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2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


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File: 184 KB, 970x1300, timbougami-1091856465881714688-20190202_223041-img1.jpg [View same] [iqdb] [saucenao] [google]
3883735 No.3883735 [Reply] [Original]

Discord: https://discord.gg/3bwdfRk

**If you make good copies of anime *properly*, you will be able to draw good anime. If you make bad copies of anime or bad anime styled drawings from photos, you will get better at drawing bad anime. Please think carefully about how you are studying.**

This is the thread for:

1. Posting your anime studies:
>Copy exactly but don’t do it aimlessly. Integrate drawing concepts (construction, color theory, tracing, etc.) into your studies in order to pull information from the reference (anime art, figurines, tutorials) that you can later use for your original work.
>Do a single study multiple times to ensure you address all of your mistakes and memorize the correct process in your head. Attempt drawing it from memory as well.
>You will only be able to effectively deviate from your reference after doing exact copy studies accurately and consistently.
2. General anime style discussion:
>Questions about achieving certain styles/techniques/compositions etc.
>Drawing methods, study habits, resources, tutorials, tools, software, etc
>Be specific and try to post a sample of your study attempts before asking for help.

**Keep most of your personal works for /alt/ or the other critique threads. Here we should be drawing copies from good references to mindfully up our mileage, internalize appealing aesthetics, and learn from each other’s processes and knowledge.**

General Art Overview:
https://drive.google.com/open?id=0Bz_mE9a29gsEd09TemJMNTJMWGs

Japanese Book Collection:
https://mega.nz/#F!UcNG2AiT!jeyWwP1gtQXXz6R29o5bgw!sddDyarD

Recommended Resources:
https://pastebin.com/Yz2scAEc

Previous Thread: >>3871240

>> No.3884061
File: 83 KB, 838x660, yandex.jpg [View same] [iqdb] [saucenao] [google]
3884061

>>3883735
Maybe put this on the pastebin for the people who downloaded those japanese books but don't know japanese.

Guide to reading japanese books with automatic machine translation:

>Open your book
>Screenshot the page you want to read (Windows+Shift+S)
>Open: https://translate.yandex.com/ocr
>Put Japanese -> English
>Select Block on the drop down menu
>Paste the image of the page (Ctrl+V)
>Click on blocks of text to have it be machine translated

I mean, you could always use your smartphone and take a photo of every page and read it there, but doing this on the PC is extremely easily and you can read those japanese books with no problems at all.

>> No.3884062

>>3884061
Good post, i'll remember that next time

>> No.3884065

>>3884061
https://www.kanjitomo.net/
also a good option for screen reading. be sure to make flashcards with the any words/kanji you come across

>> No.3884068

>>3884065
Woa, thanks a lot!! This is even better for me, I'm at like N4 to N3, I can read basic texts easily, but some kanji fuck me up badly.

This will help a lot! Thanks!

>> No.3884071

>>3884061
I didn't know you could do that. Hero without cape.

>> No.3884085
File: 32 KB, 1260x365, yandex2.png [View same] [iqdb] [saucenao] [google]
3884085

>>3884065
Another option is to follow the guide, but then click on Open in Yandex Translate, there you can use Rikaikun or Yomichan to read the kanji you don't know, and if using Yomichan you can automatically put it on Anki.

>> No.3884091
File: 10 KB, 667x394, anki.png [View same] [iqdb] [saucenao] [google]
3884091

>>3884085
>Anki
SHHHH!

>> No.3884102
File: 168 KB, 301x461, 8e75473.png [View same] [iqdb] [saucenao] [google]
3884102

>>3883735
crit me. This is the piece I'm currently working on. If it helps, I'll post my inspos for this piece.

>Mood:
courage, faith, fight to the death
>Theme:
fighting for whats right
>Realism/stylistic:
stylistic
>want to copy other styles or have you own?
I don't like to copy other styles. I have my own style

>> No.3884111

does the discord have a shitty welcome message

>> No.3884113
File: 159 KB, 273x459, 389561332.png [View same] [iqdb] [saucenao] [google]
3884113

how do I improve the eyes?

>> No.3884161

>>3884111
Yeah it does I hate it too

>> No.3884178

>>3884061
I mainly use sharex for OCR and if that fails I can write out kanji. If you want to do anything with Japanese resources/art even if not learn the language, it'd behoove you to learn how to read hira/katakana and write the first 100 kanji so you can search kanji by stroke order. You can use google translate ocr which is kinda shit. Installing an extension like rikaikun and using tangorin is good too.

>> No.3884185
File: 635 KB, 1200x1249, fgo.png [View same] [iqdb] [saucenao] [google]
3884185

looks messy but i kinda know what i did
gonna ink it with fresh eyes when i wake up
>>3884102
>>3884111
Go troll elsewhere

>> No.3884224

>>3884113
>>3884102
>want to copy other styles or have you own?
>I don't like to copy other styles. I have my own style
>how do I improve the eyes?
Well, wtf do you mean man, it's one or the other. If this is your style of drawing eyes, then this is your pair of eyes.

If you want them stylized a certain way there's a right and a wrong.

What do you want the eyes to look like? Please post a pic related.

>> No.3884231
File: 170 KB, 1080x1080, 123.jpg [View same] [iqdb] [saucenao] [google]
3884231

>> No.3884237

>>3884061
>>3884065
>>3884068
>>3884071
>>3884085
>>3884091
thanks virgin brothers, will use these tips.

>>3884231
You definitely improved, but this took you 4 years?

>> No.3884257

>>3884185
Nice work!

>> No.3884302
File: 316 KB, 1000x1256, 1.png [View same] [iqdb] [saucenao] [google]
3884302

Alright, what am i doing wrong? am i cutting the side of the head at a wrong angle? because i keep having problems connecting the visible ear to the jaw
Am i constructing the head wrong?
I also gave up on the under chin ones, couldn't wrap my head around it

>> No.3884314

man, drawing (appealing) anime is way tougher than people give it credit for
it's so simplified that you have to be really exact to get it to look right, even a subtle variation in curvature or angle of a line can throw everything off

>> No.3884316

>>3884061
>Windows+Shift+S
>mfw only learn now that there was an easy and direct way to screenshot on windows
Aah, you were at my side, all along....

>> No.3884352

>>3884185
you're rude in thinking I'm trolling. I've been drawing for 3 months now so stfu

>>3884224
I don't really know. I don't have any preferred styles. I've only been drawing for 3 months. I don't know where to start.

>> No.3884355

>>3884352
>3 months
Yeah, you have to be trolling if you mean 3 months consistently.

Take a look at the artbooks.

>> No.3884357
File: 119 KB, 288x344, 1389483528513.png [View same] [iqdb] [saucenao] [google]
3884357

>>3884314
wait till you have to construct a picture that not only has an appealing girl/boy, but when zoomed out, also has a pretty thumbnail.

A lot of artists just draw boring portraits of animu with nothing else happening in the background or at all, and it looks okay-ish when thumbnailed because hurr pretty boy/girl. But try to draw something different from just a boring animu person doing nothing, and also make it appealing even when thumbnailed. It's so fucking annoying. Truly the bane of existence. Cheap way to cheat this is to draw girls frolicking in a huge area like mountains, malls, whatever, but if nothing remotely interesting is actually happening in the picture then it'll be just one of those boring meaningless landscape drawings.

>> No.3884358

>>3884355
not every person learns fast.
>artbooks
I don't want to read books. I just draw as a hobby.

>> No.3884359

>>3884358
>not every person learns fast.
Yes, you seem on the slow side :^)

>I don't want to read books. I just draw as a hobby.
I have to read them in this week or so because I want to get in a pro level from amateur in about 1.5 months, but the artbooks I'm referring to aren't huge walls of text but japanese tutorials with a lot of pictures.

https://mega.nz/#F!UcNG2AiT!jeyWwP1gtQXXz6R29o5bgw!sddDyarD

>> No.3884368

>>3884359
>pro level from amateur in about 1.5 months
post work so we can compare in 1.5 months

>> No.3884370
File: 1.46 MB, 2160x3840, centoreagiantesvore_final.png [View same] [iqdb] [saucenao] [google]
3884370

>>3884368
Yes, no problem, this is my latest.
It's not on pro level yet obviously :^)

If you have any criticism let me know.

>> No.3884371

>>3884370
uhhh, good luck

>> No.3884373

>>3884371
Thanks!

>> No.3884387

>>3884370
This is bad on a very surreal level. It looks like a cardboard cut out with water balloons pinned on. Those water balloons then got nipples graffiti'd on.

>> No.3884394

>>3884387
>This is bad on a very surreal level. It looks like a cardboard cut out with water balloons pinned on. Those water balloons then got nipples graffiti'd on.
Yeah anon, I can't obviously take this seriously in any way shape or form.

If you are serious please show me artwork that you like, the goal was to get the TV anime look, but I doubt you care.
You're just a shitposter probably.

