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/ic/ - Artwork/Critique

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>> No.6691249 [View]
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6691249

>see cool art I like
>retweet it so folowers can see it too
simple as

>> No.5106194 [View]
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5106194

>>5103199
>archived at 10 posts

>> No.4922549 [View]
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4922549

Not much. However, last 4 months were a fucking miracle for my progress.

>> No.4853138 [View]
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4853138

What's up with randos on twitter who I had zero interaction with blocking you?

>> No.4817061 [View]
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4817061

>>4816822
>n-niggers!!!!
being this seethe, go back to /pol/ you drooling waste of space.

>> No.4809955 [View]
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>>4808469
Some of the best work I've seen on /ic/ in a while. If you were on Instagram, I'd totally follow you. Though IG has no GIF support so you'd have to convert them to videos (ideally looped several times to create a longer, seamless video).

Regardless, keep up the good work anon!

>> No.4796328 [View]
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>>4795525
Your work is great. I remember seeing your site here and giving you advice about the cohesion of your portfolio(forgot the context of the thread), since your work is stylistically a bit scattered. Hope you're doing well regardless, I think you'll continue to see success with your career.

>> No.4795641 [View]
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4795641

Soul, Passion, and Love will get you farther in art than Guidelines, Procedures, and Theories

>> No.4789778 [View]
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>>4789135
>I have a waifu and I take my love for her very seriously. I won't respond to any more responses after this.
lmao. I haven't genuinely laughed out loud on this shithole website in a long time. God's speed, anon.

>> No.4786548 [View]
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4786548

>>4786537
seethe harder, pathetic virgin.

>> No.4688648 [View]
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4688648

>>4688643
Stay mad jew, your tricks dont work here.

>> No.4655463 [View]
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4655463

>>4654607
>someone asks for blog
>post it
>he follows and has 15k+ followers
>don't follow back
>he unfollows me week later

>> No.4647248 [View]
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4647248

>>4647206
>i just needed to pander to a certain demographic
Congratulations on figuring out what "business" is

>> No.4634898 [View]
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4634898

>>4634407
>This is the level of someone who gives criticism on /ic/
Poetic

>> No.4591506 [View]
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4591506

>>4591310
based pyr0. Nevermind the haters, keep on doin' what you're doin.

>> No.4581189 [View]
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>>4578666
Absolutely #2, without a single doubt. I cannot believe that people are picking #1.

Being able to draw well vs. being the most famous artist in the history of humanity. The choice is obvious. You'd be set for life. You'd be a rockstar. You'd be able to do whatever you want and sell it for hundreds of millions of dollars. Sure, it won't be very good, but you can be a shitty artist and happy with your work, especially if you're getting validated by everyone on the planet as the most famous and prolific artist to ever exist. You'll be set for life. Your friends and family will be set for life. Your kids, and their kids, and their kids, for generations to come, will be setup well forever due to your prolific wealth. All while being perfectly capable of being satisfied and happy with your artwork.

This board is delusional.

>> No.4545106 [View]
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4545106

>>4545035
Good for this guy. I hope he gets an opportunity or two from this. No real reason to shit on him, but I'm sure this shithole board will find a way.

>> No.4496503 [View]
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>>4496451
They don't - I forgot to list it. Just reported 2 people this morning for transphobic posts.

>>4496480
Cry more, nerd.

>> No.4413498 [View]
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4413498

>>4413489
>We are currently working as volunteers

>> No.4350749 [View]
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4350749

>>4350687
>I'm leaving this stupid board
I told myself this back when there were like 12+ Kr0npr1nz threads every single day in ~2015. I was reading a metric fuckton of retarded comments and I told myself that everyone else is a moron and that I'm leaving the board forever and never coming back.

I never left.

>> No.4321569 [View]
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>>4321554
Thats the good stuff. Will definitely watch out for it!

>> No.4295218 [View]
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>>4295135
>competition is HUGE because every illustrator in the world
Competition is rough, but in many ways, it's not as bad as it seems. There are many, many factors that can make the sheer number of other artists in the world not nearly as influential on your own success as you might think.

>how can my work gain more visibility?
Everything you listed (even the business cards) revolves around social media. Social media is a PASSIVE form of self promotion, meaning that you throw your work online hoping that the right person with the right opportunities sees your work at the right time. This most definitely can happen, but a lot of this revolves on the luck of being discovered, and it's in your best interest to take luck out of the equation as much as possible. Remember that more visibility =/= more work. Visibility in itself is useless. The goal is to make your work visible to a very particular type of person, not just random people.

You can increase your visibility most effectively by compiling your work into a strong portfolio, and pitching it directly to the art / creative directors at places you want to work for. It really is that straightforward. Whether or not this results in a commissioned job is another story - the point is that if you want your work to be more visible, don't wait around to be 'discovered' and instead try and put your work directly in front of the eyes of art commissioners. Doing this is scary and tough and time consuming, but it is the most direct way to increase your visibility to the most relevant people.

>how usually does companies pay for the gigs
This varies from project to project, client to client. Everything you listed - a big sum, a spread, royalties - are all often used.

>How many hours of study do you guys usually put daily?
It's always good to improve, but at some point (varies from artist to artist), it's more important focus less on studies and more on high-quality finished work for your portfolio.

>> No.4183877 [View]
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4183877

>>4183792
>grind fanart for twelve hours a day followed by ocs
>I'll be ready for more comms

This is not a wise path towards a lasting career as an artist.

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