[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


View post   

File: 13 KB, 489x633, umad.png [View same] [iqdb] [saucenao] [google]
4108086 No.4108086 [Reply] [Original]

Anyone want to share their grinding method?
I get the nececcisty of the grind, but I know from experience it is only half the battle.
Bashing my head on Andy Loomis' raging knowlege spear will only get you so far when it comes to comprehending
what you are fundemntally doing. You can yell "Practice fundies", but no one seems to have a clear definition of what that
really means. Imagine you had a yaer left to live and you were /beg/. How would you grind?
There are much more efficient ways to grind and improve in an extremley short timeframe. Just look at
the Bluesman Robert Johnson, he had 6 months and went from /beg/ to Legend.

I'll start with my grinding method:
1. Think about how something is constructed. This ranges from General Anatomy, to shapes and porportions.
2. Think of how it is placed amongst other things. This is usually in space, with perspective, wedging, etc.
3. Try to compose something with the concept. Externally. I draw.
4. Think about what I fundementally learned.
Then repeat step 1.

This applies to a lot of things, I use it to learn languages primarily, but it seems to kinda work with drawing too.
Please Share Your Methods!

>> No.4108171
File: 130 KB, 1415x1000, B60168D8-1E38-45E2-8DD6-648D70F9620E.jpg [View same] [iqdb] [saucenao] [google]
4108171

>>4108086
I’m bored, does anyone else want to do this?

>> No.4108179

Only on this retarded board is it assumed that youre not thinking about what youre doing when you're practicing

>> No.4108200

Suck at poses?
Grind gesture and different poses from multiple angles and perspective.
Suck at anatomy? Copy the whole book from to back and move on to another anatomy book and repeat. Suck at perspective? Do boxes all day and use references and guidelines to get use to perspective and drawing simple things from multiple angles and perspective once again. Suck at color and values? Do multiple painting studies/value studies/master studies and read up on colour theory. Literall just read and grind and maybe try drawing shit from imagination once a while to train it.

>> No.4108204

>>4108200
Front to back*

>> No.4108286

>>4108171
If we veer of topic we should
Make it Interesting!

Write down the line of thought/ workflow you used to get to the drawing.

>> No.4108359

>>4108171
NO FUCK OFF

>> No.4108383

>>4108086

1. Getting a hobby that isn't Art 24/7
1a. Music Prod.
1b. Reading/Writing.
1c. Sculpting and Modeling.
1d. Math and Electronics (arduino boards).
1e. Photography.
1f. Printing and bookmaking.
1g. Animals and plants.
etc..

If i grinded daily, i'd fucking KMS

2. Using art as a tool for self development.
2a. Write a picture diary on a sheet of paper daily. (food, routine, work etc).
2b. Instead of 'shitposting', draw a picture to convey your thoughts.
2c. Make art for multimedia and personal projects, design shit you'd like to own.
2d. Focus on quality throughput over media marketability, know how to make your art personal.
2e. Turn art into a personal thing that means the world to you, and not a fucking commercial product
cash cow fantasy escapism delusion, once you've gone against all odds and become honest
enough with yourself to reject grandeur delusions of being an industry megastar or even paid off
your art, you can start thinking about the shit YOU want to draw, not what somebody else wants
you to draw, you fucking idiot.
2f. Be honest with yourself and don't burn yourself out in a grind, there's tonnes of OTHER SHIT YOU
SHOULD BE DOING alongside art, you fucking neet.

Again, If i grinded daily, i'd fucking KMS

>> No.4108393

>>4108383

Also

I get that a lot of young people on 4chan are using art as an excuse as to why they don't have a job, but you seriously need help, start exercising primarily and do stretching and exercise all the fucking time, god help you if your posture is bad for all the countless hours you sit hunched over your tablet, you're gonna be completely crippled in your late 30's, i'm just being straight up with y'all.

I also get theres serious, low key emotional/mental/psychological problems young people are facing due to weird life circumstances that go completely under the radar, but you gotta cope and fight through it, don't use art as an escape mechanism, you'll just fuck yourself up.

Just a shout out to those of us who aren't getting laid.

>> No.4108412

>>4108200
Thank you. At least you actually stayed on topic.

>>4108179
I never said that! (though I might've implied it, sorry) I just wanted to know how other people practice, so that we could maybe find what works for all of us :)

>>4108383
This thread is not about daily grind. It's quite the opposite. It's about Efficient Grind.

