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/ic/ - Artwork/Critique


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File: 616 KB, 1252x1000, beg.jpg [View same] [iqdb] [saucenao] [google]
4054734 No.4054734 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the /draw/thread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, or you literally are never going to make it


previous >>4049326
RESIZE YOUR IMAGES TO ~1000 PIXELS:
1)
>screenshot the image and post that instead
2)
>change camera capture settings to something smaller
3)
>send to computer and resize in MSPaint

READ THE STICKY if you need guidance when you haven't even started.

Sticky: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

>> No.4054752
File: 685 KB, 959x1200, Super Motherfucking Mario.jpg [View same] [iqdb] [saucenao] [google]
4054752

>>4054734
First time I've ever colored something digitally. I'm pleased with this, it's my happy little mess.
Destroy it

>> No.4054754

>>4054734
examples of sliding face syndrome?

>> No.4054760
File: 2.31 MB, 1836x1819, Crawlingcreature.png [View same] [iqdb] [saucenao] [google]
4054760

I want an outside opinion on these drawings.

>> No.4054761
File: 2.56 MB, 3024x4032, IMG_20190730_064943450.jpg [View same] [iqdb] [saucenao] [google]
4054761

>>4054760

>> No.4054765
File: 300 KB, 1351x1593, 61E2A5D4-8952-4B00-87B2-A43D6C1757D1.jpg [View same] [iqdb] [saucenao] [google]
4054765

>>4054734
I don’t know what the hell I'm doing anymore
She’s supposed to be submerged in water

>> No.4054774

>>4054765
go get a reference of that

>> No.4054786

>>4054765
She looks like she is slightly damp, not submerged. Hair does some funky stuff in water, so it doesn't look nearly as flat.

>> No.4054789
File: 837 KB, 783x1000, LoL is a shitty videogame.png [View same] [iqdb] [saucenao] [google]
4054789

>> No.4054795

>>4054789
drawabox

>> No.4054796

>>4054761
did you even read the OP? resize to a normal size, no way in hell i'm opening a 12 megapixel image

>> No.4054798

>>4054789
you drawn unappeling shapes
thats it

>> No.4054810

>>4054752

your first and most painful problem is that light doesn't work the same for all your objects:
why is mario so dark when light is supposed to be hitting him? why did you crosshatch on a light area? why is bowser obeying a different light source from mario? why does bowser's ground cast shadow obey a different light source from his body?

your also did poor colour and value choices on the inside of the mouth, which makes it totally unreadable.

i've seen more worse than better here, though, so keep up

>> No.4054838
File: 1.04 MB, 2576x1932, 20190807_121856.jpg [View same] [iqdb] [saucenao] [google]
4054838

Cringeposting

My first time using Loomis on on something other than head practice. The 3/4 doesnt look as bad as the rear view, but I cant place why. Also want direction on how to apply tight clothing to a soft, plush figure, cuz it looks kinda drab imo.

Inb4 NGMI

>> No.4054842

>>4054838
use reference ffs

>> No.4054844

>>4054838
Samefagging

I'm thinking the torso is waaaaay too long in the rear perspective, which makes it look very off. Tell me if I'm wrong here.

>> No.4054849

>>4054838
resize images
and use reference
poor girls internal organs :(

>> No.4054854
File: 413 KB, 697x825, Caphhhhture.png [View same] [iqdb] [saucenao] [google]
4054854

critic? also how do i make him loar light skin?

>> No.4054857

>>4054854
i meant more

>> No.4054863

>>4054842
>>4054849
I know it's not completely obvious considering my level of ability, but I'm going for a cartoonish style with a little disregard towards realistic anatomy. I'm not arguing that reference is necessary, but the "internal organs" comment throws me off

>> No.4054870

>>4054863
the way you drawn her she looks like her skin is choking her guts out

>> No.4054887

Is there any reason not to use loomis as a beginner?

>> No.4054889

>>4054870
I wanted her to be lithe in the torso with a very low body fat. I've been nervous to start muscular study, but maybe its time

>> No.4054892

>>4054889
you could just study curves which body uses
shapes that make belly atractive and such

>> No.4054897

>>4054892
Let's be honest, I could use a lot. But when I say lithe, I'm talking about the ribcage being slightly present, but maybe I misunderstood what you were referring to in the first place

>> No.4054901

>>4054838
ay dios mio la aberracion humana

>> No.4054927

i just wanna draw my shitty calarts waifu for gods sake

how do i do that

>> No.4054932

>>4054854
Did you trace this? It feels pretty soulless, even if there aren't any apparent mistakes, I don't mean this disrespectful, but if you draw something this competent and then don't know how to make the skin lighter... it's just odd.

Did you just start out digitally? Whats the pink about?

>> No.4054942
File: 198 KB, 1280x840, 1564776853939.jpg [View same] [iqdb] [saucenao] [google]
4054942

>>4054927
post werk

>> No.4054963
File: 36 KB, 499x332, full (2).jpg [View same] [iqdb] [saucenao] [google]
4054963

>>4054932

>any apparent mistakes,
i didnt even pay attention to the eyes,eyebrows etc (planning to paint over details
ive been drawing for a couple of monts now and this is my first colouring attempt i just collour picked and addedde the red cause a tutorial said so >cool and cold zones . idont kno im jus a beg


lel no i didt trace would hav looked diffrent(i do trace sometimes and then use the trace as refrence if i cant work shit out ,what i did here for the lips)

>> No.4055008
File: 425 KB, 1510x1902, Documento_2.jpg [View same] [iqdb] [saucenao] [google]
4055008

Be harsh

>> No.4055011

>>4055008
lol

>> No.4055012
File: 835 KB, 2249x2198, Documento 2_2.jpg [View same] [iqdb] [saucenao] [google]
4055012

>>4055008
Also experimenting with facial expressions to be even harsher with this one

>> No.4055016

>>4055011
Just tell me why it's bad

>> No.4055018

>>4055016
not that anon, but i will in a few hours

>> No.4055020
File: 2.49 MB, 3120x4160, IMG_20190807_201445146.jpg [View same] [iqdb] [saucenao] [google]
4055020

charcoal, from a photo

>> No.4055031

>>4055020
whats the point of charcoal if you use it like a regular graphite pencil?

>> No.4055043

>>4054760
First please clean the lense and resize the image

>> No.4055064

>>4055020
From a technical standpoint looks crude, however the point of notice is about how your piece is what i call PEAK SOULLESS
>Theme of some random stock ugly fuck just sleeping there, this topic might be uninteresting to every single demographic
>Literally any other expression, either of discomfort, slight happiness or even a sardonic smile would conjure thoughts or emotions upon the viewer
>Even a mannequin or a faceless sketch and the viewer trying to fill the gaps would be more engaging

>> No.4055071
File: 57 KB, 720x1280, photo5933572705146220261.jpg [View same] [iqdb] [saucenao] [google]
4055071

ermagherd strvnsky. drawing is super fun wtf

>> No.4055073

>>4054795
Fuck off, shill.

>> No.4055076

>>4055073
Say what you want. I already won.

>> No.4055080

>>4054863
No, you need to understand realistic anatomy at least a bit, to then stylise correctly.

Learn to draw a person, and when you can do it well, then exaggerate, and it will look 100x better than this.

>> No.4055081 [DELETED] 

Does the animation compensate the fact that I'm a /beg/? Man what am I asking. Anyway I liked this

>> No.4055083
File: 2.03 MB, 600x337, TrannyPhantom.gif [View same] [iqdb] [saucenao] [google]
4055083

Does the animation compensate the fact that I'm a /beg/? Man what am I asking. Anyway I liked doing this

>> No.4055085

>>4055064
>Anon posts a drawing he did for practice
>"IT'S S O U L L E S S"
Apart from the fact that in context your's is a useless advice, can we stop using that word? Say "uninspired" or "inexpressive". Spewing that "soul" bullshit only makes you look like a dumbass.

>> No.4055086

>>4055076
Since no one uses your shit, it suggests you're just a loser.

>> No.4055089

>>4055071
whoa!

>> No.4055094

>>4055086
It's not my shit, I'm just slowly studying it. Seems very straight forward.

>> No.4055104

>>4055086
>>4055076
>>4055094
Actually, fuck me, i'm being a cunt, if it works for you, then that is cool. I just don't care for it personally, but that is stupid to then hate it. Apologies, my dude. We're all beginners, so no point trying to bring others down.

>> No.4055107

>>4055064
It's just a study, calm yer fucking tits pal. I can draw whoever I like, thanks, and he happened to be utterly asleep, so none of what you're saying makes any sense.

>>4055031
Because it's has more depth? I don't fucking know, I just used what was in front of me. And I guess I like how it feels. Have you got anything useful to say? If not, fuck off.

>> No.4055111
File: 561 KB, 600x800, Sketch291233845.png [View same] [iqdb] [saucenao] [google]
4055111

I wanted to do someting besides practicing fundamentals and draw some pretty lady, but arms and hands are still my weakest point even though I draw them every day. Also how do you guys draw fur textured clothes?

