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/ic/ - Artwork/Critique


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File: 268 KB, 1022x1034, 1556575521336.png [View same] [iqdb] [saucenao] [google]
3911893 No.3911893 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the /draw/thread with our fundamental exercises.

Previous Thread: >>3910014

Feel free to post even the smallest exercise you have done to show you are still trying, or you literally are never going to make it

RESIZE YOUR IMAGES TO ~1000 PIXELS:
1)
>screenshot the image and post that instead
2)
>change camera capture settings to something smaller
3)
>send to computer and resize in MSPaint

READ THE STICKY if you need guidance when you haven't even started.

Sticky: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

REMEMBER, if you've just started out you work will not be good, it doesn't need to be, just get in to the swing of actually drawing, and learning how to study. Most of all, enjoy it.

>> No.3911894
File: 165 KB, 1280x853, 1554589829737.jpg [View same] [iqdb] [saucenao] [google]
3911894

>>3911893
Need an idea? Draw this bird. Feel free to approach it in whatever method you feel comfortable with, and compare with others who do the same.

>> No.3911900

>>3911894
The body feathers look like white on black crosshatching. Is there a good way to do that with a pencil?

>> No.3911905
File: 649 KB, 2048x1152, snapping turtle HD.jpg [View same] [iqdb] [saucenao] [google]
3911905

Who else here is also gonna make it?

>> No.3911911

>>3911905
not me

>> No.3911920 [DELETED] 

>>3911894
Every day until I like it.
I have a very poor mental grasp of how birds should look, apparently. I also started drawing after I took sleep medicine. Unfortunately very busy day.

>> No.3911921
File: 426 KB, 1425x1581, 20190429_225858-1.jpg [View same] [iqdb] [saucenao] [google]
3911921

>>3911894
Ahem, take 2.
Every day until I like it.
I have a very poor mental grasp of how birds should look, apparently. I also started drawing after I took sleep medicine. Unfortunately very busy day.

>> No.3911929

>>3911921
Look closer at the bird. You're scribbling what you think is there, instead of the actual feathers. They have a "grain", in their orientation, how how they grow and lay on the bird's body, and flow. The ones on the chest grow down, the ones on the cheep sweep backwards. There's a crosshatching effect of lighter feathers over the darker, and there is a wide range of different hues and values.

Granted, this is a challenging reference for most, feathers are a pain, but think of them as hair - they have a volume, a shape, a texture, and they reflect light, so at the very minimum you can establish the darkest, the mid-tones, and the highlights.

This is what art is: looking at something and translating it into a 2D representation. You have to build knowledge and skill to do that, and you start by refining your ability to observe. It's a lot of problem solving. You either know how to solve all the problems, or you're learning how.
LOOK at the bird. Draw what's actually there, or close enough to give the illusion of the bird, not what you think is there. Once you can do that reliably, then the art part starts, and you use technique and style to make it your own, and make it compelling and interesting to the viewer.
Capisce?

You did okay on the overall form, although it could use some tweaking. Now LOOK at the feathers. What can you do with that as an artistic expression, that isn't just scribbling?

>> No.3911941
File: 274 KB, 1435x889, CLIPStudioPaint_2019-04-30_02-31-30.png [View same] [iqdb] [saucenao] [google]
3911941

What am I missing that gives the right side (not by me) its sense of form and depth?

>> No.3911945

>>3911929
Thanks. I'll try and take another crack at it tomorrow. The body feathers were a total cop out, but I also see what you mean about it having volume like hair, which I failed to really do anywhere.
One tangent I'm curious about: if I were going for a cartoonier style, how do you simplify feathers?
I might try it twice with different approaches. Not now though. I'm about to pass out.

>> No.3911948

>>3911945
>if I were going for a cartoonier style, how do you simplify feathers?

That's a problem you need to solve. I'm not a cartoonist, so I'm not the best person to ask, but there's the problem you need to solve for this: how do I translate this into solid line?

The masters are a good place to start. See how they solved the problem. Go back to artists like Durer and Dore, or look at modern artist's like Bernie Wrightson.

And definitely when you're not gakked on cold meds, lol. If I've learned anything in my years doing this - if you're sick, and you're not on deadline? Fuck it. You're sick. The art can wait.

>> No.3911953

>>3911941
They're using a different horizon for their vanishing point. Yours are all from above or below, theirs are more straight on, so the angles on the lines going back aren't parallel like yours. They're exaggerating the perspective, too, which is part of cartooning.

>> No.3911956
File: 1.98 MB, 3264x2448, IMG_20190429_193147_481.jpg [View same] [iqdb] [saucenao] [google]
3911956

Did this on a 28x60 paper with charcoal sticks

>> No.3911962
File: 619 KB, 1080x1429, IMG_20190429_233242.jpg [View same] [iqdb] [saucenao] [google]
3911962

I think I'm more productive when using lined paper, please don't bully it just feels easier to go wild thinking
> it's just a doodle to pass time it doesn't matter if I make mistakes
And suddenly that turns into
>let's make this look good.. No effort just a doodle

>> No.3911964
File: 432 KB, 1080x869, IMG_20190429_232606.jpg [View same] [iqdb] [saucenao] [google]
3911964

>>3911962
Did this one too

>> No.3911967
File: 369 KB, 1080x1401, IMG_20190429_235457.jpg [View same] [iqdb] [saucenao] [google]
3911967

>>3911964
>>3911962
And once I tried to do a serious drawing on a blank page it went to shit. I get more stiff trying to do a pretty drawing and it breaks

>> No.3911969

>>3911967
If you're not 14 or younger this shit is cringe

>> No.3911972

>>3911969
It is cringe, indeed. I have to handle the pressure and expectations of white sheets. But If you can critic my lined drawings that'd be nice, I tried everything I know with those

>> No.3911977

>>3911967
Ignore other anon. You have potential. The stress of attempting to 'fill one page with pretty art' often kills success. It can be alleviated by practicing till you can idly do cool stuff, not only do it when you're trying super hard. In short, practice more. I like your abdominal drawing esp the belly button, and you have a growing sense of form. Keep at it, anon.

>> No.3911978

>>3911964
based garouchad

>> No.3911979

>>3911962
>>3911964
>>3911967
You have got passion and fire anon but please PLEASE if you are trying to do something really epic like this take it more seriously. Learn he anatomy and the gesture and you will be golden.

>> No.3911983
File: 211 KB, 1455x654, CLIPStudioPaint_2019-04-30_03-18-43.png [View same] [iqdb] [saucenao] [google]
3911983

>>3911953
Like this?

>> No.3911990
File: 538 KB, 1600x1600, 1556606964982.png [View same] [iqdb] [saucenao] [google]
3911990

I posted this already in the last post but I'll do it again here.

I'm the anon from >>3910770 tried to follow the advice. So I've been drawing some thumbnails before jump it to do the sketch in digital and feel & looks much better.

but, how can I made a good piece or sketch in a more spontaneus way?

>> No.3911998

>>3911990
new drawing looks nice but got to admit old drawin looked like a webcomic (like k6bd) and i kind of like it.

>> No.3912000
File: 49 KB, 1000x707, teh birb.jpg [View same] [iqdb] [saucenao] [google]
3912000

>> No.3912004

I wanna die bros

>> No.3912032

I've already gotten a lot of help from you guys with this but if I could pick your brains a bit more that would be great.

I'm focusing on the coat and how it sits on him and how it flows with the log he's sitting on. I know it doesn't look right but am I right in thinking that it's bending too much with the log and with how he's sitting you shouldn't be able to see the edges of it like how you can?

I know there's still a lot wrong with it, most of the issues coming from the off proportions I used but I you guys have helped me really improve it and learn a lot in the process.

>> No.3912033
File: 164 KB, 796x1249, GobKnight.jpg [View same] [iqdb] [saucenao] [google]
3912033

>>3912032
fml

>> No.3912037
File: 908 KB, 1495x1270, 1c658ec4d43f756bd6606a9831f80081b4dc0a9d.png [View same] [iqdb] [saucenao] [google]
3912037

>>3911894
I tried

>> No.3912053

>>3911983
Its closer to the ref you posted in terms of perspective. The biggest difference though is in line confidence. Improve your line confidence and you'll improve the aesthetic of your drawings tenfold.

>> No.3912059

>>3912053
What about on the exaggeration of the perspective?

