424

I finished Drawing on the Right Side and I'm trying to move over to to digital with a wacom tablet. Any good starting points, tutorials, or software? I feel like I'm starting all the way over with Krita even if I use the pencil brushes. I can't do much of anything that I can do with paper and pencil.

>> No.5156429

>>5156424
mileage is big here. It's gonna feel off (especially if you're working with a screenless tablet).

The best thing starting out is to draw a lot in the new medium. Do what you normally do traditionally, eventually you'll get the hang of it.
Good luck

>> No.5156451
File: 55 KB, 274x474, Screenshot from 2021-01-24 08-52-24.png [View same] [iqdb] [saucenao] [google]
5156451

>>5154766
kek i tried

>> No.5156476

>>5156011
Looks like the middle part of her torso is missing and you just glued the remaining parts together

>> No.5156488

>>5156417
Gesture. Your poses are not conveying movement, weight, or balance well at all. It's stiff as fuck

>> No.5156498

>>5156422
good catch, i can now see how weird the neck looks, but ill study the face aswell. thanks

>>5156488
well fuck me sideways, its probably the third time i've posted on ic and all 3 times i've been told the drawings are stiff. Imma try doing 1min gesture drawings for awhile and see if it helps. thanks

>> No.5156511

>>5156429
Cheers. My strokes don't go where I think they will, but I guess I can simply make shorter ones and go slower. Hoping I didn't blow it by getting a non-screen one. It's great for making edits in photoshop though.

>> No.5156523

What do you do when you've reached the point where, you keep grinding over and over but you feel like you never get better? How do you get out of your comfort zone

>> No.5156550
File: 374 KB, 1134x909, cubes.png [View same] [iqdb] [saucenao] [google]
5156550

>>5154740
I've read up on perspective basics. What's next?

>> No.5156564
File: 268 KB, 522x716, dynamiczebra.png [View same] [iqdb] [saucenao] [google]
5156564

>>5156550
Study 2 and 3 point perspective. Use cubes and other shapes to build more complex subjects.
Read and/or watch Peter Han's Dynamic Bible/Dynamic Sketching.

>> No.5156576

>>5156011
I like it, Please continue.

>> No.5156579

>>5155921
Omfg me too
>open photoshop
>4 commissions to do
>friend message
>ok
>3 hours later
>wtf I still have 4 commissions to do.

>> No.5156592
File: 177 KB, 1024x1024, gesture drawings hempton.jpg [View same] [iqdb] [saucenao] [google]
5156592

did some gesture drawings following hampton instructions, since what proko says didnt really make sense to me, and just 30 seconds isnt enough time for me to understand a pose because brainlet, so I tried these in 2mins
is this okay? is there something that I should put more attention? is there something I'm doing wrong?

>> No.5156603
File: 163 KB, 286x322, Screenshot from 2021-01-24 10-44-48.png [View same] [iqdb] [saucenao] [google]
5156603

how tf are you supposed to learn this

>> No.5156609
File: 89 KB, 338x589, iceresize.png [View same] [iqdb] [saucenao] [google]
5156609

>>5154766

>> No.5156616

>>5155893
Anyone?

>> No.5156619

i think a lot of you would benefit from learning perspective

should be the first thing taught probably

>> No.5156624

>>5156603
By doing it...?

>> No.5156627

>>5155893
maybe fap less?

>> No.5156634

>>5156619
Right after observational drawing.

>> No.5156647
File: 68 KB, 583x172, Screenshot from 2021-01-24 11-21-03.png [View same] [iqdb] [saucenao] [google]
5156647

>>5156624
> how do i do it?
> just do it.

wow thank you anon your advice was so helpful! i can now draw perfect 20 point perspective from imagination!

>> No.5156650

>>5156592
Where the fuck is the line of action, man? In case you dont know or forgot, that is the line that goes along the spine and ends at the point of balance or along a leg that makes a nice gestural movement. You have to push that line of action, make it a little bit more extreme. Is someone pulling something heavy? Push the pose so that they are carrying something heavier. Is someone in a running pose? Make them run faster. Gesture isn't just about copying a pose quickly, it's about exaggerating movement to really make it come across. Especially because models aren't often actually photographed swinging a sword or running, they're holding that type of pose instead, so it will end up as a stiff reference.

I hope that helps.