>> No.4055136
File: 1.89 MB, 1920x796, AAAAAAAAAAAAAAAH.webm [View same] [iqdb] [saucenao] [google]
4055136

FUCK I HATE BEING BAD AT ART, IT'S SOUL CRUSHING
GOD DAMMIT FUCK FUCK FUCK FUUUUUUUUUUUUUUUUUUUUCK
/vent

>> No.4055198

i wanna fucking puke. i dont know what to do with myself anymore. i thought i wanted to be an artist but now im not so sure. im going through keys to drawing and whenever i finish something i want to throw up. i feel like every project i make lowers my patience and i just draw as fast as i can just to get it done. im also really fuckin depressed so its hard enough for me to force myself to draw at least one thing every day. help me bros. anything.

>> No.4055219
File: 120 KB, 492x591, 1550255664389.png [View same] [iqdb] [saucenao] [google]
4055219

>>4055198
*kisses you on the cheek* silly goose! drawing should be fun. Pick up hitokaku and have fun drawing while at the same time getting better

>> No.4055244
File: 169 KB, 992x1022, 4352345325.jpg [View same] [iqdb] [saucenao] [google]
4055244

I might make it. Slowly but surely I'm getting better....

>> No.4055246

>>4055244
still disproportionately

>> No.4055248

>>4055219
okay that response actually reaaally helped me cool down. thanks anon youre really cool and ilu <3. which hitokaku books would you recommend?

>> No.4055261
File: 1006 KB, 1188x895, 1551276502912.png [View same] [iqdb] [saucenao] [google]
4055261

>>4055248
Glad to be of help, my dear anon! I recommend all of his books besides the book about clothing since you won't really need it.

>> No.4055265

>>4055246
Very so, but it's getting there.

>> No.4055270
File: 94 KB, 500x326, Beauty incarnate.jpg [View same] [iqdb] [saucenao] [google]
4055270

>>4054754
I dunno if it's called that, I call it that though.
It's when the facial features dont conform to the correctly constructed head or the head isn't constructed correctly in the first place.
It's a bit subtle in the OP, especially without the ref. But that's esentially what happened.
Too much of the side of the head was visible for the intended perspective, so everything rotates a bit to the left.
That's my best guess anyway, not all that confident as far as portraits/ heads are concerned.

>> No.4055275

>>4055261
ill get right on it! again, thanks for cheering me up!

>> No.4055300

>>4055107
you know a 8B pencil also has depth

>> No.4055346

>>4055261
I WISH anxiety and depression were that attractive

>> No.4055351

I'm tired. I don't want to draw.
I just want to kill dudes on csgo and go to sleep.

>> No.4055353

>>4055351
Just take a break then

>> No.4055369
File: 654 KB, 1977x1737, 0807191842~2.jpg [View same] [iqdb] [saucenao] [google]
4055369

Starting with loomis
Results of exercise 1

>> No.4055382

>>4055369
your drawing flat shapes

>> No.4055432
File: 2.47 MB, 1500x1500, 1565211756045.png [View same] [iqdb] [saucenao] [google]
4055432

What do I need to do if I wanted to draw like pic related?

>> No.4055434
File: 32 KB, 1024x908, 1557379645934.jpg [View same] [iqdb] [saucenao] [google]
4055434

>>4055432
>vore
stop drawing and put a bullet in ur head

>> No.4055435
File: 390 KB, 600x599, eye.png [View same] [iqdb] [saucenao] [google]
4055435

my first eye following proko

>> No.4055444

>>4055432
The trailer came out today and the first thing someone thought of it was to make this as fast as possible, wtf

>> No.4055448

>>4055432
The circle tool

>> No.4055452

>>4054734
is that cassidy?

>> No.4055459

>>4055435
GMI if your goal is to draw posters for eye products

>> No.4055494
File: 287 KB, 1400x914, clark-demo-5.jpg [View same] [iqdb] [saucenao] [google]
4055494

>>4055107

>> No.4055495
File: 873 KB, 2000x2000, Leg connection.png [View same] [iqdb] [saucenao] [google]
4055495

Hey, does anyone have any advice on how to draw leg connections? I know this looks like a page of scribbles and these aren't really my best ones. I don't really know what to do.

>> No.4055538
File: 130 KB, 1000x1289, 4.jpg [View same] [iqdb] [saucenao] [google]
4055538

I think I fucked up the gesture and left arm's perspective on the second pose but didn't want to redraw it. I'll just take note for next time.

>> No.4055547

>>4055351
Two of my teammates were trolls (solo queueing). We lost 16:14.
Guess I'll draw fundies for 20-30 min to forget the frustration.

>> No.4055565
File: 373 KB, 800x1647, london is acid attack capital of the world.jpg [View same] [iqdb] [saucenao] [google]
4055565

zcxvzxcv

>> No.4055572

>>4055494
cool, looks like you need a stick rather than a pencil for that right?

>> No.4055574

>>4055565
what are the last two panels referencing?

>> No.4055594

>>4055572
compressed charcoal i think i guess you could use a pencil if you tapered the pencil. charcoals not really for rendering fine details

>> No.4055595
File: 18 KB, 645x238, xcvxcvxcvxcxcv.png [View same] [iqdb] [saucenao] [google]
4055595

>>4055574

>> No.4055603

>>4055012
Why do you use grids? Don't. Use proper construction. Lined and grid paper are the ultimate double edged sword.
>If it sucks = lol it's on lined paper
>If it's good = fuck, it's on lined paper

>> No.4055612
File: 65 KB, 953x809, scapula.jpg [View same] [iqdb] [saucenao] [google]
4055612

How do I even draw the scapula on this? Did I fuck up the ribcage placement?

>> No.4055619
File: 27 KB, 500x667, POLKA MAN.jpg [View same] [iqdb] [saucenao] [google]
4055619

This is my first ever start in learning how to drawfag. In the future, I'll get better.

>> No.4055635

>>4055612
I think it's really well done, but I'm a retard. Can I ask where you get these references?

Also, I think you might have whiffed the chest placement, like the angle isn't the same as the reference.

>> No.4055636
File: 3.59 MB, 4128x3096, JPEG_20190807_190827.jpg [View same] [iqdb] [saucenao] [google]
4055636

>> No.4055706

>>4055635
I think I'll leave it like that for now. I'm probably struggling because I drew the ribcage slightly different as you said.

And the references are from a NMA video: https://www.youtube.com/watch?v=lzEw6ynDkvQ

>> No.4055746

Anyone have exercises for drawing boxes/spheres/cylinders?

I can't draw degenerate anime titties if I don't understand this simple shit. I'm almost tempted to pay for CGMA's beginner courses to really understand the fundies and then bullshit the rest of figure drawing from buttpirated stuff.

>> No.4055747

>>4055495
I would advise you to download Steve Huston's figure drawing videos.

https://mega.nz/#F!xhohmbIR!Z9Sg85jVRTc6_Ea1YZdvCg!BxwDXDDK

>> No.4055770

>>4055746
Go through drawabox lesson one. Then model some cylinders and boxes in 3D paint and copy them.

>> No.4055772
File: 203 KB, 1500x1500, monster.jpg [View same] [iqdb] [saucenao] [google]
4055772

I just wanted to draw bara art. thats all I wanted ;( is that too much to ask for?

>> No.4055814

>>4055746
Pick literally any object you find interesting, then just draw the forms of that object in space. You'll have fun practicing form and you'll be practicing productively. If you're going to buy something for this get Vandruff's perspective lectures for 12 bucks.

>> No.4055867
File: 3.36 MB, 4032x3024, 20190807_224832.jpg [View same] [iqdb] [saucenao] [google]
4055867

>>4054734
Tear me apart lel

>> No.4055892
File: 3.40 MB, 4032x3024, 20190807_231427.jpg [View same] [iqdb] [saucenao] [google]
4055892

>>4055867
I went over board on the shadows but meh this is the best of done so far

>> No.4055895
File: 532 KB, 2016x1512, 20190807_224822_compress89.jpg [View same] [iqdb] [saucenao] [google]
4055895

>>4055867

>> No.4055898

>>4055867
>>4055892
you didn't even try, finish the drawing

>> No.4055903

>>4055898
Im scared to f up the hair lmao

>> No.4055909

Are there any good ways to take anonymous suggestions from people? I want more freedom when it comes to picking what to draw, but when I had requests open, people acted like making a request guaranteed them a drawing.
I want something more laid-back.

>> No.4055910

>>4054760
>>4054761
Practice the fundamentals then try creature drawing. Can you draw basic human figures? How about animals? You're gonna have a hard time building creatures from imagination if you can't draw those things from reference.

Your perspective and forms are lacking. Your line work is scratchy as shit. And there's no rendering to speak of.

>> No.4055924
File: 75 KB, 728x244, 92.png [View same] [iqdb] [saucenao] [google]
4055924

Doing this without reference. Do you like my vagina? I have never seen one irl.

>> No.4055926

>>4055924
Whats the facination with drawing dicks and vaginas lol not hating just curious

>> No.4055928

>>4055926
What's wrong with drawing human body parts?

>> No.4055933
File: 455 KB, 300x300, 1555566078279.gif [View same] [iqdb] [saucenao] [google]
4055933

>>4055928
Nothing at all lol thats a nice set of balls

>> No.4055934

How do you "get" a style?

