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/ic/ - Artwork/Critique


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4798189 No.4798189 [Reply] [Original]

Did you fall into any time sinks?

>> No.4798195

Many times in the past i struggled with actually drawing even though i wanted to draw. I found out the reason was fear - fear of having to put in effort, fear of having to draw things i'm not good at, and so on.
JUST.... DO IT!!!! don't let your dreams be dreams

>> No.4798218

>>4798189
astolfo

>> No.4798222

>>4798189
militarily grinding boring bullshit over and over and over and over again instead of learning about a new technique and then trying to use it in your next personal pic that you actually want to create

>> No.4798223

Obligatory l**mis

>> No.4798231

>>4798222
Uh hello? Based department?

>> No.4798232

>not using reference and deriving everything from imagination
>only sketching never pushing to finish
>not experimenting, only same style/subject/method
>not drawing with purpose/feeling/inspiration, too focused on mechanical drawing
>posting on /ic/

>> No.4798233

>>4798195
did ya make it?

>> No.4798235

>>4798232
>posting on /ic/
So you're saying we're all begs?

>> No.4798241

>>4798235
no i've never posted on /ic/ so i'm not beg

>> No.4798242

>>4798241
anon...

>> No.4798245

Loomis before observational drawing and before being able to feel the form.

>> No.4798246

>>4798189
Not going straight to Vilppu, the one and only god of teaching art.

>> No.4798254

>>4798189
thinking that there is that one chosen book/video course that are much superior to others and certainly will teach you how to draw

>> No.4798263

>>4798233
Of course not since i'm still on this board
but we're all gonna make it

>> No.4798270

>>4798195
Thanks anon

>>4798254
I've given up hoarding tutorials after learning this with half a terabyte of videos.

>>4798218
It's actually a different character.

>> No.4798400
File: 2.29 MB, 500x348, 1595037507418.gif [View same] [iqdb] [saucenao] [google]
4798400

>>4798189
Always spending money on some new tool instead using what I had to learn the basics. I brought watercolor pencils, britols paper, countless sketchesbooks, inks, serveral tablets, 3 pens displays, computers, an 12inch Ipad pro, and was about to blow $3000 on a high end system just to mostly draw (the COOF killed that dream) despite being hard stuck in /beg/ for the last 15 years. I fucking cracked a few weeks ago and realized that I was using these purchase as a replacement for shit motivation and lack actually studying art. I truely believed that my real journey would begin when I had finally gotten my hands on X material when in reality all I was use it a few times , toss it aside then didn't want to revisit it because it wasn't new, or it didn't work anymore. For the love of God don't be my stupid ass, and use what you have until it falls apart to hone your skills instead.

>> No.4798407

>>4798263
thats a great attitude anon.
thanks.

>> No.4798443

>>4798222
The trips of truth

>> No.4798450

I think there is too much emphasis placed on Loomis. Loomis is for drawing heads from imagination, and a /beg/ needs to train their imagination by drawing heads from observation first.

Also, don't grind Drawabox.

>> No.4798484

>>4798450
what is wrong with drawabox?

>> No.4798487

>>4798222
this

>> No.4798491
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4798491

>>4798450
>Also, don't grind Drawabox
What cracks me up is that Drawabox literally tells you not to grind Drawabox in chapter 0. Stupid fucks are getting filtered before they even started the drawing regiment.

>> No.4798493

>>4798484
drawabox assumes beginners has cavemen level of visual/spatial intellect which is actually not.

>> No.4798534

>>4798450
>Also, don't grind Drawabox.

Why do people keep doing this? The creator of the course himself says not to grind it out.

>> No.4798537

>>4798189
coming to /ic/

>> No.4799193

>>4798491
Why is grinding bad?

>> No.4799225

>>4799193
grinding is not bad, It is usually the mindset behind of it that makes it bad.

>> No.4799227

>>4799193
50% drawing for fun, 50% grinding. You cannot expect to efficiently learn if you are not applying what you learn to actual drawings. Also prevents burnout.

>> No.4799250
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4799250

>>4799193
Grinding is awful for beginners because they're good for getting stuck on drawing X objects X Amount of times when they should be learning construction, observation, and exploration fundamentals through various resources and just completing art because they enjoy creating it. Muscle memory in the only won't teach these and can even result in you learning to draw things incorrectly, and ultimately quieting art when grinding doesn't cut it and your can't understand how to fix your art.

>> No.4799254

>>4798222
>militarily grinding boring bullshit over and over and over and over again instead of learning about a new technique

i agree definitely but doing a bit of grinding is definitely going to help so dont discount it

>> No.4799276
File: 76 KB, 1024x1024, daily_art_workout__day_246___mannequinization_3_3__by_inkmangh_dbmp70i-fullview.jpg [View same] [iqdb] [saucenao] [google]
4799276

Studying anatomy and gesture drawing BEFORE learning to draw a simplified 3d mannequin. I wasted 5 years of my life struggling for nothing. Once I learned my mistake I finally began improving again. I almost gave up.

>> No.4799278

>>4799276
the opposite for me, not learning anatomy because it was so boring

>> No.4799285

>>4799276
When did you draw that? I hope you're not chicken scratching, anon.

