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/ic/ - Artwork/Critique


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File: 759 KB, 615x615, beg.png [View same] [iqdb] [saucenao] [google]
3757555 No.3757555 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the Drawthread with our fundamental exercises.

Previous Thread >>>>3741154

Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.

RESIZE YOUR IMAGES TO ~1000 PIXELS:
1)
>screenshot the image and post that instead
2)
>change camera capture settings to something smaller
3)
>send to computer and resize in MSPaint

READ THE STICKY if you need guidance when you haven't even started

Sticky: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

REMEMBER, if you've just started out you work will not be good, it doesn't need to be, just get in to the swing of actually drawing, and learning how to study. Most of all, enjoy it.

"Success is no accident. It is hard work, perseverance, learning, studying, sacrifice and most of all, love of what you are doing or learning to do."

>> No.3757559
File: 128 KB, 564x899, ec5a0ad415bbcfbebe8f7d82f3aab252.jpg [View same] [iqdb] [saucenao] [google]
3757559

>>3757555
ref01

>> No.3757560
File: 121 KB, 712x500, 5ebd58a26ec4dfbc5e27185bab2a7e24.jpg [View same] [iqdb] [saucenao] [google]
3757560

>>3757559
ref02 too much kung-fu edition

>> No.3757587

I fucking hate drawabox is there anything else I can use?

>> No.3757660

I don't get it, I want to practice but there is so much material it's overwhelming. I just don't know what to follow. Like, there is Proko and first he tells you to draw a bean but then he just goes on and draws boxes so what was even the point of the bean if we are gonna use boxes? And then there is also proportions and landmarks and stuff how I am supposed to get these right on a bean? Do I practice them together? And even worse, other tutorials follow completely different methods. I watched a Vilppu video and he doesn't even use a fucking bean, he tells people to go with the flow of the figure or something. And then another guy that again does something different. I could just start with drawabox but that still doesn't solve all the other problems mentioned above. Also, my beans suck, I tried figure drawing with boxes and contours and it turned out much better so why should I use the bean? What am I supposed to do?

>> No.3757666

>>3757660
If you're overwhelmed at the beginning it means you can't do it and will never make it. The best thing to do now is give up.

>> No.3757670

>>3757666
Yeah, thought so, Satan.

>> No.3757687

>>3757660
i feel you man. the only sensible thing to do is to just choose something and stick with it.

you can either obsess over where to start and what would be the most efficient and spend your time doing that, or you can spend your time drawing.

one of the things you have to accept is that you will be inefficient, you will make bad calls. if you ever make it you'll in hindsight realize that if you did some other thing instead of the thing you did, you'd make it sooner.

>> No.3757697
File: 713 KB, 1000x687, PIC.png [View same] [iqdb] [saucenao] [google]
3757697

Feedback on this? Is this how I should be breaking down the figure into simpler forms?

>> No.3757698
File: 74 KB, 613x615, vaugn.jpg [View same] [iqdb] [saucenao] [google]
3757698

>>3757555
Look Mum I made the OP!

>> No.3757699
File: 88 KB, 1076x745, little ridges.png [View same] [iqdb] [saucenao] [google]
3757699

I started using Sai 2 but I noticed these little ridges on my line work using the main pencil tool

How to get rid of them

>> No.3757700

>>3757697
Make a gesture line between both figures
You've got the placements for your landmarks wrong as well

Otherwise yes and it looks nice. There's no right way just a bunch of ways

>> No.3757719

>>3757699
Seems like a line stabilization/correction setting issue. Check the Pencil's correction settings and mess with them.

>> No.3757762

>>3757660
Take your shit posting else where.

>> No.3757780

>>3757697
How long did you spend on this? You have some obvious errors that are fine for a quicker sketch but worth commenting on if it's a longer one.

For example the angle on her right leg, look at the negative space in between her legs.
But most importantly the arch of her back is very stiff in your sketch, but very dynamic in the original pose. This causes your sketch to have no ass, the crotch/abdomen to be angled wrong, the back/shoulders to be angled wrong and consequently the neck and head as well. Try to copy-paste her head onto your drawing and you'll see she would need a broken neck to do this pose.

>> No.3757787
File: 118 KB, 327x777, look ahead.png [View same] [iqdb] [saucenao] [google]
3757787

How do Digital artists keep track of bodies whilst on screen

I tend to find that I can do a base part fine, but fitting them all together is impossible

Ie. Head too big
Arms too long
Legs too fucked in comparison to the body

I spend more time Lassoing and readjusting than I do actually drawing

I don't have the same problem doing stuff on paper though

>> No.3757796
File: 290 KB, 1333x1000, IMG_20190108_053802.jpg [View same] [iqdb] [saucenao] [google]
3757796

>>3756615
>>3756619
Doing these is kind of fun, but it's frustrating when I don't have the imagination to come up with my own designs and copying from the book feels fake.

>> No.3757802
File: 1.01 MB, 2592x1936, IMG_0731.jpg [View same] [iqdb] [saucenao] [google]
3757802

Thoughts? Please and thank you!

>> No.3757806

>>3757787
It shouldn't matter if it's paper or digital. Have the whole canvas visible on the screen as much as possible, zoom in when detailing at the very end if you must. Lift your stylus off the tablet periodically and just look and measure the proportions with your eyes.

>> No.3757814

>>3757787
>How do Digital artists keep track of bodies whilst on screen
Either zoom in and out constantly or keep a separate window open that is zoomed out, it could be the navigator window or a secondary version of the main window. Just go to the main menu> Window > New Window and you have 2 windows open for the same file then arrange them so that one is zoomed out one is zoomed in where you work.

>> No.3757949
File: 1.33 MB, 3443x3508, emma2.jpg [View same] [iqdb] [saucenao] [google]
3757949

>>3757555
how's this anons?
Used the begginer thread OP pic from last thread

>> No.3757958

>>3757949
move those eyes closer to the brow

>> No.3757976
File: 1.33 MB, 3443x3508, emma4.jpg [View same] [iqdb] [saucenao] [google]
3757976

>>3757958
I thought you were joking
>wtf it's just a millimeter up
but damn me it really looks better

>> No.3757981

>>3757587
If you hate it, then it's definitely on your level. Exercises that are in your comfort zone don't help you improve. Do them until you can autopilot.

>> No.3757991

>>3757796
Redraw the same head without looking at a reference. It will solidify some knowledge of form and proportion that will help you when you're doing imagination work.

>> No.3757994

>>3757697
Those boxes and lines over the legs mean nothing. You have to understand ellipses.

>> No.3757997

>>3757660
Don't use Proko he's a fucking hack
Start with Fun With A Pencil

>> No.3758011
File: 53 KB, 720x1280, d20f3ae1-d1ce-4c88-bfd7-e635c6f5a048.jpg [View same] [iqdb] [saucenao] [google]
3758011

guys please im /beg/ging you
how do you practice figure drawing?
i drew this somewhat good looking tree but thats not what i want
i want to draw something that has life and movement.
what do i do exactly? what is the exercise?
do i just boot up model pics and start from there? what am i supposed to do here? this frustration is fucking me up

>> No.3758103

>>3758011
If you wish to draw movement I suggest you draw pictures depicting movement and study how the mechanics and physics of of movement works, that is a good idea to study in general by the way. You could look at slow motion videos of athletes performing their sport in for example and watch their movements. What is the relationship between their body and the ground, watch how their body behaves during split seconds of real life movement how it reflects the inertia that they have during movement and so on.

For example this vid
https://www.youtube.com/watch?v=PH-3cHxXAK0
If you look at sprinters in slow motion as they run at full speed you can see how their torso is practically floating and barely even moving while their feet barely touch the ground.

>> No.3758105

>>3758011
Also that tree is really good!

>> No.3758146
File: 309 KB, 1280x1024, 1546916851443.jpg [View same] [iqdb] [saucenao] [google]
3758146

It's not done yet. Any feedback?

>> No.3758168

K,so I've been try to draw stuff,but I think it looks odd. I've been drawing for about 8 months so....yeah

>> No.3758174

how do ya guys deal with regression? I feel I am worse than I used to be, can't seem to draw faces accurately or use proko/simplified loomis head method anymore

grind seems eternal and stuck in a beginner loop... I did quit for a while, but after coming back there are so many ups and downs... one day I feel good, I cna do figures, get some likeness of some faces... then for 3 days straight i can't do figures without any resemblance of correct proportions, try to draw emma watson face and looks like an australian abo, can't place the mouth in the 3/4 view, etc etc

fucks sake

>> No.3758184

>>3758146
the head has some good construction, besides the features being a little off/skewed. try to add a little more light and shadow like you did with the nose. his right cheek could easily POP out if you do that.
Other than that, I would work on your line quality. Doing really wide and long, fast motions to have really smooth, and consistent lines.

>> No.3758186

>>3758174
I think everyone goes through with this.
Remember that everyone has struggles and has loads of bad drawings before they post the good ones. I think it just comes down to being persistent and keep drawing.

One thing that helps me get back into focus is drawing what you like. Take a break from studies and drawing human figures and shit like that and just doodle, draw all the little details that makes drawing fun for you again.

>> No.3758190

>>3758174
It is distorted expectations Anon. When you judge yourself to be good on day one but after practice your eyes catch up to you and you start to see your mistakes. That is natural and actually good because you are aware of them. Also keep in mind that we all have good days and bad days, we are human after all sometimes shit just doesn't work that is when we need to stay patient and keep at it.

Do not despair, I know how you feel, yes the grind is eternal we all need to accept that but there are many treasures await on our way to eternity. Just need to stay in it, you can quit for extended time like for several weeks even, do not worry you will not just forget stuff you learned. But you will have to work a little extra to get back to it.

Bottom line: Don't stress! I know this is an oxymoron but try to have fun, to explore, to find new experiences, to keep things fresh. Just a little bit and it will help you immensely push you through the hard times. Friends/family can also be helpful at this.

>> No.3758193

>>3758184
Ok, thanks for the pointers.

