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/ic/ - Artwork/Critique


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3480849 No.3480849 [Reply] [Original]

I give up, /ic/. I don't know where else to put this so I'm putting it here. I've grinded 2 years, tried so many things with no meaningful output or improvements. I guess some people just aren't wired for it, fuck. This is the one thing I wanted to be good at. I put in countless hours. I worked hard as fuck. It's over for me. I fucking tried. Time to find something else.

>> No.3480852

>>3480849
You're mentally weak, faggot. NGMI.

>> No.3480853

>>3480849
>I put in countless hours
I guarantee that means "I drew like 3 days a week for an hour"

>> No.3480854

>>3480853
2 hours a day for 2 years.

>> No.3480862

>>3480849
show us your grind work, and how many hours each day you did, maybe some of us can help

>> No.3480864

>>3480854
That's not working "hard as fuck" dude.

>> No.3480865

>>3480849
post work before u leave "forever"

>> No.3480866

>>3480849
Post your work OP.

>> No.3480869

try 10 hours a day for 10 years.

>> No.3480873

>>3480854
That's not really hard as fuck. I would say that is kind of baseline for doing something seriously as a hobby. If you really wanted to go pro, you would need to work far more than that. What's your goal with art? Why not just do it for fun?

>> No.3480874
File: 208 KB, 829x757, 1330420488364.jpg [View same] [iqdb] [saucenao] [google]
3480874

>>3480869

>> No.3480875

>>3480849
anon you've got a good base for yourself and your art. If you give up now prepare to regret it because there's very very very few people in the world who would get to a level they feel happy with in 2 years.

>> No.3480905

>>3480849
>>3480854
LMAO.
Typical millenial lazy fuck.

>> No.3480913

Post work

>> No.3480966

>>3480854
Uh huh sure and I'm the fucking Pope.

>> No.3480976
File: 355 KB, 800x453, 1521733279950.png [View same] [iqdb] [saucenao] [google]
3480976

>giving up after merely 2 years
weak

>> No.3480978
File: 348 KB, 1920x1099, weifeng-liu-5.jpg [View same] [iqdb] [saucenao] [google]
3480978

>>3480849
love normies

>> No.3480982

>>3480854
You should still have made some progress, maybe share some progress pieces so we can give you tips?

>> No.3481024

There are some outliers who can be pretty good after two years at drawing shit from reference and life. There are virtually no one who has gotten good at drawing from imagination after only two years of practice to my knowledge.

Besides, the years will pass whether you draw or not so you might as well keep drawing.

>> No.3481032

>>3480849
Congrats man, it takes a lot of guts to overcome so much sunk time and get on with life. Good luck in all your future endeavours. What are you looking at now, merchant mariner?

>> No.3481039
File: 71 KB, 564x1003, henney4.jpg [View same] [iqdb] [saucenao] [google]
3481039

>>3480849
The thing you have to remember OP is that everything to learn about art is in front of you. It's not like how it was when we were growing up where if you wanted something you had to seek the library for subpar content. You're not in the age anymore where you have to sit pre-K to 12th grade waiting for a teacher to drop you spices of information, either.

Sure, children still go to public school but now they have all the knowledge now at lightning speeds...the only difference is their brains aren't restricting them to the "just do it" mentality. They're sponges that absorb anything. So this is why you see children already good at such a young age. Meanwhile the adult artist (you) puts doubt in their mind. You really just have to do it. Replace "the grind" with language learning.

All art is just a visual communication and if you're well spoken then you get placement of power >>3480978 example is a well spoken individual in the visual form and as a result gets "hired" on to speak for the company. If you think of art like learning english, and the "grind" as learning your grammar and abc's plus reading a lot (remember they had you read a fuck ton in grade school) then you'll make it.

>> No.3481044

>>3480849
>TWO years
you should quit if you're unsuccessful after 10.

>> No.3481079

>>3480849
All of TWO years? Really?

Good riddance.

>> No.3481083

>>3480849
>>3480854
Post
Your
Fucking
Work

>> No.3481090

>>3480854
So it wasn't "countless hours". It was at most around 1500 hours. I don't subscribe to the "10000 hours to become a master" meme, but it sure as hell is more than 1500 hours.

>> No.3481093

2 hours for 2 years sounds like you should have made significant progress, but I wouldn't expect you to be a master, or even professional level.

>> No.3481097

>>3481039
man i would bang the shit out of those two

>> No.3481099

Can't you at least post your work if you're going to make a selfish thread like this?

