[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


View post   

File: 1.73 MB, 1440x1440, first one to talk gets to stay on my board.png [View same] [iqdb] [saucenao] [google]
3328421 No.3328421 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the Drawthread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.

RESIZE YOUR IMAGES TO ~1000 PIXELS:

#1)
>screenshot the image and post that instead

#2)
>change camera capture settings to something smaller

#3)
>send to computer and resize in MSPaint

→ →
There's a new (and cleaner) sticky in town! You can see it at:

https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

PREVIOUS THREAD: >>3323632

>> No.3328422
File: 1.35 MB, 1271x7339, 96e2feea6bbf8e7ce6646fcc04456d29a49408d92007e7d7876ea20d518b1f62.jpg [View same] [iqdb] [saucenao] [google]
3328422

ESSENTIALS:

>>>/ic/thread/3023643
Links to many art books including as Keys to Drawing (Dodson), Drawing on the Right Side of the Brain (Edwards), Perspective Made Easy (Norling), Color and Light (Gurney), The Vilppu Drawing Manual (Vilppu) and How to Draw (Robertson).

>http://ctrlpaint.com
A website dedicated to understanding the basics and process of digital painting, based in Adobe Photoshop. Library of over 200 free videos.

>http://quickposes.com
Free pose library to practice drawing the human figure (as well as a portrait library). Draw at your own pace or set a timer for quick gesture drawings.

>http://youtube.com/user/ProkoTV
Instructional how-to videos covering mostly portrait and figure drawing from fine artist Stan Prokopenko.

>https://www.youtube.com/user/onairvideo
Croquis Cafe - Timed model poses.

>http://drawabox.com
Controversial yet helpful introductory course on the fundamentals of drawing with a focus on understanding the concept of form and thinking in a 3-dimensional mindset while you draw.

>Your local life drawing class
Life drawing is an indispensable tool in your art career. Do not be intimidated based on your skill level - there will always be someone worse than you and someone better than you. Use this opportunity to meet new artists for learning, critique, and growth.

>> No.3328443
File: 49 KB, 410x433, screen2.png [View same] [iqdb] [saucenao] [google]
3328443

I had a go at tweaking the thing from last thread. It's funny how much I can blind myself to if I focus too much on one thing. For all I know I still missed some obvious stuff, but moving stuff around feels like it helped. I guess if tweaking the chin line meant I was going inside-out, then doing another iteration on the inside is better than nothing.

>> No.3328453
File: 20 KB, 243x311, mah.jpg [View same] [iqdb] [saucenao] [google]
3328453

i'm trying to familiarize myself with digital, but i really can't direct the pen for bold lines. They keep going everywhere and it's super painful when trying to line stuff. Do you have some useful exercises to work on more pen control? I don't have that many problems with a pencil.

Also i'm running on an old bamboo wacom that's like 7 yo, do dr. tablets deteriorate with time?

bonus pic from doodles

>> No.3328458

>>3328453
>Also i'm running on an old bamboo wacom that's like 7 yo
y tho

>> No.3328463

>>3328458
because i already had it in my home and i'm trying to see if it's worth staying with it while i get comfortable with digital. If having it means NOT getting comfortable with digital tho, it's trash time

>> No.3328474
File: 186 KB, 1012x1000, 3.png [View same] [iqdb] [saucenao] [google]
3328474

I was a bit late in the previous threat.

Are there any details i should improve on, any or any bigger issues?

>> No.3328476
File: 85 KB, 733x643, _FGYoQEC3vc.jpg [View same] [iqdb] [saucenao] [google]
3328476

>>3328463
vk
.com/doc4043932_376947368?hash=ce6268eb1c6bd2dab5&dl=785e89909c644034dc

try doing this book but digitally

That's a pretty good set of excercises to learn brushes n stuff

pic related

>> No.3328483

>>3328443

Study real faces

>> No.3328484
File: 189 KB, 768x1024, Untitled69-1.jpg [View same] [iqdb] [saucenao] [google]
3328484

Drawing a hunched crow thing with a plague doctor influence. Can I get advice about wings and legs? Also how should I go about doing the feathers on the face, arms, and legs? Small scale-like marks?

>> No.3328487

>>3328483

I am, but I've gotta try putting it into practice too, so I can make sure I retain that information. If I don't identify what my problems are then I can't fix them.

>> No.3328492

>>3328483
What shit advice. Get out of this thread.
>>3328487
Looks pretty good for what you got. Are you studying from still life or photos or are you drawing from memory? Either way, a few more iterations and you should have it down pat. I feel like your jaw is a bit too far right and off-center, but I see no obvious flaws.

>> No.3328494

>>3328492
Also I should mention that line art will only get you so far. Should add in shading and remove your lines to flesh it out more and to develop your understanding of the facial form.

>> No.3328554

>>3328494

Thanks for explaining the reasoning for that. I thought of shading as more of a mechanics thing, so I was saving it for later, but it makes sense you'd need/learn structural knowledge that doesn't show up otherwise. I've only really tried it on paper so far.

>> No.3328568

>>3328554
I learned that by doing still life charcoal drawings. You can't get a lot of structure with just line art without it looking flat or just confusing. You could always try scratch shading (forgot the actual name) with your line art depending on what you're trying to accomplish like if you're just trying to crank out drawings.

>> No.3328588

>>3328568
I'm not that guy you responded to but sometimes it feels like drawing with charcoal is almost similar to painting. When I draw with my Willow charcoal it almost feels like I'm making 'paint strokes".

Maybe if I practiced more with charcoal my rendering would get a lot better ;_;
I haven't used charcoal much since I took my drawing 1 class a few months ago for fun.

>> No.3328593
File: 38 KB, 540x507, 850.jpg [View same] [iqdb] [saucenao] [google]
3328593

how do I achieve this glow effect? i used to see it a lot in dbz, yugioh and old anime

>> No.3328596
File: 417 KB, 720x480, 1a7aC.png [View same] [iqdb] [saucenao] [google]
3328596

>>3328593
here's another example

>> No.3328605

Is it bad to practice figure/gesture drawing on one gender at a time? I notice when I get a lot of male or female poses in a row it gets easier to implement stuff I learned on the previous ones.

>> No.3328608

>>3328596
its midday dawn

>> No.3328617

How do I know if I'm even drawing cubes correctly. I try to imagine the parallel lines converging to a vanishing point but I'm still not sure.

>> No.3328623
File: 747 KB, 1200x1200, mar 1 study1.png [View same] [iqdb] [saucenao] [google]
3328623

This was originally going to be a 10 minute study until I started and realized I have no clue on how to construct a figure beyond those 2 cubes, so it extended into a 30 minute study.

Issues I found are his upper body is too small, making the legs look way too big. His hand is too big and his head is too small. He's missing part of his shoulder. His right arm is too big. Feel free to point out everything else.

Right now I'm on chapter 1 of Vilppu and I plan on just doing gestures for 1-2 weeks before moving onto chapter 2 (I'll still do gestures when I proceed). That said if you look at this and can think of any immediate books/sites that would help I'd love to hear it.

>> No.3328627

So basically what I need to do is to
>Pick object
>Draw object
>Make corrections
>Re-draw object while taking into account your past mistakes
>Change object
>Repeat until gud
Is this correct? What are some good objects? I know that shoes and furniture make for good models

>> No.3328629

>>3328627
Bottles are criminally underrated. They teach you basic construction, symmetry, and simple perspective if you tilt them.

>> No.3328638
File: 1.35 MB, 1872x3328, beans.jpg [View same] [iqdb] [saucenao] [google]
3328638

any other super beginners doin beans?

>> No.3328655
File: 1.51 MB, 3023x3023, IMG_1035.jpg [View same] [iqdb] [saucenao] [google]
3328655

First time using a tablet, or any other sort of digital art form. I know I need improvement, any thoughts?

>> No.3328665

>>3328655
That looks really nice anon, I really like the colors.
If there's anything I would complain about it would be the texture of the fur. I think it will look better if you use shorter, scragglier strokes to replicate the fur. Also I think the forehead is too big in your drawing.

>> No.3328676

>>3328623
worry about gesture and perspective then tackle the proper anatomy. you're not constructing properly at all nor do your boxes or simple shapes reflect what you're seeing. also you're not going to learn much from that book in terms of anatomy, you'll have to dig deeper somewhere else on your own.

>> No.3328689

>>3328627
Until you're gud at observational drawing, then comes construction and perspective and anatomy and shit, apparently

>> No.3328714

>>3328676
So I should stop the 30 minute studies for now and start reading through perspective made easy (that's still the one /ic/ recommends right)? And also continue Vilppu's gestures?

What resource (or combination of) help with construction the most?