>> No.3758202
File: 600 KB, 1200x1200, gif.gif [View same] [iqdb] [saucenao] [google]
3758202

Hey, /begs/, I wonder if anyone is interested in tutorial made in Illustrator (with a ton of layers to see different planes and shapes and analyze how rotation of the objects in perspetive should be drawn) based on moderdayjames idea, see pic rel for a shitty gif.

>> No.3758213
File: 1.47 MB, 3600x3600, HOW-TO-CONSRUCT-A-QUASI-DODECAGON-(ver2-working).jpg [View same] [iqdb] [saucenao] [google]
3758213

>>3758202
And this pic rel is my another tutorial under construction, please feel free to discuss.

>> No.3758273
File: 923 KB, 1280x1024, 1546978748939.png [View same] [iqdb] [saucenao] [google]
3758273

>>3758146
Shadows are rarely pitch black (see your nostril) and highlights are rarely pure white (see nose & head highlights). Think about the color of the light source and how it would effect the skin color. Also use references when drawing faces. The way you drew face wrinkles is completely symbol drawn, you just drew what you think wrinkles look like. Same goes for the eyes, you didnt consider the socket. As for teeth, dont view them as indiviual objects, think of them as a singular object. No one has black spaces between their teeth, you drew them that way because once again you are symbol drawing. Most artists will draw teeth as just one shape.

>> No.3758281
File: 362 KB, 764x1000, image.png [View same] [iqdb] [saucenao] [google]
3758281

when do I get to draw like this

>> No.3758290

>>3758281
>>>/i/

>> No.3758293
File: 1.28 MB, 900x900, teeth.png [View same] [iqdb] [saucenao] [google]
3758293

>>3758146
Squint at the picture of the real teeth at the bottom and understand why artists dont draw thick black lines between individual teeth. Start to visualize things not as individual objects but shapes. This goes for hair as well , a beginner mistake is often drawing individual strands when you should really draw it as groups of objects. Sorry my english is bad.

>> No.3758299

>>3758105
>>3758103
thanks man

>> No.3758341

>>3758190
>>3758186
thanks lads, I think it's most important to just keep drawing... coming here to beg helps me and motivates me, also starting a drawing course with an actual teacher on saturday mornings this saturday... seeing other people work also gets me fired up and that's at least 4 hours a week of drawing bare minimum i will be forced to do

as long as i keep drawing and trying to draw okay i cna't get be getting worse, it's just my mind fucking with me

>> No.3758354

>>3758146

Learn head construction.

>> No.3758370

>>3758341
We're all with you :')

>> No.3758391

I'm reading the sticky, but I am confused. I got a drawing tablet and I am using it, but how long should I draw from observation until I move to the fundamentals? Do I just finish with both books and then move on?

>> No.3758425
File: 258 KB, 773x1000, Jan_6_Pract.png [View same] [iqdb] [saucenao] [google]
3758425

Jesus the hand was a pain in the ass, I just couldn't get it to work.

>> No.3758430

Okay so I've memorized all the bones and muslces of the arms and legs from different angles and their names (sorta the insertions and origins too but not that well)

What do I do now? How'd I put it into practice?

I don't want it all to go to waste.

>> No.3758431
File: 104 KB, 873x1600, LoA-1536015343-studysize.jpg [View same] [iqdb] [saucenao] [google]
3758431

>>3758425
Here's the ref, I skipped out on the cloth since the hand was giving me enough trouble.

>> No.3758470

>>3758430
now put all that shit into a box

>> No.3758491

>>3758470
fug i hate boxes

>> No.3758503
File: 503 KB, 1920x1080, Metal Wing.png [View same] [iqdb] [saucenao] [google]
3758503

Aside from the obvious work that needs to be done on the hands, any advice ?

>> No.3758508

>>3758503
Loomis, please

>> No.3758516

I can barely draw anything more advanced than a box car. What is the first thing I should learn? What are the fundamentals?

>> No.3758525
File: 1.75 MB, 3264x2448, IMG_3165.jpg [View same] [iqdb] [saucenao] [google]
3758525

I tried my best and feel like I failed. Any pointers on where I should study and improve?

>> No.3758527
File: 30 KB, 1000x377, sendhelp.jpg [View same] [iqdb] [saucenao] [google]
3758527

>>3758525
Fuck, posted the wrong one

>> No.3758547

>>3758503
>Aside from the obvious work that needs to be done on the hands, any advice ?
Read the sticky.

>> No.3758550

>>3758547
The sticky is useless.

>> No.3758557

>>3758550
t. doesn't want to learn

>> No.3758564

>>3758527
get rid of symbol drawing

>> No.3758574

>>3758293
>>3758354
Thank you for the tips.

>>3758273
Your pic makes the guy look better as a person, although I kinda wanted to make him look creepy. Good tips though, thanks.

>> No.3758599
File: 147 KB, 689x918, IMG_2829.jpg [View same] [iqdb] [saucenao] [google]
3758599

picked up drawing again before the new year began and been working on hands for about a week but feel like its still shit. any critique will help

>> No.3758600
File: 127 KB, 730x1095, hand___free_reference_photo_set_01_by_artists_reference-d9grmbk.jpg [View same] [iqdb] [saucenao] [google]
3758600

>>3758599
reference

>> No.3758657
File: 3.87 MB, 3000x4000, IMG_20190108_220735.jpg [View same] [iqdb] [saucenao] [google]
3758657

why so I keep drawing like this?
Always kackingt space and adding unnecessary (at me criteria and when drawing apparently necessary) details/shading?

>> No.3758662
File: 21 KB, 529x528, images.jpg [View same] [iqdb] [saucenao] [google]
3758662

>>3758657
Reference

>> No.3758681
File: 188 KB, 784x450, lizards.png [View same] [iqdb] [saucenao] [google]
3758681

Recent set of studies I did.

>> No.3758694
File: 718 KB, 2560x3840, bb vvvgttrf.png [View same] [iqdb] [saucenao] [google]
3758694

critique on this?

>> No.3758711
File: 600 KB, 1632x1224, IMG_20190108_224422.jpg [View same] [iqdb] [saucenao] [google]
3758711

i feel like i improved a bit

>> No.3758713
File: 34 KB, 450x372, wtf.jpg [View same] [iqdb] [saucenao] [google]
3758713

what is pic related? the lateral quadricep's supposed to be there, the illiotibial band could be there but it's not that big and shouldn't show that much.

>> No.3758738
File: 924 KB, 3000x1836, blaze on a table1.png [View same] [iqdb] [saucenao] [google]
3758738

>>3757555
How do I fix these legs? If you can do a redline that would be great.

>> No.3758763

>>3758738
look at a pic with a woman with crossed legs. needs more squash on the butt and the leg resting on the other is way too far up.
seriously just look at a picture. google woman with legs crossed.

>> No.3758771
File: 2.31 MB, 3264x2448, IMG_3166.jpg [View same] [iqdb] [saucenao] [google]
3758771

>>3758564
Alright, I don't know exactly how to get rid of symbol drawing, but I looked at the sticky. I tried doing the picasso drawing and this is the result. I think I attempted doing the drawing principles of angles and mapping, but I don't understand plumb lines. I also say attempted because I don't know if I really did mapping and angles. Either way, any Anons giving advice on where to improve/how to improve would be great

>> No.3758792
File: 526 KB, 1743x2114, comic04.jpg [View same] [iqdb] [saucenao] [google]
3758792

>>3757555
I made this, what do you think
The evil guy has written "critics" but in spanish

>> No.3758805

>>3758792
Would love to see the finished one.

Top right pane looks lazy and completely different to rest of page.
Don't cut off the right hand of your character by covering it with a sword. The angle of the sword also looks wrong with the way his forearm is flexed.

If his hand is pointing the same way as the sword, the inner muscle of the arm should be elongated.

>> No.3758807
File: 227 KB, 1000x714, 1-medic.png [View same] [iqdb] [saucenao] [google]
3758807

How am I supposed to learn digital painting through practice? Should I look at art time-lapses by .25 speed on YouTube? Is there a beginner's guide somewhere? This is my first piece and it's already looking like shit. I'm trying to learn the methods and techniques of actually painting the strokes. Every tutorial I've come across doesn't dive into this topic thoroughly enough.

>> No.3758808

>>3758771
http://www.beginnersschool.com/2015/05/04/measuring/ if you want to measure correctly (quite detailed though).

>I don't know exactly how to get rid of symbol drawing
Learning the 3D forms + anatomy of the objects helps I find.

>> No.3758811

>>3758711
Definitely have.

Are you using your pencil to measure lines and angles? Take the angle from one shoulder to the other, yours is too steep.
Measure the vertical length of the thigh against the vertical length of the upper body, your drawing makes the upper body way too large (you've not foreshortened correctly).
Calf and feet are much too short.

Find a good resource for using your pencil to measure relational distances and angles.

>> No.3758813

>>3758681
Looking pretty good (though I don't think you needed the grey box).

One thing I think could be improved on is the range of values.
Making the solid shadows almost black and the highlights actually white would make the sketch "pop" more.

>> No.3759019

I can't measure or draw what I see accurately. I've tried a lot of different reference photos but no matter what I do I just can't draw anything accurately. Every line is wrong. Every guess about distance is wrong. I've tried constructing it beforehand and it's still wrong. What am I supposed to do? I just want to draw people right already.

>> No.3759048

>>3759019
https://www.youtube.com/watch?v=Znr1OY-aHhM&list=PL3aPoNPQSJnSJVw2_GUVR7jC0nbnksq6F&index=5
Follow along starting with this, if you can't finish all the videos, then ngmi

>> No.3759052

>>3759048
I don't have charcoal.

>> No.3759057

>>3759019
Try this:
https://www.dorian-iten.com/accuracy/
Vilppu also have a lecture about it.

Accuracy really takes time, just be patient at it. Draw lightly. slowly build it up and don't be afraid of correcting your wrong attempts.

>> No.3759061

>>3759052
Did I link video 3 which talks about materials? Cause I'm pretty sure I said to start with what was linked.