>> No.3481108
File: 12 KB, 258x245, 354deaa3770912621bb816da070346ab.jpg [View same] [iqdb] [saucenao] [google]
3481108

>>3480854
>2 hours a day
>countless hours

>> No.3481113

>>3480849
That is much better than grinding 10 hours a day for half a year. But you didn't realize you needed to change things up after a month of stagnation? Not smart.

>> No.3481145

>>3480849
If you truly tried everything to get better you’d be better. You don’t have a sense of urgency with your craft like so many people. There has to be a sense of urgency, like if you don’t do the work that you’ve wanted your whole life will be wasted.

This is what is helping me op. I have given myself an ultimatum. Either produce enough work in a month to be successful or go back to that shitty 9-5 soul crushing job. I Typed a long list of what I wanted to do in that month, and I wake up at 5:00 am and start painting, because there is a sense of urgency.

You need to double or triple your present output. Whatever your doing do it three times as much every single day. Start reading about three hours a day on art. Give yourself time for studies. Look at great artists and tell yourself that you’re going to beat them. And stop whining about trying to make it and just paint. Do the work, and then worry about shit later.

>> No.3481190

>>3480854
Oooof

I will remember this next time I think its too difficult. At least I don't do 2 hours daily and expect shit to just "happen to me"

>2 hours a day
>365 days a year (generous, because if you're lazy enough to complain about grinding when only doing 2 hours of studying, there's no way in fuck that you're grinding on things like holidays)
>730 hours
>not even 1000 hours into the 10k to master something

you're not even a 10th of the way there. I bet if you look in your steam library you have more hours put into tf2 or cs then that. You're weak af bro

>> No.3481194

>>3481039
I feel like you said something insightful anon but I can't stop staring at those 2 azin cuties

study time?

>> No.3481200

>>3480854
Why are people giving him so much shit? It's not amazing hours but it's still very respectable if it's true and definitely more than a lot of the pathetic crabs on this board. Many, many people can only keep this up for a few weeks if that.

>> No.3481202

Honestly good on you. More people need to realize that if there are no significant results after such a significant time you aren't cut for this.

>> No.3481206

>>3481200
lots of mean people here

>> No.3481214

>>3481206
t. op
>>3481200
because he's throwing this big temper tantrum that he's not as talented as he expects himself to be, without ever taking a step back and thinking "Maybe it's me, and maybe I need to be more invested". He deserves a little bullying to realize that he's not unique, he's not special in the way where he is just as wired as anyone else, he just didn't invest enough effort into it. so either quit and regret it, or double down

>> No.3481221

>>3480854
>2 hours a day
i spend more time looking at porn.

>> No.3481225
File: 110 KB, 200x200, 1523747978078.gif [View same] [iqdb] [saucenao] [google]
3481225

>>3480849
It's time to up the hours and knuckle down my friend. You're going to dwell on this decision for the rest of your life if you decide to quit now. Every day that you don't study will eat away at you until you decide to pick it up again. Those days lost aren't coming back and every hour spent is another closer to your dreams. I guarantee that giving completely will ruin you in the long run.

>> No.3481230
File: 94 KB, 746x512, 1525880044744.png [View same] [iqdb] [saucenao] [google]
3481230

>>3481200
This, work sometimes limits my free time to 1 hour so using 2 valuable hours in your hobby is a thing i only could wish.

>>3480849
Dont give up friend continue, i know it sucks but it can be worse (i have crippling depression and it wears you down badly)

>> No.3481231

>>3480849
This is what happens when you grind mindlessly instead of practice mindfully

>> No.3481232

>>3481039
>when we were growing up where if you wanted something you had to seek the library for subpar content
Finally, someone that gets it.

>> No.3481242

>I worked hard so many hours etc blah blah.

You are supposed to have fun, lil bih. Why did you draw? What. Was. The. Reason?

Also, what were you studying? Even with 2 hrs a day you should be decent, at least, at observational drawing. The fug, anon.

Also post your fucking work.

>> No.3481248

>>3480849
>2 hours a year
That is a lot more than I put out in a year and nowadays I can easily rank first or second in quality for any of the study threads on /ic/ that pop up now and then although I'm moored in absolute intermediate hell on any original work. You should be decent even if you aren't the creme of the creme. You're probably drawing inefficiently if you aren't int, maybe just do a lot more studies and poses until you improve.

You probably are int and are just being hard on yourself. The tortoise wins the race, as long as you keep drawing in the long run you'll beat more people.