>you fucking neet

I'm not a neet! I made this thread because I wanted to share optimized learning habits! would a neet with infinite free time really need to optimize now ? Though, I do appreciate that you at least posted some kind of flow. Thank you for the life advice!:)

>> No.4108418

>>4108086
>Just look at
>the Bluesman Robert Johnson, he had 6 months and went from /beg/ to Legend.
He sold his soul to the devil. I believe in baby Jesus, so I'm not doing that!

>> No.4108423

>>4108086
you can't "grind" draftsmanship

>> No.4108434
File: 837 KB, 1650x2550, Project - Drawing 1768754007200970337.png [View same] [iqdb] [saucenao] [google]
4108434

>>4108086
>1. Think about how something is constructed. This ranges from General Anatomy, to shapes and porportions.
>2. Think of how it is placed amongst other things. This is usually in space, with perspective, wedging, etc.
>3. Try to compose something with the concept. Externally. I draw.
>4. Think about what I fundementally learned.
>Then repeat step 1.

Absolutely cringe god you're like a fucking machine. Never gonna make it with such a shity program. If I want to improve I simply just take my time with my drawings and think about what Im doing instead of drawing like a low IQ autist.

If plan A isn't working which it always does Ill doodle until new ideas pop up. Its all about having fun

>> No.4108438

>>4108423
Explain

>> No.4108448

>>4108438
it's not a very helpful mindset, that's all. same goes for any other skill. do your studies, but i recommend being a bit more loose. chase what interests you in that moment and figure out how it works. drawing is observing, understanding and recalling. You need the milage. There are also great instrucional artbooks. But this idea of having to master the fundamentals in a particular order, or having to put so and so many hours into drawing will probably lead to diminishing returns or even burn out or a loss of interest. Of course everyone is different and I'm sure a lot of people like the idea of following a strict guide, grinding a set amount of hours and "leveling up". It's just not how it works irl.

>> No.4108449
File: 1.36 MB, 2400x672, Don't Understand Fundies.png [View same] [iqdb] [saucenao] [google]
4108449

>>4108434
That is what I've been doing.
I felt that I was stagnating though, so I decided I should be more logical with my methods. unfortunatley, it seems I lost a little soul along the way. Will just try to have more fun instead of bowing to my inner crab.

>> No.4108452
File: 397 KB, 1415x1000, 6BA512CE-1AB5-4A36-A12A-6BDF708BF260.jpg [View same] [iqdb] [saucenao] [google]
4108452

>>4108171
Maximum effort

>>4108286
workflow?
>post style meme
>pencil sketch
>>fuck around with head for 30min
>>give up and find a ref
>micron ink
>>erase sketch and remove soul
>>touch up ink
>check thread for (You)s
>>4108359 fuck - i’m too far gone can’t stop now
>marker time
>>hair, skin, dress, loud color details
>take photo
>>white balance because my lighting is shit
>shitpost, look for more /ic/ style memes

Life’s a grind

>> No.4108495

>>4108452
Amazing upgrade

>> No.4108524 [DELETED] 

>>4108086

#1. In terms of learning something new, copying/observing it (intake), then drawing it from memory &/or imagination (recall/ using the information) works really well. I think a lot of times people just copy stuff for hours, never practice from imagination(recall), and when they finally do they don't know what they're doing and it comes out bad, it doesn't work, it's like reading a book and forgetting what you read/spacing out. I think the reason why this method works is because recalling information after shifts your brain into a saving mode the next time you are in taking information you now know you need to practice this information right after so your brain holds onto it, it's kind of like a game. It just works and that's my rough explanation as to why. This just makes things click like that, I couldn't ask for a better method.

#2. Simplifying what you're trying to do, make it easier & more approachable. Often times what we're trying to do is too complex, it becomes frustrating, and too unfun, we're balancing things we don't understand, so we learn nothing and give up. The concept of fundamentals is the same as simplification, we're learning things on a smaller/easier level and then combining/making it more complex, you want to capitalize on this concept in other areas when something is too difficult. We use simplification to learn everything in life.
Ex. language we start with letters, words, sentences, paragraphs, essays, ect.
Ex. math we start with numbers, multiplication/division, then algebra.

if what you're doing is too hard/overwhelming, find a way to make it easier.