>> No.3912062
File: 428 KB, 517x841, F4C6F7CB-06D9-49A3-88C1-E763E5DB7F76.png [View same] [iqdb] [saucenao] [google]
3912062

god i suck. you guys were right there like a fuckton of things still wrong with. okay there were only two but still. and the face sucks

>> No.3912094

>>3912062
Either go learn traditional lineart or give up art.

>> No.3912095

>>3911893
What's the best place to start with vilppu? Just start with the books or just watch the vids?

>> No.3912105
File: 487 KB, 1484x972, creativeillustrationp4647.jpg [View same] [iqdb] [saucenao] [google]
3912105

>>3911990
nice, looks a lot more cohesive.
which elements do you consider in a good piece. what distribution of mass and energy across a canvas create that effect of pleasantness? further than this is the philosophy/physicality of mind, deciphering ones sense and considering others.
sketching with spontaneity is a fickle thing. some say it comes from the mind, others want to feel it from within the body. i just make some loosely related scribbles(landmarks, areas of focus, flow of objects) and, based upon the catalogue of forms i have learned, expand upon it.
loomis' anatomical foundations are but the base of his workable knowledge, creative illustration is the true asset once you need it.

>> No.3912112

>>3911962
>>3911964
>>3911967
Are you the necromancer lolita Anon?

>> No.3912113

>>3912094
>give up art.
NO. stop telling me to not do things i like. okay what should i do for traditional line art

>> No.3912116

>>3912113
Buy a cheap sketchbook. Buy a pen or pencil that you like, do not buy an eraser. I can recommend InkJoy Gel pens, or the Staetdler Mars Micro pencil. Go to life drawing if there's a place near you. Practice drawing the body via simple forms, there's thousands of tuts. Go for the face later, it's very complicated. Try making contour lines. The better your skill at anatomy the more contours you can put across a figure drawing (add them up and omit some and you get shading)

>> No.3912123
File: 491 KB, 1490x1072, J U S T.jpg [View same] [iqdb] [saucenao] [google]
3912123

>tfw want to sketch and learn how to draw a lot of animals in sketchbook so that i can illustrate folk tales
>dont want people to think Im a furry

What do? Should I draw animals with almost black dead eyes. I thought about illustrating kinda cartoony with human eyes but that would look furry-tier.

>> No.3912126

>>3912123
I would just draw animals the way they actually look in life. Don't stylize

>> No.3912130

Is it alright to copy artwork that I like?

>> No.3912134

>>3912130
Yes. Copying artwork is a completely valid way to learn.

>> No.3912135

>>3912134
How does copying make you better?

>> No.3912139

>>3912135
When you learn from masters and their drawings, you basically are copying their stuff. You can do the same with artists you like

>> No.3912153

>>3911893
who drew this?

>> No.3912160

>>3912153

>>3911479

>> No.3912163

>>3912135
You get better at drawing in general. It is similar to drawing something right in front of you except its already 2D. You can improve your observation skills, your ability to draw correct proportions, learn how to get good linework, how to shade properly, etc.

Because what you're copying is already a drawing or a painting, you don't have to try to guess the best way to draw or shade it like you would with an object right infront of you. As you're copying it forces you to think like the artist, and in doing so you learn good habits. You're also building muscle memory for things like how to draw hands, eyes and heads for example.

But it can also be a trap. Don't try to copy anything by other amateur artists just because you like it. Generally anything by famous dead artists and the old masters are good to copy because for the most part they had it all figured out. In fact, artists back then copied the best of the best who came before as much as they could in order to learn from them.

Vilppu once mentioned in an interview that Rubens copied the entire Sistine Chapel.

>> No.3912171

>>3912116
my figure is really that bad? i thought the other anons and myself settled this in the other thread when i posted the line art

>> No.3912174

>>3912123
I mean as long as you don't go for cartoonish anthropomorphism it's fine.

>> No.3912175

>>3912160
thanks anon, saved

>> No.3912177
File: 303 KB, 740x269, Read-Blacksad-poker.jpg [View same] [iqdb] [saucenao] [google]
3912177

>>3912123
Something like Blacksad maybe?

>> No.3912203
File: 111 KB, 397x587, fabula-te-zgjedhura-ezopi.jpg [View same] [iqdb] [saucenao] [google]
3912203

>>3912177
Not that much caricaturistic
More like this

>> No.3912212

>>3912033
>>3912032
Did you change the face yet?

>> No.3912213
File: 132 KB, 477x735, genny.png [View same] [iqdb] [saucenao] [google]
3912213

>>3911893
Help

>> No.3912218

Brand new artist here starting with gestures, they're pretty fun. But where should I be going from here, was it wrong to start with them? What's the next thing I should begin to learn to compliment them?

>> No.3912225

>>3912218
pyw

>> No.3912230

>>3912213
You're off to a good start but you should study anatomy more

>> No.3912231

>>3912213
Make it a habit to knock back your drawing with a soft eraser once in a while.

>> No.3912250

>>3912218
>was it wrong to start with them?
Absolutely not. Starting with gesture is probably one of the best idea so good job at that. You should keep practicing them for a long time period they offer wide variety of things you can pick up from them. Provided you can draw a line properly.

What you need to keep in mind that gesture drawing is something like a "morning routine" you need to do it for regularly for a long time period but grinding a lot of them in a short time period doesn't really help that much.

>But where should I be going from here
That heavily depends on what your goal is but usually anatomy studies are the way to go because with gesture drawing they complement each other well. Even tough the two is somewhat the opposite of each other.

>> No.3912291

I know people say you should always draw what you like but I can't do that if I know it's going to be bad. Besides that I don't know how to start gestures or perspective or anatomy or still lifes or anything. I don't even have a pen so I can't do drawabox not that I'd want to draw 1 million goddamn boxes anyway that's so boring. I used to enjoy copying anime like a retard when I was younger and I was so happy but that's all evaporated now. What do I do? Give up on drawing?

>> No.3912295

>>3912291
are you me? doing drawabox right now, on the exercise right before the 250 box challenge
it says to spend 50% of the time drawing doing shit just for fun, but I can't because it looks like shit, and drawabox is so damn boring too

>> No.3912308
File: 108 KB, 1468x1034, 4_26_2019_22020330.jpg [View same] [iqdb] [saucenao] [google]
3912308

>>3912295
You should use the knowledge you get from drawing boxes to draw things you like. At the stage you are people usually experiment with hands and body sketches using lines and rectangular shapes. Thus beginners remove the habit of chicken scratchs. This way you can get your desired shape with less guide lines

>> No.3912316
File: 21 KB, 454x340, 123.jpg [View same] [iqdb] [saucenao] [google]
3912316

>> No.3912328
File: 281 KB, 1656x1359, IMG_3903.jpg [View same] [iqdb] [saucenao] [google]
3912328

>>3911894
help

>> No.3912331

>>3912328
cute bavi

>> No.3912333

>>3911905
What the fuck am I looking at?

>> No.3912341

>>3911956
I would definitely define the water. It doesn’t have any dimension to it. It just looks like it has black smudges on it.

>> No.3912382
File: 342 KB, 1490x1072, lll.jpg [View same] [iqdb] [saucenao] [google]
3912382

>>3912225
Sounds like some lasergun noise

>> No.3912394

>want to draw cool shit
>not good enough to do so and always dissatisfied
>know I need to go through drawabox to get to where I want
>on the last exercise of drawabox lesson 1, drawing boxes
>bored to tears

I'm ngmi

>> No.3912396

So I'm working on observational drawing for the moment but wanna know what's a good start to figure drawing when I get there.

>> No.3912416
File: 70 KB, 838x627, Muscles Emoji.png [View same] [iqdb] [saucenao] [google]
3912416

Could I get some tips on abs and making abs look rock hard? This was a torso doodle so excuse the half-assness on everything else.

>> No.3912428

>>3912328
Anything in particular you need help with? It looks pretty good to me.

>> No.3912429

>>3912382
He's saying post your work, so we can judge what you need to improve on.

>> No.3912430

>>3912328
CUTE

>> No.3912450
File: 336 KB, 1281x1000, 1.jpg [View same] [iqdb] [saucenao] [google]
3912450

Everytime I'm about to post I see something new that's wrong. I give up on this one I think.
I can't manage to get the value correct I can tell from the thumbnail.
Also I rotated the reference in my head by accident so I think that's why the right side of the face is off.
I can see the right eye and the nose top of lip is off.

