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/ic/ - Artwork/Critique


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File: 194 KB, 594x700, stanlee.jpg [View same] [iqdb] [saucenao] [google]
3680125 No.3680125 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the Drawthread with our fundamental exercises.

Previous Thread >>3669924 → → #

Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.

RESIZE YOUR IMAGES TO ~1000 PIXELS:
1)
>screenshot the image and post that instead
2)
>change camera capture settings to something smaller
3)
>send to computer and resize in MSPaint

READ THE STICKY if you need guidance when you haven't even started

Sticky: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

REMEMBER, if you've just started out you work will not be good, it doesn't need to be, just get in to the swing of actually drawing, and learning how to study. Most of all, enjoy it.

"Success is no accident. It is hard work, perseverance, learning, studying, sacrifice and most of all, love of what you are doing or learning to do."

>> No.3680126
File: 1.35 MB, 1271x7339, symbol.jpg [View same] [iqdb] [saucenao] [google]
3680126

ESSENTIALS:

>>>/ic/thread/3023643
Links to many art books including as Keys to Drawing (Dodson), Drawing on the Right Side of the Brain (Edwards), Perspective Made Easy (Norling), Color and Light (Gurney), The Vilppu Drawing Manual (Vilppu) and How to Draw (Robertson).

>http://ctrlpaint.com
A website dedicated to understanding the basics and process of digital painting, based in Adobe Photoshop. Library of over 200 free videos.

>http://quickposes.com
Free pose library to practice drawing the human figure (as well as a portrait library). Draw at your own pace or set a timer for quick gesture drawings.

>http://youtube.com/user/ProkoTV
Instructional how-to videos covering mostly portrait and figure drawing from fine artist Stanislav Prokopenko.

>https://www.youtube.com/user/onairvideo
Croquis Cafe - Timed model poses.

>http://drawabox.com
Controversial yet helpful introductory course on the fundamentals of drawing with a focus on understanding the concept of form and thinking in a 3-dimensional mindset while you draw.

>Your local life drawing class
Life drawing is an indispensable tool in your art career. Do not be intimidated based on your skill level - there will always be someone worse than you and someone better than you. Use this opportunity to meet new artists for learning, critique, and growth.

>> No.3680141

Excelsior

>> No.3680142

>>3680125
; . ; I hope he is in a better place now.

>> No.3680147
File: 3.35 MB, 3456x4608, IMG_20181115_184044.jpg [View same] [iqdb] [saucenao] [google]
3680147

So this was a fast sketch in school what can I do better?

>> No.3680148

>>3680147

Everything. Learn anatomy.

>> No.3680149

>>3680148
Could you be a little more precise what did I draw wrong?

>> No.3680198
File: 943 KB, 864x1152, untitled_01.png [View same] [iqdb] [saucenao] [google]
3680198

>>3680149
It is not as bad as the other anon said. One key thing about he face you need to watch for is that the mouth and the jawline are supposed to be connected. The Face line should start to curve inwards towards the chin roughly at the level of mouth, you may have some minor leeway with cute girls and non realistic styles but try to keep it like that. With men's faces that relationship is very noticeable.

On your pic the mouth feels like it is disconnected from the face it hangs way too low compared to the jawline and it seems to have pulled the nose with it,the part of the nose and everything under it seems too squished together barely having any place. The lips are okay but also give a bit of detail to the edge of the mouth, it helps with showing facial expression, remember the mouth is not 99% lips save for some fringe cases like heavy make up or draw in stylized.

The ears are missing you could have cheated and hid them under the hair but you didn't so it sadly shows. do not neglect the ears they are a key part of the head for identifying the head's direction when looking from the back or side or under or other views, ears are useful so use them!

The forehead feels slightly too tall at the opening of the hairline, it helps if you put the start of the hair there just suggesting it.

The neck is a bit too detailed and sinewy, I know you worked a lot at it to show all the details but it is perfectly fine to keep it lighter on the detail. The collarbones sit a lower because they have to connect upwards to the shoulders and the shoulders are wa to low for you.

pic my shitty attempt.

>> No.3680247

>>3680198
Wow thank you very much I appreciate criticism if I can learn something and make it better next time.

>> No.3680260

Any help with this >>3679942 ?

>> No.3680389
File: 83 KB, 527x576, AA.png [View same] [iqdb] [saucenao] [google]
3680389

First time i try something + completly new to this board.

>> No.3680394
File: 92 KB, 614x1024, all around me.jpg [View same] [iqdb] [saucenao] [google]
3680394

rate pls

>> No.3680401

>>3680388

ok ill be frank
I thought I can imitate ilya already
turned out im miles away yet
gonna put digital away for a good while
gonna grind fundies on paper
end of story

>> No.3680418
File: 125 KB, 749x993, whatamidoinwrong.png [View same] [iqdb] [saucenao] [google]
3680418

What am I doing wrong?

>> No.3680420

>>3680147
Definitevely be more simplistic,to me if you try to add too much then it becomes too much and it ruins it,start with black on white,no shadows nothing,just the drawing and the white then if you feel like it add something but not too much

>> No.3680422

>>3680418
anime

>> No.3680425

>>3680394
Try to understand more the human proportions also the nose looks like she lost it from doing too much coke lol,try to look more at people in a geometrical way you can learn a lot

>> No.3680428

>>3680418
Symbol drawing.
Head construction is wrong.
Boobs are pointing up instead of forward.
Left shoulder is dislocated.

>> No.3680478
File: 89 KB, 614x1024, fwafawfawfawfawf.jpg [View same] [iqdb] [saucenao] [google]
3680478

>>3680425

ok ill try that meanwhile another bunch

>> No.3680537

>shoulder starts to get sore when working on my art

a-am I on the path to making it?

>> No.3680540

Are crayons just for children, or is it possible to create nice things with them?

>> No.3680553

>>3680540
you can create nice things with any tool provided you can use it well, be it chalk or just a piece of charcoal.

>> No.3680557
File: 7 KB, 884x922, doll.png [View same] [iqdb] [saucenao] [google]
3680557

is this what you mean by life studies

>> No.3680570
File: 182 KB, 2048x1448, FB_IMG_1542318631015.jpg [View same] [iqdb] [saucenao] [google]
3680570

Thoughts /ic/?

>> No.3680576

>>3680389
nice teeth, please finish this!

>> No.3680581
File: 40 KB, 640x640, 20181115_150200.jpg [View same] [iqdb] [saucenao] [google]
3680581

Just some recent studies and stuff.

>> No.3680582
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3680582

>>3680581

>> No.3680583
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3680583

>>3680582

>> No.3680585
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3680585

>>3680583

>> No.3680586
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3680586

>>3680585

>> No.3680677

>>3680553
But how do I use crayons well? What is the proper way to apply them?

>> No.3680728

should you draw by your whole arm only without using a wrist?

>> No.3680743
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3680743

is this good?

>> No.3680771
File: 104 KB, 879x1203, Capture.jpg [View same] [iqdb] [saucenao] [google]
3680771

>>3680418
tried to keep your feel going. keep at it!

>> No.3680774

>>3680771
pffhaha
I see why youre afraid to 1v1

>> No.3680780

>>3680774
im not afraid, im saying we should make it a big, recorded, voiced over event. Youre the one who is afraid.

>> No.3680791

>>3680780
You are certainly the one who is afraid.
You little pussy. If you werent then you would just do it.

More excuses and planning and filibustering. Again and again, trying to pm me and be my friend.
Coward bitch, talk shit but cant back it up. Not a big surprise.

>> No.3680795

>>3680791
An anonymous man hiding in the shadows calls the man in the light of god a coward episode 55

>> No.3680801

>>3680795
>blah blah blah

Types a lot but says nothing.
sit down, shut up, and stay humble. Maybe tomorrow you'll grow a pair. Doubt it. See you then puss puss.

>> No.3680808

>>3680795
>>3680801
Can you guys politely fuck off somewhere else? Tf is wrong with you two.

>> No.3680809

>>3680801
youve typed more words than me and havent posted work ;^)

>> No.3680811

>>3680808
I dont see how you can possibly say im the problem.

>> No.3680839
File: 1.43 MB, 3792x1155, NosebroIsAFaggot.jpg [View same] [iqdb] [saucenao] [google]
3680839

>>3680811
>constantly shit talks and cant back it up at all
>tells beginners to stop drawing
>obnoxious passe oh-so-smug-and-ironic personality
>gives horrible advice and redlines
>tripfag who once admitted to just being here for the attention
>crybully bitch

i could go after you less, granted, but at this point you just need to be put down like a sick dog.

>> No.3680848
File: 734 KB, 1000x579, Progress.png [View same] [iqdb] [saucenao] [google]
3680848

alright /beg/ heres my progress so far I havent gotten a response really from the progress thread so I'll put it here.
sorry for the bad quality I have no idea how to do anything digital so I had to put this together in Microsoft Paint.

>> No.3680856
File: 5 KB, 233x56, Nosebro2.png [View same] [iqdb] [saucenao] [google]
3680856

>>3680839
I mean, if you want to attack me, just add me and do so. You're spamming though.

>> No.3680857

>>3680848
keep it up my dude, you're doing well
only drawn animals and animal anatomy thus far?

>> No.3680864

>>3680856
i dont want to attack you, i want to humiliate and destroy you like the hack bitch you are, but youre too afraid of me so you keep running away every chance you get, understandably so.

we agree on a subject, submit our finished work at a predetermined time and compare the results. easy and simple. thats it.

>no no no i want to make it a big event that requires a lot of time and planning
>no why cant we justs be friends instead
>lets use convoluted social media and software that takes extra time and effort to set up
>h-ha i w-was just joking bro!!

none of that sissywristed beta shit, be a man and step up or sit down. you wont.

>> No.3680869

>>3680857
yea for the most part. at the moment I'm reading through Figure Drawing and all its worth but holy fuck is it ever hard.

