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2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


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4450438 No.4450438 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the /draw/thread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, or you literally are never going to make it

previous >>4445471

READ THE STICKY if you need guidance.
Sticky: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

RESIZE YOUR IMAGES - try ~1000px, <1.1mb

>> No.4450449

So what method do most mangaka use to construct their characters? Do they really use stick figures?

>> No.4450467
File: 39 KB, 332x310, 1583871208026.jpg [View same] [iqdb] [saucenao] [google]
4450467

>>4450449
>mangakas
>construckting

>> No.4450496

heavily referencing other art is sometimes looked down upon. is it still shit if I use my own photography?

>> No.4450575
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4450575

>>4450467

>> No.4450579
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4450579

So I think part of my problem is (aside from chicken scratch, and lack of measurement) I always start with the head first. But should that necessarily be a problem for an artist?
Maybe it's my lack of measurement and perspective? If I had those down pat, could I essentially start anywhere comfortably? Even if it is starting at man's penis.

I don't want to keep drawing naked men, but I will if it is to improve. :(

>> No.4450586

When people recommend loomis what does that actually mean? I get his books have exercises in them but they feel really useless and always skip a lot of steps that I have no idea how closely I should be trying to follow along or what I'm actually trying to grasp.

>> No.4450600

>>4450579
Your problem is lack of gesture.

>> No.4450604

>>4450586
/v/ has "git gud"
/g/ has "install gentoo"
/ic/ has "read loomis"
It's just a blanket statement at this point.

>> No.4450613
File: 39 KB, 421x498, sai2_2020-03-28_02-42-57.png [View same] [iqdb] [saucenao] [google]
4450613

>>4450586
Loomis was looking at a brick wall to me, I just ended up doing my own thing.

>> No.4450617

>>4450604
Exactly. It should be "read Huston"

>> No.4450626

>>4450579
i don't exactly understand what you mean, but ez mode is to put the major masses in place as rough geometric forms so you can check proportion and placement, fix them if they're wrong, and then work on top of those chunks to add as much detail as you choose.
you could throw any mass you want on the paper first, and you can start refining any part you want first. but split it up into stages because the cost of moving a circle is lower than the cost of moving a head.

>> No.4450645

>>4450600
I know gesture usually comes first in art, and I was spending time doing (Croque Cafe) minute drawings of models for the purpose of gestures.
I had a question about that, but an anon replied with >>4420920 saying that I shouldn't grind so much on those.
So while the drawing in my first pic wasn't gesture-oriented, it was more of a "just draw"

>> No.4450670

>>4450613
Back to your containment thread.

>> No.4450681

>>4450645
Gesture is literally 80% of any drawing. Gesture is the only thing you should be grinding. Even professionals still grind gesture. Go download Vilppu's gesture videos and start grinding or resign yourself to a lifetime of being shit.

>> No.4450688
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4450688

>>4450681

>Gesture is literally 80% of any drawing. Gesture is the only thing you should be grinding.

>> No.4450690

>>4450681
you sound a lot like you're advocating rules over tools there anon.

>> No.4450691

>>4450681
How do you do gestures on top of construction with basic shapes into complex shapes at the same time? Wouldn't there be a lot of lines going on there at one time?

>> No.4450694

>>4450691
you work light to dark, and erase things as you're done with them, or work with lightboxes and layers.

>> No.4450696

>>4450690
Gesture is full of tools you tool.

>>4450691
You gesture first, then form on top of gesture. Watch how Vilppu does it. There is no other way. This is how all artists draw. Good artists do gesture in their heads but they still do it.

>> No.4450698
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4450698

Alright /beg/. Whats wrong with me overall?

I can't get the shadows in the ground right.

1/3

>> No.4450701

>>4450696
>there is no other way
grandpa would be very disappointed with you.

>> No.4450704
File: 765 KB, 3264x1836, IMG_20200327_203039075~4.jpg [View same] [iqdb] [saucenao] [google]
4450704

>>4450698
2/3

>> No.4450709
File: 1.25 MB, 3264x1836, IMG_20200327_203118383.jpg [View same] [iqdb] [saucenao] [google]
4450709

>>4450698
>>4450704
3/3

>> No.4450711

>>4450698
You should be able to draw a rectangle (or hexagon) in perspective for your insect on the ground. The feet should sit on the four corners of the rectangle. Its a good check to see that your feet do not sit on a plane in perspective.

>> No.4450712

>>4450698
You're trying to shade a flat surface with no perspective / form / atmosphere. So all your work turns out flat.

>> No.4450714

>>4450701
Well true there is one other way. You could become a human camera and just copy the angles and shapes. You don't need gesture then since you're just tracing.

>> No.4450718

>>4450711
>>4450712
So basically i need to first draw something that works as the ground right?

Is my first time shading ever so is giving me a lot of trouble.

>> No.4450735

>>4450718
your line art is the problem, not so much the shading. Your lines need to be in perspective first.

>> No.4450740
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4450740

>> No.4450764
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4450764

>>4450579
>>4450701
If you want to just copy the picture you can just keep using straight lines and fixing things until it looks right. Like the Bargue drawing course.

>> No.4450822

>>4450714
gesture is just a tool to help you place and orient things unless you're using such a broad definition that it has lost all useful meaning.

>> No.4450859
File: 1.39 MB, 1232x925, ApplicationFrameHost_d6C6o2CRNl.png [View same] [iqdb] [saucenao] [google]
4450859

4h study from life

>> No.4450921

Just found out my college gave me a license for almost all adobe programs and here I was using free shit.

I'm gonna grind PS, cya /beg/.

>> No.4450959
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4450959

Wanted to sketch a mosquito but it turned out pretty shit.

>> No.4450968

>>4450617
It should be watch huston because his book is shit. But his videos are based

>> No.4450980
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4450980

I got some shit i did for fun

>> No.4450982

>>4450968
Sure. Why is it shit, though?

>> No.4450983
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4450983

>>4450980

>> No.4450986
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4450986

>>4450983

>> No.4450987
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4450987

>>4450986
I fucking hate mobile

>> No.4450993
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4450993

First digital painting. Any critiques are much appreciated.

>> No.4451010
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4451010

i started using krita and only done some sketching and experiments with the brushes still though i do want to get better so any tips and critique would help

>> No.4451012
File: 277 KB, 1200x1600, project ivara.jpg [View same] [iqdb] [saucenao] [google]
4451012

this one is the 2nd drawing on warframe character i did and somehow got a hole graffiti style which i might stick too in the future once again tips and critique would be appreciated in pushing me to my goal

>> No.4451014

>>4451010
>>4451012
forgot to tag both to myself my bad

>> No.4451059 [DELETED] 

Another bug. I might be drawing these too small.

>> No.4451061
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4451061

Another bug. Going for something easier than a mosquito.

>> No.4451068

>>4450764
You know your shit, I’m pretty sure if beg did some sight size of Bargue’s plates their skill would sky rocket.

>> No.4451070

>>4450586
Wait you think fun with a pencil has a lot of step???
He explain very well how to construct little head easily.

>> No.4451071

>>4450681
I don’t believe you know what you are talking can you post some of your finished art piece that include a human figure please so we can trust you on this piece of advice.

>> No.4451073

>>4450575
What sort of holder is that?

>> No.4451075
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4451075

>>4450438
I'm working on my second kid's book, and I want it to look good this time. I really want to channel Takahata, but it's missing that soul. How do I add soul?

>> No.4451077

>>4450698
I would focus on structure first before trying to tackle shading. Not to say it's bad; I think you have the anatomy pretty good, but I think you can push yourself harder in terms of detail.

>> No.4451081

>>4451075
>>4451075
Anon, i believe it already has passion, but if you'd like to go the extra mile, i suggest adding a glint in the little girls eyes--it'll make her look starstruck

You'd want expressions to mean something, so it's important to think about that

>> No.4451089

>>4451081
That's good to hear, and good suggestion. Expression will be the most important thing. Thanks!