>> No.3912460

>>3912429
Im not >>3912218

>> No.3912461

>>3912394
Join the club dude.

>> No.3912464
File: 17 KB, 1046x169, strokes.png [View same] [iqdb] [saucenao] [google]
3912464

>>3911990
one thing that's probably completely irrelevant but I can tell you don't know is there's rules to stroke order for chinese characters/kanji.
For example the box you've just banged out in one stroke but the outline is 3 strokes

1. left side top to bot
2. top left corner to bot right
3. left to right (very rare to go right to left in general)

Mega irrelevant but if you're interested in calligraphy it's nice to know I guess.

>> No.3912471

>>3912450
Put the photo through a b/w filter if youre really having trouble.

>> No.3912492
File: 423 KB, 1240x637, abz.png [View same] [iqdb] [saucenao] [google]
3912492

>>3912416
Not an expert but here you go mate. Abs smalls than you drew them there. You need to remember is that they change their shape as you move your torso around. The other things is that real people usually do nor have the ideal completely symmetrical looking abs, most have slightly uneven shaped abs so it is fine to be a little uneven. To make them look bumpy it helps to emphasize on the gaps they form and their shape. It also helps to add the lats too.

Again not an expert here, I used a reference photo, you should also try using refs if you are stuck.

>> No.3912493

>>3912428
Thank you. I wanted to make my drawing as accurate to the photo as possible. This is pretty much the best I can do I'm not sure how to improve this further other then drawing a lot of birds.

>> No.3912538

>>3912492
Thank you so much, dude! I'll save this draw over.

>> No.3912566

Heisei era ended and I still can't move on from badly done stick figures...

>> No.3912569

>>3912566
post em anyway

>> No.3912577
File: 8 KB, 1152x648, masterpiece.png [View same] [iqdb] [saucenao] [google]
3912577

>>3912569
2 million hours in mspaint

>> No.3912579

>>3912577
did you draw this in perspective?

>> No.3912582

>>3912579
You bet.

>> No.3912583

>>3912382
>>3912429
Dang I thought that meant, "pay your way" not, "post your work".

>> No.3912594

What a good way of going through the fundamentals according to the sticky. I want to talk about 10k minutes for each of the fundamentals but was wondering if i should tackle it in order until the time is done or switch it up every month (first month observational, next is construction)?

>> No.3912597

>>3912594
Variety or you'll lose it.

>> No.3912614

>>3912112
Y-yes. I didn't have much time to practice and might have mentally regressed. I'll try to get into shape and do more Lolitas soon.

>> No.3912630
File: 84 KB, 640x640, 1549884599792.jpg [View same] [iqdb] [saucenao] [google]
3912630

>>3912614
Ok, I was just unsure. Also do not worry about regressing or anything it will come back quick. I hope you are doing fine!

>> No.3912651

Spent around two hours doing gestures and this was the final page last night I'm going to practice more when I get home from work. It wore like 40% through my 10B pencil and I'm not sure if I'm sharpening too much.

>> No.3912652
File: 3.08 MB, 4048x3036, art.jpg [View same] [iqdb] [saucenao] [google]
3912652

>>3912651
oops forgot the image.

>> No.3912689

>>3912333
A waving turtle

>> No.3912692
File: 830 KB, 1490x1072, For v.png [View same] [iqdb] [saucenao] [google]
3912692

Just did this
What do you guys think?

>> No.3912725

>>3911905
is there a ref anon/could we see if so?

>> No.3912729
File: 20 KB, 617x168, FZDDC90.jpg [View same] [iqdb] [saucenao] [google]
3912729

>>3912725

>> No.3912764
File: 162 KB, 999x666, doc gesture.png [View same] [iqdb] [saucenao] [google]
3912764

I did some sketches where I tried to focus on gesture but I don't think they count as gesture drawings per se

>> No.3912766

>>3912764
melee is sick.

>> No.3912772

>>3912766
dude if I had the tech skill to be playing melee over ultimate I wouldn't be /beg/

>> No.3912775

>>3912764
this is a cool idea, I'm stealing it, and nice work Anon

>> No.3912787

>>3912295
What's stopping you from being able to copy line drawings and how is drawabox going to fix your problem?

>> No.3912794

>>3912787
of course I can copy stuff but that's not as fun as creating things from the imagination, which is what drawabox would hopefully fix since it's all about construction

>> No.3912805

my shoulder hurts. ngmi confirmed

>> No.3912816

my perception of depth within my immagination is lacking, and i cant get into perspective.
How do i start working on this problem?

>> No.3912820

Can you post some good beginners book, so i can pirate them? :3

>> No.3912821

>>3912805
same

>> No.3912823

>>3912816
perspective made easy
>>3912820
https://mega.nz/#F!YKx3lALY!8y9UxK4c1DmaKZQm-4B-jA

>> No.3912826

>>3912823
>https://mega.nz/#F!YKx3lALY!8y9UxK4c1DmaKZQm-4B-jA
ty

>> No.3912829
File: 144 KB, 475x403, 1539700705310.png [View same] [iqdb] [saucenao] [google]
3912829

>>3912826
All the best to you.

>> No.3912903
File: 141 KB, 2048x787, 2019-04-30ic2.jpg [View same] [iqdb] [saucenao] [google]
3912903

>>3912729
ty anon, this is a great ref. when i study new subject i find it to be helpful to think(and guess) about the solid mechanics which give rise to the form you see. the locomotive qualities of musculature will give you a frame which you can base construction techniques. there are many methods, but the commonality is understanding and applying the rules of perspective along with it. if you are searching for the most fundamental way to improve, it is to understand the simple mathematics behind visual sensation.

>> No.3912908

>>3912903
>simple mathematics behind visual sensation.
What do you mean?

>> No.3912917

I give up

>> No.3912922
File: 38 KB, 393x550, 7777.jpg [View same] [iqdb] [saucenao] [google]
3912922

>>3912917

>> No.3912925

I haven't drawn in years so im basically gonna have to learn all over again. What should i start drawing first? I don't feel i can just draw characters i come up with right now. I need to get a bit better.

>> No.3912927

>>3912917
Have sex

>> No.3912963
File: 308 KB, 2200x2240, shitori wip1.jpg [View same] [iqdb] [saucenao] [google]
3912963

Only learnt about head, upper body, and arm so far. Any advice yet? Red line will be appreciated.

>> No.3912965

>>3912094
not that guy but it realy rustles my jimmies when i hear someone tell others to give up. even if someone is trash we shouldnt stop a flower from blooming.

>> No.3912967

>>3912963
stop chicken scratching

>> No.3912968

>>3912963
you absolute madman, this is an insane level of chicken scratching... how did you do it? i've never in my life seen it done to such a degree.

>> No.3912970

>>3912967
>>3912968
Y-yeah, I'm aware of that. I just tried digital drawing few days ago and still have not used to with the lining. The touch feel awkward as fuck I feel it myself, All my lines end all wobbly unless I chicken scratching it.
I will definitely redo all the line when I already get used to it.

>> No.3913008
File: 1.54 MB, 2468x2076, pec pull.jpg [View same] [iqdb] [saucenao] [google]
3913008

>>3912970
i like when people type a stutter so i did a red line just because you seem like an ok guy.

when the arms are raised past 90 degrees, the pecs pull up along with the breasts. one arm is higher than the other so make sure the breasts reflect that. study what the clavicles do in this situation, and how it digs behind the body when the arm is raised. continue to use forms to build the body and learn more anatomy to turn into these simple forms. sorry about the breast reduction.

good job with drawing-through. i would draw-through even more just as an exercise. you can see me doing this in blue with the scapula in the back, thinking about how the rear head of the deltoid comes out from behind the body, attaching to the arm.

also, make sure you always think about the spine and its action, even if it isn't visible. the action of the spine informs a lot about the pose.

anyway, keep working on those lines. a thicker brush will help in the beginning.

>> No.3913021

https://imgur.com/a/yCkU03Z

Some hands I did. I just wanna draw girls with fat asses but I'm gonna work through my fundamentals.

>> No.3913087

>>3913008
Thank you so much, kind anon.
So far, I only learn about the form from some YT videos so yeah, I haven't learn much about anatomy such as muscle and spine movement yet. I think I will try that next.