I've been reading and practicing techniques to the point where I forgot what I was drawing beforehand.

>> No.4055943
File: 647 KB, 4032x3024, 20190808_002220_compress2.jpg [View same] [iqdb] [saucenao] [google]
4055943

>>4055892
There i tried hard dammit lel

>> No.4055951
File: 257 KB, 1088x596, AnimatorsSurvivalKit.png [View same] [iqdb] [saucenao] [google]
4055951

>>4055934
You don't, it naturally develops as you learn how to draw. A certain pattern will form in your drawings as long as you're not going out of your way to stylize them in a certain way. I didn't purposefully develop a style, I'm just trying to learn how to draw to the best I can but my faces and lineart are recognizable as being drawn by me I think, at least anons here usually recognize it

And it's funny because I'm just reading a book right now and the mother of the guy told him exactly that; don't pursue a style.
The guy drawing the first Bugs Bunny wasn't a very good artist though and he went for full style and it was a success, but he explicitly burned out after some years.
Many animators are discussed on this segment of the book and the general idea is that yes, you need to learn how to draw things as they are, style develops in a subconscious way and the guy who was in charge of drawing "The Princes" from Disney movies could also do the more cartoony scenes to shut everyone up because even if it wasn't his job, by knowing how to draw he picked up on it.

>> No.4055962
File: 3.35 MB, 4032x3024, E34E9BAD-C697-4083-B320-C9E7F2FE8DCF.jpg [View same] [iqdb] [saucenao] [google]
4055962

Absolute /beg/inner but I was wondering if there was a decent guide on proportion and dividing the body. The sticky was alright but I feel I need a bit more (also have to work on my shapes. I just feel I want to at least work on some parts of character drawing while getting the basics done.

>> No.4056062

>>4055962
Jesus fuck, anon.
1. Resize your shit
2. Drawabox exercises in order to train your straight and curved lines, as well as oval and circles. Every single day. No exceptions.
3. Try out Jack Faragasso's "Mastering Drawing the Human Figure From Life, Memory, Imagination" book for how to divide the body up. There are several sources on this subject so all you need to do is to dig a little more into the subject.

>> No.4056069

>>4055962
please use pencil and try to get good at drawing a decent circle before worrying about the body's proportions

>> No.4056073

>>4055565
Fuck this is really good.

>> No.4056079

>>4055111
if you wanna learn how to draw arms, draw arms

where's the arms in this drawing?
pointless.

>> No.4056080

>>4055111
What is going on with her tits? One of them is hiding underneath and behind the other.

Have you ever even seen tits, anon?

>> No.4056085

>>4055943
looks shit read the sticky

>> No.4056096
File: 177 KB, 1000x989, 20190808 dark knight returns studies.jpg [View same] [iqdb] [saucenao] [google]
4056096

>>4055934
>How do you "get" a style?

To add to what >>4055951 said (which I agree with).

Getting a style is always something that happens organically. But that doesn't mean that you don't work on developing one. The technically correct answer would be "draw and draw and style will develop on its own" but the answer misses something important:

When you're learning how to draw you're still drawing with style: your teacher's. If you're learning to draw from Vilppu you're going to have Vilppu's style, Loomis' if you're learning from Loomis, Huston's if you're learning from Huston's. You catch my drift.

So you're never not emulating someone else's style. The thing is, you shouldn't be learning from a single teacher. You should be learning from multiple. And if it's not multiple teachers you should be studying work from multiple artists whose style you admire.

As you do so over and over you start to realize that the methods and styles you learnt, and the methods and styles you studied, start to merge because your brain and your hand aren't printers. Maybe you add more shadows here. Maybe your lines are thicker. Maybe you twist proportions a little bit. And these you imprinted into your subconscious through learning and studying.

Your taste informs your studies and the media and art you consume. That in turn informs your brain, hand and eyes when you draw. The result is style.

It comes organically but through mindful and rigorous practice and study. If you want to drive your own style towards a target, study that target consistently. If not then it will come on its own, as long as you're drawing and learning and studying.

>> No.4056097

>>4055962
>>4055943
>>4055892
>>4055867
>>4055636
>>4055495
>>4055369
>>4055020
>>4055012
>>4055008
>>4054838
>>4054761
>>4054760
What part of "resize" do you not understand?

>> No.4056104

>>4056096
...Anon you actually got it right, I passingly thought about writing about it on my post but discarded it since it was long enogh. I noticed that my "pattern of similar faces" is actually based on the manga I read the most, but it's not exactly copying. That's just what I have on my head.

>> No.4056107

>>4056097
Stop using dial up internet, gramps

>> No.4056115

>>4055903
Then fuck it up.

Do you expect to be a master artist? No
Will you be a master artist if you are 'scared to f up the hair'? No, you'll just continue to suck.
DRAW THE HARD PARTS

>> No.4056116

>>4056107
>thinking anyone's going to open a 4k x 3k image when the poster couldn't even care to read the rules
not gonna say ngmi, but you're a special breed

>> No.4056117

>>4055909
I find drawthreads pretty good. Although they are usually porn, but sometimes not. Surprisingly, /b/ drawthreads are pretty chilled and appreciative.

>> No.4056119

>>4055934
You don't if you're a beginner. Too many shitty artists lean into their shitty crutches because they think it is their 'style', only when you can draw and understand what and why you're stylising something, then you can call it a style, otherwise you're just being a pussy

>> No.4056120

>>4056116
Fit the image to screen size you retarded piece of shit

>> No.4056135

Why are people recommending iPads over Android?
I get it, CSP is literally a professional tier program, but like, wouldn't nay of the basic shit on Android like Art Rage or something just work well since I'm not intending to make manga

>> No.4056139

>>4056120
i'm already going the extra mile by helping out; if you don't want to help me help you, you do not deserve to be helped. no insults needed.

>> No.4056143

>>4055612
you're very nearly there anon, and at this point the too-geometric nature of your drawings is holding you back (for now)

dig into the anatomy and add actual structure to it, there's no way you can get anything like the shoulder girdle or below-arm muscles/joints in with any sort of accuracy wihile working with those boxes

>> No.4056144

>>4056139
Agreed. It isn't hard to resize. Especialy since a lot of us are using digital files.

>> No.4056145

>>4055369
the point of "fun with a pencil" is to get you to have fun with your pencil, not to teach you how to do blob men
ease up, do a hundred of these, do funky cartoon anime designs, learn to have fun and to treat your drawings as disposable and not as one-drawing-one-masterpiece

>> No.4056152

>>4056062
>>4056097
What is resize?

>> No.4056165

>>4056152
make the image smaller in terms of pixels

>> No.4056176

>>4055603
Well I don't usually use grids, it's just what I have on hand right now

>> No.4056181

>>4056165
Oh well I was a phone friend and idk how to do that on this.

>> No.4056183

>>4056181
OP says
>RESIZE YOUR IMAGES TO ~1000 PIXELS:
>1)
>>screenshot the image and post that instead
>2)
>>change camera capture settings to something smaller
>3)
>>send to computer and resize in MSPaint

>> No.4056209
File: 156 KB, 1000x1000, prac11.jpg [View same] [iqdb] [saucenao] [google]
4056209

>> No.4056242

>>4054907
>D-DRAW A CAR THEN
Are these the only words you know? You're by far the most pathetic /beg/gar I've seen after all this time.

>> No.4056246

>>4054932
good eye, he def traced the feature placement at the least

>> No.4056251

>>4055012
>>4055008
>Filthy gridder, almost as bad as a tracer
>Anime hybrid garbage, looks like it was a failed jojo's copy
>Still has an ear coming out of the cheek for the first pic
>Unappealing style
>2249x2198, doesn't follow the rules (even though I use a 4k monitor)
garbage, you wasted your time as well as anyone browsing the thread, as it took them two posts longer to scroll down to a worthwile work.

>> No.4056254
File: 447 KB, 1033x1000, 19-08-08 1 gesture.jpg [View same] [iqdb] [saucenao] [google]
4056254

These were good, made me realize I need to practice foreshortening more.

>>4055452
Sure is supposed to be, still have never gotten to a point where I'm happy with a likeness tho.

>>4055538
>>4055612
Your proportions are consistently quite bad, keep the relation to the overall figure in mind when working on a specific part.
Especially for the extremities (hands, feet, head too). You have a bit more wiggle-room for the larger forms so you don't have to be as careful there.
Your foreshortening needs work, try to figure out the start and end-points of a foreshortened form first and try to work based on that, instead of feeling it out.
Not a fan of this type of construction. I mean you can get away with it for the arms and legs and it helps you see 3-dimensionally, but you lose all sense of proportion and volume for the torso.
Like the other anon said, don't let the nature of this type of excercise hold you back.

>> No.4056260

>>4056254
I'm not that guy but how do you learn proportion? A lot of my gestures look bad and a lack of sense of proportion is partially responsible for that.

>> No.4056263

>>4056251
-Lol I didn't even use the grids for anything, they're there because I had no other paper to draw on.
-Ok, it's garbage, but why? Apart from the ear, did I fuck up proportions or something?
-I really shouldn't think about the style since I'm a /beg/, I just draw what I like the way I like
-I'll resize pictures next time, thanks for pointing that out
I did say to be harsh, but post actual criticism

>> No.4056269

>>4056260
LOOMIS (The first or second chapter of Figure Drawing for all it's Worth, I believe.)

