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/ic/ - Artwork/Critique


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File: 233 KB, 1270x724, 1554451074616.jpg [View same] [iqdb] [saucenao] [google]
4611220 No.4611220 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the /draw/thread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make YOURSELF feel proud.

previous >>4607983


READ THE STICKY if you're new or need guidance.

Sticky: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

RESIZE YOUR IMAGES - try ~1000px, <1.1mb

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

>> No.4611258

I'm afraid of drawing now because it's not gonna be correct.
I put too much pressure on myself.
I'm not having fun drawing right now.
What do i do?
What did you do?

>> No.4611272
File: 1.35 MB, 3840x2160, DSC_0262.jpg [View same] [iqdb] [saucenao] [google]
4611272

meh

>> No.4611276
File: 88 KB, 581x800, 20141008171253092.jpg [View same] [iqdb] [saucenao] [google]
4611276

one of the references
>>4611272

>> No.4611280
File: 585 KB, 800x1000, 9B9EF040-43CF-4DAB-970F-FFB4FF3AE868.png [View same] [iqdb] [saucenao] [google]
4611280

What do I need to work on?

>> No.4611283

>>4611272
I don’t think you should use ink right now, back to graphite bro, first be good at copying free handed.

>> No.4611285

>>4611258
Mentally file today as a day where you will make mistakes on purpose. Break or stiffen gesture, do proportions incorrectly, don't measure or whatever you've been told not to do. Listen to music to unfocus on learning. And if by chance while you're drawing you'll want to try improving, you can.

It's better to draw today badly than not draw at all. If you don't draw today badly, you'll have to tomorrow. Or you'll delay forever.

I'm /beg/ too. So maybe I'm incorrect in saying this, but it's far more important to have a habit and focus on quantity than quality in the beginning. Having dozens incorrect drawings is more valuable than a correct one.

>> No.4611287

>>4611258
Change your perception, who cares if your drawing is correct or not, the only way to get better at drawing is to actually draw. The faster you put in your "10 thousand hours" or whatever the sooner you can start doing those drawings where it comes out "perfectly" from your brain.

Short answer: just have fun and draw, even if it sucks, you'll get "experience" and "level up" faster than just sitting there trying to get a perfect drawing

>> No.4611306
File: 1.32 MB, 1391x1855, IMG_20200526_231343.jpg [View same] [iqdb] [saucenao] [google]
4611306

Posted near the end of last thread, but does anyone have suggestions on resources to learn to "draw what you see"? I'm fuckin awful at it

>> No.4611314

>>4611306
Don’t just copypasta everything that you see. Start processing things as shapes. For example, think of hands not as a hand, but as a slab with cylinders protruding out of it. Also, I have a friend named Andrew Loomis who has a PhD in teaching begs how to git gud. Read sticky

>> No.4611317

>>4611280
your taste.

>> No.4611325

>>4611276
wtf her hands/fingers?

>> No.4611326

Post your best work and I will say smoething rude

>> No.4611334

>>4611272
Looks alright, keep it up bro!
>>4611280
Learning some actual anatomy, it seems like you have a general idea of what you want to draw, but then don't actually do some basic construction. Or if you did, you left it extremely basic, maybe that's the style you are going for, but this looks more like a cartoon character you see on TV than a stylized drawing.

>> No.4611335

>>4611325
thats why pictures or images suck as reference. always draw from real life!

>> No.4611364

>>4611258
couple puffs of weed. not too much or else you'll lose focus. just a couple.

>> No.4611369

>>4611258
ignore being good and draw something that you like. Forget any rules or excersises you have learned. You want to draw a frog draw a frog and just have fun with it. Its easier said then done i know i struggle with this too. But just try. Maybe post your work here

>> No.4611398
File: 118 KB, 570x433, e123fdd52f8f793e5404c9630ec7c992.png [View same] [iqdb] [saucenao] [google]
4611398

> Posted to wrong bread

>> No.4611402

>>4611398
chickenscratch. apart from that really really good.

>> No.4611404

>>4611220
if you started again from 0 what route would you take in terms of learning?

>> No.4611411

>>4611404
Loomis

>> No.4611412

>>4611411
xD! le so funny

>> No.4611415

>>4611398
this is really bad the lower body proportions are way too off

>> No.4611417

>>4611412
i am dead serious
i started when i was 16. i didn't knew shit and people around me (Whom i believed) said to me "just draw" so i doodled for years without any progress.

>> No.4611419

>>4611220
Kek is that the famous kangaroo? Did Proko really draw those construction lines?

>> No.4611425

>>4611419
Yes. he never said he is good at imagination stuff. He is all about drawing from reference.
And he has shown that if you give him a day or two he can even draw really great stuff from imagination

>> No.4611448

>>4611412
It's not a joke, if you actually think it's a meme you probably have put 0 effort into actually drawing.

>> No.4611450

>>4611417
>>4611448
Just go through the whole book then? will do it now

>> No.4611453

>>4611450
Yes

>> No.4611454

>>4611425
Yeah I get that. His anatomy course is great. But this kangaroo is still pretty funny

>> No.4611456

>>4611453
Can I do it digitally?

>> No.4611457

>>4611456
Yes but drawing on paper first is always better.

>> No.4611460

>4611280
The angle on the scepter is quite good so is the orientation. You need to work on the 3D feel of the clothes, currently they look very flat. The legs need to be measured equally, and the ground he's standing on needs to be specified otherwise it looks like he's floating in space.

The neck and jaw need to be less "liney", you need to imagine the bones and muscle under the skin and how they affect his structure.

>> No.4611464

>>4611415
How should I keep proportions in check?

>> No.4611468
File: 92 KB, 500x500, first.jpg [View same] [iqdb] [saucenao] [google]
4611468

>>4611285
>>4611287
>>4611364
>>4611369
weed illegal btw.

Alright, just gonna draw a first picture before going deep into learning.

How did i do?
And where do i start from here?
i'm getting more and more frustrated from learning the basics and i just wanted to draw actual stuffs.
Can i stop boxes and circle drawing already and start drawing faces??

>> No.4611470

>>4611258
Don't, draw tiny things every once in a while, mostly geometric shapes, simple easy to replicate structures like link related. Itll get your spirits up till you can draw again. https://www.vectorstock.com/royalty-free-vector/abstract-creative-geometric-art-with-a-variety-of-vector-27270990

>> No.4611478

>>4611220
When drawing do you guys look at the actual subject more then your hand? If so how much? Going through keys to drawing and I'm curious

>> No.4611479
File: 8 KB, 215x235, download.jpg [View same] [iqdb] [saucenao] [google]
4611479

>You have to know the rules, before you can break the rules, bucko!

>> No.4611485

>>4611468
You have to understand the basics to even draw "actual stuff"
Your drawings feel flat, you have to trick both yourself and everyone else into thinking what you are drawing is 3D. I had to draw 250 boxes before I finally understood how to view the paper as a 3Dimentional stage to draw inside of, but I'm not going to recommend that to anyone else since everyone learns different, it's just an example that you have to put in the work if you want to get results.

>> No.4611492
File: 2.72 MB, 5000x5000, pixlr_20200528103454885.jpg [View same] [iqdb] [saucenao] [google]
4611492

Posting again to get some feedback. I never planned to draw the body just neck and head. It's the first time I attempt to shade anything. I did some floating Loomis heads before this.

>> No.4611495
File: 1.36 MB, 1844x2902, IMG_20200528_165603.jpg [View same] [iqdb] [saucenao] [google]
4611495

Around page 50 of Hampton's Figure Drawing. Should I proceed to the next chapter already?

>> No.4611496

>>4611468
Follow the loomis book, "Fun with a pencil"

>> No.4611497

>>4611468
>start drawing faces??
what do you think?

>> No.4611498

>>4611492
Very sorry for the ridiculous resolution! Won't happen again.

>> No.4611503
File: 8 KB, 214x236, g643.jpg [View same] [iqdb] [saucenao] [google]
4611503

>I-IM NOT BAD BECAUSE I DIDN'T LEARN STPUPID FUNDIES
>im... not talented that's it...

>> No.4611510
File: 467 KB, 698x783, Sailor-Moon-Redraw-4.jpg [View same] [iqdb] [saucenao] [google]
4611510

I decided to redo the face because a friend pointed out it was so forward facing it appeared flat, so I looked back at the original challenge and turned the head a bit more like the original. I couldn't 100% keep the likeness of the face I originally did, but I'm hoping it came out better overall. If anyone's got more critique let me know.