>> No.3759068
File: 2.01 MB, 4032x1960, Hack fraud.jpg [View same] [iqdb] [saucenao] [google]
3759068

This is my first attempt at drawing other than years ago in school. I know it is worse than terrible but is there anything specifically I should work on or should I just look to practice in general. It's meant to be some guy on his knees holding a money note

>> No.3759070

>>3759068
Lol I've been on 4chan for a decade and this is the first time I've posted a sideways picture JUST

>> No.3759072

>>3759057
Are the other guides on that site any good?

>> No.3759081

Can grid drawing be a complementary exercise to drawabox or should I complete some lessons first? My artist friends told me to get a tablet and just draw shit, but I feel like that'd be a waste until I get my fundamentals straight. Also. I'm genuinely stumped at how to proceed with drawabox, the site says that I shouldn't linger too much on the exercises, but how am I supposed to do the ghosted planes if I can't do the ghosted lines consistently well first?

>> No.3759094

>>3759072
Yeah they're all pretty great. He also have one paid course about lighting, but you can get it for free on cgpeers.

>> No.3759103

>>3759068
Firstly learn to down-res and rotate pictures.
Secondly, learn how to construct.

I personally learned from watching Proko on youtube; if you prefer books any book in the sticky about figure drawing will do.

The trick is to learn the material (and do the exercises) then draw a lot from reference.

Then you'll be able to draw from your imagination (with some help from references still)

>> No.3759173

>>3759068
You're at skill level zero, start at the begining.

Draw 3d forms, explicit 3d shapes. Practice drawing things everywhere as the 3d shapes that make them up. Draw spheres, cubes, anything and everything until you can confidently draw 3 dimensional shapes, in any layout, order, or orientation on a canvas.

At the same time, do gesture drawing. This is almost the exact opposite of form practice. Gesture drawing is about quickly looking at a pose and drawing smooth lines that convey motion, relative proportion, and weight. Proko has many good videos on gesture. The goal is to convey the energy of the pose in as few strokes as possible, this practice will teach you to not draw dead looking art.

Then, combine the two and draw 3d forms on top of gestural drawings to create 3d objects and creatures with energy, weight, and form. Feel free to study other things, but don't commit to drawing any full pieces until you've become comfortable with the last 3 steps. You'll only train bad habits, and get discouraged by the shit results.

>> No.3759180

>>3758807
>>3758807
Post what your goal is.
If you want to create real paintings and not this half cell shaded style, then you need to just jump into it like it's actual painting. Draw a form, then pick a brush and paint strokes.
You could also just find someone who can digitally paint and pay them for a tutoring session or two. You'd be surprised how much you can learn from someone just talking you through it.

>> No.3759182

>>3759103
>>3759173
Thanks

>> No.3759231

>>3759048
Can this method be used to draw from life?

>> No.3759235

>>3758694
read rules on resizing images

>> No.3759251
File: 213 KB, 364x362, intrepid.png [View same] [iqdb] [saucenao] [google]
3759251

Absolutely new to digital here, does anyone know what kind of brush or technique is used on these lines? Is it lineart or just neat sketch brush? I really like how it looks, it's cute and neat.

>> No.3759287

Hello! I want to start drawing. Is it hard to learn drawing on a digital drawing board? Beacuse I want to buy one, but I can't really draw that well, but I want to learn how. At the moment there isn't really anything I want to buy besides a drawing board but I don't know. I am a little hesitant but I really like drawing.

>> No.3759291

>>3759251
Looks like a pencil drawing converted to vector in photoshop using levels.

>> No.3759302

>>3759251
>>3759291
looks more like a normal brush with lots of brittle

>> No.3759319
File: 150 KB, 882x1000, S1300036.jpg [View same] [iqdb] [saucenao] [google]
3759319

wtf is wrong with my skull bros? how to shadows?

>> No.3759323

Been drawing for some time, rarely seek out criticism. Tear me a new one, senpai.

>> No.3759329

>>3758807
I got you senpai: https://www.ctrlpaint.com/library/

>> No.3759349

Am I holding myself back by practicing traditionally?

>> No.3759355
File: 49 KB, 820x785, study.jpg [View same] [iqdb] [saucenao] [google]
3759355

Did a lil study that turned into a thing.

>> No.3759363
File: 326 KB, 1135x901, Apeface-1.png [View same] [iqdb] [saucenao] [google]
3759363

Primate face study. Gonna try to stick to a regimen of 1 sketch study of A
Reptile,fish,arthropod,primate,quadruped mamaml a day and render in the one that looks best.

>> No.3759373

>>3759319
Use reference and stop drawing shit perfectly straight on.

>> No.3759382

I really like the look of golden age comics. Anyone recommend any books about that style?

>> No.3759384

There are too many different methods of drawing something how do I know which is right? I specifically mean drawing from life or a reference image.

>> No.3759399

>>3759384
By trying them out.

>> No.3759410

This is a dumb question, but that's the point of the thread, right?

What the fuck does a "study" actually refer to in art?

>> No.3759420

>>3759291
I see, that might just work!
>>3759302
Exactly what kind of brittle is this? rather, is that a setting to change the brush in photoshop? I only have SAI and have never really used any other picture processing software.

>> No.3759422

>>3759349
What made you think of that? if anything, traditional is better in the context of practice. You're forced out of the convenience of digidrawing, pushing your mind to absorb as much information more efficiently. I know you yourself already know this, deep down. Stop averting your frustration and blame it on your medium, just keep at it.

>> No.3759459 [DELETED] 
File: 374 KB, 3336x1708, drawing.jpg [View same] [iqdb] [saucenao] [google]
3759459

I've been trying to draw for nearly 20 years. I've read the Loomis book and the right side of brain. And keys to drawing. I just don't get any better. Why? Help.

>> No.3759473

>>3759459
Take your shit posting elsewhere.

>> No.3759499

Trying to find alignments and angles looking at a picture on my computer is kinda tough. Is this even possible? I can barely mark down the 4 farthest points.

>> No.3759512
File: 282 KB, 1028x744, SCAN0269.jpg [View same] [iqdb] [saucenao] [google]
3759512

>> No.3759513

>>3759499
Post the image.

>> No.3759516
File: 44 KB, 480x640, Chip_Tanner-RandyBlue11.jpg [View same] [iqdb] [saucenao] [google]
3759516

>>3759513
Uh if you say so.

>> No.3759520

>>3759516
>I can barely mark down the 4 farthest points.
What is this supposed to mean?

>> No.3759530

>>3758146
Too light. Make the shadows darker so the thing looks more 3D, such a small range of light values result in flat looking drawings.

>> No.3759538

>>3759520
The top, bottom, left, and right points so the proportions are right. I always get them wrong and when I try making the large angles those are even more wrong.

>> No.3759553

>>3758503
No structure or Depth here at all. You’re still thinking of everything at lines, you’re thinking 2D. You must think of everything as 3-dimensional shapes, cylinders, boxes, spheres, and anything in between. You lock these shapes into each other to get the basic structure of the body and then add detail on top of it, NEVER start with straight up line work as a beginner. I recommend watching Proko’s videos on YouTube, most importantly this one: https://youtu.be/3uEtdDvK6Xo

I also recommend learning real human anatomy and drawing clothes with folds and wrinkles.

>> No.3759557

>>3759538
http://www.dorian-iten.com/accuracy/

>> No.3759576

>>3759557
I know about that already that's why I'm trying now. I guess it all comes down to practice.

>> No.3759683
File: 1011 KB, 982x1261, ldgCH0Q.png [View same] [iqdb] [saucenao] [google]
3759683

>>3759516
Fucking hell I think I'm giving up on this. It's taking way too long I'm so slow.

>> No.3759686

>>3759683
draw that dick and balls, coward

>> No.3759717

>>3759686
No, it'd look like trash.

>> No.3759724
File: 156 KB, 1000x666, 1 Year.png [View same] [iqdb] [saucenao] [google]
3759724

I started drawing just over a year ago so I wanted to try the redraw meme. Thank you to the anons who critiqued me a year ago, I'm still working at it.

>> No.3759726
File: 79 KB, 1024x747, big titty ref.jpg [View same] [iqdb] [saucenao] [google]
3759726

>>3759724
Ref

>> No.3759735
File: 1.61 MB, 4032x3024, 61B58727-3B58-4599-91C1-D39668DCB237.jpg [View same] [iqdb] [saucenao] [google]
3759735

I know it’s anime week trash but should I keep trying to draw or just like do a different form of art

>> No.3759737

>>3759735
Weeb* sorry for horizontal posted it on my phone

>> No.3759747

>>3759553
Thanks for the feedback. I know i have a long way to go before i start making impressive art but i always struggled with finding where to start. At least you pointed me somewhere

>> No.3759748
File: 459 KB, 1771x2326, IMG_20190106_114720.jpg [View same] [iqdb] [saucenao] [google]
3759748

Anyone have any tips for someone trying to color in clip studio paint for the first time? I want to do flat colors+ cell shading like pic related but I have no idea what brushes to use or how to keep it looking neat and such

>> No.3759753

>>3759748
Did you even bother to google?

>> No.3759758

>>3759735
I think pottery might be more you.

>> No.3759765

>>3759251
95% chance this is an aliased scan
aka real pencil converted into hard black pixely lines through photoshop to create easy fill.

>> No.3759766

at what point does figure drawing meet construction meet anatomy?

sick of making useless stick figures for hours, then drawing something from imagination and it being as bad as always.

>> No.3759767

>>3759251
there are plenty of custom pencil brushes in CSP that mimic that look

>> No.3759768

>>3759355
Not bad.
Great value work!
Metal looks like metal, birds looks like bird, beak looks like beak, belt looks like belt.
your'e on the right track.
Your focusing on larger details and shadows first from what it looks like which is great, knee jerk reaction for beginners is to draw every feather. your'e doing great!

>> No.3759770

>>3759758
Thanks Anon now let me go off myself

>> No.3759771

>>3759363
great start, keep it up!

>> No.3759777

>>3759748
Default brush or default vector brush
you can color by painting on a layer below or by bucket tool if it's vector or aliased.