>> No.4056270

>>4056263
>I did say to be harsh, but post actual criticism
oh I didn't expect you to be that full of yourself. I thought it would be self evident that those drawings have extremely bad proportions, symbol drawing, and fucked up facial feature placement/structure. people here get extremely tired of giving out the same old " read the sticky" advice.
Read the sticky.
I'm sick of you shitters demanding personalized and special critique for absolutely standard and common mistakes that every shitter makes. In fact, it comes off as an implication that you see yourself as above others and not for the shitter you are. So I apologize if I come off as apprehensive, but I know you man I was you. Literally read a fucking book.

>> No.4056274
File: 605 KB, 2048x1537, 36A852E8-67C7-4AF8-B0CA-CD0BAA315A98.jpg [View same] [iqdb] [saucenao] [google]
4056274

Please help what needs to improve here so far. Once I’m done the whole painting will be covered and there will be no white space

>> No.4056277
File: 1.78 MB, 480x270, snoop yes.gif [View same] [iqdb] [saucenao] [google]
4056277

>>4056270
Shit's harsh but true.

>> No.4056279

>>4056270
I mean these threads are for criticism, so what did you expect? Do you think every /beg/ can just read the rules to drawing and say "oh shit, that's what I did wrong!"? To an extent, that's true, but since I'm quite shit at what I do, I need others to point out what I did wrong. And so do most other people who are shit at what they do. Again, it's a critique thread, what did you expect?

>> No.4056281

>>4056279
the first post literally says "READ THE STICKY"

>> No.4056284
File: 563 KB, 1000x1488, containment.jpg [View same] [iqdb] [saucenao] [google]
4056284

>>4056260
Had a lot of problems with that too (not saying I'm anywhere near perfect), eventually worked it into my process that I try to start with the largest line / form in the figure and try to relate everything to that.
For standing figures you can also try laying down a center-line first and trying to contain your figure to that.
For other things you can set up a "containment" first and try to keep things within that, like pic related (sry for shitty trace, time constraints)
You won't get past measuring constantly tho, I know it's a pain in the ass, but eventually you will develope a sixth sense for it.
Hope it helps my dude.

>> No.4056286

>>4056281
So why does it apply only to me and not other people? Among all the people who posted to get criticized, I'm the only one who should just read the sticky? I guess I will, it's just that I expected to be able to post something and actually get criticized like everyone else

>> No.4056289

>>4056286
people are posting about what they read and studied and applied and asking for help with that, not just throwing a turd on a plate and asking " do ur werst, /b/ ''

>> No.4056294

>>4056289
Except only half the people that posted here mentioned studies.

>> No.4056297

>>4056294
and they get ignored like you should have been, but you want to be a faggot when you get what you asked for, because you expected praise.

>> No.4056298

>>4056294
Not him but showing your shitty primary school scribble and not expect to get shat on and directed to the sticky is entirely on you. Fuck off back to wherever you came from

>> No.4056300

>>4056294
Leave.

>> No.4056302

>>4056294
They also didn't resort to fighting against their critics

>> No.4056304

>>4056297
I literally did not expect any praise, I expected what everyone else here got. But since I used grid paper it's not even looked at

>> No.4056308

>>4056304
you know what man you're right. it's that damn grid paper.

>> No.4056309

>>4056308
I say that it's the grid paper because all I got was "grids bad" and "read the sticky" meanwhile a week ago I posted without grid paper and I got actual criticism and didn't complain. If I knew there was such a stigma against it I wouldn't even have posted

>> No.4056317

>>4056135
No idea. I suppose it's something to do with performance and input/display lag, not just applications.

>> No.4056321

>>4056294
You suck give up

>> No.4056323

>>4056183
Huh I actually never thought of taking a screenshot and posting that instead. I just downloaded a resize app.

>> No.4056325
File: 896 KB, 498x370, slapfight.gif [View same] [iqdb] [saucenao] [google]
4056325

Suddenly this thread.
Back on topic pls.

>> No.4056326

>>4056321
I don't think I will. I'll probably stop posting here though

>> No.4056331

>>4056326
You should have a while back.

>> No.4056334

>>4056331
Yes, when I actually got useful advice

>> No.4056336
File: 170 KB, 334x334, 1540988560014.png [View same] [iqdb] [saucenao] [google]
4056336

the question is will this make grid anon quit art forever or will he push through to make better art

>> No.4056339
File: 155 KB, 960x1280, bean.jpg [View same] [iqdb] [saucenao] [google]
4056339

tried prokos bean exercise to get a hold of gesture. if anything, i learned that drawing away from you actually gives a lighter stroke.

>> No.4056340

>>4056309
You know... I wasn't in this argument but I'm gonna go ahead and critique your work. I'm not gonna mention the sticky because you should already be doing that. And for the love of god, next time resize your shit.

Honest critique incoming.

>>4055012
- Your lines are scratchy as shit
- You're not entirely sure of the style you're trying to achieve. Some of it seems like an attempt at semi-realistic proportions, but those eyebrows are all out of whack.
- The markings on the skin look like they were thrown in there at random and don't follow the rules of the form.
- The eyes I'm okay with in terms of "they're stylized" but give them some more detail or give the rest of the face less detail because right now they're stuck in the middle.
- The mouth is all wrong. It's misaligned, the lips aren't drawn in correctly, the style again goes against everything else.
- The headband thing doesn't go around the hair.

I understand that you probably tried really hard to get this to where it is, but it's also really sketchy. Keep practicing.

>>4055008
- Line issues same as above.
- Eyes have absolutely no detail. Unless going full cartoon/anime - which you aren't - eyes have detail, even in western comics.
- Mouth is too small. Looks like he's puckering up.
- Ear is flat against the head (should go out further) and is also IN FRONT of the jaw line making it look like it's coming out of the cheek. The ear must always be behind the jaw.
- Hairline (front) is fucked. Goes from too low to too high.
- Again you have issues with clashing "styles" making it seem like you're using "style" as an excuse.
- You tried harder for this one.

Post references or whatever you copied from (it's fine, I won't judge). If this is from imagination I suggest you go back to studying or at least drawing from reference.

I'm not gonna shit on you because of the grid paper. But you shot yourself in the foot, because grids make it HARDER for you to get out of the flat plane.

>> No.4056344

>>4056336
I already said I'll push through, I'll keep lurking for useful advice but I'll look for other ways of getting criticism that isn't this board

>> No.4056345

>>4056340
This is what I was looking for. Thanks

>> No.4056347

>>4056345
You're welcome. Sorry I can't go into more detail but this is all I see. I'm a /beg/ myself.

But for god's sake, stop indulging people on this board. Take what you're given and do with it what you will. If it's a bad comment, say thank you and move on. If it's good critique, say thank you and work on it.

Try to be better. Maybe next time someone mentions the sticky, instead of going crazy ask them which part of the sticky you should focus on to help you get the best out of your training at the stage you are now. Most people here are helpful past the first meme comment if you treat them with respect (something which might not have been offered to you today).

>> No.4056348

>>4055083
Is that you atrocioushands anon?

>> No.4056350
File: 187 KB, 800x1000, stylized but detailed eyes.jpg [View same] [iqdb] [saucenao] [google]
4056350

>>4056345
As for my eyes comment, take a look at pic related. Note that even though they're stylized there's still a lot of detail that goes into them. Specifically not the upper and lower eye lids and how they don't just go on top or at the bottom of the eye, but also around the inside and outside.

Hope that helps a bit.

>> No.4056355

>>4056347
>>4056350
Thanks a lot Anon. I might have gone a bit overboard myself, but what's done is done, and my reputation is in the shitter now, so if I were to post I'd probably only get meme responses now

>> No.4056356

alright boys i need help. i hate observational drawing. i absolutely hate it. i just want to learn how to draw from imagination but i understand that its crucial to learn observation before that. the thing is, i get it. i know how to draw what i see, its just that im shit at it because i dont understand some things and it just annoys me whenever i try to draw something. ive tried learning it, i really did but all the books ive tried seem like they're always missing something or are just shit imo. ive tried right side of the brain, keys to drawing and natural way and i just cant stick with them. they just bore the hell out of me. any recommendations?

>> No.4056357

>>4056355
>my reputation
found your problem bro

leave the ego at the door

>> No.4056358
File: 426 KB, 931x682, 1539284802923.gif [View same] [iqdb] [saucenao] [google]
4056358

>>4056115
I already fd it up look at the above post lmao well going to keep trying i will look up how to resize ty for the advice

>> No.4056359

>>4056135
It's mostly just applications, but ipad pro has cool features like high screen refresh rate (very smooth input) and no parallax. I also find the pencil to be more comfortable for drawing than the Samsung s-pen, though I haven't tried the newer versions (I have a Tab s3). Also, even if you buy an ipad, I don't recommend using CSP or Photoshop on it. Bying Procreate and Affinity Photo, and then burning 5 bucks every month if that's what you're into, would be a more sensible thing to do.