>> No.3884396
File: 181 KB, 320x240, baby hands.png [View same] [iqdb] [saucenao] [google]
3884396

>>3884370
Well, let's say that there's a lot of room for improvment
Can't say much because there's too much to say desu

>> No.3884399

>>3884387
>>3884396
Show me artwork you like.
You're probably the shitposter that frequents the /ic/ that shits on everyones drawing without giving any real criticism.

Not impressed anon.

>> No.3884401

>>3884370
Fundies...
Fundies.....

>> No.3884403

>>3884396
Oh, yeah, the hands might be a bit too small. should be 65% compared to the face, I might fix that.

>> No.3884407

>>3884394
>>3884399
This level of defensiveness is a really bad look if you're serious about trying to get to pro level in a few months.

>> No.3884411

>>3884407
>>3884401
>>3884396
>>3884387
Artist here, as in all the other post, my guess is you're all the same poster, thanks for giving me criticism about the small hands, that one was actually useful.

Please post artwork that you like, I know you're the same shitposter, but maybe own up to it and say pic relate a 10/10 anime artwork.

If you keep baiting I'm just not going to respond anymore.

>> No.3884420
File: 390 KB, 1066x807, SmartSelect_20190408-205213_Chrome.jpg [View same] [iqdb] [saucenao] [google]
3884420

>>3884411
>my guess is you're all the same poster
?
My criticism is you need more fundies, anon. Stop taking shortcuts

>> No.3884431
File: 274 KB, 1061x1500, IMG_20190405_202810.jpg [View same] [iqdb] [saucenao] [google]
3884431

>>3884420
Here's a sample anatomy practice I saved from a twitter jap artist

>> No.3884530
File: 457 KB, 1500x1000, 1.png [View same] [iqdb] [saucenao] [google]
3884530

>>3884302
pls respond

>> No.3884580

>>3884394
I'm 100% sure you're trolling. No /beg/ is this delusional or retarded. Speaking of /beg/, go to that thread and stay there.

>> No.3884616
File: 288 KB, 896x776, 1552418263796.gif [View same] [iqdb] [saucenao] [google]
3884616

>>3884257
Thanks man
>>3884352
I'm sorry then, but you did seem like a troll
>>3884231
Actually improved, good job
>>3884302
I think you're almost there. Try watching https://www.twitch.tv/kimpring/videos?filter=archives&sort=time vods, he constructs the head differently, but it might help. Gif related might help too, in case you haven't seen it

>> No.3884631

>>3884616
thank you, i'll check it out

>> No.3884692

>>3884411
Your art is not good but I've seen many other, more terrifying things. You truly do need fundies and covering it up with a "it's a style I'm trying to imitate" just goes to show how deep you are in your own arse. You have slight potential but I get the feeling you're not gonna ever make it, because of that shitty defensive attitude that you have. Either accept that your drawings are not something to praise about and start taking in criticisms, or stay shit forever. Your choice.

>> No.3884708

>>3884616
I really hate that gif. A lot of things are fucking wrong with it. The artist is drawing guidelines but isnt really using them. The 3D form is all fucked up, but go ahead and spread that so that I and only I will GMI.

>> No.3884718

>>3884708
>snib sneb

>> No.3884724

>>3884708
>The 3D form is all fucked up
well, go on then, share with the class

>> No.3884725

>>3884708
Post your process .gif Mr Krabs.

>> No.3884727

>>3884724

No. Only I will GMI. You lot will never figure it out yourselves even with your thousands of mark crilley pdfs.

>> No.3884729

>>3884727
NGMI

>> No.3884730
File: 31 KB, 601x508, 2f7.jpg [View same] [iqdb] [saucenao] [google]
3884730

>>3884708
>>3884727
lol

>> No.3884731

>>3884727
pussy

>> No.3884732

>>3884727
>mark crilley
man, that takes me back

>> No.3884767
File: 130 KB, 499x499, 1552087651800.jpg [View same] [iqdb] [saucenao] [google]
3884767

>>3884708
It works quite well, doesn't it? Anime is about choosing how to convey 3d forms simplifying them in an appealing way.
Please, enlighten us with your work

>> No.3884795
File: 127 KB, 1200x1000, forIC2.jpg [View same] [iqdb] [saucenao] [google]
3884795

>>3884530
You have bigger problems than ear placement/chin connection. Your body looks like a blob of utter nonsense. Separate the torso into proper sections, ribs > abdomen > hip. Draw them in boxes and make sure they all yield to the same perspective. I tried recreating your drawing but honestly though I kinda hurt myself in confusion there as well. Be great if someone who's more in the know to help out.

>> No.3884847
File: 100 KB, 1000x258, Head.png [View same] [iqdb] [saucenao] [google]
3884847

>>3884302
i think most people just use the circle to anchor the main mass of the cranium. i like to have my faces jutting out from the circular mass and also use a "squished sphere" since i find it easier to orientate since its more cubic. Generally if you transverse the skull from the corner of the eye, towards the back of the skull, you should come across where the ear begins to protrude. You seem to be using the method correctly in the lower two rows. Under the jaw angles are difficult, just keep at it and try to think of the 3d form you're trying to orientate in perspective.

>> No.3884848
File: 97 KB, 700x940, 33lr.gif [View same] [iqdb] [saucenao] [google]
3884848

Does /ic/ like my art?

>> No.3884861

>>3884848
i see you like baki

>> No.3884866
File: 1.66 MB, 1500x1000, 2.png [View same] [iqdb] [saucenao] [google]
3884866

>>3884795
Sadly i was a bit too further into coloring but i see what you mean, i usually stay away from boxes because it makes my figure really stiff so i just draw some quick gesture and then try to fix proportions and add the muscles which is why it made that blob, but i'll try some construction next time.

>>3884847
thank you i'll keep at it

>> No.3884868

>>3884861

who is baki??

>> No.3884946

>>3884866
but you didn't fix anything after your wip

>> No.3884949
File: 360 KB, 765x1201, 6504139-0193-012.jpg [View same] [iqdb] [saucenao] [google]
3884949

>>3884848

>> No.3884970

>>3884949
Fucking kek

>> No.3884980

>>3884868
help yourself and employ the google search engine's "search" function

>> No.3884994

>>3884946
Didn't say i was good at it, besides i did that and went straight to coloring. I dont really like to leave my sketches unfinished even if some of them look bad

>> No.3885115

>>3884949
I was just reading baki too. kek.

>> No.3885119

>>3884185
It was a genuine question about if it had a welcome message or not. Thinking of joining still even if it does but I just express a small distaste for them. No intention to judge.

>> No.3885164
File: 141 KB, 826x1200, DtranGnX4AAMJJd.jpg [View same] [iqdb] [saucenao] [google]
3885164

Any tutorials on coloring the hair with layers and shit?
I'm rather new to digital and bad at it

>> No.3885359

>>3885119
oh shit i didn't mean to quote you, i clicked the wrong number

>> No.3885411
File: 176 KB, 271x489, 2.png [View same] [iqdb] [saucenao] [google]
3885411

>>3885359
i-i wanna draw anime again but i'm not good abd the one time i found a art style i forgot it and could not copy it anymore. also posted in the wrong thread

>> No.3885414

>>3885359
o fuck i didn't mean to click number too

>> No.3885454
File: 186 KB, 900x506, 20190408_223029 (1).jpg [View same] [iqdb] [saucenao] [google]
3885454

Half complete anime picture i did before i go to sleep for work tomorrow. i have not drawn anime in 6 months because I promised I would quit but fuck it after i could not get better. Night all and take my shit art

>> No.3885496

>>3884692
>"it's a style I'm trying to imitate"
literally /asg/

>start taking in criticisms
I'll take criticism any time of the day, if it's constructive.

If you can point out any flaws, that would be helpful, I already got a lot of constructive criticism from a different thread.

>> No.3885680
File: 2.13 MB, 1500x1000, oni waifu.png [View same] [iqdb] [saucenao] [google]
3885680

>>3884866
dude please come to /beg/ you need those fundies! I tried to establish some form here but the base perspective too different between the character and the background I think I only made it worse.(again)

>> No.3885716

>>3885680
don't worry anon i post in beg regularly, also really nice values

>> No.3885734
File: 76 KB, 618x1200, 2019-04-09-sketches.jpg [View same] [iqdb] [saucenao] [google]
3885734

>>3874833

>> No.3885744
File: 269 KB, 666x1456, settings_all.jpg [View same] [iqdb] [saucenao] [google]
3885744

>>3883257
I just use plain old simple circle with different opacity/density and size.

>> No.3885746

>>3885734
>>3885744
nice!

>> No.3885751

>>3885734
Do you work in animation anon?

>> No.3885760

>>3885734
>>3885744
bless you anon. Do you have any blog?

>> No.3885761
File: 294 KB, 390x630, 1522633537086.png [View same] [iqdb] [saucenao] [google]
3885761

>>3885496
There's a difference to imitating a style with proper knowledge of how to draw in the first place and skipping everything you need to learn and then excusing your mistakes by saying that it's a style. Stop nitpicking my words into cut up sections that favors your defensive stance. If you only ever want to take criticism when it's delivered on a silver plate and with a pat on your back then you'll never get good, or at least not in whatever span of time that you plan. This is especially true seeing how we're on /ic/, where people don't pull punches with meanie words (and that's a good thing).

