[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


View post   

File: 648 KB, 734x1132, 1525524056275.png [View same] [iqdb] [saucenao] [google]
4040051 No.4040051 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the /draw/thread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, or you literally are never going to make it


previous >>4035437
RESIZE YOUR IMAGES TO ~1000 PIXELS:
1)
>screenshot the image and post that instead
2)
>change camera capture settings to something smaller
3)
>send to computer and resize in MSPaint

READ THE STICKY if you need guidance when you haven't even started.

Sticky: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

>> No.4040056
File: 483 KB, 590x929, 1564345880976.png [View same] [iqdb] [saucenao] [google]
4040056

friend of mine is too shy to ask for advice. what do you guys think of this?

>> No.4040062
File: 392 KB, 1080x1080, 22.jpg [View same] [iqdb] [saucenao] [google]
4040062

after being stuck not knowing what to do for ages I thought I'd copy a piece I really like and see how it goes, and then try to improve on areas I fail at

pic related is the original art, mine is next

>> No.4040065
File: 344 KB, 1080x1080, 11.jpg [View same] [iqdb] [saucenao] [google]
4040065

>>4040062
and this is my version, worth noting that the yellow shit wasn't meant to be there and I ran out of space, it started off as a very quick doodle but I thought fuck it and wanted to draw the rest that I could
didn't have time to map out top and bottom, find the midpoint and measure proportions etc so it's a bit wonky

to me it feels very flat, so I tried doing some construction stuff (coming next)

>> No.4040066
File: 881 KB, 2784x1454, deconstructA.jpg [View same] [iqdb] [saucenao] [google]
4040066

>>4040065
this was the first attempt, using a crude ribcage and ball pelvis, missed the gesture and accuracy though, his right leg isn't long enough, angles aren't right etc

>> No.4040072
File: 872 KB, 2442x1582, deconstructB.jpg [View same] [iqdb] [saucenao] [google]
4040072

>>4040066
and attempt 2, I think this one was better but still not perfect, another mistake on the right leg and the head isn't quite right

do I have the right idea here with the construction stuff? would appreciate any critique and guidance
I'll probably read up on Loomis and such to take it further, just wondering for now
and what's odd to me is that in Keys to Drawing construction isn't really touched upon, not sure why

>> No.4040074
File: 787 KB, 1000x1352, 28 german village help.png [View same] [iqdb] [saucenao] [google]
4040074

>>4040056
I think your friend should stop chicken scratching and practice better lines. The perspective is better than the average beginner.

How would anyone go about texturing the roof? I know there are loads of other things i could still work on for now, but texturing big shapes is a thing im struggling with and so i want to tackle this problem first. Any help really appreciated.

>> No.4040104
File: 605 KB, 1025x1051, 45ssec.jpg [View same] [iqdb] [saucenao] [google]
4040104

>>4040056
Stiff, not very appealing, bad gesture and anatomy. Get some references and practice the individual characters separately

>>4040065
The ribcage is wider and he seems to be leaning on the oposite direction compared to the ref. I like the coloring, maybe try doing some quick sketches of your reference before going for the real deal, to loosen up.

>>4040072
a lot better that attempt 1, looks more 3D, which is what construction is all about. I'd recommend Hampton's book for figure drawing, I'm not quite fond of Loomis approach of the subject

Pic related are some 45 sec poses. Any thoughts?

>> No.4040272
File: 2.52 MB, 3264x2448, IMG_5743.jpg [View same] [iqdb] [saucenao] [google]
4040272

Here's a comic I made in my sketchbook. What are some more concrete methods of human body construction. I have a very hard time with poses and drawing the human body from different angles and perspectives. Also my gesture is shit.

How can I improve my panel structure and my line art? In general I want to get my shit to look much more clean and well crafted.

Please point out everything that can be improved.

>> No.4040281
File: 1.86 MB, 3261x2448, IMG_5743.jpg [View same] [iqdb] [saucenao] [google]
4040281

>>4040272
I don't know why my phone always flips images

>> No.4040332
File: 1.02 MB, 1324x1964, Fake.png [View same] [iqdb] [saucenao] [google]
4040332

Something is always off about my pieces
somebody please tell me what I'm doing wrong.

>> No.4040341

>>4040332
her neck is too short

>> No.4040348
File: 2.10 MB, 2448x3261, IMG_5743.jpg [View same] [iqdb] [saucenao] [google]
4040348

>>4040272
>>4040281
Third times the charm

>> No.4040437
File: 1.62 MB, 2473x3577, 072819.jpg [View same] [iqdb] [saucenao] [google]
4040437

any crit bros? worked on hands after reading the first bit of bridgman and drew pretty ladies like I always do

>> No.4040451

>don't draw in over a month
>come back
>all progress I made was lost
reeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee

>> No.4040452 [DELETED] 
File: 280 KB, 1080x1350, IMG_20190725_122715_680.jpg [View same] [iqdb] [saucenao] [google]
4040452

I'm not a "beginner" really, but I'm not even a legal adult. any critique is appreciated.

>> No.4040454

>>4040452
>but I'm not even a legal adult
uhh

>> No.4040455

>>4040332
rushed/slightly messy lines that make the whole piece look a little off. maybe a little cleanup and more detail put into the shading would radically improve the piece.

>> No.4040456

>>4040452
>I'm not even a legal adult
uh ohhh. hey man, I'm just following 4chan policy.

>> No.4040458

>>4040454
>>4040456
fuck off nerds.

>> No.4040560

>tfw instead of looking up how to draw anatomy I just sketch for 3 hours guessing and it's always wrong and I never learn

>> No.4040579
File: 158 KB, 705x1000, gesture 10.png [View same] [iqdb] [saucenao] [google]
4040579

I think somewhere in the middle of this page I finally figured out what the "movement" I'm supposed to be drawing actually is. Well, I hope so anyway.

>> No.4040603
File: 418 KB, 1119x544, 1564384901393.png [View same] [iqdb] [saucenao] [google]
4040603

How can I improve my eye and my strokes?

>> No.4040616
File: 1.19 MB, 1764x2599, fix.png [View same] [iqdb] [saucenao] [google]
4040616

>>4040332
i tried but im on the verge of passing out sorry anon

>> No.4040617

>>4040056
What I think is that...!?

>> No.4040642
File: 629 KB, 3852x2167, DSC_0001.jpg [View same] [iqdb] [saucenao] [google]
4040642

Last night I got really horny for a character in a jap gatcha game but was unable to find any satisfying art/doujins, in desperation I made this by heavily referencing pictures that I really liked and was able to satisfy my needs for the first time in my "career".

I know this look bad in a lot of places as you can see that I have zero knowledge in a lot of fundamental areas and I half-assed the hands and feet, but this is the only place that I can talk about my disgusting experience so thanks for hearing me out.

I will keep on drawing and learning until I am capable of producing something 100% original and "decent", I am 30 next year and I have never been so motivated in my life until now.

>> No.4040646

>>4040332
The colors look like a child picked them. Grey is not grey, blonde is not yellow, white people are not white. Try picking them individually, and slider the saturation lower, change around hues until it becomes better. The background too is a maximum saturated blue, looking more vibrant than the character, as if im looking at blue death.
And then there is the massive width contour of the character, very icky.
Otherwise, grinding fundamentals can do wonders to your art. The anatomy can be better, the pose can be less static...
That's all I could name.

>> No.4040663

>>4040642
this ain't /beg/

>> No.4040680
File: 613 KB, 823x1353, Johnny test.png [View same] [iqdb] [saucenao] [google]
4040680

>>4040332
Please pay attention to the measurements of the face, just use halves to get your measurements roughly in place.

The arm she is holding in the front is flat, make it look like a cylinder.

The belt area should be curving downwards as per perspective rules, same with the bottom of the pants, if you want to make it curve up than have her making a step forwards so one can be reasonably thought of being forwards enough.

The hand is too small you hand is generally big enough to cover half of your face from the chin up to the forehead, keep this rule of thumb in mind.

did this help?

>> No.4040696
File: 197 KB, 695x1000, 20190729 scissor hands.jpg [View same] [iqdb] [saucenao] [google]
4040696

Wanted to study something different to practice working with pens. I kinda like it.