>> No.4451118
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4451118

Perspective and hands is any beginner kryptonyte.

like 85% of people who draw something just for fun most of what I do is doodles in the blank. And what I doing there recently is trying to make some kind of pictures for sake of it.

>> No.4451153

>>4451073
it's a pencil extender but i don't know what brand it is.

>> No.4451163
File: 97 KB, 714x995, 1561328612438.jpg [View same] [iqdb] [saucenao] [google]
4451163

>>4451071
>>4450579
Here I did a gesture of OP's model. I used to draw like OP a month ago. Now I draw like this. If you think this is better than start grinding gesture. Otherwise you can keep drawing like OP if you want.

>> No.4451188
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4451188

>>4451163
Ok not bad anon... I did gesture a fucking lot myself and it never seems to helped me and I know someone that never did gesture not quickpose or other thing like that and can draw very lively figure

Nevertheless here’s a morning still life to start the day.

>> No.4451190
File: 37 KB, 1024x490, Illustration4.jpg [View same] [iqdb] [saucenao] [google]
4451190

I just wish I wasn't so bad

>> No.4451191

>>4451012
I can’t see shit. Jesus fuck add some contrasting colors. Not all blacks. Some greys.
>>4451010
Interesting. Linework needs work way too wobbly. Arms and hands are fucked. Groin looks off.

>> No.4451192

>>4451188
Gesture looks easy but it's not. There's a lot of thought that goes into it. It's harder than anatomy imo.

>>4451190
I love this. You're not bad at all. Draw more.

>> No.4451195

>>4450993
There’s a lot of issues with anatomy here. Chest is 2D. Way too muscular arms. Flat coloring and shading. Absolutely god awful background.

I honestly can’t tell if this is a joke. What are you going for?

If it isn’t try to draw from reference then draw it.

>> No.4451222
File: 175 KB, 1024x501, Illustration2.jpg [View same] [iqdb] [saucenao] [google]
4451222

In like a month I did 1 more semi sucessful render, i'm a joke lmfao.

>> No.4451224

>>4451222
What are you doing? Looking at renders? Looking at references? Your render looks airbrushed to hell.

>> No.4451225

>>4451224
unironically anime references

>> No.4451227

>>4451163
I not sure it does much. Maybe for copy it's helpful but it do not provide geometry or anatomy for construction.

>> No.4451231

>>4451225
Please show an example.

>> No.4451235
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4451235

>>4451231
I'm not japanese

>> No.4451243
File: 191 KB, 1024x1006, Illustration2.jpg [View same] [iqdb] [saucenao] [google]
4451243

>>4451235
Tried to fix the hue a bit.

>> No.4451244

>>4451235
Your reference uses hard black lines. They also have a harder more varied color palette (pinks, yellows). They mark the darker tones with a darker color, you constantly smudge yours.
You seem to constantly smudge ruining shapes you need to bring out. Making it a blob. Look at their highlights. Although slightly smudged it’s still recognizable as a spot near her belly button. It’s also not pure white it’s yellows as well. They also have a few yellow rim lights.

Try to eyedrop the colors and repaint it over the shape.

>> No.4451245
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4451245

How can I achieve cleaner line art?

>> No.4451247
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4451247

ii actually cool inside. maybe anon just have weird monitor

>> No.4451254

>>4451243
>>4451247
“ ii actually cool inside. maybe anon just have weird monitor” what?

Even with the colors toned down you still smudge to all hell. There’s nothing sharp enough to denote shape well.
Turn down the whiteness in the background. Makes it hard to see your highlights. Always work on a gray background.

Look up a skin tutorials.

https://www.deviantart.com/toyskunk/art/Tutorial-Painting-Skin-in-PS-100328544

https://www.deviantart.com/navate/art/SKIN-a-tutorial-Part-1-144294636

What brush and program are you using?

>> No.4451256

>>4451254
I wasn't the one who typed “ ii actually cool inside. maybe anon just have weird monitor” that was some other dude. Maybe I should just put a name so it doesn't get confusing.

>> No.4451257

>>4451254
Oh i'm using CSP and a Smudge brush basically lol, the paint and apply brush with some airbrush.

>> No.4451259

>>4451245
Looks pretty clean to me.

>> No.4451269
File: 103 KB, 1400x676, BFE380EE-2782-4E7C-8260-51AAEE5D373F.jpg [View same] [iqdb] [saucenao] [google]
4451269

>>4451257
Use a hard round paintbrush. Then smudge after. Don’t smudge it all just some edges. You’re fucking yourself when you smudge it all. Airbrush meshes shit.
Here’s your stuff in greyscale vs your reference. I cannot tell your shades and highlights apart honestly. Unlike the reference.

>> No.4451272

>>4451259
>>4451245
I agree this looks fine. I honestly have no notes for it. Maybe you don’t like your brush? Makes it look sketchy but good to me.

>> No.4451275

>>4451254
I was mean to say "it is cool" . First two is deformed but right one is sort of nice. form is readable and not off much.

>> No.4451283

>>4451275
Please look at the greyscale. I don’t think it’s horrible. But it’s just a blur. I didn’t tone down the opacity. It just looks like that. Nothing stands out. Thing is they’re not going for “just barely” readable they want crystal clear readability. They are rendering something close up not far away. Stark contrast between their reference and what they made. Albeit not terrible obviously but not what they want.

>> No.4451289
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4451289

>> No.4451302

Lmao all these trannies whining about soft edges.
Nigger, that's how literally everyone does it, they just go over it with a hard eraser afterwards you fucktards.
You don't use a hard round brush while rendering, that's retarded and super inaccurate.

>> No.4451305

>>4451283
I'm agree with you in everything

>> No.4451318
File: 131 KB, 450x340, na.png [View same] [iqdb] [saucenao] [google]
4451318

Speaking about lack of form - have no idea what is going on in the middle

>> No.4451325

>>4451318
/beg/, but what I notice is that the values of arm and torso are similar, so they kinda blend in together.

>> No.4451339

>>4451302
Nigger no one is whining about soft edges. They’re pointing out the obvious blurring and very light palette that kills the form.
>“that's how literally everyone does it, they just go over it with a hard eraser afterwards”
Outright lie.
https://youtu.be/vZ5ulFxA-eA
https://youtu.be/G7WyEbOqp7Y
https://youtu.be/G7WyEbOqp7Y
Not everyone uses the same techniques. But you’re full of shit.

>> No.4451341

>>4451339
>Nigger no one is whining about soft edges. They’re pointing out the obvious blurring
stopped reading right there

>> No.4451342
File: 51 KB, 451x811, bazgroł.jpg [View same] [iqdb] [saucenao] [google]
4451342

doodle

>> No.4451348

>>4451342
Asuka?

>> No.4451354
File: 383 KB, 1000x1000, 52842675-1F13-44EF-B809-6750DB4D308B.png [View same] [iqdb] [saucenao] [google]
4451354

i cant help myself. i know theres a couple areas where the values are off (neck and shoulder) i just wanted to finish it quickly

>> No.4451355

>>4451354
values no problem
no loomis problem

>> No.4451359
File: 408 KB, 759x425, Annotation 2020-03-28 133336.png [View same] [iqdb] [saucenao] [google]
4451359

>>4450698
The first thing I noticed is that you're missing contact shadows. Other people have mentioned to focus on perspective and that the floor should be correctly angled, but what I personally find way more important is that you should shade things that are touching the ground way more dense than things that are further away.

You have done the opposite. Attached is an example of a quick fix. Obviously requires more refinement

>> No.4451362

>>4451355
i dont know what this means

>> No.4451368
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4451368

Learning perspective is soul crushing, but I'm start seeing the matrix. Measuring cubes and then moving them on some crazy VPs with proper proportions feels like some kind of secret tech.