>> No.4799342

>>4799250
how do you get good at drawing hands without grinding

>> No.4799351
File: 191 KB, 1228x1150, 1593129058218.png [View same] [iqdb] [saucenao] [google]
4799351

>it's an "artist who spent 5+ years doodling anime people with minimal reference before ever taking an academic approach to art fundamentals, now lectures year 1 beginners and harasses them to quit drawing because they doodle anime people with minimal reference and don't have an academic approach to learning art fundamentals" episode

>> No.4799360

>>4798218
Underrated

>> No.4799374

>>4798400
>hard stuck in /beg/ for the last 15 years
One, Literally how? Two, Can you post your work? I know it may be difficult to summon the courage because of all the crabs, but can you post it at least for the sake of allowing yourself to be used as a cautionary tale on what not to do for other begs

>> No.4799380

>>4798218
What does this mean?

>> No.4799390

>>4799380
hes implying he can't stop drawing the anime character astolfo

>> No.4799426
File: 300 KB, 1280x1280, 1589564562264.png [View same] [iqdb] [saucenao] [google]
4799426

>>4799342
I don't think grinding is unnecessary but just out and you even don't understand how to break down hands into basic shapes then you're just going to draw then wrong 1000 times when you do grind them. Being cognizant of the shapes you're practice hands in its various is far more important because your far more likely to remember how you rationalize how to tackle drawing hands than the motions you made to draw hands.

>> No.4799429

>>4799426
*but if you just started out

>> No.4799435

>>4798189
'Style' is probably the single biggest beginner trap.


Beginners will read this and think "Oh, what, so I'm not allowed to have a style now? I can only draw photo realism, is that it?".
And so they will stay beginners for a very long time.

>> No.4799440

>>4798189
probably the biggest one: going to an art school thinking that you would improve because of that.

>> No.4799563

>>4798491
>>4798534
Same energy as "no one depicted in this artwork is under the age of 18" followed by toddlers getting fucked up the butt by faceless old men. All it serves to do is to remove any blame from uncomfortable before he tells you to draw 250 boxes, cylinders, lines, ect. and "totally not grind" an array of other mundane exercises (most of which are taught/given better by other instructors).

>> No.4799568

>>4799193
learning art requires conscious and deliberate exercises. most gamers/neets who come to learn art here "you have to draw 250 boxes" and assume it's mindless grinding like some mmo and then proceed to draw the boxes without getting any better. at this point, "grinding" is a loaded term

>> No.4799614
File: 165 KB, 1081x623, Screen Shot 2020-08-16 at 11.02.10 PM.png [View same] [iqdb] [saucenao] [google]
4799614

>trying to cater to normie tastes instead of autists tastes unironically
>trying to cater to /ic/ tastes instead of your tastes unironically
>trying to cater to the tastes of the better future (you) unironically
>just trying to get (you)'s
>just draw
>it hast to haff SHOUL
>SOUL

full circle you come back to just draw but you have autismo levels of gmi knowledge at your beckoning and you enjoy art again

>> No.4799621

>>4799380
OP asked about >BEGINNER TRAPS
and Astolfo is a Trap from the fairly popular Fate series, so he's a Trap for beginner Trap fans

>> No.4799632
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4799632

>>4798189
>using loomis is a meme
>only draw anime and nothing else

>> No.4799644

>>4799563
i think that's disingengous. the goal is laid out: draw 250 boxes. there are no deadlines to these assignments, but only the joyless grinding mentality of /ic/ posters toblame!

>> No.4799690
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4799690

>>4798189
>vague idea for drawing that doesn't survive past initial novelty phase
>lose steam the second I don't know what direction to take it
>scrap it once I get over the guilt of trashing it

>> No.4799730

>>4799632
drawing only anime is fine if you copy it regularly. probs best to look into some kind of guide on copying well though

>> No.4799737

>I started with watercolor and didn’t learn how to sketch until years later.
>used to spend longer on deviantart than actually painting to try and build an audience
>used sketchbook and computer paper for watercolor for a solid two months

>> No.4799740

>>4798189
Fell for the Loomis few years ago but gladly got bored after drawing few heads

>> No.4799741
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4799741

>>4799632
>8 fucking years

>> No.4799813

>>4799644
what are you gonna do, not draw the 250 boxes? take it easy and get them done in 3 years time then pat yourself on the back because now you're a master of drawing? setting a task of 250 boxes is nothing less than asking someone to grind out those 250 boxes.

>> No.4799902
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4799902

>>4798263

>> No.4799933

>>4799813
I never did drawabox but can't you just draw 250 boxes is like 2-3 hours? Am I missing something here?

>> No.4800180

>>4799933
yes. easily.
gl getting zoomers with the attention span of a goldfish to do it though

>> No.4800193

>>4798195
anon dropping truth bombs right here

>> No.4800224

I'm still a beginner but I've been improving a lot more since I started making finished pieces instead of random studies

>> No.4800242

It's ok to look like a fool. Sometimes I end up with a steaming pile of shit, but I move on. I don't regret my time. It's ok to fail as long as you learn.

>> No.4800278

>>4799933
I never did draw a box neither, so I tried doing 100 boxes, just to see what the deal was.
Took me 10 minutes, but after drawing a couple dozen, I just couldn't help myself and started giving meanings to the boxes, stacking them to make buildings or blocky dinosaurs...