>> No.3680872

>>3680869
yeah I feel you, people are just something else. all sort's of shit going on when they're not just standing straight and boring.
but you're clearly learning well and improving so you are totally gonna make it!

>> No.3680876

>>3680872
Thanks for the motivation anon. Hows your progress going?

>> No.3680877
File: 715 KB, 736x976, 1536798262.kriseshdishes728_ttttttgghgugui.png [View same] [iqdb] [saucenao] [google]
3680877

>>3680125
Does creativity come with ability?

I've been drawing seriously for about two years now. I can draw just *ok-ish* poses of characters. But I really cant imagine anything on my own.

Most of my stuff is just heavily referencing someone elses pose, and throwing a different characters face on it... I can't think of anything original.

Does anyone else share this ?

>> No.3680881

>>3680877
I wouldn't say creativity comes with ability as much as it does experience. If you're having a hard time thinking of things you'd like to draw, try to do something (either artistically or IRL) outside of your comfort zone.

>> No.3680883

>>3680864
Youre mentally ill bro

>> No.3680895

>>3680125
I saw your post on reddit mister @communityFan89

>> No.3680897
File: 106 KB, 566x700, Have+a+smug+putin+face+dont+know+why+it+_a87a9bbb49324da3592ba4d1b650bb1e.jpg [View same] [iqdb] [saucenao] [google]
3680897

>>3680883
>ur crazy

>> No.3680903
File: 1.17 MB, 2516x2161, A04D2E80-42EB-4DF1-B5C6-9C8C0A2A0C95.jpg [View same] [iqdb] [saucenao] [google]
3680903

So I followed proko’s Cud’s on how to construct a head and do these seem right? Ignore the features because they look like trash imo. But just curious. Rip it apart if you want

>> No.3680904

>>3680883
>Says the one who is incapable of showing anything but textbook psychopathy

>> No.3680905
File: 760 KB, 1200x960, shit 89.png [View same] [iqdb] [saucenao] [google]
3680905

>>3680876
definite improvement in my stuff but I really fucking struggle to actually do proper study, whether reading one of the books I have or just using reference. I'm happy that I'm drawing all the time now basically but I'm essentially self learning with tidbits of actual study here and there and I know for certain it's impeding my progress.
I guess I'm just lazy or not really studious but it's doing my head in and I need to actually study. Like, the need to be much better sooner kinda thing.
Been at it seriously since July seriously (which I had to find out just now) so I guess it's p good. I haven't made a progress pic or anything though, always think my stuff is trash.
sorry for long post, I don't talk about this stuff to anyone.

>> No.3680907

>>3680903
*video

>> No.3680909

>>3680389
Yes please draw more of my favorite depressed character

>> No.3680913

>>3680877
Something i think that helps me is that whenever i watch a movie or i read or consume anything related to art im always "critiquing" it. It's kinda second nature and i dont know why i started but if your always thinking of different ways to do something better when looking at someone else's art, itll help flex your creative muscles. Plus it gives you an eye for quality.

>> No.3680937
File: 1007 KB, 705x1144, 16.png [View same] [iqdb] [saucenao] [google]
3680937

What do you guys think? I can post the ref if anyone cares.

>> No.3680941

>>3680904
example?
>>3680903
youre chicken scratching a lot and even though you do horizontal lines to keep proportions ok you end up ignore them EXAMPLE the right eye is below the left one is both cases, same with eyebrows.

>> No.3680950
File: 1009 KB, 1107x900, 11152018.png [View same] [iqdb] [saucenao] [google]
3680950

I am so clueless when it comes to tone/shading.

>> No.3680959

>>3680950
anything specific bothering you?
try smudging, for start, or spending time on it so it doesnt look like a chicken walked all over it

>> No.3680977

>>3680941
>example
Hm? Oh all of your posts since you got here. Lobster anons screencap of your autism story if you insist.

But I do want to know, does nosebro have something he genuinely considers a humane statement here? I'd like to see it.

>> No.3680980

>>3680147
the eyes are the only problem area, everything else looks good

>> No.3680986

>>3680941
So basically stop chicken scratch and better proportions?

>> No.3680988

>>3680950
Start simple, take a round brush, set it to a midtone gray and simply divide general light/shadow areas.

Also, try to make your lines single clean strokes. that chicken scratching looks gross.

>> No.3681013

>>3680986
its not proportions, youre making your line of symmetry, then ignoring it

>>3680977
my autism story is just a funny story i made, its not meant to reveal a state of being

>> No.3681017
File: 73 KB, 630x611, 1536653219374.jpg [View same] [iqdb] [saucenao] [google]
3681017

>be drawing for a while
>start paying more attention to how things look
>realize how many manga are just poorly drawn that I didn't really notice before
>can't enjoy manga anymore

>> No.3681021

>>3681017
It's not poorly drawn it is just "style"

>> No.3681025

>sketch something
>looks alright
>Go over it cleanly on another layer
>Looking decent
>Turn sketch layer transparent
>Actually looks awful

So, I already know that I'm awful. But is this due to a common problem (not knowing how to do lineart correctly, not understanding line weight, etc) or is it just a part of the trials of being a bad artist?

>> No.3681026

>>3681021
its usually poorly drawn, actually.

>> No.3681029

>>3681021
I'm not talking about the style

>> No.3681030
File: 2.31 MB, 4032x3024, BB0CA8BD-5B72-4C28-BC16-92344FA3FD99.jpg [View same] [iqdb] [saucenao] [google]
3681030

>>3681013
So is this any better? I tried not to pick my pencil up when I drew the lines.

>> No.3681031

>>3681026
I was joking. But anyways half of the enjoyment of manga comes from the story too.

>> No.3681033
File: 923 KB, 1854x2172, A71FE6A8-1877-41FB-AE0F-A8F3E2915468.jpg [View same] [iqdb] [saucenao] [google]
3681033

>>3681030
Based phone post

>> No.3681034

>>3680905
Not a problem brother, just makes your situation more clear. I feel the same way constantly producing trash but when I feel extra shitty I just crack open my first sketchbook or go through some pages on a "Art of" book for motivation.
Keep it up anon youre doing well.

>> No.3681036
File: 1.34 MB, 2404x2854, IMG_20181114_231712_169.jpg [View same] [iqdb] [saucenao] [google]
3681036

Fuck all u anime posers

>> No.3681039

>>3681033
you drew a line, the bottom of an eyelid is below, the other above, the top fo the eybrow above, the other below and the top of the skull is supposed to be mostly flat btw.

but thats what i mean, you draw the line and then its different side to side anyway. same thing with ears, one ear is 10 pixels below line, the other is 90 pixels below

>> No.3681041

>>3680147
Looks alright overall, nicely polished. What would take your shading to the next level is if you start learning how to use value to show form. Do form studies. Learn how light creates value. Use your shading to create a 3d shape instead of just flat shades.

The next thing is your line dependency. Your lips and eyes are outlined. The right side of the nose is outlined. Usually, that indicates that area is in shadow and the light is coming from the opposite side. It's not correct in your case.

Some symmetry issues with the eyes, chin too small, and the structure of the face is off.

So study value -> form/light -> basic head anatomy.

>> No.3681045

>>3681039
So basically I can’t stay in the lines and symmetry lmao. Thanks bro. I’ll work on it

>> No.3681072
File: 1.28 MB, 2478x1116, Screen Shot 2018-11-15 at 10.09.25 AM.png [View same] [iqdb] [saucenao] [google]
3681072

Been watching this video from love life drawing, is there an easy way to emphasize tone change (like with a photoshop tool) a la this video? Drawing it by hand over every picture I draw from seems like it would get tedious

I'm still supernew and superbad, but this seems like it will help me stop trying to draw my "idea" of a person, if you will

>> No.3681075
File: 528 KB, 800x900, lucina 9.png [View same] [iqdb] [saucenao] [google]
3681075

drew lucina

>> No.3681087
File: 25 KB, 1866x822, sfdewq1213111.png [View same] [iqdb] [saucenao] [google]
3681087

>> No.3681104
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3681104

>>3680125
how dis?

>> No.3681109

>>3681104
It's so bad that satan is taking notes from you on how to be awful.

>> No.3681118

>haven't drawn in 3 days
why is building habits so hard...

>> No.3681119
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3681119

>>3681109
what about this?

>> No.3681126

>>3681118
Its not, you're just going about it wrong. Stop trying to force yourself to do stuff like you're your own's slavemaster. You need to treat yourself like a person that needs to be compromised with cause you are and any other treatment is just going to make you unhappy and stop you from doing what it is you want to do.

>> No.3681144

Is there a way to just view all of Mike Matessi's force videos? It's starting to piss me off having to have to stop reading and to take out my phone to watch a 2 minute clip every 5 minutes. Who thought this was a good idea?

>> No.3681150

>>3681126
do you think it has something to do with me masturbating three times a day?

>> No.3681157

>>3681150
Compromise with yourself, internalize that if you want to be good you need to practice and decide that if you do an hour of practice today you can jerk it once. That way you're hiring yourself to draw and paying in jerk sessions and not forcing yourself like a slave to draw.

>> No.3681179

>>3680950
Try this...
What is the darkest part of the picture.
Match it and go on matching, comparing with the darkest.
Also determine the lightest part....
All parts will fall between the two.
Just try it.
Throw the thing away if you don’t like it, but experiment with this one.

>> No.3681180

Are there like, rules for hotspots from light on organic shapes? I mean, I'm looking at a water bottle sitting on my desk, one light source in my room, and there are at least 8 hotspots just on the smooth surface towards the top.

>> No.3681205

>>3681021
Something can be stylized and bad, anon. Bad writing isn't any less bad just because you used a different font.