>> No.3481252

>>3481248
*meant to say 2hrs per day

>> No.3481272
File: 78 KB, 600x600, 1517973646679.jpg [View same] [iqdb] [saucenao] [google]
3481272

>>3480854

>> No.3481284
File: 750 KB, 1421x1516, study or something i dont fucking know.png [View same] [iqdb] [saucenao] [google]
3481284

Everyone wants me to post my shitty ass work? fine. whatever. Heres my best attempt at an hour-long study. Fucking rip into me I don't give a fuck anymore

>> No.3481290

>>3481284
Way better than me.

>> No.3481292

>>3481284
if this wasnt traced at all (having a trained eye i suspect at least parts were. wobbly lines, those shoes, faces) then its good, though you need to learn how to better choose what to show and what not to show in a simplified rendition of a photo.

>> No.3481293

>>3481284
bruh you look like you have the basics down, i can give you an extra hand on where to go

>> No.3481351

>>3481090
I'm at around 7000 atm. I guarantee you it's like 10,000 at least. I mean, you can get proficient enough to make money off it by like.... 3-4000. But to truly WOW people, it's defo like 10,000.

>> No.3481506
File: 74 KB, 250x363, UndyingWillModU145.png [View same] [iqdb] [saucenao] [google]
3481506

>>3481284
You're at this level & you give up? You did it 2 hours a day for YEARS and you give up? You invested that much time & you're willing to flush it out of the window?! Ok. Do it, quit. QUIT & make it all worthless... All these hours, all these lines, all these studies, Make them worthless...

>> No.3481513

>>3480849
this is why some people go to school. Did you ever think you didn't get anywhere not because you weren't cut out to be a good artist but because you aren't a good teacher?

>> No.3481546
File: 237 KB, 1250x1920, MarloMeekins.jpg [View same] [iqdb] [saucenao] [google]
3481546

>>3480849
Man, when I first started drawing seriously -- age ~14 -- I probably spent at least two hours a day for the first two years, and at the end of it, I was still shit.

I went to art school for three years four years ago, and when I look at my work from around when I graduated, I still think it's shit.

Fuck, I look at shit I drew last week and I'm like, "I though this was good? What was I thinking?"

Don't try to grind out mastery. Lower your expectations, do it because you enjoy it and make the art you love. Ten, maybe fifteen years later, if you happen to get really good, then that's a bonus.

>> No.3481548

>>3481284
Not terrible, honestly. You're at least somewhat competent.
Post more work and doodles, from reference and from imagination if you could. Maybe we can help if we know what's giving you trouble. Don't worry too much if it looks bad, this is an anonymous board and the topic will be dead and forgotten in time.

>> No.3481554

Why don't try to just enjoy the simple process of drawing instead of trying to make it?

>> No.3481560

>>3481284
That's not bad Op. Balance your study with more finished work. You learn more in application than out of context like learning vocab on sentences rather than trying to learn a single word via flashcard.

>> No.3481564

>>3481284
Do you only work digitally, or do you work in other media? It's very unlikely you haven't worked in pencil -- how about charcoal? Pastel? Paint?

Do you always study from photographs, or do you ever draw from life? Have you taken classes? What resources are you using to learn from?

Getting better isn't just about forcing yourself to improve your skills, but also finding what process, subject and medium works for you.

>> No.3481584
File: 147 KB, 249x386, 1518767743642.png [View same] [iqdb] [saucenao] [google]
3481584

>>3481284
I hope you weren't just grinding "studies" all that time. You can fully understand where you need to improve only by drawing from imagination (or at least trying).
Still not bad for 2 hours a day if you started as total /beg/ tho. Wobbly but coherent. You managed to evade brainless overdetailed copying which is already an achievement and a huge sign of GMI.
And again if drawing can't keep you interested for more than 2 hours a day you are doing something wrong. Switch to another software, download brushes pack, try different traditional mediums, look for some art challenges, create something personal. Not instead of grinding fundies but in addition to it. Or even as reward for grinding fundies. Drawing is motherfucking fun as hell. So go and have fun you faggot.

>> No.3482004

>>3481284
Work on ears, shoes and do more linework studies then come back. It's quite good, just need to keep to it

>> No.3482044

no one cares, I'm not hugging you. a thread full of baneposters, frogs and feelsguys can only be a crab bucket. so long.