>> No.4800287

>>4798245
This is probably the biggest trap on /ic/.
>Oh you're new? Go loomis
>Your loomis looks like absolute shit!!
Every fucking time.

>>4798246
>mhrrbpp
>nhhmm
>Cough Cough
>mghhrpvp
>uuhmgmnmh
It would be great if there's subtitle, else Vilppu is pretty shit.

>> No.4800399

>>4798263
need more people like you in this world.

>> No.4800647
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4800647

>>4798450
>go on /beg/ everyone recommends Drawabox
>He says don't grind
>mfw im now on the 250 box challenge

>> No.4800650

Not having fun

its not a good long term path

>> No.4800718

Drawing to get good

>> No.4800773

Traps I fell for
>Fun with pencil
Honestly should have read perspective and keys or rsotb first
>Loomis heads
Would have learned more by doing head studies
>Draw a box
Was not the worst but I spent too much time drawing boxes when I should have spent more time doing irl drawing.
>Focusing on line work/elipses too much
You improve these by drawing other things its fine for a warmup but its better to kill 2 birds with one stone
>Scott Robertson how to draw
Learning to draw rotated curves in perspective is not a vital beginner skill. Good book but should have started with perspective made easy.
>Not copying other artists or tracing
If you cant figure it out trace it
>Not drawing enough

>> No.4800796

Sticking with a single drawing for too long

Grinding mindlessly

Not doing studies from reference

Not being project oriented

Trying to draw from imagination without a visual library

>> No.4800801

>>4800647
Shouldn't even be a challenge just draw 20 minutes of boxes a day for a month then draw something fun

>> No.4800976

Drawabox at the very least helped me fixed my motor skills up and taught me perspective. Fuck doing the box ball, I just want to get to level 2 and work from there.

>> No.4801385

>>4800796
>Sticking with a single drawing for too long
Can anybody explain why this is bad?
Sticking with the same drawing redrawing certain part (e.g. the hand) is actually helping me practice, and self critique on it.
I learn a lot comparing every drawing of the part and can often see how my first drawing made some mistakes.

>> No.4801480

>>4801385
Because often the person is redrawing one aspect because they think the rest is good and actually salvageable.

But the rest isn't very good either, and it's good practice to just a new piece.

>> No.4801497

>>4801385
Ahhh this is fine. Keep practicing skills while you do this. Blocks in, triangulation, notional space boxes, proportions, anatomy.

You’re good

>> No.4802262

>>4798195
fpbp
Don't let yourself get dominated by anxiety

>> No.4802321
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4802321

Biggest trap of all is trying to look for "secret tips", "pro methods", "beginner traps", "best books" instead of drawing.

You shouldn't go blind, but as long as you watch some basic lessons, you will learn how to study and soon you'll be free from needing all this biohacking-tier garbage.

>> No.4802352

Taking advice from people who can barely draw. I see a lot of ultimate newbs giving advice and talking like they know shit, and it's surprising how many times that bad advice goes through. It infuriates me to no end.

>> No.4802375

Spending too long on polished pieces

>> No.4802399

>>4798189
Grinding loomis heads and /trad/

>> No.4802418

>>4798245
you mean after

>> No.4802527

>>4798222
Agree with this. I have "grinded" for a year but I didn't start truly developing until I focused on finished start to end pieces.
>>4802375
This is very very true.
There's a lot of sentiment on how masters spent 2 weeks to a month on a single painting and how it's okay to take that long.
In reality, in almost all cases no piece should take more than a week.
You should be able to pump out something SOLID in 4 hours.

Another thing I don't see mentioned is that you should pick out a few brushes for a piece and stick to them for that piece. Limiting your options in the beginning is a great way to get things done faster.

My old shit art for ref

>> No.4802528
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4802528

>>4802527
forgot pic

>> No.4803471

listening to people trying to sound like experts and not teachers

>> No.4803491

This thread just made me realize everything I was doing for the past couple of months was a trap, and yet been suggested to do by /beg/ and now I'm confused, lost, and uncertain how to preceed. I understand there's not "one path", but at the same time I don't know what I should be focusing on because "just draw" doesn't help when I draw something, and it looks bad, but I don't know where I went wrong or why it looks bad

>> No.4803493
File: 92 KB, 686x686, __kirisame_marisa_touhou_drawn_by_iiha_toobu__10bbbfc2cfc6d796ffcc42e7bf4ee12f.jpg [View same] [iqdb] [saucenao] [google]
4803493

>>4803491
if only there was a one stop beginner's guide somewhere

>> No.4803498

>>4803493
Those are traps as well

>> No.4803508
File: 46 KB, 339x349, __g3_and_p226_girls_frontline_drawn_by_philomelalilium__ec893ff52ed7c00b94f97510dec1b491.jpg [View same] [iqdb] [saucenao] [google]
4803508

>>4803498
for lazy people

>> No.4803509

>>4799632
Imagine grinding 8 years for it to look like this

>> No.4803510

>>4803508
i'm lazy and dedicated, but one of the first things it says is loomis which in this thread stated was a trap.