>> No.3681231
File: 2.47 MB, 4128x2322, 20160520_204211.jpg [View same] [iqdb] [saucenao] [google]
3681231

Do I have the ability. I wanna do the whole book tutorial thing but I wanna know if I have some talent to begin with so I don't waste my time desu. Thank you to all responders ^ ^

>> No.3681234

>>3681231
if you think talent is going to help you, dont bother.

>> No.3681235

How do I shade so that i make the putple on the good?

>> No.3681236

>>3681231
>I wanna know if I have some talent to begin with

That's just all bullshit. Anyone can learn to art the same way anyone can learn the guitar. Most people who pick up the guitar will put it back down, because they don't have the dedication, they just want the final result instantly and it doesn't work like that.
Those who don't have the dedication will never make it, what's more, they don't deserve to, no matter what field they're in.

>> No.3681245

>>3681236
Im 22 tho and I read somewhere thats borderline impossible to pick up new things at this age

>> No.3681248

>>3681245
I guess you'll never learn anything, good luck with life anon.

>> No.3681251

>>3681248
Thanks. Sorry if I came off pessimistic which books do you recommend to start with. I wanna draw realistic stuff im not really interested in cartoons/abime

>> No.3681252

>>3680570
Anyone?

>> No.3681254
File: 83 KB, 700x700, 1534370323381.jpg [View same] [iqdb] [saucenao] [google]
3681254

>>3681231
You got no talent, and you ain't a genius. Looks like you'll have to rely on skill, and that takes work to develop.

>> No.3681259

>>3681251
There are plenty of good book recommendations in the sticky and i would just read the ones listed right under the first link. At least keys to drawing and perspective made easy to start. But honestly id probably suggest you start with doing some technical skill training(the first draw a box lesson) for 20 minutes everyday before drawing to build up your pencil control and then draw from life to train your eye to see whats actually there and not symbol draw. Try to take it slow at first. Do 20 minutes of warm up/practice and then an hour of actual art and then just gradually increase the time.

>> No.3681262

>>3681259
Thanks

>> No.3681266

>>3681245
It's fucking drawing, not olympic gymnastics. People in their fucking 60s take up drawing and painting and get good. If you're having trouble at 22, it's a behavioral issue that you ingrained into yourself with a lifetime of instant gratification and no discipline.

>> No.3681270
File: 677 KB, 866x650, ED470768-D90D-4263-AD2F-5210B7FB82E3.png [View same] [iqdb] [saucenao] [google]
3681270

from the other thread. looks like shit at full size

>> No.3681271

Is Bob Ross the best source for learning landscape painting?

>> No.3681273

>>3680771
thanks

>> No.3681275

>>3681270
thumbnail is fantastic tho

>> No.3681283
File: 367 KB, 675x1200, 111608.jpg [View same] [iqdb] [saucenao] [google]
3681283

How is my scorpion attempt?

>> No.3681284

>>3681275
thanks, got to work on my zoom game now

>> No.3681292
File: 179 KB, 1500x1500, IMG_20180708_202144.jpg [View same] [iqdb] [saucenao] [google]
3681292

>>3680839
This is just embarrassing by both sides. grow up and stop acting like high schoolers.
>>3681075
Anon , I don't want to sound rude , but why do you always draw almost the same picture , with the same angle , and the same face ? Don't worry , I've been on that phase before but you should really try to do faces from the side and full body shots.
You have a decent base , try to build up your style.

>> No.3681314

>>3681270
I don't think it looks like shit at full size at all.

>> No.3681318
File: 991 KB, 2154x3150, 15.11.2018_jpg.jpg [View same] [iqdb] [saucenao] [google]
3681318

Total noob here, been drawing for a few weeks at night, interested in figure drawing for now.
Any critique would be appreciated.

>> No.3681347

>>3681318
You are not exaggerating the gesture enough.

>> No.3681372
File: 2.63 MB, 2048x1471, creepy.png [View same] [iqdb] [saucenao] [google]
3681372

>>3680570
>>3681252
This is a bit hard to critique because of the unusual nature. What I can see is that the light seems to be coming from behind him so I added more sharp rim lighting. This is mostly on the head hair ears and shoulders and the balloon

The face could use some more emphasis on the geometry so I added shadow to the edge of the mouth around the eyes and nose.

Also the character and the balloon seems to made of some liquid material so I added a lot of shiny highlight spots to emphasize this effect. Normally this doesn't go for skin but this is surreal here.

The hand anatomy needs some work I know this is surreal but it is always good to know how to do proper hands, it can add so much to the creepiness.

>> No.3681373

>>3681270
It's looks great man! Do more!

>> No.3681385

>>3680897
This photo of big Arnie is class!
He sorta looks like he's laughing at something and looking nice and shiny at the same time.

>> No.3681391

I recently started drawing again and I'm using a sketchpad to do it. Anyway I can scan it without tearing out the pages? I tried camscanner but the lines never come out. Should I just take a normal pic?

>> No.3681398

>>3681391
depends on what your scanner is like, if the actual scanning surface is level with the edge of the machine you can probably get away with folding a page under it without tearing it off

>> No.3681401

>>3680418
If you didn’t copy draw this from somewhere and got this entirely from you imagination than I think you’re doing okay and keep it up besides that the fact that you aren’t pleased and know that there’s something wrong just try and keep trying until you’re proud to show it off or just proud to see it for yourself

>> No.3681402
File: 3 KB, 275x183, images.jpg [View same] [iqdb] [saucenao] [google]
3681402

>>3681398
It's one of those scanners where you feed a paper through.

Pic related. It's something like this

>> No.3681435
File: 36 KB, 659x194, creativity_graphs.png [View same] [iqdb] [saucenao] [google]
3681435

>>3680877>>3680881>>3680913
I think it's an interesting question I have asked myself at times. I did notice that for example with my degree, when I started studying I had a lot more wonder and crazy ideas about it but as I got further into it and got more knowledge, the possibilities actually felt as if they shrunk down. The idea is the more we know at some point we start to use unspoken rules or conventions, and those might limit your creativity.

The other day I stumbled onto this TEDx, it might be interesting for you to check. It applies to any field not just art.
https://www.youtube.com/watch?v=g-YScywp6AU

The pic is also the charts from that talk.

>> No.3681443

>>3681435
To expand a bit on this, for example think about portrait painting, it's always done in about 3/4 at eye level and with the key, rim fill light set up, because it's a tried and tested way to achieve good results, so everyone sticks to that convention. So people don't explore drastic changes that may be in some specific case create a more interesting portrait, we sacrifice creativity to fail less, gain security and obtain more consistent results. Depending what you goal is, it's completely fine but if you want to be creative, from time to time, you need to forget about the roles and go crazy, fail a lot, break stuff, and see what you can learn from the pieces.

>>3680876
In your case I would say you just need to try other subjects, and probably learn more, try other fields related to this like animating or acting? That might help you spark some life into things and give you insight.

>> No.3681447
File: 569 KB, 1674x1242, NOV cannonfire.jpg [View same] [iqdb] [saucenao] [google]
3681447

>>3680937
excellent, please do.

>>3681254
love my Schopenhauer.

gotta mix some more flesh tone in watercolours

>> No.3681449

>>3681447
>Do -you- come with the cannon?

>> No.3681484

>>3680581
Good work studying, but something to obviously address is the chicken scrstching. Stop petting your line! Be confident!.

Look directly at what it is yoy want to study, analyze it, note the landmark, jot it in the canvas of your brain, and copy it down, dont pet however! Make a confident, strong line. Will you hit the mark? No. People rarely do. But if you keep trying and restate yourself, you will come out with a more interesting and valuable drawing and experience. Do not pet the line! It doesnt look good, it never looks good, and it doesnt build line quality.

>> No.3681498

>>3680864
Im gonna help you abit friend. He invited you to discord, a group chat messaging program. When you initiate direct conversation or open a group DM, discord sllows you to have a stream side by side just like hangouts. You can choose to only stream the window you want to stream.

Next time ypu challenge nose, immediately open the invite. If he refuses to join, screencap and move it along.

>> No.3681514

What's the point of these threads? I skim through them sometimes and I see people give advice about things they know nothing about. If you're a beginner stick to asking questions. Stop answering questions just because you think you know the answer. The truth is you don't know shit.

>> No.3681515
File: 83 KB, 614x1024, fafawfawa.jpg [View same] [iqdb] [saucenao] [google]
3681515

thoughts on heads?

>> No.3681521

>>3681514
Well anon, shouldn't you try to add to the discussion if you feel someone is wrong and give a better answer than them? It feels as if you want to lash out with that comment.
People just give the answer they got at the time, you have a better one, be proactive and share it. Enjoy the ride.

>>3681515
I think it's nice you are pushing for expressiveness but construction and shape design / proportion could be better in some places, just keep trying!

>>3681372
I like most of the changes you made to the main face personally, not OP also, specially the occlusion for the teeth on the mouth. I think the dotting to represent reflections on the the balloon thing is a bit overdone though, I would take some off from the smaller details. Cool to see you helping out someone! Good job.

>>3680570
I think it would look good as street art/graffiti, do you practice it?

>> No.3681525

>>3681521
Just ignore >>3681514 he posts this exact same text in every single /beg/ thread, only to bait.

>> No.3681532

>>3681525
Nice try. It's literally the first time I've ever posted it.

>> No.3681575

>>3681514
The only people willing to give advice to beginners without payment are other beginners or "advanced beginners"

>> No.3681578

>>3681575
Then you see top of the line experts in many fields that do free lectures, charity work and probono stuff.
Everyone does what they can when they can and feel like it, no matter the background.