>> No.3482130
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3482130

is art really the only past time you guys have? None of you are able to work in exercise or music or anything like that? I want to be a good artist and I put in 3-4 hours every other day and its been difficult trying to balance that with going to the gym and looking good. Maybe I should just roid

>> No.3482135

>>3482130
go to gym for 1-2 hours (including travel time), draw for the rest of your free time. you don't need to spend hours and hours getting good, at least 30 minutes a day will help. 3+ is of course better.


also the picture you posted is a fuckin photobash so don't aspire to that. or well i guess you could work out as much as you want if you photobash and trace

>> No.3482144

>>3482130
4 hours of drawing, 1 hour of gym, and then what? What do you for the rest of the 11 hours you're awake?

Don't tell me you have non-art related job

>> No.3482147

>>3480854
nigger try editing shit in photoshop for 2 hours then having to do audio and video editing for another 4.
you got no determination

>> No.3482154

>>3482130
I play games, do yoga, read books and am currently learning japanese.

Then again, I draw anime/manga type shit and don't take my art very seriously. I study loomis but DGAF about drawing realistic shit.

Also, This is the first time I've been on 4chan in a couple months so maybe that's why I'm enjoying my hobbies more lately.

>> No.3482156
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3482156

Op, I think you focused on the wrong things while studying. Sometimes we need unlearn things to learn them properly. Think about it.

>> No.3482181

>>3480849
you're trying too hard, killing the fun and for what?

Try to remember why you started drawing, what you wanted to do and what you wanted to be and return to that.
Personally when I get in a funk I draw pokemon and old anime stuff for fun.

>> No.3482182

>>3482130
unironically hate/not interested in everything Else

>> No.3482189

>>3482130
This. Also how many of you work a full time job and have a social life, it makes pursuing the hobbies I want to be pursuing pretty difficult.

>> No.3482201

>>3481290
>>3481292
>>3481293
>>3481548
>>3481560
>>3481564
>>3481584
>>3482004

Could I be honest with you all?

I'm not op. I felt exactly the same way earlier in the day, frustrated and ready to give up. I think he's abandoned this thread, but I pretended to be him because I felt like I was him. We've been studying for roughly the same amount of time, but I try to do more than 2 hours. I've been in a rut lately and felt really shitty about my studies. So after I sat down and struggled through that one, I threw it up here pretending to be him thinking I would be torn to pieces like I felt like it should have been. I really didn't expect you to all be so nice and genuine, and I know its probably since he's been picked on so much in this thread. I feel really shitty for deceiving all of you. All of your responses are so genuine and pure idk why but i'm fucking crying. It's just so hard sometimes.

Thank you all, I'm sorry I lied I hope you're not too angry or disappointed. I'm sure op is around my level so if he comes back he will feel better too. I'm sorry

>> No.3482242

>>3482201
>crying
haha fuckin fag, wipe those tears on your drawing and pin the wrinkled paper on your wall as a reminder of today

>> No.3482243

>>3482201
I was being genuine with you. It's not awful, loser. Now get back to drawing and take some of the advice given to you here today.

>> No.3482253

>>3482144
you got me anon

>> No.3482267

>>3481039
These two are idols right?

>> No.3482270

>>3482201
Real OP here, I appreciate the posts and yeah I did abandon the thread. My work was just shit yesterday so I threw a tantrum like a child and ranted on here, back on the grind now. What you said does resonate with me though, good luck in the future.

>> No.3482277

>>3481214
>because he's throwing this big temper tantrum that he's not as talented as he expects himself to be, without ever taking a step back and thinking "Maybe it's me, and maybe I need to be more invested".

Uh, no, he just said that he's giving up after not seeing any progress which is understandable because after 2 years and no improvement a lot of people would be frustrated. Even with only 2 hours a day he should be improving. I've only been drawing a year and I've improved to an area I was striving for, which isn't exactly good, but it's exactly what I wanted when beginning because I make animations and need to be able to draw the human body.

Your hostility complex is making up excuses to insult a completely rational person who hasn't even really whined that much. All he did was say he worked hard and he didn't achieve what he wanted. No matter what you say, 2 hours a day isn't nearly as bad as you're making it out to be. He should at least see improvement within that range. His perspective of going on 2 years with barely any improvement could be draining on anyone. No matter how you want him to look at it it can still be a downer.


Grow up. Not everyone is trying to compete with autists who have too much free time. Not everyone does.

>> No.3482279

>>3482277
How did you practice? It's going to be one year for me in a month and I still can't draw people.