>> No.4040702

>>4040579
I don't understand the point in some of these lines, especially on the bottom right (6 down, 5 across) and 5 down 1 across.

>> No.4040703

>>4040452
Have fun being b&

>> No.4040704
File: 172 KB, 960x1280, anatomy5.jpg [View same] [iqdb] [saucenao] [google]
4040704

more playing around and practice

>> No.4040714
File: 153 KB, 1024x768, 1506210096408.jpg [View same] [iqdb] [saucenao] [google]
4040714

How do I become like these fine gentlemen?

>> No.4040724
File: 169 KB, 472x699, Basics Heads.png [View same] [iqdb] [saucenao] [google]
4040724

Decided to repurpose the 250 Box Challenge into various construction exercises. Requesting critique on my head/features construction.

>> No.4040728

>>4040724
not /beg/

>> No.4040738

>>4040724
Have you been using the sticky to learn stuff? If so, would you vouch for it? Also, if you have used it, how far along are you?
>>4040714
Why would you want to be? You could become far better than them

>> No.4040761
File: 39 KB, 700x692, aB0rqGx_700b.jpg [View same] [iqdb] [saucenao] [google]
4040761

>>4040663
>>4040728

>> No.4040796

>>4040051
When am I good enough that I can actually start drawing things I want to draw?

>> No.4040818
File: 238 KB, 960x1280, anatomy5.5.jpg [View same] [iqdb] [saucenao] [google]
4040818

>>4040704
i think im getting to the point where im repeating the same things over. i still dont have a clue on how this works, even with construction.

>> No.4040822

>>4040818
Are you using references? If not then that's the reason why you just end up drawing the same things over and over - because that's all you know.

Besides your proportions are fucked - heads are far too big or too small for starters. Improving your observational skills is much more important than using a constructive approach to draw inaccurate, disproportionate forms.

Also stop being scared of drawing legs and arms. You will never learn how to draw them until you actually try.

>> No.4040856
File: 172 KB, 1000x707, 26062019.jpg [View same] [iqdb] [saucenao] [google]
4040856

Practicing drawing smut once a day keeps the crippling depression away. Haha.

>> No.4040863
File: 6 KB, 95x193, temp.png [View same] [iqdb] [saucenao] [google]
4040863

>>4040702

Thanks for being specific, it makes it much easier to understand. I assume you're referring to lines like on the shoulder in pic related. I think things like that happen when I do these in two stages. After I draw the initial outline, if I still have time then I go back and "contain" the body parts. That's an approach I've seen suggested for 2min gestures in some videos, but when I do it, this sometimes results in some of the lines looking ugly/unnecessary because now there is a new, more accurate outline... Even if that doesn't happen, I think a good portion of the time, the outlines weaken the flow of the original gesture, and I need to practice more to figure out how to do the "containment" without that happening.

5 down 1 across is also very messy around the right thigh area, I'm guessing I was just trying to correct the line and overdid it right before the time ran out, but I don't really know what happened with that honestly. Thankfully that doesn't seem to happen too often.

There's also occasionally a model wearing clothes that cover the legs, and I have problems drawing the gesture for those. I tried focusing on the folds, but that just looks ugly. But I'm pretty sure that wasn't the case for either of the specific ones you mentioned.

>> No.4040866
File: 141 KB, 472x699, Gesture Drawing.png [View same] [iqdb] [saucenao] [google]
4040866

30 second gestures. Way out of practice. Anything about these gestures that are particularly glaring?

>> No.4040867
File: 1.24 MB, 1125x1413, 96502EBC-EFAC-41A8-962E-43C1598555C6.jpg [View same] [iqdb] [saucenao] [google]
4040867

Things never get easier.

>> No.4040869

>>4040867
That's because you are so incredibly stubborn about your "style".

>> No.4040871

>>4040867
Good pose and angle!

>> No.4040872
File: 160 KB, 934x1144, ref1.jpg [View same] [iqdb] [saucenao] [google]
4040872

>>4040822
well this is my extent so far with a reference.it looks like i traced it.

>> No.4040873

>>4040663
>>4040728
Are you guys so fucking inept that you can't even do basic studies?

>> No.4040879

>>4040869
Concerning the faces? Yeah, might be the case. But if I'm gonna ride the train to mediocrity I might as well see it through to the end.
Not gonna simplify things to make it look more appealing to someone else. The proportions need to look right, that's what matters the most to me about the faces.

>> No.4040883
File: 155 KB, 3008x2048, 1542096719667.jpg [View same] [iqdb] [saucenao] [google]
4040883

FUUUUUUUUUUUUUUUUUUCK!!!

>> No.4040919
File: 33 KB, 501x500, 64409395_2285143028413519_435455339593203712_n.jpg [View same] [iqdb] [saucenao] [google]
4040919

>>4040796
Just draw

>> No.4040921

>>4040867
You chose a hard angle did you expect it to not be a challenge? Try drawing your construction out of boxes for these angles

>> No.4040923
File: 121 KB, 400x201, shinyeye.png [View same] [iqdb] [saucenao] [google]
4040923

how is it that the artist on the left paints eyes that are messy yet still readable? I tried to mimic them on the right, but it's missing the gemstone like feeling and appeal. How to achieve that?

>> No.4040928
File: 890 KB, 914x676, greyhounds.png [View same] [iqdb] [saucenao] [google]
4040928

rate my greyhounds /ic/

>> No.4040932

>>4040928
gmi

>> No.4040937

>>4040883
Wew you're so close, watch this https://youtu.be/aOtVUHgJqQk

>> No.4040938

>>4040923
Draw it on the face, if you can't do that then learn about ellipses in perspective

>> No.4040939

Can someone tell me the correct pencil to use when sketching a body. Do I need to go as soft as possible, then use a harder one for the stronger areas?
Looking at the sticky and other videos, some seem to use these pencils that have very large graphite bits (ie, it is very long, and quite light).

>> No.4040995
File: 816 KB, 1583x988, hunter.png [View same] [iqdb] [saucenao] [google]
4040995

>try to do a sketch without erasing/undoing
>just comes out looking chickenscratched as hell
it's a start I guess

>> No.4041005

>>4040995
Keep doing it man you will grow better trust me!

>> No.4041028
File: 187 KB, 2048x1546, wvv561t6ceyy.jpg [View same] [iqdb] [saucenao] [google]
4041028

>>4041005

>> No.4041038

doing architectural sketches but i cant decide on whether to use half the paper for each or the entire paper.
just worried it will be hard to read one if the other is below or above even with space between

>> No.4041059

>>4040796
You can always draw what you want to draw, just make sure it dosen't take priority over learning fundamentals.

>> No.4041061

>>4040928
They are pretty good anon. I love greyhounds.

>> No.4041068
File: 258 KB, 472x699, Basics Heads.png [View same] [iqdb] [saucenao] [google]
4041068

Anime Head Construction Practice (Female)

>> No.4041091

Holy shit, DRSB has some fucking pinpoint knowledge about why I specifically find it hard to draw.

I know we're supposed to take the whole "neuroscience" thing with a grain of salt, but everything else explains so fucking much.

>> No.4041110

>>4041091
pyw

>> No.4041125

>>4041110
Post what work specifically?

>> No.4041135

Is there any good app for pose references?

>> No.4041151

>>4041068
good on ya to practice emotions while you're at it

>> No.4041157
File: 2.67 MB, 3024x3382, 4504B9F4-2ED4-4F20-8FDB-B7CB0C270030.jpg [View same] [iqdb] [saucenao] [google]
4041157

I feel like there’s such a fine line between comic- and anime style eyes. How on earth do I fix this while keeping it somewhat cartoony looking? Pic related

>> No.4041175

>>4041068
This is loomis, right? Would you recommend it?

>> No.4041185

>>4041068
the only fucky ones are bottom center and top right, all the rest look perfect

>> No.4041230

Thanks so much for helping me out guys I've been working on fundies for a month or two now it's slow progress but I've gotten a lot better and it's all due to this hoard. Much love!

>> No.4041231

lads i got my hands on vilppus essentials drawing class but he speaks in them of Assignments at the end of each weekly course. Are these included in the videos or are these some pdf files or something that i have not acquired alongside the videos?