>> No.3681589
File: 345 KB, 1737x2497, Untitled.png [View same] [iqdb] [saucenao] [google]
3681589

>>3680418
another try

>> No.3681596
File: 3.09 MB, 2336x4160, 1542379480605-933700464.jpg [View same] [iqdb] [saucenao] [google]
3681596

Drew this some days ago my dudes

>> No.3681599

I need help on whats wrong with her
>>>/jp/20254254
kudasai

>> No.3681614

>>3681599
At least post it here

>> No.3681620
File: 3.22 MB, 1836x2446, 1542340437143.png [View same] [iqdb] [saucenao] [google]
3681620

>>3681614
are you allergic to other boards

>> No.3681643
File: 194 KB, 805x529, 57cc455f3df19.jpg [View same] [iqdb] [saucenao] [google]
3681643

>>3681596
this is the reference btw

>> No.3681645

>>3681347
Thank you, I agree!

>> No.3681682

Has anyone here had success using drawabox to learn and get into drawing? Unless I'm blind I didn't see it in the /ic/ sticky tutorial section, but I was wondering if it still does a decent job teaching.

>> No.3681707

>>3681620
Anon, you need to seriosuly develop your hability to self-critic.
The problems with this drawing would be very obvious even to a normie. I could list al the construction, anatomy and line mistakes you have in that particular piece, but all that would be useless to you on your next drawing. I could tell you read about those subjects, but you should know that by now and are just choosing not to do it.
So the only way forward for you is to learn to stop looking at your drawing with rose tinted glasses and just self critique.

>> No.3681711
File: 49 KB, 383x418, 1540079532114.jpg [View same] [iqdb] [saucenao] [google]
3681711

I've been drawing for a while, taking art classes at my college and everything, but it still just feels so overwhelming. I don't even know where to start for practicing on my own time outside of class.

Like for example, I want to get better at drawing faces and heads. Do I just study by drawing photos of people like a life drawing? Do I try learning head construction? Both at the same time? Drawing from imagination? When do I start learning more about the rest of the body and everything else?

I just feel so overwhelmed at times guys.

>> No.3681713

Is it wrong that I tend to use the Marquee Selection tool and grabbing bits of my sketch then scaling/transforming or deforming it to fix stuff? It feels like I'm cheating.

For example if I drew an arm too long I'd just use the selection tool to grab the forearm and drag it closer to the torso to make the arm shorter then just fix any broken lines manually.

>> No.3681715

>>3681620
no all boards but this is /jp/ it is their fault that the 4chan Voutuber contest winner was such a horrible piece of shit design. And ye /jp/ is a horrible place general with a userbase of terrible people.

>> No.3681716

>>3681713
for what it's worth, i've seen many people doing this in speedpaints too

>> No.3681721

>>3681713
Let's put it like this.
You will have no tools to save you when you go to draw on physical paper.
No selection tool, no undo and no warping.
What are you going to do then?

>> No.3681723

>>3681721
What if I'm just purely digital tho

>> No.3681726
File: 87 KB, 920x1264, pic3.jpg [View same] [iqdb] [saucenao] [google]
3681726

Spent too long on this, why does it still look wrong

>> No.3681738
File: 332 KB, 707x1000, giamt robot.jpg [View same] [iqdb] [saucenao] [google]
3681738

Please, someone say what should i do with the lighting

>> No.3681740

>>3681723
It's okay to a certain point I think, but wouldn't you want to be good at paper drawing along with digital?

Since you are going to learn perspective and construction any way you should be able to do whatever way you wish, of course they are different in terms of the way that lines and colour are made which will still need to be worked on, but since you will know how to draw by perspective and construction it just makes sense t do both.

More options and more skills under your belt.

>> No.3681750
File: 93 KB, 614x1024, Untitled.jpg [View same] [iqdb] [saucenao] [google]
3681750

>>3681515

okay made more

>> No.3681763
File: 83 KB, 1000x1000, EDGYBOY.png [View same] [iqdb] [saucenao] [google]
3681763

>>3680576
>>3680909

I've to make him look more natural but shit i'm too lazy for now to finish this with my mouse,

>> No.3681775

>>3681763
i really thought that was arcee at first

>> No.3681787

>>3681515
>>3681750
anime is killing you, slowly, day by day
anime. not even once.

>> No.3681791

>>3681787
ehhhh that sucks
I genuinely wasn't thinking about anime at all
at the same time I wanna draw cute faces
what do

>> No.3681792

>>3681791
draw ugly old dudes with beady eyes

>> No.3681825

>>3680743
I saved it to look at it so yess

>> No.3681829

>>3681791
Find photos of cute girls and try to use their features to construct your own. Mix and match them.

>> No.3681839
File: 175 KB, 1024x1024, black loli.jpg [View same] [iqdb] [saucenao] [google]
3681839

Hey guys I think the FBI is gonna get me soon please help

>> No.3681843

>>3681839
Hey at least you are finishing something.
What first comes to mind is practice your head construction again and lines(it looks like chicken scratch but I don't know if that's what's going on here).
Obviously there are more problems but those spring to my eye the most.

>> No.3681848

>>3681843
Ok thank you for the advice, I've been trying to draw for like 2 months and this is the second "anime" piece that I've technically finished. I'll try to work on heads and line work more.

>> No.3681850

>>3681839
turd-chan is cute

>> No.3681854

>>3681850
White ppl are boring desu

>> No.3681855
File: 182 KB, 1192x857, 20181116_test.jpg [View same] [iqdb] [saucenao] [google]
3681855

I'm worried about how bad the picture looks in the navigator; as far as I can tell the picture's okay, but the values look extremely off when the picture's smaller. What am I doing wrong?

>> No.3681870
File: 1.66 MB, 1772x2468, 20181116_140857.jpg [View same] [iqdb] [saucenao] [google]
3681870

>>3681707
Thats my problem. I cant look at my own art with a shit stain of criticism. I dont even do it on purpose, I try my best to see it look like crap but all I see is magnificance. I asked my friends but they dont give anything nearly specific enough like "she looks like a ___". I tried improving it here
>>3681715
Yeah I hate jp the post I linked was like the second post I posted on there

>> No.3681880
File: 910 KB, 2000x1504, Screen Shot 2018-11-16 at 2.14.20 PM.png [View same] [iqdb] [saucenao] [google]
3681880

I can't quite figure out how to shade this. Does anyone have references of burly men making this pose or similar?

Also can't figure out a shading color that makes the green look nice. I think the purple/yellow looks good, but what I have now for the greens looks bad.

>> No.3681892

>>3681855
What you are experiencing is normal and natural anon, this is basic practice with traditional art as well, taking a look at your picture from further away. Sadly our human perceptions are limited, when looking at the picture from close up we experience a "different picture" than observing it from far away. From further away we get a better view of the whole thing because we can see greater overview of it.

When get down to the details and rendering our mind starts to focus on that, it does that by blocking out other sources of information. This is good and bad, good because it allows you focus your full attention on the part you are working on but also bad because the mind block out the greater whole. This however can result in you overworking on a small part of the picture that gets disconnected from the rest of it. however you do not notice it until you back away and take a look and then you notice that it doesn't look good even tough it looked good a minute ago.

Again this is normal, this is alleviated by changing your perspective, looking at the picture fro ma different way, normally looking at it from far away is enough. In digital media we can use other tricks like flipping the canvas frequently or checking a colored picture in greyscale. Nothing beats a good old fashioned quick break tough, just stand up and do something else so that you mind can forget the picture you have been constantly staring at for really long from your memory and come back wit ha bit fresher and more open minded outlook to it.

If your picture looks bad in the navigator then you are actually getting better because you are noticing its flaws. It shows that you need a break and reassess what you are doing and change it accordingly. This is why patience and being disciplined pays in art.

Go and take a break like 5-7 minutes anon, the come back take look at your picture in a smaller view and continue after.

>> No.3681896

>>3681892
Thank you so much for taking the time to type all that out, it's very reassuring. I'll focus on something else for a while and come back to it later.

>> No.3681901

>>3681896
Just do not start playing video games or chatting on your phone. Try to find something that doesn't make you focus your attention on the screen or a small area like your phone. Kay?

>> No.3681909

>>3681892
This is one of the very FEW helpful posts that I have seen ever since coming to these threads.

I reckon that these threads are troll threads started up to put people off from getting good at art, there is no CONSTRUCTIVE criticism. EVER.

Started by some little jew who thinks he's being smart by trolling people, when trolls don't realise that it's mostly THEIR time that they are wasting.

>> No.3681927

>>3680743
oh, I didn't know you posted on here

>> No.3681931

>>3681726
I think you've memed up the eyes. iirc the eyes should always be the same size. Make the right eye the same size as the left (your right and left) and it'll definitely look better. I've just checked it on paint to be sure.

>> No.3681947
File: 1.39 MB, 2000x1504, lizard.jpg [View same] [iqdb] [saucenao] [google]
3681947

>>3681880
you pic a light source and then use that shade anon, surfaces that are perpendicular to the light get more shiny surfaces that ere parallel to it get less shiny. Then you check where the light is blocked and put shadow there. Then you check where reflected light comes from (like the ground) and apply the same method as you used to the main light just much more muted way. That is unless you introduce a second or third source of light.

Turning the background grey from a pure white also helps, the background always has a strong influence on how we see the entire picture. A pure white background has a very strong blinding effect that makes shading harder try to experiment with making it 20-50% greyer (or whatever color you like just make it a bit darker) instead of pure white.

>> No.3681959
File: 513 KB, 726x608, Screen Shot 2018-11-16 at 3.22.14 PM.png [View same] [iqdb] [saucenao] [google]
3681959

>>3681947
Amazing! Thank you so much!! This is so helpful. I never considered the white background having a blinding effect on the whole picture either. I really appreciate you taking the time to do this for me. Thanks again!

>> No.3681967

>>3681880
I believe you should fill the background with a neutral value so you don't get distracted by it. As for the shading, just pick a direction for the lightsource and stick to it. Right now it is unclear where the light is coming from. Just draw the shadow shapes on one multiply layer and then ctrl+u to find a color that looks good.