>> No.4451371
File: 137 KB, 496x605, file.png [View same] [iqdb] [saucenao] [google]
4451371

Could somebody help with my anatomy?

>> No.4451374

>>4451371
tu-tu-ruuu watch and copy more anime

>> No.4451379
File: 279 KB, 466x402, xxc.png [View same] [iqdb] [saucenao] [google]
4451379

>>4451325
it not so much about how arm blend, it's just initially it was drawing and I did not understand how it is and where so it just some mush in the middle

>> No.4451380
File: 62 KB, 552x675, Annotation 2020-03-28 140304.png [View same] [iqdb] [saucenao] [google]
4451380

Made a quick corona related sketch. Any obvious improvements I could make before I start inking and coloring?

I still need to flip the image and go through those errors but I thought Id give you guys a first pass.

>> No.4451383
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4451383

>develop style
>looks like shit
>try another one
>looks like shit
>try another one
>looks like shit

over and over

>> No.4451385
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4451385

>>4451383
>develop style
you never did retard

>> No.4451396

Perspective is fucking HARD

>> No.4451398

>>4451385
because i can't grind fundamental endlessly
i should make result quick as possible 2 or 3 year,,, study fundies or design or tonning put some shit on art whatever for fucksake

>> No.4451402
File: 23 KB, 395x472, ROOMIS-KUN.jpg [View same] [iqdb] [saucenao] [google]
4451402

>>4451398
if you work every day in 3 years you are going to make so much improvement that you will laugh at what you did in the start of this 3 years! Believe in the fundies believe in yourself don't get discouraged!
Gambatene !

nevertheless here is my daily loomis coopy

>> No.4451404

>>4451374
I sort of meant that I want some help if my anatomy was off.

Also it's leaf from pokemon not mayuri.

>> No.4451405
File: 23 KB, 461x502, ROOMIS-KUN.jpg [View same] [iqdb] [saucenao] [google]
4451405

>>4451402
wow I didn't even realised that I fucked up the mouth placement

yeah I take my word back all hope is vain...

>> No.4451423

>>4451342
Ewww what is that flesh golem asukafag

>> No.4451427

>>4451342
asukafag i like and believe in you. ignore crabs and keep pushing to improve

>> No.4451462
File: 58 KB, 525x861, fasfafafagsag.jpg [View same] [iqdb] [saucenao] [google]
4451462

doodle 2

>> No.4451463

>>4451427
thanks

>> No.4451474
File: 22 KB, 512x231, unnamed (1).jpg [View same] [iqdb] [saucenao] [google]
4451474

when doing line control exercises, how do i change my perception of what's straight or not? i'll draw a line and think "this is good" and then put a straight edge up to it and realise there's a subtle arc. pic sorta unrelated

>> No.4451484
File: 154 KB, 738x702, file.png [View same] [iqdb] [saucenao] [google]
4451484

Is this head too big or could i get by saying it's a style?

>> No.4451508

>>4451484
maybe take it just a lil' smaller, so it's not wider than the torso without the shoulders

>> No.4451524

>>4451379
The similar value isn't necessarily a problem, if the arm forearm proportion was a little better the brain would fill it in for you, since the forearm is so short it then becomes confusing.

>> No.4451530

>>4451484
I think it's fine but it wouldn't hurt to make it very slightly smaller, your bigger problem IMO is that the eyes aren't lining up properly though.

>> No.4451533

really /beg/ginner here, I have taken an art class a long time ago, doing the stuff like sketching an image without lifting your pen, realistic grid drawing, stuff like that. I did pretty well (need to find grid drawing, might show if I find it).
but if I want to do an almost conceptual style landscapes and stuff (might include people but not as main subject (not large front and center)) what would be the best method and path to follow? I notice most tutorials and guides are for comic/animation/ect illustration using classical methods like studying human form and stuff. is this the method to follow no matter the type of art? or is there a different branch I should follow?

>> No.4451534
File: 25 KB, 426x525, rooomisss.jpg [View same] [iqdb] [saucenao] [google]
4451534

>>4451530
the face is actually correct what do you mean ? If you are in front of a computer please try to make it look better with photoshop it's quick and easy.

nevertheless another loomis copy

>> No.4451545

>>4451163
>>4450764
>>4450626
Dumb question, but should I continue to draw the same pose until I nail it down correctly, or can I keep continuing with the different poses and try to catch myself there? Part of me thinks it would be easier to keep drawing the same exact thing until I get closer to nailing it, but I'm not sure if that'd just be grinding, or I've entered some sort of comfort zone (just drawing and getting used to the same picture/pose).

>> No.4451551
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4451551

>>4451371
fron that angle you should be able too see part of her biceps in her right arm not sure if you forgot to draw it otherwise her torso looks like a block and her neck is so far away to her right side or left in the pic and that forearm twist it's painful as fuck you should see the inner forearm from that angle it can be possible to do that but it's not natural.

>>4451484
and this pic it has the same problem with her body it's a fucking square her shoulders are so close to her neck and her neck it's not centered correctly to in her head and that hat is making so much pression that is making a denmtation on her skull it looks like she has not hair inside that shit, and the arm anatomy in the right arm is wonky just like the hands

>> No.4451557
File: 3.40 MB, 9216x5403, EEEEEEEEEEEEEEEEE - Copy (2).jpg [View same] [iqdb] [saucenao] [google]
4451557

So I was very unhappy with my attempt at page 44 of FWAP yesterday and I decided to try again after heeding the words of some anons (and re-reading some dodson) and slowing the fuck down while also looking more at the reference than at the drawing itself.
I think I improved a little bit compared to my previous attempt (I spent 2 hours on it instead of 45mn like yesterday). I'm still going too fast at rushing stuff (that's how I messed up the nose).

I have a question though, could it be possible that my reference pictures are too small?
I can basically count the pixels if I zoom in a little bit and I feel like it leaves too much guesswork to reproduce the pictures as well as making it harder to seen finer details.

>> No.4451582

>>4451545
I did the same bunch of poses over and over for a few days trying different ways of doing gesture. Depends on what you're trying to improve I think. Doing too much is distracting for me. My little brain can't handle trying to figure out how gesture works and how the pose works at the same time.

>> No.4451587
File: 59 KB, 501x900, GjtPAwN.jpg [View same] [iqdb] [saucenao] [google]
4451587

>>4450698
YOU ARE FLAT

>> No.4451589

>>4450859
>>4450993
>>4451235
/beg is full of crabs that will try and keep you guys down. not the best but youre certainly on the right track.
leave here while you can.

>> No.4451600
File: 23 KB, 407x506, Im loomsing my mind.jpg [View same] [iqdb] [saucenao] [google]
4451600

>>4451557
much better. I hope the keys to drawing chapters on how to observe helped you.
And yes loomis pdf are not top quality you need to actually understand what look good on your paper after observing, because if you ace the proportions with a good observation, then it's just about the line quality and when it comes to a face especially a woman face, less lines and marks are always better than more.
And when you hit a wall in front of something don't force your way. do another exercice draw something you want and come back later if you really want but it's not really useful to stay on the same drawing for to long because your brain will get used to the drawing and you will see the mistakes less and less ( that why it's adviced to look at your drawing in a mirror or to stand and look from far away from time to time )
and yeah don't lose hope it took me more or less 6 month to be less frustrated with my protrait, it's really a hard exercice because we are so accustomed to look at a face that when there is a slight disporportion or asymmetry it make it look like trash without really understanding why at first glance.

>> No.4451601

>>4451318
She has two right feet

>> No.4451608
File: 12 KB, 224x307, 1584471334798.jpg [View same] [iqdb] [saucenao] [google]
4451608

>>4451600
Thanks for the comment and advice dude, I just thought I absolutely HAD to fix yesterday's monstrosity so I tried again, I think I'm going to move on to the figure drawing section of FWAP and come back to portraits later when I feel like practicing.