For Android, buy Infinite Painter and/or ArtFlow.

>> No.4056362

>>4056356
Read books on anatomy and hum " the shin bone's connected to the, ankle bone" kind of thing, but also with muscles and other landmarks.
" the keystone's connected to the, brow-line" all while drawing. It helps a lot.

>> No.4056366

>>4056356
>i know how to draw what i see, its just that im shit at it because i dont understand some things
That's how I know that you don't know how to draw what you see. In order to draw what you see you don't need to understand anything. Understanding things helps, and you have to apply your understanding to effectively learn from observational drawing, but just to draw something that you see you only need to copy what you see, no understanding required.

>> No.4056367

>>4056362
This sounds like it would make drawing the most hilarious thing ever.

"The face is divided into... three parts!
The brow line's located on the... first line!
The next line's the bottom of the... cute nose!
The ears are located in the... second third!
And never go past the jaaaaaww lineeeee"

>> No.4056372

>>4056366
yeah thats what i was trying to say im just retarded lmao. what i dont understand is for example; contrast, how not to go out of the page while drawing something (so composition i guess) and how to make things proportional to each other. im definitely not symbol drawing, i see a line, i draw it how i see it. you kind of have to be a brainlet to symbol draw desu.

>> No.4056375

>>4056372
wtf i didnt write that "desu"
>>4056362
ill try it out thanks for the suggestion!

>> No.4056381

>>4056375
Newfag

>> No.4056382

>>4056381
im just a massive lurker. i think i posted like 10 times in my life.

>> No.4056384
File: 3.96 MB, 250x259, 1551013938279.gif [View same] [iqdb] [saucenao] [google]
4056384

>>4056382
Even if you were a lurker you would know about the word filter

>> No.4056386

>>4056372
>contrast, how not to go out of the page while drawing something (so composition i guess) and how to make things proportional to each other
So, you need to train your eye. Make marks for where you want to put your object, like the top and the bottom point, compare angles etc (in your mind, try to do it without measuring).

You can't draw from imagination without relying on your experience with observational drawing. You just have to practice it, overcome your hate, and see yourself improve. Singing mantras while reading anatomy books won't get you anywhere, you'll have to at least copy the pictures from the book.

>> No.4056387

>>4056384
yo i just thought anime fags added desu at the end of sentences. like a 4chan tradition or some shit.
>>4056386
youre totally right, i guess i just gotta force myself through that first few months of being shit. what book would you recommend?

>> No.4056389

>>4055951
>go the other route
what was the other route he enjoyed so much?

>> No.4056393

>>4056107
its more that its extra effort to open the image up to see it all on the screen at once. if you want feedback on a doodle you spent hours drawing, make it as easy as possible for us to view the damn thing.

>> No.4056395

>>4056389
Drawing in a more cartoony 100% style thing, as it says Bugs Bunny and other stuff like that was his specialty but he wasn't an especially good draftsman for serious drawings. I imagine he was above /beg/ but for the sake of argument he didn't really master the fundies through realism.
The author of the book is the guy who directed Roger Rabbit and after being 50 yrs old, he decided to take real life drawing classes and his craft greatly improved (the bugs bunny guy gave up on this).

>> No.4056401

>>4056348
Why must you haunt me like this
I still don't know what's wrong with my hands, I liked that one. There's 5 fingers and they all have the proper joints.

>> No.4056416

>>4056387
>>4056382
Back to reddi*.

>> No.4056425

>>4056356
Try doing more blind contour drawings, it'll help teach you not to have much care about the final product also. I'm the same though I would much rather deconstruct whatever it is in ny head then construct it again with forms in space, I'm sure doing this long enough will improve drawing from observation

>> No.4056427

>>4056401
I'm only kidding anon, they looked alright here, and the slight expression change looked good too. I think we're more or less the same level but I have to admire how hard you work desu, I gotta do the same

>> No.4056429

>>4056427
Why thank you, and yes. It's all about the subject I think. Either by trying to do comics or now animations I tend to pick stuff that makes me draw a lot.

>> No.4056440
File: 373 KB, 1600x1245, 3ea3ed0f97101db6ae96184ea25cad73.jpg [View same] [iqdb] [saucenao] [google]
4056440

yo what the fuck? i just found out the mother fuckers at disney traced back in the og days

>> No.4056443

Anyone else have a really fucking hard time with the lower part of the face? For some reason I have a really difficult time with the proportions and construction.

>> No.4056450

>>4056443
I do, it's the hardest part. I think you gotta keep the mouth close to the nose and experiment a lot with the jaw until it looks good, but first get the face right and plan around it.

>> No.4056452

>>4056440
That's not tracing, it's just smart use of references. When you use a reference for a subject you're pretty much doing that in your mind's eye, they just made the process more efficiently by drawing over it. But they're still doing their own thing, the lines don't match.

>> No.4056462

>>4056440
Disney were among the first major studios to use rotoscoping, only instead of tracing actual film, they'd draw their own characters in reference to said film. I'm pretty sure they did this with even their more cartoony characters (the cricket from Pinocchio for example).

Honestly, it'd be cool if more cartoons/studios did this. It's actually kind of unique and kind of a shame it's not done to this extent anymore.

>> No.4056463

>>4056452
Rotoscoping is quite literally tracing though.

>> No.4056466
File: 181 KB, 678x1683, 20190808_183836.png [View same] [iqdb] [saucenao] [google]
4056466

Am i going to make it anons?

>> No.4056471
File: 907 KB, 1000x1333, line-of-action-resize.jpg [View same] [iqdb] [saucenao] [google]
4056471

I would like to have some pointers.
I probably should work on my eyes and on the proportions.
The reference photos are from line-of-art.com where I'll do the 30 minute exercises. Is this good or should change the way I practice?
Should I focus more on construction?

>> No.4056473

>>4056471
>line-of-art
Should be line-of-action.com

>> No.4056491

>>4056143
I tried to get into anatomy before but thought I was doing terrible and was still pretty weak on volume placement. I'll start digging into it again. Thank you for your feedback anon.

>>4056254
I was being rather lose with proportion on purpose, probably because I see Hampton playing around with it, but I certainly didn't mean to draw extremities that big or bodies that odd looking and hadn't even noticed it, I'll pay more attention to it.

I also wanted to use this construction because sometimes I feel I rely too much on observation and don't actually understantd 3-dimensionality at all, but it certainly has its limitations.

Thank you for your feedback and advice anon. Your stuff looks great btw.

>> No.4056504
File: 389 KB, 875x1000, guy.png [View same] [iqdb] [saucenao] [google]
4056504

>>4054734
lmfao the op looks like me when i first started drawing

>> No.4056505

>>4056471
what you should do is not draw something as complex as the human face when your observation skills are, forgive me for being harsh, nonexistent. go pick up keys to drawing also accuracy by dorien iten (both free). draw some fruit or some very simple still lifes until you start drawing what you see and not what you think you are seeing

>> No.4056511

>>4056471
definitely focus more on construction for now. a circle and straight line isn't entirely enough for heads. your proportions have issues that construction could really help. things like creating a 3 dimensional shame for the nose, knowing that the nose is about 2/3 down, and the other many forms and planes of the face.
that being said, great line confidence & it's clear you're trying to draw what you see.
just keep it up my dude, you're using your brain!

>> No.4056550
File: 2.58 MB, 1655x1716, Dragon dome.png [View same] [iqdb] [saucenao] [google]
4056550

>> No.4056552
File: 781 KB, 1012x1432, Im tired.png [View same] [iqdb] [saucenao] [google]
4056552

Still getting used to colouring digitally lmaoooo
Ight gimme crits pls

>> No.4056556

>>4056552
you forgot to shade the hair,socks and ear bro

>> No.4056561

>>4056556
Stay mad bro

>> No.4056563

>>4056552
wow, blog? plz teach me how to be as adrogynous as you big boi :)

>> No.4056566

>>4056552
Is the camel toe on purpose?

>> No.4056569

>>4056552
The most glaring issue I see right off the bat is that the arm that is extended upward is totally fucked and way too long. The elbow should be around her bellybutton and it looks like it's somewhere down around her crotch. The forearm and hand are at a weird angle that make them look entirely detached from the rest of the arm. Honestly if you just scrapped the entire forearm the pose would look much more natural.

>> No.4056571

>>4056550
Fucking amazing, I surrender. You're the true Kaiju anon. I can't point any flaws

>> No.4056572

Funny how all these crabs start popping up the moment a decent art gets posted

>> No.4056581
File: 785 KB, 1012x1432, omegacritique.png [View same] [iqdb] [saucenao] [google]
4056581

>>4056552
fixed

>> No.4056584

>>4056387
>what book would you recommend?
Personally, I studied Hampton.

>> No.4056585

>>4056550
B-blog? Really good!

>> No.4056588

>>4056581
Study more loomis faggot, you didn't even fix the neck and the pose!