>> No.3328723

>>3328655
if the forehead wasnt so big that would be pretty dang good.
Keep it up anon

>> No.3328724

>>3328623
Why are we able to see the bottom plane of the box you used for the rib cage?

>> No.3328726
File: 1.48 MB, 2837x3849, IMG_2943.jpg [View same] [iqdb] [saucenao] [google]
3328726

i finally figured out how to make animu faces from imagination..... but this might be the best i can do right now. should i stop doing heads for a while and start on bodies? i notice i switch from both often because i dont know really what else to practice...

>> No.3328727
File: 7 KB, 240x250, 1519159087774s.jpg [View same] [iqdb] [saucenao] [google]
3328727

>>3328726
>think for me guys!

>> No.3328728

>>3328627
Include a healthy dose of drawing from imagination, otherwise you risk becoming study-sick / a shape copier.

>> No.3328731

>>3328623
Drawn to life vol1 and 2, the natural way to draw by kimon nicolaides.

>> No.3328734
File: 1.01 MB, 1000x1250, KeysToDrawing_3C_Comparison.png [View same] [iqdb] [saucenao] [google]
3328734

Uhg, this might be my least favorite yet, but I'm getting better at shading. Making faces look vaguely human is really difficult when the entire head is only like 2 cm of drawing space.

I also don't understand hair at all, but it came out looking vaguely hair-like, so I'm pretty happy with that.

Don't even get my started with hands.

>> No.3328739

>>3328726
i should mention bottom right is from reference

>> No.3328745

>>3328727
i guess the question i want answered is should i stop doing the things i posted in the last thread and start doing something else...i dont want to get stuck on trying to draw the perfect face, but im still not where i want to be

>> No.3328746

>>3328714
do something like keys to drawing. proportions, perspective, and the first few chapters of vilppu. you can go on to learn more and eventually absorb it but you're lacking in some fundamentals like drawing basic forms. chapters 1, 2, 3, and 4 are really important in vilppu's manual. don't even worry about the body but do worry about gesture and the lines of action through a body. 2-4 are where you work on forms. that's where you can be practicing perspective more. you'll be drawing the lines and rhythm of poses, don't worry about the contour and actual anatomy.

watch the man himself
https://www.youtube.com/watch?v=aOtVUHgJqQk

>> No.3328750

>>3328734
Don't shade what you see on the model. Analyze what you see and show the form through the tone you put down.

>> No.3328754

Does have tumblr or something documenting their progress? Thinking of starting one for motivation.

>> No.3328759
File: 195 KB, 768x1024, IMG_51731.jpg [View same] [iqdb] [saucenao] [google]
3328759

My mom made this with acrylics.

>> No.3328766

>>3328759
Whoops I meant aquarells or whatever it's called in english

>> No.3328769

>>3328726
How many days have you been drawing anime heads? Did you just start today? At least do it for another week then move on to something else like bodies. Do life studies in between too.

>> No.3328772
File: 26 KB, 405x698, my_colour_swatch_by_pastelaurora-d57gntn.png [View same] [iqdb] [saucenao] [google]
3328772

Is it okay to use pre-made color palettes while I'm still learning about color? All the millions of colors available through regular means can be a little "overwheliming" for me and I feel like the premade color swatches at least gives me a nice starting point.

>> No.3328777

>>3328772
Of course my dude. Better yet just take a painting you like and use the eyedropper tool on it. If you're learning you should do everything you can to understand about what you're studying.

>> No.3328781

>>3328745
Do the thing you're the weakest at.

>> No.3328788

I've hit a roadblock. pls respond, I don't even know what to google in this situation

I'm using CSP. Pen is randomly not drawing after I zoom in. I can select stuff from the menus but once I try to put the pen to canvas it completely stops working. I can lift up the cursor and it'll follow my stylus if I hold it close, but as soon as I put it to the canvas the cursor just stops in place no matter how far or hard I drag my stylus. It wasn't doing this 12 hours ago before work and I've done nothing to my settings.

>> No.3328789

>>3328746
>do something like keys to drawing. proportions, perspective
I'm not sure what this is, but I'll continue on with Vilppu then. Should I just completely ignore perspective made easy for the time being?

>> No.3328793
File: 1.25 MB, 2797x3553, IMG_2524.jpg [View same] [iqdb] [saucenao] [google]
3328793

>>3328769
im the anon from two threads ago, pic related. i was saying how my portraiture was improving but my imagination sucks. before these, i was doing bodies, and before that, i was learning loomis head construction. i started "trying" anime heads a while ago, but simply referencing photos, without seeing how it applied to their construction.

>> No.3328795

>>3328788
It's probably an errorcode 40.

>> No.3328796

>>3328789
>I'm not sure what this is
If you had read the sticky you would.

>> No.3328800

>>3328795
can that just spontaneously happen? It wasn't doing this even an hour or so ago when I opened up the program for the first time in 12ish hours

>> No.3328801

>>3328800
>can that just spontaneously happen?
Happens all the time.

>> No.3328805

>>3328801
I ran the troubleshooter and it seems to have fixed the issue somehow. Fingers crossed for the morning. Thank you, kind anon.

>> No.3328810

>>3328805
Spoke too soon. Fuck me. I'll deal with it in the morning. Digital art is such a pain honestly.

>> No.3328826

>>3328726
stop

>> No.3328828

>>3328617
seriously stop drawing cubes and start figure drawing or drawing still life etc.

Unless you have all that figured out and you are taking perspective studies.

>> No.3328837

If I practice for a year with a tablet then will those skills more or less transfer over directly to drawing with a pencil on paper?

I'm going to be living outside of the US for the rest of the year so I don't have easy access to an art store where I can buy materials and I only have my wacom and my laptop until I get back home.

>> No.3328838

>>3328837
Yeah? Sure? How hard can it be to just get paper? Are you going to the Philippines?

>> No.3328839

>>3328617
if you're doing it freehand you'll never be sure and/or perfectly precise.

>> No.3328842

>>3328838
Middle of no where in eastern europe. I've been here for a few months already and the best I could find was some very small lined paper in the children's school supplies section of a grocery store. The store that sells it is about 30 minutes away and no one speaks any english at all.

>> No.3328847

>>3328617
post them.

>> No.3328852
File: 128 KB, 808x299, CL20_topimage.jpg [View same] [iqdb] [saucenao] [google]
3328852

>>3328726
>>3328793

You should try grouping your values. If you are going with graphite, three values should be enough (light of the paper, mid tone and dark). From early on after the lay in of the facial features, establish what is the darkest dark in the reference picture, and put that down on your drawing (graphite is not supposed to do black, or you are not supposed to press down that pencil like crazy, but go as dark as you feel looks good, check out some graphite reference pictures online and find your happy place).

Use that dark area, maybe it's the core shadow or corner between eye and nose, as guidance. mark your highlights (usually cheeckbones, tip of the nose) and then start plotting graphical shapes of midtone shadows in the face. Cast shadow of the nose, lower lip, brow ridge etc. map those out very lightly and when you are done put up your mid tone. If you are going for +3h realistic portrait you need to worry about texture, but as you are practicing, the 20 minute studies would be perfect to learn from, and you can put a medium wash of graphite as your midtone (without worrying about strokes etc).

I know this isn't stylistically something you are looking for, but really helps you push the values and take control of that graphite. Efficient way to study. Go for those strong graphical shapes of shadows so you understand how they fall on the form of the face. After you can place those in relation to each other you can start controlling their edges (and rendering them towards realism or comic book cross hatching etc what you want). Simplify and go with 3 values.

Also you could benefit from studies of just eyes from different perspectives, I can try to find good ref image for you.

Hope I helped (at least someone struggling with portrait studies).

>> No.3328853
File: 180 KB, 1188x864, eye ref.jpg [View same] [iqdb] [saucenao] [google]
3328853

>>3328726
>>3328793

Here I quickly bashed in some photos of eyes, plaster casts show shadow really well so it's easy to simplify and then apply that knowledge into real human with smoother skin and softer shadows. Still, even if your photo reference has very smooth overcast lighting (not a lot of drop shadows, maybe not even proper core shadow) try to still plot out those three value groups. Or find a better lit reference image, that's what I always do when doing studies

>> No.3328858

>>3328853
will do, anon. ill try some of these tomorrow

>> No.3328866

>>3328858
I recommend spending 5 minutes on each ref pic, put a timer on your phone or something.

You just need sheet of cheap copy paper and a $0,20 wooden pencil so you can try them on your lunch break or before you go to bed :)

Practicing these kinds of relative geometrical shapes do miracles on your perception of proportions.

>> No.3328916

How do I stop my gesture drawings from always looking like shitty stick figures?

>> No.3328966

Is loomis really a meme? I saw so many posts in the last week, claiming that bridgman was superior to loomis methods and approaches. Can someone pls ellaborate?