>> No.4451614
File: 31 KB, 396x246, 1583871800959.jpg [View same] [iqdb] [saucenao] [google]
4451614

>>4451601

>> No.4451653

>>4451601
LOL. I have no idea how I managed never notice that. But it really funny.

>> No.4451682

>>4450704
nice

>> No.4451693

>>4451368
good shit, what book you learning from? perspective made easy by Ernest?

>> No.4451713
File: 35 KB, 610x667, f.jpg [View same] [iqdb] [saucenao] [google]
4451713

drawing from a photo ref

>> No.4451749

>>4451713
good stuff anon

>> No.4451751

>>4451191
Holy fuck ur right ill learn from this my dude and get better from my dream, I'm so pumped

>> No.4451764 [DELETED] 
File: 532 KB, 1674x1724, IMG_20200328_190928.jpg [View same] [iqdb] [saucenao] [google]
4451764

fuck heads. Any advice?
>draw cartoon-y head
looks silly
>try drawing a more realistic and less silly looking head
still looks silly because I'm not good enough to draw realistically
please post pictures with heads that would fit to this body. I can't think of one.

>> No.4451765

>>4451557
i feel like you're skipping steps when setting up the head. Avoid doing that, it'll make you misplace features. ball>chop the sides>eyebrow line and middle line>overall shape of the head hair and jaw>thirds (eyebrow to nose etc)>shapes like the eye socket nose and basic mouth> eyes (simple) and eyebrows> more accurate and delicate shapes for the features and the pupil.

>> No.4451779
File: 512 KB, 958x924, yhink so thugh.png [View same] [iqdb] [saucenao] [google]
4451779

Haha! You can't beat me Scott!

>> No.4451785
File: 155 KB, 184x744, example.png [View same] [iqdb] [saucenao] [google]
4451785

>>4451765
I'll try that next time, up until now I was doing ball > browline + center line + side line > chop the sides > straighten the lines in the flat zone > rough outline of the jaw > rough ears > rough placement of the eyebrows and eyes > nose > mouth and then it's mostly redrawing stuff better and better, I have a hard time placing hairs before I get a decent idea of where the eyebrows will be.

I'll admit I was confused since loomis didn't show his start with a sphere on these, he starts off with an allready cranium shaped eggish form and the outline of the jaw, so I had to use pic related to guess how to start with a sphere and then mold it into a cranium shape.

>> No.4451802
File: 448 KB, 495x700, 22b.png [View same] [iqdb] [saucenao] [google]
4451802

hate this girl

>> No.4451829

>>4451785
the problem with setting the cross before chopping the sides is, for example, you're drawing a 3/4 view, you draw the ball, put the cross at the center and then chop the sides, you'll realize that the center line should be slightly to the side now. In the sketches you posted i can see almost every construction line but not the ones related to the nose or eye socket. Loomis doesnt go very deep into this but is a nice fucking habit to get since if you dont keep this in mind, in more complex drawings you'll suffer with values and flatness even in the sketch before rendering. Try really hard to make the planes visible in the sketch, even if the final product isn't going to be rendered.

>> No.4451878

>>4451829
I see, I'll change my process next time I practice headbuilding, this is all very new to me and I realize sometimes loomis doesn't cover in depth stuff that would benefit me in the long run. It is FWAP though, his other books are maybe better suited to learn specific techniques, I haven't checked them out yet.

>> No.4451887
File: 122 KB, 1037x929, sai2_2020-03-28_19-27-10.png [View same] [iqdb] [saucenao] [google]
4451887

>>4451779
What you're doing looks like very complicated, and from a dumb person perspective looks like practice, but it's actually very retarded, nothing you do matters unless you can do it intuitively.

>> No.4451889 [DELETED] 
File: 399 KB, 933x744, 776.png [View same] [iqdb] [saucenao] [google]
4451889

>> No.4451892

>>4451887
So when greyfag is not shitting the /asg/ threads, he's shitting /beg/.

Imagine my surprise.

>> No.4451893
File: 399 KB, 933x744, 776.png [View same] [iqdb] [saucenao] [google]
4451893

>>4451887
>nothing you do matters unless you can do it intuitively.
And you achiev that intuition by doing..?

>> No.4451900
File: 23 KB, 341x488, sai2_2020-03-28_19-40-35.png [View same] [iqdb] [saucenao] [google]
4451900

>>4451893
Trying to do without all the calculation every time, you understand the concept, then try to apply it naturally.

>> No.4451904

>>4451887
>>4451900

please kill yourself

>> No.4451912

>>4451878
Loomis is a great start but isn't the end. After you're done with loomis get another book and you'll find that now things you wouldn't even be able to learn/understand from these books is actually simple. Depending on you're talent/grind you'll git gud very fast.

>> No.4451914
File: 627 KB, 2355x1000, 20-03-28 3 perspective copy.jpg [View same] [iqdb] [saucenao] [google]
4451914

>>4451779
>>4451893
Scotty got nothing on us, we're gonna show him.

>> No.4451923

Just wondering, does there exist a program or site for training on a tablet? like duolingo but for drawing? if it doesn't exist, if I ever become really good at drawing to where I can teach I'll make it and make bank.
but, if it does I can have a streamlined learning experience on top of my own practice which would be really nice.

>> No.4451943
File: 29 KB, 507x570, waifulf.jpg [View same] [iqdb] [saucenao] [google]
4451943

>>4451914
nice work

>> No.4451967

>>4451887
Broken clock is right twice a day. For once grey sketch kun drops some wisdom.

>> No.4452033
File: 32 KB, 875x765, portraitheo.jpg [View same] [iqdb] [saucenao] [google]
4452033

>> No.4452096
File: 76 KB, 355x500, 94.png [View same] [iqdb] [saucenao] [google]
4452096

its been a while since a post here.

>> No.4452117

>>4450438
How can I get a better motor coordination?

>> No.4452160
File: 2.58 MB, 2855x3804, IMG_20200329_000547__01__01.jpg [View same] [iqdb] [saucenao] [google]
4452160

>> No.4452190

>>4452160
What's the name of this boomer species

>> No.4452202
File: 628 KB, 619x656, 1.png [View same] [iqdb] [saucenao] [google]
4452202

I drew this with a mouse, don't have graphic tablet.

>> No.4452203
File: 61 KB, 553x889, niebieska pani.jpg [View same] [iqdb] [saucenao] [google]
4452203

I think it's much more intuitive to apply light instead of applying shadow
I do believe this is much better than my previous attempts at shading

>> No.4452220
File: 26 KB, 703x665, retest.jpg [View same] [iqdb] [saucenao] [google]
4452220

>>4452033
tried some other colors what do you think ?

>> No.4452250
File: 127 KB, 1272x786, Coolorus-2.5-Crack.jpg [View same] [iqdb] [saucenao] [google]
4452250

can someone explain to me why having an exact color wheel is considered so important to artists coloring digitally?

>> No.4452262

>>4452250
It just makes it less work playing with sliders.

>> No.4452285
File: 35 KB, 704x726, nvtest.jpg [View same] [iqdb] [saucenao] [google]
4452285

>>4452220
ok I promise it's the last time I post this shit but I was not satisfied with how it looked.

>> No.4452287

I haven't tried drawing in a while. what are some good things to draw/do so that I can see where I sit skill wise and know what level of tutorials/guides I have to start at?
also, does anyone know a good youtube series or books to read that does really good progression through all the basic and beyond?

>> No.4452317

>>4450698
legs have shadows too dumbdumb

>> No.4452340

>>4452287
Personally I’m doing ctrlpaint.net free video course it’s actually good there is 10 video about the very basic of traditional drawing then its about digital drawing then it’s about digital painting so it’s quite exhaustive and in a good order and the guy seems to know what he is talking about. the video are short and clear, with some exercise to do before the next video.