>> No.4611518
File: 550 KB, 1803x2393, _20200528_095519.jpg [View same] [iqdb] [saucenao] [google]
4611518

>>4611220
I have been coloring my sketches with colored pencils because I'm trying to not be so dependent on digital. But it gets so messy when you mix it with the pencil under drawing. Do you have any advice for coloring this without it getting all gray and shitty? I'll reply to this post with an example

>> No.4611521
File: 249 KB, 1018x785, ddwwkbk-3362039a-5133-478f-bd86-9dd3ada93035.jpg [View same] [iqdb] [saucenao] [google]
4611521

>>4611518

>> No.4611523

>>4611495
proportions are way off, especially balloon hands and feet

>> No.4611528

>>4611510
/beg/ here, her ears look big as fuck, but I know nothing

>> No.4611534

>>4611510
The nose feels like it's pointed foreword while the eyes and teeth are pointed to the left of the canvas
her midface looks kinda long
I do all of those things too

>> No.4611535
File: 180 KB, 1600x900, Redraw-Challenge.jpg [View same] [iqdb] [saucenao] [google]
4611535

>>4611528
Seeing it in the thumbnail they do look a bit big, but they also look kinda big in the original too. So Idk if I should shrink them down or not.

>> No.4611537

Every drawing in this thread makes me want to coom

>> No.4611538

>>4611510
Looks like you rotated the face but the nose is still pointing forward.

>> No.4611539
File: 143 KB, 1199x1666, 20200526_anyataylorjoy_2_resize.jpg [View same] [iqdb] [saucenao] [google]
4611539

Second serious attempt at a portrait, need to work on hair and get a darker pencil. Any thoughts?

>> No.4611542

>>4611535
They look smaller in the original relative to the eyes.
Since you made the eyes smaller but left the ears the same size they're going to look awkward since most people have seen the original a gazillion times by now.

>> No.4611546 [DELETED] 
File: 61 KB, 400x571, to walk into a future who there is no racism and homophobism.png [View same] [iqdb] [saucenao] [google]
4611546

what is improvemend ?

>> No.4611563

>>4611485
Gee, i wonder why a 5 minute sketches without shades gonna feel flat.

>>4611497
>being sarcastic

This place is toxic as fuck and couldn't even offer real advice aside of spewing loomis meme like >>4611496
Most idiots here have no idea what they are talking about yet have too much opinions.
I have no idea why everybody is wasting their time here.
I have never seen a community be so hostile and toxic towards newcomer.
What do you gain for gatekeeping when you yourself are so shitty at drawings??
Are you afraid of someone actually gonna make it and be better at you?
If there's any sensible person around, my advice to you is to leave this shithole and find a better place to learn.
Because that's exactly what i'm gonna do.

>> No.4611574

>>4611518
trace it with a light table or with a thin paper (print paper works) using either graphite pencil, tracing it very lightly, or with colored pencil

>> No.4611584

>>4611563
here is some example of a beg quitting because they can't handle books to learn

>> No.4611589

>>4611563
>Gee, i wonder why a 5 minute sketches without shades gonna feel flat.
if you know your forms you can make a 10 sec drawing look 3 d

>> No.4611590

>>4611523
I can't see it. Could you please draw over the correct size?

>> No.4611599

>>4611563
>bitches about sarcasm
>responds with sarcasm
kek

>> No.4611601

>>4611563
>What do you gain for gatekeeping when you yourself are so shitty at drawings??
Nigger that's the whole joke. EVERYONE SUCKS AT DRAWING.
That's literally been this board's motto since forever.
You're here because you suck dick.
People are going to call you out for sucking dick while sucking dick themself.
Just shut up and come suck dicks with us.

>> No.4611611

I wanna take the Vilppupill, what video/books should I start with?

>> No.4611615

>>4611611
>Vilppupill
Viagra?

>> No.4611621

>>4611611
Figure Drawing with Glenn Vilppu @ NMA

>> No.4611625
File: 363 KB, 863x1200, Untitled18.jpg [View same] [iqdb] [saucenao] [google]
4611625

>>4611539
Total /beg/ filth here but I was intrigued by the thumbnail and wanted to comment. The placement of the features seems off. Mouth seems to belong further towards frame left based on nose position and overall face shape. Also it makes no sense to me how we can see her left eye (frame right) from the side. The head doesn't seem that much turned to the left to justify that. If you were drawing this from reference it would be interesting ot see the reference. Maybe include construction next time. Shading is better than anything I've ever attempted.

>> No.4611637
File: 454 KB, 670x716, Sailor-Moon-Redraw-5.jpg [View same] [iqdb] [saucenao] [google]
4611637

>>4611542
Valid point, I did make the ears smaller and they look a lot better
>>4611534
>>4611538
I tried to push the tilt of the nose further to the left, but it looks a bit too far to me. Kinda like the forward-facing wolf with the side-facing snout. I didn't know exactly how to address the long midface, but I tried accommodating by making her cheeks fuller.

>> No.4611646

>>4611334
>Learning some actual anatomy, it seems like you have a general idea of what you want to draw, but then don't actually do some basic construction. Or if you did, you left it extremely basic, maybe that's the style you are going for, but this looks more like a cartoon character you see on TV than a stylized drawing.
So if I read $500 worth of books that I bought will I git gud?

>> No.4611648
File: 8 KB, 427x999, Girl.png [View same] [iqdb] [saucenao] [google]
4611648

How tranny is this?

>> No.4611651
File: 2.13 MB, 1400x1000, file.png [View same] [iqdb] [saucenao] [google]
4611651

>>4611539
i could tell it was her before I saw the filename, so you pulled that off. he nose seems crooked, mouth too far forward, and she doesn't look like she has a cranium behind her hair.
>>4611625
in anons defense, her eyes really are wide apart as fuck

>> No.4611654

Any sculptfags here?

I want to start sculpting, the goal being 1/6 statues that i can paint. What is the best clay to do that? Plasticine or Polymer? Plasticine looks like it's used more for practicing/doing maquettes because it will always stay somewhat soft. So to build small statues i should use Polymer?

Also, what the fuck is this guy doing at 4:44?

https://www.youtube.com/watch?v=2CbHWD1o2oE

>> No.4611660

>>4611648
You're working in the wrong resolution, it's too low, your lines are all pixelated.

in Photoshop image size > increase the ppi something you computer can handle, at least 72. 200-300 would be preferrable.

>> No.4611663

I'm new to rendering, what is considered a good image size to do it? Also is zooming in to the point I can see the individual pixels a good or bad thing?

>> No.4611670

>>4611646
Read them, practice what they teach, get incredibly frustrated thinking that you're no good, get humbled, realize a week later that you did slightly improve, repeat.

>> No.4611678

>>4611663
>I'm new to rendering, what is considered a good image size to do it?
Whatever size you decide to work in make sure your work image is 300ppi minimum. Other than that you're free to do about whatever size your PC can handle.
> Also is zooming in to the point I can see the individual pixels a good or bad thing?
This is very bad because you're wasting your time and you're not focusing on the piece at large. Start at view size with a big brush, because these shapes are the first thing people will see. Then start working your way down smaller for more detail; however, only detail where you want people to look at the piece. I'm learning how to render too, but these are the most important things I learned about rendering.

>> No.4611679

>>4611663
High ppi 200-300+, big canvas, you shouldn't be able to see the pixles.

Always draw in a bigger resolution than you actually need, you can always scale down later, you can never scale up.

>> No.4611690
File: 53 KB, 407x1004, Girl.png [View same] [iqdb] [saucenao] [google]
4611690

>>4611660
I use CSP. Its pixelated because I resized it while the layer property still monochrome.

>> No.4611697
File: 209 KB, 670x716, frh4z1lc.jpg [View same] [iqdb] [saucenao] [google]
4611697

>>4611637

>> No.4611703

>>4611690
Whats you reference?
Her waist is too thin, especially because she's muscular she should have some well defined obliques. Also her wrists look too thick
Stuff like this is hard to crit because you're obviously are going fore a more cartoony style while still trying to build anatomy into it. Don't shy away from drawing real people first, that way you will be forced to draw realistic looking feet, hands and faces.

>> No.4611720
File: 196 KB, 1476x1354, anyataylorjoy_resize.jpg [View same] [iqdb] [saucenao] [google]
4611720

>>4611539
>>4611625
Thanks for the feedback, I'll definitely include construction lines and more of the process next time. Her face is kinda wack, eyes really far apart.

>>4611651
Yeah she's got a very unique face, glad I could capture likeness at first glance, just gotta work on construction and getting stuff placed right. I just gave up on the top of the head honestly, didn't put much time there.

Faces are fucking hard to get right

>> No.4611750

>>4611720
>>Faces are fucking hard to get right
that's a tricky ref. good attempt anon

>> No.4611755

>>4611539
Kek

>> No.4611773
File: 92 KB, 227x309, Untitled20_20200528194859.png [View same] [iqdb] [saucenao] [google]
4611773

>>4611720
/beg/ anon here. Thanks for posting the reference. Apparently in the reference it's not the surface of the eye that's on the edge but just a tiny bit of skin beyond it. So what I would do is convey those two lines more clearly to separate the shape of the eye away from the edge. Definitely weird and very interesting.

>> No.4611783

Why are right wingers all so degenerate and are ngmi?