>> No.3328981

>>3328916
post work so i can help
>>3328966
no it's not. Just start with bridgman if you want and go down the list of books.
some will click, some will not. take what works for you and keep drawing!

>> No.3328986

>>3328966
No the meme that loomis is bad is a meme

Loomis is actually really solid, is it for everyone? No

>> No.3329069
File: 622 KB, 860x1290, Cuban-Car-in-Old-Havana.jpg [View same] [iqdb] [saucenao] [google]
3329069

im trying to sketch this scene

does anyone have any tips for perspective with the building? i've tried focusing the lines down to one vanishing point on a different piece of paper, but the angles on the doorways/railings never seem right

>> No.3329083

>>3329069
>the angles on the doorways/railings never seem right
because they are different sizes, and the street itself seems to be going down instead of horizontally.
just set up a 2pp layout and draw, dont worry about all being extremely accurate

>> No.3329108

>>3328593
>>3328596
>Paint bucket flat colour
>Duplicate layer
>Gaussian blur the duplicated layer, mess around with the sliders until you get what you’re after

Hope that helps. If not then take this to /gd/.

>> No.3329124

>>3328966
Only when you let others think for you.

>> No.3329140
File: 541 KB, 1518x2270, 151280302.jpg [View same] [iqdb] [saucenao] [google]
3329140

>>3329083
heres what ive got so far. does that look halfway decent

think ill need to put the top of the building further up as well

>> No.3329151
File: 194 KB, 890x1260, 444.png [View same] [iqdb] [saucenao] [google]
3329151

I gave shading a shot but I can't figure out how to consistently apply the shadow.

Does it even look like the ref?

>> No.3329152
File: 254 KB, 1254x1600, 44.jpg [View same] [iqdb] [saucenao] [google]
3329152

>>3329151

>> No.3329174

>>3328726
All of them except for the bottom right is terrible. This makes me feel better about my own shitty art.

>> No.3329183

>>3329174
well it shouldnt, because you'll never make it with an attitude like that

>> No.3329195

>>3329151
try to just use 3 or 4 values(black, white and grey)Define a cler shadow pattern and use 2 values in each zone(2 for the light and 2 for the shadow)
>Does it even look like the ref?
no, keep practicing, measure the relationships. Start with and envelope and work your way in.

>> No.3329199
File: 1.02 MB, 1080x1920, 20180302_100850.jpg [View same] [iqdb] [saucenao] [google]
3329199

I'm halfway through fun with a Pencil, and o decoded yo have fun with what I learned about heads and draw mr. Incredible from the incredibles 2 trailer

>> No.3329200

>>3329151
Drop some verticle and horizontal guide lines on the ref when you start a study like this. As time goes on you won't need to put down the actual lines, you'll get pretty good at imagining the true verts and horizontals and aligning things. Further down the road from that- and with a little imagination practice- you'll internalize the truths about form that those alignments signal, and you'll be able to just think about forms and not the 2d alignments.

>> No.3329201
File: 12 KB, 423x250, incredibles-2-bob-1084614-1.jpg [View same] [iqdb] [saucenao] [google]
3329201

>>3329199
Here is the reference

>> No.3329209

>>3328726
Good job, practice some anatomy if you hesitate with bodies

>> No.3329220

>>3329140
you got the car tilt wrong

>> No.3329229

>>3327839
>try to simplify it into simple forms and maybe practice pairs of hands doing stuff.
Sounds fun. Although I'm guessing that drawing my own pair of hands will be somewhat challenging

>> No.3329234
File: 190 KB, 700x900, 44.jpg [View same] [iqdb] [saucenao] [google]
3329234

>>3329200
I have no idea how this could help, Am i even doing it right?

>>3329195
I usualy draw the sketch with low opacity, then add the shade on another layer also using low opacity black and white.

Using real black, white and grey would make things very dificult.
I will give it a try, just gota work around that problem.

>> No.3329250

>>3329151
First divide the face into two values: light and shadow. Then divide them again until you have four values (darkest, dark, light, lightest). If you want to introduce more values you can but if you're just starting out it's best to stick to 5 or less

>> No.3329254

>>3329199
Forgot to mention I need to really work on drawing hair. How do you guys do it? Fun with a Pencil hasn't really fully covered it yet (no pun intended)

>> No.3329263

>>3329229
you can just try to mirror your left hand

>> No.3329267

>>3329254
>Actually studying from Loomis
>in 2018

lol, loomis is hot garbage if you want to gain actual skill at something, he skims trough everything and only points out the most surface level information of each topic. Whoever takes the "stick to Loomis" meme seriously will never make it. That shit is bait, Loomis is as good as any how to draw manga or how to draw comics book for normie tier hobbyists.

Use michael hampton´s dinamic anatomy book Classic Anatomy in motion and Anatomy for sculptors instead. Much more in depth, better visuals, and expanded methods that are actually practical.

Also, scott robetson´s and James Gurney´s books. Both shit on loomis out of existence
>but muh loomis head construction, muh see it everywhere

like grandpa invented that kek that shit is standard

Also, Ian Mccaig has a few good tutorials on hair , google it

>> No.3329417

Are there any good references for weapons (Swords, spears, etc.)?

>> No.3329423
File: 2.30 MB, 1080x1920, Screenshot_20180302-211832.png [View same] [iqdb] [saucenao] [google]
3329423

Haven't been on /ic/ for a while. I almost missed you!

>> No.3329424
File: 2.25 MB, 1080x1920, Screenshot_20180302-211841.png [View same] [iqdb] [saucenao] [google]
3329424

>>3329423
An another one I did yesterday.
I think i'm getting better.

>> No.3329472

>>3329424
lips n nose have outlines

>> No.3329478

>>3329199
I think the thing to get out of FwaP is the basic concept of construction of major body parts. Obviously it's a very beginner/casual approach to it, but I interpret it as something that gives you the baseline idea before you head to something more advanced. Also, I would recommend Drawing on the Right side of the Brain.

>> No.3329482

>>3329417
Toys. They're sometimes expensive, but make great reference.

>> No.3329485

>>3329482
Ahh, that makes sense now that I think about it. I should have some large knifes and such that might work. It's kind of like using your own body for anatomy practice, right?

>> No.3329484

>>3329424
>>3329423
hello brian

>> No.3329489

>>3329478
i already read drawing on the right side of the brain, it was alright, but it was full of pseudoscience ramblings and the fact that you needed 50,000 materials for certain exercises made things a bit more complicated than necessary. i realized i spent more time setting things up rather than actually practicing. what i like about fun with a pencil is that you really need a pencil, eraser and paper to practice, and as you said its teaching me construction. i just need to work on rendering hair

>> No.3329491

>>3329267
i bought a bridgmman book recently, also how can loomis be bad when people such as alex Ross learned a lot from him? Alex is good

>> No.3329493

>>3329424
>>3329423
this >>3329250 and this >>3329195

>> No.3329501

>>3329491

bridgman´s books are even shittier.

His and Loomis´s books used to be chilled a lot because they are public domain and is the one thing you can link to in a art forum without getting banhammer. There wasn´t that much stuff to pirate anyways back in CA or CGhub days so the meme stuck but sending you to read Loomis is actually a backhanded insult to noobs in art communities and you should know that too.

Those books i recommended are way more in depth and expand much more on each subject. Honestly, check them for yourself and compare.

Loomis is only good to dip your toes into the most basic concepts if you haven´t done so ever. His book on the head is fucking laughable, he doesn´t even go into expressions or muscles or bone masses. Everything that he does say decently is explained better in newer material, like the proportion section with much more visual reference and better quality examples.

you are also silly if you think any profesional artist who mentions loomis owes their entire careers to it.

I don´t "hate" loomis, i just dont recommend it in 2018 with better things available. if you have richer resources available use them. But i´d recommend cross referencing from ALL anyways.

>> No.3329504

>>3329484
it's brendon actually, but good try.
>>3329493
thanks, will do that.

>> No.3329523
File: 124 KB, 720x480, 43.jpg [View same] [iqdb] [saucenao] [google]
3329523

>>3329108
thats what I tried and I managed to get this. to me it seems inauthentic, but idk. what do you think?

>> No.3329536

>>3328734
Overall, It just comes across as a bad tracing desu
When you shade, you scribble. Your tones have no depth to them.
Her chin is too small.
The ottoman she is resting on is incomplete

>> No.3329571

>>3328852
Not him but this was huge help to me. If you have more ressources on this, please share, Anon

>> No.3329596
File: 304 KB, 1341x832, xplane.png [View same] [iqdb] [saucenao] [google]
3329596

Drew this after going through that Scott Robertson How to Draw book.
tell me everything wrong with it.