>> No.4056608
File: 168 KB, 616x1003, rofl.jpg [View same] [iqdb] [saucenao] [google]
4056608

>>4056440
ngmi

>> No.4056613
File: 75 KB, 784x288, ayy.jpg [View same] [iqdb] [saucenao] [google]
4056613

>>4056608
my dud, when will you learn
THE ENDS JUSTIFY THE MEANS
HELLO
U ARE COMPETING WITH PPL THAT DO THIS, WHY WOULD YOU NOT DO THIS
DO YOU LITERALLY WANT TO STAY NGMI FOREVER?
Fuck your morals lmao

>> No.4056614

>>4056450
This. The mouth is probably closer to the nose than you think. Remember 99% of construction methods have the mouth line representing the LOWER PART OF THE LOWER LIP. Not the actual mouth.

>> No.4056622

>>4056505
Thanks, I'll try that. I started with keys to drawing and got the first third done.
>>4056511
Thanks. I tried using construction and the results were very "stiff". So I dropped it(might not have been the best decision). Is that normal in the beginning?
I'm using Hamptons "Figure Drawing" for reference

>> No.4056661
File: 107 KB, 970x545, Sin-City.jpg [View same] [iqdb] [saucenao] [google]
4056661

How do you git gud at coloring in just 2 tones without threshold tool? I can't quite understand which shadows are essential without trial and error.
pic related is what i'm going for

>> No.4056674

>>4056661

I just do a bunch of studies like I did here >>4056096 but try to understand what the artist is doing. What I've observed is that, mostly, any shadow in that style is a full on shadow. You're basically almost painting with highlist instead of the other way round.

>> No.4056704
File: 194 KB, 500x574, thumbs up.jpg [View same] [iqdb] [saucenao] [google]
4056704

>>4056491
>I also wanted to use this construction because sometimes I feel I rely too much on observation and don't actually understantd 3-dimensionality at all
Gotchu, didn't want to come off as though you're doing something horribly wrong.
As long as you keep trying out new things and taking chances you're gonna do great.

>> No.4056720
File: 216 KB, 625x624, Cattura.png [View same] [iqdb] [saucenao] [google]
4056720

Trying to practice foreshortening but the arm still doesn't feel right and I've seen quite a few people criticizing the raised leg, tips?

>> No.4056724

Whenever I follow a tutorial things come out fine because it's easy enough to copy but once I have to apply shit myself and do it from imagination everything I do turns to shit, the fundies just stop making sense, even the simple loomis head. How does one fix this?

>> No.4056726

>>4056724
practice

>> No.4056727
File: 107 KB, 1024x1023, 1560278961086.jpg [View same] [iqdb] [saucenao] [google]
4056727

>>4056720
jesus fuck why are even trying foreshortening when your anatomy is begtier, seriously grind your fundies because right now everything is just uhh cringe inducing

clothes stiff as my dick
dem fingers
that face
banana hair lmao

please loomis guide this child

>> No.4056732
File: 42 KB, 668x723, 1559924324954.jpg [View same] [iqdb] [saucenao] [google]
4056732

>>4056724
post werk

>> No.4056759

>>4056724
>>4056726

Yeah if reading was enough I would be a world class artist by now. You need to put in the time making shitty begtier drawings and getting your teeth kicked in here.

>> No.4056761 [DELETED] 
File: 2.47 MB, 3709x2802, 38ACE89C-F329-4138-9238-1FD92F473005.jpg [View same] [iqdb] [saucenao] [google]
4056761

I’m pretty dumb and I don’t understand perspective very well, but I want to make sure that, spatially, things make sense. The shooter is about 15 feet from the guy being shot, and the horses are behind him. I know it’s just a thumbnail but I want to make sure it’s all good. Any tips?

>> No.4056765
File: 212 KB, 813x640, 85446D40-8D40-4272-9170-B3B4FB44E4E3.jpg [View same] [iqdb] [saucenao] [google]
4056765

I’m pretty dumb and I don’t understand perspective very well, but I want to make sure that, spatially, things make sense. The shooter is about 15 feet from the guy being shot, and the horses are behind him. I know it’s just a thumbnail but I want to make sure it’s all good. Any tips?

>> No.4056800
File: 1.22 MB, 1613x1531, comp1.png [View same] [iqdb] [saucenao] [google]
4056800

>>4056759
>>4056732
>>4056726
Top left was like a week ago, top right was after, then bottom left, then bottom right.

It just feels like my consistency is completely off.

>> No.4056818

>>4056800
are you even trying genuinely to practice what you learn? because it looks to me that you barely studied anything

>> No.4056824
File: 2.84 MB, 3120x4160, IMG_20190808_120509.jpg [View same] [iqdb] [saucenao] [google]
4056824

>>4054734
Redline a d critiques, please.

>> No.4056829

>>4056824
*and

>> No.4056832

>>4056466
Tell me about this alien you drew.

>> No.4056836

>>4056176
That's better. But try to break that habit.

>> No.4056863

>>4055747
Sorry I am responding to this late.

Is there anything I should specifically be watching out for or specifically doing with these videos or just generally watch and use the information from them?

>> No.4056864
File: 813 KB, 2020x1591, fin.jpg [View same] [iqdb] [saucenao] [google]
4056864

been a while since I did something like this
I think the bottom-half is mostly okay and it's not horrifically bad, but the torso is fucked and the left arm is far too long and at the wrong angle, right arm is also a tad too long
didn't put much time into the face

if I'd have focused on shapes more I could have gotten out of the pickle near the upper trap area and placed the arm correctly, needed to see a triangle in the negative space between arm/torso etc

>> No.4056866
File: 196 KB, 899x828, compare2.jpg [View same] [iqdb] [saucenao] [google]
4056866

>>4056864
reference

>> No.4056874

>>4056864
Figure is a bit stiff. Your proportions are alright, but make sure to pay special attention to the actual contours of the figure instead of generalizing them in your mind. With dedicated practice, it will get easier. In order to get better, I suggest you check out Proko's videos on gesture, then go to https://www.quickposes.com/en/gestures/timed to improve. If you do a few a day, it should help immensely.

>> No.4056917
File: 142 KB, 1000x724, baldie Tidus.jpg [View same] [iqdb] [saucenao] [google]
4056917

How do I get better at reading proportions and shapes? Does it just take a lot of time and practice?
And I think I might need to draw bigger so I can more easily define the features..

>> No.4056930

>>4056917
I am an art scrub, so take my advice lightly. You are drawing the face as if it is straight on with the viewer when your reference is not. In your reference he is slightly turned away and his nose is slightly obscuring part of his face. In yours, this isn't the case. I think you need to draw the shape of the head first, then draw a line down the "center" and align the features to that instead of trying to draw it exactly as you see it. Imagine the head in 3D space and shit. Again, I am really bad, so maybe this is the wrong advice.

>> No.4056936

>>4056818
Yeah in the bottom left I spent a lot of time on that one especially the eyes. Considering where I started off at it's a lot better I would say. It just seemed get worse in my eyes as Iwent on from that one. I guess the lack of consistency is just in my head if looks the same to you.

>> No.4056939

>>4056936
I meant to say top left actually, welp off to wage slave.

>> No.4056963

>>4056917
you are symbol drawing
you have to feel the form dude, FEEEEEEEEL THE FORM DUDE

>> No.4056965
File: 266 KB, 1000x1435, kill me.jpg [View same] [iqdb] [saucenao] [google]
4056965

>>4056930
Yeah I dunno, anon. I do construction of the head, but I'm /beg/ as fuck so I struggle with most stuff, especially when it comes to perspective and angles.
Guess I just have to practice more boxes/cones in perspective and just gain mileage
>>4056963
I wish it was that easy

>> No.4056988
File: 318 KB, 487x1477, 20190809_001141.png [View same] [iqdb] [saucenao] [google]
4056988

>>4056832
Practicing anatomy uwu

>> No.4056991
File: 319 KB, 940x940, Circus.png [View same] [iqdb] [saucenao] [google]
4056991

Made this for my brother

>> No.4056992
File: 15 KB, 321x368, fuk.jpg [View same] [iqdb] [saucenao] [google]
4056992

>>4056917
Well, this yoh yoshinari guy imo, has rly strong fundamentals, if you want to produce drawings like his,
you are going to have to study the fundamentals and draw a lot from life. You need LOOMIS
Like, he is really, really really good.
It will take you many many years of practice to get to his level.

>> No.4057001
File: 472 KB, 721x632, h.png [View same] [iqdb] [saucenao] [google]
4057001

I thought this would be easier but I struggled to just do a simple pose like this, in the end i had to use a real box to find the angle for the pelvis and I dont think looks accurate enough, any advice on how to find the correct angles?

>> No.4057010
File: 134 KB, 960x1500, ff10-auron-sketch.jpg [View same] [iqdb] [saucenao] [google]
4057010

>>4056992
>yoh yoshinari
It's Tetsuya Nomura..
>you are going to have to study the fundamentals and draw a lot from life. You need LOOMIS
Loomis as in fundies? Honestly, I've read so god damn many books on all manner of subjects in the field of drawing these past months that I'm a little lost on what I should focus on.
Right now I think my strategy is to try and copy from my inspiration and follow this method of doing so (https://youtu.be/m7Ecp5GKI54 / >>4056148 ) and read/apply fundamentals that I learn from Hampton's figure drawing book and Loomis/Hitokaku/other external sources' way of construction.
>It will take you many many years of practice to get to his level.
I know, and I intend to reach that level no matter what. Shit just takes a lot of time. I started around two months ago so at least I can see that I'm improving, but like I said there's so much to learn so I can easily get off track and stagnate on my growth.