>> No.5156655

>>5156647
Look, you did it! Now do it again but make your gradiation smoother and do it on a white BG this time so you can't cheat your midtones with that grey shit behind it.

Do it until you get good at it. If you're having trouble, maybe you should try the same value gradient exercise with vertical lines instead.

>> No.5156712
File: 1.28 MB, 1471x2360, B7691C78-3058-4C32-9A76-4393D2115AD9.jpg [View same] [iqdb] [saucenao] [google]
5156712

The anatomy is fucked in this George Barr illustration correct? I mean her right leg is all twisted

>> No.5156722
File: 522 KB, 1024x1226, Screenshot_20210124-120434_Autodesk SketchBook.jpg [View same] [iqdb] [saucenao] [google]
5156722

>>5156647
Stop bitching and start drawing.

Sorry this is kind of ass, I did it on my phone. You should get the idea though.

>> No.5156746

kek.

>> No.5156748
File: 164 KB, 520x325, Screenshot from 2021-01-24 12-14-00.png [View same] [iqdb] [saucenao] [google]
5156748

>>5156746
fuck forgot the image

>> No.5156750

>>5156647
Just draw faggot. Make some value scales like you would in art class

>> No.5156754
File: 2.48 MB, 3024x4032, IMG_20210124_101617691.jpg [View same] [iqdb] [saucenao] [google]
5156754

I feel like anything I do past this point is just polishing a turd, but I can't figure out what's wrong with it outside the neck

>> No.5156755

>>5156750
mfw never been in an art class

>> No.5156762

>>5156722
Not him. But what always bothered me in gradient exercises is their conflation of dark/light (everything except 2) and dense/sparse (2), when they serve completely different purposes.

>> No.5156768
File: 1.10 MB, 1099x2142, EmI-sqZVgAAS1Gue.jpg [View same] [iqdb] [saucenao] [google]
5156768

>>5156754
why not just use a ref, im not saying copy or base your drawing of a ref but once your are done look up at one

>> No.5156772

>>5156754
I think right eye is too small compared to her left one.

>> No.5156781

>>5155989
Could you post the ref itself (or a link to the source), please?

>> No.5156785

>>5156781
https://twitter.com/SsangbongLlama/status/1353003379987861505?s=20

>> No.5156822

>>5156768
never thought of using a ref like that, thanks

>> No.5156825

>>5156762
The point of that one is to learn pen control in your cross hatching, probably was meant for a dip pen. If that stuff isn't for you, then just do value scales with pencil or paint.

>> No.5156828

>>5154820
can you losers just post your work so this conversation can progress

>> No.5156865
File: 1.08 MB, 780x1040, gesto.png [View same] [iqdb] [saucenao] [google]
5156865

2 minute gestures
think im starting to get it

>> No.5156871
File: 208 KB, 575x552, Screenshot from 2021-01-24 13-10-33.png [View same] [iqdb] [saucenao] [google]
5156871

am i fucking something up

>> No.5156877

>>5156871
What is that supposed to be?

>> No.5156882

>>5156877
tree. i was doing the sketching 101 thing from fzd

>> No.5156895
File: 459 KB, 2048x1536, C522311D-2993-4273-96B5-B5F48A1B6C60.jpg [View same] [iqdb] [saucenao] [google]
5156895

Trying to get used to drawing balls and work my way up to face construction. What’s next anons? Where do I go from here?

>> No.5156911

Anyone here just suck with pencil and do much better with dip pen/fineliner? Pen have some kind of inertia and responsiveness to them, while pencil is too slippy and unpredictable.

>> No.5156928

>>5156882
I would say yes then, it looks like a metallic hr geiger thing made out of horse legs

>> No.5156965

>>5156712
Yeah, I don't thing a human can stand like this comfortably while having turned their body at this angle. She's bound to be falling over

>> No.5156971

>>5156627
I don't, but my shoulder is kinda sora, anything serious or can I draw again?

>> No.5156975
File: 2.49 MB, 2048x1536, spheres.png [View same] [iqdb] [saucenao] [google]
5156975

>>5156895
Careful. Spheres and cylinders are hard.
But you're getting there. Good work.

>> No.5157015

What's the best site for gesture drawing references?

>> No.5157041

>>5157015
Here's 3 for you.
http://reference.sketchdaily.net/en
https://quickposes.com/en
https://line-of-action.com/
There really is no "best site" per se.