>>3681855
Yeah, if the picture looks bad in the navigator it means you should change your values so the image reads better. It doesn't look too bad to me but the drawing is a little vague with too many soft edges. I suggest you use a harder brush to design your shapes and shadows and then use a softer brush for edges.

>>3681738
The drawing is neat. The contrast is too high and the forms don't read very well because of that. You can darken the background and add bounce light under the machine to make the form read better.

>>3681726
Yeah the eyes don't have the right perspective but the proportions aren't too bad. Try to break the planes more with your shading to make the forms read better.

>>3681447
Yeah the drawing looks pretty good but there isn't enough color. Be bolder. And in general gray or black shading on top of color tends to make the colors look dirty. In doubt you can use complimentary colors for the shadows and it will generally work.

>>3681270
Yeah it's a pretty good study. I don't know what your reference was but the background is kinda lacking. It can be improved to make the overall image look better. By putting some color in it, bounce light from the pears, or lighting it properly to give an impression of space around the fruits.

>> No.3681968
File: 3 KB, 300x200, grey.jpg [View same] [iqdb] [saucenao] [google]
3681968

>>3681959
It is a classic example for an optical illusion of values like this pic. You see the same grey in both squares surrounded with a lighter or darker background yet it appears different even tough it is the same grey. Granted this isn't a solution for everything, many good artists still like to work with pure white background but learned to compensate for it. You need to find what you like.

Btw you are welcome!

>> No.3681974
File: 323 KB, 2000x1500, reference3pears.jpg [View same] [iqdb] [saucenao] [google]
3681974

>>3681967
he used this, it is literally on the first page if you google "fruit reference"

>> No.3681978
File: 324 KB, 800x550, 3680125c.png [View same] [iqdb] [saucenao] [google]
3681978

>>3680950
Fight the temptation to draw hair as strands. Focus on shapes. They don't have to be terribly accurate. This applies even when you're hatching with pencil. The marks don't always have to follow the direction of the hair. Sometimes it's advantageous to hatch in one direction only.

>> No.3681983

>>3681978
do you have a blog?

>> No.3681985

>>3681978
fucking hell anon that is incredible!

>> No.3681990
File: 19 KB, 218x299, 1542096719666.jpg [View same] [iqdb] [saucenao] [google]
3681990

gib ref please

>> No.3681996

im looking for tips on drawing foreshortened bodies, limbs and etc. i dont care for the difficulty of it, i just want to grind on my weak points. anyone?
i'd be very appreciative.

>> No.3682001
File: 840 KB, 2256x2912, SCAN0167.jpg [View same] [iqdb] [saucenao] [google]
3682001

>>3681978
Where did I go wrong here, my hair is atrocious.

>> No.3682005

>>3681996
Try the 3D models at the posemaniacs site you can pose them in all sorts of foreshortened angles.

>> No.3682007

>>3681996
books, anything. im using these along with my studies on burne hogarth dynamic anatomy.

>> No.3682009

>>3682005
thank you i'll give a look.

>> No.3682018

>>3682005
thank you this was a good find!

>> No.3682019
File: 3.02 MB, 1761x1857, pencils.png [View same] [iqdb] [saucenao] [google]
3682019

>>3682001
honestly anon I think your pencil work is amazing I seriously feel like I am ruining it here.

I think you may have placed the ear too far from the face and then that made the back of the head too short the start of the ear is roughly at the middle of the head between the face and the back. Here is my attempt but you could maybe go even further.

>> No.3682029
File: 8 KB, 236x321, contrast.jpg [View same] [iqdb] [saucenao] [google]
3682029

>>3682001
Personally I think you just lack contrast, hair would probably have a much darker local value.

>> No.3682051
File: 1.48 MB, 3984x2988, 15424042210761183020210.jpg [View same] [iqdb] [saucenao] [google]
3682051

>>3682029
I liked that picture so I tried using it to learn faces

>> No.3682058

>>3682051
lips need work, i understand the pain

>> No.3682077

>>3682058
fuck lips. half the time I spent on that was just on the lips. Im gonna try and find some closeups of lips/jaws

>> No.3682088

>>3682077
take a sphere and cut a hole in it, or imagine it. thats how the opening works around teeth, though to a less harsh degree.

also look at the value of the lips instead of the shape to get a better idea of its form, if you can see the logic of the light shining on it, you can ascertain its shapes better.

>> No.3682102

/ic/ I'm going to come completely fucking clean with you,

I just wanna draw cute shit. That's about it. I have no problem with more traditional illustration and I even like it but it's just *not what I want to draw*.

I understand that the basics of drawing are absolutely essential and I don't mean to sneak my way out of doing that -- but is it overkill? Every time I draw from life or make a construction of something it comes out relatively okay, I can see progress, sometimes I almost even *have fun* if I'm doing a study on, say, architecture, but I keep thinking "this isn't what I want to draw"

Do things eventually click somehow? I fear that if I keep doing Loomis drawings his style is going to rub off onto me or that all I'll be able to do is realistic stuff.

>> No.3682117
File: 116 KB, 3008x2048, 1542096719667.jpg [View same] [iqdb] [saucenao] [google]
3682117

>>3681990
plz reply

>> No.3682124

>>3682102
grinding fundies is the #1 foolproof way to never making it

>> No.3682129

>>3682102
>>I just wanna draw cute shit. That's about it.
The majority of people that ever started drawing also did for cute shit anon so there is no need to be ashamed of it.

>Do things eventually click somehow? I fear that if I keep doing Loomis drawings his style is going to rub off onto me or that all I'll be able to do is realistic stuff.

There is no need to worry anon, at the end of the day you will always draw what you want to. Drawing based on Loomis and realistic stuff enables you to understand how things work. Drawing cute shit like say animu or similar things will become easier to understand you understand the basics. Do not think that Loomis will stain you pure and virgin creative mind, it is just a tool (a very important one at that) for you to use nothing more.

Also do not thing of drawing style and things as something that is "fixed forever" especially if you are still a beginner, if you have been drawing regularly for say 20+ years then maybe you would have a set style you like to do and settled for that.

Drawing is very much a fluid and organic skill and art is a very wide topic. Our styles can and will change constantly as time goes by, we learn and experience new things and maybe forget old things, we try new tools, we pick up new ideas, we see things we are interested in and want to draw, the new discover that we can't so then we want to know how. So unless you decide to stay stuck drawing the same way for years and years you do not need to worry about such things. Learning Loomis is just one step, there is a whole world out there to discover and have fun with

>> No.3682130

>>3682117
>>3681990
What would you want us to reply to anon? If you want references for gestures check the sticky for links.

>> No.3682131

>>3682124
nice memes anon, here is your (You) for the effort

>> No.3682135

>>3682130
You only have to give me 1 ref because I need to draw.

>> No.3682136

>>3682131
ok have fun with your loomies and boxes and never finishing a piece

>> No.3682138
File: 117 KB, 556x437, file.png [View same] [iqdb] [saucenao] [google]
3682138

Why does it looks so stiff and weird looking? Not asking to spoon feed me, but could someone redline it a bit?

>> No.3682139

>>3682124
Then what is the solution?

>>3682129
This makes sense. I'm just afraid that I can't switch back to this whole "drawing what I want" mode after going through this basic teaching toolkit, I suppose. Thank you very much for taking your time to reply, anon

>> No.3682142
File: 961 KB, 1000x948, hdfhrdfhtfgh.png [View same] [iqdb] [saucenao] [google]
3682142

>> No.3682143
File: 356 KB, 700x800, 3680125d.png [View same] [iqdb] [saucenao] [google]
3682143

>>3682001
It's the same problem of placing texture ahead of shape design in importance. There's intricate work here, but the underlying shape design/structure is overwhelmed, and it becomes a bit muddled.

Hair can be very fun and abstract, and you can always bring it back towards something more realistic through the use of textures and edge control. But it's okay to start weird. It's okay to start cartoonish. You can say more with less work.

>> No.3682146

>>3682139
>I'm just afraid that I can't switch back to this whole "drawing what I want" mode after going through this basic teaching toolkit
Do not underestimate how well the brain can learn.The mind is marveouls you can unlearn and re-learn stuff if you practice it with dedication. Real life accident victims that suffered serious brain damage lost ability to use of their limbs were able to relearn it all even at elderly ages. There are artists that don't have arms that learned drawing with their feet or mouth and produce decent works.

I wouldn't worry in your place

>> No.3682157

Do you guys know any book or a batch of pictures I can download for a wide variety of background reference? Don't wanna have to look and download one by one. Thanks.

>> No.3682174

>>3681974
I didn't bother. It's not a fantastic reference but there are clearly some hue variations in the background, some warmer grays in the middle so take that into account. The texture is also sharper in the foreground. But it's subtle.

>> No.3682181

>>3682135
https://www.quickposes.com/en

>> No.3682182
File: 71 KB, 614x1024, rawrawrtawrt.jpg [View same] [iqdb] [saucenao] [google]
3682182

tried new construction trick on heads
first draw eyeballs - then apply eyelids onto them

>> No.3682213

>>3680848
are those watercolors on 10/14? they look that way

>> No.3682224
File: 162 KB, 1080x1329, 0291a0ae9d867a03a5b7031749dde667.jpg [View same] [iqdb] [saucenao] [google]
3682224

>>3681447
Thanks this was the reference.

>> No.3682227

how do construct pelvis and thighs

>> No.3682231

>>3682224
dont use markers

>> No.3682236

>>3682231
Why?