>> No.4041271
File: 244 KB, 1400x762, loomis_boners.jpg [View same] [iqdb] [saucenao] [google]
4041271

Is it fine to paste my reference right next to my drawing and draw it 1:1 scale or am I cheating myself from some valuable experience? I can mostly eyeball it and get it right this way.

I used to draw a lot from life and this way I skip the whole pencil measuring proportions part. Ultimately I'll only do digital in the future anyway.

>> No.4041274
File: 424 KB, 1037x677, 1572280565748.png [View same] [iqdb] [saucenao] [google]
4041274

>>4040995
just taking random screencaps and trying to draw them at this point
I'd like to be able to draw armor and stuff from imagination eventually though

>> No.4041295
File: 58 KB, 1080x1080, IMG_20190727_163212_730.jpg [View same] [iqdb] [saucenao] [google]
4041295

>> No.4041300

I'm getting a book on figure drawing, is Hampton's or Loomis' better?

>> No.4041369

>>4040872
You're not applying the shapes and forms you use in your construction practice here, focus on the emphasis of her movement over creating a stencil of the model, then you'll be able to make figures from reference that have a more accurate sense of weight/movement

See how the model has shifted all her weight to her left leg, forcing her ribcage into a slight contraposta, draw as if its a balancing act between all the forms shown in your practice

>> No.4041412

>>4041271
It's fine. Ideally, you should be able to eyeball everything without pencil measurements, they're only needed when you really need a perfect similarity (i.e. in portraits), and at a different scale, but perfect eyeballing skills aren't that important, you can keep doing what you're doing.

>> No.4041418

>>4041300
hampton. supplement by watching proko videos of loomis.
>>4041295
looks alright, some parts of the face are a little wonky, like the eyes are too big which makes them look close together. chin and mouth are also lopsided. not bad overall

>> No.4041427
File: 1.22 MB, 407x227, spin2winbaby.gif [View same] [iqdb] [saucenao] [google]
4041427

So i have been sketching/drawing by moving my wrist for as long as I can remember, but apparently using arm movements instead when sketching/drawing will get you better quality line art or something along those lines. Should I give up wrist movements with my drawing entierly in favor of arm movements, or should I try to cultivate both? Anyone got any knowledge on this kinda thing?

>> No.4041429
File: 254 KB, 742x1000, IMAG0113.jpg [View same] [iqdb] [saucenao] [google]
4041429

This is mostly from imagination and scribbles of stuff I looked at while browsing. Make me cry

>> No.4041686
File: 12 KB, 362x234, b02.jpg [View same] [iqdb] [saucenao] [google]
4041686

>>4041418
thanks. initially i was gonna post the anticipation of the critique that the eyes are too big. i knew someone would say that because i know they're too big. and if i say that then i anticipate people will say, if you know it's wrong then you should fix it yourself. but... i like it this way. i wanted to emphasize the eyes. they're the windows to the fucking soul. so... my question is, you're critiquing as though i was aiming for photorealism, and i know this sounds like an excuse. believe me, i get why it sounds that way. but where does the line get drawn. if i draw an anime character, no one says oh the eyes are too big. and im not sure where that line is. did i not push like cartoonishness enough? im just trying to understand, not make excuses.

>> No.4041688

>>4040348
This is trash, kys

>> No.4041694

>>4041688
imagine going to a thread meant for beginners and then telling a new artist to kill themselves because you dont like their art. pyw you bitter virgin

>> No.4041699

>>4041694
There are a bunch of lame baiters in this thread. They obviously can't draw, so they just mock others.
Assuming >>4040348 is yours:
You are trying, that takes will. You are posting things for others to critique, that takes balls. You are better than them.

>> No.4041723

Is setting your stabilization to 0 a meme or something you should actually do?

>> No.4041743

>>4041723
depends on how stabilized you want your lines, its personal preference. if youre just beginning it probably helps to turn it off though so that you learn how to control your hand

>> No.4041748
File: 583 KB, 2267x2239, goblin2.jpg [View same] [iqdb] [saucenao] [google]
4041748

so this is my first digital work go easy on me plz

>> No.4041776
File: 426 KB, 1293x1780, Scan_20190729 (2).jpg [View same] [iqdb] [saucenao] [google]
4041776

I need feedback on shadows and the headshape of this old man I drew

>> No.4041824
File: 1.50 MB, 2725x2769, 072919.jpg [View same] [iqdb] [saucenao] [google]
4041824

spare crit ma'am?

>> No.4041901

>>4040680
big time. thanks.

>> No.4041915

>>4041776
How old are you? I really don't want to make a kid cry today.

>> No.4041918

>>4040062
I really like it. Do you have an insta?

>> No.4041962
File: 2.11 MB, 3264x2448, BA044CC1-368F-4400-BD87-0C3D58A51C6C.jpg [View same] [iqdb] [saucenao] [google]
4041962

>>4041295
The eyes are too big and also too close together. I’d also work on how you texture hair. Instead of drawing lines in to fill all the space, trying breaking it into shapes and working on shading them or leaving them more blank to give the idea of light and depth.
>>4041824
I don’t know anything about anatomy but the legs look a bit stumpy on the soccer girl sitting down.


Also, does anyone have any solid resources for drawing hands? I looked through one of the Loomis books but I think there might be a resource that explains it better.

Does the hair on this look fine? I tried to go with shapes but I think it might look repetitive.

>> No.4041964

>>4041962
Sorry it’s rotated, didn’t show up like that on phone

>> No.4041967

>>4041824
it's an 18+ site brrro

>> No.4041978

>>4041824
RESIZE YOUR SHIT

>> No.4041981

>>4041962
>does anyone have any solid resources for drawing hands
The book of a hundred hands

>> No.4041991

>>4041824
proportions are weird, focus on nude figures first, eventually you will automatically feel when something is too long/short

>> No.4042039

>>4041962
>>4041967
>>4041991
will do bros, thanks for sparing crit

>> No.4042143
File: 437 KB, 1875x1875, 01.png [View same] [iqdb] [saucenao] [google]
4042143

Tried 10 second gesture but its tough

>> No.4042163
File: 142 KB, 1335x885, value study.jpg [View same] [iqdb] [saucenao] [google]
4042163

value study
where my schoolism boys at?

>> No.4042244

>>4040642
shine on you crazy diamond

>> No.4042248
File: 984 KB, 1080x1920, Screenshot_20190729-234504_Gallery.jpg [View same] [iqdb] [saucenao] [google]
4042248

what do you guys think? Advice would be appreciated

>> No.4042249

I just started a week or two ago and it's getting really hard to keep drawing. I've been doing the line exercises, ellipses, and perspective boxes every day and free draw for at least 2-4 hours.(still can't draw straight lines or shapes that well) I used to draw unhindered but now since I started learning I can't draw as freely anymore.

Here's what goes on.
I see an idea for a picture I want to draw. I start to do basic foundation(like the butt or the head) but then when I get to the other parts of the body I fuck up badly and then I quit.

Maybe I need to learn anatomy and gesture or something so I can actually know why my shit looks like shit. I don't know man I am confused.

>> No.4042258
File: 103 KB, 1271x891, dude..jpg [View same] [iqdb] [saucenao] [google]
4042258

>>4042249
>I just started a week or two ago
this
this
this
this.
this.
this.

>> No.4042259

>>4042249
Do you draw from life/reference? I find it's still enjoyable to draw from life but not quite as difficult as from the mind. It still lets me draw for "fun" to avoid getting burned out on just practice exercises but allows me to continue improving.