>> No.4057014

>>4056988
Why don't you start by learning about human bones?

>> No.4057015
File: 748 KB, 979x734, bleh.jpg [View same] [iqdb] [saucenao] [google]
4057015

Started drawing over the last week or so. I've begun to see how negative shapes make things a whole lot easier. Would be interested to hear what sort of newb mistakes I'm making from a better trained eye, so that I can try and phase them out...

>> No.4057017
File: 225 KB, 640x400, IMG_20190808_224013.jpg [View same] [iqdb] [saucenao] [google]
4057017

Roast me, I wasn't even trying to badly attempt drawing mindy from kick-ass.

>> No.4057018

>>4056552
is that a boi or a grill?

>> No.4057033

>>4056720
1. Grab a reference that has foreshortening
2. Draw what you see
3. Go to 1.

>> No.4057040

I can draw somewhat okay on paper and pencil, but when I try digital it looks like it's being drawn by a 5 year old.

How can I transfer my skills from paper to digital?

>> No.4057046

>>4057017
You're symbol drawing too hard, try drawing what you see instead of the ideas there. maybe turn the drawing upside down and try from there.

>> No.4057053

>>4056800
I'll only critique top left. Disclaimer I'm a newbie.

- Although the eyes don't look good, I think the head of the girl looks good in general. You used a reference right?
- The head/helmet of the guy looks.. odd. You either looked too much at the medium or you tried to draw from imagination/memory.
- The girls hands look like they are made of paper. They don't seem to have any volume at all. The hand over the guy's shoulder don't seem to belong to the girl's arm.
- The body of the guy of the guy looks wrong.
- The shading is all over the place, I cannot identify a source of light. You seem to have shaded the stuff that was "deep" instead of the stuff that is not being touched by light.

>> No.4057055

>>4056824
Looks fine for cartoons, but the gesture is stiff. I would flex the guy's right leg.

>> No.4057095

>>4057017
I'm stealing that right picture as a reaction face.

>> No.4057099

What do you guys suggest for drawing from shoulders?
No desk/table/chair combination in my house worked so I'm resorting to a clipboard on my lap.

>> No.4057119

>>4057099
>drawing from shoulders
Nigga u gotta draw from the hips, that’s where the power comes from. You gotta work your core.

>> No.4057123

>>4057099
You can always use the forearm instead. It won't work as well, but it's better than the wrist.

t. no desk /beg/

>> No.4057152

>>4057099
stand up n use a easel

>> No.4057156

>>4057152
But then I can't rotate the drawing.

>> No.4057165

>>4057156
you rotate the paper

>> No.4057171
File: 386 KB, 320x804, cutie.png [View same] [iqdb] [saucenao] [google]
4057171

my little friend

>> No.4057174

>>4057152
>>4057165
What an easel for drawing looks like? Same as those for painting?

don't think those painter easels will have places for holding the paper in all angles even if I get some clips.

For reference: I'm still in the beginning. I'm almost done with the first part of drawabox's first lession (doing the planes exercises right now).

>> No.4057175

>>4057174
when i was using an easel i just put my drawing board on the easel

>> No.4057179
File: 25 KB, 800x800, easel.jpg [View same] [iqdb] [saucenao] [google]
4057179

>>4057175
What...?

>> No.4057188

>>4057171
would fuck your drawing

>> No.4057193
File: 140 KB, 600x600, drawing board.jpg [View same] [iqdb] [saucenao] [google]
4057193

>>4057179
i put this on the easel at a life drawing workshop

>> No.4057197

>>4057171
loomis

>> No.4057198

>>4057171
The fuck is with the yellow white background

>> No.4057201

>>4057171
cute

>> No.4057204

>>4057193
Okay, thanks for the tip.
I have a feeling it won't be very useful for me at the moment as I'm still trying to get confidence in my lines, but it'd probably work very well for studies or drawing for fun.

>> No.4057207
File: 574 KB, 1164x1398, 08.png [View same] [iqdb] [saucenao] [google]
4057207

5 minute gestures from ref

>> No.4057254
File: 558 KB, 1080x873, 20190808_184116.jpg [View same] [iqdb] [saucenao] [google]
4057254

Was doing only form/perspective studies last couple weeks, did this as a final project for it before I go back and apply what I learned to the figure.

>> No.4057257

>>4057254
Did you use a ball pen?

>> No.4057260

>>4057254
Yes I did get lazy towards the end

>> No.4057262

>>4057257
Nah I used pencil to sketch out the forms, then I used a trusty G pen to ink, I was deciding if I should brush this or use the G pen, would have been interesting to brush a mechanical object

>> No.4057263

>>4057254
Looks ok except for the wobbly lines.

>> No.4057265

>>4057263
I agree lol, I was noticing it more as I kept going and the thought of a lack of line confidence kept peeking at me, and I guess it manifested onto the paper

>> No.4057268
File: 853 KB, 2150x2200, IMG_20190809_035316.jpg [View same] [iqdb] [saucenao] [google]
4057268

Doing keys to drawing.

>> No.4057270
File: 781 KB, 498x278, tenor (1).gif [View same] [iqdb] [saucenao] [google]
4057270

>>4057268

>> No.4057278

This fucking ghosted planes exercise... fuck it man. 4 hours (multiples sittings ofc) to finish ONE PAGE.
And I still have another entire page to draw!

>> No.4057281

>>4057268
Very good anon.

>> No.4057283

>>4057278
What are you having such a hard time with that it takes 4 hours for one page?

>> No.4057287
File: 64 KB, 720x1280, sketch-1565312836363.jpg [View same] [iqdb] [saucenao] [google]
4057287

>> No.4057289

>>4057283
I ghost until I feel confident. Sometimes 3 times is enough sometimes I have to try 10+ times.

Also my shoulder hurts.

>> No.4057297

>>4057053
Thanks for that, I'll look up light and volume tutorials now. The reference was the topgun poster but mine wound up a different angle.

>> No.4057301

>>4057289
Ahhh alright I feel you. Try to be more mentally confident also

>> No.4057340
File: 572 KB, 640x1036, Untitled-2.png [View same] [iqdb] [saucenao] [google]
4057340

>>4057017

>> No.4057348
File: 1.36 MB, 1020x1212, crybaby1.png [View same] [iqdb] [saucenao] [google]
4057348

Grayscale study. Critiques are welcome. what are some good environment artist i should study from

>> No.4057352
File: 181 KB, 1014x826, lines.png [View same] [iqdb] [saucenao] [google]
4057352

How can I do more appealing linework? Should I be using stabilization, should I be mostly zoomed in or out?
I think the quality/expressiveness of my lines comes down to the brush I'm using, cause I can be more free with certain rougher brushes (which lets me get a better result in a shorter amount of time). I want to produce actually impressive lineart though, when I'm constrained to tracing an idea I've sketched I'm fucked no matter what brush I use. How do I get past this?

>> No.4057368

What should I study alongside drawabox? It gets kind of stale JUST doing what it asks, and I understand the value of it, I'd just like to learn other things with it..

>> No.4057369

>>4057270
>>4057281
Danke, had to redraw that goddam mouth 4-6 times to get it close to being right.

>> No.4057435

>>4056965
stop trying to copy a Mouth image and start drawing something that describes the form of a mouth
duh

>> No.4057436

>>4056824
Fucking resize before you beg for someone to put an effort into something you couldn't care less about jesus Fucking christ

>> No.4057439
File: 441 KB, 1300x1000, 080819-3.jpg [View same] [iqdb] [saucenao] [google]
4057439

>> No.4057477

>>4056991
Looks awesome. Hope he liked it.

>> No.4057478

>>4057352
What is 'impressive lineart', to you? If you can define that, then compare it to your lines and see the difference.
Actually, post an example of 'impressive lineart' and i'll tell you how to change.

>> No.4057484

>>4057198
It is the shadow of his prison bars. Turns out his loli obsession wasn't 'technically legal'

>> No.4057486

>>4057340
>lol use loomis
>uses loomis
Seems like good advice

>> No.4057488

>>4057015
post the ref

>> No.4057507
File: 2.05 MB, 1687x1438, pic.png [View same] [iqdb] [saucenao] [google]
4057507

>>4057478
Here are a few contenders. Didn't want to upscale anything in order to preserve quality. This is what I think is appealing and impressive. It's very mixed and I suppose that's why I haven't been able to work toward any single point, because all my influences are opposites of one another. In general though I prefer the stuff on the right cause of cleanliness and thicker lines.
I had to scour through a bunch of stuff I had saved, and surprisingly very few of the artists had technically good linework. It still had appeal to it though, or otherwise they took attention off of it with their rendering. Maybe I'm just an aspie or something trying to get good lines when I should be putting stuff out and improving that way

>> No.4057509

>>4057507
So it isn't the linework that is the problem, then? Honestly there isn't much to say except to tell you to finish your drawings then come back and compare. There is no point looking at the 5 lines you've drawn compared to these drawings that have been designed and altered over many tries.