>> No.3913091
File: 243 KB, 1000x1000, AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH.jpg [View same] [iqdb] [saucenao] [google]
3913091

What do i do now? I am totally clueless how other people use color and blending to make things come to life.

>> No.3913095
File: 446 KB, 1080x1074, IMG_20190430_224115.jpg [View same] [iqdb] [saucenao] [google]
3913095

I think I didn't make any critical mistakes on this face, Loomis flows through my pen. Though the arms are kinda screwed, one is too small and the other one too big.

>> No.3913101
File: 2.04 MB, 2448x3060, IMG_20190430_203435_391.jpg [View same] [iqdb] [saucenao] [google]
3913101

am I out of beg now

>> No.3913111

>>3912112
>necromancer lolita
Where is this?

>> No.3913118
File: 336 KB, 1080x807, IMG_20190407_161356.jpg [View same] [iqdb] [saucenao] [google]
3913118

>>3913111
Here, I did like 4 drawings of Lolitas controlling ghosts

>> No.3913119
File: 661 KB, 1080x1426, IMG_20190430_224212.jpg [View same] [iqdb] [saucenao] [google]
3913119

>>3913095
Also did this one, but creating creatures feels like cheating since I just make things up as I go

>> No.3913121

>>3913095
>i think i didnt make any mistakes
youve already failed

>> No.3913125

>>3913121
"Critical" mistakes, as in "I kinda like how it turned out even though the eyes are misaligned"

>> No.3913127

I only ever draw the female models on croquis cafe

I lose my shit staring at that half black half chinese looking dude

>> No.3913128

>>3913101
You wish

>> No.3913139
File: 896 KB, 1846x929, unknown[1].png [View same] [iqdb] [saucenao] [google]
3913139

I'm trying to follow Hampton stuff but I feel like what I draw doesn't have the same depth or I am just not doing it right.

Anybody have advice?

>> No.3913151

>>3913139
Try adding the horizon line and using it as a guide. Place it at different heights on the page and draw the ribcages accordingly.

>> No.3913168

>>3912692
No one?

>> No.3913171

>>3912464

Actually, I already now that but never practice or even try to do chinese caligraphy before so in the end it sucks. Thanks for the pic anyway maybe can be useful.

>>3911998

Never heard of that comic before anon, but nice art. More than I can achieve..

>>3912105

Interesting, but in my case i think its more a visual library issue.. i need to do more studies of the real things instead of trying to achieve something ''decent'' with my pretty bad skills.

>> No.3913177
File: 974 KB, 2091x1000, nowhite.png [View same] [iqdb] [saucenao] [google]
3913177

>>3913091
Some basic ideas anon. The background has a powerful influence on how you view the picture. using a pure white background can be very distorting to the eyes I suggest you try to use a grey or a muted colored background when you start or paint the base background color first before you start to color. Just anything but white because if everything is white then you can only go darker but not lighter.

Then your eyes will find it easier to apply darker colors to your picture. I know that the first time you apply a darker color on it it feels like you are ruining it with an ugly spot that sticks out like a sore thumb but trust me it will be fine so do not be afraid.

>> No.3913189

>>3913177
>The background has a powerful influence on how you view the picture. using a pure white background can be very distorting to the eyes I suggest you try to use a grey or a muted colored background when you start or paint the base background color first before you start to color. Just anything but white because if everything is white then you can only go darker but not lighter.
Fuck, I knew that and I forgot.
>I know that the first time you apply a darker color on it it feels like you are ruining it with an ugly spot that sticks out like a sore thumb but trust me it will be fine so do not be afraid.
Argh, it's so hard, but I'll try to muscle through. Should I try to blend the darker spots a bit, or just refrain for now?

>> No.3913211

>>3912316
Help, me

>> No.3913225
File: 147 KB, 454x340, 1c658ec4d43f756bd6606a9831f80081b4dc0a9d.png [View same] [iqdb] [saucenao] [google]
3913225

>>3913211
Shoulder pads are not the same length. Seeing the rough style of the drawing, the eyehole should be edgier. The coloring is not done that bad, but seeing the form of the helmet, the red area in the right should be the most lit one and the bluish in the left the most shaded one in the helmet.

>> No.3913232
File: 336 KB, 1000x1500, 15566468284500.jpg [View same] [iqdb] [saucenao] [google]
3913232

I dont want to draw 9999999999 cubes per day. All I want is to draw cute girls. Why is drawing so hard?

>> No.3913236

>>3913232
Drawing is hard, so that it becomes easy.

>> No.3913237

>>3913225
Thanks annon, this it really helpful.

>> No.3913240

>>3913232
Drawing is not hard, it's difficult

>> No.3913253

>>3913232
Don't draw cubes, draw cute girls and do studies on the side to help you improve.

>> No.3913258

>>3912692
>>3913168
Looks alright so far Anon but yeah it gives of the feeling of being unfinished. I love how you did the mouth and the teeth they actually look okay and I can't draw teeth well. Nose may be a tad too big and obviously the hair is unfinished.

Keep going you can take this further.

>> No.3913263

>>3913232
You don't even draw. Why do you lie?

>> No.3913264

>>3913263
anime drawing is not a drawing?

>> No.3913266

>>3913232
>Why is drawing so hard?
It is not hard you just suck

>> No.3913275
File: 831 KB, 1490x1072, For v.png [View same] [iqdb] [saucenao] [google]
3913275

>>3913258
Not that good with hair. Also too lazy to draw all hair with a mouse. Here I worked on it a bit more

>> No.3913294
File: 3.14 MB, 4160x3120, IMG_20190501_075129.jpg [View same] [iqdb] [saucenao] [google]
3913294

>>3911893
Why am I on the cusp of being "OK" ? Non of these pics are good only the line work guides me I have no idea how to put together a pose over the shoulder looking at boobs ( bottom left) or how big boobs interact with folded arms (right) although the REDACTED face looks cute so far from 3/4s

>> No.3913319
File: 341 KB, 1393x338, helmet.png [View same] [iqdb] [saucenao] [google]
3913319

>>3913211
>>3912316
Anon it would be more helpful if you would say a few word about what you would like to help with. If you just sit and remain without words people will not know what you want so the likelihood of getting an answer is way lower.

Anyways metal can be fun, choose a light direction and then base the highlights and shadows around that. I choose the to right back here which made the right side of the helmet lighter and the bottom left of the helmet and chest darker a the helmet casts a shadow on it. The inside of the helmet is dark because no light goes in there.

On the background you can tailor the background to help in composition and show off the shape of your character. I changed the clouds to be on the left to provide contrast with the darker half of the helmet while I removed the cloud on the right side to make the sky blue to give contrast to the right side of the helmet which is intensely highlighted.

Finally I added some chips cuts and dirt to the helmet and the hint of an eye inside there but that isn't really necessary.

The most important is that use do the lights right, metal is a very reflective material so it gives plenty of chance to play with the lights and shadows.

Here is a 3 part video about painting metal, these will teach you the basics
https://www.youtube.com/watch?v=7wB5YA8tOVw
https://www.youtube.com/watch?v=bcUZYVGkc-s
https://www.youtube.com/watch?v=cLcc6y3Vgm8

Good luck!

>> No.3913327
File: 391 KB, 1458x1458, IMG_20190430_231818_233.jpg [View same] [iqdb] [saucenao] [google]
3913327

I normally don't draw anime stuff, but I drew a Tomoko. Trying to learn how to draw folds in clothing and how to draw girls. Do you ever get used to your "style" or do you just hate it forever even as it develops? I always wanted to draw like Sam Kieth or Yoji Shinkawa but it keeps getting more and more cartoonish

>> No.3913328
File: 656 KB, 1121x806, rawr.png [View same] [iqdb] [saucenao] [google]
3913328

>>3913275
Like this maybe?

>> No.3913329

>>3912927
i gave up

>> No.3913342

>>3913101
Not even close.

