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>> No.2585067 [View]
File: 202 KB, 1600x1006, guild_wars_2-306431145.jpg [View same] [iqdb] [saucenao] [google]
2585067

>>2584852
p&p rpgs. I'm DMing an epic final game of the long campaign tomorrow, where three huge armies clash around the awakening mad god. The players need to climb this god while he's still rising, during all that chaos around them, and destroy his heart and brain (although one of the players might want to try to control him and betray others, kek).
https://www.youtube.com/watch?v=K47SZtawtf0
All of this stuff is amazing to train your storytelling abilities, since 90% of the time players will do completely unexpected things and you'll have to improvise and create locations, characters and stories on the fly. Helps a lot to give meaning to your paintings and designs.

>>2584870
Do you plan to compete, or just doing this for personal defense/fitness?. I also want to return to the gym once my portfolio is done, it gives so much energy and confidence. Collective Podcast also sold me on Jiu Jitsu, seems like it's №1 martial art among concept artists.

>>2584878
Any good manga you can recommend to a casual? Last thing i read and loved is Dungeon Meshi. Such a cool concept for a world (makes me want to play a D&D game there), and all the characters were lovable. I Am Hero was also bretty good, loved the chapter that was told completely through imageboard.

>>2584910
It's nothing compared to hands and knees.

>>2584974
Followed :3 I love your painting with the blond girl in a meadow, so much energy and motion! You can make such pictures even more dynamic if you add the correct perspective to the figure and maybe even exaggerate it (for example, the arm and the hand that is closer to the camera will be bigger and the hand with a basket, that is further away from the camera will be smaller (like this - https://i.ytimg.com/vi/yYeT3MWLT2Q/maxresdefault.jpg ). Loomis and Norling ("Perpective made easy") are both great sources to study this.

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