>> No.5157068
File: 528 KB, 980x1012, 1581148308551.png [View same] [iqdb] [saucenao] [google]
5157068

thoughts on sex?

>> No.5157083

>>5157068
You forgot the breasts on the bottom girl

>> No.5157105

>>5157068
Sex seems pretty cool, I would love to try it sometime

>> No.5157107

Someone explain the hard round brush thing to me. If I'm going to try and add some shadows to a figure drawing, how am I using it exactly? Are you supposed to mess with the opacity to sort of form gradients or what? I'm somewhat aware that you block in colour and then blend it but nothing about what that process actually looks like.

>> No.5157109

>>5156882
You should probably try to make it look more like a tree but yeah I guess youre on the right track, silhouette is just weird and makes it hard to know that shit is a tree bro

>> No.5157115

>>5157068
perspective doesnt really work, arms are meant to be far off behind her but they just look tiny, plus her body doesnt really look like its coming forward at all but instead just growing

>> No.5157118

>>5156183
thank you

>> No.5157119
File: 765 KB, 1908x994, persp.png [View same] [iqdb] [saucenao] [google]
5157119

I tried perspective for once

>> No.5157126
File: 563 KB, 807x731, scale1.png [View same] [iqdb] [saucenao] [google]
5157126

i did the apples last thread, and now i tried the scale you guys posted

>> No.5157134
File: 542 KB, 1468x1535, value_01.jpg [View same] [iqdb] [saucenao] [google]
5157134

This is my first value study ever, did I do it right? Are you supposed to blend it or use more than 2 values?
I dint do any painting so I'm not used to value at all.

>> No.5157137
File: 2.04 MB, 2736x3648, DSCN3482.jpg [View same] [iqdb] [saucenao] [google]
5157137

Can anyone tell who this is supposed to be without me telling them? And/or what am I fucking up here?

>> No.5157138
File: 647 KB, 2016x1512, IMG_0820.jpg [View same] [iqdb] [saucenao] [google]
5157138

Day 3 of HFWAP, glad the cartoon heads are almost over

>> No.5157146

>>5157137
Kind of looks like Beethoven

>> No.5157155

>>5157146
Well good, that's who it's supposed to be so I'm not too far off I guess. Can you tell what I'm screwing up?

>> No.5157158

>>5157126
Nice, though you should think about your pen pressure or pen size more. On your last row you go from dark to light way too fast and the right end is not light enough. Keep it up, youre on the right track.

>>5157134
Try it by blocking out the shadows in black and leaving everything else white, then when youre done start adding in a midtone. It's easier to think about this way.

>>5157137
Don't know who it is but thats not saying much. As far as what you are fucking up, post the reference? As far as I can tell without looking at the ref, you need to practice more with building up from large shapes/tones and break those down into smaller ones. Your painting technique is kind of bad, unironic advice to help with that: try doing pencil drawings for a bit, it helps with painting technique more than you realize.

>> No.5157159
File: 544 KB, 1929x1921, ACE2E32F-B104-4D04-B925-6CF6CE62D56B.jpg [View same] [iqdb] [saucenao] [google]
5157159

Hello beg friends
What are you drawing today?
Any advice on learning perspective with specific exercises? I sometimes put down those grids and draw boxes with two point perspective but I’m not sure how to go about doing more

>> No.5157161

>>5157155
the face really, I could tell right away because of his hair style

>> No.5157162
File: 125 KB, 1135x717, Untitled.jpg [View same] [iqdb] [saucenao] [google]
5157162

Is this something where you just have to keep adding brush strokes until it begins to shape how you want it? It just looks like a mess to me

>> No.5157174

>>5157161
What about the face is throwing it off?

>> No.5157178

>>5157138
Why does my image always get rotated? The original file is 1512x2016

>> No.5157181
File: 654 KB, 1905x1255, FB8DD8D3-13BB-4712-A9B4-0BAA52ABE3C6.jpg [View same] [iqdb] [saucenao] [google]
5157181

love when everything goes smooth like this
>>5157137
Beethoven?

>> No.5157184
File: 435 KB, 2048x1536, 1F271674-082E-4398-9F05-9A4190AC1A37.jpg [View same] [iqdb] [saucenao] [google]
5157184

>>5156975
A redraw, tried to make it a bit smoother and was drawing eclipses through the circles.