Take this anon>>3884387 for example. He's saying your art looks flat as fuck. It doesn't belong anywhere near a 3D plane, and this is a problem that could've been solved if you had just PROPERLY studied fundies and read at least a few pages of Fun with a pencil. It's made to make /beg/s like you think in forms and not shapes. Start drawing boxes and construction to your shit anime figures and they should look less shit in no time.

>> No.3885765

>>3885751
As much as I like, no. The line art I drew above took me too much time.

>>3885760
@nayanderu02 nothing much there

>> No.3885770

>>3885765
>he really gives his blog
based

>> No.3885779

>>3885765
you improved a lot from your january post

>> No.3885781

>>3885765
nice

>> No.3885793

>>3885761
This >>3884385 is good criticism, that I can do something with. Exactly pointing out each flaw so I know what to look for.

not >"it looks like cardboard trolololol"

The pic related that you posted is the style I'm trying to achieve.

I'll check out the book, seems like an honest recommendation. It's not like I'm thinking of her in 2D, I'm not trying to think like that.

>> No.3885796

>>3885765
good stuff, thanks anon!

>> No.3885808
File: 76 KB, 714x976, 1531541960087.jpg [View same] [iqdb] [saucenao] [google]
3885808

>>3885793
Here's the thing, the universe doesn't owe anything to you for your stupidity and that applies to every single one of us. You don't deserve to be spoonfed exactly what you want every single time, and in fact no one does. Make do with what little scrap of shit people give to you because there's (most of the time) always still something good you can take out of. No one's gonna hold your hands through the journey, you gotta know how to teach yourself.

Also
>I'll check out the book
So you admit that you haven't even picked up the most basic book that is plastered all over the board and the stickies. You DON'T know what fundies are and you immediately brush off people telling you about it. You're problematic, anon. Here's another recommendation: Drop all pursue of artistic style and restart from the basics, return to /beg/ and grind boxes and cylinders. You should be decent at constructing human figures if you keep at it for 2-3 weeks and have good brains. Then and only then should you start playing around with anime or other stylized drawings. And one last thing about the anime look you're going for, the main points that make TV anime look like TV anime are simple two-tone shading, and line economy. This means that you have to have GOOD understanding of forms to be able to convey them clearly with only just a few simple lines. It looking simple does not in the slightest mean it's a low-level skill to pick up.

>> No.3885813

>>3885808
this so much. People just throw away the "shit crits" people give them thinking they're valueless personal insults, but even if those crits doesnt tell you how exactly to fix shit, it still points out the wrongs for you. Now it's on you to use your head how you're going to improve on it.

>> No.3885836

>>3885813
The problem with spoonfeeding people is that they'll continue to want to be spoonfed. When I said his drawing looked like a cardboard cut-out with pinned on water balloon tits he should have been able to pretty easily understand what that means because it's fucking obvious.

>> No.3885849

>>3885734
WAAAAT?

>> No.3885854
File: 96 KB, 512x512, m2.png [View same] [iqdb] [saucenao] [google]
3885854

rate me plz

>> No.3885862

>>3885808
>So you admit that you haven't even picked up the most basic book that is plastered all over the board and the stickies. You DON'T know what fundies are and you immediately brush off people telling you about it.
come on dude, you're making too much assumptions

>You should be decent at constructing human figures if you keep at it for 2-3 weeks and have good brains.
I don't see the point of this, if you told me to just grind figures and proportions (which I plan to do) it would've made sense to me.

>And one last thing about the anime look you're going for, the main points that make TV anime look like TV anime are simple two-tone shading, and line economy. This means that you have to have GOOD understanding of forms to be able to convey them clearly with only just a few simple lines.
Yeah, so this is the quite the hard part of anime, I don't have many lines to work with and I only have a shadow and a highlight, in traditional rendering I would've had more room for mistakes.
Each line has to be placed quite precisely or it'll just look very off.

>Here's the thing, the universe doesn't owe anything to you for your stupidity and that applies to every single one of us. You don't deserve to be spoonfed exactly what you want every single time, and in fact no one does. Make do with what little scrap of shit people give to you because there's (most of the time) always still something good you can take out of. No one's gonna hold your hands through the journey, you gotta know how to teach yourself.
Well, I took the hands part out of it, but I'm not going to be grateful for "it looks like cardboard"

In the back of my mind I feel like you're baiting a response out of me. Grinding circles and boxes out of context can't probably make me a better anime artist.

>> No.3885891

>>3885862
I'm not them and I think it's disgusting the way they or him is treating you, dk if samefagging or what.

But you should definitely check out dynamic sketching or drawabox. It's a bunch of boring ass exercises designed to make you a better artist and to impart to you the gift of draftsmanship.

Do those exercises every day and you'll git gud in no time, also draw wwhatever you want too, don't listen to these retards saying you shouldn't draw what you want. That's the perfect recipe to make you give up art somewhere along the way.

But yeah, you do need to study if you want to git gud. Just like grinding in a vidya, it isn't all fun, but gets very rewarding later.

>> No.3885896

>>3885891
What book do you recommend for dynamic sketching?

I honestly see no point in pointlessly drawing 3D boxes in perspective. I would even say it's delusional to think that drawing a bunch of boxes out of context will make you better at drawing anime characters.
I have the e-book version of "Perspective Made Easy", because I want to know how perspective exactly works, as in my art school we had to do an exercise featuring a linear 2-point perspective, but it turns out you can even have 6 vanishing points!

But, honestly, no manga BG artist probably works that way, they use them as guidelines, but they're not going to draw 6 VPs.

>But yeah, you do need to study if you want to git gud. Just like grinding in a vidya, it isn't all fun, but gets very rewarding later.
I think studying how anime works is pretty fun, I can't remember it being boring ever, it's not always easy though.
Those japanese anime artbooks are really fun.

>> No.3885899
File: 31 KB, 314x289, checked.jpg [View same] [iqdb] [saucenao] [google]
3885899

>>3885862
>>3885891
If anything, it's you who's samefagging right now amigo. No one else in this thread taps enter twice after every sentence. All I'm doing is tell him that if he really wants to get good and in an efficient amount of time it isn't gonna be all rainbows. Fundies are called fundies because they're precisely fundamental to drawing, all kinds of drawing style you can imagine. He's jumping straight to symbol drawing hell if he keeps going where he is, and that's not a good thing for any self-respecting artist. You "two" can form your own hugbox in that corner over there if you really want to stay a bad artist that badly. I'm not even gonna bother posting a screenshot of my (you)s to try convince you that we're not samefagging since you're just gonna brush it off again like the defensive twat that you are. Please make your future drawings obvious that it's you so I can observe your "progress". Good luck trying to get good anon, where you're going you're gonna need tons of it.

>> No.3885910
File: 1.06 MB, 1500x1000, K4fhgq3.png [View same] [iqdb] [saucenao] [google]
3885910

>>3884866
tried my hand

>> No.3885911

>>3885896
>What book do you recommend for dynamic sketching?
It's the video program made by Peter Han

>> No.3885913
File: 88 KB, 418x412, nice crosshatch.jpg [View same] [iqdb] [saucenao] [google]
3885913

Not sure is this is the right board, but... does anyone know if there's a freely available texture of the crosshatching highlighted in red in the pic? A texture that could be used to easily fill spaces.

>> No.3885918

>>3885913
https://assets.clip-studio.com/en-us/detail?id=1738747

>> No.3885919

>>3885918
this one too
https://assets.clip-studio.com/en-us/detail?id=1623025

>> No.3885929

>>3885918
>>3885919
Thanks.

>> No.3885957

>>3885910
Much better, but change the angle of the bottle, the way it is positioned it horrible as it overlaps the arm.

Try to never make such line overlaps, they tend to ruin the image.

>> No.3885964

>>3885896
Well, you can think that, that's fair, but you're wrong, as I've seen this transformation in me and many others before.

Also even japanese mangaka and japanese artists study fundies, I remember even a video about an animator saying that one exercise they forced people to do in the studio was to draw a ton of simple straight lines to improve draftsmanship.

Drawing boxes, organic shapes and making them look 3d and really fixing perspective, shape and form on your head will make anything you draw later more believable.

Seriously, search for Dynamic Sketching on cgpeers OR just go on drawabox. Alternatively if you're a richfag you can buy the Dynamic Sketching course from Peter Han.

>>3885899
You're trying way too hard man, chill, this is my first post here. You don't need to treat others so badly. If he's rubbing you the wrong way or you think he's just a retard you can always ignore him.

But all your posts are like 80% saying the guy is shit and 20% offering cryptic advice like GRIND FUNDIES.