>> No.3913343
File: 840 KB, 1490x1072, For v.png [View same] [iqdb] [saucenao] [google]
3913343

>>3913328
Nah too rough, but you did help me find some errs and fix it more. She is supposed to be kinda vivid. Also the rawr thing makes her look older than I intend

>> No.3913353
File: 74 KB, 667x1000, 2019-05-01ic.jpg [View same] [iqdb] [saucenao] [google]
3913353

>>3913236
>>3913240
>>3913263
>>3913266
very constructive today ic

>>3913232
the purpose of grinding cubes is to have freedom to rotate, translate and align objects in vision. as long as you are thinking of each solid part of the body in derivative geometries and how those forms change shape in the image plane, i suspect you will be flexing the same mental muscles. mechanically it is useful to improve your motor acuity. since boxes are of 8 vertex it does not rely on your learned proportion of subjects(except a cube, i guess) and can be used as scaffold for other objects. point is, draw what you want, but don't forget the tools of thought are intended to make things easier.

>>3912908
>will give hint
>"__ is a faggot" +
>plural, sudden repetitive nonrhythmic motor movements
>not youtics

>>3913171
awareness of ones own shortcomings is a mark of self realization, keep it up anon

>> No.3913391
File: 183 KB, 991x1366, anri-okita-7.jpg [View same] [iqdb] [saucenao] [google]
3913391

>>3913294
>how big boobs interact with folded arms

Think about which direction the pressure is coming from.

>> No.3913407
File: 207 KB, 1000x1000, AAAAAAAAAAAAAAAAAAAAAAAAA.jpg [View same] [iqdb] [saucenao] [google]
3913407

HELP ME

I am going through the vilppu course, just saw the box stuff and tried to apply some of the tools I was hoping I had learn, only to realize I was getting stuck for entire minutes trying to make a box for a limb and give a clear direction to it.
I feel like I completely fucked up, maybe my ref wasn't the best but this shit gave me a headache.

>> No.3913410
File: 113 KB, 465x576, grimghostSml.png [View same] [iqdb] [saucenao] [google]
3913410

I'm make toon for to mass draw on sticker A orig toon i'm working on thoughts

>> No.3913411
File: 43 KB, 600x600, 1541065162840.jpg [View same] [iqdb] [saucenao] [google]
3913411

>>3913410
The fuck

>> No.3913416
File: 896 KB, 1944x2592, IMG_20190423_104816.jpg [View same] [iqdb] [saucenao] [google]
3913416

>>3913411
What it hasta be web anime girl?
that pic was A sketch this is one is what I do whith My ghost,.

>> No.3913418

>>3913416
that did he say

>> No.3913425
File: 515 KB, 2050x864, Без имени-21.png [View same] [iqdb] [saucenao] [google]
3913425

>>3912729
>>3911905

>> No.3913428

>>3912094
Fuck you man. You’re an asshole who should be stabbed in the eyes by pencils. This piece can be really good and instead of helping them out you crush their potential in the ground. Not everyone can be an entitled snooty art bitch like yourself. Get off your high horse and fuck off.

>> No.3913432
File: 681 KB, 1944x2592, IMG_20190423_110101[1].jpg [View same] [iqdb] [saucenao] [google]
3913432

I>>3913411 I don't know I think I had I stroke
I can Draw like this how is my proportions and tone looking?

>> No.3913448
File: 312 KB, 886x1000, 2.jpg [View same] [iqdb] [saucenao] [google]
3913448

>>3912471
Nice it helped ty. I got values better this time but I lost the likeness a bit this time.
One thing I can't solve is photo of my work doesn't really match my real life piece. Even if i stick the my photo through a black/white filter + up the contrast it's still off.

I guess that's why everyone keep saying you have to draw from life.
tfw no qt girls to draw

>> No.3913456
File: 407 KB, 1000x968, Без имени-22.png [View same] [iqdb] [saucenao] [google]
3913456

>>3911894

>> No.3913475
File: 215 KB, 726x1000, Без имени-23.png [View same] [iqdb] [saucenao] [google]
3913475

>>3912577

>> No.3913487
File: 1.71 MB, 3420x2137, farewell.png [View same] [iqdb] [saucenao] [google]
3913487

I'm learning. One day I wanna be a Gi!

Any resources explaining how Kim Jung Gi draws in perspective so well? Should I just grind basic shapes?

>> No.3913517
File: 91 KB, 1000x562, boxes.jpg [View same] [iqdb] [saucenao] [google]
3913517

Tried doing this box rotating exercise from drawabox. Any glaring mistakes apart from the lower right corner box?

>> No.3913519

>>3913517
Terrible in all aspects do it again. And keep doing it again until it's perfect.

>> No.3913520
File: 199 KB, 856x882, 39be0e12350abf36bd1fc3ae412372b5.png [View same] [iqdb] [saucenao] [google]
3913520

>>3911893

>> No.3913521

>>3913517
Good enough mate

>> No.3913526

>Want to draw people, possibly NSFW
>Have to learn anatomy
>Have to learn the muscles before that
>Have to learn the skeleton before that
>Have to learn perspective before that
>Have to learn gesture, form, dynamicism, and whatever else before that
Where the hell do I start?

>> No.3913531

>>3913526
perspective
the looomis
then study references and such

>> No.3913536

Vilppu or Hampton? Just finished drawabox and I'd like to start drawing people soon

>> No.3913538

>>3913536
Try doing exercises with body parts like >>3912308 and post results

>> No.3913543
File: 1.10 MB, 750x1334, 60BA6DC2-DF4E-41C2-9F75-D7AF56DD2F36.png [View same] [iqdb] [saucenao] [google]
3913543

wip of a piece for a friend. any criticism before i start colouring and stuff??

>> No.3913545
File: 3.82 MB, 3024x3024, 20190501_114927.jpg [View same] [iqdb] [saucenao] [google]
3913545

Well, how'd I do?

>> No.3913548
File: 1.90 MB, 4128x3096, 20190501_115216.jpg [View same] [iqdb] [saucenao] [google]
3913548

comments?

>> No.3913562
File: 146 KB, 733x1188, koala killer.jpg [View same] [iqdb] [saucenao] [google]
3913562

>> No.3913564

>>3913526
Vilppu

>> No.3913570

>>3913564
I've tried Vilppu but I couldn't understand what he was saying.

>> No.3913573
File: 103 KB, 1200x941, MODEL3.gif [View same] [iqdb] [saucenao] [google]
3913573

if I go all the way through drawabox will I be able to draw from imagination things like pic related?
it seems like construction is absolutely essential to drawing

>> No.3913579

>>3913570
Then I guess go for Huston and his stupid ass sailboat skulls, always better than Loomis

>> No.3913587
File: 36 KB, 416x387, shit.png [View same] [iqdb] [saucenao] [google]
3913587

I really want to get drawing faces right, i read books and the like but i still cant get it.
any help?

>> No.3913590
File: 128 KB, 608x592, shitshit.png [View same] [iqdb] [saucenao] [google]
3913590

>>3913587
another attempt from a frontal angle

>> No.3913591
File: 2.30 MB, 2814x3592, foto_no_exif (1).jpg [View same] [iqdb] [saucenao] [google]
3913591

Trad is so fucking messy.

>> No.3913595

>>3913591
How the fuck did you get the background so black?

>> No.3913596

>>3913595
The glory of 9xxb.

>> No.3913597

>>3913573
drawabox isn't anything special in that regard and you could probably pick up on construction from other sources, but yes, construction (alongside a proper understanding of perspective and the proportions of the human body) is absolutely essential even for heavily stylized works

>> No.3913603

>>3913591
I fucking love this anon

>> No.3913608
File: 422 KB, 3220x1380, Gurke.jpg [View same] [iqdb] [saucenao] [google]
3913608

Rate my cucumber

>> No.3913611

>>3913407
Not bad, but you'll have to move on with the course to understand what you're doing wrong. This is just one of many tools for understanding a model in 3d space.

>> No.3913612

>>3913608
It's green

>> No.3913614

>>3913596
How big was the paper so I know if your autistic or not.

>> No.3913619
File: 36 KB, 479x615, f20565bcf6fa3a4c7a471e7acb1d3a36cda6cf3d18fc98abe1f4fb5a691a21d3.jpg [View same] [iqdb] [saucenao] [google]
3913619

>>3913614
11×14, but I have done bigger like such, I sometimes do adderal and just color in pages, dunno why either I just find it fasinating and wonder how many drawings I can make a day doing such.

Also it gets me messy so I can take nice hot showers afterwards. So yea, I may have a screw or two loose.