>> No.3759779
File: 52 KB, 720x960, 49938433_223418605210215_267279083300192256_n.jpg [View same] [iqdb] [saucenao] [google]
3759779

i got a bunch of shit i need to render/shade...
i cant decide if i want to do it with pencil or paint

>> No.3759780

>>3759758
For real tho do you have any tips or advice

>> No.3759782
File: 40 KB, 720x960, 50331349_349458319209287_1064804443733622784_n.jpg [View same] [iqdb] [saucenao] [google]
3759782

>>3759779

>> No.3759784
File: 44 KB, 720x960, 50046949_311191286169588_7706115994195853312_n.jpg [View same] [iqdb] [saucenao] [google]
3759784

>>3759782

>> No.3759785

Advice to 95% of /BEG/ from this thread
Reference and anatomy are not what's gonna help, study your fundamentals first. Understanding the representation of 3d objects on paper and how light works is more important than anatomy studies or placement study.
Literally go draw boxes
Also don't represent everything with lines, things like noses creases and little details are often better implied with shadow than outlined.
keep your shadows grouped into big areas, then divide em into smaller as you go along.
keep practicing.

>> No.3759791

>>3759735
practice without erasing. just do lots of figure drawing and gesture. also whytf is he wearing heels??

>> No.3759792

>>3759791
Cuz I like guys in heels don’t judge. But thanks I have an erasing problem

>> No.3759804

>>3759792
whatever floats your boat.
also it may be a good idea to do a few min of line practice every day so you can draw with cleaner lines.

>> No.3759805

>>3759804
Thanks I’m just curious if I’m too far gone to advance

>> No.3759813

>>3759805
if you have opposable thumbs you can advance. its mostly a question of practice and method you learn fromm either books, teacer or youtube.
talent is mostly like a bonus. it helps you get better faster.

>> No.3759816
File: 50 KB, 1001x798, puffsnooze.jpg [View same] [iqdb] [saucenao] [google]
3759816

>>3759329
Thanks! I'll check this out.

>>3759180
My first goal is pretty easy and straightforward. I'd like to paint simple compositions like this. Sort of a mellow blob-style with few brush strokes. I have more advanced goals later on but I'm starting small.

>> No.3759817
File: 730 KB, 616x1000, youcallthat.png [View same] [iqdb] [saucenao] [google]
3759817

>>3759735
idk how long you've been drawing for but you could probably get a lot better if you checked the sticky. the un-erased shoe isn't bad, and it's good you're apparently in the habit of drawing full figures with feet on the ground. The bad? proportions (not the worst i've seen), construction, perspective, anatomy. also, you're hiding her right hand, and that's no fun.
anyway here's the worst redline in the history of /ic/ to ""prove"" my points. also sorry if this is a guy, thought you might have just been afraid to draw some tiddy.

>> No.3759818

>>3759813
Thank you very much I’ll keep drawing and try to improve!

>> No.3759823

>>3759817
Thanks I’ll check out the sticky more. Thanks for the advice I know the anatomy is off but your red line has helped a lot!

>> No.3759827
File: 740 KB, 735x1255, 09012019 balding guy.png [View same] [iqdb] [saucenao] [google]
3759827

>>3757555
i'm the guy who posted the noses before.
Wip, gotta study some mouths so that this guy can get some food.

>> No.3759834

>>3759827
Ha, made a low effort fix. Now this poor bastard just needs some eyeballs!

>> No.3759836
File: 797 KB, 698x1222, lazy fix.png [View same] [iqdb] [saucenao] [google]
3759836

>>3759834

>> No.3759842
File: 3.40 MB, 1125x2001, 1A712638-10F8-4A9E-A43B-3966ECAA046D.png [View same] [iqdb] [saucenao] [google]
3759842

Trying to get down the simplified structure of the female figure, I don’t get how I always end up placing ribcage and pelivis so far away from each other, is shortening the spine the way to go?

>> No.3759850

>>3759842
1. Those are child like propotions. The head is too big for the body.
2. Trace over some reference photos of people to get a feel for how far the ribcage and pelvis should be. Check out some images of skeletons as well and draw your boxes.

>> No.3759854

>>3759785
Boxes are boring as shit. People learned just fine before that Drawabox faggot showed up.

>> No.3759863

Could someone look at my DA and tell me how I might go about un-fucking or de-sucking my art, like in general? I'm sure there are some pervasive issues to be found, and I hate myself enough to start deliberately improving my work right now.
https://www.deviantart.com/excessivecrunch/gallery/

>> No.3759864

>>3759850
I was going for something below the standard 8 heads, kinda average teenager proportions but I guess I went overboard. Thanks for the advice.

>> No.3759869

>>3759785
Beginners can’t already start with representing features with only shading, that’s jumping too far ahead. Using outlines may be a clutch, but it helps you focus on getting better in the areas you need to and not distracting yourself with details. As long as you still think of everything as 3D, lines only aren’t a problem.

>> No.3759873
File: 220 KB, 653x479, S7oG53m.png [View same] [iqdb] [saucenao] [google]
3759873

How am I supposed to go from a circle to even the first step in this? All the other stuff thus far has had some sort of logical beginning step I can build off of, but here I can't make out anything. Anywhere I start I just end up with janky proportions.

>> No.3759874
File: 684 KB, 1541x1116, SCAN0270.jpg [View same] [iqdb] [saucenao] [google]
3759874

Some more WIP.

Anybody got a good reference on how one would go about drawing the ray of light between the light-tower and the lobsters face. I'm kinda winging it on the surface area, but I feel there should be something more to indicate the light cone.

>> No.3759889
File: 274 KB, 1000x1000, browsketch.png [View same] [iqdb] [saucenao] [google]
3759889

>> No.3759908

>>3759319
a lot more than shadows. shading and color shouldn't be used to create artificial illusion of depth, your spacing should be good enough to convey depth with lines alone

>> No.3759917
File: 690 KB, 1073x1503, SmartSelect_20190110-082121_Reddit.jpg [View same] [iqdb] [saucenao] [google]
3759917

are you going to make it anons?

>> No.3759963

>>3759917
> 8 years
Jesus

>> No.3759980

>>3759963
>>3759917

I don't know, I've been drawing for 3 years myself and am still not liking what I make. I also don't have commission and have barely tried building a social media presence outside of posting occasionally on deviantart. I keep telling myself once I finish this sketchbook I'll get a good 400-1000 screen drawing tablet and start taking it seriously. But I don't know. It's a pretty wild ride, at least I feel good that I am trying rather than wasting so much time playing vidya games.

>> No.3759983
File: 325 KB, 1240x751, 2015-2018.jpg [View same] [iqdb] [saucenao] [google]
3759983

>>3759980
Forgot image.

>> No.3760006

>>3759983
Not so bad in my opinion, at least. Use darker shadows to turn up the contrast. It makes drawings look less flat.

>> No.3760019

how do i improve my discipline?
i can work for hours
but when it comes to painting i just rush myself

>> No.3760021
File: 185 KB, 908x637, progresses.png [View same] [iqdb] [saucenao] [google]
3760021

>>3759917
If I actually consistently draw every day and actually read and watch art guides and tutorials, maybe.

>> No.3760026

>>3760019
I guess it depends on your job, some jobs can be pretty mindless. Something most people don't consider is that the brainpower is a finite resource. So if you have to think a lot in your job you will find it difficult to think when you have to practice drawing. In this scenario you must find a way to think less during work.

On the other hand if your job is mindless, then it would indeed be a matter of discipline. I would recommend starting with the pomodoro technique. I would also recommend you visit /dad/ threads to sorta gamify the experience.

>> No.3760031

>>3759917
>>3760021

SOUL VS SOULLESS

>> No.3760077
File: 48 KB, 1050x763, bridgman.jpg [View same] [iqdb] [saucenao] [google]
3760077

one year of grinding bridgman.
/ic/ memed me again

>> No.3760154

>>3760077
I think these look good!

>> No.3760170
File: 19 KB, 688x770, test.png [View same] [iqdb] [saucenao] [google]
3760170

Am I at least on the right track?

>> No.3760172

>>3760077
Do you know Kazuma Kaneko? I'm getting some slight vibes from him on the left dude.

>> No.3760173

>>3760170
make the arrows three dimensional too

>> No.3760174
File: 178 KB, 750x1000, IMG_20190110_041528.jpg [View same] [iqdb] [saucenao] [google]
3760174

>>3757796
Wanted to take a small break and draw something I actually like.

>> No.3760187
File: 2.56 MB, 1920x2560, imgay.png [View same] [iqdb] [saucenao] [google]
3760187

Am I getting memed on?
Also should my shoulder feel sore?

>> No.3760246

supination and pronation and locating the muscles and lateral/medial epicondyles are killing me

>> No.3760255
File: 1.77 MB, 720x2127, improvment guide.png [View same] [iqdb] [saucenao] [google]
3760255

Trying to work through step ten of perspective made easy. Can anyone explain the center of interests part? Is he basically saying dont draw to close to another perspective point? And concerning the roofs subsection, mine are just not coming out the way he depicts them in the book. Finally, how much should I know/be able to do by the time I finish perspective made easy, assuming I'm following pic related.

>> No.3760309
File: 148 KB, 1000x485, 1546936574386.jpg [View same] [iqdb] [saucenao] [google]
3760309

>>3759785
Value isn't the problem here, the major issue in /beg/ is flat out proportions, all the way through, past that it's composition, blob anatomy, gesture, design and story telling. You don't need value to make a good picture, you need a good drawing, perspective forms, proportions, composition, and design. A good drawing can exist without value but a painting can't exist without a good drawing. A similar concept as values being more important than color, a good image can exist as grayscale with good values.
What people need to be learning is how to draw what they see, if you can draw what you see you'll have no issues with seeing proportional mistakes in your studies and personal work. Keys to drawing blind contour section will help you learn to see.

>> No.3760336

>>3760187
>Am I getting memed on?
No. Just don't spend whole days on it. 15-20 minutes a day is enough. Do the exercise and then draw something more complex.