>> No.4042265
File: 44 KB, 478x792, forms.jpg [View same] [iqdb] [saucenao] [google]
4042265

>>4042248
the redline isn't very good, but you get the idea
you need to think like this while drawing
you need to think about basic forms

>> No.4042268
File: 13 KB, 393x568, N1BEGMISTAKE.jpg [View same] [iqdb] [saucenao] [google]
4042268

>>4042248
basically, everything you draw, has to appear as if it is in space
This image applies to everything you draw.
This is the n1 mistake beginners make. This applies to 95% of anons in this thread.
Even when doing studies, do not COPY the reference. Do NOT copy the lines/values etc.
ANALYZE the object. Ask yourself "what forms/shapes do I see?"
>how do I reduce this object that I am seeing to the basic forms
>how does light interact with these forms?
>WHY is there a darker value here? Is it because the form moves away from the light?
>WHY is this edge soft? WHY is there a hard edge here?
etc, don't just think
>eh this looks about this big, it's going this angle, etc, compared to that part of the image it's located around here
Thinking about this is necessary of course, but this is secondary. It is only used to get the proportions right. Don't try to mindlessly copy an image while studying.
Actually ANALYZE it

>> No.4042275
File: 39 KB, 942x673, thinklikethis.jpg [View same] [iqdb] [saucenao] [google]
4042275

>>4042268
cont.
you have to imagine that the screen/paper has depth
you have to visualize the depth, actually see it, while drawing the lines, feeel it
do you understand? while drawing the line you have to see it like this

>> No.4042280

>>4042275
I understand now, thank you so much

>> No.4042281
File: 46 KB, 1015x639, idea.jpg [View same] [iqdb] [saucenao] [google]
4042281

>>4042275
when doing studies don't just copy the ref
do it this way
think like this
take it slow
it's very rough and imprecise but I'm just trying to illustrate the idea
if you draw something this way I guarantee you will be able to draw it from imagination later
everything that you analyze you will be able to draw from imagination

>> No.4042284

>>4042281
I understand what you're saying, thank you for the examples

>> No.4042287

>>4042280
np
also, do not rush, do not RUSH things, and don't be afraid of failure, and of doing bad drawings
every day, when you start you will do a number of very bad drawings
just like an athlete, you have to warm up, you can't just sit down and do good drawings, no one does this
be mindful
if you do a bad drawings don't beat up yourself, just step back and think why it is bad, why did it turn out bad? what were you thinking about while drawing it
try to correct yourself
improvement will come, but it will come slowly, don't worry about it
don't think about the future, just take it one step at a time
improve one thing today, this moment
like a baby learning to walk
It might take you a year to learn how to walk, but by the end of that year you will be damn good at walking.
Take it slow and try to do better every time. You won't get good overnight, that's the beauty of it. Enjoy the process.
Yes it's hard to draw every day, and as far as I know procrastination due to fear is something that never goes away. EVEN if you are a professional. Even someone like
bobby chiu goes through the same shit every day. You have to sit down and DO IT. No excuses. You won't ever feel "ready" to do it.

>> No.4042290

>>4042287
I've been working as an artist for years but all of that still rings true and is very good advice, thank you.

>> No.4042294

>>4042287
thank you, I'll definitely keep that advice in mind

>> No.4042321
File: 2.00 MB, 2390x1536, 20190730_161549-1.jpg [View same] [iqdb] [saucenao] [google]
4042321

>> No.4042347
File: 1.94 MB, 4032x3024, 588371C0-07AC-49FD-899C-43466DE789E8.jpg [View same] [iqdb] [saucenao] [google]
4042347

Tell me absolutely everything wrong with this drawing.

>> No.4042377

>>4042347
First of all, it's sideways.

> The perspective on the box (?) is fucked
> So is the cast shadow from the man
> If you're not gonna put any more detail in the eyes you might as well just hide them completely in the shadow from the hat
> His right hand is too small
> That's not how fingers look
> His bottom left pant is too big

Otherwise, it looks like a cool illustration.

>> No.4042380

>>4042268
>>4042275
>>4042281
>>4042287
These are all good posts, somebody should make a pastebin/archive and make it so that every /beg/ thread begins with a link to posts like this (like a general on /vg/) so non-brainlet beginners can get something out of this general without waiting 3 hours just to have someone say "it's shit".

>> No.4042381

>>4042347
RESIZE YOUR SHIT PRICK

>> No.4042386
File: 220 KB, 778x1000, 20190730 ink test.jpg [View same] [iqdb] [saucenao] [google]
4042386

Why did none of you cocksuckers tell me how fun it is to draw with ink?!

>> No.4042387

>>4040056
Proportions are fucked, poses are stiff. Sketch 500 figures from reference and try again.

>> No.4042416

>>4040332
You did everything wrong. Learn how to draw. Go read the sticky.

>> No.4042467

>>4041918
that first one wasn't mine lad, but here he is: instagram.com/nathanandersonart

>> No.4042468

>>4042386
But.. but Anon, I did!

>> No.4042532

>>4041962
Please refer to >>4041686

>> No.4042546
File: 73 KB, 383x678, 1559259657036.png [View same] [iqdb] [saucenao] [google]
4042546

I don't understand how to do the Organic Arrows exercise. My brain can't copy the line without also altering it. Like I can't redraw the same line but a bit to the left/up, I'm trying to alter it.

>> No.4042571

>>4042546
the one on the left looks good and you have the right idea there, but the right arrow has no variation in width so it doesn't have depth to it, it's not 'coming out' of the page

maybe just watch the video and see how he does it

>> No.4042573

>>4042546

Some exercises are there partially to train your hands, no one started out with the ability to draw clean curves.

>> No.4042577
File: 1.69 MB, 1920x1080, 20 11 2017.png [View same] [iqdb] [saucenao] [google]
4042577

>>4042281
Everyone has to draw this crab now

>> No.4042609

betty edwards has confused the shit out of me with how she explained the vanishing point alongside with trying to pinpoint it when drawing my hallway. Can someone please explain how to place and why its placed there, the vanishing point in one point perspective?

>> No.4042618

is copying other artists' arts a legitimate method to improve your skills?

>> No.4042622

>>4042618
absolutely it is, almost every professional artist does or has done it at some point in their career
it's useful because you can break it down and process how they made it, learn from it and then apply their methods to your own work

the only issue would be copying art and claiming it's your own

>> No.4042623

>>4042618
yes, as long as you are no trying to sell a trace as your own work. Even tough people still do that too...

>> No.4042630

Music while drawing: Yes or no?

>> No.4042650

should i imagine every figure i draw as one contained in a box? how will i eventually stop needing to use it?

>> No.4042656

>>4042321
Loomis/10

>> No.4042660

>>4040923
tone the white bg into a neutral colour, might help.

>> No.4042662

>>4042618
Its also pretty fun. But don't rely too much on it, since youre 'copying' drawings that are already good, you can falsely believe that you're a lot better than you really are. So some life/photo studies too inbetween

>> No.4042664

>>4042347
it wasnt
>RESIZE YOUR IMAGES TO ~1000 PIXELS:

>> No.4042667

>>4042664
it gets all pixelated when you do that

>> No.4042670

>>4042662
>you can falsely believe that you're a lot better than you really are

This is true, I had that feeling where I thought I was finally getting good but after doing some drawings from imagination/photo referenxe I completely perish that thought.

>> No.4042671
File: 116 KB, 1000x360, 20190730 crab.jpg [View same] [iqdb] [saucenao] [google]
4042671

>>4042577
This some good shit, dude. Mine isn't as good and I went a bit crazy with the eyes but it was surprisingly super fun to work on.

Love doing shit like this. I've been practicing portraits and figures for 4 weeks straight.

>> No.4042679
File: 657 KB, 1556x1765, 64272754.jpg [View same] [iqdb] [saucenao] [google]
4042679

>>4042248
>>4042268
>>4042275
>>4042281
>>4042380
Cringe all you want, but I feel blessed every day by this board

>> No.4042680
File: 451 KB, 800x1752, vip2ch.jpg [View same] [iqdb] [saucenao] [google]
4042680

I am having trouble differentiating copying (another form of tracing?), doing a study of someone's work, and referencing.

Say if I found someone's art ("A"), and I draw something ("B") that copies the pose and body landmarks of A but I change the subject in B drastically (e.g. A shows a dwarf and I draw a human-esque figure in B), how is this defined then?

According to this jap graph I found B seems to be in the second last part ("Referencing": drawing a picture that you see without outside help, not tracing, when you layer both pictures on top each other it doesn't fit), so does B count as original work or not?

>> No.4042684

>>4042680
> ("Study": drawing a picture that you see without outside help (...)