>> No.3913620

>>3913612
Thanks

>> No.3913623
File: 314 KB, 551x308, 22f7c2d62ea53e7f9c97d919ae86888ba9fcf3be14a74e6293daf22d0849c457.png [View same] [iqdb] [saucenao] [google]
3913623

>>3913619
>I sometimes do adderal and just color in pages
You seem fun actually

>> No.3913626

>>3913619
Fucking lmao.

>> No.3913629

>>3913579
Is Loomis bad?

>> No.3913631

>>3913619
stupid dumb akkoposter

>> No.3913635
File: 406 KB, 1478x1622, _20190423_181955.jpg [View same] [iqdb] [saucenao] [google]
3913635

I called a few clinical psychologists today. I think I need therapy but I don't think it's really reflected in my art. I don't think anything is reflected in my art. I can't express any feelings.

>> No.3913637
File: 99 KB, 1000x562, birb.jpg [View same] [iqdb] [saucenao] [google]
3913637

>>3911894
Fuck the feathers

>> No.3913639

>>3913629
no but there are better alternatives, although stuff like this is always going to be subjective

>> No.3913642

>>3913545
If you look in the mirror, what is the ratio between the width of your head and your shoulders? Compare that to your drawing. And apply what you find to your next drawing.

>> No.3913645

>>3913642
The drawing wasn't about general anatomy it's about copying the contours of a drawing you flipped upside down.

>> No.3913647
File: 30 KB, 937x1004, female_grayscale.jpg [View same] [iqdb] [saucenao] [google]
3913647

Did this thing. I'm not sure I learned much other than how to blend colors with the flow brush on Krita, how to use the lock transparent pixels thing and get used to drawing with a tablet. Still, it was fun. I'll leave it like this.

How do I practice digital painting while having fun? I was thinking I spent too much time on this trying to get some details whereas from the YouTube videos I've seen (composition) studies are supposed to be rather sketchy/rough. Is it too soon to jump into painting with colors? What should I practice?

I'm thinking of doing some black and white frames from old movies next.

I'm sorry if I didn't answer on the thread where I first posted the WIP, got sick and didn't get to work on the thing/check /ic/ until yesterday.

>> No.3913648
File: 107 KB, 900x1366, Leap_of_Faith___2_by_mjranum_stock.jpg [View same] [iqdb] [saucenao] [google]
3913648

>>3913647
ref

>> No.3913652

>>3913647
That back foot stood out to me right away. Can't see the toes and pointing at a different angle.

>> No.3913659

>>3913587
>that distance between the nose and mouth
What exactly is going on here anon

>> No.3913661

>>3913608
corn/10

>> No.3913662

>>3913652
Holy shit I'm dumb. Thought the image was cropped I'm only now realizing the canvas on Krita was too small. I just 'guessed' what the foot would look like, which I still fucked up because I drew it as another right foot.

>> No.3913666
File: 686 KB, 2729x3387, Mais.jpg [View same] [iqdb] [saucenao] [google]
3913666

>>3913661
nah, but i painted corn today, too.

>> No.3913673

Can someone send good tools for CSP?

>> No.3913692
File: 2.35 MB, 1000x864, malathisuckfirstcolorflat..png [View same] [iqdb] [saucenao] [google]
3913692

First base coloring of previous posts of lesbo scene...can still change stuff around at this point as photoshop layers preserved.

>> No.3913716

>>3912171
No it’s not bad, it’s actually pretty good! You just need to do some fine tuning on your structure and anatomy.

>> No.3913719
File: 1.08 MB, 1000x1049, farlainestage.png [View same] [iqdb] [saucenao] [google]
3913719

>>3913692
also did this..its meant to be the one on the upper right..used reference for this one

>> No.3913720

>>3912033
Damn they got a bulge.

>> No.3913724

>>3912291
It’s sounds like you don’t want to put in the work to get better to me.

>> No.3913725
File: 1.03 MB, 1000x1487, firiya.png [View same] [iqdb] [saucenao] [google]
3913725

>>3913719
This one is obviously the one at the center of it all..I cropped out the horrible paint of the right boot though.
If you are wondering, yes there is a story to all of them.

>> No.3913731
File: 601 KB, 700x832, lillith.png [View same] [iqdb] [saucenao] [google]
3913731

>>3913725
and finally the leader....made the waist a bit too low

>> No.3913743
File: 337 KB, 1423x1019, a.png [View same] [iqdb] [saucenao] [google]
3913743

Is this even how pelvises work? I know the other things may be wrong but trying to work on pelvis since I feel they are the bane of my drawing existence. Don't even know if I'm on track or if I need to find another method

>> No.3913752
File: 123 KB, 2448x1756, ktdex1_1.jpg [View same] [iqdb] [saucenao] [google]
3913752

Working on observational drawing now, starting with exercises from Keys to Drawing. Drew a Switch controller with a felt tip pen and aimed for contours and detail only.

This will eventually lead me to drawing pinups one day, yes?

>> No.3913765

>>3913752
not bad for a starter..you did better than I did when I did my first sketches in school.

>> No.3913768
File: 79 KB, 848x800, 4_26_2019_22020330.jpg [View same] [iqdb] [saucenao] [google]
3913768

Confess

>> No.3913770

>>3913768
i was doing one exercise from draw a box and it makes me tired and i dont think i will finish it today

>> No.3913773
File: 108 KB, 510x780, 968ade19ef39e22651dbf777c36ef4c2.jpg [View same] [iqdb] [saucenao] [google]
3913773

>>3913768
Made a Sonic movie fanart just for the normie likes

>> No.3913777

>>3913768
I can't draw

>> No.3913785

>>3913768
Please make your own thread! This doesn't belong here!

>> No.3913793
File: 307 KB, 720x531, Fuolmf26kbs1.png [View same] [iqdb] [saucenao] [google]
3913793

Critiques would be super cool

>> No.3913794

>>3913768
I feel guilty for not spending the majority of my day drawing, and my goals feel impossibly out of reach
I refuse to draw for fun because I hate how it looks

>> No.3913807
File: 49 KB, 533x1036, Pepe costume.jpg [View same] [iqdb] [saucenao] [google]
3913807

>>3913794
>>3913777
>>3913773
Guys, PLEASE! Take this topic to its own thread!

>> No.3913809

>>3913793
What method is this?

>> No.3913821
File: 127 KB, 715x967, bridgmancgdflp285.jpg [View same] [iqdb] [saucenao] [google]
3913821

>>3913743
you should find yourself an anatomy "atlas" which suits you. the general loop i found to be most effective is to sketch to the best of your ability, then stop and compare with whichever atlas you chose. it does look like you are applying the theories you know, so just keep going while building your library of forms.

>> No.3913822

>>3913807
cute frog girl!

>> No.3913825

>>3913662
Well that's what references are for m8. I'm sure it'll look better after a quick fix.

>> No.3913867

>>3913768
as soon as I start learning an aspect of drawing it gets over my head and I foolishly move on only to lose all that I have gained.

>> No.3913868
File: 136 KB, 349x769, 1.png [View same] [iqdb] [saucenao] [google]
3913868

Is this outline okay?

>> No.3913873
File: 163 KB, 762x533, chinaphoneplus.gif [View same] [iqdb] [saucenao] [google]
3913873

>>3911894
There are feathers on my drawing! It's just my phone that doesn't capture all the subtleties of my painting.

Unironically this looks better as gif than jpg.

>> No.3913879
File: 1.46 MB, 4032x3024, IMG_0886.jpg [View same] [iqdb] [saucenao] [google]
3913879

>>3911894
I haven't drawn for over a year and even then I was shit I'm sorry bird you didn't deserve this

>> No.3913896

Does anyone use pencil cases or something similar to carry supplies for when they're drawing not-at-home? I checked a couple stores near me, both art stores and not art stores, and it seems like they're all made for little kids/girls

>> No.3913899

>>3913821
Gotcha will look for one and try it out. ty

>> No.3913932
File: 222 KB, 784x776, CLIPStudioPaint_2019-05-01_17-38-39.png [View same] [iqdb] [saucenao] [google]
3913932

What's going on on the left side that makes it look better than the right?