>> No.3885970

>>3885964
I have NOTHING against studying fundies, just want that to be clear

>Also even japanese mangaka and japanese artists study fundies, I remember even a video about an animator saying that one exercise they forced people to do in the studio was to draw a ton of simple straight lines to improve draftsmanship.
Luckily, I can just turn line stabilization on :^)

>> No.3885976

>>3885957
okay thx Anon

>> No.3885988
File: 54 KB, 500x500, 1551264153744.jpg [View same] [iqdb] [saucenao] [google]
3885988

>>3885964
There is a point in the process of learning art where really the only crit you can give them is to pick up fundies, because even if you taught them things that would've helped them, they wouldn't be able to understand it. Because said information have pre-requirement of things that you need to first understand before grasping whatever is beyond it. Anon is at that point, where he still hasn't even understood to think in 3D plane. It's hard to help him with constructing legitimate figures if he can't even process said figure in his mind. It'll just be throwing him to draw meaningless symbols which will leave him severely incapable of drawing anything that he's not used to symbolling. The torso is a fuckmess of mind boggles for /beg/ brains and you need to break it down to smaller and simpler pieces to make it easier to swallow and recreate. The problem is, how will he reconstruct a torso if he's not even able to draw cubes/rectangles/cylinders in perspective?

Now what we have here on our hands is a clueless /beg/ who thinks he can climb the ladder with both his hands in his pockets. It pisses me the fuck off to see these people so deep in dunning-kruger being snobby and immediately going defensive and finding ways to victimize himself in any situation. I'll eagerly wait to see his pro-level drawing in 1.5 month from now.

>> No.3886011

>>3885970
But then you'll always be shit when it's off :( Seriously, don't underestimate the power of grinding simple exercises, a great part of drawing is just mechanic. The difference between good draftsmanship and bad draftsmanship is extremely visible.

>> No.3886020

>>3885988
Now I understand you better, but still, either offer him good, precise advice on what's bad and how he can improve or don't bother at all, it would be better for your health too.

Saying the guy is shit will only make him more likely to defend his position, even if he thinks he's wrong and you have a point.

>The torso is a fuckmess of mind boggles for /beg/ brains and you need to break it down to smaller and simpler pieces to make it easier to swallow and recreate. The problem is, how will he reconstruct a torso if he's not even able to draw cubes/rectangles/cylinders in perspective?

You're 100% right about this.

>> No.3886041

>>3886020
If someone tells you, as a beginner, that your work is shit and you proceed to double down into a defence you have far bigger problems waiting for you.

Also, there is no excuse for spoon feeding and coddling someone who shouldn't be in this thread in the first place; there is a plethora of resources and guides in the intro to these threads that one can sift through if they're interested in getting better.

>> No.3886050

>>3885988
Do a fucking redline on the torso if you're such a smartass, would gladly take criticism that way.

>> No.3886053

>>3885988
>>3886050
https://imgur.com/a/hBEcKQx
Here's my reference, go ahead, show it to me, I'm interested, not going to draw boxes and circles and cylinders out of context for 2-3 weeks, need to get to "pro" level (dA pro is good enough) in 1.5 months.

>> No.3886055

Let it go, you autists. Holy shit.

>> No.3886074

you guys need to help me with my art, but I dont want to read books or study, okay? I'm just a hobbyist

>> No.3886076

>>3886074
you still need to study and practice in order to improve, dumdum. There's no shortcuts.
t. hobbyist

>> No.3886093

art is for fun! I'm just doing this for fun and reading books is not fun. You guys need to give me your time of the day. Give me crits so i can improve and make money like Sikimi-chin

>> No.3886098

>>3886093
The books don't involve much reading, I think they're fun, the japanese artbooks at least.

Check them out, it's the MEGA link in OP.

>> No.3886104

>>3886093
>spoonfeed me! hold my hand!

>> No.3886109

>>3886104
>>3886093
Honestly, go to /beg/ doubt you'll get any useful criticism here.

>>3886104
the /ic/ board is solely made for critcism of art, fucking next level retard.

>> No.3886111
File: 84 KB, 682x800, 2019-04-09_a-sketches.jpg [View same] [iqdb] [saucenao] [google]
3886111

>>3874834

>> No.3886115

>>3886109
I'll give him my criticism if it's warranted. Guy just sounds like a lazy faggot to be honest.

>> No.3886127

Genuinely curious, all " I don't want to read" guys, are you American?

>> No.3886154
File: 641 KB, 2500x2800, horselady redline.jpg [View same] [iqdb] [saucenao] [google]
3886154

>>3886050
>>3886053
Here it is, /beg/twat. You gave me the shit ref link I had to fetch the one you posted in another thread.

>> No.3886187
File: 107 KB, 642x496, crit me.png [View same] [iqdb] [saucenao] [google]
3886187

>> No.3886191

>>3886154
Thanks, well, this helps a lot,

>shit link
oh, my bad gave the tit one.

>boobs connect to armpit
thanks, noted

>rib
Yeah, well it's behind the tits anyway, but useful nonetheless.

>abd
no idea what you mean here

>torso=/= slinky
Have to kinda disagree here, here waist is pretty thin

>hip
So, I measured with head heights on the reference material and the pelvis area started lower, so not really agreeing on this part.
Only the upper pelvis is visible if we go by my measurements.

>mind the pelvis bone
pelvis started lower on reference.

>?
Yes, so I tried to enlarge it after I received my /beg/ criticism and in my jap art book it notes that the length of the hands should be 65% of the height of the face, but when I enlarge the hand by 1.7x it looks very off.

>trapezius
Ah, I see, she has a little more of it, noting that.

>shit foreshortening
Yes, I'm still working on that, I think it'll come with experience

>pose in general
Yes, I see, yours definitely has more 'life' in it.

Also something I noted is your placement on the nipples compared to mine is more outwards, noting that for sure.

>too long
As I stated multiple times, I have used the Centorea artbook reference and measured with head-heights, so from a perfect front view it should match up.

>tit line
Yes, I was a bit unsure about that, I'll stick to straight lines at least for standing up posed, lying down I would assume that line moves due to tit-gravity.

Thanks man, I can do something with this criticism, however, what do you think of it considering I'm 4 days and this is my 3rd fulfilled requests?

I think I should measure a bit less, cause it'll probably make my poses stiff and lifeless.

>start with boxes
Yeah, still can't see the use in that considering it's out of context. So, in my new drawing (which was before I saw your redline) I tried using this method:
blob:chrome-extension://bigefpfhnfcobdlfbedofhhaibnlghod/e45219f2-9c0f-4ddf-b4a4-ba1e7b089375

>> No.3886192

>>3886187
KEK
saved

>> No.3886196

>>3886187
fucking kek

>> No.3886197
File: 227 KB, 2560x1440, sketch_new.png [View same] [iqdb] [saucenao] [google]
3886197

>>3886154
Here's my new sketch (it was made before I saw your redline) trying out the method in the animebook.

I still think the box method of training is stupid, because it's completely out of context.
The method in the box doesn't literally use boxes, and more importantly it's in context and fun, so would like to know what you think, of the method in the book and my new sketch.

And with your box grinding method I'm not able to reach my deadline.

Let me know anon, I appreciate the spoonfeeding, although the board's literally meant for art critique.

>> No.3886202

>>3886187
that's a hot looking anon

>> No.3886204
File: 282 KB, 2560x1440, hangingropebody.png [View same] [iqdb] [saucenao] [google]
3886204

>>3886197
Looking at the sketch I feel like the midpart of the torso should be proportionally lower than the upper and lower part.
A bit like a hanging rope.

Not sure though.

Any input is welcome.

>> No.3886212

>>3886154
Your hand measures up quite exactly at 0.6885 with the target being 0.65 to 0.70 compared to the face, I wonder how you did that.

Just practice? Do you measure it?

>> No.3886214
File: 31 KB, 480x480, 1545096978677.jpg [View same] [iqdb] [saucenao] [google]
3886214

>>3886191
>>3886197
Doing boxes allow your mind to be more skilled at rotating volumes in any direction you like. This is very apparent in the way you drew your head. I assume that you're used to seeing heads on eye-level and therefore drew her head based on that symbol you have in your mind. Try drawing a head that's slightly facing down without any guideline. It'll be difficult due to how organic the human body's shape is. The same applies to drawing torso. If you are to draw torso from any other angle that isn't head-on, you will need to rotate the body and so you will need to manually "build" said torso by placing bricks upon bricks that resemble the torso parts (Ribcage, abdomen, hips). Drawing 3 rectangles/cubes on top of each other in perspective is much easier than straight up drawing a whole torso in the same perspective. That's where studying boxes come in. Now, if you still don't know how cube shapes can relate to the human body, first see if you can draw complex shapes like the ribcage in perspective freehand. You won't be able to, and so you start off with a box and you sculp parts of it to form a shape similar to that of a ribcage. Instead of going around "how to draw X and Y" you learn to draw basic shapes which you can sculp into literally any other shapes known to mankind and there you go, you can draw anything and everything you want. You're a really fucking lucky one to be spoonfed this much to be honest. If you would, try drawing a body in 3/4 view now and see how your stll-in-2D brain can fare without any construction.