>> No.3682237

How do I go about improving my rendering

>> No.3682244

>>3682236
you cant make mistakes or correct anything, so you're stuck with whatever wonky proportions you made first, which shows terribly bad in the drawing.

you also cant fine tune your values with ink easily, doing these things as a beginner is comparable to tying your hands behind your back

>> No.3682247
File: 281 KB, 960x1200, IMG_20170512_213516_992.jpg [View same] [iqdb] [saucenao] [google]
3682247

>>3681521
I don't practice street art or anything. I just like odd shapes and textures (melting, bubbling, burning) and habe a tendency for things that are kinda creepy. I appreciate your input, I think I'm starting to find a groove with my pieces, abd I think going digital has helped me realise some things that black liners and watercolor gave me trouble with. But its all learning anyway.

>> No.3682250

>>3682244
I still draw in pencil occasionally and the initial drawing is always pencil. I know what you mean you can't fix the mistakes it is why the cheek looks so bad because I fucked it up. I do think it is helpful though because sometimes with pencil I fuck up just as much and can't correct it. With pen and ink I felt more careful with it but I added markers because using a pen alone is too hard.

>> No.3682252

>>3681372
Thanks anon. I see what you're getting at. I'm trying to learn how lighting and shade work with like...colors? And this gives me a better idea of what to do next.

>> No.3682266

>>3682181
no

>> No.3682283
File: 209 KB, 750x1334, 2566FDA0-BCE1-4334-AE8C-D52D177EDF58.jpg [View same] [iqdb] [saucenao] [google]
3682283

How’s this

>> No.3682313
File: 137 KB, 800x900, hinako 4.png [View same] [iqdb] [saucenao] [google]
3682313

>>3681292
you're right i should use the ball method more

>> No.3682315

>>3682283
It’s bad. Check out the resources in the sticky.

>> No.3682317

>>3682315
Spoonfeed me you faggot

>> No.3682320

>>3682213
Those are Copics that was the first and last time I've ever used them. Those fucking things are so expensive so I'm kinda scared that my sketchbook will just soak them up like a sponge.

>> No.3682321

>>3682283
wack and gaypilled.
alright so looks like you're developing a general sense of muscles but you suffer from a lot of common issues.

you're drawing 2-dimensionally, everything is very flat, no attempt at any sort of perspective. Before you can do that you need to start thinking in terms of FORM instead of SHAPE (a square vs. a cube), start thinking about the Z-axis and work on getting comfortable with drawing spheres, cubes, cones in front of and behind each other.

i wouldnt worry too much about proportion or correct anatomy at this point and focus more on mileage and looking at art you really like and trying to emulate and really break down what makes you like the piece. if form is truly too difficult at this stage then at least try to indicate depth by overlapping elements. Every complex shape is made up of simple shapes, if you can master simple shapes, you can create any complex shape. Instead of starting a head with the outline of the head and the placement of the features, start at a lower resolution with a simple sphere and add the other simple shapes that build up slowly to a complex shape. obviously read the sticky, i would start with Fun with a Pencil but i warn you that it's MANDATORY that you really make the exercises your own, dont blindly copy but really have fun with it and figure out how you can apply the information as a tool (something a lot of people who read these books ignore)

>> No.3682323

>>3682317
He just did you fucking retard

>> No.3682325

>>3682321
Appreciated and blessed

>> No.3682328

>>3682313
You should go to the WWD thread and draw waifus there, you're really good at it

>> No.3682332

>>3682328
i never understood the difference between that and the drawthreads but i still post them in the former, the drawthread.

>> No.3682333

>>3682332
you shouldnt really be posting outside of the beginner thread

>> No.3682353
File: 335 KB, 781x1103, feets.png [View same] [iqdb] [saucenao] [google]
3682353

Studying some feet

>> No.3682356
File: 33 KB, 512x512, FB_IMG_1542208167054.jpg [View same] [iqdb] [saucenao] [google]
3682356

>>3682353

>> No.3682357

>>3682356
You complete fuck, I nearly choked on a grape because of this

>> No.3682674
File: 645 KB, 800x900, monker 6.png [View same] [iqdb] [saucenao] [google]
3682674

drew monika again

>> No.3682703

>>3682674
Why do you draw the same thing all the time? Do you have no motivation to be any better?

>> No.3682801

>>3682353
Don't think beg is going to give you any valuable critique

>> No.3682806
File: 220 KB, 527x1181, lgog.jpg [View same] [iqdb] [saucenao] [google]
3682806

>> No.3682808

>>3682353
Great stuff, get you are crazy hard. The hatching helps to define the underlying forms but in a few places you're still deforming the shapes past where it reads quite as a 3d form, especially on the outlines where the form turns away

>> No.3682811

>>3682808
Fuck on mobile, meant to say feet are crazy hard

>> No.3682815

>>3682674
Why do you even draw in the first place?

>> No.3682832
File: 673 KB, 2248x1000, restless nights in tokyo.jpg [View same] [iqdb] [saucenao] [google]
3682832

some doodles.

>> No.3682837

>>3682806
bottom is the only one i can tell what im looking at

>> No.3683264

How easy is it for a pro to transfer mediums?

Like if someone was really good with digital art would they have trouble doing traditional watercolor paintings?

>> No.3683282
File: 140 KB, 722x436, 375E0A5F-6CE2-44B0-A97C-DB96B4622566.png [View same] [iqdb] [saucenao] [google]
3683282

how shit is my perspective? and yes im going to add more stuff

>> No.3683289

>>3683264
the fundamentals will always be the same you're just swapping tools.

>> No.3683296

>>3683282
Well I think you are freesketching it so it wobbles a bit, the level planes look about right, the columns are the things that look the worse. Are you throwing perspective guides to do it or plan to clean it up using guides?
The statue at the left side picture above feels like it's tilting a tiny bit to the left of pic (it's right side in object space) but might be I'm just not looking at it from the right distance in case you did throw guides.

>> No.3683309

>>3683296
def all freehaand and ill definately clean it up. i see what you mean with the statue, the grooves. dont line up either. i may have to further define the columns. they look flat as fuck, or at leaast add some values to give depth

>> No.3683319
File: 37 KB, 400x249, 1352231844379.jpg [View same] [iqdb] [saucenao] [google]
3683319

Does anyone have Goldfingers's Human Anatomy book with all the pages?
Getting tired of jumping around between million different web pages, anatomy books and wikipedia just to find the info from the missed pages.

>> No.3683338

>>3683319
Don't one of the artbook megas have it?

>> No.3683348

>>3683338
Which one?
I looked, but cannot find Goldfinger's there.

>> No.3683349

>>3683348
>>3683338
Fuck, found it 10 seconds later.

>> No.3683358

>>3683348
That's the same version i had.
Lots of missed pages.

>> No.3683361
File: 210 KB, 861x943, bighead.png [View same] [iqdb] [saucenao] [google]
3683361

Could someone help.

Whenever I start drawing a figure I start with the head as a circle. I use that circle as a canon to get the proportions right for the other body parts (I assume this is how you do it). After construction I move on to details and I always end up making the head too big. I use the circle as a guide to draw the head but usually the details would extend way below the original circle guide I drew.

Am I doing something wrong or is there something I should be doing?

Sorry if I'm not being clear I drew pic related to hopefully get my point across.

>> No.3683364

>>3683361
The sphere is supposed to represent the cranial mass, not the whole head.

>> No.3683365

>>3683361
Doesn't look too bad to me at all.
Maybe you are still thinking of the head as a circle, so when you fill the rest of it in it's throwing you off?

>> No.3683366
File: 127 KB, 436x903, Capture.png [View same] [iqdb] [saucenao] [google]
3683366

>>3683364
Okay, so should I just putting the circle way waay up then like this?

>>3683365
Maybe that example I did was bad, I have other instances where the head size is much worse. Trying to find one now that would be worth showing but most of these I'm shy to post because my faces are ugly lol

>> No.3683368
File: 604 KB, 1280x720, 2.png [View same] [iqdb] [saucenao] [google]
3683368

>>3683366
>Okay, so should I just putting the circle way waay up then like this?
Learn proportions.

>> No.3683370
File: 549 KB, 1048x884, bonbicomp.png [View same] [iqdb] [saucenao] [google]
3683370

I drew bonbi, feedback is greatly appreciated

>> No.3683374

>that urge to color my sketches which makes them look even worse

I just can't help it, I want to get better in terms of shading and proper coloring but I can't seem to do it even with guides. It's okay when drawing on paper and with a pen but when I draw digital it just looks so fake and bad.

>> No.3683375

>>3683361
While I think starting construction with the head is the most common method, you can try starting construction with the torso. I recently switched and I've found I like that method a lot more, it's more straightforward to me to measure proportions more holistically against torso length than trying to figure out head lengths for everything.

>> No.3683376

>>3683374
You have to push through it anon, you need to fail a lot before you can succeed. Go for it I believe in you!

>> No.3683379

>>3683376
Thanks Anon, but I don't feel like I'm making any progress in that regard.

I'll keep on anyway, though

>> No.3683385

>>3683379
I also never know how to BLEND colours together.

Everybody assumes that every single person on the planet SHOULD be using photoshop, so when it comes time to follow a tutorial on how to blend colours without them looking so...SEPARATE from the other darker colours, it never looks right....

I'm not gonna stop trying, I just want to point this out to let other people who have the same problem know that other people are going through the exact-same problem and to try and keep faith in continuing on.

>> No.3683387

>>3683375
I've been meaning to try using other body parts to measure stuff but I was hoping to at least find out what I"m doing wrong currently with the head stuff first before diving into other measuring tools.

>> No.3683399
File: 162 KB, 1000x619, IMG_20170122_015633.jpg [View same] [iqdb] [saucenao] [google]
3683399

>>3679052
My nigga

>> No.3683412

>>3683370
stop drawing e-thots

>> No.3683413
File: 20 KB, 720x936, callie.png [View same] [iqdb] [saucenao] [google]
3683413

>>3680125
I finished this in less than 10 minutes because I wanted to see how fast I can complete something. it looks pretty shitty in my opinion.