>> No.4611791
File: 3 KB, 108x71, gong-hook-1.jpg [View same] [iqdb] [saucenao] [google]
4611791

>>4611783
(you)

>> No.4611795
File: 199 KB, 1080x1920, Screenshot_20200528-053735.jpg [View same] [iqdb] [saucenao] [google]
4611795

>> No.4611805

>>4611783
That would explain why women, trannies and homos are better at art than cis men.

>> No.4611815
File: 429 KB, 706x799, Sailor-Moon-Redraw-6.jpg [View same] [iqdb] [saucenao] [google]
4611815

>>4611697
Alright made those adjustments. I didn't want to show off the side of the cheeks too much as it'd make her look older and I tried to keep a decent portion of the nose mostly implied as it won't really show too much during repainting (if at all). The nose helped immensely. Let me know if there's anything else that needs adjusting.

>> No.4611822

>>4611805
>>4611795
>>4611690
obviously

>> No.4611829

HUSTON IS GOD

>> No.4611859

I need resources on how to pratice coloring (traditional), most books are just theory I need something like loomis but for color

>> No.4611865

>>4611648
You drew the breasts too high. Women have chest muscles like men and breasts hang down so their nipples are lower than men's. Also I think your arms are too long and the biceps and forearms are too thick. Waist seems unrealistically small. Heel on the left foot is too big. Draw the arch on the bottom of the foot.don't hide fingers.

>> No.4611868

>>4611815
I thin the nose doesn't make sense. She's looking slightly to the left and the bottom of the nose sticks out further than the top, so shouldn't the bottom of her nose be further left than the top?

>> No.4611887

>>4611306
Bert Dodson's "Keys To Drawing" is your one stop shop for basic foundational drawing skills. Drawing On The Right Side Of The Brain is a good primer on how to mentally approach drawing.
I wouldn't entirely recommend Loomis to a complete rank beginner because that's construction drawing, which is a step up in difficulty where you're thinking of things as 3D forms in space rather than transcribing 2D representations of what you see onto paper. If Keys To Drawing is basic math, Loomis and contemporaries are algebra, so to speak.

I recommend that after you work through Keys that you do a quick detour to Perspective Made Easy and Drawabox to get familiar with the concept of creating 3D objects on paper and the illusion of depth and perspective. Drawabox teaches the same stuff that Scott Robertson's How To Draw and Peter Han's Dynamic Bible does but much more simplified and streamlined, more a primer than a fully comprehensive course but good enough.
Then, go to Fun With A Pencil to apply that to drawing simple characters. Then from that, go to more advanced learning material.

>> No.4611904
File: 398 KB, 658x786, Sailor-Moon-Redraw-7.jpg [View same] [iqdb] [saucenao] [google]
4611904

>>4611868
I think I had it slightly misaligned from the lips and I didn't make it big enough; perhaps too scared of giving her a massive honker? I redid the nose again and made sure the columella and the philtrum aligned properly and made it slightly bigger. In other news wow my noses suck ass. Thanks for pointing that out anon!

>> No.4611919

>>4611276
>>4611272
why do you want to draw ugly people
>>4611258
at /beg/ level nothing is correct nerd it's called getting good

>> No.4611955

>>4611492
Nothing? Makes no impression at all, not even a bad one?

>> No.4611956
File: 343 KB, 658x786, 4crnmcsf.jpg [View same] [iqdb] [saucenao] [google]
4611956

>>4611904
not that guy but you really don't see the crocked nose and the shading on it doesnt make sense, it shouldnt have that form from that angle same goes for the lips the mouth is in acomplete different angle from the face, her hair looks like a wig her hairband or whatever looks flat and shes missing part of the top of her head

>> No.4611958
File: 3 KB, 367x137, valuesc.png [View same] [iqdb] [saucenao] [google]
4611958

Let's say i want to do a still life study, i'm supposed to limit my values that i use in the life study right ? like not using all of the values.
I have another question how much do i limit myself how many values do i pick?
And depend on what should i pick ?

>> No.4611960
File: 242 KB, 1361x1361, 12333.jpg [View same] [iqdb] [saucenao] [google]
4611960

>>4611958
For example this still life on what should i pick my values?

>> No.4611962

>>4611805
It's actually kind of crazy how many artists tend to get convinced that they're trannies or nonbinary or some stupid shit like that, or start drinking the leftist kool-aid in one way or another.
Zach Morrison fell into that shit last year or so iirc, apparently he's 'non-binary' now and he just absolutely cannot fucking stop slobbering over gay people in his webcomic Paranatural. It went from zero apparent gay characters (or any romantic relationships for that matter) to almost literally every other character in the main cast being some flavor of queer or another. The last arc, which lasted for months and just ended, consisted almost entirely of some conspiracy theorist radio hosts that got introduced out of the blue flirting with each other and adding absolutely nothing to the story whatsoever.

>> No.4611964

>>4611962
>taking the bait

>> No.4611973
File: 2.88 MB, 4608x3456, bert dodsons fucking hands.jpg [View same] [iqdb] [saucenao] [google]
4611973

>>4611887
I'm bouncing between those books but I really dunno when to "progress" from one part to another.
Are they One and Done kinda deal or do you need to get it do some standard?

>> No.4611978

>>4611973
try to put more effort into them they just look like a bunch of circles there

>> No.4611979

>>4611960
Where does one acquire more images like this?

>> No.4611980

>>4611973
when you understand the concept and can apply it consistently well

>> No.4611982

>>4611979
Oop. Nvm. Realized I could just google geometric still life.

>> No.4611993
File: 26 KB, 269x269, Screenshot (91).png [View same] [iqdb] [saucenao] [google]
4611993

Here is my latest head drawing. I didnt draw features in this time because I want to make sure that the contour of the face was correct first. So I have a few questions.. Firstly, where should that dent (where the eye is roughly) be? How deep? How Long? And secondly how does this drawing look? Does it look similar enough to my reference? Thanks for reading.

>> No.4611997

>>4611979
>>4611982
You can find the whole set in cgpeers

>> No.4611999
File: 149 KB, 290x290, Kaede_Akamatsu_Illustration.png [View same] [iqdb] [saucenao] [google]
4611999

>>4611993

>> No.4612007
File: 196 KB, 1234x1619, 20200526_anyataylorjoy_3_resize.jpg [View same] [iqdb] [saucenao] [google]
4612007

>>4611720
>>4611773
>>4611625
>>4611651
>>4611750

Thanks for the feedback, moved the lips adjusted the nose, and gave her a brain, I think it's getting there

>> No.4612018

>>4612007
her eyes seems to be close to popping out, gives me anxiety

>> No.4612024

>>4611993
Ears are in the wrong place.

>> No.4612031

>>4612024
..They are? I followed a youtube tutorial using the loomis method and they put the eat in that spot. Ill get a picture in a moment

>> No.4612036
File: 382 KB, 777x777, Screenshot (92).png [View same] [iqdb] [saucenao] [google]
4612036

>>4612031

>> No.4612041
File: 530 KB, 640x626, 1590439363436.png [View same] [iqdb] [saucenao] [google]
4612041

>>4612036
>anime stylized=/=real human bean

also dont drw the outline, draw the forms

>> No.4612047

>>4612041
Drawing the "form"? Can you elaborate on what that means or direct me to where I can learn more about that?

>> No.4612065

>>4611982
install blender and render your own. it's easier than it sounds. you can also tweak lights, colours, materials, field of view, etc. you have absolute creative freedom.

>> No.4612077
File: 2.72 MB, 3264x2448, 20200528_145236.jpg [View same] [iqdb] [saucenao] [google]
4612077

Drew this just now

>> No.4612100
File: 5 KB, 189x250, 1550921957955.jpg [View same] [iqdb] [saucenao] [google]
4612100

is this true, /ic/?

>>>/vg/293731174

will learning 3d teach me how to draw 2d?

>> No.4612106
File: 315 KB, 1164x786, 4crddsfd.jpg [View same] [iqdb] [saucenao] [google]
4612106

>>4612047
literally feel the form, but to feel the form is easier if you know the form thats why studying real human anatomy is key to learn to stylize it into anime ''uguuuuuuu'' but you niggers wont do that...ughh ..

>> No.4612108

Ok how do I learn propotions and perspective?
I need those before I crack form and gesture

>> No.4612109

>>4612106
Do you have a blog, spacejinchad?

>> No.4612112
File: 1.29 MB, 882x714, 1590167430222.png [View same] [iqdb] [saucenao] [google]
4612112

>>4612109
>spacejinchad
how the fuck do you know i..


AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

no

>> No.4612130

>>4612112
You should make. I don't really want to browse this shithole just to find your art.

>> No.4612133
File: 417 KB, 689x514, 3dabf51908b2f498d814ef9ad0fd0c9d.png [View same] [iqdb] [saucenao] [google]
4612133

Be honest. If I were to post something like this on /beg/ I would be torn apart.