>> No.4057685

>>4057340
I think I learn't something new.

>> No.4057770
File: 323 KB, 1600x1000, 20190809 profile.jpg [View same] [iqdb] [saucenao] [google]
4057770

I've always been told I'm not trying hard enough by you all so I tried really hard on this one and dropped the western comic book stylized look. I've used this >>4057340 process (and also watched the Vitruvian Studio portrait drawing course).

I'm not gonna say I'm happy with how it turned out but it's definitely better than usual in my opinion. I see issues with:

- the forehead
- the width of the head
- the chin
- still can't properly copy an ear

Do you guys have any tips? I'm usually told I'm symbol drawing but I don't see it with this one. If I am, please point out what I did wrong instead of just saying "symbol drawing" so I can understand my flaws better.

>> No.4057775
File: 553 KB, 800x1000, 20190809 profile better highlights.jpg [View same] [iqdb] [saucenao] [google]
4057775

>>4057770
This shows the highlights better.

>> No.4057797
File: 1.73 MB, 2519x3239, Keys to drawing ( PDFDrive.com )_01.png [View same] [iqdb] [saucenao] [google]
4057797

>>4056720
pic related

>>4057775
>>4057770
That is definitely WAAAY fucking better than what you posted earlier.

>> No.4057811

>>4057770
Gauging and getting the shapes, proportions and angles from a ref correctly takes a lot of time to get right.
A tip I can give you is to increase your view when drawing. Don't focus to hard on the details or you'll get tunnel vision. Sit back and examine your drawing bit by bit, and draw some more, then repeat.

>> No.4057817

>>4057797
Thanks dude. Appreciate it.

>>4057811
Thanks for the tips. Yeah I spent way more time than I usually do on this one. I need to also start drawing bigger as small measurement mistakes compound faster on smaller drawings.

>> No.4057833
File: 1.35 MB, 1271x7339, how to see.jpg [View same] [iqdb] [saucenao] [google]
4057833

>>4057017

>> No.4057888
File: 234 KB, 960x1280, bean2.jpg [View same] [iqdb] [saucenao] [google]
4057888

tried the robo bean thing

>> No.4057942

Drawabox says not to devote all my drawing time to getting gud at drawing. How do I draw "for fun" when everything is shit?
I have no clue what to do drawing wise if it isn't following a book/whatever. I'm nowhere near the level where I can draw something on my own.

>> No.4058005

>>4057942
Drawing starts to make fun when you're good. Keep grinding.

>> No.4058024
File: 570 KB, 730x1000, JUST DRAW FAGGOT.jpg [View same] [iqdb] [saucenao] [google]
4058024

>>4057942
You are expected to draw for fun not draw for commercial success. It doesn't matter if you are utter shit at drawing and /beg/ tells you to kill yourself. Just fucking draw.

Things to draw:
- Fruits
- Jars
- Your drawing material
- A landscape
- Your shitty waifu
- Your feet on my dick

I'm not even done with drawabox lession 1 and I just draw random shit. I drew pic related while watching https://www.youtube.com/watch?v=Thh4JXnVtxM at work an hour ago.

>> No.4058054

>>4058024
Don't give advice for another year

>> No.4058060

>>4057010
You clearly didn't actually read if you still can't see the actual shapes you're trying to copy.

>> No.4058076

>>4058054
Whatever dude. It wasn't my advice anyway, it's the drawabox guy's. He talks about frustration, failure and not caring if it doesn't look precision made in the early lessions but it looks like the op skipped that .

>> No.4058097

>>4058060
>You clearly didn't
What kind of horseshit are you spouting?
>Dude if you just read you will magically know how to percieve shapes perfectly! No practice needed, bro
I can block in the shapes using negative space but jesus fucking christ anon, I need to practice in order to refine the technique
The same applies to actual perception of shapes, I just need time.

>> No.4058108

>>4058005
>git gud first, homeboy
I figured as much.
>>4058024
The best explanation I can give is I have no clue how to tackle any problem. Drawing a banana is drawing two curves then they kinda meet. But I don't know how to do the necessary construction to do it.

>> No.4058138
File: 184 KB, 853x618, Screenshot_106.png [View same] [iqdb] [saucenao] [google]
4058138

Anon-san, redpill me on the feet pls. I've already spent two hours trying to figure out what's so wrong with that and still in vain.

>> No.4058166
File: 427 KB, 1862x644, Sem título.png [View same] [iqdb] [saucenao] [google]
4058166

>>4058108
pic related

>> No.4058168
File: 11 KB, 236x253, 26611e364b3c0f44c0e5f792e6ad75a7--internet-meme.jpg [View same] [iqdb] [saucenao] [google]
4058168

>spent 35 minutes to place 4 lines
haha sure is fun trying to see with my eyes

>> No.4058224

>>4058168
It gets better. You have to practice to get better like any other skill.

>> No.4058242

>>4058168
The other dude in the thread spent 4 hours on a single page of a drawbox exercise

>> No.4058273
File: 286 KB, 916x1384, 64563347.jpg [View same] [iqdb] [saucenao] [google]
4058273

>>4058168
Post it, I wanna see

>> No.4058275
File: 102 KB, 1000x1000, Doodles.jpg [View same] [iqdb] [saucenao] [google]
4058275

More mouse doodles, so relaxing

>> No.4058331
File: 258 KB, 766x999, Chonkos4chan.png [View same] [iqdb] [saucenao] [google]
4058331

What can I improve on? Wondering why everyone says my art is "amazing" but no one ever buys it :/

>> No.4058336
File: 441 KB, 633x607, Sem título.png [View same] [iqdb] [saucenao] [google]
4058336

Why is this so obvious yet so hard to grasp?
I see it but I don't understand it.

>> No.4058337

>>4058331
Well what are your goals Anon? Do you have some example that you are aspiring to? Or a goalpost you would like to reach?

>> No.4058344

>>4058337
My goal long term is to make a career out of my art. I love doing it and it's been my dream forever

>> No.4058370

>>4058344
>>My goal long term is to make a career out of my art.
Right but could you be a bit more specific? Like what style are you striving for? Coudl you post an example? What field are you are interested in? If you are not sure yet that is fine but it would be helpful to know. From your image it seems like you are going for some comicbook like style.

>> No.4058379
File: 2.46 MB, 4047x4047, 73239d24-49f8-4e06-8524-f3bc0f019fb1.png [View same] [iqdb] [saucenao] [google]
4058379

>>4058370 I'm not really sure what to call this style. I do portraits, too. Here's a picture of one of my favorites

>> No.4058384
File: 350 KB, 999x999, portrait4chan.png [View same] [iqdb] [saucenao] [google]
4058384

>>4058370 I'm not really sure what to call this style. I do portraits, too. Here's a picture of one of my favorites

>> No.4058385

>>4058379 >>4058384
That's weird. Don't know how that happened.

>> No.4058386

>>4058379
>>4058384
You do not need to "name" a style.
That picture seems okay, what part of it (or the process) do you feel is lacking? What do you wish to improve on? And I am talking stuff like: lineart, color, value, anatomy, realism, composition and so on. Not talking the parts of the individual parts of the face like eyes nose and stuff.

>> No.4058389

>>4058386
That's just it, I don't know what to improve on. I don't know what I don't know, lol

>> No.4058400

>>4058389
Okay then thanks for the answers anyways, I'll suggest you some Youtube videos that might help you in the general knowledge that might help you.

Understanding Color
https://www.youtube.com/watch?v=Qj1FK8n7WgY

Understanding composition
https://www.youtube.com/watch?v=O8i7OKbWmRM

Foundations of Light and Shadow series
https://www.youtube.com/playlist?list=PLV2X3tgajVlHkH3FHxm3rLZWqScFTRhtv

Watch these and they might help you gain soem ideas and orientation.

>> No.4058401

>>4058400
Thank you!

>> No.4058405

>>4058401
report back with results later, good luck Anon

>> No.4058416

NEW >>4058413

>> No.4058425
File: 147 KB, 1200x1200, prp.jpg [View same] [iqdb] [saucenao] [google]
4058425

doing perspective figure studies last days, loomis was too hard for me, so i'm trying hamptons and bridgmans now

>> No.4058571
File: 215 KB, 1283x700, 1557697131028.png [View same] [iqdb] [saucenao] [google]
4058571

>>4054754

>> No.4058633
File: 144 KB, 2160x2160, IMG_20190809_230939.jpg [View same] [iqdb] [saucenao] [google]
4058633

>>4057340
I attempted some improvements.

>> No.4058773

>>4058633
Just start again.

>> No.4058951

>>4058425
Too stiff, you need to balance more your pelvis and rib cages.

>> No.4059150
File: 171 KB, 703x800, refvmem1.1.png [View same] [iqdb] [saucenao] [google]
4059150

Okay, I've been drawin' stuff for a few years and this would be the first reference vs. memory after my artfight duties. Yes, I traced its structure before going into rough sketching of her body.

>> No.4059152
File: 178 KB, 703x800, refvmem1.1structure.png [View same] [iqdb] [saucenao] [google]
4059152

>>4059150

>> No.4059514

>>4058773
I did