>> No.3683434
File: 66 KB, 522x255, AcroRd32_2018-11-17_18-49-58.png [View same] [iqdb] [saucenao] [google]
3683434

I'm done with this shitty book, that's the last straw

>> No.3683435

>>3683413
Yeah you're right, looks like balls.

>> No.3683437
File: 3.26 MB, 500x282, giphy.gif [View same] [iqdb] [saucenao] [google]
3683437

>>3683434
What seems to be the problem, officer?

>> No.3683439
File: 50 KB, 246x268, AcroRd32_2018-11-17_18-56-21.png [View same] [iqdb] [saucenao] [google]
3683439

>>3683437
Aside from the obvious racism throughout the book?

>> No.3683442

>>3683439
>black and asian people don't have distinctive facial features

>> No.3683444

>>3683442
Maybe but that doesn't excuse phrases like
>With this method, I believe even a lowly nigger could learn to construct a full human figure!
ugh

>> No.3683445

>>3683444
based loomis

>> No.3683450
File: 12 KB, 248x130, 1541381216006.jpg [View same] [iqdb] [saucenao] [google]
3683450

>>3683444

>> No.3683454
File: 41 KB, 564x752, a97edfa4a5b144f1d300aa8950b2217b.jpg [View same] [iqdb] [saucenao] [google]
3683454

>want to start drawing
>go check out some tutorials
>every drawing is amazing
how do i even i get there srsly..i try to do some gesture drawing and it looks like total shit and then i see pic related casually being posted by nobodies, im literally lower than low, a fucking worm living inside a cockroach in the sewer

>> No.3683458
File: 19 KB, 720x936, callie.png [View same] [iqdb] [saucenao] [google]
3683458

>>3683435
fixed the height problem, still looks like shit though.

>> No.3683459

>>3683444
I knew bringing in Raimi as an editor would spark some controversy.

>> No.3683461

>>3682674
nice one

>> No.3683462
File: 952 KB, 2136x3179, 682616FA-845C-4A55-8611-D7035CC305D6.jpg [View same] [iqdb] [saucenao] [google]
3683462

>>3683454
i know the struggle my man, i’m so awful i can only draw 5-year-old shit from imagination too

my advice is to just try and copy shit that looks good to you and really get it down, it’ll probably be easier to draw well from imagination once you work out how good artist do the same

>> No.3683463
File: 69 KB, 617x800, 1541537506255.jpg [View same] [iqdb] [saucenao] [google]
3683463

>>3683454
>that skindentation

>> No.3683471

>>3683454
She got tiny little baby arms though

It's ok anon, some people go through this part and others don't, but the good part about being honestly and consciously bad when you start is that unlike those who have just been pretty good their whole life - you're already used to running into difficulty. I've seen plenty of the best artists I knew in high school quit because it got tough, their stuff didn't look as good as the pros, and they had no idea how to get it there and weren't used to putting in the work.

Even Craig Mullins talks on his schoolism course about not being the really immediately gifted guy, but you get the sense as a result that's why he still pushes himself when lots of other folks at his point sit on their skills and stop trying to learn.

You get there by exactly what you're doing right now. Wanting to be better, knowing you're not. But the next step is forgiving yourself for not being there already, because you can't change the past that brought you to this moment, and endlessly worrying that you can't make it or are in the wrong position to make it is mental energy you could be spending on art. Let it just be ok that you're not already where you want to be as long as you know that in the present, you're putting all that energy into working.

Don't be afraid to post your studies though. I wish conceptart wasn't trash now, because this place isn't my ideal, and finding good discords is a mess. But other people can give you pointers and a direction you might not see, and help you avoid wasting time doing stuff that isn't helping.

>> No.3683474

I still don't know how to get followers. Is it better to post your work doing the week or weekend? How much does time of day or consistency matter?

>> No.3683476

>>3683474
post your work

>> No.3683478

>>3683474
just be decent, consistent, and make proper use of tagging systems on places like devart or pixiv.

networking with artists (many tend to follow back other artists if they see them and arent uber popular) will RT your work if they like it

most importantly though, dont force it. focus on getting better not developing a fanbase or making money off of it. itll be mentally healthier in the long haul for you

>> No.3683482

>>3683476
I don't have anything that won't get me banned here, and I know I'm not very good yet anyway, especially by /ic/ standards.

>>3683478
I am focusing on getting better above all else, but it would still be nice to know people see and enjoy my art.

>> No.3683483

>>3680125
>tfw make it into the OP pic but don't get any feedback for it

What does this mean?

>> No.3683485

>>3683482
what do you draw?

>> No.3683486

>>3683482
>still be nice to know people see and enjoy my art
You are fucking trash and noone cares about your shitty art.
Focus your mind at getting good instead of wasting time thinking about distractions like how to get followers.

>> No.3683492

>>3683471
thats actually pretty inspiring, thank you

>> No.3683496

>>3683485
I've been drawing a lot of animals lately and mods are retarded so I've been banned by ones that think dogs=furry before.

>>3683486
I think you're severely overestimating how much time and effort deciding which day to upload art takes.

>> No.3683545

How do I learn how to draw landscapes?

I have a habit of focusing on smaller details too much so I wanted to branch out into drawing wildlife and scenery but I can't seem to find any good resources on it because most /ic/ books and references are on figure drawing.

>> No.3683571
File: 243 KB, 527x1205, values4.jpg [View same] [iqdb] [saucenao] [google]
3683571

>>3682837
Yeah, you're right. I redid them because the point of it is for them to read, so hopefully these are less scribbly

>> No.3683604

>>3683545
https://www.youtube.com/watch?v=xWMMo1v594Y isnt a bad start

>> No.3683684
File: 333 KB, 1440x1529, 1528926877416.jpg [View same] [iqdb] [saucenao] [google]
3683684

Quick question because I'm fucking retarded.

When doing a study of a person or another artist, do you do construction, or do you try and just draw things as you see without it?

This is probably a dumb question, it's just that I'm confused a bit.

>> No.3683704

>>3683684
depends what you're studying. if you're trying to study just their composition or colors, no need to spend time on stuff that's taking time away from what you're looking to learn. studying isn't about making the prettiest picture, it's about your own progress. if you're studying shapes independent of lines, you don't use lines even if they'd make it look better.

don't just study something because it's pretty, study with a goal in mind. if you like their style, yes, then do construction. break it down into how you think THEY constructed it, in fact. study the forms they focused on and ignored.

it's not a stupid question, but it's one that most people don't want to find an answer to because most people are too busy trying to render up their studies to be the prettiest and then don't get why they can't apply it to what they're actually drawing from imagination. you don't wanna be that guy who does flawless photo and master studies and then draws a wet fart on their own

>> No.3683713

>>3683704

not him but I want to ask of something similar
I want now to learn how to construct the body
what I wanna be doing is taking photos of full figures of people (most likely naked ladies) and trying to construct their bodies

what is the best skeleton-construction method for beginners?

>> No.3683734

>>3683704
What about recreating a photo or drawing from life? Like say what if I wanted to capture someones likeness as close as possible? Do I use construction or just start drawing lines?

>> No.3683752

>>3683713
you want construction and gesture, basically read huston figure drawing book, watch proko figure drawing or watch villpu figure drawing, basically they are all the same thing, just pick whichever you want

>> No.3683755

>>3683358
What's missing?

>> No.3683762

>>3683734
probably depends on what your skill level is and what you've already studied before, but construction isn't a bad idea in a lot of cases just to make sure you've got the measurements between stuff and basic forms down.

it's just important to consider how much accuracy is your goal. if you want total accuracy, use a grid - but that isn't going to help you learn what you're drawing, just how to copy it accurately. so it depends on you as the artist understanding what it feels like when your studies are just you copying something versus you grasping something you didn't get before about the subject matter.

its really up to you to feel as you draw something if you're getting out of your depth and struggling so bad you can't understand the shapes under the detail, or if you're just coasting on with stuff you already know. it's a balancing act because you don't want to just be making a mess, but you learn best when you're struggling and having to stop and redraw stuff than when you're coasting through something you already know.

>> No.3683777

where do i go iif i can't construct a head in fun with a pencil
i just can't draw any of the features of a head

>> No.3683783

>>3683777
do portrait references and think hard about trying to understand what youre drawing as a 3D object with light interacting with it

>> No.3683786

>>3683777
You can post what's giving you trouble and we can try and help. Or you can just keep drawing it more times because you can't give up after the first couple. Do the rotated circles until they suck less before you start adding the features on them.

>> No.3683797

>>3683777
With this mindset you will never gonna get good at art.
There is no point wasting time.
Give up. Unironically.

>> No.3683810

>>3683762
Well, I was asking because I'd like to learn how to make my life drawings in class more accurate, and to learn to draw heads/faces better from imagination.

>> No.3683831

just watched villpu gesture drawing lecture (drawing manual ch 1), fuck that fucker is skilled, i could masturbate to his gesture drawings, dont even need features they are that sexy

>> No.3683846

>>3682832
damn no responses guess I gotta kill myself

>> No.3683854

>>3683846
nééds löömís

>> No.3683936

>>3683854
can you elaborate

>> No.3684006
File: 231 KB, 878x745, SCAN0195.jpg [View same] [iqdb] [saucenao] [google]
3684006

Only used 2H right now, not even done with 2H at the moment. Anyways, here's a WIP. Gonna finish up the 2H and move on to 2B and 4B.

Can you at least guess who this guy is supposed to be? At least then I'd know I captured the likeness which is good. I didn't go into autistic measuring past the construction phase. I'm trying to get quicker and have a bit more fun.

>> No.3684029
File: 124 KB, 626x866, altura.jpg [View same] [iqdb] [saucenao] [google]
3684029

can't draw faces, halp

>> No.3684041

>>3684006
stan lee right?
the ear, tho anon
good lord the ear. looks like a bat's ear

>> No.3684043

>>3684041
Kek, yea I noticed when I posted the image. I'm working on that.