>> No.3329602

How the fuck do I force myself to sit the fuck down and draw for more then half an hour? Why do I always get this irresistible urge to do something else after just 10 minutes of drawing ? How do I fight it?

>> No.3329606

>>3329602
Podcasts or youtube videos as background noise.

>> No.3329654

>>3329536
>>>3328734 (You)
>Overall, It just comes across as a bad tracing desu
>When you shade, you scribble. Your tones have no depth to them.
>Her chin is too small.
>The ottoman she is resting on is incomplete


Ouch, your words are true and they hurt. Didn't trace, but I spent probably too long making getting the proportions just right. Any suggestions on how I can add depth to my tones?

>> No.3329667
File: 880 KB, 800x700, file.png [View same] [iqdb] [saucenao] [google]
3329667

>>3329234
quick paint job. look at the facial features and what lines up with what. the corners of the iris with the corners of the lip, the bottom of the ear with the tip of the nose and right cheekbone, one tear duct with the wing of the nose and one with one of the nostrils, the top of the right eye with the center of the left eye and where the ear starts. practice looking at pictures and spotting relations within the image. before you start something like this it helps to mark out the top, bottom, left, and right-most parts of the image and draw an envelope around your image. from there you'll take measurements of angles you're dropping. as others said, understanding the light and shadow sides of the image is really important too. they're all tools to help you get down the proportions but in different manners.

>> No.3329671
File: 861 KB, 720x1280, Screenshot_20180302-204007.png [View same] [iqdb] [saucenao] [google]
3329671

Did this after watching moderndayjames video on drawing the head. What should I improve on?
Also, this is very stupid but now I realized that I've spent too much time drawing heads that I have no idea on drawing the body. Anyone knows some good videos or books on that?

>> No.3329759
File: 1.07 MB, 3021x2391, IMG_2957.jpg [View same] [iqdb] [saucenao] [google]
3329759

>>3328853
this was fucking difficult without the other portions of the head to reference. I could maybe have gotten a few more measurements in to proportion everything better, but just this took me around 30 minutes. i notice the box i made is taller than yours, so the face is squished inward. ill do the others sooner or later though

>> No.3329764
File: 1.84 MB, 3264x2448, 0EBBD3B7-4F8E-4CD5-8AFD-5EED27D0C55B.jpg [View same] [iqdb] [saucenao] [google]
3329764

Got lazy in class, r8
Ignore the double marker comming from underneath the calculator, I fucked up the angle on the forst time
The screen on the second drawing is not long enough
The secong calculator has one button missing because I made the + too big
The forst drawing was suppouset to be projecting away from me, instead it looks flat
Also, I discovered how hard it is to “draw” writing

>> No.3329769

>>3329764
Looks like it would be a more wise decision to spend time on art instead of in class with how skilled you are already.

>> No.3329783

>>3329769
It is culinary arts, artsy enough to me. Culinary math class to be exact, the math was too basic since in high school I was an ace in math and physics.
Anyways, I want to be able to draw but kept making the same excuse of "but where should I start from" so me ignoring the Imperial System conversions was a nice way to stop the excuse cycle. I know that if I take my time I can make fairly ok drawings when exact details are not important; body parts from far away, some objects, things that are not faces, but then I quickly get worse, as if my neatness wears off and I become impatient.
Anyways, anything you see that I should adress from this drawing or I am going in the right direction? You already gave me a good path on the back, thank you for that

>> No.3329788

>>3328484
oy vey!

>> No.3329864

How should I be learning anatomy? Should I be using something like Anatomy for Sculptors and learning how to construct the examples it gives?

>> No.3329894
File: 75 KB, 500x670, clcfinalsmall.jpg [View same] [iqdb] [saucenao] [google]
3329894

Critique please, had trouble with the clothing and hair

>> No.3329905
File: 285 KB, 684x940, centauressss.jpg [View same] [iqdb] [saucenao] [google]
3329905

uuuhhhhhh

>> No.3329912

>>3329894
left eye (her right) looks off, but its very good anon. is it from reference?

>> No.3329914

>>3329894
Thanks for reminding me to rewatch Black Dress for the tenth time.

Also, the resemblance is pretty good, but I wished you could use a harder brush to offset the airbrush look of a lot of this.

>> No.3329923

>>3329912

Thanks, reference is from a screenshot from this video. https://youtu.be/4Ic9crCZOfE?t=11

>>3329914

Yeah my worst habit is over blending, especially on the face. Idk how to stop myself.

>> No.3329936

>>3329905
muh dick

>> No.3329967
File: 2.84 MB, 400x290, tenor (3).gif [View same] [iqdb] [saucenao] [google]
3329967

Someone tell me to fuck off and draw pls

>> No.3329975
File: 2.09 MB, 1920x1080, 1518035162333.png [View same] [iqdb] [saucenao] [google]
3329975

>>3329967
Do you hear that? Yeah that's exactly what it sounds like, that's the sound of your waifu crying out to you that you and only you can hear and understand because it was you who started it but could not finish her to completion and all those other sketches that you've dumped oh yeah they're all right here too and they're all forming a thunderous sound of woes and grief all because you where being a little bitch and afraid to draw that hand or that foot there's a special place in hell for people like you.

https://youtu.be/XSEBkmRQpG0

>> No.3329985
File: 41 KB, 662x509, homer laugh.jpg [View same] [iqdb] [saucenao] [google]
3329985

>>3329975
>This clip has been scientifically proven

>> No.3329996
File: 1.91 MB, 1004x1464, 001.jpg [View same] [iqdb] [saucenao] [google]
3329996

What do you guys think of this? Something seems really off to me about it, I think either the size or shape of her head, or the length of her body maybe. I was looking at a reference and it seemed pretty close for general proportions, but I dunno. Just getting that sense when you look at your picture and you're generally aware that you fucked up something major.

I've never done anything with ink/markers, I usually do everything digital, so please excuse the shitty rendering, just wanted to try it out.

>> No.3329999

>>3329996

>> No.3330000

>>3329999
>>3329996
fuck, meant to say that i liked it. stupid keyboard. only thing slightly off might be the shoulder. other than that i think it looks great. what markers did you use? how do you render in digital?

>> No.3330023

>>3330000

Nice gets

Yeah, I think that might be it, maybe I should have had it back a bit more. The way the cloak is coming out is making it look a bit strange too I think.

I used copic markers, I don't have many though because they're really expensive. For digital I use clip studio, mostly the watercolor tools, the air brush, or a dry bristle brush.

>> No.3330030

>>3329967
You will never make the thought of your waifu, that has been conjuring in your mind for years, justice, nor your manga. Because all they will ever be is lucid thoughts in your own imagination.

>> No.3330101
File: 349 KB, 1366x768, image.png [View same] [iqdb] [saucenao] [google]
3330101

I wanted to make the 30 expressions challenge, I started yesterday and I already feel like something is off.

>> No.3330122

>>3329999
>>3330000
how the fuck....nice double quads, anon...

>> No.3330124

>>3330101
do you have a blog? no sarcasm, i really want to see how you progress.

>> No.3330133

>>3330101
Advanced symbol drawing.

>> No.3330147

is there a way to make a gradient as a curve in clip studio? So far all I can find is a straight line but I need it to follow a circle's edges inward. All I can do right now is straight line gradients which don't look natural.

>> No.3330165

i want to get into 3d modeling
is the zbrushcore edition worth it?

>> No.3330169

>>3330165
>implying you can´t simply pirate zbrush and 3ds max while you learn.

zbrush is great but it is a sculpting tool, you might want to learn 3ds or Maya for general 3d modeling stuff


Blender is free btw, if you are not into the pirating thing

>> No.3330232

>>3330165
Depends, what are your goals for 3D? If you want to do characters and creatures, zBrush is a nobrainer but the learning curve is steep as fuck, even for people with experience in other areas. Blender is probably your best start - it's free, it has a huge community, and you get can a taste for all of the things you can do in 3D like textures, lighting, rigging, etc.
You're also gonna need a fairly decent computer/video card for zBrush, and a tablet. Using a mouse with it is painful, once you go tablet.
Also, start reading 3D sites and magazines, like 3D artist.

>> No.3330233

>>3329905
Post that doughnut hole, anon.

>> No.3330286

>>3330124
Aaaaaa thanks for asking ! I do have a tumblr but it's pretty empty, I hope I'll be able to upload good illustrations one day. https://edlyhtam.tumblr.com

>> No.3330314
File: 1.73 MB, 1390x992, organicforms1.png [View same] [iqdb] [saucenao] [google]
3330314

I've starred dynamic sketching with peter han, but already stuck at lesson 2. You're supposed to draw organic 2d shapes and then fill in lines to make them 3D. But I cant for the life of me understand how to do that. Anybody have any recommendations on what to do, or maybe some other material that explains it more detailed?