>> No.3482287

BEST METHOD OF PRACTICE:

Read a book in the area you want to target
Do all of the studies in it the way you want that benefits what you're working towards
Do a study from imagination
Do the same study from reference (analyze the reference! What relates to what?)
Do same study from imagination again
Reread the book to make sure you didn't gloss over anything.

I've done this for 5 years and it works wonders.

>> No.3482294

>>3482287
I'm trying something related to this. I have a strong feeling I'll make some gains better this way instead of mindless drawing a bunch of floating biceps in white space. It's too early to tell as I'm giving it a 6 month window test.

>> No.3482319
File: 288 KB, 1076x1205, when the feels hit.png [View same] [iqdb] [saucenao] [google]
3482319

>>3482201
Ah jeez man. This totally didn't make me tear up like a huge faggot or anything. No sir, totally dry eyed and with big swinging testosterone-filled balls over here, being completely stoic and masculine like a man.


Keep on truckin' little buddy, you can do it. We all get a little discouraged from time to time, so it makes me glad that you can come away from this feeling better and encouraged.

Sometimes you guys are alright, /ic/.

>> No.3482339
File: 253 KB, 911x786, Om03YJq.png [View same] [iqdb] [saucenao] [google]
3482339

>>3482279
You're not gonna ask me to post work? I really don't want to lead you down the wrong path so I will work so that others can tear me apart. Hopefully I can improve in the process.

Take everything I say with a grain of salt since I might be a huge dunning kruger (So be honest with me ic). I don't know what I don't know.
ASSUMING that I'm not the dunning kruger I think I might be, what I did to practice in the beginning was really roughed out gesture drawings that look atrocious in hindsight, but they worked to give me the general idea of the shape of a body. That allowed me to experiment without looking until I did what I assumed looked right. Then I would check a few images again until I was ready and I'd go back to experimenting by contorting and elongating things until What I did was I experiment a shit ton along with what >>3482287 said.

He basically said what I was going to write anyway so that's convenient.

https://imgur.com/a/gHAuM71
Sketches from around this time last year
Image is my drawpile with a friend. Purple is pretty much me. He'd add a few details here and there and do one or two of his own drawings but generally that's the case.
I know I said go hard on me but could you sugarcoat the reality check? I'll get the hint.

>> No.3482357

>>3482339
>by contorting and elongating things until it looked similar enough*

>I really don't want to lead you down the wrong path so I will post my work*

I forgot to mention I only practiced one hour a day so that might explain to you guys why I haven't made much progress. As time went on I started doing less and less drawing out of laziness and to keep the habit going I'd draw at least one or two things a day depending on how I was feeling. It worked surprisingly and now I draw for a long time without needing to force myself or time it. I'm having a lot of fun for that reason.
So if you're ever feeling overwhelmed, even if you can't take my art advice because of my low skill, I can say that without a doubt if you force yourself to do a few things a day it will become normal. You might even see your hours go up without effort. Just recently I was able to draw for around 4 or 6 hours while having fun which is actually a new thing for me. It'll get better as long as you keep it up.

Whenever I read 'if you don't enjoy it you're not meant to do it' I disagree because the ability to draw what you want at the quality you want can severely cripple your drive or want to draw in general. Only recently have I been able to enjoy drawing for long periods of time, which leads me to believe with more (percieved) improvement the more fun you will have. Or at least that's my take on it given my experience. I hadn't really drawn anything before hand aside from literally one or two doodles as a kid.

>> No.3482382

>>3482339
>>3482357
Okay, now that is actually impressive.
I mean, the sketchbook is definitely /beg/ but you had a decent sense of form and while you had a case of hairy line early on you also had some really confident, flowing forms and it got better as time went on. A lot of beginner work is really awkward, stiff and stilted but you look like you licked that pretty early. There are still people who can't into gesture here but you got it.
Got any more recent work? I'd love to see it, your drawpile drawings are putting a smile on my face.

>> No.3482387

>>3480854
Rookie numbers.