>> No.5157185

>>5157159
Grab a teacup/coffee cup, set it in front of you at a nice angle, and recreate it through perspective. Leave your construction/perspective lines there, just boldly outline with a pen your final outline of the cup when you have finished.

Challenge mode: use perspective on the light source and map out a cast shadow entirely in perspective.
Hard mode: use perspective to rotate and turn the cup into a different position, ie the cup falling in the air.
Expert mode: draw 24 pictures of the perspective cup so that when put together you have an animation of the cup rotating.

>> No.5157198

>>5157185
Okay I’ll draw cups

>> No.5157211

https://youtu.be/hFZliRLl9n8

Did week 2 of hampton figure drawing, 25 heads.

>> No.5157215
File: 118 KB, 1200x715, warmups27.jpg [View same] [iqdb] [saucenao] [google]
5157215

>>5154752
Finally, a frog even an ngmi beg like me could sketch. Or not. And an... axolotl, I think it's called. Another deceptively easy-to-sketch water creature.
I think I'm going to practice in SAI from now on, because, as far as I can tell from the 4-5 hours I've spend drawing in it so far, it doesn't do weird shit like randomly turn off pressure sensitivity on small details, so I can fully concentrate on sketching instead of zooming in-out and deleting fucked up brushstrokes through history.

>> No.5157216
File: 16 KB, 899x340, 20210124_163253.png [View same] [iqdb] [saucenao] [google]
5157216

>>5157211

>> No.5157229
File: 457 KB, 2048x1536, 4813AD25-FC52-439E-8CC8-4E19CCFD16B4.jpg [View same] [iqdb] [saucenao] [google]
5157229

>>5157184
A couple more

Not sure where to really go from here. Features and facial construction? Gestures?

>> No.5157230
File: 45 KB, 628x795, fall.jpg [View same] [iqdb] [saucenao] [google]
5157230

>>5157162
You could try running the blur tool where different values meet and along certain shapes.
Sometimes it looks like shit, but sometimes it just works and saves you half an hour of going over the same lines with 5% less opacity each time.

>> No.5157234

>>5157174
I can't tell if you are using a ref for this angle but his face to me looks wider than normal of course there are other minor errors like the nose and mouth is a little slanted.

>> No.5157235

>>5157229
Draw the second testicle imo

>> No.5157236

I've finally downloaded all videos and books I need to git gud. Now I just have to watch them...

>> No.5157254
File: 370 KB, 2062x1500, 1604796404350.jpg [View same] [iqdb] [saucenao] [google]
5157254

Have I failed again?

>> No.5157255
File: 2.03 MB, 2736x3648, DSCN3483.jpg [View same] [iqdb] [saucenao] [google]
5157255

>>5157234
I'm not using one reference. I'm using life masks and a couple statues. It's tricky because I'm trying to give him an expression that there's no reference for.
I think I'm gonna have to step away from it for a while and come back to it.

>> No.5157257

>>5157162
No, you need to stop blowing out your values, and you need to learn how to block in basic shapes and blend on the soft edges. Also: measure twice, draw once. Try harder to draw what you see, even if you dont know anatomy and are stuck just measuring angles and drawing plumb lines.

>>5157178
It's because you're phone posting.

>> No.5157258

>>5157254
Why the fuck do you keep trying to draw the same face over and over again lmao

>> No.5157260

>>5157255
Oh that makes sense. If you're having trouble, try studying these:
Asaro Head
Skulls / Facial muscles
Riley method head drawing
Expressions

>> No.5157261
File: 209 KB, 1442x1001, 1597278916208.jpg [View same] [iqdb] [saucenao] [google]
5157261

>>5157178
This site deletes all Exif data, exif data is responsible for a picture being upright or now, I guess so yeah.
>>5157258
I only like certain features of your human anatomy, the others are not that attractive to me

>> No.5157269

>>5157255
get the artist's complete guide to facial expression by faigin thank me later

>> No.5157296
File: 870 KB, 720x720, Illustration2.webm [View same] [iqdb] [saucenao] [google]
5157296

>> No.5157305
File: 854 KB, 3516x2561, 1591966004772.jpg [View same] [iqdb] [saucenao] [google]
5157305

/BEG/
YOU LOVE TO DISAPPOINT ME DONT YA?