>> No.4612135

>>4612130
make one*

>> No.4612140
File: 185 KB, 1000x1000, bawks.png [View same] [iqdb] [saucenao] [google]
4612140

>>4612100
They really are more related than you might think, 3D graphics are a representation of 3D objects on a 2D surface that is drawn onto the screen by the computer using the same kinds of principles you would to draw them on a piece of paper.
Construction drawing is arguably just 3D modeling with your brain on paper or whatever surface you're using. Cross-contour is remarkably similar to the mesh of a 3D model.
https://en.m.wikipedia.org/wiki/3D_projection

>> No.4612141
File: 470 KB, 688x800, Sailor-Moon-Redraw-8.jpg [View same] [iqdb] [saucenao] [google]
4612141

>>4611956
>not that guy but you really don't see the crocked nose and the shading on it doesnt make sense
My bad, I thought the nose would cast a shadow towards the bottom. I also think I screwed up the mouth because I kept using proportions that only worked on a forward facing look.
>her hair looks like a wig
Redid the hair to (hopefully) better fit the head so it doesn't look like a wig.
> her hairband or whatever looks flat and shes missing part of the top of her head
I probably over-complicated the diadem so I simplified the form a bit to fix it.

I also implemented the twist of the earrings because you're right it does look more aesthetic. Let me know if it still looks fucked up or if there's anything else that needs fixing/unfucking.

>> No.4612185

>>4612133
you can feel the form so maybe no jno to mentionm those are sketches, unless you say this is the best i can do then yeah

>> No.4612205

I'm trying to pick up learning drawing and I absoutely suck ass. I find it really fucking difficult drawing circles, any tips. A lot of tutorial say you gotta draw fast and shit but when you guys sketch something then outline it at refinment stage, how do you follow the lines nicely and quickly?

>> No.4612214

>>4612205
go to the video thread and find the pastebin with the brent eviston course
It's very good

>> No.4612226

Does anyone have strong opinions about Keys to Drawing vs. Drawing on the Right Side of the Brain? Are either of them a bit of a meme?

>> No.4612229

>>4611563
>This place is toxic as fuck and couldn't even offer real advice aside of spewing loomis meme like (Me)
That is real advice though, work through that loomis book and I bet your cartoons would look way better. It also teaches some basic form and construction, but if you are too novice to even understand those, maybe look at some youtube videos about "Form" and "Construction" in drawing.

>> No.4612251

>>4612214
thanks anon

>> No.4612301

HOW DO I LEARN PROPORTIONS GOOD
FUCK

>> No.4612312

>>4612301
i don't know maybe draw nude people?

>> No.4612328
File: 336 KB, 1454x2002, _20200528_164824.jpg [View same] [iqdb] [saucenao] [google]
4612328

>>4611518
Work in progress

>> No.4612334
File: 1.27 MB, 4488x3044, e83rhwf.png [View same] [iqdb] [saucenao] [google]
4612334

>>4612301
I have the same issue. Either I do construction and it's fairly accurate but stiff or I start from gesture and be wildly off.

>> No.4612337
File: 250 KB, 1441x906, zwoT4MZ.jpg [View same] [iqdb] [saucenao] [google]
4612337

>>4612140
Are there any books or videos that go really meticulously into that kind of construction/cross contour drawing. There is Krenz, but are there any others as well?

>> No.4612346
File: 584 KB, 1218x800, 4ej8ih19.jpg [View same] [iqdb] [saucenao] [google]
4612346

>>4612141
are you trying to emulate jojo hatching to do shados?, the nose is still crocked in part because the way you drew the nose and uhhhhhhh the round things nostrils? are in a different angles from the nose bridge her face is also almost looking at the viewer so it looks really crocked the same for the mouth idk how are you not noticing this , also that shadow in the lower lip is facing to the left but the ere are shadows in the nose and nose bridge at the right, so pick one source of light.

>> No.4612407
File: 247 KB, 750x1000, Sailor-Moon-Tsukino-Usagi-Cosplay-Costume-414713-2005035.jpg [View same] [iqdb] [saucenao] [google]
4612407

>>4612346
>are you trying to emulate jojo hatching to do shados?
Not blatantly as I plan on painting over later. It's mainly so I could see where the shadow shapes will be and focus more on shape than contour. I also won't deny Araki's influence.
>the nose is still crocked in part because the way you drew the nose and uhhhhhhh the round things nostrils? are in a different angles from the nose bridge her face is also almost looking at the viewer so it looks really crocked the same for the mouth idk how are you not noticing this
I tried tilting the head to the left so idk if the face is reading forward facing or not.
>also that shadow in the lower lip is facing to the left but the ere are shadows in the nose and nose bridge at the right, so pick one source of light.
I probable over-exaggerated the lip muscle as it's supposed to billow out from the chin.

Oh and as for the diadem it does have a downward curve like the pic I'm posting. I'm sorry again if I'm a massive bother I guess I should do some mouth and nose studies sometime.

>> No.4612454
File: 139 KB, 1152x864, rsz_img_20200528_180126.jpg [View same] [iqdb] [saucenao] [google]
4612454

>> No.4612462

>>4612106
Not them but would this be comparable to 'thinking in 3D'? For some reason, looking at that image and internalizing the phrase 'feel the form' both makes sense and is meaningless to me. Recommendations for decent techniques for acquiring the ability to properly feel the form? I feel like mindlessly going about my shitty figure drawings is teaching me how to better draw outlines, rather than helping really understand form

>> No.4612466
File: 660 KB, 2119x1424, 324623463246.jpg [View same] [iqdb] [saucenao] [google]
4612466

I had a hiatus that lasted for like 7 months, but I started drawing again today. I redrew Tidus to compare with my old drawing.
No idea how but I've improved without doing anything. Still can't draw hair, and still beg as fuck though. Looking forward to drawing again and to grind fundies

>> No.4612476
File: 1020 KB, 500x277, tumblr_ml88p0rrJQ1ql4dkdo1_500.gif [View same] [iqdb] [saucenao] [google]
4612476

>>4612466

>> No.4612479
File: 213 KB, 600x654, 1401212975285.jpg [View same] [iqdb] [saucenao] [google]
4612479

>>4612476
t-thanks

>> No.4612481

>>4611258
I stopped drawing for months and did something else, I recently came back when I found my inspiration for drawing again from old pen and paper rpg illustrators and Blind Guardian.

>> No.4612485

>>4611492
Too blocky, add in some curves, I think you can do better on the contour lines for the neck, I also think you can push the pose more. It's a dragon have that shit striking back ready to strike, or doing some smug pose.

>> No.4612488

>>4612328
Nice, this could go good in a cyberpunk book

>> No.4612490

>>4612466
>Still can't draw hair
Lmao show me how pls.
I can't even shape the damn stuff

>> No.4612493

>>4612490
Just focus on the F L O W and C U R V E S of the hair

>> No.4612502
File: 189 KB, 840x1260, Eye_Block_Fundamentals-2.png [View same] [iqdb] [saucenao] [google]
4612502

I saw a inforgraphic on eyes and 3D form and decided to give it a go. Doing that alone isn't teaching much, so I'm redrawing it in different angles.

Thoughts on improving the form circled in red?

>> No.4612504
File: 1.30 MB, 799x840, FireShot Capture 008 - morerudestuffyes - Google Drive - drive.google.com.png [View same] [iqdb] [saucenao] [google]
4612504

>> No.4612509

>>4612502
you have the eye sticking out further than the brow. and the bottom edge of the front face should be parallel to the back edge of the top face.

>> No.4612513
File: 180 KB, 500x668, harlan-ellison-i-have-mouth-and-i-scream-33212079.png [View same] [iqdb] [saucenao] [google]
4612513

>>4612301
Yeah I feel this. I hate doing gesture studies because I fuck up the proportions so badly it makes me want to snap my tablet in half. So I tell myself to fall for the just draw meme and I draw stiff characters who at least have generally correct proportions but it takes 99999 hours to draw anything because I can't into gesture

>> No.4612520

Why are we so bad at this haha

>> No.4612538
File: 595 KB, 658x786, 4611904.png [View same] [iqdb] [saucenao] [google]
4612538

>>4611904

>> No.4612542

>>4612538
much more appealing

>> No.4612544

>>4612462
For the basic idea you can try the Vilppu Drawing Manual. If you take what he says in lesson 2 and then just practice making a bunch of weird contorted blobby forms and trying to recreate the blobby forms in the things you see (I recommend trying this with your cats if you have any, it's pretty fun), you should start getting a sense for it.

If you want something like an exercise for "unlocking" the power of feeling the form, you could try Nicolaides' The Natural Way to Draw and do the first week of exercises. I can't really vouch for how effective it is, because like everyone else I haven't committed to it at all, but it is an interesting challenge that I've enjoyed for the amount that I've done, and it encouraged me to try thinking about drawing in different ways.

