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/ic/ - Artwork/Critique


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File: 228 KB, 776x1119, 785b6116251d81829c15e0319704ab09a50ce4f012b7cc9edaeddd9c7d73bbdd.jpg [View same] [iqdb] [saucenao] [google]
4596976 No.4596976 [Reply] [Original]

- super realistic render of robot or power armour
- emotionless sameface or obnoxious Dreamworks face girls
- extreme foreshortening (80% of canvas is close up hand or foot)
- fantasy character covered in pouches, belts, pockets, vials, accessories etc
- laboratory/facility is 99% metal with a billion grilles and panels
What else?

>> No.4596987

>>4596976
Samiwise

>> No.4596990

>epic landscape, always a mountain and always keyed in green
>quirky asian art of girls doing random stuff
>3D sculpture of a cutesy character concept art
>3D model paintover made by some chink

>> No.4596993

>>4596976
>le painterly artiste photo study with no eyes and excessive use of lost edges

>> No.4597028

It's concept art and they jobs doing it. How bout you guys?

>> No.4597045

>>4597028
I... AM... CCCOOOOOOOMMMMMMMIIIINNNGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG

>> No.4597096

>>4596976
this is the most generic anything ever. i like the flat gun, no attempt at giving it any presence... might as well be a cardboard cutout lol

>> No.4597103
File: 35 KB, 496x314, Screenshot_20200520-151905.png [View same] [iqdb] [saucenao] [google]
4597103

>>4597028

>Concept artist
>Visual library entirely consists of shallow cliches

>> No.4597105

>>4597096
And how would you improve the gun? Come one you talk big shit but give a better solution

>> No.4597107

>ngmi crabs bashing superior artists that are actually making a buck with their art

>> No.4597137

>anon we need a space marine now!!! You think you can do one un two hours?
>sure

Learn the goddamn pipeline firt before throwing shit

>> No.4597138

>>4596976
>laboratory/facility is 99% metal with a billion grilles and panels
I fucking hate this shit

>> No.4597150
File: 290 KB, 1521x856, 1493375906340.jpg [View same] [iqdb] [saucenao] [google]
4597150

>>4596976
>z-brush alien/robot bust
>landscape with a scifi structure or vehicle repeated three times going of into the distance, heavy use of rule of thirds, heavy use of atmospheric perspectie
>photobashed fantasy landscape, tiny guy with a stick and a red cape

>> No.4597157

>a small guy vs a huge colossus in the background

>> No.4597160

>>4597150
oh, also every object in the image has a rim light

>> No.4597164

>>4597160
And lots of reflected light

>> No.4597180

>>4597105
>gun is flat
>ok how would u fix gun
well how do you think, fuckstick?

>> No.4597188

>>4597180
>gun is flat
>is rendered un full value range
>forgets the space marine was cropped from a bigger image where the gun silhoutes against the BG
>doesnt provide any real answer beside repeating his gibberish
Nice brain damage, cocksucker

>> No.4597268

>>4597150
TOP KEK
https://www.artstation.com/scholes

>> No.4597274

>>4597268
surely a satire account.............right?

>> No.4597378

>>4597268
what is this?

>> No.4597480

>>4597378
See the gallery, then see this >>4597150

>> No.4597499

>>4597150
>concept art
>there's no definable concept
An MSpaint drawing of a furry OC is more concept art than this.

>> No.4597590
File: 3.34 MB, 800x800, thomas-scholes-6-004.gif [View same] [iqdb] [saucenao] [google]
4597590

>>4597268
This shit is honestly kind of cool. The execution of most of these is abhorrent, but process itself is mildly interesting.

>> No.4597598
File: 1.08 MB, 1600x1521, thomas-scholes-scholes-pocketgems-w2-005.jpg [View same] [iqdb] [saucenao] [google]
4597598

>>4597268
The more I look at it, the more I like it. The ones with copy / pasted figures seem to just be from a sketch-a-day type of thing during May.

>> No.4597601
File: 3.86 MB, 1280x640, thomas-scholes-x2-002b-a2.gif [View same] [iqdb] [saucenao] [google]
4597601

>>4597598
>>4597590

>> No.4597603
File: 141 KB, 433x417, 1590088540594.png [View same] [iqdb] [saucenao] [google]
4597603

>>4597268
no fucking WAY

>> No.4597676
File: 1.50 MB, 2000x1741, Death-and-Life-1910-Gustav-Klimt.jpg [View same] [iqdb] [saucenao] [google]
4597676

>>4597598
>>4597590
>>4597601
>>4597603
Thomas Scholes is one of the few artists on that hellsite doing anything noteworthy. I'm surprised /ic/ would be hating on a guy who's work is heavily influenced by fine art and not generic blizzard shit. I guess this place is only for coomers, flurries, and weebs now

>> No.4597691
File: 482 KB, 500x375, tumblr_lqs90aIQsi1qzea6yo1_500.gif [View same] [iqdb] [saucenao] [google]
4597691

>>4597676
Hi Tom, the problem is that you draw the same exact shit 500 times over, even if done really well, is cringe as fuck and makes you look autistic. You have to go back.