FTFmyself, the second last space is the graph's definition of "studying someone's work" while the last space is the graph's definition of "reference"

>> No.4042686
File: 61 KB, 1472x828, 67638597_2080130435626915_5875442066095341568_o.jpg [View same] [iqdb] [saucenao] [google]
4042686

kirby with a luigi hat fanart

>> No.4042697

>>4042609
imagine your hallway extended on forever, eventually you would notice the lines all converge to a point. thats your vanishing point.

>> No.4042700

>>4042680
Here's my own definitions from what I've gathered around the internet, lessons and /ic/:

> tracing
You take a picture and draw lines on top of it (either in a new layer or a tracing paper). This isn't particularly helpful in my opinion unless it's really complex and can't figure out how to study it properly. So you trace it first to give you a better feel of it.

> copying
When you copy something you take the something - for example, a painting of an apple - and you try to recreate it as closely as possible. Copying usually involves taking measurements, angles, colors, etc and redrawing them on your piece of paper. You're not learning much because, in order to learn, you need to take copying to a higher level - studying.

> study
Studying is the same as copying but with a different purpose in mind and a more structured method. When you study, you not only copy, but try to figure out the underlying structure and method used by the original artist. Instead of copying the outline of the apple you figure out the underlying construction of the apple, and then you build the apple on top of that (by copying what the artist did) to figure out how the artist went from A to B to C.

> reference
Referencing an image or a piece of art comes in when you need to draw something but don't know exactly what it looks like. So you want to draw an apple but don't know the exact shapes and forms of the apple. You can find an image of an apple and then draw that apple... but you don't just copy the apple. You study it then construct it on the paper. Then you build the form on top by observing the reference. That way you can draw the apple from a different perspective, angle, etc than displayed on the reference.

>> No.4042706
File: 150 KB, 1200x627, single point vp.jpg [View same] [iqdb] [saucenao] [google]
4042706

>>4042609
Here you go, mate.

>> No.4042709

>>4042680
i would say
copy > replicate with intent on reproduction (stealing if unauthorised, unsolicited, uncredited)
study > replicate with intent on learning
reference > replicate minute details with the rest being of your making

>> No.4042713
File: 1000 KB, 1000x1862, 19-07-30 2 I just wanna be able to draw heads that don't look like dogshit reeeeeeeeeeeee.jpg [View same] [iqdb] [saucenao] [google]
4042713

I feel defeated :(
Steve huston is a boss tho.

>> No.4042731

>>4042713
you dont necessarily have to learn someones way of drawing a head 1:1, you can study a body and work out your own processes too.

>> No.4042736
File: 154 KB, 1000x758, water.png [View same] [iqdb] [saucenao] [google]
4042736

I made a first attempt at drawing water using lineart... I think it's readable, but at the same time I don't like how it turned out, it doesn't look very alive. I think if I did it again I would use light-on-dark lines instead of dark-on-light.

>> No.4042771
File: 485 KB, 952x1403, buster1.png [View same] [iqdb] [saucenao] [google]
4042771

>>4040051
I need help with a lot of things, but what's primarily getting me right now is dealing with lighting

>> No.4042796

>>4042713
Looks to me like you're doing great. The course gets better as he expands on each section.

I suggest taking a look at Vilppu's head construction course as well (also from NMA). I kinda mix and match Huston's and Vilppu's structure to get something that works better in my brain.

Huston really is a goddamn boss, though.

>> No.4042823

>>4042771
Did you choose your light direction Anon? The head would suggest that there is a rim light from the back left but the rest of the body is quite unclear about this.

>> No.4042827
File: 89 KB, 596x676, tiddy.png [View same] [iqdb] [saucenao] [google]
4042827

>>4041824
I wish this fucking whore you drew is reincarnated as a wolf that gets eaten by their mother during a harsh winter, why does she have to be such a bitch?
Fucking dumb cunt who are you to judge, at least I have normal non-broken legs you npc idiot.

>> No.4042833

>>4042823
It is supposed to be from that angle, I'm not really sure about how I should fix this. What are some things I could change to make it more obvious?

>> No.4042844
File: 43 KB, 1024x433, rim lights movie.jpg [View same] [iqdb] [saucenao] [google]
4042844

>>4042833
Okay next question. Are you trying to achieve the 3 point lighting method as pic?

If yes then you just need to make the lft side of the body darker and the right side slightly lighter and then add a strong light to the left side.

>> No.4042848

>>4042706
so how do i locate this, the lines in my hallway from the window sill didnt line up this nicely

>> No.4042858

>Go on 3 weeks vacation without practising figure drawing
>Triple the time needed to finish a sketch
Remember to stay consistent in your practice anons

>> No.4042861
File: 995 KB, 2028x2028, IMG_20190609_173345_537.jpg [View same] [iqdb] [saucenao] [google]
4042861

Crit my boxes please

>> No.4042863

>>4042858
How can you go anywhere without a sketchbook? I start to go nuts if I can't draw for even a few hours. Would hardly be a vacation. That's like going on vacation and not busting a single nut.

>> No.4042866
File: 890 KB, 768x1024, 16DF94AB-C584-45F4-B570-7589BD59DABA.png [View same] [iqdb] [saucenao] [google]
4042866

>>4040051
I drew pic related a few days ago. It’s supposed to be Marley with an infinity gauntlet. I even made a thread with it on /vp/. Anon seems to think it looks like shit.
How is it shit?
How shitty is my artwork?
How can I improve my artwork (besides becoming an hero)?
I need constructive criticism, Anon

>> No.4042868

>>4042848
You do like I did and pull the lines.

Can you post a photo of what you're talking about? It might be that you're dealing with 2 point perspective.

>> No.4042869

>>4042861
The top left, bottom left and bottom right boxes are fucked. You basically had it on the top right.

>> No.4042872

>>4040923
You wanna know my opinion, Anon? The ones on the right look MORE like gemstones than the ones on the left. Good job

>> No.4042874
File: 1.89 MB, 3264x2448, IMG_0235.jpg [View same] [iqdb] [saucenao] [google]
4042874

I know I wouldn't have been able to do Thisbe even a few days ago. Sorry about the camera quality, took this with my phone at 2am. I will reply with the reference

>> No.4042875

>>4042844
Alright, thanks man

>> No.4042877
File: 27 KB, 450x600, reference1.jpg [View same] [iqdb] [saucenao] [google]
4042877

>>4042874
The reference

>> No.4042881

>>4042866
If you can't see what's wrong with this, there's hardly any hope for you. Read the sticky.

>> No.4042883
File: 251 KB, 1000x1000, OwO.png [View same] [iqdb] [saucenao] [google]
4042883

Am I good enough to draw furry porn?

>> No.4042884

>>4042866
Your edges are not well defined you need to have both hard edges and soft edges to make the picture stay in focus. However they seems to be at the wrong place, hard edges mean that it is a focused part of the picture soft means less focused. For example the back and the character is needlessly hard and one can even see some jagged pixel-y edges meaning you have not used anti-aliasing or just worked really low res and it is very distracting.

The face, well, I know you are going for animu style but still it is too off and more work is needed. The neck also looks unrealistic and the arms a bit too long.

Your lighting is not bad tough so that is a big plus.

>> No.4042885

>>4042883
No, read the sticky. You're drawing like a child.

>> No.4042886

>>4042883
yes, there are way worse stuff out there stop asking

>> No.4042891

>>4042883
Plot out your anatomy with 3d shapes and then do the lineart. 3d space is really important

>> No.4042894
File: 15 KB, 320x384, 1563641962990.jpg [View same] [iqdb] [saucenao] [google]
4042894

How can I tell I'm improving?

>> No.4042896
File: 2.58 MB, 3307x4464, raphtalia.jpg [View same] [iqdb] [saucenao] [google]
4042896

whats wrong with me?

>> No.4042898

>>4042894
when you start getting comissions

>> No.4042900

>>4042894
post your oldest piece of art and then your most recent one?

>> No.4042901

>>4042894
just look at your old stuff? I'm shit but if I take a look at my work from half a year ago it warms my heart to see I'm a bit better.

>> No.4042902

>>4042894
When you start getting an erection from your drawings

>> No.4042934
File: 677 KB, 768x1024, ohsnap.png [View same] [iqdb] [saucenao] [google]
4042934

>>4042866
>>4042884
Here I tried to fix it with the things I said.