>> No.3886220

>>3886212
What the fuck no. Why the fuck are you even measuring these in numbers holy shit? Just spam drawing figures, proportions generally come naturally and you can just freehand it in the case of simple poses like this. You probably shouldn't be doing commissions with this skill level yet but whatever, you do you anon. Anyway, keep posting on /beg/ and I'll see probably help you more there.

>> No.3886227

>>3886212
Just eyeball it. Like what the other anon said, correct proportions comes naturally with enough practice. You don't need to autistically measure every bits and pixels

>> No.3886245
File: 267 KB, 1359x1919, e45219f2-9c0f-4ddf-b4a4-ba1e7b089375.jpg [View same] [iqdb] [saucenao] [google]
3886245

>>3886214
Did you see the picture from the book?
I pic related it in this post.

I'm still convinced the box-method only works in context, I can grind boxes/circles as like a daily training for like 30 minutes, but I want and feel the need to apply it in context.

The method in the book is a derivative, a step further if you will, of the box-sculpting method, which I don't resent or something, I just haven't started with drawing any weird angles(notice that I'm just 4 days in), I only just started so I figured I'd start with the easiest angle, the head-on angle. Just haven't started with that, but my intention was to learn the 'sculpting' way of drawing.

I noticed last year (I just sorta finished school, so I finally am stress-free and have a good amount of time but I studied anime on my own whenever I felt like it) that the lines in anime characters all match up so closely, especially in the face!
It's really quite amazing, but the placement of the mouth, nose and eyes in an anime girl proportionally match up extremely closely. It's quite amazing honestly.

>>3886220
>Why the fuck are you even measuring these in numbers holy shit?
I have autism, and I kinda know if something's not right, it's kind of cope to do it so strictly though, so I need to loosen up a bit on it, but if my measuruments on the Centorea reference are correct, and correctly applied in my drawing, yours were off.
I also do not like to deviate from 'the anime', I would like to be able to exactly replicate the directors intent, that's some next level autism.

>>3886227
I kind of want to lean lightly on it, it's definitely a bit of a coping mechanism, also if your observatory skills aren't quite on a pro artists level, it is extremely frustrating when something's too short or too long.

>> No.3886258

>>3886245
I never touch japanese books, only western anatomy books up until this point. What is the title of your picture?

>> No.3886260

>>3886258
wdym title?
the filename?

>> No.3886263

>>3886260
the book's name where you got that page

>> No.3886268

>>3886263
(Date Naoto) Deconstruction Illustrated

It's from the MEGA link in the OP
You can find it in Japanese Books ---> Others

>> No.3886274

>>3886268
Sweet! thanks a lot

>> No.3886284

>>3886274
np

>> No.3886413

>>3885896
FORCE books by mike mattesi

>> No.3886472
File: 535 KB, 1600x1786, rory knees.png [View same] [iqdb] [saucenao] [google]
3886472

https://sketchfab.com/3d-models/rory-mercury-3fb51d692eae494e8ed4cf6a4f42d1b7

lads look

>> No.3886478

>>3886472
real anime construction mmmm

>> No.3886484

>>3886478
what?

>> No.3886486

>>3886484
I meant it's a nice way to study how an anime face is constructed

>> No.3886491

>>3886472
>>3886486
it seems a bit odd but it's pretty good

>> No.3886495

Remember to supplement pieces you enjoy with fundies. Remember to supplement fundies with peices you enjoy.

>> No.3886497

>>3886491
>bit odd
how

>> No.3886521
File: 237 KB, 388x547, 20190409_154437.png [View same] [iqdb] [saucenao] [google]
3886521

>>3886472
yeah that's gonna be yikes for me dawg

>> No.3886567

>>3886245
Being autistic doesnt make you immediately right just becuase you obsessively wasted your time counting pixels unlike normal people. It just makes you autistic and also shit at measuring.
But hey, at least now we know why your stuff looks the way it does.

>> No.3886568

>>3886497
Can't you see how weird the profile looks?

>> No.3886569

>>3886521
Just looks like anime style to me, how would you improve it?

>> No.3886608
File: 510 KB, 777x852, 20190409_170102.png [View same] [iqdb] [saucenao] [google]
3886608

>>3886521

>> No.3886609
File: 730 KB, 977x710, upskirt.png [View same] [iqdb] [saucenao] [google]
3886609

>>3886521

>> No.3886628

>>3886609
nice

>> No.3886652

>>3886609
The real good stuff

>> No.3886748

>>3886111
Nice work

>> No.3886751
File: 305 KB, 797x1000, 20190409.png [View same] [iqdb] [saucenao] [google]
3886751

>>3886472

>> No.3886753

>>3886751
Interested to see where this is going

>> No.3886758

>>3886753
i don't know if i want to take it further... kinda messed up the proportions. i might just sketch a couple more angles. it's a nice model and i think i'm making some progress on legs and frills

>> No.3887018 [DELETED] 
File: 388 KB, 1578x2652, upon request i will draw her panties.png [View same] [iqdb] [saucenao] [google]
3887018

quick sketch, feel free to redline or whatever

>> No.3887032

>>3887018
its shit

>> No.3887035

>>3887032
Post your work.

>> No.3887037
File: 18 KB, 371x353, 1541325524047.jpg [View same] [iqdb] [saucenao] [google]
3887037

>>3887032
Do you have anything more constructive that that? If it's shit, I'd like to know how to improve from here.

>> No.3887038
File: 184 KB, 691x617, 1488241471004.jpg [View same] [iqdb] [saucenao] [google]
3887038

>>3887035

>> No.3887040

>>3887038
i can't tell if you're serious or not

>> No.3887044

>>3887038
Based proko poster

>> No.3887060

>>3886472
cute

>> No.3887165
File: 163 KB, 952x1375, square and round and triangular.jpg [View same] [iqdb] [saucenao] [google]
3887165

>>3886214
this. boxes are your buds. they indicate tilt, rotation, perspective, and shadow. when modeling with cylinders, you lose the box's benefit of easily indicating shadow and direction.

tangential, but it helps to eventually observe that the body naturally has round and square forms as you progress head to toe. compare the round and square parts of the body to a floor mold (that cut wood with a pattern at the base of a wall) and it can open your mind to designing the figure's shape, volume, and the silhouette as well as separating light and shadow planes. you can keep your boxes and just add roundness/anatomy later on. pic related, swore off bridgman completely the first time i saw this until i came back and it all made sense later.

>> No.3887167

>>3887038
nice tengu

>> No.3887181

>>3886495
Thanks dad.

>> No.3887211

>>3886567
>Being autistic doesnt make you immediately right
Never implied that, except if you're talking about following the proportions in the reference model, then there's definitely a right and a wrong.

>> No.3887212

>>3886472
How did you do that?

>> No.3887253
File: 407 KB, 1400x1365, Comic8.png [View same] [iqdb] [saucenao] [google]
3887253

i gotta figure out a way to lineart faster, i wanted to render this today but i'm not even finished inking

>> No.3887259

>>3887253
I'll let you in on the secret.

Keep doing it and you'll get a whole lot faster because you get used to doing it. Don't let anyone else know.

>> No.3887268

>>3887253
>>3887259
Yeah, I take like over 1-2 hours to do lineart too for some reason, I think practice here is the only antidote.

>> No.3887276

>>3887253
draw through the form. her right arm looks like another tit and doesn't look right there. in the bangs you have a lot of really distracting blobs where the lines meet, also under the chin. you don't use those kinds of line connections really anywhere else. there's a not great tangent with the hair strand to her right nipple. line weight everywhere is kind of all over the place, clavicles aren't level.

what the other said, draw faster and you get faster.

>> No.3887283

>>3887276
It seems fine to me anon

>> No.3887336

>>3887276
fix'd everything except the "lineweight all over the place", i don't agree/there's nothing i can do about it at my level.
Thanks for the crits, anon-kun.

>> No.3887373

Not sure if this is the correct thread, but I've been searching for an artist for around 2 months to commission a Hunter x Hunter and JoJo's Bizarre Adventure mashup but I'm having trouble finding someone with enough experience or skill. Does anyone here know of an artist that takes commissions who could do something like this? My price ceiling is very high if that could ever be an issue.

Just want to be pointed in the right direction.

>> No.3887421

>>3885164
noice
sauce?

>> No.3887423
File: 283 KB, 604x846, 10-04-2019_11-35-27.jpg [View same] [iqdb] [saucenao] [google]
3887423

>>3884061
>thinking emoji

>> No.3887726
File: 283 KB, 2560x1440, fumino_layingdown_fullynaked.png [View same] [iqdb] [saucenao] [google]
3887726

>>3883735
Critique if you want.
If you're choosing to critique, please be as precise and exact as possible, else I can't do anything with it, redlines are also appreciated.

>> No.3887765

>>3887373
So, I don't have the experience to do it, but can you post reference of the skill you're seeking and the price you're willing to pay?

