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2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique

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>> No.4207422 [View]
File: 2.05 MB, 1356x1141, Alien Hunt_100 Small.png [View same] [iqdb] [saucenao] [google]
4207422

>>4190044
One of the biggest changes for me as a creative is the shift from just Building Worlds to actually Building Stories. Up until my later teens, my worlds would consist of "hey here's a cool plot idea" and then just a bunch of characters, species, environments added on and on and on forever.

The shift for me was realizing that no matter how much lore I make that doesn't create a story in and of itself, so I started actually putting themes and ideas into premises that allowed me to organically develop characters and plot-relevant lore aspects that match my intended theme. Which made everything much more cohesive and well-designed.

>> No.4205577 [View]
File: 2.05 MB, 1356x1141, Alien Hunt_100 Small.png [View same] [iqdb] [saucenao] [google]
4205577

>>4205554
>>4205559
Thanks anons

Twitter: https://twitter.com/KingOfSeagulls
Instagram: https://www.instagram.com/bobkingofseagulls/
Deviantart: https://www.deviantart.com/bob-the-seagull-king

Here's an example of a more recent work, part of a mini-project I'm working on at the moment.

>> No.4197578 [View]
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4197578

Thoughts, /beg/ or /int/? An attempt to create a 'scene' with movement implied rather than just an image of a single creature standing still.

>> No.4197507 [View]
File: 2.05 MB, 1356x1141, Alien Hunt_100 Small.png [View same] [iqdb] [saucenao] [google]
4197507

Been working on using watercolour and combined digital/traditional work. I drew the lineart and used watercolour graphite to add shading - then used photoshop to clean and colour.

As much critique as possible on anything. Texture, shading, composition, colours, designs, etc.

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