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/ic/ - Artwork/Critique

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>> No.3674026 [View]
File: 2.86 MB, 3763x5000, hair.jpg [View same] [iqdb] [saucenao] [google]
3674026

>>3673397
Well done Anon really strong base here, use the light to define the forms and shapes, the nose a is a bit too big and the eyes need to look forward more. Add an edge to the mouth the mouth is rarely ever 100% lips.

Rendering hair depends on how complicated you want it to be, straight flat hair is simpler more frilly and richer detailed hair is obviously harder. If you want and example compare Disney's Merida and Rampunzel, Merida's hair is a nightmare to paint becasue of the countless individual locks and strands. So it is up to you but try to keep it manageable varied and NEVER try to draw every single hairstrand, treat it as a normal mass.

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