(And I did do the part I stole off of Drawabox it just didn't have the correct guttering)

>> No.3913937

>>3913932
can you not read
you should just be guessing where to put the line, or dot
and its told that this exercise is more than you can do

i should look a bit like a circle

>> No.3913938

>>3913937
shouldnt be guessing*

>> No.3913944

>>3913932
Anon, you need to read the instructions and watch the video, you made a mistake every time you put your pen down because you didn't make one swift and precise line, you've gone over the forms again and again making a scratchy mess

drawabox consistently drills into you the importance of ghosting and then making a confident line, which you're clearly not doing

>> No.3913946

>>3913538
I don't really get what the other poster means with what he wrote, I might be retarded

>> No.3913954

>>3913868
The better question is, do *you* think the outline is okay? If not, why?

If you feel that you can't answer the question yourself, put the piece down temporarily, get a night's rest and look at it again with a fresh pair of eyes tomorrow.

>> No.3913977
File: 127 KB, 719x879, RUGAL.png [View same] [iqdb] [saucenao] [google]
3913977

Feeling like I should really post stuff in /beg/ more as it sort of motivates me to draw more. Here's something without reference. I am supposed to often draw from imagination if I want to be good at it right?

>> No.3913982
File: 487 KB, 847x1129, Webp.net-resizeimage (2).jpg [View same] [iqdb] [saucenao] [google]
3913982

>>3913977
And here's a little shitpost study, I can't tell when if it's the way I handle the pen or if it's the pen itself, or the paper because I'm struggling to shade properly. If the pic is sideways I'm sorry I tried

>> No.3913985

>>3913982
this one isnt that bad

>> No.3913989

>>3913985
Well for what it's worth my awful phone camera and lightning swallowed the details

>> No.3913991

>>3913982
>>3913989
I take photos with my phone too, if you have a newer phone you can usually put a b/w filter over it, and from there you can put it in photoshop and use auto tone, helps a lot

>> No.3914032

>>3913666
I like you

>> No.3914047

>>3913937
Alright, spoonfeed me what it says to not guess, because I can spoonfeed you a lot more on where it implies you have to guess
>all the boxes will be drawn freehand with the ghosting method.
>You don't need the boxes to line up to these, they're just there to remind your brain that you're trying to cover a full 180 degrees for each axis.
>This can allow you to infer how certain lines should behave without having to think about far-off vanishing points.

>>3913944
I feel ghosting leads to "Oh I fucked up the line better start over" a lot more than hairy lining.
In fact I think it's actually worse than hairy lining because, going by what DrawaBox says on confident lines;
>We draw confidently because we've already done everything we can to assure success - this doesn't mean success is guaranteed, but that there is simply nothing else to be done, and therefore no use worrying or hesitating.
Compounded with Wobbly Lines
>You're hesitating as you execute the line, rather than drawing with a confident motion. Finally committing to a mark can definitely be quite daunting, but it's integral that you get used to accepting that mistakes do happen. Things go wrong - you can prepare as much as possible (and you should) but the moment your pen touches the page, any opportunity to avoid a mistake has already passed. Now you must commit yourself, push through with confidence, and execute your line. It's also worth remembering: we can still work with a line that is smooth and even, but there's not much that can be done with a wobbly one.

It makes clean failure more of a priority than ugly acceptable? Remember Vilppu;
>"There are no rules only tools."
>"It doesn't matter what tool you use, as long as you kill the guy."
DrawaBox talks about "develop a habit of thinking before you draw. To consider what purpose the mark you're about to make serves and whether or not it is the best mark for that purpose" which reinforces contouring over form.

>> No.3914051

>>3914047
Even if ghosting becomes second nature to you, it still closes your view to a single line. This is fine for rhythm, but for freehanded boxes it closes your mind to caring about hitting those corners more than getting the vanishing point down. There's probably more examples, but that's all that comes to mind.

>> No.3914064
File: 542 KB, 1536x2744, 693F8353-F7E9-4B20-BB7B-FA11966FD649.jpg [View same] [iqdb] [saucenao] [google]
3914064

I don’t want this anymore.

>> No.3914067

>>3913954
Yes! Sensei!

>> No.3914068
File: 95 KB, 1539x940, ass.png [View same] [iqdb] [saucenao] [google]
3914068

been doodlin. legs connect in a ??? way, arms and hands look weird what do

>> No.3914069
File: 659 KB, 1732x1580, beach marie.png [View same] [iqdb] [saucenao] [google]
3914069

tried drawing some big boobies using what I could glean from hampton

>> No.3914071
File: 399 KB, 3549x3226, SketchuhApril5Heads.jpg [View same] [iqdb] [saucenao] [google]
3914071

Total /beg/ at painting, how the hell should I do this.

>> No.3914073

>>3913873
It's too bad the tail is messed up

>> No.3914075

>>3914064
holy fuck dude this never ceases to amaze me that you just don't improve

>> No.3914086
File: 201 KB, 574x862, dyn.png [View same] [iqdb] [saucenao] [google]
3914086

Tried to do dynamic pose without a reference. How is it?

>> No.3914089

Does digital painting/inking ever stop being a miserable fucking experience? I have a Cintiq Pro and I feel like it's still torture to place the type of line I want where I want it. Does it ever become as precise/natural as traditional media with enough practice?

>> No.3914091
File: 85 KB, 760x699, CLIPStudioPaint_2019-05-01_20-16-49.png [View same] [iqdb] [saucenao] [google]
3914091

>>3914051

>> No.3914092

>>3914089
Yes.

>> No.3914094

Try Drawabox's exercises

https://drawabox.com/lesson/1/2

>> No.3914095

>>3914071
Pushhhh your values. Think about your light source. How would the different shapes appear in light and shadow? Where are your core and cast shadows? What about the ambient occlusion, where parts are completely dark? And areas directly hit by light? Sculpt them forms my dude.

>> No.3914098
File: 1.33 MB, 4800x2442, AllWK1_WK4.jpg [View same] [iqdb] [saucenao] [google]
3914098

>>3914095
So much things to think about aaaa...
When you say "push your values" you mean that I have to use a wider range of greyscale? From completely white to completely black?
About core and cast shadows, I think I should redo some sphere paintings as I forgot about this and don't see how I can include them in.
Sculpting forms is long,,,

>> No.3914099

>>3913545
try to gain more control when lifting and dropping the pen. Just something to think about. Otherwise you did fine.

>> No.3914100
File: 34 KB, 640x480, 1437040931610.jpg [View same] [iqdb] [saucenao] [google]
3914100

>>3913768
I don't study everyday. Sometimes I forget and get sidetracked.

>> No.3914116

>>3914098
You did it pretty well in your form studies, so how are you having trouble with your painting?
>wider range of greyscale
Yes, more contrast and proper light and shadow bring out the form. I'm noticing a distinct lack of range in your form studies too. It's good that you have a lot of control but try to widen it.
>From completely white to completely black?
No but still more than what you have. Just look at real objects and see how bright and dark they get under different lighting conditions.
>About core and cast shadows
Think of a cylinder as your most basic template. Light acts as a vector, hitting one side of the cylinder fully, creating highlight. As it curves away, you get midtones. As the sides face completely away from the direction of the light, you get the core shadow. The back of the cylinder gets the reflected ambient light from the room. The areas completely covered from light get cast shadows and the darkest tones.
Establish your light source so you can figure out how the shading works. Then pick your tones: highlights, mids, shadows and start sculpting the shapes. You already did that. Just need to up the contrast. Also mark the areas that will be the darkest, like under the brows, corners of the mouth and eyes, etc..
>Sculpting forms is long
That's all that rendering is really. You know how to do it already.

>> No.3914117
File: 42 KB, 418x431, cyliner.jpg [View same] [iqdb] [saucenao] [google]
3914117

>>3914116

>> No.3914121

>>3913536
>Just finished drawabox
did you *finish* it or did you "finish" it

>> No.3914124

>>3913118
you should go in the draw thread at /cgl/

>> No.3914125

>>3914121
do you mean did both the 250 boxes and the intro and just doing one half of it without the other?

>> No.3914139

>>3913752
The right rotating control shouldn't be see through, you should only see the left side of that back button. Also the proportion of the right handle is a bit too big.

>> No.3914141

>>3914086
That's actually really good. Did you use a line of action or is those centerlines in the head and torso a part of the design?

>> No.3914155
File: 310 KB, 3048x2232, birb.jpg [View same] [iqdb] [saucenao] [google]
3914155

>>3911894
Birb on mix media paper, .05/.2 micron, and Kuretake brush pen fine. Also white gelly roll pen and HB 2mm lead holder.