>> No.3330315
File: 1.72 MB, 1424x998, organicforms2.png [View same] [iqdb] [saucenao] [google]
3330315

>>3330314
*started

>> No.3330316
File: 1.81 MB, 1361x1000, organicforms3.png [View same] [iqdb] [saucenao] [google]
3330316

>>3330315

>> No.3330317
File: 1.88 MB, 1380x1000, organicforms4.png [View same] [iqdb] [saucenao] [google]
3330317

>>3330316

>> No.3330320
File: 1.99 MB, 1384x1000, organicforms5.png [View same] [iqdb] [saucenao] [google]
3330320

>>3330317

>> No.3330322
File: 1.98 MB, 1384x1000, organicforms6.png [View same] [iqdb] [saucenao] [google]
3330322

>>3330320

>> No.3330356
File: 243 KB, 736x1133, 1.jpg [View same] [iqdb] [saucenao] [google]
3330356

>>3330314
on a diff pc so I cant help demonstrate but what you're trying to do is called a cross contour so google that, you want to draw a line over the surface of the form. in one of the villpu books he said"imagine you're an ant walking across the surface" or something.

You'll get it, and its really important that you do because you'll be able to draw planes which will help you draw and shade in 3d

>> No.3330363

>>3330356
>You'll get it

you should get it yourself, those pictures look pretty crabby

>> No.3330403

>>3330356
Thanks, but how do i get better at finding or imagining the surface of the form? when drawing the shapes they look like just a splat of liquid or a stain or something like that.

>> No.3330424
File: 40 KB, 468x723, erbe4r.jpg [View same] [iqdb] [saucenao] [google]
3330424

What would you say? Any advice on how to get rid of that sloppiness and newbieness?

>> No.3330441

>>3328623
Your box for the torso is too short (goes a bit higher) and your box for the pelvis is way above the pelvis (you put it into his belly lol). If you want to stick with Proko's way, go and practice the bean/robo-bean first. It's really hard, way harder than it looks though, so don't get discouraged. It's a good attempt though, but don't try to fix it. Just leave that drawing behind you and practice gesture and I would recommend Proko's bean video.

>> No.3330470
File: 895 KB, 2235x2302, centaur01.jpg [View same] [iqdb] [saucenao] [google]
3330470

followed an old tutorial, ended up turd-polishing.

lots of stuff seems wrong, but I feel like the major issue is random blending / "licking". how to develop a proper process?

>> No.3330512
File: 125 KB, 853x345, ruleofthirds.jpg [View same] [iqdb] [saucenao] [google]
3330512

>>3329571
Thanks, really glad to hear that I could help someone

>>3329759
You could have used the rule of thirds without even knowing what he looks like around the eyes. The rule of thirds applies literally to everyone (except super heroic guys like Arnold Schwarzenegger or Ron Moss have just little bit more in their jawline).

Eyes are always in the middle of the head (top being top of the cranium, and bottom being the tip of the jaw), and face and be divided in to three equal parts. From hairline to eyebrow line, from eyebrow line to base of the nose (where nose attaches to the upper lip, the tip of the nose might be on different place depending on shape of the said nose and perspective. But the connection point can be estimated even if the tip would obscure it) and from the base of the nose to jaw (okay here you can add just a little nudge to the jaw more if you want to do like Christian Bale or Arnold, but not surprisingly much).

I would have approached this as first finding the line of the eyes. Roughly from tear duct to tear duct - a horizontal line. Then the brow ridge (it's really an arch). Then estimating the width, maybe taking a step back from the drawing or holding it at arms length and making the decision. Then sketching in the keystone (V or / / shape depending if its frontal profile or three quarters) where nose connects to the forehead. It's really nice to place it as first thing as it helps estimating where to place the eyes, and how deep they are.

30 minutes is a bit much for this kind of study, I'd recommend doing few 5 minute studies and then maybe one 10 minutes. The key to start perceiving the relations are quick studies that take few minutes. Like one teacher once said, most of the mistakes of the drawing are done during the first two minutes. If you get the initial two minutes right, the rest is pretty easy.

>> No.3330541
File: 25 KB, 280x187, 280px-1962_Sunbeam_Alpine_Series_II_Roadster_(12231417954).jpg [View same] [iqdb] [saucenao] [google]
3330541

What are the go-to resources/books for drawing vehicles and such? I want to draw my carfus.

>> No.3330563

>>3330541

Scott Robertson's books on perspective and rendering

>> No.3330584
File: 2.50 MB, 691x948, centauresslewd.png [View same] [iqdb] [saucenao] [google]
3330584

>>3330233
>>3329936
I hope no one ever finds this sketchbook

>> No.3330596

>>3330563
Thanks

>> No.3330660

>>3330314
>>3330315
>>3330316
>>3330317
>>3330320
>>3330322
Looks like miss formed potatoe chips.

>> No.3330667

>>3330512
i'll try keeping that in mind next time. do you have any more 3d heads, maybe with the loomis planes of the face? i should probably work on how to shade the face from imagination as well.

>> No.3330679
File: 265 KB, 1080x1596, _20180303_124743.jpg [View same] [iqdb] [saucenao] [google]
3330679

Semi-quick sketch. Any obvious areas that need improvement? I was lazy on some spots but still.

Also pretty happy cause it looks far less abominationy than my stuff a month ago did.

>> No.3330690

>>3330584
I want to find it and paint all over it, anon. Thanks.

>> No.3330719

>>3329671
You chopped the top and back of the skull off, a lot of people make that mistake. You also placed the features too high, the eyeline is only about halfway up the face.

>> No.3330790
File: 365 KB, 1600x1298, alan lee portrait.jpg [View same] [iqdb] [saucenao] [google]
3330790

>>3330667
Check out "Asaro Head" online, don't need to order it (it's $150 sculpture for teaching drawing, great life reference tho) but there are plenty of images of it online. Also just google "greek statue face" or "roman statue face" and you get PLENTY of beautifully lit simplified face references.

I haven't ever really done loomis. If you are serious about drawing heads for characters or character design, or want to be able to do a beautiful portrait, you should check this vid: https://www.youtube.com/watch?v=2T7cDY7YDsg

It's literally the best free thing available ever.

Picture is unrelated, just one of my favorite portraits from a LotR concept artist.

>> No.3330865

>>3328421
My neck and back posture are super shitty. I can't practice for long periods of time without my neck hurting a lot. How do I fix this?

>> No.3330869

>>3330679

One thing I notice is the angle between the ribcage and pelvis is pretty extreme. The abdomen looks like it's facing the same way as the ribcage, but the pelvis just instantly turns 45 degrees to the left. Ankles are too small also.

>> No.3330873

>>3330314
>>3330315
>>3330316
>>3330317
>>3330320
where can i buy these new-age potato chips, damn

>> No.3330888
File: 18 KB, 780x561, Untitled.png [View same] [iqdb] [saucenao] [google]
3330888

>>3330314
>>3330315
>>3330316
>>3330317
>>3330320
>>3330322
You're not curving the lines enough at edges, that's why it looks flat. When you draw through the form it should be an ellipse not a weird pointy shape.
Sorry for the ms paint.

>> No.3330923
File: 2.44 MB, 1764x2834, sketchshit.jpg [View same] [iqdb] [saucenao] [google]
3330923

r8 my sketches /beg/

>> No.3330925
File: 3.69 MB, 2143x1433, da bones.png [View same] [iqdb] [saucenao] [google]
3330925

Are these ok bones??
Also should I go through the trouble of learning the muscle placement in the face after I'm better with skulls?

>> No.3330927

>>3330923
better than what I could do/10

>> No.3330942

>>3330923
Looks weird.

>> No.3330968

>>3330441
Yeah right now I'm practicing gestures and that circle exercise from Vilppu (even though I'm not sure what I should be looking for during the circle one). Then I draw bottle or two on my desk. Gonna start his box chapter in a week or so.

As for the drawing, I haven't actually done something like that in a while, but like I said it made me realize I have no idea how to map out a form.

>> No.3330976

>>3330925
work on the rest of the body before that. the skull will be good enough for now until you get more into the portraiture. i think scott eaton's course does a good job of running you through the anatomy in the "right" order: proportions/general skeleton, chest and abdomen, shoulders/upper/lower back, upper arms and forearms, pelvis and upper legs, lower legs and feet, then finally head/neck/hands. the face has a lot of muscles going on that you're probably better just sticking with asaro planes and the skull knowledge for a while in portraiture before you get deeper.

>> No.3331020
File: 222 KB, 980x735, a.jpg [View same] [iqdb] [saucenao] [google]
3331020

Trying to use copics for the first time in dynamic sketching. Looking for any critique, not just on the use of markers.