>> No.4108544 [DELETED] 

>>4108086 (OP)

#1. In terms of learning something new, copying/observing it (intake), then drawing it from memory &/or imagination (recall/ using the information) works really well. I think a lot of times people just copy stuff for hours, never practice from imagination(recall), and when they finally do they don't know what they're doing and it comes out bad, it doesn't work, it's like reading a book and forgetting what you read/spacing out. I think the reason why this method works is because recalling information after shifts your brain into a saving mode the next time you are in taking information you now know you need to practice this information right after so your brain holds onto it, it's kind of like a game. It just works and that's my rough explanation as to why. This just makes things click like that, I couldn't ask for a better method.

#2. Simplifying what you're trying to do, make it easier & more approachable. Often times what we're trying to do is too complex, it becomes frustrating, and too unfun, we're balancing things we don't understand, so we learn nothing and give up. The concept of fundamentals is the same as simplification, we're learning things on a smaller/easier level and then combining/making it more complex, you want to capitalize on this concept in other areas when something is too difficult. We use simplification to learn everything in life.
Ex. language we start with letters, words, sentences, paragraphs, essays, ect.
Ex. math we start with numbers, multiplication/division, then algebra.

if what you're doing is too hard/overwhelming, find a way to make it easier.

#3. lastly write(ask questions, explain things). I have folders of notes and information, & it really helps to have your brain/memories infront of you, anatomy.txt, gesture.txt, design.txt ect so you don't have to rely on your memory. I only started writing when I was 22, wish I wrote in highschool because it really has helped me solve a lot of problems in life and art.

>> No.4108550

>>4108086

#1. In terms of learning something new, copying/observing it (intake), then drawing it from memory &/or imagination (recall/ using the information) works really well. I think a lot of times people just copy stuff for hours, never practice from imagination(recall), and when they finally do they don't know what they're doing and it comes out bad, it doesn't work, it's like reading a book and forgetting what you read/spacing out. I think the reason why this method works is because recalling information after shifts your brain into a saving mode the next time you are in taking information you now know you need to practice this information right after so your brain holds onto it, it's kind of like a game. It just works and that's my rough explanation as to why. This just makes things click like that, I couldn't ask for a better method.

#2. Simplifying what you're trying to do, make it easier & more approachable. Often times what we're trying to do is too complex, it becomes frustrating, and too unfun, we're balancing things we don't understand, so we learn nothing and give up. The concept of fundamentals is the same as simplification, we're learning things on a smaller/easier level and then combining/making it more complex, you want to capitalize on this concept in other areas when something is too difficult. We use simplification to learn everything in life.
Ex. language we start with letters, words, sentences, paragraphs, essays, ect.
Ex. math we start with numbers, multiplication/division, then algebra.

if what you're doing is too hard/overwhelming, find a way to make it easier.

#3. lastly write(ask questions, take notes, explain things). I have folders of notes and information, & it really helps to have your brain/memories infront of you, anatomy.txt, gesture.txt, design.txt ect so you don't have to rely on your memory. I only started writing when I was 22, wish I wrote in highschool because it really

>> No.4108562
File: 47 KB, 1000x1000, SOUL.png [View same] [iqdb] [saucenao] [google]
4108562

>>4108449
Pictured: Me wanting to be like those other artists.
Now, I have the inspiration to observe and take what I like heh heh... Thank you guys


>>4108434
>>4108448
Alright, I think I understand this now.
I'm not supposed to think too hard about things, rather I should learn by having fun doing what I want to do and just taking it slowly.

Input is more valuable than practice, because it is practice, just without "practicing".

Thank you. I really needed this. It's just great advice in general. :)


>>4108452
This is great dude, don't worry about >>4108359, you commited to something and had fun, which is more than they ever did.
also, THANK YOU for the method! I will be trying it out later.

>>4108550
Thanks, I will keep these in mind.

>> No.4108564

>>4108562
I have fun while grinding and just drawing a lot in general, also remember to draw something for yourself, a fully finish piece and analyze it to hell and validate what you improved on and what needs more improving.

>> No.4108599

It sounds counter-productive but I always stop right when I'm about to "get in the zone". It's a habit forming technique that gets me addicted to doing something without getting sick of it and burning out. I used to grind at a drawing for fucking hours because I didn't want to waste "the zone", but it almost always lead to burn out, which demotivated me from drawing for weeks. If it's late and I'm feeling super into a drawing, I just let it go for the next day. I wake up jone-sing to draw and I repeat the process.

I draw every day now in small bursts but at least I do it everyday. I'm the laziest motherfucker in the world and this is the only thing that worked for me. I was finally able to break out of the hell of waiting to get started that plagued me for years. All the short hours add up to a greater amount than if I were to grind for 16 hours, get burnt out, then wait to be motivated to start again.