>> No.4803512
File: 65 KB, 433x650, __kaguya_luna_the_moon_studio_drawn_by_hankuri__fbe0faedd21f6f374b86fe30b5c94bee.jpg [View same] [iqdb] [saucenao] [google]
4803512

>>4803510
believing a thread here is a trap, it's a paradox, that's why so many people stay /beg/

>> No.4803549

>>4803512
bro i just want to improve, why does everyone want to keep dragging me down

>> No.4803554

>>4799632
I can’t replicate something like this even I wanted too, wow.

>> No.4803556

>>4803549
just draw whatever the fuck you want, you will get better with time

>> No.4803559

>>4803556
No i won't, if i keep drawing shit and not understanding why its shit and how to make it less shit then my drawings will keep being shit

>> No.4803560

>>4803556
>just draw whatever the fuck you want, you will get better with time
>>4799632

>> No.4803646

>>4803512 is a trap itself.

>> No.4803684

>>4798189
Studying fundamentals first before actually drawing what I want is where I fucked up.

>> No.4803687

>>4803684
Sounds like you should do both side by side, like an hour of fundies, and then whatever time you have left to spend drawing doing fun stuff

>> No.4803694

>>4798246
>>4798254

>The duality of man

>> No.4803783

>Drawing from reference is bad mmkay
>You need to read [Insert Books] to draw from imaginations
This is probably one of the biggest trap around.

>> No.4803796

>>4803687
people will only study when they see value in it
let people draw shit until they want to get better

>> No.4803812

>>4798189
One of the problems I had is that I tried to practice by doing everything at once: sketching, lineart, colouring, anatomy, perspective, environments etc. without being able to do any of them well.

This meant that I would spend way too much time on individual pieces and my skills would advance very slowly. I have found that separating my studies out and focusing on one aspect at a time has been far more effective for me.

>> No.4804120

>>4803687
That's the idea.
When drawing my own crap and studying at a later (or earlier) time, it became much more effective. I just did 100% studies and never created my own work, causing stagnation.

>> No.4804198

>>4798484
he said don't GRIND drawbox. A recommendation that they themselves state. It's not meant to be grind through

>> No.4804798

>>4803549
>why everyone is trying to dragging me down
sorry bro only average iq are meant to make it because they will figure out the traps for themselves with logic or with time.what you want us to do?warn you against all art's pitfalls so you can enjoy a pain free journey and steal our audience?lol

>> No.4804819

Not asking to post your work to the person giving you advices.

>> No.4805268

>>4798189
>you have to draw this old bullshit to destroy all interest you have in the hobby :P

>> No.4805537

>>4798189
>using references is cheating, you need to use your imagination
>using a ruler is cheating, you should be able to do a clean line on your own
>spending too much time in art shops (at least i know what to buy now but still)

if i could go back to my past self and give them advice, i'd say
>if you don't know how to draw something, look up references
>study anatomy sooner, look up painting tutorials
>stockpile cool art you enjoy looking at
>invest in a small drawing tablet asap
>spend your cash buying canson sketchbooks, pentel and pilot pens, HB lead and pentel erasers

Thankfully, i don't think i've had the worst progression out there, but it could've been better

>> No.4806087

>>4798195
Understand courage is moving forward in the presence of anxiety, not without.

>> No.4807061
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4807061

>>4798189
I looked up common mistakes for artists early on, and fucked up by going in the complete opposite direction.
Read that some artists turn into xerox machines by focusing on copying the proportions of a photo to perfection without thinking of construction, resulting in them being unable to draw from imagination. So I tried to do the opposite and suffered from bad proportions for years.
Some artists become second rate versions of better artists, since they always look at the better artist's work to find their out how to draw something. I decided not to look at other artists work to prevent this situation. I would easily have improved faster if I hadn't done this, and as long as you don't always look at the same artist for improvement, you don't have to worry about becoming a second rate version of anyone.

So please no matter what bad habits you hear about, don't simply do the complete opposite.

>> No.4807201

Thinking practice and effort would get me anywhere. I’ve learned that the times I improve the most at anything is when I give up for a while and then come back later for the fuck of it, only to suddenly be much better than I was before. Unfortunately I have no control over this process, and presumably the opposite can happen. Learning sucks

>> No.4807207

>>4798189
Believing that you can't start drawing cartoons/comics until you can draw realistically OR that you can just draw cartoons/comics without knowing anything about realistic drawing.

In reality you should just do both together.

>> No.4807211

>>4807201
It's passive learning and you actually do have control over it. Basically everytime you observe something irl or art you learn a little about it. If you want to get big gains doing it, critically analyze what you're looking at and break down how you would put it into a drawing.

>> No.4807212

>>4804120
> causing stagnation

How is it physically possible to stagnate if you're actually studying?

spoiler alert: it's not.

>> No.4807215

>>4803491
/beg/ is literally designed to keep artists in there forever.

>> No.4807217

>>4807212
I think he means creatively stagnating

>> No.4807226
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4807226

>>4807061
>Read that some artists turn into xerox machines by focusing on copying the proportions of a photo to perfection without thinking of construction, resulting in them being unable to draw from imagination. So I tried to do the opposite and suffered from bad proportions for years.

I did this. When I started drawing as a kid, I just drew how it felt natural and easy (later I realize I was doing some comparisons of proportions in mind). But then I saw the art of human xerox machines, and afraid of turning into one of them, I stopped doing constructions, thinking eventually i will learn to draw without them if I continue drawing like, thinking good artists did them same, but they started early.