>> No.4042940

>>4042902
>getting a slight aroused feeling when drawing
>finish 5+ sketches all in sexy poses and put finishing touches on them
>big nut at the end

drawing is the most constructive way to edge tbqh

>> No.4042945

>>4042709
>>4042700
Thank you for the response.

>> No.4042948

How do I get over my fear of posting my art for critiques?

>> No.4042950
File: 149 KB, 771x1080, gBu96yAzRZU.jpg [View same] [iqdb] [saucenao] [google]
4042950

practicing

>> No.4042952
File: 167 KB, 468x572, mypikachu.png [View same] [iqdb] [saucenao] [google]
4042952

plz help i think my pikachu have autism

>> No.4042959

>>4042934
>>4042866 here, holy fuck that’s so much better than the abomination I had

>> No.4042981

>>4042868
will do it later not at home right now.

>> No.4042985
File: 672 KB, 1000x653, asd.png [View same] [iqdb] [saucenao] [google]
4042985

Should I just not bother with colors yet?

>> No.4042999

>>4042731
>you dont necessarily have to learn someones way of drawing a head 1:1
I understand that, and eventually I will approach it in a more individual way.
However I have noticed that I can be very dismissive of things that I just don't understand at the time, so I like to take a very to the letter approach when I start studying something.
Otherwise I find myself coming back to the same material again and again only to realise that there was something to it after all.

>you can study a body and work out your own processes too.
I've been doing that, the results were... less than satisfactory (aka hot liquid garbage)

>>4042796
thanks man ;)
I'll try to have a look at Vilppu's head construction course when I can.

>I kinda mix and match Huston's and Vilppu's structure to get something that works better in my brain.
Cobbling things together from different sources into something that suits me better, is also how I learn best^^

>>4042874
Nice proportions, good observation. Pretty decent anon.
While your observation is pretty good, the drawing also suffers from being purely based on that.
Start getting into: understanding and indicating form, basic construction and gesture.
To help "Design" the figure vs. just drawing it (if that doesn't sound to artsy-fartsy and pretentious)
Also your shading is bad. Look into hard vs. soft edges and try to keep your values uniform vs scratchy.

>> No.4043009

>>4042546
I started understanding the exercise later on.
>>4042571
I was and am struggling a lot with adding perspective to the line. Like where I should make the distance between the two lines bigger.
>>4042573
Yeah I know. I definitely need to practice drawing curves on their own.

>> No.4043038
File: 2.06 MB, 3648x2736, monk.jpg [View same] [iqdb] [saucenao] [google]
4043038

Hopefully I found the right threat for at critics? Like constructive

>> No.4043042

>>4042883
hahahahahahahahahahahaaaaaaa

no. give it 3 years though, friend.

>> No.4043065
File: 22 KB, 512x512, is this a bait.jpg [View same] [iqdb] [saucenao] [google]
4043065

>>4041915

>> No.4043069
File: 312 KB, 1564x1376, IMG_20190730_143218_365.jpg [View same] [iqdb] [saucenao] [google]
4043069

>>4042985
That middle one is pretty impressive, good job. I also like the last one, but it feels unfinished. Your portrait looks like it comes from a bad ref, with bad lighting, but your proportions seem correct. Keep going

>>4043038
if you're going for realism, it's pretty bad. I see symbol drawing, bad construction and lack of anatomic knowledge. Vilppu/Loomis/Hampton/etc required

Pic related I didn't intend to render at first, so proportions are a bit fucked, I struggle with some of the forms and with my pencil control, seriously fuck hard edges, it seems like everytime I go for a hard edge I destroy the paper and then everything around looks like shit. will post ref

>> No.4043081
File: 51 KB, 800x628, ref.jpg [View same] [iqdb] [saucenao] [google]
4043081

>>4043069
stupid phone camera butchers everything

>> No.4043091

How do I make more stable lines while drawing digitally? I've practiced making a lot of confident strokes on pen and paper but I can't seem to translate that onto my tablet

>> No.4043115

>>4043091
I asked that question a few days ago. I was told it would happen naturally over time. So either don't stress about it, or do exercises like Dynamic Sketching with the chink.

>> No.4043116

>>4042827
she loves you too, anon

>> No.4043150

>>4040642

i remember the first time i fapped to one of my drawings. it's a surreal experience but i guess it shows improvement in one's skill.

godspeed you anon and keep up the filth

>> No.4043159

>>4042999
Also, I completely know what you mean with the shading. I went in too hard at the beginning with scratchy dark lines before I decided to take it somewhat seriously. I only added the thick outlines at the end because some youtube tutorial said I should (probably a mistake since his final design looked pretty shit).
Also nice digits

>> No.4043162
File: 251 KB, 873x867, BEGG.png [View same] [iqdb] [saucenao] [google]
4043162

I WANT TO MAKE IT I WANT TO MAKE IT I WANT TO MAKE IT

>> No.4043165

>>4043081
This is a fucking brilliant reference, thank you

>> No.4043166

>>4042999
>>4043159
Don't know what happened to the first part of my post, but I said:

Thanks for the advice. Do you mean I should just start creating my own bodies from my imagination?

>> No.4043427
File: 368 KB, 1920x1246, laughing_flying_wyverns.jpg [View same] [iqdb] [saucenao] [google]
4043427

is drawing things like this just a matter of being extremely patient?

>> No.4043435
File: 766 KB, 959x1646, yikers.jpg [View same] [iqdb] [saucenao] [google]
4043435

statue of Gwyn, this was pretty unsatisfying to draw from start to finish
pencil doesn't feel very good on rigid and uniform stuff, much more enjoyable on organic forms

>> No.4043441
File: 740 KB, 1000x1000, 70_b.png [View same] [iqdb] [saucenao] [google]
4043441

some clothes practice

>> No.4043444

>>4043427
no
unless by extremely patient you mean patiently grinding for 3 years, then yes

>> No.4043446

>>4043441
not /beg/

>> No.4043448

>>4043446
how is that not beg ?

>> No.4043449

>>4040051

Can someone please post the symbol drawing guide and how to stop doing it? Thanks.

>> No.4043451

>>4043448
I've yet to see anyone in /beg/ have that level of skill when it comes to drapery, I could easily see it in any other thread and you wouldn't get told to go here

>> No.4043453

>>4043451
i just started learning about drapery today so i thought i should post it here but i guess im decent enough to post elsewhere thnx

>> No.4043465

>>4043444
i guess that makes sense
I just cant wrap my hand around making things detailed yet consistently so

>> No.4043467

so are you supposed to grind until it suddenly clicks?

>> No.4043470
File: 1.28 MB, 1275x7630, 1564269735095.jpg [View same] [iqdb] [saucenao] [google]
4043470

>>4043449

>> No.4043490
File: 327 KB, 1023x1500, Agnes summons Girtablublu.jpg [View same] [iqdb] [saucenao] [google]
4043490

>> No.4043491

>>4043490
ay dios mio lee el loomis

>> No.4043496

>>4042896
FORM NIGGA, Draw real life stuff in different perspectives than the one from the reference.

>> No.4043499

>>4043162
If you wanna make it then actually draw the forms of the eyes, on the two giant forms (head and face), and draw it as a bust

>> No.4043515
File: 994 KB, 1724x2490, FRESH BEAT.jpg [View same] [iqdb] [saucenao] [google]
4043515

redline on the hips? they look to wide and that bone sticking out unnerves me.

>> No.4043572
File: 1.08 MB, 1186x590, dawdwada.png [View same] [iqdb] [saucenao] [google]
4043572

I did a 5 minute sketch of her, after the 5 minutes i kept going trying to fix small errors. I know the feet, face and hands are messed up. Should I just continue on to another reference after the 5 minutes or is it okay to keep correcting? My first time trying references

>> No.4043588

>>4043572
sauce for ref?