>> No.5157311

>>5157305
birb

>> No.5157331

>>5157107
Is there an intro to digital rendering anyone would recommend?

>> No.5157333

When doing studies from references, do you re-do the same one a few times? Only if you fuck up majorly, until you're satisfied, another reason?

>> No.5157334

>>5157333
I've been taught to move on. Cycle back later when you've forgotten what you did.

>> No.5157336
File: 831 KB, 3514x2559, 1609774852266.jpg [View same] [iqdb] [saucenao] [google]
5157336

/BEG/
AHAHAHAHAHAHAHHAHA

>> No.5157348

>>5157333
Do one all the way and move on to the next. I guess if you do something stupid like totally fuck up the drawing you can restart but try to keep that to a minimum

>> No.5157352

>>5157336
How many months has it been now? You used to complain about 3 months wasted or something

>> No.5157356
File: 107 KB, 433x577, 1606137191563.png [View same] [iqdb] [saucenao] [google]
5157356

You know how there is always that one downer in your circle of friends and everyone is tired of his shit but he is too dense to notice it?

>> No.5157357
File: 267 KB, 1365x1000, 1595446129912.jpg [View same] [iqdb] [saucenao] [google]
5157357

>>5157356
>>5157352
I'm no human, you'll never make me LEAVE
HAHAHAHAHH
Your human tactics such as social pressure are pitiful on me

>> No.5157358

>>5157357
7 months?

>> No.5157360

>>5157356
OOGA BOOGA

>> No.5157374

>>5157352
>>5157358
Bro. Ignore.

>> No.5157377

>>5157374
I was only curious because he mocks other's progression when hes a clown himself and hes seeing it

>> No.5157381

>>5156550
the books on perspective are HEFTY
if that picture is all you've learned, then you haven't finished them, with all due respect
hit the books harder

>> No.5157384 [DELETED] 
File: 185 KB, 567x785, IMG_20210124_233442.jpg [View same] [iqdb] [saucenao] [google]
5157384

Am I starting to feel the anatomy /beg/ ?
Right one is from imagination. Please be rough

>> No.5157385

Is all the autism found in scott robertsons book really going to benefit my figure drawings?

>> No.5157389
File: 951 KB, 3532x2583, 1581341634181.jpg [View same] [iqdb] [saucenao] [google]
5157389

>>5157374
Oh sweetheart not going to work you know lol
>>5157377
I mock others? Since when? I really don't think about your species in that way
It's been 5 months as to answer your query

>> No.5157394
File: 2.38 MB, 2480x3508, 75086E45-79C1-4A17-B725-DB6BE7C4F1C3.png [View same] [iqdb] [saucenao] [google]
5157394

Hey guys sonic

>> No.5157395

>>5157385
if you want to draw in perspective, and figure drawings often qualify, then yes, you will want to have a strong foundation in that, and scott robertson covers it in great detail

>> No.5157405

How the fuck do you approach measuring? I use my pencil, but the things that I'm interested in always end up being so small I have to think in terms of "yeah this is a bit larger than a third of this", and it keeps getting more and more inaccurate. For example, figuring out the height of an eye or lips.

>> No.5157417

>>5157405
>yeah this is a bit larger than a third of this
do just that, for size anf distance

>> No.5157419
File: 294 KB, 760x901, 1552582347769.jpg [View same] [iqdb] [saucenao] [google]
5157419

man i dont remember learning anything that gave me this much anxiety. So much to learn, every flaw obvious. no sense of when im doing it right. No clue what the right path is to improvement.

>> No.5157425

>>5157417
Yes, but it's so small that "1 and a third" could actually be "1 and a half" or whatever. Guess the hardest part is comparing the measured part against the part of the pencil - I find it hard to be more precise than "more/less than half" and correct

>> No.5157427

>>5157405
Either I draw the reference first or get a ruler and maybe some string if I want to measure along a curve

>> No.5157429
File: 1.45 MB, 1280x720, file.png [View same] [iqdb] [saucenao] [google]
5157429

>>5157254
nice snowman
>>5157305
can you draw this bird?