>> No.4108706

>>4108086
>the Bluesman Robert Johnson, he had 6 months and went from /beg/ to Legend.
This guy sold his soul
I've tried to do the same but the devil won't answer

>> No.4108723

Honestly I never got a ton of gains from just grinding. What helps me improve the most is
>Set out to draw something in a completed piece
>Look up refs and guides while drawing it, finish piece
>Get crit
>Make corrections
>Make new piece with same techniques, repeat process
I only really do "grinding" when I have a subject I absoluely cannot figure out, and even then I try to take breaks and spend a lot of time applying the knowledge and experimenting on my own. I think taking breaks helps the knowledge "settle" in your mind, if that makes sense, and helps give you some distance from your work so you can more clearly see your problems when you return to it, and doing imaginative works helps solidify the information in your mind so it sticks

>> No.4108762

>>4108723
Depends on the person anon, different artist have different methods, some are grinders and others are experimenting with it and others are learning while completing a piece and problem solving. Im kinda a mix of a all three, but I prefer grinding.

>> No.4108768

>>4108762
Yeah, it is just my own method. I used to do more grinding but did not see results, but taking breaks to feel things out, then o back to studying a little, then experimenting and repeating helped me a lot. Idk, it doesn't work for everyone but I found it helps a lot if you ever feel like you're hitting a brick wall with grinding

>> No.4108775

>>4108768
Every end of the month I’ll finish a fully pledge piece and examine the shit out of it and analyze which area sucks and which area I have improved on and gauge if I made progress. This helped me a lot when using this as a point of reference how much I improved. Then go back to grinding, copying, and studying and doing some shit from imagination in between to see if I retained the information correctly. Good luck anon.

>> No.4108951

>>4108775
what if everything about it sucks

>> No.4108952

>>4108452
holy shit that's a cool flandre

>> No.4108997

>>4108495
>>4108562
>>4108952
thanks, I didn't know it was an actual character - oh well

>> No.4108999

>>4108997
Could you post a video of your process sometime?
Also, how much work did you do digitally, in paint software if any, it looks frikkin amazing.

>> No.4109046
File: 1.30 MB, 2833x1131, 1EAFA58A-7B19-457D-B0CB-65CEA4F057FA.jpg [View same] [iqdb] [saucenao] [google]
4109046

>>4108999
>process
Here are some annotations in an attempt to keep this thread relatively constructive. I take pictures in between stages in case i really fudge it up.

>digital
I just did a pencil sketch and erased it, i dont have my scanner and printer at the moment and only about 15 markers

>> No.4109049

>>4109046
jesus you actually had process pics for it
>I take pictures in between stages in case i really fudge it up.
unbelievably based af

>> No.4109114

>>4109046
That's absolutely amazing, thank you so much anon.

>> No.4109264

Hell yeah I want to draw flandre on a skateboard

>> No.4109297

>>4109264
do it anon i'm rooting for you

>> No.4109300

>>4108086
Which 2hu is that?

>> No.4109303

>>4109300
Clearly the 6th stage boss of UFO known as Byakuren Hijiri

>> No.4109338

>>4109300
touhou 17.4: tony hawk edition

>> No.4109353
File: 241 KB, 586x740, surfs up.png [View same] [iqdb] [saucenao] [google]
4109353

>> No.4109363

One thing krabs wont tell you, Focus on one thing at a time, learning anatomy is general sentence that doesn't mean jack shit if you dont know it already, You look at human body, pick it apart and focus on one thing at a time, torso first, then shoulders then how these two connect etc. You cant do everything at the same time

>> No.4109768

>>4108086
Try to get people to critique and nitpic your artwork.

>> No.4109776

>>4108452
holy fuck anon. that's cool

>> No.4109786

what are the fundies again?
perspective and what else??

>> No.4109791

>>4109046
What was/is your process for learning anon? I swear I've seen your progress pics before.

>> No.4110332

>>4109046

Super inspirational. Now I'm going to make 100 boxes, and no one's gonna stop me. I hope a box turns into radical flandre one day

>> No.4110460

>>4108452
I don't get it. Your style is very anime, I was gonna PROPOSE to you, yet you've never heard of Flandre?

This was so RAD it inspired me to doodle some thumbnails and pushing my limits, but now I'm sleepy. I'll see if I can flesh out the idea tomorrow.