>> No.4612552
File: 53 KB, 962x673, derp.png [View same] [iqdb] [saucenao] [google]
4612552

>>4612520
I made a graphic that helps to explain why
Basically if you didn't spend your vast expanse of youth drawing, you never built important connections when your brain was nubile and squishy, and now you have to build those connections with your crusty old, developed brain

>> No.4612562
File: 185 KB, 1152x864, rsz_img_20200528_190223.jpg [View same] [iqdb] [saucenao] [google]
4612562

>> No.4612576

>>4612544
Thanks a ton, going to look into those resources

>> No.4612585
File: 542 KB, 927x1323, Screenshot_20200528-191329_Drive.jpg [View same] [iqdb] [saucenao] [google]
4612585

>>4612337
Bridgman presents the moving parts, the joints and muscles in a blocky mechanical fashion and provides visual metaphors that makes it easy to understand how they work and how they fit into each other. There is also the Dynamic Bible and Scott Robertson's How To Draw, which aren't anatomy books but teach you general construction and perspective and how to break things down on your own. Cross-contour technique can be applied to any method of construction or for directly studying unsimplified anatomy.

>> No.4612589
File: 2.23 MB, 2480x3508, skelly sword.png [View same] [iqdb] [saucenao] [google]
4612589

just got a tablet yesterday and after a few exercises i went to work on my first digital painting, does it look like its coming along?

>> No.4612595

>>4612466
GMI.

>> No.4612613
File: 76 KB, 1080x1350, IMG_20200528_174107_557.jpg [View same] [iqdb] [saucenao] [google]
4612613

>>4612328
Third update

>> No.4612618

>>4612613
you have to be 18 to post here

>> No.4612628

>>4611563
you must first conquer the crabs within to defeat the crabs without

>> No.4612632

>>4612618
Im pretty sure everyone drawing instathots is above 18. Theyre just coombrains with fried prefrontal cortexes

>> No.4612646

>>4612618
almost double, bud.

>> No.4612649

>>4612632
this is true.

>> No.4612698
File: 122 KB, 768x768, ref_practice_5-28-20 (Medium).png [View same] [iqdb] [saucenao] [google]
4612698

am i feeling the form yet

>> No.4612701
File: 1.53 MB, 2158x4000, 1590174639004.jpg [View same] [iqdb] [saucenao] [google]
4612701

>>4612698
ref

>> No.4612720

>>4612613
Bro you don't need constant updates just post when it's done, fuck

>> No.4612723
File: 1.68 MB, 1304x1705, yoooooooooooo.png [View same] [iqdb] [saucenao] [google]
4612723

no ref, probably blatantly obvious
extremely messy and not a final piece in the slightest, didn't intend for it to be that way but any critique would be much appreciated none the less
the number one thing that gets me whenever I draw/paint pieces like these is the mouth

>> No.4612730
File: 385 KB, 2500x1667, Anatomy-Tracing-2.jpg [View same] [iqdb] [saucenao] [google]
4612730

alright begs let's see ur tracings
no cheating

>> No.4612742
File: 487 KB, 865x1061, FloatingHeads.png [View same] [iqdb] [saucenao] [google]
4612742

I have been drawing some floating heads to work on drawing faces. I need help getting the structure of the cranium right. The placement of the features is off, too, and I can't get them right consistently.

>> No.4612747

/ic/ has become my main board for the past month and I'm not even good

>> No.4612762
File: 694 KB, 2500x1667, Anatomy-T2shit.jpg [View same] [iqdb] [saucenao] [google]
4612762

>>4612730
i'll start... idk jack shit about anatomy so if anyone else wants to join in i can keep posting more

>> No.4612766
File: 91 KB, 490x468, 1583647668985.jpg [View same] [iqdb] [saucenao] [google]
4612766

Tried to fix a few things.

>> No.4612768

>>4612698
notice in the ref there is a greater indentation where the pinch is

>> No.4612771
File: 1.07 MB, 2500x1667, 1590713475862.jpg [View same] [iqdb] [saucenao] [google]
4612771

>>4612730
hmmmm....

>> No.4612773

>>4612766
idk where heard it but it stuck w me for some reason "the edge of a figure will never ever have the darkest shadow"
something like that.

anyway a core shadow is never at the very edge of something

>> No.4612776
File: 132 KB, 1048x1645, meow.png [View same] [iqdb] [saucenao] [google]
4612776

i feel like there are things very wrong with this but i can't see what they are

>> No.4612777

>>4612773
>the edge of a figure will never ever have the darkest shadow
it can be sort of rule of thumb but not law of reality .

>> No.4612785
File: 347 KB, 1327x2000, Anatomy-Tracing-3.jpg [View same] [iqdb] [saucenao] [google]
4612785

>>4612730

>> No.4612789
File: 138 KB, 950x664, buffguy.png [View same] [iqdb] [saucenao] [google]
4612789

>>4612730
Here's my tracing. I really don't know where most muscles connect to and have never studied the arm in my life.

>> No.4612796

>>4612777
find me a figure where the edge is the darkest shadow in the drawing

>> No.4612801
File: 251 KB, 560x518, 20200527.gif [View same] [iqdb] [saucenao] [google]
4612801

Rough flour sack jumping animation

>> No.4612802
File: 770 KB, 1327x2000, Anatomy-T3.jpg [View same] [iqdb] [saucenao] [google]
4612802

>>4612785
oh no no

>> No.4612806
File: 508 KB, 1390x1080, Anatomy-Tracing-1-Answer.jpg [View same] [iqdb] [saucenao] [google]
4612806

>>4612730
>>4612771
>>4612789
cheat sheet for anyone that does it

>> No.4612807
File: 820 KB, 2500x1667, Anatomy-Tracing-2-Answer.jpg [View same] [iqdb] [saucenao] [google]
4612807

>>4612806
in other news, im retarded
right photo this time

>> No.4612814

>>4612807
This is amazing. Where are you pulling this form?

>> No.4612817

>>4612801
Very unnatural sack
The jumping also is very light weight I can't feel how much it is weighs
I'm not being a prick but go back and do stuff like ball bounces and Google how to animate bowling ball rolling/bouncing to control you volume plus the weight of your items
Good luck
Btw a piece of advice
Animation is tough and takes a long time to finish like a 3 second animation
If you don't understand the fundementals your hard work is all for nothing and you just end up with bad animation
Get the basics down so you cAn do stuff like flour sacks ppl jumping etc etc

>> No.4612822

>>4612814
first lesson of proko's anatomy course

>> No.4612827
File: 277 KB, 1500x2100, weedicide.png [View same] [iqdb] [saucenao] [google]
4612827

Kill me please, I spent 3 hours agonizing on the face and redrew it 3 times. Even after hundreds of portrait studies I do not understand the face

>> No.4612831

>>4612827
Me too
Study anime faces see how ppl make ppl cute

>> No.4612835
File: 58 KB, 411x331, 1590259265764.jpg [View same] [iqdb] [saucenao] [google]
4612835

>>4612827
>I spent 3 hours agonizing on the face and redrew it 3 times
>portrait studies

>> No.4612839 [DELETED] 
File: 159 KB, 550x730, tttggg.png [View same] [iqdb] [saucenao] [google]
4612839

Is this right?

>> No.4612844 [DELETED] 
File: 147 KB, 578x796, tttggg4.png [View same] [iqdb] [saucenao] [google]
4612844

>>4612839
Without the redline.

>> No.4612853

>>4612466
very nice brah

>> No.4612857
File: 442 KB, 1327x2000, attempt.jpg [View same] [iqdb] [saucenao] [google]
4612857

>>4612827

>> No.4612860

>>4612827
kek the absolute state of animaggots

>> No.4612864

>>4612844
Elbow shouldn't be past the knee, or else it makes it look as if she doesn't have a thigh

Also left forearm is as long as right entire arm

Did you even measure this?

>> No.4612867
File: 108 KB, 209x254, 1586623161895.png [View same] [iqdb] [saucenao] [google]
4612867

>>4612860
>animaggots

>> No.4612873

>>4612860
I'm not even trying to draw anime, it just happens. When I take the basic shapes of the eye and put them in a cartoon it ends up looking like anime.

>> No.4612880

>>4612864
How silly of me to overlook that, thanks anon!

>> No.4612897

when i get good i will help everyone.

we all gmi!

>> No.4612899

>>4612897
okay but what are we going to make?

>> No.4612909
File: 116 KB, 754x353, 9id6hkdw0e421.png [View same] [iqdb] [saucenao] [google]
4612909

>>4612897
y-yeah... we'll all make it...

>> No.4612915
File: 59 KB, 414x640, F0FB0C8E-A92A-430F-A6D1-0C906CE14DE0.jpg [View same] [iqdb] [saucenao] [google]
4612915

Goblin guy, still working on their look. One of the goblins is older, so I make his tusks look more like whiskers.