>> No.3331036
File: 163 KB, 1700x2200, Scan.jpg [View same] [iqdb] [saucenao] [google]
3331036

I need help with bodies. The pose looks very stiff, right arm looks weird too

>> No.3331049
File: 2.24 MB, 2448x3264, IMG_20180302_113927376.jpg [View same] [iqdb] [saucenao] [google]
3331049

Where did I go wrong desu

>> No.3331053

>>3331049
You need to learn anatomy, spacifically in the arms
The tail looks like it it attached to its left butt cheek
You need to learn construction for that head
The pee pee is too smal
The right leg is too skinny and lacks shape
Oh, and yiff in hell, furfag

>> No.3331059

>>3330470

Now draw and paint another one following what you remember from that tutorial. Draw something entirely new from your imagination.

Turd Polishing is okay at the beginning. As long as you are aware of your own mistake it's unlikely you'll repeat it.

>> No.3331066

>>3331049

Draw less stylized characters and start practicing on how to draw cubes and simple shapes.

Learn in this order:

Perspective > Simple shapes > Shading simple shapes > Anatomy > Color > Texture

Just rinse and repeat, after you got all this down then you go ahead to learning how to Design, and design is where you draw stylized characters.

>> No.3331081
File: 3.05 MB, 5580x3683, MONSTER IN THE MIST WIP.jpg [View same] [iqdb] [saucenao] [google]
3331081

thoughts? thinking about putting a misty like shadow in the background but can't think of any shapes

>> No.3331084
File: 696 KB, 2688x1774, MONSTER IN THE MIST WIP.jpg [View same] [iqdb] [saucenao] [google]
3331084

>>3331081

>> No.3331146

>>3330865
by not sitting like a retard

>> No.3331185

>>3330865
Sit up straight, make sure your sternum is raised and your shoulders are down. Don't hunch over.

>> No.3331197
File: 248 KB, 1600x1300, A000F344-AF22-47DD-86F6-805827E6EABA.jpg [View same] [iqdb] [saucenao] [google]
3331197

I love boxes

>> No.3331239
File: 56 KB, 1080x1774, 1.jpg [View same] [iqdb] [saucenao] [google]
3331239

Still struggling with faces. Main problem for me is I can never seem to get the face shape right, or at least it never looks right for me. Feel free to critique other parts too!

>> No.3331240
File: 60 KB, 1080x1774, 2.jpg [View same] [iqdb] [saucenao] [google]
3331240

>>3331239
2/3

>> No.3331242
File: 80 KB, 1080x1774, 3.jpg [View same] [iqdb] [saucenao] [google]
3331242

>>3331240
>>3331239
3/3
ignore the ink part that was a bad decision

>> No.3331245

>>3331239
Construct, don't copy.

>> No.3331249

>>3331245
These were done with the help of construction (Loomis/Hampton), I just erased it as much as possible.
Unless you mean something else?

>> No.3331253
File: 273 KB, 1004x1053, #69.jpg [View same] [iqdb] [saucenao] [google]
3331253

Today's effort. Comfort zone stuff, but I feel like i understand that hairstyle a little better.

>> No.3331259

>>3331253
I think the hair might look better if it were in motion instead of limply hanging there.

>> No.3331269

>>3331249
Maybe do some more practice on the proportion lines without worrying about placing facial features. You want to get to the point to where you can do it consistently and accurately so everything else can just rest on top of it.

>> No.3331271

>>3331259
Definitely, kinda just looks like a stick stuck on the side of her head. Next time I'll try something more adventurous.

Thanks for the reply anon/

>> No.3331273

>>3331239
>>3331240
>>3331242
>>3331249
This anon >>3331245 is right, at least you should construct correctly first and than add details later. Try to watch the video of proko to draw faces from any angle. That seems helps me a lot

>> No.3331281

>>3331273
The thing is I can't personally see any ways in which my construction is incorrect. I've watched that Proko video a bunch of times. Obviously sometimes my construction turns out to be wrong, but I can never figure out why.

>> No.3331297
File: 317 KB, 1143x857, a.jpg [View same] [iqdb] [saucenao] [google]
3331297

>>3331020
update

>> No.3331316
File: 74 KB, 1000x600, 1.jpg [View same] [iqdb] [saucenao] [google]
3331316

>>3330403
maybe start by doing the exercise with a sphere, try and keep in mind whether its coming toward you or moving away, and like other anon said try curving your lines more

>>3330363
was a random google pic

>> No.3331325

>>3331297

Be careful how and where you place your highlights. It's so easy to accidentally make it look like cum.

>> No.3331327

>>3329996
Looks cute, but those tiddies look awful, anon. And that hand could be a bit better. More rounded fingers less skinny rectangles.

>> No.3331339

>>3331242
the ink was the only good decision desu~

>> No.3331432

>>3329654
I don't mean to offend.
Just being honest.
You can smooth out your shadows by lightly layering cross hatching. Super professionals pick up their pencil at the end of each stroke, is its like lines layered on lines, not zig zags on zig zags.

Here's more info:
http://www.artyfactory.com/portraits/pencil-portraits/pencil-shading-techniques.html

doing these types of exercises keeps you in control of the pencil. it does take a very long time to build depth, but the pay off is worth it. Practice the shapes with transitioning shadows, you'll get some cool semi-psychedelic abstract pieces. for beginners, i suggest working small too, like within a 4in by 4in frame just so you can get a feel of how smoothly you go about it and you don't end up obsessing and spending too much time over a larger exercise.

>> No.3331449

Is it possible to learn via busting out fast drawings with a brush pen repeatedly of the same picture until I see some improvement vs. trying to painstakingly erasing/redrawing until I start getting it "right" the first time.

i.e. my process usually means my analyzing an image for about a minute or two, then I try to capture gesture and relatively good proportions, and repeating the process until I feel like O see some improvement. I feel like my drawings come out more dynamic this way, but I'll admit that the anatomy kind of suffers in the process.

>> No.3331460

>>3331339
no bully

>> No.3331497

I have no idea what the fuck I did but somehow for some reason Clip Studio isn't doing anything and I don't know how to fix it. I didn't do anything out of the norm and now my brush strokes with my stylus aren't going down on the canvas. I've hidden every layer at a time to see which layer it might be writing on, thinking it might just be hidden behind something, but absolutely nothing has worked. I opened a new canvas with only one layer and it did the same thing. I know SOMETHING is awry because I have the option to undo after these blank strokes. I click undo but it doesn't undo anything because the pen didn't do anything. The few times the pen has worked, it doesn't have any pen sensitivity and simulates a regular mouse click.

The only thing I did differently is I edited some layers from raster into vector or some shit, I don't even remember at this point. I don't know how to fix it but the one clue I have is, there's this spot of yellow with a black logo on it. I have G-pen selected, with pink ink.When I try to color into the area, the pen covers up the black logo, but not with pink. It acts like an eraser. But that one logo, which is on a layer by itself for transforming purposes, is the only thing that I can even remotely interact with.

Pls respond, I am about to mcfucking lose my shit over here

>> No.3331508

>>3331497
happens to me sometimes, but I use ps, you try restarting pc? unplugging tablet and plugging it back in usually works for me

>> No.3331512

>>3331497
did you colorpick the background color and you're painting with a color you can't see? otherwise just restart the program/computer.

>> No.3331521

>>3331508
>>3331512
tried unplugging the tablet and it didn't work. It definitely isn't the color picker thing because I visually see pink at the bottom left where the color wheel is, but when I draw it only erases. I thought maybe it was yellow somehow, but it only works on the spot with the logo and nothing else, so it has to be an eraser somehow. Going to reboot right now.

>> No.3331542

>>3331521
did you hit C and you're painting with transparency?

>> No.3331551

>>3331542
no, that isn't it. Just tested it. Rebooting my PC also didn't work. I am dumbfounded.

>> No.3331558

>>3331497
Post screenshot of csp as you're looking at it right now.

>> No.3331565
File: 517 KB, 1919x1080, csp 1.png [View same] [iqdb] [saucenao] [google]
3331565

>>3331558

>> No.3331583

>>3331558
no rush or anything but is there anything you can tell me from this? Gotta go to bed kinda soon but I'd like to have this under wraps before then. Again though, no rush if you were looking for a solution for me. Regardless, I appreciate you even considering helping me. Still tinkering on my own but no leads.

>> No.3331591

>>3331583
Sorry bud I don't even use csp, just though a picture might clarify your initial post a little for people who actually know what they're talking about.
But a shot in the dark, it sounds like some clipping mask stuff, but I don't know how csp handles that at all.

>> No.3331600

>>3331591
Ah, I see. Well thanks either way. Clipping mask can't possibly be it though because it's doing the same thing on a new canvas with only one layer.