>> No.5157445
File: 189 KB, 785x567, IMG_20210125_000517.jpg [View same] [iqdb] [saucenao] [google]
5157445

How fucked am I ? Im spending my days on anatomy (right figure I could do from imagination)

>> No.5157449

>>5157445
>how fucked am I
What does this even mean? You're just a beginner that needs to spend more time practicing

>> No.5157467
File: 34 KB, 680x481, EshpKRtXUAIU4gH.jpg [View same] [iqdb] [saucenao] [google]
5157467

any tips to improve?

>> No.5157507

How do I apply loomis to anime

>> No.5157511

>>5157507
look anime, find proportions, apply loomis

>> No.5157513

>>5157449
It means I feel fucked considering the amount of time I am putting into this area. Maybe I should move on to other topics

>> No.5157521

>>5157511
thank you

>> No.5157536

>>5157333
one from reference, then one from imagination then correct imagination with reference
helped me with heads a lot

>> No.5157544
File: 422 KB, 1500x1500, Self Practice Opposum.png [View same] [iqdb] [saucenao] [google]
5157544

Having issues with values and lighting. The hair is off and the vest looks like it's floating.

How can I fix the floating vest issue and the hair realism?
What should I be looking out for when painting foliage and hair?

Thank you in advance.

>> No.5157550

>>5154757
The neck bro
Apart from that it's good

>> No.5157556

>>5157389
for god's sake man get a teacher or something

>> No.5157562

>>5157544
your core shadow is a straight line on a curved cylinder

>> No.5157568

>>5157229
You're missing the point that other anon made about drawing through the ellipses. You're making the ellipses too pointed.

>> No.5157613

how do you balance your time between fundamentals x drawing for fun x practicing things for a specific purposes (like hands or heads, for example)

>> No.5157624
File: 538 KB, 1103x591, toph beifong.png [View same] [iqdb] [saucenao] [google]
5157624

I feel like there is something wrong with the face,
it is supposed to be creepy and evil. am I doing alright? Is this face creepy enough? helep

>> No.5157626

>>5156011
She's got jus the right amount o meat oner bones.

>> No.5157633

Measuring everything from the very beginning feels like such a slog. Maybe I can get away with a quick sketch first that I then can correct according to my measurements?

>> No.5157636

>>5157633
Measure every single time until the result is perfect, and if you do it enough times you'll understand how to do it without measuring as much

>> No.5157640
File: 486 KB, 2048x1536, DA9420CA-F1E1-4361-A50D-FE993FCDBD9F.jpg [View same] [iqdb] [saucenao] [google]
5157640

>>5157568
?

>> No.5157647

>>5157624
Proportions are all sorts of fucked. You’re fitting everything in the bottom quarter of the face

>> No.5157648
File: 2.90 MB, 500x270, 1582550209873.gif [View same] [iqdb] [saucenao] [google]
5157648

>>5157556
What? Why? I know it's not good, I was fucking around, not ready to draw bodies

>> No.5157650
File: 305 KB, 984x919, 217.png [View same] [iqdb] [saucenao] [google]
5157650

>>5154740
any criticism is welcome

>> No.5157654
File: 433 KB, 1280x1280, 1593397278098.jpg [View same] [iqdb] [saucenao] [google]
5157654

>>5157556
Or what are you implying? What are you talking about huh? ANSWER fucker

>> No.5157661

>>5157654
You need to get out of your comfort zone and post less bro. You've posted the same drawing over and over again. I'm begin to think your mental health is leaking into your performance.

>> No.5157664

>>5157654
i shit in your mouth, in your eyes, in your face
7 month symbol drawing lazy shading bitch
get a teacher or do a program on drawing fundamentals

>> No.5157667
File: 49 KB, 563x727, 1593128002714.jpg [View same] [iqdb] [saucenao] [google]
5157667

>>5157661
I knew it, no, even if I were to get a teacher I'd still post here because it's fun and I'm not giving you the pleasure of making me leave, so I knew it, HAHA.
>>5157664
I've never done proper shading, maybe watched a video ONCE, I'm not about to start now, that will come later
Pic related btw LOL

>> No.5157672

How do I filter images? Do I need 4chan X?

>> No.5157675

ignore the attention seeker boys, you are all shitting up the thread.

Anyone have thoughts on Arthur Wesley Dow's Composition? Was it useful?
Planning on going through it soon

>> No.5157677
File: 2.94 MB, 4160x3120, IMG_20210125_011004.jpg [View same] [iqdb] [saucenao] [google]
5157677

Practicing anatomy from imagination. Thoughts? I feel the hand is too tiny..