>> No.4043590

>>4043435
I refuse believe he was able to harness lighting and defeat archdragons with those incel arms anon

>> No.4043593

>>4043588
no idea who it is, I used the sketchdaily website for the reference

>> No.4043625

>>4043572
so did you actually read the sticky? practice from loomis or hampton or someone who knows how to draw figures? because it looks like you just tried to eyeball the reference and copy the shapes. you need to learn drawing the head and hands, then about the proportions of the body. please for the love of god read the sticky

>> No.4043641

>>4043625
im trying to read the hampton's figure drawing and break down the form and find gesture lines but honestly its difficult for me to comprehend. I know I'm not suppose to copy what my brain thinks, however everything I try to draw using my eye feels wrong. I've read the sticky, I've gone through drawing on the right side of the brain as well. This is frustrating as fuck and i feel retarded

>> No.4043675

>>4043515
Where can I find more of your work anon?

>> No.4043693

>>4043641
if gesture is too hard right now, you could try constructing her body in 3 dimensions using simple shapes. using correct perspective, try drawing a simple model with spheres, boxes, cones, and wedges. what you're doing right now is doing the details before the form is finished, which is preventing you from putting them in the right spots. see if you can build up a convincing human form from the same reference and post it, because i am sure that after you do that you can re-add the details on top and make a much better version.

>> No.4043697

>>4043693
i forgot to say cylinders, use those!!

>> No.4043710

I need serious mental help

>> No.4043711

>>4043675
I dont have any website? I am just constantly fixing my old drawings until I discover how things are supposed to look like..

>> No.4043713

what's a good dimension size to work in? is 1000x1500px too small? when setting up a canvas does anyone seriously consider the golden ratio?

>> No.4043721
File: 3.18 MB, 3024x4032, IMG_0060.jpg [View same] [iqdb] [saucenao] [google]
4043721

R8 my charcoal scribble. It's an attempt at an illustration from the Moby Dick book.

>> No.4043746
File: 1.44 MB, 1125x1000, 3D Gesture.png [View same] [iqdb] [saucenao] [google]
4043746

My smooth brain has been debating itself on whether or not I can actually freehand a figure without the guidance of 3D shapes to help move the process along. I get the feeling I'm not really there yet

>> No.4043747
File: 426 KB, 368x590, over.png [View same] [iqdb] [saucenao] [google]
4043747

>>4043572
i would recommend restarting on the same reference until you can get the construction and proportions down and then move onto the finer details.

>> No.4043752

>>4040051
she better not you shitter

>> No.4043756

>>4043713
don't use anything below 3k

>> No.4043763
File: 960 KB, 1186x590, 1564539752300 Correction.png [View same] [iqdb] [saucenao] [google]
4043763

>>4043572
I had made my own corrections to your original drawing. Maybe my correction will help you.
In regard to gesture, it is best to observe the "C" and "S" curves of the body. Also, learning the anatomical landmarks of the body can be beneficial.

>> No.4043772

>>4043572
Also, try not to get too fixated on the details or the pose when gesture drawing. Try to capture the pose the best you can. If you want to go into further detail you can adjust things according.

>> No.4043799

>>4043756
thx

>> No.4043812
File: 988 KB, 2576x1932, 20190731_003911.jpg [View same] [iqdb] [saucenao] [google]
4043812

Just starting the Loomis meme. Is this basically what I'm trying to do? I'm intentionally trying my best not to copy his practice heads, but I feel like that's exactly how they end up. One of them is Blook, wanted to see how much I could replicate with this method

>> No.4043813

>>4043763
At this stage, the most important thing is to get mileage in gesture practice. It's better to do 100x 2 minute sketches, than 10x 20 minute ones.

>> No.4043816

>>4043812
Yeah I hated working through the Loomis book and I dropped it specifically because the first few chapters have you drawing heads with shit proportions, and his examples don't adhere to what he's supposed to be teaching you at that stage.

So, yeah, that's what you're basically trying to do.

>> No.4043818

>>4043069
Fellow beginner. Just telling you that the work looks pretty good. Keep grinding, boi

>> No.4043821

>>4043816
I'm wanting a cartoonish style (somewhere between Japanese and American) and I need to work on construction. With no idea where to turn I came here, is this really the path to creating from imagination?

>> No.4043827

>>4043812
just skip this shit, do the part where you draw heads with real human proportions first then deform them later.

>> No.4043847

>>4043813
Yes, I agree with that.

>> No.4043855

>>4043821
If you want to draw from imagination then yes it would be best to learn construction. This will allow you to break down poses in your head. It is possible to do so without construction but this requires a good visual library which requires a lot of study and practice.

>> No.4043858
File: 102 KB, 942x808, Screenshot_20190731-032240_1.jpg [View same] [iqdb] [saucenao] [google]
4043858

Alright can someone please tell me what did I get wrong and how can I fix it?
>inb4 everything

>> No.4043863 [DELETED] 
File: 2.53 MB, 4032x3024, 20190731_002754.jpg [View same] [iqdb] [saucenao] [google]
4043863

>>4043572
i tried just thinking in shapes this time. It feels flat. I'm assuming this is because i suck at perspective and need to practice cylinders and thinking 3D. If someone can comfirm, that would be appreciated. I tried to pay more attention to the relationships of each part rather then trying to draw the figure as a whole. I'm not sure what went wrong with the hips, I know theres something wrong with how the hip and thighs connect, but I'm not sure how to deconstruct that.

>> No.4043866

On a scale from one to kill yourself, how much of a detrimental crutch is layering your reference over your sketch to determine where your glaring mistakes are so you can change them?

>> No.4043867
File: 718 KB, 572x766, awdwad.png [View same] [iqdb] [saucenao] [google]
4043867

i tried just thinking in shapes this time. It feels flat. I'm assuming this is because i suck at perspective and need to practice cylinders and thinking 3D. If someone can comfirm, that would be appreciated. I tried to pay more attention to the relationships of each part rather then trying to draw the figure as a whole. I'm not sure what went wrong with the hips, I know theres something wrong with how the hip and thighs connect, but I'm not sure how to deconstruct that.

>> No.4043875 [DELETED] 
File: 838 KB, 801x590, construction_vs_not.png [View same] [iqdb] [saucenao] [google]
4043875

>>4043863
hey, it's so great that you are actually making this effort. I know you don't like it, and it's true there are still some problems with perspective, but look at those proportions! they are so, so much better compared to the first one you did. I know you said the other one was supposed to be gesture, but this seems a lot more productive to me at least.

>> No.4043877
File: 819 KB, 813x590, construction_vs_not.png [View same] [iqdb] [saucenao] [google]
4043877

>>4043867
hey, it's so great that you are actually making this effort. I know you don't like it, and it's true there are still some problems with perspective, but look at those proportions! they are so, so much better compared to the first one you did. I know you said the first one was supposed to be gesture, but this seems a lot more productive to me at least.

>> No.4043881

>>4043877
thank you anon for this comparison. Having a visual representation of the difference feels amazing. Since the construction helped, is this something I just grind until I'm comfortable doing then proceed to start adding detail, or should i make an effort somewhere before continuing?

>> No.4043882

>>4043881
I wouldn't say grind. I think some more practice in perspective will definitely help and you need to do it. however, you should not neglect the more detailed parts of the form. I would say to do another construction, and this time after blocking out the basic form, make a second pass on it, looking at things like the form of the face, the breasts, and the more subtle shapes around the ankles. from there, you should have a workable 3D form of what you're trying to draw, and it should be relatively trivial to soften your construction into a natural looking figure. If you notice your perspective is still wrong, do perspective practice and come back to it.

>> No.4043883

>>4043858
A lot is wrong, I don't know if you even attempted to construct it. The gesture of the legs is wrong, she isn't standing with them evenly spread, she's curving them slightly to the right. Right arm too visible with MASSIVE biceps. Even comparing just the lines, look at her back at the bra strap, it's a curve outwards while you made it inwards.

>> No.4043915
File: 449 KB, 983x699, Photoshop_2019-07-31_10-10-21.png [View same] [iqdb] [saucenao] [google]
4043915

>>4043858
Your biggest flaw is that you've flattened the perspective and the gesture. It's normal to do that when you're learning because we're used to looking at people from the front. Where the lines you were looking at did not match what your head says they should look like, you went with what your head was telling you (see her right shoulder/back area).