>Also should my shoulder feel sore?
That's normal, jut try not to overwork yourself and take breathers around once an hour.

>> No.3760399

>>3760187
One of the main points of these exercises is to help train your arm and eye to quickly draw forms. It might feel pointless but ghosting lines and circles helps when you can drop a circle or box with out spending too much time in "getting it right".

>> No.3760449

>>3759917
Regressive.

>> No.3760506

Holy fuck, how come whenever you want to do ANYTHING in Photoshop it has to be the most fucking complex shit EVER.

How the FUCK do I get a fucking straight line? I want to click between two points and get a fucking line. I want a solid, thick ass fucking line. I don't want 923842754189234y612381234712312 layers of "smart objects" from the line tool. I don't want a one fucking pixel hair from the pen tool and I don't give a fuck if you can right click and have it "fill stroke" with the brush. I don't want to constantly have to fucking right click.

Isn't there a simple fucking way I can click between two points and have a nice solid fucking line appear?

>> No.3760514

>>3760506
I haven't used Photoshop since high school, but yeah there absolutely was that tool when I used it.

>> No.3760517

>>3760506
click, hold shift, click with shift held down. you might have to adjust your minimum brush size, depending on your version/tablet

>> No.3760521
File: 40 KB, 947x897, ScreenShot001.jpg [View same] [iqdb] [saucenao] [google]
3760521

>>3760506
at the top you can change how thick the line is with the pen tool.
i'd look at some photoshop for beginner videos if i was you

>> No.3760537

>>3760174

Not chicken scratching would improve your are 10 fold. Make a line a line. If you fuck up the line, use an eraser instead of going over it darker.

Honestly the drawing isn't bad. If we're talking about lighting, the primary source of light from that picture should probably be the light from the nozzle flashes, which isn't indicated there.

>> No.3760538

>>3760170
Don't use MS paint.

If you can't afford good software/hardware on your pc, set of pencils and good sketch book is like $20.

>> No.3760542

>>3760077
Spend 2 months learning how to render hair and proportionally draw eyes and you'll be sweet.

>> No.3760574

>>3760174
Are you just retardedly good at copying exactly what you see? That's gotta be a skill, right? I couldn't ever copy those diagrams and faces perfectly, though I wasn't really trying.
>>3760187
I'm following DrawaBox too but on my tablet.
>>3760517
Thank you so much.
>>3760077
I absolutely LOVE this! Not just because of the meme or whatever. I don't think you've been "memed". I wish I could draw faces and heads like that.

>> No.3760575
File: 56 KB, 720x1280, c9ae3129-4cc7-4fca-9b9f-1765374fb0a9.jpg [View same] [iqdb] [saucenao] [google]
3760575

>>3760255
>scott roberton's how to draw
unless you wanna get into some real specific perpective mind fuckery i wouldnt recommend that book, norling already covers everything you need. aside from that its a solid book list

>> No.3760589
File: 244 KB, 800x800, rabbit 49rev.png [View same] [iqdb] [saucenao] [google]
3760589

gotta use loomis correctly

>> No.3760591

>>3760589
I have seen you post around and I love your art.

>> No.3760593
File: 809 KB, 1000x1000, lnkzXCzx.jpg [View same] [iqdb] [saucenao] [google]
3760593

finally attempting to draw human bodies and attempting to draw them in movement. Been studying vilppu gesture and anatomy videos and revisiting loomis.
this has been my first attempt after reading a couple of things. 100% imagination/memory of zeldashit. A lot better than my non reference stuff usually is, absolute dogshit but i'll keep grinding, happy about the progress no matter how slight

>> No.3760602
File: 353 KB, 872x1334, 680BB5B1-325F-4717-9E57-53A2D2EF8EBC.jpg [View same] [iqdb] [saucenao] [google]
3760602

Apparently i’m a beginner. Do your worst guys

>> No.3760613

>>3760602
You seem to have foreshortening issues in the legs and scaling issues with the hands. Is there a reference image? A lot of the mistakes do seem like beginner mistakes, but it's probably because of the technical requirement of this image. Just looks like mainly construction issues to me, but I'm not good enough to give you real critique, I think it could look cool with a little more care

>> No.3760618

>>3760613
Admittedly thats something i know i need to work on. I didn’t use reference for this though

>> No.3760629
File: 1.70 MB, 1920x1090, vlcsnap-2019-01-10-19h17m21s517.png [View same] [iqdb] [saucenao] [google]
3760629

I'm a bit confused by 3 point perspective. I thought that all vertical lines have to point to the 3rd vanishing point but when I saw this example. The stairs aren't following the lines. Why is this the case ?

>> No.3760632
File: 116 KB, 607x490, 3dogs.jpg [View same] [iqdb] [saucenao] [google]
3760632

gimme some concrits on this concept art

>> No.3760638

>>3760602
the helmet is asymmetrical, also he looks a little hunched over.

good job aside from that

>> No.3760639

>>3760589
yikes

>> No.3760645
File: 330 KB, 800x800, Girlinredcoat.jpg [View same] [iqdb] [saucenao] [google]
3760645

What do I need to improve friends?

>> No.3760646

>>3760629
They are following the lines, what exactly do you mean?

>> No.3760653

>>3760646
The pathway leading up to the hole isn't.

>> No.3760657

>>3760645
Getting out of your comfort zone.

>> No.3760663

>>3760653
That's because it is slanted, Slanted planes would have their own vanishing points

>> No.3760664

>>3760663
Thanks, that makes a lot of sense. Back to more perspective study

>> No.3760687

>>3760657
What does that even mean annon?

>> No.3760690

>>3760589
Oh, it's the autistic poster again.

>> No.3760746

>>3760632
Concept art for what?
It's muddy and the shading is incorrect in many parts.

I don't know if this could be used for a book, movie, video game or anything.

>> No.3760751

>>3760645
Eyes, nose, mouth, proportions, dynamic poses, how lighting actually works, etc.

Learn 3d forms, perspective first.

Then learn how lighting works on 3d forms.

If there's a direct light from where the viewer stands (indicated by how the face is lit), how is there shadow on the inside of the coat and inside of the legs?
If the light is on the right of the viewer (as the handbag suggests), all the shadows on the right side of a form wouldn't be there (apart from occlusion/cast shadows).

Lets not forget the magic shadow below her.

>> No.3760769

>>3759889
nobody ? any tips for the boobs ? i don t like them that much

>> No.3760775

>>3760537
I just don't have a proper eraser at the moment, can't clean tighter areas cause my current one is basically a ball at this point.

>>3760574
I guess I'm just good at copying.

>> No.3760784
File: 26 KB, 600x600, 635-GES147_lg.jpg [View same] [iqdb] [saucenao] [google]
3760784

>>3760775
Copy this.

>> No.3760787

>>3760174
Did you draw the anime girls from imagination?

>> No.3760789

>>3760784
I'll try later today.

>>3760787
Nah.

>> No.3760814

>>3760542
>Spend 2 months learning how to proportionally draw eyes
How do i do this?!
I feel like most resources gloss over how complex the eyes in perspective are
Any recommendations?

>> No.3760863

>>3760031
i really really like this meme

>> No.3760867

>>3760021
Was that 1 month progress or 11 months?

>> No.3760903

>>3760021
>Went from western to anime
you got worse

>> No.3760914

What's the best book to read to learn perspective?

>> No.3760919
File: 90 KB, 320x357, Screen Shot 2019-01-10 at 11.50.03 pm.png [View same] [iqdb] [saucenao] [google]
3760919

>>3757555
fark, literally can't even draw cute grill portrait. Life is pain

>> No.3760945

>>3760914
Perspective made easy

>> No.3760951

>>3760914
>>3760945
framed perspective is better lads

>> No.3760954
File: 83 KB, 540x720, Day1.jpg [View same] [iqdb] [saucenao] [google]
3760954

>>3759382
So I found out about the How to Draw Like Marvel book from the sticky, and also tried looking at some old comics. I also downloaded Fun With A Pencil, and here are my day 1 sketches. I tried some other styles as well.

>> No.3761001
File: 168 KB, 1000x562, spine.jpg [View same] [iqdb] [saucenao] [google]
3761001

So, I'm having lot of propblems with the proko spine stuff. Can someone crit these?
I think the necks are way too long, but I had massive issue just trying to picture the last two into 3d and they are all over the place shit. Help?

>> No.3761003
File: 367 KB, 1000x361, refs.jpg [View same] [iqdb] [saucenao] [google]
3761003

>>3761001
refs

>> No.3761019

>>3760919
Lack of skull structure and weak af neck and body.

>> No.3761023

>>3757555
is the sticky guide still good? it's what im doing

>> No.3761041

>>3761001
Do some beans instead.

>> No.3761043

>>3761041
And figure how the spine attaches to the skull.

>> No.3761046
File: 115 KB, 1280x1280, IMG-20190108-WA0012.jpg [View same] [iqdb] [saucenao] [google]
3761046

How could I improve?

>> No.3761049

>>3761046
By getting out of your comfort zone.

>> No.3761055

>>3761041
round beans or robo beans?

>> No.3761057

>>3761046
draw a larger cranium

>> No.3761062

>>3761023
yeah

>> No.3761066

>>3761055
Which ever you fancy.

>> No.3761098
File: 418 KB, 1000x429, The red pen was already in front of you.png [View same] [iqdb] [saucenao] [google]
3761098

>>3761001
>>3761003
Put your drawings on top of your references, see how much you got wrong.

>> No.3761125
File: 147 KB, 1000x708, benis.jpg [View same] [iqdb] [saucenao] [google]
3761125

>>3761066
beans for you sir

>> No.3761128
File: 141 KB, 656x492, 20190110_115334.jpg [View same] [iqdb] [saucenao] [google]
3761128

I'm trash

>> No.3761134
File: 363 KB, 1000x609, benisrefs.jpg [View same] [iqdb] [saucenao] [google]
3761134

>>3761125

>> No.3761137

>>3761125
How do they look without reference?

>> No.3761140

>>3761137
what do you mean?

>> No.3761142

>>3761140
Like from imagination.