>> No.4597697

>>4597676
im so impressed by this, never saw anything from him before. Getting some gustav klimt vibes, in a good way.

>> No.4597738

>>4597103

concept artists make what their clients want, anon. not what THEY want. they are literal slaves of the industry.

>> No.4597789
File: 279 KB, 406x720, kitten.png [View same] [iqdb] [saucenao] [google]
4597789

>>4596976
What is the basic you should know about robot armor design? Are there some specific rules you should be careful of when drawing robot/sci-fi armor?

>> No.4597797

>>4597789
balancing realistic functionality and 'coolness.' lean towards the former and when you feel like it's in a good place go back and.... add fins/spoilers or what the fuck ever.

>> No.4597872

>>4597676
its indeed pretty nice and impressive, Thomas, just take the thing with humour.

>> No.4597903

>>4597676
Hey cool cool i have a Klimt in my living room, loving this.

Now tell me : how do apply a klimt painting for videogame ? What's the 3D artist is gonna model here ?
Don't you think that maybe just mayyyyybe artstation is directed toward a specific industry valuing a certain set of skills ?

>> No.4599257

>Small person up front
>Big thing in the background
>1 million cubic feet of smog in between the two

>> No.4599459
File: 175 KB, 850x960, 1588794094404.jpg [View same] [iqdb] [saucenao] [google]
4599459

Humanoid police robot with box head, raincoat, japanese markings, slightly sci-fi-ish bullpup smg.

>> No.4599467

PLEASE HIRE ME AS TOP CONCEPT ARTEEEST 4 HALO SCI-FI GAME #84604895609458609485 FOR $700,000 A YEAR KTHNX

>> No.4599505

>>4597096
holy fuck i difnt actually expect the newfags to be this new

it's merc_wip ffs

>> No.4599512
File: 16 KB, 520x200, Dumb-and-Dumber.jpg [View same] [iqdb] [saucenao] [google]
4599512

>>4599257
Friendly reminder that there is a shocking amount of people on this board who think that doing this type of work is the only way to make a living as a professional freelance artist.

>> No.4600900
File: 331 KB, 1259x1650, 1582033793716.jpg [View same] [iqdb] [saucenao] [google]
4600900

>>4596976
>military gear covered in greebles
>exposed or loose wiring
>those fucking diagonal screwholes
>every surface is made out of a dozen panels
give the average grunt any of this and it will get broken the moment you aren't looking
can entertainment artists please for the love of god look at industrial and commercial product design?

>> No.4600903

>>4597150
>tiny guy with a stick and a red cape
he's known as the traveling stick salesman

>> No.4600910
File: 56 KB, 634x422, 1572069051586.jpg [View same] [iqdb] [saucenao] [google]
4600910

>>4596976
>>4597028
>>4599467
Behold the concept artist in this natural environment.

>> No.4602484

>>4597738
You should be so creative that people want YOUR vision/style. Do you honestly believe that a Hollywood producer could have imagined H.R. Giger's bio mechanical sex nightmares? Was it editors or Jack Kirby's imagination that created cosmic neo gods?

>> No.4602500

>>4602484
Yeah but that kind of people is like one in literal millions

>> No.4602521

>>4596976
This made hate making "portfolio pieces". It just feels so hollow, like I'm just checking off cliches.

>> No.4602783

I dont even know what they need concept artists for to make someth like mercwip. Just Google a photo of a riot control cop and play around in Photoshop a bit and you would save a lot more money. Since that is all "the industry tm" is about.

>> No.4602798

>>4602521
Maybe make pieces as a part of a larger story or theme. Something to make it more fun than just generic genre cliches.

>> No.4603607

>>4596976
I really would like to see what people like you consider good art. 3/4 of the time it's some weeb shit and/or some abstract painting done by a """""""visionary"""""""""

>> No.4603623

>>4597268
All the figures look like he copied and pasted them into each piece, I like his stuff though. Dude playing it straight and making it.

>> No.4603629

>>4597676
>chad life virgin death

>> No.4603683

>>4602798
I've been working on my own comic series and letting it fill out naturally. But when applying to jobs it's just like fuck just let me take a test or something.

>> No.4603702
File: 1.01 MB, 2560x1920, andres-rios-sc-r-1-2.jpg [View same] [iqdb] [saucenao] [google]
4603702

/3/ guest meme:
>robot with an actual skull for a head, glass bubble helmet optional
It's like a rite of passage.