>> No.3887800
File: 611 KB, 860x800, 1519604211933.png [View same] [iqdb] [saucenao] [google]
3887800

>>3887726
Hey, it's me again with more spoonfeeding for big baby anon. Your line confidence is very bad, it's atrocious. Terrible. Have any experience with traditional drawing? Discern whether or not your problem is in not being able to place the lines you want because of >digital or because your brain just doesn't know what kind of line to place so your hand just randomly pull lines while feverishly tapping CTRL+Z while hoping that the line you place somewhat looks right. For the former, use a stabilizer, it's a nice crutch for /begs/. For the latter, train your mind's eye by being more analytical about things. Nail it down to your head how shapes look, and how do you want to convey them before actually placing a line on your canvas.

Going by the underlayer red sketch, proportion is beyond stupid and disappointing. I expected better of your measurement autism. Stand upright and loosen your arm, then look at me in the eye and tell me the human arm ends above the hipline. Pose is also bad, stop hiding hand just because you can't draw them. No one lies down on their tummy with their hands underneath. Head placement is awkward because you probably can't properly understand the various angles of a form. Start getting into 3/4 views. There isn't much more to say when the drawing isn't even 20% finished.

>> No.3887810

>>3887800
>line confidence bad
I'm not sure if you understand that this is a sketch and has to be traced with a line stabilizer.

>Going by the underlayer red sketch, proportion is beyond stupid and disappointing. I expected better of your measurement autism. Stand upright and loosen your arm, then look at me in the eye and tell me the human arm ends above the hipline.
Well, damn, they're supposed to go behind her and thus not be visible, so more of a pose issue.
Oh, well, the underlaying red sketch is supposed to convey the arm facing away from the viewer.

>stop hiding hand just because you can't draw them.
kek so true :^), I also didn't think it would look good in this pose.

>Head placement is awkward because you probably can't properly understand the various angles of a form. Start getting into 3/4 views.
Do you think it should be more bent towards the viewer? Not sure what you mean by this.

>> No.3887813

>>3887800
>>3887810
Can you also see any improvement in pose anatomy from my previous drawing, or has it gone downwards compared to that?

>> No.3887842

>>3887810
>>3887813
A sketch does not mean it can be as bad as yours look, you're being defensive again you bastard. My redline should be the barline of what sketch line quality should look, visible misses while still maintaining an extent of clarity of the form. It makes no sense that the lower arm would be facing away from the viewer if she's laying on her belly on something. Unless her hands are somehow clipping into her bed, I don't understand what kind of pose you're trying to imply with this. Yes, head should be rotated a bit to the viewer, that's what I meant by 3/4. Your pose has not gotten better at all. You're still placing the body flat-on with no perspective whatosever.

You know what I kinda feel bad for spamming the thread for this, seeing how we're going to be doing this a lot. Either make posts less often and with more content or see if you got a discord.

>> No.3887851

>>3887842
>discord
Do you want my discord? That's absolutely no problem at all! Glad to give it that means I can receive criticism faster.
If you have a server just drop the link.

>A sketch does not mean it can be as bad as yours look, you're being defensive again you bastard.
Okay, I'll keep an open mind on this, but I definitely am not able to understand.

>visible misses while still maintaining an extent of clarity of the form.
I feel like the drawing has a form and a pose to it, it shouldn't be that hard to see that it's a (woman) person lying on her side.

>It makes no sense that the lower arm would be facing away from the viewer if she's laying on her belly on something.
>belly
I want to point out that her belly IS NOT VISIBLE IN THE DRAWING, it's supposed to be HER BACK, so not sure what went wrong here, I didn't draw a belly button and the shoulderbone/shouldermuscle lines are too far apart to be read by the viewer as a pair of tits, and there's a butt visible.

>Unless her hands are somehow clipping into her bed, I don't understand what kind of pose you're trying to imply with this.
Lying on her side with her back facing the viewer is the pose I'm trying to convey, I thought I did well, oh well...

>You're still placing the body flat-on with no perspective whatosever.
I don't know if I should've, it could be kinda cool though but, the /r/equester wanted a clearly visible butt in the drawing.

>You know what I kinda feel bad for spamming the thread for this, seeing how we're going to be doing this a lot. Either make posts less often and with more content or see if you got a discord.
Would gladly give my discord as mentioned above, if that means I can improve faster due to more frequent critcism.
And the thread was dying slowly anyway, so I don't think that should be a concern to anyone.

It's sad that I didn't convey that she's supposed to be lying on her back.

>> No.3887854
File: 52 KB, 880x700, fuminoreference.png [View same] [iqdb] [saucenao] [google]
3887854

>>3887842
>>3887851
This was the reference used.

>> No.3887856

>>3887851
>>3887854
I have a lot to say about this, post your discord, I'll add you and send some kinda thing to let you know it's me.

>> No.3887859

>>3887856
i_cant_draw#8713

hit me up, you have a mic that isn't a potato, I suggest we do a voice call.
Need to set it up though, give me some time.

>> No.3887937
File: 197 KB, 593x863, lolilo.jpg [View same] [iqdb] [saucenao] [google]
3887937

lolis are so hard

>> No.3887989

>>3887726
Drawing from imagination is good but art you level try using references, you will make 100000x more gains than blind guessing and asking for redline here

>> No.3887993
File: 176 KB, 683x700, 1535178231939.jpg [View same] [iqdb] [saucenao] [google]
3887993

>>3887726
Anon, if you're having trouble "sketching" a sketch (not talking about final lines), use a pencil brush or a sketch brush or anything that's not so prominent. Your chickenscratching is going to hurt you when you go back to clean those lines up. You're still going to need line confidence and knowledge of how to place lines, but just my thoughts, a pencil is better to sketch than a brush.
The pose is awkward. Everything looks to be that they're just simply laying down but the head is raised up. There needs to be something to balance that force. More than often it's the bottom arm being used, shoulder raised up, to support.
Loomis head is also weird but I wanted to ask this as well. How do I Loomis the head backwards? As in, draw at a 3/4 angle, but with the back of the head instead of the front?

>> No.3888027

>>3887993
I use a pencil, not a brush.

>How do I Loomis the head backwards? As in, draw at a 3/4 angle, but with the back of the head instead of the front?
Well, you just do it, but then backwards, look it up on youtube.

>> No.3888039

>>3887937
Nice, do you use any specific proportions in mind when drawing? 5 heads, etc.

>> No.3888090

>>3887937
>that pose
No fuck you, leatherman.

>> No.3888224

Hey, question to the other autists in this thread.
I'm an autist myself and I'm struggling to deal with some autistic kinks I have while drawing, mostly, wasting an insane amount of time to draw something simple and being obsessed with trying to make my drawings look good (and obviously, failing due to my lack of experience and skill)
How do you deal with it? How do you break off from your (bad) autistic tendencies so you can become a better artist?

>> No.3888228

>>3888224
Become more autistic.

>> No.3888308

>>3888224
think about how you're gonna die so it's a waste of time to spend so much time on the retarded inefficient autistic habits

>> No.3888321
File: 982 KB, 1000x584, 20190410.png [View same] [iqdb] [saucenao] [google]
3888321

anyone here doing/done hitokaku? drawing perapera-kun is actually relaxing af...

>> No.3888331

>>3888321
Thank you for reminding me. I keep forgetting to do some hitokaku practice

>> No.3888354

>>3888321
lurking his site is a pain in the ass. so a just gave up

>> No.3888359
File: 2.60 MB, 1944x2592, 20190410_185032.jpg [View same] [iqdb] [saucenao] [google]
3888359

Pls crit.

>> No.3888486

kind of gave up rendering the hair and shirt

>> No.3888487
File: 332 KB, 992x917, randomgirl.png [View same] [iqdb] [saucenao] [google]
3888487

>>3888486
shit meant to post

>> No.3888492

>>3888486
>>3888487
How to learn rendering hair, eyes and skin like you?

>> No.3888501

>>3884431
Can I get a name for that jap artist?

>> No.3888505

>>3888224
_stay out of /pol and /b

_embrace communist ideals and listen to the internationale first thing in the morning

_draw more, quantity vs quality, finish at least 3 fully finished drawings a day + 4 pages (A4) of fast copies either from your fav entertainment or artbook.

_Find love in your heart

KKOMRADE

>> No.3888548

>>3888027
What he meant by pencil is a brush that behaves, feels and look like a pencil. Not just any tool that happens to be named "pencil".
I'd second that advice too, it's a comfy way to sketch.

>> No.3888611
File: 2.14 MB, 4000x3000, IMG_1141.jpg [View same] [iqdb] [saucenao] [google]
3888611

Beginner here. How can I improve? This is a copy by the way (obviously).

>> No.3888614

>>3888359
not /beg/

>> No.3888617

>>3888614
this isn't the /beg/ thread(s)

>> No.3888636

>>3888617
oh shit, my bad!