>> No.3684099
File: 2.01 MB, 3496x3640, supahero.jpg [View same] [iqdb] [saucenao] [google]
3684099

How can I improve my perspective?

>> No.3684154
File: 399 KB, 1080x1920, jpeg.jpg [View same] [iqdb] [saucenao] [google]
3684154

What are some good warmups anons? Gesture drawing? Forms? Lines / circles?

>> No.3684160
File: 150 KB, 616x657, SCAN0197.jpg [View same] [iqdb] [saucenao] [google]
3684160

Well, I'm done with this. Fucked up the hair as always.

>> No.3684170

I hate drawing I hate drawing I hate drawing

>> No.3684239

>>3684029
stop chicken scratching, also you cant draw body either, do 1000 of these drawings more with proper lines

>> No.3684242

>>3681909
I was with you until the weird and wildly unnecessary Jew comment

>> No.3684256
File: 529 KB, 2000x1080, proj_11.jpg [View same] [iqdb] [saucenao] [google]
3684256

>>3680125
First attempt at drawing on my tablet in several years. its a birthday present for my mum and it was really fun to draw again, it took like 7 hours lol

>> No.3684392
File: 2.29 MB, 2401x2745, 20181118_021722.jpg [View same] [iqdb] [saucenao] [google]
3684392

This is my first time drawing in the manga style so any critique would be good

>> No.3684402
File: 627 KB, 706x883, F05F5978-E1B4-40A6-B777-BF4D9016B2F6.png [View same] [iqdb] [saucenao] [google]
3684402

its that time again. still getting used to procreate

>> No.3684423

>>3681347
not that guy but
i don't get gesture, i've watched proko's explanation but guess i'm too old to learn stuff (30). can someone spoonfed some info, or how they understand it.

>> No.3684462

>>3683458
Yeah, still looks bad.

>> No.3684466
File: 452 KB, 1259x650, gesture.png [View same] [iqdb] [saucenao] [google]
3684466

>>3684423
Gesture has more than one of definition and it is hard to put down but to put it the most mundane way possible "To capture the shape and movement of something with the minimal amount of detail, so that it is still easily understandable to an onlooker." The is vague and hard to put into practice. One could say a stick-man is a gesture drawing one could say a bunch of scribbled lines are gesture drawing, one could say a bunch of light and dark surfaces that show the lights and shadows are a gesture drawing. Even her at /ici/ you could post a supposed gesture drawing you would get a dozen replies that say that this is not gesture drawing because gesture drawing is this and that very similar but slightly different thing.

The purpose of gesture drawing is to abandon the details familiarize yourself with the base structure of the subject so that you understand what it does and how it does it. If you can do that you are able to recreate similar things without the need of a reference for it.

Because at the end your goal is NOT to "copy the model" but to use the model as a tool to create your picture. Copying is unavoidably necessary for practice and learning too ( "we are half what we are through imitation" a quote says) but it is not your long term end goal, copying is not a creative but a mechanical process and we have photography for that anyways.

Pic is how I personally see it work...
State your questions!

>> No.3684534

>>3684160
Already decaying i see

>> No.3684554
File: 175 KB, 1000x530, cubes.png [View same] [iqdb] [saucenao] [google]
3684554

I made this but it turned out really bad when the perspective got more extreme. I'll probably try again after some time, I think I learned something from this anyway.

>> No.3684556
File: 67 KB, 568x644, napolitano.png [View same] [iqdb] [saucenao] [google]
3684556

>>3684554
Then I made some head drawing as a reward. I think the worst part is the eyes that stink of symbol drawing, but I really couldn't get them better. The rest of the face isn't perfect either. Any tips on how to improve would be appreciated.

>> No.3684557
File: 539 KB, 638x469, 140060032681.png [View same] [iqdb] [saucenao] [google]
3684557

>>3684556
Finally, this is the reference.

>> No.3684673

>>3684557
did you construct?

>> No.3684722

>>3684673
I did, but only the basic skull shape.

>> No.3684990
File: 1.49 MB, 2160x2160, 20181118_113936.jpg [View same] [iqdb] [saucenao] [google]
3684990

Need critique on my lighting practice. At a point now where I can tell when something looks wrong, but never really sure what.
Sorry for low quality photo/phoneposting I'm at work.

>> No.3685017

>>3684556
Be careful with the curvature of the face - the centerline in your reference is further over, and arcing more with the turn of the head. As a result, all the features on yours look like they're placed on a flatter surface that isn't turned sufficiently away from the viewer.

One thing that can help is, if you find this being a frequent mistake, drawing the guidelines you're using on the ref as well. That way you can really see how the shapes are arcing on his head before you try to apply them on yours. It's not quite as helpful in the long run, but until you get over flattening them out it can be a nice tool to make sure you're understanding the ref better.

>> No.3685028

>>3681318
Like others have said, getting the general motion down before you start measuring particular shapes and detailing them is key to drawing what looks like a person and not a doll. You can get this when you're just starting out by drawing the lines of action, or a quick gestural rough of how, in just a few lines (shoot for like... 10 lines at first if you aren't sure, seriously fewer is best stop chicken scratching it), block out a loose and elegant version of the pose.

From this you can go into cylinders or interlocking forms or whatever method you want to use to get the actual anatomy accurate, but doing it on top of the looser version will get you a better picture until you can get used to holding that gestural version in your head.

>> No.3685081

>practice more and get more out of practice once I stopped worrying about needing to be good

the brain is a fucked thing

>> No.3685295

>>3684392
Its asymmetrical, the bridge of the nose is too far right. the bottom of the nose looks a little weird with how sharp is.

Eyes could be a little lower down the face (top of eyes = halfway from top of scalp to chin).

Eyes could also be further apart if it isn't a stylistic choice (split head from left to right into five even segments, eyes occupy 2nd and 4th segments)

Neck is sort of long, but that is easy to get the hang of with a little practice.

Unless deformed on purpose, mouth is too long and asymmetrical.

Next time, try to take a better photo, it makes crit easier.

keep practicing

>> No.3685303
File: 303 KB, 1000x729, aaaaaaaaaff.jpg [View same] [iqdb] [saucenao] [google]
3685303

Ironically need more fundies

Also learn eye's size and be less afraid when inking, i guess that only goes away with practice.

Maybe some actual rendering instead of only cross-hatching to give it depth instead of just bland 2d would be also nice.

Any suggestions?

>> No.3685315

Ya'll gonna make a new thread or what

>> No.3685361

bump

>> No.3685368

>>3685361
Bumping does nothing we are way over 300+ posts a new thread is needed.

>> No.3685379
File: 54 KB, 507x676, 20181119_011356.jpg [View same] [iqdb] [saucenao] [google]
3685379

What do you think of my drawings ?
I just started to draw and I came with this naturally. It looks like sketch but that was not wanted.

>> No.3685407

>>3685315
this board is slow, there's no need to make a new thread until we're at the very very end of page 10 unless we somehow hit image limit

>> No.3685495
File: 273 KB, 1648x812, faces.jpg [View same] [iqdb] [saucenao] [google]
3685495

>>3684239
How do I reduce my chicken scratching?

>> No.3685533

>>3685495
Try drawabox lessons.

>> No.3685623

Will I get good at drawing after reading/doing Loomis?

>> No.3685626

>>3685623
uhh depends what good at drawing means
if you practice the shit out of it you'll be able to construct a human head and body but you'll probably still need more to add on top, like gestures and rendering
really just depends on what you're looking to get out of it
but the most important thing is to practice

>> No.3685641
File: 196 KB, 750x1334, 43469AA6-8F57-40C9-8591-22C35879518A.jpg [View same] [iqdb] [saucenao] [google]
3685641

Thoughts?

>> No.3685777
File: 209 KB, 964x1016, file.png [View same] [iqdb] [saucenao] [google]
3685777

>Grab pen and paper
>have a good grasp and barely get wobbly lines
>use a tablet
>wobbly lines EVERYWHERE
>Can't even draw stick figures posing properly

Now I'm depressed send help

>> No.3685792
File: 367 KB, 1790x1012, collage.jpg [View same] [iqdb] [saucenao] [google]
3685792

Absolute /beg/ here. Looking for general critiques. Trying Drawabox and Keys to Drawing but I feel like I've hit a wall with Keys because I feel like it assumes some experience in sketching/still lifes. Gonna switch to Loomis and maybe come back to Dodson later. Thoughts?

>> No.3685809

>tfw scared to draw because i know how shit i am

>> No.3685843

I've been having this problem where I can't draw the same thing twice. I've only been drawing for a month in a half or two, and I've been doing a lot of reference work, but sometimes when I doodle or warm up, I really like the way my scratchwork looks, but if I come back to it the next day or even within a couple minutes I just can't redraw it. Is there any good way to overcome this? Is this even something to be worried about? Any help and advice is very appreciated.

>> No.3685876

>>3685843
>only been drawing for a month or 2
thats your problem.

>> No.3685894

>>3685876
Thank you for your thoughts.

>> No.3685904
File: 621 KB, 712x587, CDB826EE-7FB8-4B4F-A2BE-7E5AF5483D96.png [View same] [iqdb] [saucenao] [google]
3685904

ast udy

>> No.3686011

NEW THREAD UP !
>>3686009

Migrate Anons!

>> No.3686013

>>3683444
i'm never studying from loomis ever again, I guess this lowly nigga will study from Hampton and bridgeman

>> No.3686037

>>3685904
source?

>> No.3686074
File: 91 KB, 414x681, 4B5DB972-913F-4EEF-A5E0-670218B10A40.jpg [View same] [iqdb] [saucenao] [google]
3686074

>>3686037
i just googled nude indian girl or woman but here you go. i can post a couple more girls if you want