>> No.3761144
File: 48 KB, 704x368, mindgame2.jpg [View same] [iqdb] [saucenao] [google]
3761144

What would this style be called?

>> No.3761145

>>3761142
you want me to do beans from imagination?

>> No.3761147

>>3761142
>>3761145
can do

>> No.3761150
File: 138 KB, 691x572, keep perspective in mind, whatever you draw.png [View same] [iqdb] [saucenao] [google]
3761150

>>3761125

>> No.3761153

>>3761150
Don't go overboard with this.

>> No.3761155
File: 194 KB, 917x900, 1510065338895.jpg [View same] [iqdb] [saucenao] [google]
3761155

>>3761153
I mean sure keep your lines parallel, but don't try to force strict perspective with vanishing points and all onto these.

>> No.3761161

I’m feeling like a literal brainlet for not being able to interpret the sticky. Do I keep drawing from observation until I get good? Should I use my tablet or ink and paper? Both? Should I just read the fundamentals and/or follow
This anon’s >>3760255 image? Am severely confused.

>> No.3761178

>>3761161
Can't go wrong with perspective made easy. https://archive.org/details/PerspectiveMadeEasy
Digital or traditional, it does not matter which. Just don't squeeze your pen.

>> No.3761187

>>3761144
Mos styles don't have specific names, especially when only a few people do em.
It's gonna fall under heavily stylized anime

>> No.3761190
File: 141 KB, 897x1000, imagibenis.jpg [View same] [iqdb] [saucenao] [google]
3761190

>>3761137
>>3761150
from imagination

>> No.3761191

>>3759854
>boxes are boring
tough luck, that's the fastest way to grasping 3d shapes. Even professionals do boxes in their warmups.
When you can do a box well do overlapping boxes or interacting boxes. that should ramp up the difficulty and keep you at it for a while.

>> No.3761209
File: 146 KB, 580x862, 1511529080545.jpg [View same] [iqdb] [saucenao] [google]
3761209

>>3759854
Draw a box guy didden't invent the box you fucking spas.

>> No.3761213
File: 81 KB, 540x720, Day2.jpg [View same] [iqdb] [saucenao] [google]
3761213

>>3760954
The ones where I use a reference are like a zillion times better then the totally ad hoc ones, except the goblin which I'm quite proud of. Maybe I can make a comic about nothing but goblins.

>> No.3761219
File: 93 KB, 1481x613, fe38dd37f7663d252b77079dd1dde107.png [View same] [iqdb] [saucenao] [google]
3761219

>>3759869
No it isn't, it's literally the first thing you tackle, the question of what constitutes a line and what constitutes a shade. In gist if you have a sharp edge or something hiding something else you throw a line there., if not than leaving it alone or throwing a shade is better. If you don't grasp the concept you will be just drawing symbols and throwing lines and shades in the dark.
the steps :
1) learning simple 3d shapes and getting good at representing them
2)understanding the 3d shape of what you are trying to draw
3) place lines and shade ( if neccesarry) where they should go to represent the object in front of you
(img: roughing out face using basic 3d shapes, choosing where lines should and shouldn't go to represent the structure, shading to complete the process and compensate for details lost.

>> No.3761228

>>3760309
No matter how much you draw from a photo you will never get better until you grasp the fundementals. You could become a literal printer but if you don't understand the thing you are drawing from a 3d view you are fucked
>proportions are the problem
Proportions are a problem but you can't expect people to learn proportions without understanding the 3d shape first.
In fact understanding the 3d shape and how light interacts with it is such a good art tip that it's literally how a computer can draw a given 3d scene from every angle.

>> No.3761233

>>3760919
You are doing fine so far. just keep at it
don't give up on this half way through, troubleshoot through it.

>> No.3761257
File: 726 KB, 2210x2000, valkyrie captain.jpg [View same] [iqdb] [saucenao] [google]
3761257

Can someone redline this for me? I need a pair of fresh eyes before i start coloring her.

>> No.3761267

>>3760814
this
always get eyes wrong and it ruins the whole piece

>> No.3761303

>>3759873
Did you read Fun with a Pencil? It should be easier at the start and you can progress into more realistic heads from it.

>> No.3761316

>read sticky
I just want to draw anime

>> No.3761333
File: 37 KB, 318x410, FunwithaPencil.jpg [View same] [iqdb] [saucenao] [google]
3761333

>>3761316
I gotchu senpai

>> No.3761340

>>3761316

Don't listen to >>3761333 Kate Coope is a hack. Use Christopher Hart's books instead, they are great.

>> No.3761356
File: 1.25 MB, 1494x1920, 1525245938396.png [View same] [iqdb] [saucenao] [google]
3761356

>>3761316
>I just want to draw anime
Here check out the anime sticky https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

>> No.3761361

>>3761257
Hey She's looking really cute
keep it up

>> No.3761387

>>3761356
this is loomis bot bait

>> No.3761399

>>3759874
I really like this, great idea. Keep it up!

>> No.3761421

>>3761001
>>3761190
So this guy here, as my spines are going all over the place, and the beans are a bit closer to what they should be, should I try to insert some spines into beans?

>> No.3761423

I have no idea, I have no talent.
So can someone give me something to draw, too see how bad things really are?

>> No.3761426

>>3761423
draw a bear in renaissance armour

>> No.3761435

>>3761426
Paper and pencil, also fuck me
I'll get the shotgun ready, I'll do it in a while, expect shit

>> No.3761463
File: 119 KB, 880x655, rin redone.png [View same] [iqdb] [saucenao] [google]
3761463

gonna draw some rin finally

>> No.3761466
File: 1.77 MB, 2518x1894, 1-10-2019.png [View same] [iqdb] [saucenao] [google]
3761466

It's been one of those days lads, everything has been fighting me.

>> No.3761469

>>3761426
Do you have something a bit easier?
I don't even know how to do this

>> No.3761471
File: 76 KB, 565x595, sketchbookpage.jpg [View same] [iqdb] [saucenao] [google]
3761471

>>3761469
You can do it anon, I am also a talentless hack and the other day i was drawing some animals from a book and started adding things to them, it's good fun. If you're really stuck on what to do pick a study and try to add things to it.

>> No.3761476
File: 778 KB, 769x1285, OIP00002.jpg [View same] [iqdb] [saucenao] [google]
3761476

>>3761423
Just have fun. That's all that's important.

>> No.3761484

>>3761476
But I want to find something, I have literally zero talents
>>3761471
Thats way better than anything I can do

>> No.3761490

>>3761484
Talents are a meme, there's just skill acquired through hard work.

>> No.3761502

>>3761484
Watercolor is kicking my ass and I have no idea what to draw and hate everything I do. Something about hurtling through chaos and ending up with, let's be honest, the 4th best piece of gay furry aquarelle I can think of is fun. It's bad, I fucked up at every single point, I learned some things and have new ideas.

Taking a bad idea to completion is how you become inspired. You take the first thing you can think of, walk blindly through chaos until it's halfway what you said you were doing, and then wrap it up in a bow of shitty technique and a level of execution you can't grasp. Eventually anything is inspiration and anything you make from it is decent.

>> No.3761506
File: 47 KB, 413x363, outrage.png [View same] [iqdb] [saucenao] [google]
3761506

>>3761423
Try something simple, like... Someone really outraged(in a happy way), like pic related! I'm complete trash, totally new to drawing, and I'm just having fun with it and trying things out. I sketched this a few days ago.

If someone asked me to draw something complex I would fall apart after a while of trying it, becasue it's just too hard when you start. That's something that people who are good at drawing need to remember, that when they started, drawing something complex was a monumental task.

Just start with some easy expressions, very basic poses, some basic items you can find around your room.

>> No.3761534
File: 994 KB, 1712x1240, SCAN0271.jpg [View same] [iqdb] [saucenao] [google]
3761534

My Crustacean princess is almost complete, just need to do some passes with 2B and 4B

>> No.3761546

>>3761534
Adorable

>> No.3761559

>>3761463
are you even trying to improve? is this your final goal? your faces barely come across as anything more than emotes

>> No.3761560

>>3761559
trying to improve

>> No.3761576

>>3761559
gotta use loomis correctly.
no rules just tools

>> No.3761580
File: 96 KB, 1920x1080, heres a panty clad butt.jpg [View same] [iqdb] [saucenao] [google]
3761580

Coudl anyone give me any pointers? I think the left upper arm is too thin. I really couldn't get the eyes right on this one, so I skipped them. Hlep

>> No.3761586
File: 235 KB, 846x1008, 10 01 2019.png [View same] [iqdb] [saucenao] [google]
3761586

>>3757555

What's wroooooooooooooooooong dears anons

>> No.3761598

>>3761586
appealing and i aint even gay

>> No.3761601
File: 735 KB, 1920x1080, Screenshot (6).png [View same] [iqdb] [saucenao] [google]
3761601

>>3757555
started art few days ago, i have no idea how to start drawing people how do i improve laying things out
eg mouth eyes and nose

>> No.3761612

>>3761601
sticky

>> No.3761618

>>3761601
generally just read the sticky but specifically you need to really observe your reference. Try to think of the outline of her tilted head and compare it to yours. You made a rotated symbol of a face ( natural for beginners ) but you're missing almost all the information your reference is giving you.
also before you enclose your lines take more time checking proportions m8

>> No.3761623

>>3761356
Ah yea, master Roomis

>> No.3761683

>>3757697
On your reference the left toe is touching he top pf the right knee, on your drawing the heel is at the bottom of the right knee. Also the length of your legs are way off.

>> No.3761695

Every time i draw hands, I fucking sweat and my heart and breathing rate goes up tenfold. How do I get better at drawing hands?

>> No.3761805

>>3761695
You don't. You just hide them with big goofy gloves, or you trace them from a photo.