>> No.4612933
File: 473 KB, 1080x802, 20200528_220101.jpg [View same] [iqdb] [saucenao] [google]
4612933

I made this.
I just needed to get it out of my head. May it be the last art I ever do of this strip.

>> No.4612942

>>4612720
fuck you

>> No.4612950

>>4612802
Bezos has reached his final form

>> No.4612967
File: 1.57 MB, 3492x4656, P_20200528_231744.jpg [View same] [iqdb] [saucenao] [google]
4612967

Get too tired to finish

>> No.4612971
File: 86 KB, 634x640, C6E63301-98BA-4CF1-A470-2A2019F2AF43.jpg [View same] [iqdb] [saucenao] [google]
4612971

How woke is too woke?

>> No.4613001

>>4612538
Hey I like it thanks anon. Like the other anon said it's a lot more appealing.

>> No.4613002

>>4612897
I feel this too bro. If I got good I'd help so much

>> No.4613054

Any tips on drawing arms?

>> No.4613056

i need artist friends or a /beg/ group or something

>> No.4613104

>>4612520
>We
Speak for yourself bitch boi

>> No.4613110

>>4612967
Tone the paper first then take out tone where it needs to be taken out of

>> No.4613134

>>4613104
pyw

>> No.4613151
File: 2.12 MB, 4656x3492, P_20200525_135229.jpg [View same] [iqdb] [saucenao] [google]
4613151

>>4613110
Not a fan of that way of doing it that way but I will give it try tmrw
Feel like I'm regressing but it might be my shitty mindset just gotta keep going

>> No.4613171

Is there any digital art that doesn't look blurry as fuck?

>> No.4613214
File: 288 KB, 896x776, image.gif [View same] [iqdb] [saucenao] [google]
4613214

Use the loomis

>> No.4613216
File: 119 KB, 7744x6216, Pyw.gif [View same] [iqdb] [saucenao] [google]
4613216

>>4613134
Pyw

>> No.4613217

>>4612860
Could my schizophrenia be preventing me from drawing even cartoon human faces?

>> No.4613233
File: 24 KB, 269x269, Screenshot (91).png [View same] [iqdb] [saucenao] [google]
4613233

>>4613214
Wow im jealous. Ive been trying to draw anime using loomis but somehowi cant make it look really good.

>> No.4613238

>>4613217
Maybe? I know someone with shizophrenia that does draw them but I could see that fucking with you.

>> No.4613283

>>4612971
cute art style

>> No.4613313
File: 647 KB, 1440x2560, IMG_20200527_195329.jpg [View same] [iqdb] [saucenao] [google]
4613313

>>4611220
I've spent two months learning and this is something i drew from imagination. I'm struggling a lot with making it look less flat.

>> No.4613317

>>4613313
What did you use for learning in those 2 months?

>> No.4613319
File: 599 KB, 658x786, 4611904c.png [View same] [iqdb] [saucenao] [google]
4613319

>>4613001
Appeal is not the problem, I'm trying to show you alignment. Trying to fix your drawing piecemeal by redrawing individual features isn't going to work. You need to look at the subject in its totality.

>> No.4613320

>>4613317
What do you mean by "use"?

>> No.4613329

>>4613214
I can't, it's hard

>> No.4613332

>>4611503
Talent is a real thing tho

>> No.4613353

>>4613233
That's because you have to learn to >imply the features instead of outright drawing them.
It looks like it should be effortlessly easy and simple but it's so hard to actually get right.

>> No.4613354
File: 48 KB, 638x107, Screenshot_20200529-030404_Chrome.jpg [View same] [iqdb] [saucenao] [google]
4613354

>>4613216
What the fuck

>> No.4613428

>>4612827
I just want to say that Ive never been more disappointed in my own work. Why the fuck does shit I drew in mspaint without bothering with any construction look better than something I agonized over for most of the day?

>> No.4613432

>>4612133
Is vilppu a cyborg?

>> No.4613441

>>4612776
How much do you take to make these? I feel like you should do gesture excercises and practice the torso, he has muscles in the tiddis but then he is super thin. Still, you are doing good considering how you started and how long you have been drawing.

>> No.4613448
File: 2.33 MB, 3492x4656, P_20200529_043021.jpg [View same] [iqdb] [saucenao] [google]
4613448

>> No.4613461
File: 167 KB, 503x561, Illustration14.png [View same] [iqdb] [saucenao] [google]
4613461

accidentally made her face a little longer.

>> No.4613467

>>4613461
neat

>> No.4613547
File: 269 KB, 1500x2100, weedicide.png [View same] [iqdb] [saucenao] [google]
4613547

>>4613428
Maybe don't create a wendigo next time.

>> No.4613582
File: 985 KB, 2961x2960, JPEG_20200529_061450 (1).jpg [View same] [iqdb] [saucenao] [google]
4613582

This is my latest Loomis head drawing. I wrote a few notes that think are really important for me to remember. What do you guys think of this?

>> No.4613586

>>4611720
>>4613461
You took away her Ayy Lmao Appeal

>> No.4613594

>>4612698
Feeling the form includes the contour. Place the object in space properly with correct edges.
Your values are all over the place. LOOK at the values on the closest arm, the darkest value never gets as dark as the shadows on the next. You're flattening the entire piece by have inconsistent value, and killing the illusion of depth.
Your proportions are all over the place. The head is not that small, and don't cop out on the face like that, put as much effort into it as you did the breasts.
I think this is too advanced for you. Try again, and just try t capture the form with line, more accurately. Then, when you have that, then work on rendering and value. You're just compounding mistakes on top of mistakes. SLOW DOWN. You're still painting what you think is there, not what is.
And, don't work on pieces on a black background, it influences the whole thing. Set a 50% grey as the background, so your values pop. The statue is photographed against black for completely different reasons.

>> No.4613720
File: 1.88 MB, 3120x4160, IMG_20200529_140528626.jpg [View same] [iqdb] [saucenao] [google]
4613720

How do i shade a sphere? Something's off.

>> No.4613756

>>4613582
Foreshortening the eyes too much, they should be around the same size, I'm pretty sure

>> No.4613759

>>4613720
You're forgetting "bounce" light which will bounce of off surface and make shaded areas brighter, I don't have an example on hand, but make sure you have some sort of resource for all the different shadows and lights, I know I forget them sometimes.

>> No.4613765

>>4613319
You're right, I got too tunnel visioned trying to fix small things without taking into account how they affect the whole thing. I'll have to redraw the sketch in digital so I can more easily focus on the planes of the face.

>> No.4613768
File: 686 KB, 1560x2072, old.png [View same] [iqdb] [saucenao] [google]
4613768

>>4613441
>How much do you take to make these?
Much much longer than it should take... Multiple hours.
> he has muscles in the tiddis but then he is super thin
I want him to be thin. I dont like to draw swole males.
>I feel like you should do gesture excercises and practice the torso
I dont do this but I should. I find gesture study very hard
>you are doing good considering how you started and how long you have been drawing.
Ive been drawing on and off for a few months longer than Ive been posting

>> No.4613807

>>4613759
When i try something like that it just makes the sphere look worse. I'm not even trying to go for hyper realistic, I just want it to look somewhat like a shadow.
Does anyone have a /beg/-friendly tutorial for this? Stuck on lesson 1 of 'you can draw in 30 days' because of this.

>> No.4613816
File: 74 KB, 385x353, picture_2020-05-29_23-29-39.jpg [View same] [iqdb] [saucenao] [google]
4613816

>>4613807
you can google 'shade sphere' for ref images. make sure youre getting a dark enough value for your bottom. really dig that pencil in there.

>> No.4613902
File: 61 KB, 491x260, asas.png [View same] [iqdb] [saucenao] [google]
4613902

>>4613720
you need terminator, and for sphere it like equatorial slice. on one side there light, on other no light.

gradient is more complex thing. one point like a pole, where surface is toward light is brightest. more surface turn away more darker it become. up until terminator after that there no light. (because after that surfaced do not look at light at all)
It's about sphere of arbitrary material in vacuum.

do not know how helpful

>> No.4613928
File: 164 KB, 887x900, 1589299864479.jpg [View same] [iqdb] [saucenao] [google]
4613928

>>4613582

>> No.4613939
File: 678 KB, 1936x1936, image.jpg [View same] [iqdb] [saucenao] [google]
4613939

posting for some input. I honestly feel like I fucked up somewhere.

>> No.4613961
File: 347 KB, 1754x1240, Mannequinization 1.jpg [View same] [iqdb] [saucenao] [google]
4613961

Tried mannequinization. I'm not really sure what shape I'm suppose to put above the rib cage box, nor how to connect limb cylinders to torso besides letting luck and vagueness do the work.