Just recently Ive learned that the single way of avoiding constructions, is it do them so much you just know the end results so you skip them, or, if you dont do them on paper, you atleast have to think them in your mind.

Learn proportions kids, its the number 1 important thing in drawing kids. No matter how well you learn to render, or to draw details, if you dont know proportions you will always draw one eye different than the other.

>> No.4807249

>>4807061
i also did this but learned proportions and took few artists as ref early on but i stagnated for 3 years anyway and hope you took another direction but then you read >>4807226 and realize you would stagnate even if you made only copies.in the end you cant win

>> No.4807310

>>4807217
that makes sense okay. i'm just so used to seeing people saying "stagnate" in the context of their ability to draw better.

>> No.4807317

>>4807226
>its the number 1 important thing in drawing kids
This is why commas are important.

>> No.4808346

>>4807226
>proportions
what's the tips to proportion?
Is there no other way than hard remembering it until you can do it without needing the numbers anymore?

>> No.4808368

>>4802321
studying from masters is a proven method that even talentless people can improve from.
I've seen so many people just draw and barely make any progress in a year because they are stuck in their style and foundationless method.

>> No.4808619

>>4808368
That's because people have poor interpretation skills, just like you demonstrated by completely missing the point.

>> No.4808691

>>4808346
Here's an exercise I do for figure drawing, but you could probably apply it to just about anything.
1. Look at a pose ref for 30 sec
2. Recreate the pose from memory. Drawing a mannequin using boxes & cylinders will help your perspective skills at the same time.
3. Repeat, 5 figures at least. Note what images you use for each figure.
4. Compare each drawing to the reference either by eye or by overlaying it.
5. Note the mistakes and any bad habits you consistently have (ex. drawing torso too short/long, placing neck off center from the torso, drawing one arm longer than the other)
6. Go back and redraw the mannequins while trying to account for what you did wrong last time.

Eventually you just gain an intuition for it and something either "looks" right or it doesn't

>> No.4808725

>>4798189
Thinking you gotta endless brainless grind loomis and boxes to make it

>> No.4808729

>>4798189
the lineart meme

>> No.4808745

>>4798189
Rushing or going on autopilot.

>> No.4808779
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4808779

Draw a box is the biggest time sink and a trap. It was created to make idiots out of people.

>> No.4808785

>>4808779
I disagree, there are people out there who can't into drawing even the simplest box.
All of the challenges though are a waste of time though.

>> No.4808796

>>4808779
Like you?

>> No.4808801
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4808801

>>4798189
>don't use refs bro your ngmi if you aren't drawing from imagination from the start or else you'll end up like proko
one of the biggest falseflag campaigns on the board to keep beginners shit
and the sad part is that it's working

>> No.4808976

Not having fun while drawing. My drawings are not the best around, and neither are my paintings, but I like what I do, and more importantly that I am doing it. I spent months staring at blank paper “I draw badly what is the point?”. Now I draw even if it does not turn out too well. I can still go back make a new drawing correcting mistakes, or repeat them enough times that I know what to avoid doing. If I like something I will try to replicate it and have fun with it, I am a hobbyist so I am in no rush. Draw what you like, be it mecha, milfs, lolis, furries, or even Loomis. You’ll at least be glad you did something.

>> No.4809264

>>4808785
really bro? a 1d box has four lines, a 3d box has six
i agree though that the challenges are a waste of time

>> No.4809469

>>4808801
>>4805537

drawing from imagination is better than using ref if you are a animator for example, since using a ref is time consuming and you have probably 500+ drawings to do after that one

>> No.4809471

>>4809469
Their previous frame is their reference.

>> No.4809478

>>4808346
proportions essentially means everything relating to the 2d shapes you put on a flat surface (as opposed to the 3d shapes you "build" in the picture). proportions can be learnt through observational techniques such as comparing sizes, angles, enveloping, ect.

>> No.4809482

>>4809469
Idiot

>> No.4809806

>>4799741
>you should have drawn the head

>> No.4811057

>>4807317
kek

>> No.4811989

>>4798189
bothering with loomis and grinding boxes and perspectives when i should have just been drawing what i wanted

>> No.4811991

>>4798189
doing anything other than just looking at something you want to draw and drawing it, loomis and grinding cubes or whatever is a boring waste of time that kills beginners

>> No.4812010

Drawing/painting for "nothing", "only for passion" excuse.
It's Complexe, unatural, need extreme discipline to improve, etc....
So Lack of ambitions/excuse is a problem.

And even when you have the level, it need time to execute great art.
So Underestimate Art is the second problem.

Refuse teacher, "teacher are useless", "school is useless", if you have money GO FOR IT. If no money, it's ok but you gonna cry A LOT if you're not gifted.
So too much ego, lack of humility is an other problem.

Little self promotion for my youtube channel:
https://youtu.be/pCBMKdGiiPA

>> No.4812291

>>4812010
i like your sketch pen and i use krita as well, which brush is that?

>> No.4812459

>>4798189
The most commonly misinterpreted (and the most repeated wrongly) beginners advice is "study from life":
>Wrong interpretation 1) Learn realism
>wrong interpretation 2) Don't study from photos
>wrong interpretation 3) Don't study from other artists or work stylized until you understand everything about life.

The tip "study from life" means draw with our world in mind.