>> No.4110477

>>4108448
Repetition makes for perfection. But i've been drawing and practicing it all my life and have NEVER thought of practicing as "grinding". Even when I practice the same subject over and over.

I think calling it "grinding" will make you loathe practice because it carries an implication that its boring and mindless. Its best to think it of as study and experimentation. The point of drawing is always to get a better understanding of something - visually exploring your own thoughts and the world around you, through, form, light and shadow, anatomy, perspective, rendering technique, etc.

>> No.4110486

>>4109049
>process pics
I have trouble with permanency, and I never want to ruin the sketch with ink or the ink with the markers. If I take a quick picture it helps me move on without regrets. It's like pushing tags on your git repo

>>4109114
>>4109776
>>4110332
happy to see that others are encouraged to be productive and draw

>>4109791
>learning
i try to get the most mileage as I can, so I draw what I want to get the pencil moving, but when I'm lazy I just go on autopilot and do studies

yes - I have a giant drawings infographic that I post occasionally

>>4110460
flattering, but already married. I binge anime every 3-4 yrs, but I only watch trigger/gainax stuff now

pyw when you finish

>> No.4111421

>>4108599
I find the opposite of this, I used to try and follow a schedule of 90 min work + 30 min break. I read somwhere about a study showing that this was the best way to practice but I stopped doing this recently and am working far better. I find that stopping and starting is too expensive in terms of energy, it's much easier to just work for long periods of time. It takes the same amount of energy to get started on a several hours long block of work as it does to start a 90 min block of work but once you are working it doesn't take much energy to keep working. Moral of the story is don't put too much stock in the advice of others, experiment and find what works for you.

>> No.4112473
File: 551 KB, 1030x1141, 1551298330942.jpg [View same] [iqdb] [saucenao] [google]
4112473

>>4110486
>>4110460 here.
Had to do some other stuff today, but I'll post some WIPs since this thread is all about process.

1 - Yesterday, as I felt inspiration coming, I just scribbled some thumbnail ideas. I really liked number 2, which led me want to continue the project;
2 - A few steps - first construction, then details;
3 - That skateboard needed a picture underneath it, so I scribbled something very loose and _Str33t_Ar+_, it was fun.

Hopefully I can finish it tomorrow, stay tuned.

>> No.4112899
File: 451 KB, 1295x917, htrhst.png [View same] [iqdb] [saucenao] [google]
4112899

Read the thread, can't add much to what's already been said.
Drawing same stuff over and over will help you, but approach it thoughtfully.
>>4108171

>> No.4112909

>>4112899
i like this flandre

>> No.4113910

>>4112473
Gimme muh finished flounder

>> No.4114124
File: 227 KB, 1415x1149, wefbwefonow.jpg [View same] [iqdb] [saucenao] [google]
4114124

>>4108171
im happy with it!!

>> No.4114125

>>4114124
sweet moves!

>> No.4114187

>>4108086
stop practicing the fundies as soon as you are capable to trace well, and focus on rendering
never draw from imagination, just copy everything

>> No.4114188

>>4114124

Sick flip, rad Flan

>> No.4115626
File: 261 KB, 1415x1000, stylememeflandre.jpg [View same] [iqdb] [saucenao] [google]
4115626

>>4108171
Based on Earthbound's skate punks

I don't have my markers right now though.

>> No.4115628

>>4114124
that's fucking great

>> No.4115793

>>4114124
nice tre flip

>> No.4115970

>>4108452
holy shit so based
What's your blog?

>> No.4116424
File: 214 KB, 356x722, 1552192052754.png [View same] [iqdb] [saucenao] [google]
4116424

>>4113910
>>4112473
Didn't have much time today, so I just finished linearting and put some flat colors as a base using the Magic Wand tool. Also inserted the skateboard shape with a clipping mask on a flat color for the skate alone.

Tomorrow I'll finish it for sure.

>> No.4117682
File: 426 KB, 1200x1128, 1546787290009.jpg [View same] [iqdb] [saucenao] [google]
4117682

>>4108171
>>4116424
Alright, here it is.

>> No.4117904

>>4117682
heck yeah

>> No.4120661
File: 203 KB, 1596x996, artflow_201909171858.jpg [View same] [iqdb] [saucenao] [google]
4120661

>>4108171
Tardy to the party but I'm working on it

>> No.4121187

that's amazing flandre!

>> No.4121196

>>4120661
Very good Vampire lolly.