>> No.3761872

>>3757660
this post is fucking hilarious

>> No.3761882

>>3757802
getting there? look at the hard lines though, those dont exist in nature they need to be worked on. the panties are clearly unfinished. the attempts of shading aren't too bad. using too many hard lines and not enough distinct values. theres potential imo

>> No.3761892

>>3759363
this is not /beg/ surely, i mean its unfinished but looks like a lot of practice and skill rather than /beg/

>> No.3761897

>>3760632
is good

>> No.3761904
File: 400 KB, 1476x1124, my own take on the anime style.png [View same] [iqdb] [saucenao] [google]
3761904

>> No.3761924
File: 74 KB, 707x814, hue.png [View same] [iqdb] [saucenao] [google]
3761924

How's muh cartoon anatomy

>> No.3761939

>>3761924
forearms seem ok but biceps need definite work

>> No.3761942

>>3761924
In real life and especially in cartoons, women's hips are wider than their shoulders and the opposite is true for men.
Very rarely are those things in parallel.

Also, that's not how arms works. The deltoids are muscles which wrap around the shoulder join, they don't start at the shoulder and magically take up half the upper arm.
You've made them way too long.

The tibia looks slightly too short and the femur slightly too long.

>> No.3761944

>>3761601
Learn loomis heads (should take an hour to learn the theory + 20minutes of practice).
Learn measuring angles and proportions with pencils. (shouldn't take long, then just practice with everything you do)

Try again.

>> No.3761949

>>3761904
Oh boy.

I'd like to just caveat my criticism with "Oh this is just my style" is NOT a valid excuse for technical mistakes.
Moving on.

Midline of your heads are fucked. The major form of the head takes a rugby ball shape, which means the midline should curve with the gradient of the head, not be a flat line infront.
Check out Loomis heads, especially side on ones, to see what I mean.

The skull is round, which means that if the woman's head is turned, her left eye should be smaller and at a different angle.
Her eyes look like they belong on a face looking directly at us, while the rest of her head indicates otherwise.

Necks don't joins to jaw lines like that.

tldr; when everyone else on the forum said "learn anatomy then stylise" they were right. You are not the special snowflake who can skip portrait fundamentals and go straight to "style"

>> No.3761952

>>3761586
You've not read/watched any videos about human figures.
You've not accurately drawn 100's of human figures from reference.

>> No.3761955

>>3761939
>>3761942
fair enough

>> No.3762076
File: 1.44 MB, 3264x2448, IMG_3167.jpg [View same] [iqdb] [saucenao] [google]
3762076

Alright I know I'm retarded, but more importantly the 3d forms are just 3d boxes and shit right? Anyways I practiced doing that for about an hour to try and get rid of symbol drawing and this is what I got.

>> No.3762091
File: 303 KB, 1440x1706, Document 6_2.jpg [View same] [iqdb] [saucenao] [google]
3762091

desu I don't even know if i'm really drawing anime or some weird abominations feelsbadman.

>> No.3762092
File: 341 KB, 1440x2454, Document 5_2.jpg [View same] [iqdb] [saucenao] [google]
3762092

>>3762091
1 more page from today desu

>> No.3762104

>>3762091
The issue with most of these is eye placement, put those fuckers a bit lower on the face, and make sure they're on the correct height relative to eachother.. A few millimeters can make a big difference.

>> No.3762186

>>3762091
Your construction is non-existent, if you don't want to end like those deviantart kids you see in the cringe threads you need to take a step back and learn some basic drawing books.

>> No.3762196
File: 115 KB, 1096x1455, bargue.jpg [View same] [iqdb] [saucenao] [google]
3762196

Are bargue plates a meme?

>> No.3762215

>>3760174
I don't know why, but this whole photo feels so comfy...
Reminds me of the good old days....

>> No.3762240

Anyone else find themselves struggling with perfectionism. I spend hours polishing a turd because I'm determined to get it just right when I should probably just move on and try something different.

>> No.3762247
File: 234 KB, 943x1130, huoah.png [View same] [iqdb] [saucenao] [google]
3762247

>>3761939
>>3761942
better?

>> No.3762261

>>3762247
Yeah you fixed the arms a little but mimic his left bicep to his right, since it kinda curves out a bit while his right curves inward slightly.

>> No.3762265

>>3762247
>>3762261
didn't look at it fully but you need to also fix the forearms since one doesn't match the other

>> No.3762427

>>3762247
Definitely better.
As others have pointed out symmetry is a bit off now.

As if looks like a female character to me, make the hips (that triangle thingy) wider.
Also, worth noting in real life the femur attaches to the top of the hip, not the middle.

>> No.3762430

>>3762076
>Anyways I practiced doing that for about an hour to try and get rid of symbol drawing and this is what I got.
Construction doesn't necessarily get rid of symbol drawing; but also 3D boxes are ONE of the forms that exist.

The eye for instance (which you haven't indicated here) is a round ball, with a top lid and a bottom lid.
The top lid is mainly constructed of 3 boxes and the bottom lid 2. They are also covered in fatty tissue so slightly rounded.
Then this entire 3D form has a brow ridge over it.

Search Proko "Figure drawing" and watch like... all of them. Maybe not the caricature ones.

>> No.3762432
File: 50 KB, 736x520, 75ea56d2f1a95f46ad740b957be41464.jpg [View same] [iqdb] [saucenao] [google]
3762432

>>3762076

>> No.3762465
File: 199 KB, 809x1000, benispine.jpg [View same] [iqdb] [saucenao] [google]
3762465

So, tried combining the bean with the spines.
A lot of issues with proportions, I think

>> No.3762466
File: 167 KB, 452x624, biinref.jpg [View same] [iqdb] [saucenao] [google]
3762466

>>3762465

>> No.3762549
File: 1.13 MB, 1024x791, 1544841734687.png [View same] [iqdb] [saucenao] [google]
3762549

>>3762465
Not mine.

>> No.3762604

>>3759983
besides working on obvious proportional mistakes, using a wider range of values will make the piece read way better. Notice how muddy it looks from the thumbnail.

>> No.3762621

this threads getting slow af /ic/ needs to step up

>> No.3762719
File: 290 KB, 711x1056, 11 01 2019.png [View same] [iqdb] [saucenao] [google]
3762719

>>3757555

What's wrong ?

>> No.3762788
File: 1.53 MB, 706x1000, Doodles.png [View same] [iqdb] [saucenao] [google]
3762788

Can anyone say if self-mutilation helps with keeping forms in proper perspective? Cause I always screw up.

>> No.3762793

>>3762788
how are you structuring your drawings?

>> No.3762804

>>3762793
Horizon - VP - cubes for the general shape - big parts - small parts - shading/thicker lines.

Somewhere between big parts and small parts I periodically screw up.

>> No.3762813

>>3762804
maybe use cubes for the smaller parts too?
those drawings are looking pretty good in general

>> No.3762820

I feel like I've completely forgotten how to draw gesture, I'm not focusing on what I'm doing enough.
I should propably do some really slow gestures to get my focus going. I'm just throwing in lines right now without thinking about it too much.
Are there any other worthwhile gesture tutorials than Proko's?

>> No.3762833
File: 60 KB, 1392x696, barguePlate.jpg [View same] [iqdb] [saucenao] [google]
3762833

>> No.3762868

>>3762215
Might be the warm yellow light I'm using.

>> No.3762883

>>3759889
I think people are ignoring it cause it's good.
You did a pretty swell job
her right shoulder ( our left) could be lower
her left arm (our right) has some trouble around the bicep because you forgot to draw parts of the arm in all the mess
her chins a tad pointy but you got a good face
Armpits and collarbone lines should be dropped, they do more harm than good
Tits are good, nips look like pokeballs drawn onto the bra you need to think more on the 3d dent they would make if you want em to be there.
no ears. is the hair hiding it?
lines on tits on the outside could go a little lower to show a smoother transition into the skin
line on tits on the inside doesn't nees to be there, the tits natural roundness is already implied well. it doens't need curling in lines
Everything else is just things that will get better and better with practice like depth, pose subtlety, and composition
I like the face and expression
I like the foreshortening on her left forearm ( our right)
This is great keep it up Viper! good stuff
It also reads awesome from afar

>> No.3762895

It's taking me like multiple hours to find source material that I want to draw (female portrait).

cute/interesting face
reasonable resolution
reasonable lighting

I don't feel like i'm comfort zoned either because I pick a lot of difficult ones for myself imo.
Is this just some autistic form of procrastinating or doing this a stupid way.
The links in the sticky and stock photo websites give me 1-2 out of a 100. Professional photography portfolios are what I've been sort of into atm. Honestly, not sure why I care so much think I need to just start drawing whoever.

>> No.3762908

>>3762895
>Is this just some autistic form of procrastinating
this

>> No.3762913
File: 139 KB, 711x1029, Illustration2.jpg [View same] [iqdb] [saucenao] [google]
3762913

>> No.3763007
File: 1.70 MB, 2000x2200, blah.png [View same] [iqdb] [saucenao] [google]
3763007

>when you spend a year fucking around with thirsty video game fanart and random youtube tutorials instead of just reading a book and practicing properly
I think I've been wasting a lot of time and focusing too hard on females doing boring poses instead of attempting something hard. I can't even draw hands yet, really.

>> No.3763015
File: 61 KB, 540x540, 23146.jpg [View same] [iqdb] [saucenao] [google]
3763015

What do I do with his right leg?
Any cool armor ideas?

>> No.3763021
File: 240 KB, 1000x1000, hifumi1.png [View same] [iqdb] [saucenao] [google]
3763021

for the begginers

>> No.3763022

>>3763007
Better late than never.

>> No.3763024

>>3763021
Please start name fagging.

>> No.3763057

>>3763022
yeah, true
Back to the sticky then

>> No.3763063

>>3763057
Brushing up on perspective would probably do you immensely good. https://archive.org/details/PerspectiveMadeEasy/page/n15

>> No.3763118
File: 63 KB, 540x540, PhotoPictureResizer_190111_140628980-540x540.jpg [View same] [iqdb] [saucenao] [google]
3763118

Started as a value and good shape study but got kinda muddy :/

>> No.3763124

>>3763118
You're working too big for a shape study (unless it's a really small sketch book)

You should try blocking shapes before jumping into any detail

>> No.3763144

>>3763124
Yeah it's a pretty tiny sketchbook. What do you mean by blocking in?