>> No.5157685

Rotated image

>> No.5157688
File: 2.90 MB, 3120x4160, IMG_20210125_011330.jpg [View same] [iqdb] [saucenao] [google]
5157688

>>5157685

>> No.5157695
File: 256 KB, 300x698, 1593184769374.png [View same] [iqdb] [saucenao] [google]
5157695

>>5157675
>tfw the module is planning our revenge
Lol, warned ya

>> No.5157701

>>5157647
Hmm, I sort of seeing it, I will try to tomorrow to see what can I do.

>> No.5157702

>>5157633

Just take it slow. Maybe put some time aside to do some gesture and quick sketch stuff to try pushing yourself, but generally you should be careful with your drawing. Start every drawing with the big overall shapes, keep it light and simple to adjust proportion.

It's mostly just going to be one of those things where over the months and years you just start doing things faster because you don't have to think about it as much. You want to avoid rushing because you'll end up in a situation where you're in the details and you realize the basic proportions are fucked and then you're just stuck in the mud doing damage control.

>> No.5157738

>>5155716
Row 3 column 1 is excellent. I remember you posting your monster hunter looking designs and being impressed with that face in particular.

>> No.5157755
File: 226 KB, 1920x1080, 1610039572138.jpg [View same] [iqdb] [saucenao] [google]
5157755

https://youtu.be/5d6I4yWykD8
Talent is everything, 5 months of drawing and not a single hint of progress.

>> No.5157760
File: 207 KB, 679x685, 1589769816880.png [View same] [iqdb] [saucenao] [google]
5157760

if you don't have the talent then I'm afraid you're done for, improvement and hard work false gods looking to entice any fool willing to believe in them

>> No.5157766

>>5157755
>>5157760
ok

>> No.5157788

>>5157738
Thanks, my gf actually helped with that one. I think that while the rest is fine the faces are a big problem and since that's what people focus on it brings the rest of the art down. And lately they're starting to get worse. I decided to stop and study more before I continue making finished pieces.

>> No.5157845
File: 102 KB, 600x600, 1596817037222.jpg [View same] [iqdb] [saucenao] [google]
5157845

So huh, how the fuck do you do figure drawings? shading?
>>5157675
The sooner you help me, the sooner I leave
otherwise
Module

>> No.5157856

>>5157633
Yeah you could do a quick and loose gesture drawing to make sure everything will fit where you want it and to have a general loose sketch to start with for placement purposes. That's how I was taught in school. As long as you go through and do your measuring afterwards its fine.

>> No.5157857

>>5157389
>your species
>you humans

Cringe. You need to be 18+ to post here.

>> No.5157862
File: 1.42 MB, 3514x2559, 1599418953443.jpg [View same] [iqdb] [saucenao] [google]
5157862

>>5157857
I'm 20 and I mean it, I share a body with your kind, that's where the similarities end
now fucking answer me

>> No.5157933

>>5157862
>now fucking answer me
Answer what? I'm not the guy you've been talking to, just seen you around talking like that and it's cringey.

>20
>still talks like a 16 yo kid
It's worse than I thought. Nice gestures though? Keep up the practice.

>> No.5157939

>>5157467
Your values are scary and they make your colors look weird. Convert it to black and white, you should see what I mean. I think they're a little too saturated as well, which isn't helping. I like your brush strokes, they are trying to show the form which is nice to see, however instead of only doing that with the highlights you need to practice using your brushstrokes along the form the whole time you are painting. If you are doing this because you feek you are guessing at forms, try doing some studies on planes of the head and body, this will be very good for you. Oh, and be careful about over-exaggerating your angles, I did this when I started and still have issues with it sometimes, try using plumb lines and just double check them before you really solidify that sketch.

>> No.5157961

>>5157933
>Answer what? I'm not the guy you've been talking to, just seen you around talking like that and it's cringey.
Well, can you help me here, human?
>>5157845
Our latest attempt has been quite the failure>>5157389

>> No.5157987

>>5157107
>>5157331
I know I'm going to get shit for this but:
https://www.ctrlpaint.com/library

Watch these:
Brush control videos
Opacity vs Flow
Brush Technique: Blending
Hard and Soft Shadow Edges
Brush Technique, Soft & Hard
Smudge Tool Blending
And maybe the one about eyedropper tool

There are some on rendering there too, but at least look through these others first so you have the skills you need. This guy uses pretty basic brushes for his videos, mostly hard round/soft round, sometimes it is a different shape or with slight texture but it's all applicable to hard round usage.