>> No.3482401

>>3482339
I'm >>3472752 and >>3468020 and >>3480998

Got this by:
1. Skim vilppu's manual and don't do the exercises but screenshot how he draws things and save them
2. Save all the useful krenz + loomis drawings
3. Watch that https://www.youtube.com/watch?v=74HR59yFZ7Y and do some gestures with him if you've got a CGpeers account
(note that Proko isn't the best and krenz etc are better)
4. From 2014 to 2015 I got most of my gains from drawing EVERY figure posted on /beg/ (which isn't that much, about 8 drawings a week posewise which amounts to about 2 hours per week sometimes I missed weeks and worked on my crap original art which I spend a lot of time on but don't get gains from) and just copied photo ref after photo ref and did every pose on https://www.quickposes.com/en (once you run out you can also do the sketchdaily poses although I feel these are bad and do some photo poses off pinterest and the like)

Invested no time in imagination drawing but my ability to mentally rotate refs does passively improve over time and besides there's stuff like design doll and other 3D software like DAZ to account for deficiencies.

When I do pose drawings I do it in paint tool sai beta 2 with a stabiliser set to 6 and brush density set to 60. When you start out drawing it can help to start to draw one main line of action then zoom out to like a thumbnail size which will reveal any obvious deformities. Also flip the canvas constantly to spot mistakes. When I first started out I also had to rotate the canvas while drawing to catch mistakes (you have to be very self critical and identify every mistake the instant they are made, the first few times I also had to overlay my drawing over the ref to spot mistakes). Taking shortcuts like resizing things or moving things can cut down on time if you are short on it and don't also want to 100% traditional. And also I ref krenz/loomis when doing studies if I feel that it's not turning out well.

More time spent = more quality always

>> No.3482403

>>3482401
meant for
>>3482279

>> No.3482449

>>3482130
I've been working out basically all my adult life and I can't remember it ever taking up too much time that I had to cut back on drawing. Either you are terrible at time management or you have no idea how to work out properly. 40 minutes to 1 hour is what you should aim for for each training session. Anything above 1.5 hours and you need to work on your intensity and stop fucking around.

>> No.3482509

>>3482287
This 100%

>> No.3482519

Kinda proves what I often say on this board: the people who think you can go pro by drawing 2-4 hours a day for a few years are kidding themselves.

>> No.3482522

>>3482449
post physique?

>> No.3482887

>>3482519
Ya maybe if ur a pleb. Talent is a real thing.

>> No.3483102

>>3480849

I spent the last 10 years with drawing as a hobby, never progressed, "I just never got it" nowadays, I just shitpost.

>> No.3483111

>>3480849
I will never give up yet i will never make it. It's a love hate relationship between drawing and me. I will never not love it and art will never kiss me

>> No.3483204

>>3482201
fucking psychopath

>> No.3483209

>>3482144

Not that guy but, I have a 10+ hours shift on a real Job, yeah with suits and everything, fortunately is not sales anymore.

>> No.3483223
File: 119 KB, 617x932, 1474206188849.jpg [View same] [iqdb] [saucenao] [google]
3483223

>>3480854

>2 hours a day
>365 x 2 = 730 hours
>730 / 24 = 30 and a half days

you gave up after a single month of work.

>> No.3483235

So much pure autism in this thread, jesus

>> No.3484318

>>3483235

I try to work 8 hours a day, taking a break usually after finishing something that takes multiple days to complete or at random days when I don't feel like drawing, but with 8 hours I mean them as in fully worked 8 hours, I actually keep count of time, and if I go take a piss or make lunch that doesn't count, it sounds autistic, yes, but if you want to dedicate to something you might as well not slack.

>> No.3484323

so what?! im not defending op, but if you put all the hours, you guys will say that not having a day job is a horrible decision, but you need to quit that to put all the hours, /ic/ doesn't even know what wants.

>> No.3484324
File: 19 KB, 600x600, 8bf.jpg [View same] [iqdb] [saucenao] [google]
3484324

ADSHFJAJSKL!

>> No.3484467

>>3480849
oh sht up you will be drawing again tomorrow you drama queen

>> No.3484472

>>3483223
He said 2 years, so it's 1.460 hours actually. Which is roughly 1/7th of the 10.000 meme.

~12 more years and OP will be good.

>> No.3484475

>>3484472

Oh, you're right.

2 months it's still little to nothing tho.

>> No.3484572
File: 139 KB, 480x1440, 1524503892712.jpg [View same] [iqdb] [saucenao] [google]
3484572

>>3481284
the faces make them look like old or middle aged ladies but that kind of makes it hot to see them wearing young school girl track running clothing

>> No.3484592

>>3484475
It's enough to get a decent grasp of art. It's twice the time I put in Monster Hunter. And I'm good at Monster Hunter.

>> No.3485687

>>3480869
I think I already did that but still gave up on drawing. Recently touch it again as a side hobbies while doing nothing in life.