>> No.4452355
File: 3.26 MB, 4032x3024, 20200328_165100.jpg [View same] [iqdb] [saucenao] [google]
4452355

How much did I fuck up this drawing?

>> No.4452359
File: 133 KB, 400x1000, 0029.png [View same] [iqdb] [saucenao] [google]
4452359

>> No.4452369

>>4452359
Cute

>> No.4452399

>>4452202
typical case of all the gear but no idea

>> No.4452401

>>4452359
Blog?

>> No.4452403

>>4452399
Can you elaborate ? this is basically my first full digital drawing and I tried things with all the brushes

>> No.4452405

>>4452355
nipples, i like it though

>> No.4452411
File: 781 KB, 860x1200, 002F405F-1200-1200.jpg [View same] [iqdb] [saucenao] [google]
4452411

>>4452403
you got all this fancy gear like a mouse to do your drawing but no idea mate

>> No.4452419

>>4452411
but it's an old mouse with shit sensitivity
or are you joking

>> No.4452432

>>4452359
I would love to sniff her

>> No.4452436

>>4452419
Anon he is being satirical, buy youself a shitty 20 dollar chink tablet, they will cost you less than a walmart mouse these days and are good for people like you.

>> No.4452438

>>4452202

get a cheap tablet or even a secondhand one.

>> No.4452445

>>4452419
fucking retard, how did you ever learn to draw

>> No.4452450

>>4452436
I will look into it, but I'm scared of not having a cursor to move around while drawing on a tablet

>> No.4452492

>>4451923
do you mean a site that ask you to draw something then tells you if you drew it right?

>> No.4452533

>>4451508
>>4451530
>>4451551
thank you

>> No.4452535

>>4452492
not really, cause I know that would be impossible and possible teach bad habits if it accepts bad work. more like a site that takes your step by step for every piece until you build up into one whole thing. instead of the usual art book thing where it tells you to draw object it shows. maybe done by animation for each step so you can see how each part is formulated.

>> No.4452629

>>4452535
Isn't there a lot of step by step tutorials like this?

>> No.4452642
File: 1.40 MB, 720x1280, file.png [View same] [iqdb] [saucenao] [google]
4452642

>>4450438
im shit at backgrounds
and i have no writing skill

how does it look?

>> No.4452643

can you get good just by constantly drawing and copying shit without learning fundamentals or picking up a book?
or is loomis/keys to drawing/whatever are a must?

>> No.4452647
File: 143 KB, 387x639, file.png [View same] [iqdb] [saucenao] [google]
4452647

I really suck at perspective. The left arm is meant to be further away and the right arm is closer, does this look off?

>> No.4452709 [DELETED] 
File: 743 KB, 3030x2892, ball new 1.png [View same] [iqdb] [saucenao] [google]
4452709

Haven't Drawn in a long while.
I'ma try and take it serious instead of ending up and old man wishing I could draw.
Did this today on a display pad just to see what I could do from imagination.
will start studying more today onward.

>> No.4452715
File: 139 KB, 1000x954, ball new 1k.png [View same] [iqdb] [saucenao] [google]
4452715

Haven't Drawn in a long while.
I'ma try and take it serious instead of ending up and old man wishing I could draw.
Did this today on a display pad just to see what I could do from imagination.
will start studying more today onward.

>> No.4452738
File: 521 KB, 864x1002, les5.jpg [View same] [iqdb] [saucenao] [google]
4452738

>>4451693
Thanks! I've read it, very nice as a digest, but too general. I'm doing Linear Perspective video course by Erik Olson at New Masters Academy and then will go into Scott Robertson How to Draw.
>>4450698
I like these. Mb you can show volume with vertical elliptical hatches, even a little will should give it some depth.
>>4451914
>>4451779
GJ, can't wait start doing these

>> No.4452769

>>4452359
Cute!

>> No.4452782
File: 3.57 MB, 4128x3096, 20200329_001245.jpg [View same] [iqdb] [saucenao] [google]
4452782

i don't ussually draw but got back at it because of the quarantine and i can't create any kind of background for my drawings,what do?pic related

>> No.4452786

>>4452450
what

>> No.4452789
File: 238 KB, 2048x2048, Untitled_Artwork.jpg [View same] [iqdb] [saucenao] [google]
4452789

I am just starting to work on lewd style art, other than the fucked hand, anything else I should focus on improving?

>> No.4452792

I want to draw my waifu but she looks ugly without learning fundies.

>> No.4452843
File: 18 KB, 332x364, 1575869280494.jpg [View same] [iqdb] [saucenao] [google]
4452843

Birb.

>> No.4452849
File: 37 KB, 720x832, 1583701495884.jpg [View same] [iqdb] [saucenao] [google]
4452849

>>4452647

>> No.4452861 [DELETED] 
File: 36 KB, 1024x490, Illustration4.jpg [View same] [iqdb] [saucenao] [google]
4452861

Made some minor adjustments, not sure if it's worse.

>> No.4452865 [DELETED] 
File: 36 KB, 1024x490, Illustration4.jpg [View same] [iqdb] [saucenao] [google]
4452865

>>4451190
Made face thinner, some redditor who doesn't draw says the perspective is off but regardless of what I did I couldn't fix it.

>> No.4452875

Drew when I was a teenager. Was getting decent at being a copyfag and getting in touch with my artistic side but I did acid, had a bad trip and it killed any enjoyment I got out of any hobbies and spiralled me into a long term depression. I drew for like a year after the trip but there was no passion, I hated everything I did, my attempts to express myself only amplified my self critical thoughts and by the time I finished HS and fucked up my final Visual Arts assignment I basically buried any hope that I’d be able to make a career out of creativity in the future. Trying to pick up drawing again because after trying and failing over and over academically and socially I figure I need to master my internal world again if I have any hope of my mental health improving, but picking up the pencil and trying to re-learn techniques and drawing just leads to frustration and a further spiralling of negative thoughts and self hatred. I’m back to square one again not just skill wise but mentally. I dunno what to do. My life has been stuck in the same place for 6/7 years. Art was the only thing that gave me confidence and direction in life but I’ve shat all over it for most of my life now. Need more life advice than drawing advice. Is it worth going back through the /beg/ pains as an adult? At this point I feel just gritting my teeth and just resigning myself to mediocrity of a shit job and a shit life with nothing to show for it is my future. I’m basically fucked anyway now with the incoming corona fuelled unemployment downturn. I have no degree, jack shit job experience. I am nothing. This unsatisfied empty hole will follow me my whole life.

>> No.4452914

>>4452875
cool blog but tl;dr

>> No.4452920
File: 1.53 MB, 4032x3024, BFB1ABBE-0D34-4459-AC9F-8BE42E372B1E.jpg [View same] [iqdb] [saucenao] [google]
4452920

I’m really new to painting and art in general. I call this “bird”

>> No.4452927
File: 1.98 MB, 4032x3024, 69740CC5-C738-4D5F-AF15-0058A7190475.jpg [View same] [iqdb] [saucenao] [google]
4452927

>>4452920
And this one is “Vibrant Flamingo in Void”

>> No.4452932
File: 96 KB, 386x238, rr.png [View same] [iqdb] [saucenao] [google]
4452932

Rorschach test

>> No.4452936

>>4452932
It’s clearly a Futa girl

>> No.4452985
File: 531 KB, 1024x1448, Walt.jpg [View same] [iqdb] [saucenao] [google]
4452985

Guys can you help me up with the perspective of the street in this drawing?
Where do i line up the end of the building or anything to be honest.
Feel free to shit on my anatomy maybe some of it will stick out

>> No.4452987

Holy shit. Vilppu is god. Vilppu is god. He has all the answers

>> No.4453005
File: 308 KB, 1024x1448, Ip.jpg [View same] [iqdb] [saucenao] [google]
4453005

>>4452985
I am fuzzy about perspective myself but I suspect it must be something along these lines

>> No.4453022
File: 43 KB, 1280x720, maxresdefault.jpg [View same] [iqdb] [saucenao] [google]
4453022

>>4452985
>tons of issue in the drawing
>"I will never read loomis!"