Pic related is a real quick comparison but the flaw should be obvious. In the future try to learn how to spot mistakes as well as how to avoid them because you're going to have many, many more mistakes to spot. That's normal. But try to avoid "Can someone please tell me what I did wrong?" questions and instead do what I did and trace both images. It's obvious enough when you look at it this way.

Long story short, you took an uncommon perspective and gesture (for you as a person viewing the world), and you flattened it to match what you normally see.

>> No.4043973

>>4043470
>treat your drawing like a "find the differences-puzzle"
This is gold, Jerry.

>> No.4043978
File: 51 KB, 796x581, toolazytofinish.png [View same] [iqdb] [saucenao] [google]
4043978

>> No.4043985

>>4043866
How else you gonna learn what you're doing wrong? Just guess? Just don't trace, that's all.

>> No.4043991

>>4043883
>>4043915
Okay thanks bros. Yeah I should've just traced over and compared it, sorry about the inconvenience.

>> No.4044001

>>4043866
If your goal is to make a perfect copy of the reference then go ahead and lay it over. Vilppu never draws exactly like the reference.

>> No.4044007
File: 103 KB, 558x529, 1539411752196.png [View same] [iqdb] [saucenao] [google]
4044007

>>4043009
This will sound utterly retarded but: How do I stop myself from being ambitious? I need to do simpler, easy lines but I keep trying to make a ribbon with like five twists and a quarter centimeter between the two lines.

>> No.4044165
File: 306 KB, 1000x580, bla.jpg [View same] [iqdb] [saucenao] [google]
4044165

>>4043166
No, I was talking about learning to see things in form and gesture, apllying it and thereby communicate what's going on 100 times better than being completely dependant on observation.
Gesture itself is a good example of that, going past the exact nature of things by focusing on the flow/ motion and exaggerating it with purpose.

>> No.4044192

>>4044165
Ah, ok. Other than the sticky, do you recommend anything particular for that?
Also, is that pic related based on references?

>> No.4044193
File: 159 KB, 656x655, 001.png [View same] [iqdb] [saucenao] [google]
4044193

>> No.4044199

How do I shade metal?

>> No.4044211
File: 184 KB, 731x841, My wife.jpg [View same] [iqdb] [saucenao] [google]
4044211

What do you guys think of her?
This is a portrait my beloved wife of 11 years and still going strong!

>> No.4044223

>>4043818
Thx

>> No.4044229

>>4043069
Thx for the input. I will try myself on your ref

>> No.4044235

>>4044192
For gesture anything by Glenn vilppu, personally helped me the most.
But theres loads of great instruction videos on youtube, steve huston, karl gnass, etc. proko is also fine though he gets shit on by ic.
Don't feel as comfortable recommending something precicsly for form as I am still struggling more with that myself.
Figure Drawing: Design and Invention by Micheal Hampton maybe.

>Also, is that pic related based on references?
No idea where the left one is from so no clue.
The right one is by Glenn vilppu and he sure as shit can knock out stuff like that from imagination.
But it doesn't really matter, the same principle still applies to drawing from reference.

>> No.4044241

>>4044211
have sex

>> No.4044247

>>4044199
make it reflective, think of it as a burred mirror.

Alternatively try this 3 part video
https://www.youtube.com/watch?v=7wB5YA8tOVw
https://www.youtube.com/watch?v=bcUZYVGkc-s
https://www.youtube.com/watch?v=cLcc6y3Vgm8

>> No.4044250

>>4044193
it sucks go read loomis.

>> No.4044256
File: 213 KB, 1000x1000, 4C578928-4A75-4B96-896B-5605AAF579FF.jpg [View same] [iqdb] [saucenao] [google]
4044256

Playing with lighting for the first time. Not sure if I’m doing it right.

>> No.4044267

>>4040051
I might be insane, but on the bottom box, top left angle, is that angle slightly higher than the others? It feels like the top square.

>> No.4044268
File: 390 KB, 2550x3200, crap.png [View same] [iqdb] [saucenao] [google]
4044268

>>4044267
Damnit forgot image

>> No.4044269
File: 427 KB, 2550x3200, crap.png [View same] [iqdb] [saucenao] [google]
4044269

>>4044268
and my awkward attempt at fixing it

>> No.4044279

I’m gonna fuck a nigger in the ass in the next 5 minutes if nobody tells me how to draw a fucking nose. I can do everything else but fucking noses. I hate this god forsaken geometry.

>> No.4044286

>>4044279
post werk

>> No.4044292

What do you guys hate and love drawing the most? I hate lips and ears but love eyebrows.

>> No.4044312
File: 423 KB, 1000x562, 20190731_162650_resize_85.jpg [View same] [iqdb] [saucenao] [google]
4044312

Maybe a stupid question, but is it possible to match the color of the ink with that of the marker? Am I doing something wrong? Or should I get a nib and detail with that?

>> No.4044330
File: 652 KB, 786x918, CLIPStudioPaint_FFb37vfTV5.png [View same] [iqdb] [saucenao] [google]
4044330

hey gang, can i leave beg now?

>> No.4044375
File: 241 KB, 960x1280, anatomy6.jpg [View same] [iqdb] [saucenao] [google]
4044375

really tried to break things down to help me get a feel of the 3d concept. not too happy with results, but its a start.

>> No.4044376
File: 246 KB, 960x1280, anatomy7.jpg [View same] [iqdb] [saucenao] [google]
4044376

>>4044375

>> No.4044377

>>4044250
That’s helpful

>> No.4044385

>>4044330
You don't need to ask for permission to leave, and you shouldn't listen to people here telling you to leave. And you certainly shouldn't make this decision based on rough studies like those, make finished work. Leave when you think you ought to leave. But if the drawthread tells you to go back here, it means you shouldn't have left yet.

>> No.4044387

>>4044330
Of course not

>> No.4044389

>>4044256
You're doing okay. But keep studying, and try to get by without contours.

>> No.4044392

>>4044292
I love lips, and hate eyebrows. I'm indifferent to ears.

>> No.4044414
File: 25 KB, 588x289, Screenshot_2019-08-01 Proko - Posts.png [View same] [iqdb] [saucenao] [google]
4044414

what do you think about this?

>> No.4044438

>>4044414
Looks like a facebook screenshot.

>> No.4044442

>>4044414
Just more bullshit from people who never took a single class in their lives.

>> No.4044448

>>4044292
I fucking hate noses with a passion. I can never get them to look right. Even when I simplify them ala western comic book. They're either too fucking wide, too narrow, too crooked, too fat, too angled... I just can't.

>> No.4044499
File: 308 KB, 1027x1346, Screenshot_20190731-195421__01.jpg [View same] [iqdb] [saucenao] [google]
4044499

What are some good resources for realisms?

>> No.4044509
File: 156 KB, 758x1000, MV5BMTUyNjI4MDgxM15BMl5BanBnXkFtZTgwMTA1MzI0NjE@._V1_SY1000_CR0,0,758,1000_AL___01.jpg [View same] [iqdb] [saucenao] [google]
4044509

>>4044499
Reference because I'm a big dumbass

>> No.4044760
File: 393 KB, 1216x730, 1582274448453.png [View same] [iqdb] [saucenao] [google]
4044760

tried another mhw screenshot

>> No.4044828
File: 112 KB, 580x811, 75da3bd4a005a71a9b8e61fea9435871--monster-hunter-armors.jpg [View same] [iqdb] [saucenao] [google]
4044828

>>4044760
stop using stroke width pen pressure when doing copying practice, use the pencil tool with opacity pressure on and do quick light strokes to feel good about yourself
youre digital, use the cut/transform/liquify functions to adjust measurements you notice are wrong - you're supposed to duplicate every line's length and angle as accurately as you can, what are you doing stopping halfway through?
if youre going to go full halfass like with the head here then stop doing copies of weird ass monsters and draw something youll actually need to be able to draw in the future instead, like my waifu quelana from dark souls
instead of copying some screenshot of something you find cool see if you can find some cool concept art and copy that instead, the lines will be easier to read, pic related
elbow stays in the air

>> No.4044841

new bread >>4044840

>> No.4045567

>>4040642
based grubble player

>> No.4045893

>>4040642
>人生初の自給自足
based