>> No.3914194
File: 631 KB, 517x859, dsc44.png [View same] [iqdb] [saucenao] [google]
3914194

Should i start looking for other hobby?

>> No.3914199
File: 234 KB, 1000x1605, d_chickn.jpg [View same] [iqdb] [saucenao] [google]
3914199

rate my digital chicken scratching

>> No.3914235

>>3914199
You're doing okay capturing the basic form. Half the battle, really. Now try to draw cleaner, focusing on line confidence and contour. Look for the S curves.

>> No.3914253

>>3914194
why would you do that? just keep drawing and enjoy improving. practice some anatomy and proportions, look for figure drawing resources.

>> No.3914255

>>3913977

>> No.3914257
File: 78 KB, 908x1160, Capture.jpg [View same] [iqdb] [saucenao] [google]
3914257

>>3913977
x

>> No.3914260

>>3914253
Anatomy is not a big issue for me, but proportions are always fucked. Don't know what to do.

>> No.3914267

>>3913977
look up straights vs curves in flow/gesture/animation

>> No.3914269

>>3913879
Try drawing the bird in basic shapes first and pay attention to how far apart one part of the bird is compared to another. Don't be afraid to use a ruler to measure how far apart the different parts are.

>> No.3914275
File: 76 KB, 862x1174, Capture.jpg [View same] [iqdb] [saucenao] [google]
3914275

>>3913868

>> No.3914288

>>3914275
what brush are you using?

>> No.3914292
File: 40 KB, 378x557, brush.jpg [View same] [iqdb] [saucenao] [google]
3914292

>>3914288

>> No.3914295
File: 637 KB, 1732x1580, beach maries.png [View same] [iqdb] [saucenao] [google]
3914295

>>3914069
I think the boobs look a bit better in the nude version but I guessed at nipple placement

>> No.3914300

>>3914295
why is her navel so high

>> No.3914304

>>3914300
shit you're right
i'd probably make less dumb mistakes like that if I drew entire characters instead of just half

>> No.3914310 [DELETED] 

>>3914300
I assumed it was some way to denote abs.

>> No.3914311

>>3914300
I assumed it was some way to denote abs.
Also, I just learned this board has no spoilers. Guess I never tried before now.

>> No.3914314
File: 86 KB, 966x1161, Capture.jpg [View same] [iqdb] [saucenao] [google]
3914314

>>3914295

>> No.3914315

>>3914314
looks more organic, I like it

>> No.3914318

>>3914311
yes, but there is a clear dip/hole there in the drawing. if it were abs there would be no space between lines like in >>3914314

>> No.3914323

>>3914125
Yeah I meant to say drawabox lesson 1, I'm currently doing the challenge too tho

>> No.3914385

>>3914064
The ride never ends Anon ;.;

>> No.3914390

>>3914257
Noice
>>3914267
Yeah I'm slacking off on my reading of Hamton desu

>> No.3914398

>>3913821
Obviously, that's Bridgman, but what book exactly is it?

>> No.3914408

oh my god

>> No.3914457

>>3913768
I thought I could get away not studying realism, and just """"stylize"""".

>> No.3914467

So.. do I just do "figure drawing" and will become better after a few days? Just trying to draw references getting the line of action thingy right?

>> No.3914469

>>3914467
Yeah, you'll get better. Doing it for a few years though is really helpful.

>> No.3914479

>>3914064
For the love of god, please stop posting, you are so bad.
At least vary your line weight or something next time, holy fuck.

>> No.3914519
File: 751 KB, 1680x1348, mangagirl.jpg [View same] [iqdb] [saucenao] [google]
3914519

>>3914064
I'm sorry if no one told you to look for better references and proportions anon. I see you post a lot and dabbed into construction but I never really checked the replies you get.

First of all that nose is too detailed for the cartoony style you have at this level. I can't exactly pinpoint what's wrong with your drawing to make it look so amateurish, but I say you should google "Manga girl drawings" and see them. Compare them to your stuff. There's bound to be a face in the exact same angle you were trying to draw, and check how they did it. Maybe your heads aren't round enough? Or they're too round. For starters I notice most of these manga drawings simplify the nose even more. There are realistic manga too though, you can try them.

I suggest copying some of those manga girl drawings you see, actually screw that I made you a list of good references and your pic is there too, so you can easily see on which ways they're different. You can look for other ones if you don't like this, but copy a few good faces so you'll know how it is, and don't forget it.
I'm usually against this stuff, but you kinda need it. Ideally you should try to do real faces but that usually looks like shit for a few months and I don't want to demoralize you even more.


About the bodies, look for figure drawing manga and proportions.. stuff like that. Your bodies need to be thinner and larger, your girl usually has a giant head compared to her body.

>> No.3914523
File: 463 KB, 900x1553, cruel passage of time.jpg [View same] [iqdb] [saucenao] [google]
3914523

*tim allen grunt*

>> No.3914563

New

>>3914562
>>3914562

>> No.3914606
File: 146 KB, 500x725, 6672AB7F-8BE1-444C-9FC0-B56D6C6EAF5A.jpg [View same] [iqdb] [saucenao] [google]
3914606

>>3914519
Thanks for the advice anon.

I already am aware the style I’m going for looks like western Anime wannabe trash, but I really want to have a more styilized look without idealizing my characters too much. The last thing I want to do is trying to pander to somebody with my art. I kinda want to give a realistic edge to my drawings (which is why I try not to simplify the nose too much and try to draw the tearduct of eyes). So far the results are unappealing and not in a good way, it seems so I’ll have to tinker more with that. To be honest drawing realistic faces dosen’t sound so bad for practice (even though they look really bad without shading which I’m not good at), I need to focus on getting the facial proportions and position of the eyes right first anyway. Pic related is kinda what I’m going for, maybe a little more than that. Thanks for the references you compiled though. I definitely need to practice drawing hair like that.

Regarding my other trash construction drawings, do you have any other ideas on how to make a character look shorter? I thought the rule was “the less heads fit into their body the shorter the character”. That’s why I make the head bigger because I the characters I draw are short. Making characters a little thinner does sound good though, I do feel like they sometimes look too bulky.

>> No.3914641

>>3914606
Hmm on the body construction I don't have much ideas actually your head count was fine if I remember correctly, it's just the face inside the head that needs to be refined and yes maybe less bulky bodies. I'd still recommend practicing with non short characters to get a better feeling and then cut down to shorter ones.

But if you can draw using pictures of short people as reference you'll be golden. About your picture related and other ones I saw, I think the biggest difference is the distance between the eyes and the mouth. There's a long way between them, compared to your drawing where they're really close. You'd need to make smaller eyes and have them be more separated from the mouth to get closer to the Joe look. That's the right way of doing it actually. Just stay focused and use some hard thinking every now and then to spot differences between your art and how you want it to look, then try your best. And again, drawing real people can help you get better at this (though I'm not sure just how much is needed)

>> No.3914868

>>3912651
Oof 10B is quite dark. The reason why you’re going through it so easily is because it is not as compact as an HB or even an H pencil. The less compact, the more graphite goes on the paper to create a darker look. However, because of the softness, it can get used up pretty quickly. The darkest I like to go is a 5B but if I want to go darker with I use charcoal or ink. As of the figures it looks like you’re focusing too much on the shapes that make up a person rather than the shapes working together thus creating a “stiff” person. Try to be fluid with your line work by going from general to specifics (like doing the whole leg then going back in for the muscle definitions that help segment the parts) your proportions look a bit off so to help with that look at the 7/8 head ratio of a person to help gauge the relations of the different body parts to each other. It sounds like you are working hard on improving and that’s so inspiring! Practice does help and it’s good to see that you are putting in the effort to do so.

>> No.3914888
File: 5 KB, 233x56, Nosebro2.png [View same] [iqdb] [saucenao] [google]
3914888

>>3914606
i know he wrote a lot, but please ignore all the advice the other guy gave you.

>> No.3915404
File: 55 KB, 525x341, kuma dab transparent background1 crop1.png [View same] [iqdb] [saucenao] [google]
3915404

>>3913768
I went straight to digital and I only draw for fun.

>> No.3915613

is there anything worthwhile on skillshare?