>> No.4453029

>>4451190
I wish so too

>> No.4453033
File: 748 KB, 1280x1824, 005.jpg [View same] [iqdb] [saucenao] [google]
4453033

9 years 9 fucking years of wandering until get idea about what to draw

Not gonna grind loomis shit anymore fuck you it doesn't not fit to me
If i grind over and over and over when the fuck can i make my own work?
Enough for copying other artist's crap

I'm gonna make whatever crap even it looks like ass that's the what artist does
And pirate resource study that shit
N


Shit i don't give a fuck about if some artist getting praised by retard and someone call me fuckin retardedshit head
Fuck i'm gonna build my own weapon!
what if i Don't have a talent? I DON'T GIVE A FUCK BECAUSE EVERYONE IS FUCKING MEDIOCRE

if my works looks like shit oh well i will fix that crap

Having job is really good because it makes me not starve and stimulate my brain now i'm not sissy faggot
does fucking neet whiners not gonna draw least 2-4 fucking hour even they have bunch of time fucking shithead all they do is scratching balls and jerking off
Fuck i'm gonna produce my own porn!
HAve to download shit torn of porn!

There's no cowardice to make it l'm gonna survive like cockroaches /beg/
EVEN IT TAKES 5 FUCKING YEAR I ALREADY MADE IT ENJOY YOUR FUCKING JOURNEY BEG TARDS

>> No.4453037
File: 64 KB, 600x407, 1580328917783.jpg [View same] [iqdb] [saucenao] [google]
4453037

>>4453033

>> No.4453040

>>4453033
Vent thread is over there friend

>> No.4453048

>>4453040
It's not vent anon IT'S A GOOD FUCKING NEWS
FINALLY I CRASHED ONE OF ARTIST BLOCK
Fuck i'm positive FUCK I Already developing fundamentals and design for goal!

>> No.4453051

>>4453048
Okay, good luck on drawing your lewds.

>> No.4453054

>>4453033
>>4453048
>EVEN IT TAKES 5 FUCKING YEAR I ALREADY MADE IT ENJOY YOUR FUCKING JOURNEY BEG TARDS

PYW fag

>> No.4453097
File: 420 KB, 2048x2048, Untitled_Artwork (1).jpg [View same] [iqdb] [saucenao] [google]
4453097

>>4452789
Update, trying to do these just from memory.imagination.

>> No.4453108

>>4451802
nice

>> No.4453124
File: 204 KB, 1536x2304, D7656A5B-93C7-4020-B6D0-8D8D83CBF034.jpg [View same] [iqdb] [saucenao] [google]
4453124

I want to die

>> No.4453127
File: 1.10 MB, 4000x3000, 015EFFAA-09F8-48CB-9C17-12FA4A19BA0D.jpg [View same] [iqdb] [saucenao] [google]
4453127

>>4453124
^ is me

I cant draw humans for shit but I have no problem drawing animals.

>> No.4453142

>>4453127
Head is nice but everything else is crappy shaded.
Humans are animals

>> No.4453143

How the fuck am i suppose to able to draw fucking boxes that represent the pelvis ribcage and head from memory its fucking impossible esppically if the shit overlaps.

>> No.4453149

>>4453127
The reason is because humans have features that represent emotion, etc. Its not as easy to interpret the facial expression of a bird, so you can't see what you drew wrong when you draw an animal. Try drawing an ape to see how well you draw that? I think its close enough between a human and an animal to test the waters

>> No.4453153
File: 2.62 MB, 2200x1440, Untitled.png [View same] [iqdb] [saucenao] [google]
4453153

Does anyone have good painting resources? Preferably to do something like https://www.youtube.com/watch?v=zu026i8nGT0

>> No.4453154

>>4453153
That's just called knowing your fundies

>> No.4453159
File: 1.23 MB, 3000x4000, 798025B2-9F9B-4F80-9C16-45FEE7647F91.jpg [View same] [iqdb] [saucenao] [google]
4453159

>>4453142
Its meant to look painterly, not photo realistic hence the body and wings the strokes are more obvious.

Heres a frog I did.

>> No.4453172

>>4453154
Yes I'm asking which fundies, because every single one of you posters are all the same, circlejerking about which figure drawer who only works with lines is the best, and can't imagine someone wants to paint

>> No.4453221

>>4450982
I have it, it's a great supplement to his courses but nothing else on its own, it's like the class notes for his courses

>> No.4453225

i have been /beg/ for two years and the only thing I've learned is to shade with multiply layer

>> No.4453230
File: 989 KB, 3264x1836, IMG_20200329_000158682~2.jpg [View same] [iqdb] [saucenao] [google]
4453230

Today i learned that copying is not drawing. Fuck im going to kill myself. FUCK.

>> No.4453238

>>4453230
copying is not drawing but it's a good start, you have no idea how many people can't do a good copy even though it's supposed to be "easy".

>> No.4453245

>>4453225
Pyw

>> No.4453246

>>4453238
Is this >>4453230 a good copy? I spent like 4 hours on it and i feel like they weren't justified, the feathers on the wings are pretty bad.

>>4450704 and >>4450709 were copies too, >>4450698 was a construction with basic shapes execercise.

>> No.4453247

>>4453172
You're NGMI so it doesn't matter. Read the sticky.

>> No.4453249

>>4453238
Btw, when copying should i copy from another drawings or from photos? Which is the process should i take while copying? Should i deconstruct the image on basic shapes and later put the together again on my sheet? Sorry for being to insufferable but enlighten me. What should i do?

>> No.4453251
File: 33 KB, 786x501, mgyuhtanbtde.jpg [View same] [iqdb] [saucenao] [google]
4453251

>>4453245

>> No.4453261

>>4453249
>>4453246
I am not exactly qualified but I think they are pretty good (although it does depend on how long have you been drawing, I would say you are pretty talented if you have been drawing for less than/around 2 years), unless you drew those by tracing pictures I'd say you have pretty good line control and good eye.

>>4453249
I can't answer every question of your post but unironically read the sticky and the /ic/ pdfs, if you can't stand Loomis I wholeheartedly recommend you to read the Vlippu Drawing Manual.

>> No.4453266

>>4453230
Don't copy, analyse.

>> No.4453323
File: 44 KB, 550x819, snipbeg.jpg [View same] [iqdb] [saucenao] [google]
4453323

Sucks when I notice something wrong after I go over it in ink. I think I might be working too quickly.

>> No.4453324
File: 18 KB, 233x320, 0B3AFF72-4716-41BF-8242-25747ADAF2CB.jpg [View same] [iqdb] [saucenao] [google]
4453324

Daily sketch of my plastic skull

>> No.4453328

>>4450740
Good for a beginner. Proportions need work and tone needs work. Her ear looks off, and her upper lip looks too big. The neck looks bad though. color looks okay.
Don't be discouraged. Practice.

>> No.4453332

>>4453266
Easier said then done

>> No.4453335

>>4451751
Keep posting your stuff my guy. What program do you use?
>>4451943
I like the design but she looks like a pinhead. Try to add more to the back of her head. Also her hair needs a part at the top to show bangs otherwise it comes from the back of her head. Try to bring them lower as well. She looks like she has a really messed up bowl cut.
Her ears are way too high.
Her neck down look absolutely off. Got an alien giraffe going on. Practice some anatomy. Read some loomis for proper anatomy placement.