>> No.3888655
File: 334 KB, 992x917, asg21.png [View same] [iqdb] [saucenao] [google]
3888655

>>3888487
I tried

>> No.3888658
File: 2.37 MB, 1419x1754, akarinnn~.png [View same] [iqdb] [saucenao] [google]
3888658

>mfw my post go unnoticed

>> No.3888660

damn I just realized I forgot the ahoge

>> No.3888661

>>3888658
nice sheet of blank paper anon, you better make a good drawing on it!

>> No.3888666

>>3888658
chin and cheek are is too small eyes are too big.

>> No.3888681
File: 320 KB, 757x1056, TDK cineborder_purple.jpg [View same] [iqdb] [saucenao] [google]
3888681

I'm so hard up for a manga-style Detective Comics

>> No.3888683

>>3888681
I actually used to work with a guy who wore mascara every day... he did not put that much effort into applying it though.

>> No.3888690

>>3888683
why did he put them on for?

>> No.3888693

>>3888690
He was goth and wore all black clothes with piercings. It was a theater town and he was in his teens so it made sense as a lifestyle choice for him.

>> No.3888797

>>3887842
>>3887851
>>3887856
You two are cute. You should date each other.

>> No.3888804

>>3888354
look up hitokaku in the archives, there are mega links for the book versions

>> No.3888961
File: 77 KB, 1000x794, flat,1000x1000,075,f.jpg [View same] [iqdb] [saucenao] [google]
3888961

>>3888681
joker lookin a lil like steve right there

>> No.3889045
File: 228 KB, 1000x1034, 20190410a.png [View same] [iqdb] [saucenao] [google]
3889045

moved on to the thiccboi in hitokaku. i didn't think i would love this book so much considering the weird art on the cover

>> No.3889065

>>3889045
wow this is good

>> No.3889083

>>3889045
Okay, now how do you do this but for breasts and ass?

>> No.3889087

>>3888658
not sure what went wrong here, you missed a hairbang and the eyes should've been a little bit more on center

Your eyes felt a bit too big, I checked it with measurements and you're not too far off 0.23 compared to 0.2 (reference) which is about 15 percent off, so try going a little smaller on the eyes.

Definitely not too shabby anon, keep going, but don't forget that there's a point where redrawing a picture won't help you anymore.

>> No.3889093

>>3888961
Damn he would've been perfect

>> No.3889096

>>3889087
thank you

>> No.3889100

>>3889065
thanks, these are fun to do despite my desire to solely draw anime girls

>>3889083
i'm not at the part of the book yet, but for now i suppose i can just attach two of thiccboi's bellies side-by-side in the breast and ass areas :P

>> No.3889129

>>3888487
anyone have crit for this?
>>3888492
https://www.youtube.com/channel/UC8beGkGK0gLTolEXnNrP5fw
I use a lot of her techniques, her tutorials/ speed paints are helpful
>>3888655
hm thanks but the neck looks off to me... can you explain the changes you made?

>> No.3889141

>>3889129
on the drawing you wanted a critique of:

-the circles posing as highlights on the hair are too distracting.
-her neck is too thick.
-shoulders seem too small.
-eyebrows are too thin.
-ear is too small.
-the other side of the mouth curves in a way that's too cartoony for the style in my opinion.
-the eyes seem to sport some heavy symbol drawing, you need to portray the spaces for the eyes concaving in the skull, and a slight bulge from the eyes themselves to indicate the 3D-ness of them. As they are now they seem like stickers on a mannequin.
-the tiny pointy strand of hair at the very top is not fully colored.
-the hair near the neck and back of her hair doesn't look good with that light color airbrushed in.

I find it has a nice anime feel to it but those areas I mentioned need to be worked on.
Good job, continue your path towards getting gud.

>> No.3889158

>>3889141
Thank you! this is very helpful of you

>> No.3889174

>>3888658
DRAW THE HANDS PUSSY

>> No.3889181

>>3889096
Just make the eyes a bit smaller and keep those relations in terms of
eye : nose area : eye about 1:1:1

You did well though.

>> No.3889184

>>3889158
Yeah, you should really rethink those highlights.

>> No.3889186

>>3889184
Yeah I literally threw them on as placeholders but I never got to finishing it, since i started working on something else I thought I'd just post it here as it is. thanks again

>> No.3889194

>>3888611
-the hair needs some work, individual strands like that make it feel like he's balding or has oily hair.
-in terms of placement, one of the eyes seems to be lower than the other.
-work on line weight, the chin looks super visible while the hair looks transparent which displays lack of confidence on how you wanted the hair to look. Try to keep the whole drawing at the same level of line and pressure weight during the sketch, to me it helps practicing.
-the nose is too to our left and the mouth seems too small, but that one might be lack of shading.
-the ear might seem too small but it might be my opinion.

You're getting a good grasp on head structure but not there yet, it's just that the whole drawing seems to be drooping to one side.

>> No.3889196

https://sketchfab.com/3d-models/face-study-tracer-35d6fbdc48424782bcf7ab8ca555ec0a

check out this face study i did. tried to do it anime style, what do you think? I think it came out pretty good.

>> No.3889199

>>3889196
Damn near perfect bro. Put your resume into Blizzard.

>> No.3889200

>>3889196
what is this. is there a drawing or is the study the model itself

>> No.3889203

>>3885854
Don't know if you'll see this but here.

for the tall girl:
-the arms seem to be too thick, specially for an athletic figure.
-her mouth is too large and moved too much to our right.
-she seems to be missing some skull space in the back of her head but it might be jsut the hair.
-I don't thing the back of her femur should lump like that.
-the eyes look nice.
for the short girl:
-she is missing some space for the forehead and top of the head.
-her feet seem to be too small.
-the handle of her sword is curved in a way, it doesn't seem to follow the line of the sword and it makes the sword overall look curved.
-one of her hands is hidden. this would've been a good opportunity for you to emphasize her attitude by having her hand rest on her hip.
-the ankles should concave inwards like with the tall girl, not lump outwards.


The short girl's line weight and pressure is very different from the tall girl's and it's distracting,
overall I'd give it a 6.5 big swords out of 10, with some room for easy improvement and tweaks that would improve it a lot.

>> No.3889218

>>3889129
>hm thanks but the neck looks off to me... can you explain the changes you made?
I just felt the neck was too thick and from her expression she seemed to be leaning forward (I guess) maybe I was wrong about it. Sorry if I ruined it.

>> No.3889233

>>3889196
sorry anon, it's pretty bad, but keep grinding, you'll probably make it.

>> No.3889330
File: 171 KB, 1000x2000, miosfinalform4.jpg [View same] [iqdb] [saucenao] [google]
3889330

Not a study per-se as it's from imagination, but I did pull up some stuff I like to vaguely reference in style, namely Ishikei.

Tear it apart, whatever. I've been looking at it long enough to be blind to whatever is wrong with it. Not sure if I intend to finish it, hence the "render" so early.

>> No.3889342
File: 18 KB, 379x389, 1528311866645.jpg [View same] [iqdb] [saucenao] [google]
3889342

>>3889330
how to harms/hands
eyes disproportionately
nose not centered same with mouth

midbeg/10

>> No.3889343

>>3889342
forgot the legs are too stiff for that pose to work

>> No.3889362
File: 64 KB, 774x1033, 1555030183108.jpg [View same] [iqdb] [saucenao] [google]
3889362

I have no direction :/. I just wanna create cute fantasy stories but I don't know how.

>> No.3889367
File: 74 KB, 636x639, headlinecorrected.jpg [View same] [iqdb] [saucenao] [google]
3889367

>>3889342
Better?

Hands, fair enough. Not like those are final lines. What's wrong with the arms though? Did you check in the mirror?

>> No.3889369

>>3889362
back2beg nigger

>> No.3889372

>>3889369
LMFAO stay shit crab

>> No.3889374

>>3889369
Imagine being such a pathetic faggot that you don't draw, instead you're obsessed with a single artist. And always feel the need to call him "nigger" because you're too retarded to come up with something creative.

>> No.3889379
File: 216 KB, 506x900, 20190411_213035.jpg [View same] [iqdb] [saucenao] [google]
3889379

tried it again. this anime?

>> No.3889380

>>3889141
ear a huge enough tb.h
ear are ugly af, the smaller the better as long as it's reasonable

>> No.3889393

>>3889087
>0.23 compared to 0.2 (reference) which is about 15 percent off
i'm still new to drawing, what does this mean exactly? how do you calculate that?