And your question about how to use it, do it how you want. I like to use hard round at 100% opacity (opacity with pressure setting turned off) to block in the shapes of my painting, and then when it's time to blend I'll turn the opacity back on and play with that and the flow setting. That shit plus the eyedropper tool is how I blend with hard round but some people like to use blend or smudge tools to do their blending. Check out the videos, test the techniques out, and find which one you like.

>> No.5158023

>>5157961
Okay, well first off you're still symbol drawing. Even if you're trying to draw in your own style, you should try to learn to draw realism first as it will make your stylistic choices look good and intentional, instead of bad and misinformed.

For figure drawing I start with a loose gesture, and then I start laying in a mannequin (sort of like loomis' mannequins) with proportional guidelines I want to keep track of. Start with the head, and then measure it, place some light lines going down the drawing as markes for head height. Then you just do your visual measuring, and lay stuff in. What is the most general angle that you can describe the form with? Proportions check, and then look again, can you break the angle down into subsequently smaller angles to get the shape you are looking for? Just draw like you are chipping away at a sculpture.

If you want to see someone doing some dope figure drawings with that process, check out sight size drawing courses, they're all about doing great figure drawings.

Bargue plates are also a great way to practice for figure drawing, though this stuff is tedious it will give you the best results. Good luck!

>> No.5158058
File: 106 KB, 1365x1000, 1592997549671.jpg [View same] [iqdb] [saucenao] [google]
5158058

>>5158023
>>5158023
>Okay, well first off you're still symbol drawing. Even if you're trying to draw in your own style
Mhm, yes I'm symbol drawing that much is clear, stuck on keys to drawing midpoint section, can't get past it.
No no no, no bullshit style excuse, too early for that, correct.
>For figure drawing I start with a loose gesture, and then I start laying in a mannequin (sort of like loomis' mannequins) with proportional guidelines I want to keep track of. Start with the head, and then measure it, place some light lines going down the drawing as markes for head height. Then you just do your visual measuring, and lay stuff in. What is the most general angle that you can describe the form with? Proportions check, and then look again, can you break the angle down into subsequently smaller angles to get the shape you are looking for? Just draw like you are chipping away at a sculpture.
Mhm, we are doing the first and second point here, gesture, mine is very primitive and unskilled and head first, added the proko bean but I dont really get it, I do but I also dont.
>sight size
second time I've been told to check that out, what is it?
>Bargue plates are also a great way to practice for figure drawing, though this stuff is tedious it will give you the best results. Good luck!
Define tedious, this is observational correct?

>> No.5158061

>>5158058
>>5158023
I'm very aware pic related on that post is beyond bad, again, I'm afraid of drawing bodies since I can only fail at it right now but yeah

>> No.5158224
File: 75 KB, 1280x1176, rsz_1-24-21_2.png [View same] [iqdb] [saucenao] [google]
5158224

>> No.5158337

So I know there's a method of painting in greyscale first, to learn values etc... but how do you choose the colors that will go on the overlay layer?

Say that I know I want "red" and "gold", do I just mess around in the color picker til I get what I want? How do I ensure the color balance is right?

>> No.5158421
File: 184 KB, 1500x2400, crit.png [View same] [iqdb] [saucenao] [google]
5158421

>> No.5158431

>>5158337
It requires a solid understanding of the color space that you're working in. There are some subtleties that are difficult for me to explain. Things don't work as you might expect at first, but it's possible to grasp and work with. I recall seeing a pretty good article about it. If I can remember where I saw it, I will post the link.

>> No.5158441
File: 1.31 MB, 4500x6300, Beidou Sword.jpg [View same] [iqdb] [saucenao] [google]
5158441

silly 30 minute drawing i did. should i bother finishing?

>> No.5158521

>>5157636
>>5157702
>>5157856
Thanks brehs

>> No.5158540

>>5156865
looking good

>> No.5158556

Made a new thread.
>>5158555
>>5158555