>> No.3763158
File: 478 KB, 1600x1198, CP_BargueDC_Part1 48 Phocion.jpg [View same] [iqdb] [saucenao] [google]
3763158

>>3763144
reducing shapes and value to a very simple form

>> No.3763182
File: 210 KB, 576x768, 1581876825435.png [View same] [iqdb] [saucenao] [google]
3763182

>>3763063
Is this basically the explanation for what determines field of view in an FPS game? I've always wondered.

>> No.3763195

>>3761219
I don’t get what you mean with symbols, do you consider all naked lines symbols?

You can think 3D without shading. A sphere without shading is just a circle, but by adding two construction lines that follow the curvature of the sphere you want to draw, you can indicate a 3D shape. It’s basically wrapping the line around the sphere, with this you can see how it’s rotated, and the same works even better with cylinders and boxes where you can indicate top and side planes as well.

>> No.3763233

>>3763021
b-blog?

>> No.3763246
File: 641 KB, 2592x1944, IMG_20190111_165052.jpg [View same] [iqdb] [saucenao] [google]
3763246

Can any perspective anons tell me if I'm doing this right

>> No.3763248

Are there any other beginner books that aren't Keys/Right Side/Learn to Draw?

>> No.3763293

>>3763248
Keys to Drawing

>> No.3763294

>>3763248
>>3763293
oh wait nevermind
What's wrong with all the ones you meantioned?

>> No.3763322
File: 817 KB, 1000x953, toaster.png [View same] [iqdb] [saucenao] [google]
3763322

My first painting. Thoughts?

>> No.3763325

>>3763195
I really don't get what you don't get
you don't keep construction and hints on the final piece.
you use the lines and shade ( if youwant to add shade) to create whatever you want
>a sphere without shading will make a circle
not if it's in a picture where it indicates that it's not a damn circle.

I don't get what you don't get, if you can't wrap your head around that stuff go back to drawing your basic shapes, cause you don't get how 3d shapes and representing them works.

>> No.3763330

>>3763322

simple shapes
stylize
very easy
Very comfortable

Push yourself more anon.

>> No.3763334

is this guy any good?
https://www.youtube.com/watch?v=CXNmBiNkcUQ

>> No.3763336

>>3763330
I defeifnely will, thanks for the reply.

>> No.3763358

do any of the usual suggested books go in depth on the art of gesture drawing? i've tried it a couple times in the past and never had success with it, but people say it's really fun when you can get it down

>> No.3763503

>>3763246
You seem to grasp it. Keep going youre on the right track

>> No.3763527
File: 2.25 MB, 3008x4016, IMG_20190111_221108.jpg [View same] [iqdb] [saucenao] [google]
3763527

I'm reading "keys to drawing"
Some advice?

>> No.3763553
File: 959 KB, 1031x1500, IMG_20190111_221108-edit.jpg [View same] [iqdb] [saucenao] [google]
3763553

>>3763527
First of all resize your image before posting.

In any case, you should sketch things out using simple shapes and lines to start out with a solid base, this will help to keep things proportional and symmetrical. Turning your drawing upside down or taking a picture and flipping it will usually make proportion mistakes more noticeable.

I suggest doing figure studies before jumping into placing your values.

>> No.3763573

When I'm trying to draw something from reference I have a tendency to try and copy the outline of it, should I actually be trying to recreate it with primitive shapes and string them together?

>> No.3763583

>>3763553
Ok thanks.
And what i have to keep in mind when im doing a study?

>> No.3763589

>>3761228
So if you want to do something with construction you should be able to copy it with just contours, if you can't do that there's no point in trying to build the thing with construction while also trying to see the proportions. You can think of direct copies as a test to see weather you're actually seeing the thing properly.

Another point is that you learn things quicker when you break it down and learn it on a smaller level, ex. breaking down drawing into fundementals and studying them in isolation(perspective,anatomy,composition,light) ex. breaking down studying into being able to see and using construction.
It's easier to learn something when you focus on 1 task at a time instead of juggling multiple elements.

Now the question is, why wouldn't you do this?
- people don't understand the concept or why you'd want to train your accuracy/proportions.
- it's boring
- people just want to get into making stuff right away

Why would you want to do this:
-So when you're using construction to study reference, you can see immediately where you fucked up.

tdlr: if you can't draw the thing with just contours, which is the easier step, you can't see the thing and you shouldn't expect to draw it any better with construction, you're skipping steps. If you can't even copy it, why are you trying to recreate it?

>> No.3763597

>>3763583
Try to understand what space each object occupies in a 3D environment, so if you simplify eyes to a cube you'll always know they're one cube apart even if you're looking at it from a different angle.

>> No.3763641

>>3763007
Are the first 2 the most recent ones or did you write 2019 by accident?

>> No.3763658
File: 315 KB, 731x703, unknown[1].png [View same] [iqdb] [saucenao] [google]
3763658

I really don't understand what I am supposed to be doing here. I feel like I am just guessing at where these boxes are supposed to go/looking at the example and trying to draw it like that.

I feel like I'm just guessing ;_; I know the exercise says you're not supposed to get it at first, but I am completely in the dark here.

>> No.3763661

it's just perspective practice

overall urs is decent. Some aren't great. The top and bottom side edges should all line up with the origin (vanishing point).

Once u master it you can do something like this with faces/objects.

https://www.youtube.com/watch?v=nQQIVXjTS60

>> No.3763664

>>3763661
>>3763658
oops

>> No.3763670

>>3763334
If it works for you it works, but I'd recommend against using someone else's stylized model. Learn the proper anatomy of the pelvis first.

>> No.3763686

i want to die

>> No.3763707

>>3763182
Like sliding around the FOV slider? Yeah I'd guess so.

>> No.3763715
File: 131 KB, 988x851, sai2_2019-01-12_01-49-17.png [View same] [iqdb] [saucenao] [google]
3763715

I'm tired bros. Help me spot problems with my wip.

>> No.3763721

>>3763715
What is up with this stage or whatever the background is supposed to be?

>> No.3763780
File: 55 KB, 485x259, unknown[1].png [View same] [iqdb] [saucenao] [google]
3763780

Isn't drawing through boxes fucking confusing because depending on which plane of the box your eyes focus on, the box is just a different shape? Or am I just retarded?

For example, I drew the shitty box on the left and decided to erase the insides of it to show different planes. When is this shit gonna be addressed?

>> No.3763786

>>3763780
draw the insides thinner/outsides thicker

>> No.3763788

>>3763780
That's because you're drawing your boxes almost isometrically. Try to think of the VPs a bit more

>> No.3763829
File: 1.76 MB, 2000x2000, unknown[1].png [View same] [iqdb] [saucenao] [google]
3763829

I feel like I discovered a ton about perspective and boxes and shit by drawing all of these, but it's too bad I didn't write it down because now I feel like I have completely forgotten hahah

Maybe it's one of those things that I forgot, but my brain didn't.

>> No.3763836

>>3763829
Are you DABing?

>> No.3763873
File: 142 KB, 1000x485, shulder.jpg [View same] [iqdb] [saucenao] [google]
3763873

did some shoulders from imagination, they seem allright?

>> No.3763876

>>3763873
What am I looking at.

>> No.3763880
File: 370 KB, 1173x953, unknown[1].png [View same] [iqdb] [saucenao] [google]
3763880

>>3763836
If you mean "drawabox", yeah, I am following that. I don't know if I am really doing it right in some aspects. Someone here on /ic/ recommended it and while I haven't found ways to apply it to the usual shitty things I draw, I assume it comes in later. Plus, I am drawing from my shoulder a lot more.

>> No.3763884
File: 676 KB, 1000x471, prokoshouldermuscles.png [View same] [iqdb] [saucenao] [google]
3763884

>>3763876

>> No.3763889

>>3763884
Why care about something that wont be visible?

>> No.3763893
File: 1.93 MB, 502x9940, Screen Shot 2018-06-18 at 11.45.35.png [View same] [iqdb] [saucenao] [google]
3763893

>>3763880

>> No.3763896

>>3763889
Ask proko

>> No.3763902

>>3763893
Is this just like a series of recommendations and resources for learning more? If so, thank you. I am going to continue with Draw and Box and maybe occasionally check some of this out. I've only been drawing for about two months now.

>> No.3763906

>>3763893
based Naf

>> No.3763955 [DELETED] 
File: 2.28 MB, 5148x1920, 1.jpg [View same] [iqdb] [saucenao] [google]
3763955

Not unhappy with outcomes per se but holy shit do they not look like reference.

It's the initial proportioning right? I mean it's everything probably but mainly that ye.

>> No.3763968

Are there any good websites that just randomly flip through reference photos for drawing? I've seen ones that do humans in different poses, but I'm more looking for non-human stuff.

>> No.3763972
File: 181 KB, 1044x766, heather fake - Copy.jpg [View same] [iqdb] [saucenao] [google]
3763972

Happy with how this one turned out.

>> No.3763977
File: 307 KB, 1501x561, 1.jpg [View same] [iqdb] [saucenao] [google]
3763977

oops resized.
Requesting feedback. I think it's proportions but unsure.

>> No.3763979

>>3763972
lovely. Going to do the eyes and teeth?

My only complaint is the plane of her chest/necklace is facing the same as her face vs in reference it's ~30degrees

>> No.3763981

>>3763641
They were the most recent.

>> No.3763984

>>3763977
Honestly you may just be drawing too small, it looks cramped.

>> No.3763986

>>3763979
Thank you. I'm always hesitant of drawing eyes and teeth in fear of making it look goofy, but I guess it does look a bit unfinished.

>> No.3764058

>>3763986
I find that the teeth require extremely subtle lines, it's very easy to make it look like there's huge gaps between them.

>> No.3764283
File: 81 KB, 614x864, expl.png [View same] [iqdb] [saucenao] [google]
3764283

>>3763780
it is not confusing, when you keep these two fundamental concepts always in mind: Eye level and vanishing points. Constantly remind yourself of your eye level and vanishing point.

>> No.3764299

>>3761144
yuasacore