>>4452203
Asukafag this looks really good!
>>4452285
Cause your perspective is funky. He has the back of his head level with his ear. He has no back of head. Forehead is pushed out too far. Otherwise alright.
>>4452359
Nice but really flat.
>>4452642
No idea what’s going on but really nice.
>>4452647
Shrink that head. Remeasure that anatomy.
>>4452843
Cute

>> No.4453352

>>4453335
Ok can you red line this one>>4452285
Because I really don’t see what you mean with the back of the head.

>> No.4453370
File: 75 KB, 698x765, 4D10D0AE-47B0-4C2A-947D-6A2A2CEE1A16.jpg [View same] [iqdb] [saucenao] [google]
4453370

>>4453352
Hopefully this helps.

>> No.4453376
File: 412 KB, 770x457, rr21.png [View same] [iqdb] [saucenao] [google]
4453376

struggle to pull it off

>> No.4453421
File: 74 KB, 721x915, królowa.jpg [View same] [iqdb] [saucenao] [google]
4453421

>> No.4453423

>>4453251
"Pyw" means post an original work, not a copy.
If you have no original work to post then maybe you should try making some and that might help you get out of /beg/.

>> No.4453431

>>4453127
>>4453159
Not beg

>> No.4453446

>>4453423
its all furry stuff sorry i cant post it

>> No.4453449

>>4453446
>its all furry stuff
PLEASE POST IT IM BEGGING YOU

>> No.4453450
File: 70 KB, 765x711, titzilla2.jpg [View same] [iqdb] [saucenao] [google]
4453450

>>4453449

>> No.4453462

>>4453450
It's not completely unreasonable for 2 years. You're clearly not a day one /beg/ so I'm sure you've made some progress since you started. Just keep pushing yourself put of your comfort zone and you will keep making progress.

>> No.4453463

>>4453450
more?

>> No.4453472
File: 2.96 MB, 4299x3035, 03.29.2020 지랄.png [View same] [iqdb] [saucenao] [google]
4453472

>>4450438
>Make a shit
>people throw shit to me
> go back and fix shit
>study what was wrong

it's a fucking simple that's learning!
Don't try to become good, instead LEARN! LEARN SHIT

>> No.4453474
File: 28 KB, 728x728, 8814dcd8-94f6-4742-99d4-465fc4ef6471.jpg [View same] [iqdb] [saucenao] [google]
4453474

>>4452190
Vittu Fuck Ass Saatana

>> No.4453485
File: 45 KB, 698x718, headsketch.jpg [View same] [iqdb] [saucenao] [google]
4453485

>>4453472
not bad anon, not bad however the girl in the middle have a hand bigger ( the one holding the pencil over her head ) than the other.


nevertheless here is an imagination sketch with loomis method someone see any glaring mistake ?

>> No.4453504
File: 59 KB, 403x426, gg.png [View same] [iqdb] [saucenao] [google]
4453504

>>4453472
For a moment I was thinking I look at the strange arm before I realized what is where

>> No.4453524
File: 22 KB, 376x419, 03.29.2020 지랄.jpg [View same] [iqdb] [saucenao] [google]
4453524

>>4453504
seems i don't have clear information about anatomy

have to figure out not making mistake like this next time

>> No.4453527

>>4453485
how do you decide which lines to draw and which to ignore?

>> No.4453549
File: 25 KB, 581x539, foundation.jpg [View same] [iqdb] [saucenao] [google]
4453549

>>4453527
I try to draw more or less every thing on my first sketch then I do another layer where I try to get clean line on the feature and I just don't draw the construction line obviously.
I don't really understand the question to be quite honnest, just draw everything except for the construction line ? I don't really know what you mean. here's the under sketch

>> No.4453561

tfw symbol drawing

>> No.4453639
File: 103 KB, 1000x449, a2d8bb38-de19-43e6-8fe4-bbd0d9dc3397_1.png [View same] [iqdb] [saucenao] [google]
4453639

Trying out the force method for gesture. Did these from imagination.

>> No.4453666
File: 48 KB, 628x892, portrait time.jpg [View same] [iqdb] [saucenao] [google]
4453666

>> No.4453684
File: 516 KB, 1428x1000, 20-03-29 1 gesture copy.jpg [View same] [iqdb] [saucenao] [google]
4453684

>>4451943
Thanks I like your stuff too

>>4453639
Freaky and out of control, but not bad.

>> No.4453688
File: 29 KB, 567x597, ngmi.jpg [View same] [iqdb] [saucenao] [google]
4453688

Do you see any glaring mistake ?

>> No.4453714
File: 484 KB, 1152x692, 1580916194048.jpg [View same] [iqdb] [saucenao] [google]
4453714

Bunch of 2-point exercises today and misc line training. Shit's not too complicated, but sometimes my brain just short circuits.

>> No.4453740
File: 34 KB, 443x556, chicky scratchies.jpg [View same] [iqdb] [saucenao] [google]
4453740

any mistakes beside the obvious chicken scratch ?

>> No.4453744

>>4451118
That's really cute but maybe add a bit of edge and shadow to the umbrella.

>> No.4453779
File: 156 KB, 720x942, Screenshot_20200329_172114.jpg [View same] [iqdb] [saucenao] [google]
4453779

i usually have a hard time drawing front view faces but this turned out kinda ok, on top of that a couple of friends said that they like it, im feeling that im getting kinda cocky, time to fuck my shit up /ic/

>> No.4453791

>>4453688
Bueno!
Mostache is falling off his face, teeth are sliding. Fix the perspective on those. Rest seems fine. I like it.

>> No.4453801

>>4453740
Yes.

>> No.4453813

>>4453801
what are the mistake then ?

>> No.4453819
File: 1.34 MB, 1542x1066, Screenshot 2020-03-24 at 23.19.52.png [View same] [iqdb] [saucenao] [google]
4453819

>>4453238
is copying and tracing the same thing?

If not isnt it just drawing from reference?

>> No.4453826

>>4453813
Think about it. Flip the canvas.

>> No.4453828

Loomis feels soulless bros.

>> No.4453836
File: 25 KB, 736x462, not a trap.jpg [View same] [iqdb] [saucenao] [google]
4453836

>>4453826
lol

>> No.4453841

>>4453791
I forgot you can get in there too>>4453836

>> No.4453865

im not gonna make it.

>> No.4453878

>>4453328

thank you for the critique, I'll be more careful in what you pointed me

about the neck I didnt even bothered, the shape or shadows, I just put some strokes maybe next one Ill be more careful :O

>> No.4453999
File: 200 KB, 600x600, Chipmunk.png [View same] [iqdb] [saucenao] [google]
4453999

>> No.4454039
File: 96 KB, 1000x752, 28-Mar-2020 Bugboi.jpg [View same] [iqdb] [saucenao] [google]
4454039

My first digital.

Thought on anatomy/shading advice would be nice

>> No.4454042
File: 1.19 MB, 3000x3000, Girl 1 summerdress.png [View same] [iqdb] [saucenao] [google]
4454042

Please let me know what you think (1/2)

>> No.4454046
File: 1.06 MB, 3000x3000, Girl 1 nude1.png [View same] [iqdb] [saucenao] [google]
4454046

(2/2)

>> No.4454052
File: 1.36 MB, 2100x1800, shit.jpg [View same] [iqdb] [saucenao] [google]
4454052

I've been at this for a year and I'm still shit. Oh, god, why bother?!

>> No.4454061

>>4454042
>>4454046
disgusting

>> No.4454064
File: 318 KB, 2048x2048, Untitled_Artwork (2).jpg [View same] [iqdb] [saucenao] [google]
4454064

>>4452789
>>4453097

Just did another one, lemme know if I'm getting anywhere or if it's appealing at all.

>>4454042
cute, legs are a bit stiff, not sure about the foot angle.