>> No.4812714

>>4812459
this is a /beg/ trap post, don't fall for it

>> No.4812726

>>4812459
This sounds stupid as fuck

>> No.4813436

>>4812459
What is the "correct' interpretation then?

>> No.4813547

>>4813436
>The tip "study from life" means draw with our world in mind.
For example, it's perfectly fine if you decide to start off by learning how to draw like toriyama, but as you do you need to pay attention to why you are doing what you are doing and their connection to real life.
In fact, it's probably healthier to study others and or study a simplified stylized interpretation.

>> No.4813550

>>4812459
to any beginner reading ignore this retard post
study from life literally means fucking drawing what you see in real life, copying it 1:1
it forced you to think in 3D space on top of getting the most accurate perspective/lighting possible, it's the best way to learn to draw

>> No.4813594

>drawing 250 boxes
not drawing 250 hands instead
or 250 feets
or 250 heads
or 250 legs
or 250 arms
or 250 torsos...

>> No.4813605

>>4813594
Why not all of them?
And why not draw them when you're actually drawing.
Instead of, you know, fucking grinding until you lost all passion.

>> No.4813613

>>4798222
What am I supposed to do instead of grinding absolute beginner stuff like drawing boxes or spoons in perspective?

>> No.4813619

>>4813605
What the fuck am I supposed to do instead of grind, nigger? I've hemmorhaged passion since 2018 grinding shit out until i'm at the verge of quitting. Either advise a different strategy/regimen to obtain gains without losing soul or shut the fuck up.

>> No.4813626

>>4812459
uuh study from life means you should literally draw something from real life what is in front of your eyes. begs who dont do that are easy to spot because their observation skills just suck. drawing from life helps a lot which is why keys to drawing is a great book for it.

>> No.4813636

>>4813619
You're supposed to grind, but also take the time to draw things you enjoy so you don't burn out. This isn't rocket science you fucking tard.

>> No.4813645

>>4813619
So, i told you not to grind out your passion.
And you had first hand experience burning out.
And you still think you should continue grinding?
You must have obtained brain damage during the massive grind.
This is good warning for the rest of us to not grind like a NGMI brainlet

>> No.4814130

best trap is convincing people that drawabox is a trap.

>> No.4814138

>>4814130
the grind is a trap though.
Even if the author of drawabox and plentiful of people around here repeatedly said not to grind.
I still see people falling into the trap again and again and again.

>> No.4814141

>>4814130
ironically the 250 boxes is the worst part

>> No.4814177

>>4814141
fortunately it doesn't have much to do with the rest of it.
it doesn't even need to exist is what's extra dumb. there's countless incidental boxes in normal drawing that you could apply the same level of autism to and get more out of it.

>> No.4814178

>>4799563
Jeeez just drawing boxes as fucking warm ups for 10 minutes at the start of the day, will easily finish that 250 challenge then.

>> No.4814483
File: 772 KB, 1017x1402, Attempt.png [View same] [iqdb] [saucenao] [google]
4814483

>>4813636
>but also take the time to draw things you enjoy so you don't burn out.
Last time I had fun drawing anything I got chewed out for being sloppy on my forms, specifically her legs

>>4813645
I ground at first because I didn't know any better, ground a second time on lesson 1 because I forgot everything on it (still hadn't gone past box ball because fuck that) now i'm up a creek on what else to do and you still haven't given me an alternative.

>> No.4814488

>>4814483
Cheeseburger titties

>> No.4816263

>>4814483
why are her tits strawberries?

>> No.4816277

>>4816263
They look more like burgers to me

>> No.4816323

>>4802262
I’M BEING DOMINATED!!!!!!!!!!

>> No.4816367
File: 1.29 MB, 1236x1056, 1595756107184.png [View same] [iqdb] [saucenao] [google]
4816367

>>4814488
>>4816263
OR's characters look like 'em.
that aside, if you've got a more productive alternative to grinding that's sure to gemme gains, i'm all ears.

>> No.4816467
File: 802 KB, 600x939, 597.png [View same] [iqdb] [saucenao] [google]
4816467

>>4816367
Not the other anon, but I think broading your learning to includes thinks you're not skilled in but always wanted to get good at drawing ( for me it's learning to draw animals, and perspective) may actually help you out of your rut. If I had to guess your losing motivation because your feel trapped youself in perfecting a limited amount of subjective and looking as your work you've gotten the most out of you can do at your current level, sadly you'll remain where you are until you pick up new skills and subject matter.

>> No.4817093

>>4816467
So my belief that I can't do anything else until I master what i'm currently doing is actually unhealthy and stifling my growth? It's a bit hard to internalize, but...

oh and would you happen to know any mental tricks or tips for uh, rendering or determining where shading would fall from a defined light source? there's random bits and bobs of light/shading in otherwise dark/light areas and it throws me off sometimes.

>> No.4817100

>>4813613
Draw easy things that people cant spot mistakes in. Draw rocks. Trees. Bugs, insects. Draw some fishes swimming around.

https://www.youtube.com/watch?v=WLqWX7onVmU

>> No.4817209

>>4817100
I have no idea how things like rocks and trees are supposed to be easy to draw. I'm awful at drawing everything, but if I try to draw a person someone else would at least be able to tell what I was trying to do. My attempts at drawing rocks and tree stumps are completely indecipherable and just look like masses of random lines. I think the primary issue is that I have no idea how to suggest any sort of texture or surface geometry using lines, but I'm probably wrong because my guesses are always wrong when it comes to drawing.