>> No.3331607

>>3331600
https://forum.deviantart.com/art/digital/1977212/

>> No.3331627

>>3331607
I am an absolute fucking dumbass. The problem was my tablet, and reinstalling the drivers has fixed the issue. But to be fair the problem did only arise after I messed around with some tools I had never used so I don't feel completely retarded. It did seem like it would be a problem with the program and not the tablet itself just because of the order of the events.

Thanks for helping me out though. I really do appreciate the help. No crab.

>> No.3331663
File: 1.74 MB, 4032x3024, ACA60513-55F7-4FC9-AA9E-7AAA7B7323E8.jpg [View same] [iqdb] [saucenao] [google]
3331663

i recently decided to focus on proportions and construction instead of anatomy and I find my work comes out a lot better.

>> No.3331664

>>3330403
Google the name of the object you are drawing and the add at the end “topology”

You can find 3D models of objects on Sketchfab as well which also lets you see these contours in the setting tab.

>> No.3331667

>>3331663
Next up stop scribbling like a psycho.

>> No.3331676
File: 191 KB, 720x1280, 25e0bde3-4e2c-45b7-b150-58c0ad8adc3c.png [View same] [iqdb] [saucenao] [google]
3331676

Gib me critique

>> No.3331677

>>3331676
Wheres the rest?

>> No.3331684 [DELETED] 
File: 166 KB, 1086x1920, sketch1.jpg [View same] [iqdb] [saucenao] [google]
3331684

Should I just give up now?

>> No.3331686

>>3331667
Coffee and all night shifts have me paranoid, the pencil is an extension of the artists mind.

>> No.3331687
File: 170 KB, 565x1000, sketch1.jpg [View same] [iqdb] [saucenao] [google]
3331687

Re-upload because I'm a dumb fuck who didn't resize the image.
Any thoughts?

>> No.3331688
File: 172 KB, 500x274, miscolored slut.png [View same] [iqdb] [saucenao] [google]
3331688

how the fuck am i supposed to add these "greens" and "blues" and "purples" i keep hearing about to make skin look "more alive"?

>> No.3331691

>>3331688
Oh boy.

>> No.3331695

>>3331688
Might want to work on more realistic poses and expressions first if you want it to feel "more alive." Getting some hardcore uncanny valley vibes from this.

>> No.3331704
File: 5 KB, 266x189, download.jpg [View same] [iqdb] [saucenao] [google]
3331704

>>3331695
>>3331695
>Getting some hardcore uncanny valley vibes from this.
from the face or everything? cause i can just blur the face i know its bad, it was just attempting it for its own sake. according to google images the pose is pretty realistic. and by alive i meant realistic like this
https://eleleoke.deviantart.com/art/Poolside-613495002
>>3331691
what is this shit supposed to mean

>> No.3331705
File: 36 KB, 500x667, b6ab1a9e1632a605c08f86fd17c42cef.jpg [View same] [iqdb] [saucenao] [google]
3331705

Anyone know what the technique is called where you autistically draw really slowly usually from a sculpture?

>> No.3331709

>>3331705
Photo copying,

>> No.3331710

>>3331705

It's called a cast drawing. More often than not you use sight-size for this. A well known excersize in this are the Charles Bargue plates.

>> No.3331714

>>3331710
oh yeah thanks

>> No.3331728
File: 109 KB, 212x343, oooh.png [View same] [iqdb] [saucenao] [google]
3331728

>>3331704

>> No.3331735
File: 840 KB, 1415x1000, organicformdab1.jpg [View same] [iqdb] [saucenao] [google]
3331735

>>3330888
Thanks, i've tried doing that, it doesnt feel much better though, dont know if its because i have a hard time drawing precise ellipses?

>> No.3331736
File: 641 KB, 1395x1000, organicformsdab2.jpg [View same] [iqdb] [saucenao] [google]
3331736

>>3331735

>> No.3331738
File: 622 KB, 1434x1000, organicformsdab3.jpg [View same] [iqdb] [saucenao] [google]
3331738

>>3331736

>> No.3331740
File: 645 KB, 1436x1000, organicformsdab4.jpg [View same] [iqdb] [saucenao] [google]
3331740

>>3331738

>> No.3331741
File: 633 KB, 1444x1000, organicformsdab5.jpg [View same] [iqdb] [saucenao] [google]
3331741

>>3331740

>> No.3331743
File: 594 KB, 1423x1000, organicformsdab6.jpg [View same] [iqdb] [saucenao] [google]
3331743

>>3331741

>> No.3331745
File: 631 KB, 1433x1000, organicformsdab7.jpg [View same] [iqdb] [saucenao] [google]
3331745

>>3331743

>> No.3331749
File: 629 KB, 1380x1000, organicformsdab8.jpg [View same] [iqdb] [saucenao] [google]
3331749

>>3331745

>> No.3331750

>>3331728
so what does this face mean. does it mean that just the face looks bad

>> No.3331753
File: 594 KB, 1444x1000, organicformsdab9.jpg [View same] [iqdb] [saucenao] [google]
3331753

>>3331749

>> No.3331755
File: 604 KB, 1465x1000, organicformsdab10.jpg [View same] [iqdb] [saucenao] [google]
3331755

>>3331753

>> No.3331883

>>3331735
>>3331736
>>3331738
>>3331740
>>3331741
>>3331743
>>3331745
>>3331749
>>3331753
>>3331755
Group your pictures you fucking retard.
Don't give me the "I'm on phone" excuse, there are thousands of application that will allow you to group them. Stop shitting the thread.

>> No.3331899
File: 1.18 MB, 1080x1920, 20180303_215743.jpg [View same] [iqdb] [saucenao] [google]
3331899

I'm halfway through fun with a pencil. I feel giddy since I'm a step closer to drawing porn I can fap to

>> No.3331904
File: 238 KB, 857x435, box.png [View same] [iqdb] [saucenao] [google]
3331904

trying to draw with box the way kjg does

>> No.3331925

>>3328838
kek not him but why do say that? I'm visiting the Philippines right now and it suddenly occurred to me take up drawing again.

>> No.3331928

Hmm, 3 beers in and I'm noticed some improvement on my lines. Normally they are a bunch of chicken scratches. Too anxious here. Good day for ya'll

>> No.3331960

>>3330869
Agreed with both, thanks for pointing those out!

>> No.3331962

>>3331928
look at dynamic sketching by peter han i think, lots of techniques in there to improve your lines/ confidence.

>> No.3331996
File: 208 KB, 727x468, frog.png [View same] [iqdb] [saucenao] [google]
3331996

>>3331904
another attempt
man gotta work on my lines

>> No.3332001
File: 972 KB, 1251x1646, IMG_20180303_181150750.jpg [View same] [iqdb] [saucenao] [google]
3332001

Am I doing right? I want to be decent with values before getting into other stuff.

(I'm afraid of fucking the hair up, help).

>> No.3332003

>>3331059
thank you for the response, I will heed your words!

>> No.3332006

>>3332001
dont start rendering when everything else is fucked

>> No.3332020

>>3332001
Does she look like the reference to you? or even remotely human?

>> No.3332059
File: 39 KB, 347x618, project 1 a.jpg [View same] [iqdb] [saucenao] [google]
3332059

>>3328421
>leave my shitty picture on /beg/ and get a total of one reply
>it becomes the OP of the next general
Glad it was of use for something, since then I've only being doing equally awful pictures that I'd end up throwing into the trash. Anyways, I ended up downloading Keys to Drawing last night and decided to stick with, so far it's been fun and I'm getting home soon to practice again. I was actually surprised at how well project 1 A turned out, of course it's not good but it looks way better than I expected.

>> No.3332064
File: 30 KB, 348x620, monkey's paw.jpg [View same] [iqdb] [saucenao] [google]
3332064

>>3332059
Project 1 b, on the other hand, turned out absolutely awful because I forgot the instructions and did it with both eyes open and slightly tilted my hand. Looking forward to trying it again today. Wish me good luck /ic/, and if possible point out something I could immediately improve upon!

>> No.3332071
File: 879 KB, 1000x1500, 1519930941680.jpg [View same] [iqdb] [saucenao] [google]
3332071

Can someone please help me find the mysterious vagina bones?

>> No.3332088

>>3332071
Damn she cute.

>> No.3332097

>>3332020
Yes, she looks human. Not quite like the reference though. You're right.

>>3332006
Noted.

I'll do better next time, you mean fucks. Thanks.

>> No.3332100

>>3328852
>>3330512
Not him either but you really helped me too, thanks!

>> No.3332103

>>3332071
vagina doesnt have bones

>> No.3332116

>>3332071
The pubic bone is at the base of the clitoral hood

>> No.3332203
File: 1.92 MB, 2620x4656, 20180304_145025.jpg [View same] [iqdb] [saucenao] [google]
3332203

trying to get that close up sword/weapon effect, I know the figure's all fucked up but can someone draw some guide lines on how the blade can come out of his hand, or a reference pic for help, working with nothing here.