>>4454039
Your colors seem super neon/saturated, try using photo sampling to get an idea of base colors. Also, when learning values, try blocking out shadows without any blending with a shadow, mid, and light sections, and then blend from there instead of jumping right in with the soft brush.

>>4453779
Proportions are fine. Try to add more contrast to shading to pull it off the page. Also, I did straight on face studies for a while, and it didnt help me much at all when I wanted to start rotating the head, Work on 3/4 views more, and it will help you to understand the actual anatomy and depth of the face, which, in turn helps to figure out more realistic rendering.

>> No.4454079

>>4454061
Thanks!, why do you think its that bad?

>> No.4454097

>>4454079
He probably doesn't like the subject matter.

I think you're doing alright! Just do something about the hand/claw in the second one... Also add some definition to the stomach area to make the belly/hips area more appealing.

>> No.4454110
File: 139 KB, 720x926, Screenshot_20200213_205025.jpg [View same] [iqdb] [saucenao] [google]
4454110

>>4454064
im the last one, the thing is that im better at drawing more dynamic angles because its not as noticeable when the feauters are not symmetrical , but front views fuck me up because every single little mistake stands out a lot more and im not that good at drawing symmetry, as an example heres an older drawing of the same character in 3/4th

>> No.4454114

>>4454079
soulless, ugly, inspires feelings of hatred deep inside me, nothing appealing

>> No.4454121

>>4454042
>>4454046
the boobs/torso are strangely placed, in the first one it looks like the boob has an upward motion, but in the second one the boob is atatic but the ribcage looks like its poiting upwards in an impossible way, also those knees are very wrong and unappealing, sudy knee anatomy an then learn to simplify it

>> No.4454134

>>4454110

nice, looks pretty good. I assume you are going for a more stylised look? The forehead looks kind of short, either that, or the hair has no thickness too it. Try drawing out the full skull, and then adding the hair on top of it keeping about a 1-2 inch thickness depending on styling. It really helps sell the thick, flowing look. That front lock of hair kind of just ends nowhere, try imagining the hair as rubber hoses that can flow in and out of each other in clumps, and then you can shade accordingly. Again, it helps with the 3d look, and with visualization of rendering.

>> No.4454138
File: 89 KB, 837x377, drawing.png [View same] [iqdb] [saucenao] [google]
4454138

What should I fix on this sketch?
I'm a bit unsatisfied with the legs but I like the tighs
Do the arms look weird? I've been struggling with that

>> No.4454140
File: 1.18 MB, 2590x2659, IMG_20200329_221856.jpg [View same] [iqdb] [saucenao] [google]
4454140

Why is it so shitty
How can I make it less shitty

>> No.4454142

>>4454140
Do the picasso exercise twice and start with loomis or do some dodson.

>> No.4454143

>>4454134
yesh, i have to work on the hair, it always ends up looking stiff, i think that the forhead looks short because i tried to raise the eyebrows to give her a more suprised look but i fucked it up by changing the whole facial structure to do so instead of just the eyebrows

>> No.4454144

>>4454138

The biggest issue is the face, you need to learn the fundamentals, and the structure of the face before trying to draw it without any of the foundation lines. Even though I am drawing in a highly stylised style as well, (>>4454064 >>4453097) I draw the entire foundation before laying down the linework.

Also, sketchwork is fine, have an underlyting sketch, but then after you do the sketch, add another layer, drop the opacity of the sketch, and lay down nice clean lines over top. Look up inking tutorials to help get your linework better.

>> No.4454145
File: 67 KB, 801x1001, building.png [View same] [iqdb] [saucenao] [google]
4454145

did some perspective exercise to get me back into things.

>> No.4454146

>>4454142
I've been doing Loomis for 2 weeks now lol

>> No.4454148
File: 42 KB, 639x827, ac71e8714f792803690c231d8ff11c06.jpg [View same] [iqdb] [saucenao] [google]
4454148

>>4454140
You're still symbol drawing, try not to think of it as a face, and just draw the shapes you see.

Simplify the head down to its base planes, and get that down solid first, and then you can start ot add detail on top of that.

>> No.4454150

>>4454146
do picasso/dodson. you're symbol drawing like hell and don't understand 3d forms, loomis is not for you at the moment

>> No.4454151

>>4454146
Have you started with FWAP? If you haven't, you should. Do the picasso exercise though, it's fucking boring but it can be the key to get over symbol shit.

>> No.4454152
File: 89 KB, 419x414, drawing.png [View same] [iqdb] [saucenao] [google]
4454152

>>4454144
I did construct the head before drawing the face, I just erased those lines already. I've been studying the face structure a bit (although more the male face), I should keep working on that then right?
I wanted to give her a kind of long nose with a simple not too detailed style, is this a better now?

>inb4 the hand
I'm gonna keep studying hands till I can get it right in this one at least for now

>> No.4454155
File: 320 KB, 1071x1696, ddddwww.png [View same] [iqdb] [saucenao] [google]
4454155

some exercise with no reference

>> No.4454159
File: 57 KB, 609x1277, Sans titre-2.jpg [View same] [iqdb] [saucenao] [google]
4454159

>>4454155
good work

mine without ref

>> No.4454165
File: 89 KB, 348x519, drawing.png [View same] [iqdb] [saucenao] [google]
4454165

>>4454155
I edited it a bit so the upper part wasn't so "long", I think you get what I mean, but that would imply her being shorter and also having shorter arms. Idk I'm /beg/ too

>> No.4454166

>>4454152

And that's what I'm saying, the foundation you were drawing on top of had some issues, so you need to work on that before doing the "final" linework. The face is really flat and has no depth, the nose is in the wrong spot and doesn't make sense dimensionally.

>> No.4454168

>>4454165

The body looks better, but I think you squashed the face a bit too much.

>> No.4454170
File: 28 KB, 510x943, Capture.jpg [View same] [iqdb] [saucenao] [google]
4454170

>>4454159
ok i think the head is way too small is it better ?

>> No.4454173

>>4454168
well yeah my point was that the body looks better this way, nevermind the face

>>4454166
ok thanks pal, yeah I'm still not satisfied enough to do the linework yet

>> No.4454231
File: 828 KB, 1799x1102, artmodels02_002.jpg [View same] [iqdb] [saucenao] [google]
4454231

>>4451163
>>4451582
>>4450764
Another attempt at this.
Spent an autistic amount of time in Photoshop to plot gridlines on the model picture. And had to do some arcane shit to try and find the midway points (select portion of the picture from top of the head to bottom of feet, paste that selection in new window, resize window to 50%, copy that back over to original pic, paste it, use the bottom of that to line up as the mid point, etc.) Then I did the pencil measuring, plotting points as best I could, did the outside wrap of the figure to measure the confines and started drawing.
Took longer than I'd like, but the final result does fit better than last time.
Only because I haven't seen too many sources talk about this fact, but can one expect a long portion of time spent on plotting points, making grid lines, and working within those means? Will it also take a large portion of time to be able to get to a point where I don't have to autistically measure everything?

Thanks for the help thus far, anons!

>> No.4454242

>>4451163
Also, just noticed the jew nose on that dick, you lil' shiiiiiiiit.

>> No.4454254
File: 44 KB, 693x787, randomangle.jpg [View same] [iqdb] [saucenao] [google]
4454254

>>4454242
ahaha oh fuck I didn't noticed it either before your post.

>> No.4454264

new thread

>>4454262
>>4454262
>>4454262
>>4454262
>>4454262

>> No.4454745

>>4454231
>Only because I haven't seen too many sources talk about this fact, but can one expect a long portion of time spent on plotting points, making grid lines, and working within those means?

You shouldn't be copying photographs anyway. Analyse, don't copy. There's always measuring involved but it's not straight up copying.

>> No.4455295

Is it okay to draw on a surface pro as an absolute beginner? I wanna do digital.