What am I supposed to draw if I can't figure out how to draw even the "easy" things? I'm obviously not going to get anywhere just grinding basic forms, but when I try anything more ambitious I end up with an incomprehensible mess that I have no idea how to fix or improve upon. When I try again, I just make all the same mistakes because I can't figure out what to do differently.

>> No.4817533

>>4817209
Stop giving up on drawing the easy forms. Of course you aren't good at drawing them yet. You don't just swing a bat at a baseball a few times before quitting, you practice it even if it is supposed to be easy.

>> No.4818583
File: 556 KB, 638x641, 1590030063033.png [View same] [iqdb] [saucenao] [google]
4818583

>>4817093
>So my belief that I can't do anything else until I master what i'm currently doing is actually unhealthy and stifling my growth?
You're killing your creativity and motivation to draw because you're havent grasp that you literally need working knowledge of rest of your fundamentals to progress as an artist and improve your work. You mentioned that have concerns about lighting and color, but without a grasp of form, construction, and perspective, you'll will always be lost in how to apply color to you pieces since color is based in relatively and not in a vacuum. Honestly, my best advice to you is one the hardest battles you'll have to have to fight until the day you die: learn to forgive yourself for your mistakes. You may not realizes it but you become prisoner to your own thoughs and criticism it's gotten to the point that you have not said a single good thing about your own art. Try your best counter every negative thought you have, both past and present with aknowledgement of the events, geniune forgivness for faults, then examine the positives from those situations so you can ultimately move with life. When you free you of unnecessary baggage you'll have a better idea of how to tackle moving forward with you journey. Good luck, and take more pride in your work, your art is clean and your style is definitely eye catching, you're already on your way to making it.

>> No.4819427

>>4802262
Because being dominated is gay

>> No.4819939

>>4818583
based enlightened anon

>> No.4819940
File: 530 KB, 796x717, oom jak.png [View same] [iqdb] [saucenao] [google]
4819940

>> No.4819943

>>4818583
>You're killing your creativity and motivation to draw because you're havent grasp that you literally need working knowledge of rest of your fundamentals to progress as an artist and improve your work. You mentioned that have concerns about lighting and color, but without a grasp of form, construction, and perspective, you'll will always be lost in how to apply color to you pieces since color is based in relatively and not in a vacuum.
It's hard to accept that because I've convinced myself or keep finding people at my level if not better with more fluid linework and appealing through simpler and less strenous exercises like simply redrawing other people's art as opposed to grinding out hundreds of boxes, replicating human anatomy with actual references and going the distance. Makes me feel like i'm taking more work to achieve the same result.

>> No.4820039

>>4798189
Beg is a relative term.
It can mean someone who never had any formal instruction, knows absolutely nothing about fundies, but has drawn all his life, because he has fun doing it. This kind of person probably has a significant visual library and will greatly benefit from studying fundies seriously. The sticky is a good for this kind of person.
Then there's the beg that has no clue about how the world around him actually looks like, and never bothered to do more than stick figures. The trap is he comes here and starts grinding fundies, even though he never encountered any of the problems fundies help you solve, since he never drew. Gets nothing out of it and claims Loomis is a retard.

>> No.4820095

>>4820039
Writing abilities -1/10
Meant to say "The sticky is a good starting place for this kind of person".

>> No.4820167

>>4820039
I think a huge obstacle that makes a lot of people give up on drawing is figuring out how to actually enjoy drawing. I suspect that people with a borderline pathological self-critical mindset can work easier on engineering style hobbies, because you can follow a set of instructions to learn how to do something in one or two tries, and it either works or it doesn't, while art doesn't give you this luxury.

>> No.4820457
File: 56 KB, 960x540, 5EFB35C8-AC4D-4600-A276-5A2C73CACC06.jpg [View same] [iqdb] [saucenao] [google]
4820457

I no longer know what to believe on this board but this thread has also been an eye opener.

>> No.4820465

>>4820457
The main takeaway I can see is 'whatever you do just keep fucking drawing'

>> No.4820490

>>4798189
Floating Loomis heads. I've been there.

>> No.4820559
File: 9 KB, 430x391, 10F5D4FB-7E76-4157-8A5F-43C46776D1C3.png [View same] [iqdb] [saucenao] [google]
4820559

>>4820457
I guess in response to my own post. How much of the sticky is a trap then?

>> No.4820611

>>4820559
everything is a trap anon,you will probably waste few years figuring things out

>> No.4821511

>>4820490
>Floating Loomis heads
how to get out of trap? as its all im doing lol

>> No.4822645 [DELETED] 
File: 103 KB, 454x648, Annotation 2020-08-26 143746.png [View same] [iqdb] [saucenao] [google]
4822645

>> No.4822737

>>4820490
How'd you get out of the trap?

>> No.4822752

>>4821511
>>4822737
how are you supposed to learn if you careful avoid every trap?a hint you cant.enjoy drawing floating loomis heads for the next year

>> No.4822806
File: 1.27 MB, 1920x1080, 1596473318020.jpg [View same] [iqdb] [saucenao] [google]
4822806

>>4821511
>>4822737
The answer is, and always has been, draw things you want to draw. If you dont want to draw, then what are you doing here.