>> No.3889396
File: 1.55 MB, 1400x1322, ishtarresized.png [View same] [iqdb] [saucenao] [google]
3889396

>>3887253
i got really tired of rendering, so it looks better zoomed out

>> No.3889398
File: 374 KB, 1278x782, skullbehindthehair.png [View same] [iqdb] [saucenao] [google]
3889398

>>3889367
you say you corrected the headline, but it looks like you didn't use it at all: see the green and blue distance markers. red is where i perceive her to be facing

i tried to leave as much of it alone as i could, but once i changed the skull's shape, it looked completely different. i would recommend you think about the skull and head shape without letting the hair distract you

>> No.3889407

>>3889396
damn this is nice
might be better if the lineart is in a different color than black (ie orange to brownish color)

>> No.3889453
File: 8 KB, 236x247, JOHN_SINGER_SARGENT_CLOSEUP.jpg [View same] [iqdb] [saucenao] [google]
3889453

>>3889407
interesting, i tried it a couple times before finishing it and i liked more this way. I'll test with different lineart colors next time
Thanks for the compliment, anon

>> No.3889469

>>3889396
>>3889407
following this, select the lineart layer and lock transparent pixels or clip a layer down to it. color pick from the surrounding areas and paint over the lines with local colors so it almost blends in but is still there at some parts

>> No.3889489

>>3889469
i know, i did it with other pieces

>> No.3889512

>>3889393
oh, well I have severe super autism, so just take it like this, make the eyes a bit smaller but keep the ratios. sorry im a bit too high right now.

hope this'll suffice.

>> No.3889667

>>3889396
Are you brazillian dude?

>> No.3889828
File: 1.16 MB, 2000x2000, Olive Glasses.jpg [View same] [iqdb] [saucenao] [google]
3889828

Like to incorporate a painterly art style. I can recommend looking at @Navigavi on Twitter for this. Usually most japanese methods tends to be more mechanical and strict with a step-to-step progression.
Pic is related to my work

>> No.3889900
File: 34 KB, 438x584, shit.png [View same] [iqdb] [saucenao] [google]
3889900

is this torso just too fucking long? I sketched it smaller but intentionally made it longer and now i think i may have fucked it up

>>3889828
This looks really cute anon

>> No.3889929

>>3889900
holy shit lmao

>> No.3889936
File: 517 KB, 1997x1333, Critique 4chan.jpg [View same] [iqdb] [saucenao] [google]
3889936

>>3889900
The human body can be very surprising on how much variation it has to offer in body proportion. All though I would say this is a little much. A way to fix that is to make her thighs smaller, and her butt tighter. Can also use the transform tool to push the lower body up. Her head is a little too big. Study gesture and proportion though.

>> No.3889940
File: 20 KB, 300x470, stock-photo-attractive-young-man-with-white-shirt-smiling-to-camera-turning-around-on-black-background-174988334.jpg [View same] [iqdb] [saucenao] [google]
3889940

>>3889900
Here is a person looking over their shoulder. Look at how the whole upper body reacts as he turn his head sideways. With such a big turn, it is much more natural for a person to make larger movements.

>> No.3889984

>>3889936
good redline anon

>> No.3890045

>>3889667
Yeah, but how did you know?

>> No.3890063

>>3890045
I'm psychic nigga

>> No.3890088

>>3889045
Does this book really work? I was kinda turned off by how flat and stiff the construction poses thingies looked

>> No.3890105
File: 1.14 MB, 1200x653, hitokaku.png [View same] [iqdb] [saucenao] [google]
3890105

>>3890088
i was too, and i also thought i was too good for it. but i decided to actually try it out after being frustrated with my figures from imagination and it turns out that it's really great. people are sleeping on this for sure. it goes through step by step placing the figure in perspective. though the simplifications look kinda shitty, it doesn't matter. because it's up to you as the artist to put the bells and whistles on. if you're looking for a solid foundation for placing figures in perspective, i think this is it

anyway, i'm only like 1/3rd through it, for what it's worth.

>> No.3890111
File: 42 KB, 393x534, shit kinda fixed.png [View same] [iqdb] [saucenao] [google]
3890111

>>3889936
>>3889940
Thanks a lot for these tips anon, i've been studying gesture but i'm still pretty fucking retarded when it comes to actually using it to not make stiff poses
Is this a bit better?

>> No.3890126

>>3890105
Ohhh thanks! That looks pretty good actually, keep going anon

>> No.3890129

>>3890111
Nice, that looks better man

>> No.3890450

>>3890111
use gesture to practice proportions. you can fuck up all sorts of proportions at that stage but you're trying to keep them reasonable. when you follow whatever mannequin you use for head height at the proportion level, it makes it easier to turn it into a finished drawing. focus on the two main masses of the torso and pelvis, then worry about what the arms and legs are doing, finally place the neck and head. as you practice gesture learn anatomy and apply to your gesture.

https://www.youtube.com/watch?v=SsxBiylAMNM&t=15m9s
lasts til roughly 35:15

>> No.3890461

>>3889396
What refs did you use to render this?

>> No.3890465
File: 140 KB, 899x710, Screen Shot 2019-04-12 at 8.31.16 PM.png [View same] [iqdb] [saucenao] [google]
3890465

kawamoto style test thing. idk if it's better with or without a cast shadow on the nose.
>>3889828
pretty cool desu, that's a very western style nose & mouth though if you care about that sort of thing

>> No.3890468

>>3889828
that nose is going places lmao

>> No.3890590 [DELETED] 
File: 1.65 MB, 1849x2482, FKMT.jpg [View same] [iqdb] [saucenao] [google]
3890590

Watercolour on 9x12. A spider has his head in my scanner right now....

>> No.3890592 [DELETED] 

>>3890590
it's sort of influenced by my viewing of Dodesukaden

>> No.3890599 [DELETED] 
File: 1.52 MB, 1848x2483, hitthemachine_edited.jpg [View same] [iqdb] [saucenao] [google]
3890599

shouldn't have done it as a watercolour

>> No.3890602

i just came here to say that you're all faggots and anime causes bad habits you will struggle to unlearn 5 years from now

>> No.3890605 [DELETED] 
File: 1.58 MB, 1849x2521, April19 Nobuyuki.jpg [View same] [iqdb] [saucenao] [google]
3890605

>> No.3890615

>>3890602
Browsing 4chan does that and worse, what's your excuse?

>> No.3890624
File: 94 KB, 358x394, 176105d1aee931d234f813a115c1957f5592821d2eab1c5e22f64cd2d7827b6b.png [View same] [iqdb] [saucenao] [google]
3890624

>>3890602
>tfw trying to unlearn all the bad habits i picked up from realism to draw anime

>> No.3890634

>>3890602
post your work kike

>> No.3890640

>>3890634
no

wtf is with the anti-semitism on this board anyway

>> No.3890649

>>3890640
>no
lol bitchass

>> No.3890741
File: 106 KB, 780x1000, 2019-04-13-sketches.jpg [View same] [iqdb] [saucenao] [google]
3890741

>>3874835

>> No.3890770

>>3890741
foreshortened arm looks weird but other than that it looks great
this is making me want to try these out too

>> No.3890777
File: 315 KB, 1256x2048, 1554725951502.jpg [View same] [iqdb] [saucenao] [google]
3890777

I came here to say that Shuten is very cute and sexy

>> No.3890787

>>3890640
>wtf is with the antisemitism on 4chan
Enjoy your stay
>>3890777
Did you draw that?

>> No.3890789

>>3890640
stop taking the bait idiot

>> No.3890805

>>3890787
>Did you draw that?
I didn't, sadly. Just thought it was worth sharing.

>> No.3890851

>>3883735
I want a footjob from those onis so bad.

Any good mangaka streamers and youtube channels? I wanna watch their process. I watch murata's vids already. I asked this in the /sqt/ but maybe I'll get more responses here.

>> No.3890914

>>3890777
again. you cant be cute and sexy its one or the other retard

>> No.3890916

>>3890914
>what are lolis

>> No.3890928
File: 335 KB, 891x1200, 4651837462.jpg [View same] [iqdb] [saucenao] [google]
3890928

>>3890914
How come this semen demon is so sexycute then?

>> No.3890939

>>3890916
>>3890928
if you find cute things sexy then that definitely makes you a pedophile and you cant refute that.

>> No.3890953
File: 169 KB, 813x744, __konjiki_no_yami_and_tatsumaki_one_punch_man_and_etc_drawn_by_murata_yuusuke__dc5350c5dbc62e258a7a975380a72fac.jpg [View same] [iqdb] [saucenao] [google]
3890953

>>3890939
Please stop projecting anon...

>> No.3890959

>>3890953
no its the cold hard truth, you fucking pedo.

>> No.3890963
File: 117 KB, 900x1200, 1536704174989.jpg [View same] [iqdb] [saucenao] [google]
3890963

>>3890959
Please elaborate.
How are sexy and cute things mutually exclusive?
Why would someone (somehow, according to your logic) finding something both sexy and cute be considered a pedo?

>> No.3890972

>>3890939
oh no you got me, what will i do now?

>> No.3891051

>>3890972
Turn yourself in before you harm a child.

>> No.3891055

beware, the lethal combination, cute and sexy...

>> No.3891064

>>3891051
doubt the police will take me in if i tell them i shlick to drawing of lolis

>> No.3891077
File: 28 KB, 600x338, 1502066059889.jpg [View same] [iqdb] [saucenao] [google]
3891077

>tfw cute AND sexy

>> No.3891080

>>3890963
>>3890953
I'd rather have the thread be driven by two autistic spergs squabbling over something related to art instead of faggots like you who derail the thread to unrelated shit like this.

>> No.3891105

New thread >>3891104