>> No.4614090
File: 46 KB, 541x356, vfdbfgdbgrbtrg5ythytjuyyujuyuyjyujurj.jpg [View same] [iqdb] [saucenao] [google]
4614090

Grinding loomis heads. I figure I should either
A: Draw the thing, then put the head on a layer, and see how I fucked up
Or B: Draw the construction lines, then put head on layer, see how I fucked up, then do A
Until I'm actually able to reliably construct. This should also help with drawing the features, but I think getting used to the construction is more important.
Is this the proper way to 'grind loomis heads' or no?

>> No.4614148

What's the best sketchbrush in clip studio paint?

>> No.4614157
File: 730 KB, 1030x1373, IMG_20200529_131425_.jpg [View same] [iqdb] [saucenao] [google]
4614157

Can I get some feedback?

(other than
>it's shit
and
>study your fundies
)?

>> No.4614176

>>4614157
where's arnold when you need him

>> No.4614188

>>4614157
Are her arms within the drapery? If not, you forgot to indicate sleeves.

>> No.4614193
File: 150 KB, 413x757, Annotation 2020-05-29 124907.png [View same] [iqdb] [saucenao] [google]
4614193

>>4613594
thanks very helpful, what other proportions are wrong?

not sure how to fix the face desu

>> No.4614196
File: 1.03 MB, 2340x1080, Screenshot_2020-05-29-19-50-05-334_com.miui.gallery.jpg [View same] [iqdb] [saucenao] [google]
4614196

I didnt know that doodling coomer art is fun

>> No.4614202

>>4614157
this is peak ngmi

>> No.4614211

>>4614157
It’s shit and study your fundies

>> No.4614216

>>4614202
Can you point out what I did wrong so I can improve?

>> No.4614223

>>4614216
the part where you said you didn't want to be told to study your fundamentals, probably.

>> No.4614226

>>4614223
I know that and I am working on it

>> No.4614232
File: 29 KB, 513x513, 1586346748682.jpg [View same] [iqdb] [saucenao] [google]
4614232

>>4614157
ofc
>Can I get some feedback?
>(other than
>>it's shit
>and
>>study your fundies

you don't wan't criticism about the areas you know are bad and are the ones that make your drawing look like shit.

>> No.4614234

>>4613939
right forearm seems to really short?

>> No.4614237

>>4614157
>draws child
>massive tits

Rethink your life.

>> No.4614238

>>4614232
can you go into more detail why it's shit?

>> No.4614240
File: 451 KB, 2548x764, L85A1.jpg [View same] [iqdb] [saucenao] [google]
4614240

>>4614237
this is my ref

>> No.4614242

>>4613961
You consistently draw the neck weird and or too long.

>> No.4614322
File: 7 KB, 768x432, Rotation.png [View same] [iqdb] [saucenao] [google]
4614322

>>4611220
Can anyone please tell what i'm doing wrong? it just doesn't look right

>> No.4614328

>>4614322
you can just draw the 3 vanishing points and compare

>> No.4614343

>>4614328
How?

>> No.4614346

>>4614090
>A: Draw the thing, then put the head on a layer, and see how I fucked up
>Or B: Draw the construction lines, then put head on layer, see how I fucked up, then do A

the memeball is not mean to be used as a construction to learn how to draw a face, you are supposed to learn each feature of the face/head separately or togheter hwoever you want, then once you are good with these you use the meme ball to help you as a guideline to put each feature there, don't expect to draw the ball and fill the blanks with every part of the face/head without properly studying those, you will end like>>4613582 >>4613233 >>4612827

>> No.4614350

>>4614343
https://www.youtube.com/watch?v=vCvidTL40aU

>> No.4614410
File: 158 KB, 1122x761, 28-5-2020.png [View same] [iqdb] [saucenao] [google]
4614410

>> No.4614411

>>4614157
study basic proportions, even anime uses them and just tricks the eye to think its exaggerated

>> No.4614419
File: 279 KB, 740x462, 1574596896898.png [View same] [iqdb] [saucenao] [google]
4614419

>>4614411
>tricks the eye to think its exaggerated

>> No.4614441

>>4614410
What you're doing is you're just drawing the big shapes then trying to wrap lines around it. But really you should be also drawing in the secondary and tertiary forms on top of the primary forms before you try to wrap lines and render the figure. Take the drawing farther before you start wrapping lines on it. Spend at least 30 minutes on it and keep everything crisp and clean, focusing on clarity of form and special awareness.

>> No.4614445
File: 6 KB, 320x200, file.png [View same] [iqdb] [saucenao] [google]
4614445

Thoughs on the pixel art?
I have to say that the lighting might be fucky but it's mostly because based it on a different background before changing it.

>> No.4614471
File: 592 KB, 1000x1250, bsdacres04.png [View same] [iqdb] [saucenao] [google]
4614471

Opinions on the anatomy of this one ?

>> No.4614495

>>4614471
I'm /beg/ but i think the limbs are too short

>> No.4614512

>>4614471
His neck is a little thin at the back of the head, don't you think? Should be thicker back there on account of the trapezius. I feel like I should be seeing a little more twist in that torso as well, if he's putting his elbow on his opposite thigh. Right now as it is his body is more posed for his left elbow to be resting on the left thigh, yet somehow there it is, on the right... Or maybe floating over the left, and just having a tangent issue with the other leg? Also a possibility because you do have a tangent there.

Try making the pose in the mirror or take a picture of it.

>> No.4614520

>>4614471
Less about anatomy, and more about the pose: Is the left arm suppose to be resting on the right leg? If not, there's a tangent. If so, go sit with both arms on one leg, and that leg be supported on only toes. See how comfortable of a pose that is.

>> No.4614526

>>4614441
thanks bro, will work on that.

>> No.4614534

I'm not technically a /beg/ but I have /beg/-tier art. I'm fucked.

>> No.4614541
File: 195 KB, 1152x864, rsz_img_20200529_162510.jpg [View same] [iqdb] [saucenao] [google]
4614541

>> No.4614544

>>4614534
If you have /beg/ tier art you are a /beg/

You may have knowledge for all the things you need to do to improve but if you don't do it you're just a /beg/ that knows some shit.

Go improve yourself anon. I believe in you.

>> No.4614559

>>4614346
So how does one 'grind loomis heads then'? Everyone always says that's what your supposed to do.
What am I supposed to be doing, if 'grind loomis heads' is a meme I fell for? Googling how to do eyes, then obsessively just drawing eyes for a week, then mouth, etc? And repeating?

I don't get how using it as a guideline isn't using it as construction either.

This goes directly, 100% against all other advice I've ever been given by /beg/

>> No.4614561

>>4614559
agreed.

>> No.4614591

>>4614559
just follow the book

>> No.4614594

>>4614591
Draw with pencils or the face one? Draw with pencils is 36 pages on 'potato faces', 13 or so on how to construct, then moves on to bodies. It says nothing about how to draw individual parts of the face. Its just about constructing via this method.
The other one is just draw with pencils but far more wordy and also doesn't say how to draw individual parts

>> No.4614603

>>4614594
yes

>> No.4614604
File: 95 KB, 396x738, v c.jpg [View same] [iqdb] [saucenao] [google]
4614604

>>4614559
im talking about the meme ball, not loomis course/s as a whole, loomis assumes you have some knoledge about the face/head structure, the ball is just a practical guideline like using crosses, iirc the book where the memeball is shown it also has some face/head features broken down in shapes and theres also the book that is only the head and hand or just the head but my point is don't use the ball if you have 0 knowledge about the anatomical structure it will fuck you up, leanr first the anatomy then use the ball if you want you probably wont needed.

pic related is what uber begs think the ball will do for them instead of studying... anatomy

>> No.4614607

>>4614604
I'm just going off what this place told me.
>Do loomis
>Grind loomis heads
>Do construction, which the only thing in w/ici is a loomis book
Its not a matter of what I think it'll do, its a matter of having no idea where to start, starting with loomis, then now being told the exact opposite.

>> No.4614611

>>4614607
if you're an absolute beginner that doesn't know observational drawing then start with drawing with the right side of the brain, then read about perspective and draw some boxes until you understand it, then loomis

>> No.4614612

>>4614611
I've already done the box shit. And loomis. So I need to do right side now? And that'll somehow teach me the individual parts?

>> No.4614620

>>4614612
no, but if you can't observe something and draw what you see youll need to do the right side

>> No.4614624

>>4614620
I'll go with that, thanks
Don't get why this place has always 100% of the time always just responded 'loomis' or 'grind loomis heads' otherwise though. Should be a rule against that if its legit trolling, its really misleading

>> No.4614629

>>4614607
think more abou it like this

shoudl you learn to color first before drawing?
probaly not, not because is bad but it leads to polishing turds, not everyone does it but a lot of people do, and it ends being counterproductive.

if you just relay on the ball with 0 anatomical knowledge it's going to be really dificult for you because you are still beg and you won't spot mistakes so easily when you draw a whole head, is better if you learn each part alone and then you can progress with more until you reach the whole head, the problem is that a lot of begs just jump into the ball thinking that all they have to do is draw the ball , fill the landmark and it's done, and 99.99999999% fail.