A lot of shitty one-size-fits-all advice gets thrown around with the assumption that we all have the same temperaments, but the truth is, many (and I would say most) people who are creative wont be conscientious. That means any kind of rigorous practice regime that involves tons of repetitive grinding will make them miserable and demotivate them. It can work for some, it wont work as well for others.

The ultimate conclusion is, the individual is the smallest category of learner, so you have to draw things that you, personally, want to draw.

>> No.4822809

>>4822806
>people who are creative wont be conscientious. That means any kind of rigorous practice regime that involves tons of repetitive grinding will make them miserable and demotivate them

youre an idiot, art is a subject like any other you need to revise and learn, you dont just stumble across knowing perspective for exanple, you have to learn fundies its as simple as that, literally any pro was in 'school' for years and years

>> No.4822815

>>4822809
Point out where in my post I said (or even imply) that people shouldnt study or revise.

Fucking idiot. So quick to start an argument.

>> No.4822833

>>4822815
>
A lot of shitty one-size-fits-all advice gets thrown around with the assumption that we all have the same temperaments, but the truth is, many (and I would say most) people who are creative wont be conscientious. That means any kind of rigorous practice regime that involves tons of repetitive grinding will make them miserable and demotivate them. It can work for some, it wont work as well for others.

??

>> No.4822843
File: 5 KB, 220x147, 161.jpg [View same] [iqdb] [saucenao] [google]
4822843

>>4822833
Yes. A rigorous practice regime that involves tons of repetitive grinding will make them miserable and demotivate them. But thats not what studying has to involve. That is not what revision has to involve.

You can watch a 15 minute video on skin rendering and try to absorb and recreate the technique on your own personal pic. That is study. Repeating the technique you learned on further pictures you want to create, that is revision.

>> No.4822845

>>4822843
ok i get you now

>> No.4823000

>>4822806
I see. I was always afraid to try drawing what i really liked because I thought I didn't have the skill or muscle memory to do so. It was simply "I can't do it until i get these loomis heads down"

But the heads never looked good enough so I never moved on.

>> No.4823077

>>4798189
Not drawing enough comics. Comics literally teach you everything

>> No.4823594

>>4809469
Animators use reference sheets anon

>> No.4824322
File: 497 KB, 1280x2601, 00.png [View same] [iqdb] [saucenao] [google]
4824322

Found this on a thread here a while back and have been working through it but then read on another thread that it's bad?
I kind of like the idea of having a little lesson plan to work though to keep things fresh on the road to gmi but idk i'm just a beg.
Would it just be better to do whatever I want and post for critiques then when someone says something like "bad anatomy" I work through an anatomy book, "bad perspective" I work through a perspective book, and so on?

>> No.4827094
File: 136 KB, 967x1228, 1598405797021.png [View same] [iqdb] [saucenao] [google]
4827094

I made pic related thanks to tracing. A lot people tell me that im wrong for doing this. I tried to learn to draw, i even did read loomis, but fuck dude I only want lewd pictures to jack off, so i start tracing and i began to work like scientis Frankeistein and i began to "assemble" the perfect body: huge tits from an anime girl, hips from that western character, long legs from this random drawing and finally the head if my waifu. All these images it works like a sketch for me, i just need assemble everything to draw the line art.

Do i want her holding a gun?
I just need search on google the right angle of a hand and then using a 3D model gun(here are useful any kind of 3D program such Source Filmmaker or related) i just need push the "print" bottom on my keyboard to get a screenshot of the gun and then i just need paste it on SAI to trace it, and finally add everything to the final drawing.

>> No.4827271

>>4827094
tracing won't make your art less shitty if you can't draw
your image is an example of that
tracing won't help you to draw better
if you don't want to draw better then what are you doing on this board

>> No.4827278

>>4827271
>if you don't want to draw better then what are you doing on this board

I want tracing better and see what i can get from this board to improve my coloring.

Also
paradox time:
If my drawing is shit,
Then the original drawing is shit too?

>> No.4827303

>>4827094
tracing is fine for that but you should figure out how shading things works, it makes world of difference for fap materials
i started "drawing" a ton of loli stuff and people are like "how did u get so gud!" bro im just tracing old comic lo panels and shading them

>> No.4827346
File: 870 KB, 981x980, cat2.png [View same] [iqdb] [saucenao] [google]
4827346

>>4827303
As you can see i like have a clean line art, so i dunno if complex shading would look good with such line art.

>im just tracing old comic lo panels and shading them
Funny you say that. Here a loli that i made

>> No.4827347

>>4827278
Probably, but your shit skills didn’t help it at all.

>> No.4827369
File: 797 KB, 2000x1232, 1592088102739.png [View same] [iqdb] [saucenao] [google]
4827369

>>4827347
But i have a lot imagination

>> No.4827371

>>4827346
i'd post something but i haven't been found out for tracing yet lol

>> No.4827400

>>4827371
How about your other drawings?

>> No.4827537

>>4798232
>not using reference and deriving everything from imagination
Who is pushing this shit? I have never seen references be discouraged until recently.

>> No.4827939

>>4827278
post the original and lets compare