>> No.3332210

>>3332203
foreshortening is the name of that concept

>> No.3332251

>>3331962
Thank you, anon!

>> No.3332287
File: 976 KB, 1920x1080, myattemptatdigitalpainting.png [View same] [iqdb] [saucenao] [google]
3332287

This is my first digital "painting"

>> No.3332293

>>3332287
Stop reading loomis, learn your fundies

>> No.3332296

>>3332293
but isnt loomis the best way to learn?

>> No.3332302

>>3332296
After you've learned your fundies, he's alright.

>> No.3332312

>>3332302
where to learn fundies from?

>> No.3332322

>>3332059
>>3332064
Good luck. Try reading from more than one source.

>> No.3332327

>>3332312
Read sticky.

>> No.3332379
File: 241 KB, 500x500, ShadingPractice001.png [View same] [iqdb] [saucenao] [google]
3332379

I was starting to get fed up with drawing figures and faces, so I decided to take a lighter day today and just grind some shading exercises that I was linked earlier in the thread.

It takes a surprisingly long amount of time to build up a nice gradient, but it's actually kind of fun. Might start doing these as a warmup every day.

>> No.3332464

>>3332379
you should really use a few pencils to get a really full value range, or maybe you did and the photo washed it out idk

>> No.3332483 [DELETED] 

>>3332464

Little bit of both really. The exercise said to just use a B pencil, and I was struggling to get much darker than that, but I'll probably try different ones out on the next few exercises.

>> No.3332501

>>3332293
>>3332302
....but loomis is part of the fundies

>> No.3332552
File: 386 KB, 1000x500, ShadingPractice002.png [View same] [iqdb] [saucenao] [google]
3332552

>>3332464

Attempt 2: Now with better lighting.

Both this and the last one were done with just a B pencil, but this time I wasn't such a pussy when I was doing the darker tones. Really gotta dig that pencil in there.

>> No.3332559

>>3332287
>>3332296

Train your observation before construction (loomis).

Loomis is one way to construct. There are many techniques other than Loomis but it is the most popular and easiest to get.

BEFORE you start constructing you need to be able to copy what you see (observation drawing). This is the foundation of all that you're going to learn about drawing in the future. If you don't train your eye you will struggle with any advance subject like construction.

I recommend Keys to drawing. It's how I start drawing from nothing. Read it, understand it, draw it and finish it. Once you've done with that. You can move on to construction.

Remember, at this stage understanding is much more important. Line control and anything that is physical will get better with mileage.

>> No.3332564

>>3331996

Don't worry about getting perfect lines on the first attempt. Just change the color to light blue or reduce the opacity and draw and refine it on another layer on top.

I see many Pros does that those that don't just paint over their messy sketches.

>> No.3332614

How do I draw big enough traditionally? For me to draw a good looking face it has to be the size of an entire piece of paper, leaving no room for the body. If I draw the face small enough to fit the body, there's no room for detail.

>> No.3332621

>>3329523
I'm remembering off the top of my head, but try adding a layer of rgb noise on top and set the opacity low or set it to multiply, i forget which. play around with it

>> No.3332628
File: 2.16 MB, 2448x3264, IMG_20180304_174348542.jpg [View same] [iqdb] [saucenao] [google]
3332628

Furfag is back. This bat looks like it's got major physical distortions

>> No.3332629

>>3332559
How do I know my observation is good enough?

>> No.3332638

>>3332629

When you can comfortably draw and get good likeness of the subject. There are basic techniques in keys to drawing and concept that you need to understand. All the basic are in that book.

>> No.3332656
File: 1.19 MB, 890x878, colored pencil wip.png [View same] [iqdb] [saucenao] [google]
3332656

Trying out colored pencils, just a study (I guess) of an Ilya Kuvshinov painting.

>> No.3332658

/beg/ here who starting with the first half of Fun with a Pencil and just started to work through Hampton. Could someone explain in a little more detail the difference between an "s" curve and a "c" curve? I get how they are drawn, but I don't see the application. In the figures that Hampton provides, I only see "c" curves.

>> No.3332669

>>3332658
I don't know any actual analytic or prescriptive advice for this, you actually made me think a bit. As you draw the rhythms of the body you'll find that you want to use flowing S curves to better describe the forms of the body. There will be continuations of form that flow and you will not want to break them up by using C curves. Anywhere you think you see C curves, maybe look harder to see if you're seeing S curves. S curves have an attractiveness in them when you make one end of them smaller (imagine drawing locks of hair) that draw your eye to it and it feels natural rather than a symmetrical S curve. It's something you have to feel out and see from your own practice.

The forms you see probably have more S curve than C curve but you're not looking at what is essentially happening in the body. People don't move in short lines like C curves. When your body moves, other parts of the body move in reaction to this. So a collection of C curves will look choppy while a collection of S curves should have a tendency to appear more fluid and natural. Watch some Vilppu and Steven Houston doing figures on youtube and anyone else you can find that you like
https://www.youtube.com/watch?v=zFP8L4OUL2E&list=PLXyMyFeRe9HWeBgZr_p4qWeUzyZ47-zxO
https://www.youtube.com/watch?v=aOtVUHgJqQk

>> No.3332674

>>3332669
>you actually made me think a bit
Shit, my bad

>Rest of the post
Very informative, and I think it does clear up a few things. S curves are just elongated, asymmetrical C curves then, right? In that case, S curves are for major "movement structures" while C curves are for the minor "secondary" movements? Anyway, thank you very much; I'll definitely check out those videos.

>> No.3332709

>>3332674
>In that case, S curves are for major "movement structures" while C curves are for the minor "secondary" movements?
That sounds about right.

>> No.3332743

>>3331036
pls respond

>> No.3332754

>>3332656
nice m8, teach me the ways of the color and the ways of the cute please

>> No.3332778

>>3332614
bump

>> No.3332813
File: 713 KB, 1041x1516, 8F6171E8-F0DF-4C3B-9EDE-B8D767725F63.jpg [View same] [iqdb] [saucenao] [google]
3332813

I hope this is good enough to for feedback. I erased all my laywork though, would you prefer if I kept it?

And let me know what my strengths are so I can capitalize on them too.

>> No.3332815

>>3332813
Also I intentionally drew the upper portion only

>> No.3332848

So how do you force yourself out of comfort after realising you've been comforting yourself for awhile?

>> No.3332874

>>3332813
stop drawing with vectors

>> No.3332875

>>3332848
just be shit like me, drawing anything is already out of the comfort zone

>> No.3332919

>>3331735
I don't know if whatever book or teacher you're following is telling you to just rush these out, but quality is better than quantity. Take a few of these and really take your time making them look three-dimensional. Then you will improve by understanding, just rushing out ten pages of weird potato things isn't going to help you understand these concepts any better.

>> No.3332961
File: 1.33 MB, 2364x2329, AD9D1731-BC56-446A-9247-8A11762F8592.jpg [View same] [iqdb] [saucenao] [google]
3332961

I just can’t get my head around tilted faces.

I feel like i got the very basic of the head but i lack muscle knowledge. However the more i learn about it the more i draw things that are here but should’t be seen. Haven’t suceeded to make a feminine face in ages.

>> No.3332968
File: 37 KB, 580x291, john asaro head montage sm.jpg [View same] [iqdb] [saucenao] [google]
3332968

>>3332961
stop fucking around with muscles, they don't matter in the grand scheme of things at this stage. focus on rotated cubes (which are pretty simple anyway) and do a bunch of studies of asaro heads from every angle. You can find a 3D model on Sketchfab so you can rotate it, or since you're drawing traditional (thank god) you can buy a head online but it's kinda pricey. Upon this knowledge from knowing the planes of the head do you actually build the head.

>> No.3332981

>>3332977
>>3332977
>>3332977

>>3332977
>>3332977
>>3332977
>>3332977
>>3332977
>>3332977

>> No.3333092

>>3331036
her right arm's anatomy is wrong and her shoulders are too wide like a man's
Im a begginner myself but i learned what to highlight is the most important aspect of drawing keep that in mind

>> No.3333260

>>3332874
I thought it was good practice to use references though. What's wrong with it?

But I drew the base body on my own, the only thing I used a 3d sculpt reference for was to double check my work. I did look at the muscles to give the forearm some definition though, which was probably the biggest giveaway

>> No.3335046
File: 1.81 MB, 1944x2592, IMG_20180306_171543.jpg [View same] [iqdb] [saucenao] [google]
3335046

Got bored and I don't really draw cause I'm bad but I tried to draw handsome Squidward from memeory