>> No.4614630

>>4614624
Ironically the sticky starts with how you gotta snipe the "symbol drawing" but doesnt spend long enough on how to counter it aside from slapping you into the path of Keys to Drawing and RIght Side and leaving you to it

>> No.4614644

The book thread has the 'the new drawing on the right side of the brain'. Is that fine or does it has to be the old one?

>>4614629
>>4614630
This makes sense but it makes half of what I did so far feel like a waste of time since I was consistently being told to 'go back to loomis'.

>> No.4614651

Speaking of Keys to Drawing, I'm eating shit on the second exercise, and when asked what do, was told I needed to practice anatomy and stuff.
Well then what?
There's no straight line in learning art I know, but it can't even feel like a circle either, just a tangled mess of different competing paths

>> No.4614653
File: 1.59 MB, 1200x2000, beebo.png [View same] [iqdb] [saucenao] [google]
4614653

I'm back boys

So I saw a good reply to my post on the last thread before it was archived, and tried to work with the advice given. I darkened the hair for more contrast against the skin, lightened the vines for less contrast, made her head a bit bigger, and tried (but failed) to add bounce light/highlight. I did take out what I think the anon meant by "weird cell shading".

So how can I add bounce light and highlight? The lighting is supposed to be blue-ish, but as you can see from what little bounce light I stuck with, it makes the body blend into the hair again. When I tried to add blue/purple highlight, it looked muddy somehow. Unfortunately I can't change the colors because it's not my own character. ):

Sorry for the long post, thank you guys so much for the help so far!

>> No.4614655

>>4614644
look when absolute beginners want to learn to draw loomis is literally babys first step into drawing, is it the best? probably not, not because is bad but there are far better books that teach aspects of the book far better, but loomis gives you the hook up to get started, is easy to understand, if you were told day 1 start with anatomy for sculptors or strutuora uomo you will shit your pants, and if you were told back to loomis you probably were so bad that even loomis can help you, so i think you believe you are not that bad like this retard>>4614157

post work bucko

>> No.4614660

>>4614651
pyw

>> No.4614661

>>4614655
I posted at the very start of this quote chain. Anything else I have is on a similar level to that. Ie shit. I'm not sure what part of this convo made you think I think I'm good. So far my experience has been
>Post work
Get told to do loomis
Repeat
>Ask how to 'grind loomis heads', if I am doing it right or not
Get told loomis heads are a meme, you don't actually use them, you go read some other books
>Go to do that
Get told by you just now you DO start with loomis, not the other books I was just told earlier in this convo you start with before loomis
Its all incredibly confusing

>> No.4614677

>>4614660
>>4611973

>> No.4614686

>>4614157

/Beg/ here.

Arms are too short

>> No.4614687
File: 235 KB, 1867x296, g85ob9sst.jpg [View same] [iqdb] [saucenao] [google]
4614687

>>4614661
this exists for a reason

>> No.4614691

>>4614687
Yea I'm rereading that and realizing I misread it in the past. Somehow I just glossed over part one entirely, focusing on the bit just below loomis' really bulky man pic.
So tomorrow I'll do right side of the brain, assuming I got the right one, then maybe go back over fun with pencils. Maybe I'm not supposed to worry about super pretty faces this early and should think more about the body instead of something. Faces are easily the hardest part

>> No.4614702

>>4614157
Head too big
Where is her nose
Shoulders look fucked
Hands too small, arms too short
Arms don't look like they have any relation to the dress at all
One of her arms is also just growing directly from the front of her body. That's not how arms work
Breasts too flat also
That's what I'm seeing but I'm /beg/ myself so I can't really comment on the face beyond her complete lack of any nose

>> No.4614734

>>4614661
if you just started drawing, loomis is fine, the thing about that particular ball, is that it can be a beg trap, is easier if you just learn each part separetely but you can go ahead and start with the whole head theres nothing wrong with that but if you start using the ball as a sort of construction before learning each part is going to be hit or miss most of the time because you don't know each part well enough to get into the detailed parts,like their forms, just like the eyes aren't balls you need to know the eyelids,eyesockets, how are the pupils build since they aren just painted over, so the meme ball wont' do that for you, further more is hard to get the ball correctly most of the times, and if you are relaying on it and is badly drawn even if you put each part correctly is going to look off like in your pic, the eyes are too close and small, you used the rest of the top of the ball for her skull, real human heads arent that circular at all, and the long face. Keep in mind if you are gonna use real people as refs, that not everyone looks the same some people have the ear higher or lower to the eye level some people are chinlets...etc, the landmarks in the head aren't golden rules so the ball wont match all the time and is just going to confuse you.

>> No.4614768

>>4614734
I didn't just start drawing, but I did just start taking it seriously, like many, because corona left me without much else to do. It seems more or less what I need to do is
>Drawing right side of brain/key to drawing. Both are rec'd in various stickies here seemingly interchangably
>Facial anatomy to find out which 'parts' I need to emphasize and how to draw them.
Since faces are far and away the hardest thing to draw.
And then I just follow Loomis' own advice from drawing with a pencil and 'don't do any serious study with the ball method, just go by eye and the ball' and keep doing that until I start getting it right consistently.
Something like that.
Then once I'm done with all of that and I'm somewhat good at faces I can worry about the rest of the body, clothes, etc

I'm still not really getting how much I'm supposed to be using this ball or if I'm supposed to just be imaginging it but I'll worry more about that once I can actually draw noses. I don't see much of a point of 'getting good' at anything other than faces if my faces are ugly. Feels like the most important, but also hardest, part.

Although the w/ici actually goes straight from rightside/keys to fun with pencil, with no study of anatomy or anything that would actually say how to draw eyes and such

>> No.4614774

>>4614495
Thank you! More than one person mentioned that I think I'll have to work a bit on it.

>>4614512
Thank you for such detailed critique! I usually do take pictures for reference, since in this one I had the "The thinker" as a pose reference I thought i could skip it but I guess not.
I will work on that :D !!

>>4614520
I also find the pose a bit awkward. It's a commissioned piece, the client requested a face similar to “Fallen Angel” by Alexandre Cabanel, and the body in the same pose as "The thinker" by Auguste Rodin.

>> No.4614779

>>4614768
the sticky to be real honest with you is way too outdated and people wanted to change it for a long time, but jannies and mods are non existing in this board, if you are new and havent noticed, people saying just: need more loomis or grind fundies need to specify in what regards to your work, otherwise is just banter until then.

>> No.4614788

>>4614779
Yea I read the rules here and assumed trolling wouldn't be much of a thing since the rules seem fairly strict so when people gave me those responses, regardless of how likely it was they were meme'ing me, I took it 100% serious and went back to loomis like a fucking retard.
Thanks to you and everyone else who patiently answered my questions. I just wanna get better and having a direction being grind monkey'ing faces in circles is probably going to help with that

>> No.4614806
File: 131 KB, 717x442, test231.png [View same] [iqdb] [saucenao] [google]
4614806

I tried to follow ctrl paint tut on Photoshop blending i tried to not use soft brush alot ( i used it like for hightlight) and focus only on round hard brush brush,

>> No.4614809
File: 1.68 MB, 1200x2200, beebo.png [View same] [iqdb] [saucenao] [google]
4614809

>>4614653
Fuuuck I started futzing and the more I look at it the more I wanna kms. The whole pose feels off

>> No.4614816

>>4614809
Do another and start from the beginning

>> No.4614822

Goddamn man I know that you have to suck before being even halfway decent but this shit sucks. At this point I just want to not be fucking ashamed of everything I put on paper...

>> No.4614825

>>4614822
draw cubes and put cute faces blushing

>> No.4614828

>>4614825
Just on the faces of the cubes? Sounds kinda fun actually. Might do that

>> No.4614843

new

>>4614841
>>4614841
>>4614841

>> No.4614959
File: 306 KB, 945x1418, 5-28-20.jpg [View same] [iqdb] [saucenao] [google]
4614959

>>4614322
You're drawing digitally- you just take all the boxes rotated overlapping eac other and see if it animates right.

I'm trying to draw architecture; pretty sure I suck at it

>> No.4615323
File: 215 KB, 862x954, Screenshot_20200529-233308_Instagram.jpg [View same] [iqdb] [saucenao] [google]
4615323

>> No.4615331

>>4615323
I know a few things could be touched up and done better, but I also would like thoughts on the color choice, I'm actually really proud of it

>> No.4615338

>>4614809
I really like this!

>> No.4616313

>>4612552
I like the idea(pic), but some autistic beg will think that they can mindlessly grind and get good.

>> No.4616541

>>4616313
Anyone who can't improve after 1000 hours of drawing wasn't going to improve no matter what, anyway

>> No.4616631

>>4616541
You are underestimating how bad mindless grind is.

>> No.4616921

>>4611335
I think her hands are just like that